#💭-suggestions
1 messages · Page 73 of 1
And for the generators, halve the station is generators and they stopt working after my first 5 min of stfc gameplay .. why do we have them?
- Get rid of the stupid crate of lat. do you think we are all stupid to purchase something as low value as this? You guys are trying to dupe junior players! Honestly, smarten up 2. Sell parts, RSS etc etc and ships separately at prescribed level. Stop to carrot routine with occasionally offering lesser ships then what I’m at now
- Put more servers in your farm. Busy TVs never seem to handle the load which make the TC unfair
4 provide a in game support email. Other very popular MMP games like golf clash do this and guess what they answer emails and credit people that have issues and lose stuff. Stop hiding and provide good support 5. Make the packs in the event store of much better value. You charge way too much for way to little. Getting bored because@of all this
I would like the ability to name my ships. Only The player needs to see the names. But it would help. Especially for players that have multiples of the same ship type. And it would give a more personal feel to the game for some.
lol what is the point in this chat nothing is ever listened to any how
I would like to see TC areas expand. There are not enough areas to go for. The large lvl groups (3 to 4 alliances) holding the same banner gobble up all the TC areas and make it hard to advance the smaller lvl groups. They keep getting stronger and the lower level groups are then at a disadvantage.
that is there to try and push pvp thats one good move they actually made
hi,for some time now we are having some problems with a player on our server not following ROE and many players of different alliances will not accept him anymore but that is not the reason why i come here
The players got to know his name and started to be really mean to him and i started thinking
So from what i noticed about my game play and what i like about the game i can understand that many like to mine;play missions ,shoot hostiles etc but within the ROE
So this guy gets accepted in different alliances and has no intention to follow ROE simply because it was not his thing which led him being kicked of everyone of them
And i thought maybe he likes the pvp section simply because there is more action in it and didn't like the part where he needs to mine and be patient to advance in the game.
And i was thinking why would i not ask Scopely if it could be possible to add a section into the game for players like him ;a pvp part with tournaments where the players can play against one another and test their skills and ships,i really believe this would add this little extra into the game and make it look even better.
Please help this guy out ;thanks
good point @nocturne lantern but then what do u do against the guy with the biggest ship on ur server?
it should obviously be a ranked version
but then again that another seperation of people
if a lvl 32 wants to knock out a lvl 49 miner why cant they be hit back by a war ship?
@nocturne lantern
i can't see what a miner would do in pvp game,my idea was challenging different alliances but close to each other ranked wise,there is no point in letting a vet play against a beginner,something like that
Just to give players who don't like to play the mining thing and are only interested on blasting everything that comes in their way sort of speak
they alrady do the pvp events like they did in worms bt all lvl orientated, and tbh i just stuck to the worms. but whats the point in letting a lvl 32 member hit a lvl 49 members miner but yet the lvl 49 and not hot back as there called buiiles and then the lvl 32 get to hide behind there lvlv in a diffrent pvp system? @nocturne lantern
i have seen this far to much of the higher lvl players being called bullies for hitting lower lvl stations in retalliation for keep on loosing miners and its unfair, if a little guy wants to try the big guy a smack back should be expected. @nocturne lantern
so there is an argument on both sides, but if people want pvp to lvlv it off how about 5 lvls between players
10 -15 15-20 and such
Sorry to see this on more than our server. But good that it is being complained about. The territory system is DOA until they make it actually competitive and not a diplomatic win/lockout.
its is winable its about the ampunt of ships in the system not the ones u kill so if u have an alliance with more ships in the system u win, ask ur allies to kill the ships from the other defending alliance and its a win win ur ships and alliance get the spot
Not viable when you have 10 alliances versus 2 or 3
@eternal tusk try making allies
we do and are trying to gain more, but sorry that is not the anwser
Territory capture is broken and has yet to be implemented as designed, till it is the God Complex contimues
the whole point in startrek is to make new freinds
and boldly go where no man has gone before
No one*
and i wish that worked for the Whale allaince that forced others to join them or be KOS till the sun goes nova
that doesn't work anymore
you seem to missunderstand, we are the ones that are standing up to them
to try and level things out so others can get into a territory
they want to dictate who gets what terretory and when
ok so get all the others standing behind u and get them and max ur alliance out with all the biggest players u can find till u get the terrytory
when you have 500 ships in 1 system AGAINST you
hey the other to keep the others busy ewhile ur alliance keep the nodes
they put 3 allainces per system just to kill us
and thats not counting the one they are installing
@eternal tusk good luck arguing, He's just not getting it
but that 3 alliances there are more on ur server
@flat matrix yes i get it as i have the same on our server
then you should be all in for a 1 v 1 allaince setup where the rest of the allainces are locked out
its the diplo window that needs to open, we have diplo for just the terrytory
just hope they make the bases part of the lockout or base raiding is going to be awful during
i would be up for that, but its also a push for people and alliances to work together or they should stop aliance hoping for helps
and alliance hoping to get the particles its a catch 22
agreed, alliance hopping is not cool
if they had just rotated the services it would have helped that
o please now ur talikg normal terms and i dont think scopleys brain works like that as sharing things is not money orientaited
but yes i get ur point but i also see the way they introduced the way of terrytory, i know my alliance speaks and has alot more friends and helps over it
So easy peasy idea maybe been said but I don’t hunt the thread. Biggest epic is In nekosa 60m ish nd biggest rare 37m. We’re crushing those now so how’s about some BIGGER ARMADAS to make it challenging.. Regular only plz the rest blow...imho
Self destruct option for ships. Quick way home to save time suiciding on other ships.
Especially useful after you've completed faction npc dailies and you just want to get home asap
TIA
[ps...... please can it have the " are you sure ?" dialog aswell ] 😹
How do you drop an alliance
main game screen..... bottom left, top right... leaave alliance
Alliance hopping is cool. It just has an unintended side effect of being able to manipulate territory. But don’t destroy a gem because it has one little side effect. Think of a surgical tool and not a sledge hammer
Ships should have a self distruct feature lol.
an idea for the resourceproblem and a possble future pve/pvp switch.
asteroids more then one ship
make the asteroids orbitable like the planets with a maximim like small 2 bigger ones 4 when the asteroid is depleted you must set your lazers to work again (like in eve online)
asteroids kick off
5 minute countdown after that you get kicked from the asteroid so that another can use the asteroid.
this is not foolproof because someone could hold a asteroid very long without being shot.
pvp option
When you are in pvp mode your base and yourself can be attacked.
When you are in pvp mode you get more resources with mining and grinding hostiles.
this in combination with the above two asteroid options make it easier for newbees and will attrackt more noobs and star trek fans to the game.
offiziersplätze in der station evtl auch im hangar wären super
I have an idea: Add USS Enterprise from the Star Trek: The Next Generation. Add captain Jean-Luc Picard (Patrick Stewart), Data, Deana Troi, William T. Riker, Geordi La Forge, Worf .. etc.
I have an idea: Fix the game before adding all of that.
I confirm.
they are thinking about server to server battles and fixing the lag during territory all other issues i find not really disturbing. i can play. wow beta in the beginning was worse.
pvp nerf
the power destroyed is not realistic, if a lvl50 destroys 20 lvls lower it gets a hughe power destroyed. my advice, destroy more then 2 levels lower you get power minus, also when you get destroyed you get power minus. it will also solve a lot of strerss on the server. destroying a lower level isnt really pvp .
💥 Post-battle Stats 💥
Which is more helpful in an armada? Bringing PMG or bringing morale? Augur or Ent? Which combination of ships? Offensive or defensive research? Its actually almost impossible to answer! We could answer these questions if we had battle stats in the game! We have logs, but they can not be scanned and aggregated efficienetly.
If we had per ship aggregates of:
Damage done to shields
Damage done to hull
Damage taken to shields
Damage taken to hull
Damage mitigated
We could dramatically change the game's meta!
This can be so helpful for strategy: From research, to ship selection, to effects of buildings!
Sounds like a relatively low hanging fruit that can dramatically effect the game. LLAP 🖖
Please limit pvp to two levels different from own level @austere sand (with exception of the origins sector)
or at least raiding
If Section 31 may be a factor in the game at some point I would be curious if we might see these in the game with them? While we know a Vengeance type ship may not be included, a smaller sibling like this might make an interesting alternative to it.
Or one of these perhaps? Both are from The Khitomer Conflict comic.
For fun this one comes from the Khan comic. Maybe not but would be cool to see more ships.
Would shareable battle reports be something people would like
Since we are looking for ideas and suggestions, ... and since we are doing TOS for the moment, Why don't we have a Horta officer? Sure, a hot pile of lava rock running around the ship might be inconvenient for some, but who knows mining better?
Btw, can we get an option to Name our ships? We're independents not faction flunkys. (Yet).
Also, Btw, for a projectile skin I'd like one where a little hand comes out and uses a slingshot to fire off a rock at someone. LOL
yeah name your ships thats a good one
Allow high lvl server transfers aslong as the player moves to an older server so has no advantage over the existing occupants of the server.
Would solve the problem with dead servers needing to be merged. And would mean i could escape the morons that control roe on my server that have made most forms of pvp a violation.
Please add better rewards to the daily reward packs, they barely changed since ops 18 or so .. I'm now 40 and the monthly pack rewards is a joke 🙂
Premier rank- could use the ability to see who is currently online. Making a sound decision on who is online to run an armada with is a great thing. Balancing this could be done by removing the duration other members have been offline in order to not cause internal strife over inactive members.
One Idea that would be nice is a marketplace - where you can rid yourselves of excess Frequency Mods (useless after you maxx out Franklin) for Parsteel, Trit, or Dil. 1to1 for that, 10-1 for 2* uc mats, 100-1 for 3* uc, and 1000-1 for 4* Common/1500-1 4* uc etc
the one trick ships after they're maxxed, the "currency" is no longer useful, and just taking up space, really. But add in the fact that you can only USE that marketplace if your Franklin is maxxed out. 😄
Not sure if this has been suggested (probably so because I'm new here): can the station have it's own crew assigned instead of having a ship remain docked? Station crew can be leveled up like everything else.
why would you keep a ship docked? protection? best case it adds some power and deters some, worse case is the other player hits you a couple more times or has an even bigger alliance member crack you, best defense is a shield
Suggestion: being to equip defense officers on your stations.
Scopely are killing the game totally 💩 how can a LVL 25 defend from a LVL 39 isn’t the gap so wide for this?
scopely provides 24 hours of bubbles for doing your dailies. past that it is up to you to manage your relationships
@bold reef Still there’s no logic about the gap than it should allow level50 to kill all level from the start of 15
Recruit backup on your social media platform
We built ourselves an army for our own Alliance to better help defend ourselves & team up together like a fist. You should join the revolution & recruit coworkers friends etc. on websites or on social media networks or at the club or a poolhall or bar.
@nocturne lantern thanks that’s my sincere feedback from what I saw so many dead base between level25-30 in server 193. I am level35 allow to hit min 25 a gap of 10 so how can level39 hitting level25 with a gap of 14. To be honest a level39 with ISS Jelly average 3.5M power can even break level35 22M power base without ship. So for level25 all ship in cannot even stop that.
Hey there everyone I'm from server 33, and I had thought of a suggestion that I would like to like to make to Scopely. I am hoping that it is a suggestion that will be considered. This idea has to do with territory space. If you have someone that is in your territory space that has left your alliance or was removed from the alliance and refuses to move their base on their own, how about creating a feature that where higher ranked members in the controlling alliance saying like the admiral and commodores can remove the player that is not in the alliance? Like a simple command by clicking on their base that says remove from territory. Of course the command would only work on players that are not in the controlling alliance. Then the player being removed from the territory space would be teleported to a random place in the galaxy. Thank you for reading this and I hope this idea is considered.
Yeah, see my comment a few messages above yours. Its on a similar topic.
Great minds think alike, it would help a lot of players develop as other can read it and tweak improvements
If he refuse to move, just raid him until he do. He won't be able to shield in your territory
Hello, instead of a second builder and research, why dont you just reduce overall time needed to complete jobs by 50% ?!?
Only Fans? 👀
My idea is the respawn time for rare and epic amardas reduce un 5 min like mudd amardas
Because we all growing and it is not easy to find high level amardas
Bring back TOS officer Recruits.
I've got several hundred salvage parts to cash in.
Don't mind shielding, that's a given. However, ships have crews, soon there will be away missions, why not have a dedicated crew assigned to the station. Shards are already available for best officer's to defend the station so let there be a dedicated station crew option. Definitely need to have to tier/level the station crew the same way we tier/level up ships, buildings, etc. Just a thought.
I have an idea/suggestion: FIX THE GAME
Lemme catch you defending against a 34 with an epic ship
I would like to say Scopely you merged eu 141 and eu 137 ( which is now basically unplayable as it’s so overcrowded) which means you gave everyone a server transfer so WHY CANT YOU GIVE EVERYONE A SERVER TRANSFER TOKEN so they can go to a server of their choice to play with real life friends. Scopely you really need to get your act together and stop saying you can’t transfer anyone above lvl12 😡😡😡😡😡😡😡😡😡
We need more mergers, fresh blood with levels would shake up the current hierarchy of whales terrorizing every server.
Allowing server transfers for players of any level would be nice. Even if there was a low cost to transfer servers.
A few other online games I have played you could buy a server transfer for your account. It created competition for servers and alliances to be better.
Mergers won’t help there. Shutting off p2w and rebalancing the game will indeed.
the game would lack something to define crews and save them with a name so changing crews would be much easier
Honestly the game is isn't in a sustainable state for any free to plays, raiding used to be the free to play way to get stuff but now raiding is rare because everyone sits in tc and the only other populated systems are the hubs like Leone which are already full
Remove the block for deep space or add more level 40 hostiles in normal space
please could the myc node size and the 18k storage cap be increased. TIA
I like this idea.
Here is a suggestion. Make it possible to get all officers from the recruit chests.
1- change Sporemada rewards to Discovery Refinery Tokens
2- change borgmada rewards to borg refits for all your ships (thematically, this is us stealing borg technology), or substantial amounts of inert nanoprobes, or straight up charged nanoprobes.
3- change territory armada reward to iso emulsion
4- Create a daily mission to destroy Doom Worm Hostiles. Daily mission should reward 50 Doom Directives. This will allow us to do 1 rare doom armada per day, and 1 doomsday recruit chest every 10 days. Another option is to change the uncommon doom armada's rewards to recruit tokens, and reward enough directives to achieve the same result in # of chests per cycle.
5- add an offering to all faction stores to trade Frequency Modulators for faction recruit tickets
6- mining yields ship xp at a rate of 1 xp per 10 resources mined or so.
7-please get all your events perminantly off daylight savings time, so it all syncs up
8- one or two more level 35 swarm systems, or an increased spawn rate / more spawn locations
9- replace relative time stamps in battle logs and reports with a time & date format. Does not need to match local time. Also include the 'who attacked who' symbol inside the actual battle report (not the battle log and not the list of reports).
10- disable all banners for attacking any and all target types. Defense banners are ok. Modify event banners to trigger either when you complete a milestone in a milestone event or trigger when your rank changes in a ranked event
11- add an untrustworthy diplomacy setting, a yellow symbol would be nice, but very distinctly not purple or red is good.
Let the developers make sure that the crew is remembered for each ship. This will make it easier to change ships.
Borg dailies too
or ship and officer xp nodes
banners for multiple things should have a switch so you can switch it off
Thematically, I like the concept the ship and officer xp is earned by the ship and officers experiencing things, like adventures and activities
There is no reason that says the owner of a station has to be present to protect his station. Ships with officers have the admittedly limited ability to protect themselves, stations with those same ships also provide additional support for the station.
The real issue is the idea that all those officers not currently serving aboard ships are doing nothing to protect the station. In addition the idea that no one is actively protecting the station other than automatic machinery is ridiculous.
At some point a station should have some officers in charge of station security. And officers that are not on board ships should have some role in protecting the station on which they reside.
Realistically speaking, to think otherwise is just silly and unreasonable.
but mining ship/ officer xp would be nie too
good idea yes
at least the officer power added to station power
I mean, yea haha, I wouldn't decline to do it if scopely put the nodes out there
the ship and officer xp nodes
Yes
Good base raiding crew?
Biggest suggestion is fix the lag and combat glitches...smh
Why is ship repair single file? Why doesn’t every dry dock have its own repair capabilities? Is there any good reason?
$copely wants us to use speed up, that way we run out of speed ups and then pay for more.
An "apply to all ships" button for projectile refits
Please move the attack and scan buttons when clicking on ships to see if they are opc or not.. the amount of times I've accidentally pressed attack because the screen pops back up immediately after with the buttons 😪 and the recall button beside locate. I've recalled too many ships by accident 😅
I would like to see much more elaborate alliance collaboration features.
So that alliance members can help each other.
This should include, things like raising shields for members,
share and trade all things from items like resources, and from refinery like ore.
This would make the game much more interesting and balanced.
Hi, I would like to see some restrictions of raids on a more staggered level. Just like how I'm a level 22 player and I can't attack 19 and below, players of a certain level shouldn't be able to attack players like me.
Certain players on here only like to raid and is removing the fun of trying to level up and complete missions.
Why don’t you have option to buy speedups whit latinum
Hire programmers who know how to handle DST... Good god, this isn't that hard.
Can we have impulse speed research for all ships? (For who doesn't own a G4 ship yet)
20-50m cargo ship that can only travel in territories.
This!!!
Could we get an AMS contribution board like we have for ALBs?
Could we get allllllllllllllllllllllllllllllllllllllll of the bugs fixed?
To save having all this leftover currency in inventory have the option to trade all remaining from event into lat. I have 5 neutronium left so nothing I can buy with that.
Oh: Please let me opt out of banners. They aren't bad when no hostile event is going on, but when there are 4 or 5 events where killing one hostile gives me 6 banners... it's really tough to navigate the game.
Edit: They're/their/there... 😅
I think all timers on mining should be set to /min instead of /hr. /hr is a useless function when trying to determine how long it will take me to complete X. It will also result in far smaller numbers which are more reasonable to calculate with.
Can you make a new bannerspop up everytime we arent clicking anything?
MOCKUP OF NEW BANNER
MAKE SURE IT GLITCHES OUT EVERY 3 MINUTES TOO
Someone suggested letting us allocate rrs and mats to ship and research we cant build yet, i agree this a great idea, if you cant direct apply it at the time maybe a new building like a bank that lets us save it to the desired item.
@muted bluff better question is why is it on a dry dock and not in the hangar, oh yeah, so we spend speedup to get a ship dock and the crew locked on it out. Scopelys greed is shameless
Heres an idea they might like make a repair all base defense and ship so you can maybe just might fight an attacker off, but dont make it instant where 10× the cost.
A what exchange?
@unreal gust make all packs actually worth something. A ship upgrade pack should do at least 1 full tier. Currently a ship upgrade pack even the special ones for each type dont cover onenupgrade at a current tier. Players will be more likely to spend money if they know they are getting value for their money. And the game will make more money if the packs and their prices are more value
Happy to talk more about this in pm
<@&509691205798592532> hi all can i make a suggestion?
I would like to suggest some new features to be added like the ability for alliance members to be able to dock and defend one players base when its being attacked. Knowing that this might change the game-play, and as i am in likeness of being fair, you should consider also to limit the amount of members able to dock for aiding (to say 2 or 3 not more) plus you should consider limiting the levels able to assist on defence (fewer range of levels involved in docking from PvP range). Thus a higher level player can still hit the base but with more casualties.
An other feature that i can suggest is alliances ability to share RS between members. And that should be made not automatically but with carrying the RS with ships from one member's base to an other. Thus the RS can be stolen if it gets attacked OPC.
I do hope you consider my suggestions.
Has anyone noticed since the extra build slot the refinery is so far behind that it bottle necks.
The 75k refine isnt worth doing as the odds of exchange for uncommon is not changed.
A more effective method than 75k refine would be reduce the cool down time between refines say every 4 hours.
There is just never enough uncommon to cover the increased building rate and also cover ship upgrades.
It essentially speeded up building but the trade off towards ships are too great.
Would scopely consider increasing the chances and volume of uncommon or decrease the cool down time of the refinery.
On the subject of defence attack in territory, maybe a 50 ship armada but both teams form armadas and do it like that. Would. Be no lag but may take away the fun of killing each other
I am not talking in origins sectors aka territory but on all other systems that provide housing in bases
I apologise i think i may have replied to the wrong one.
But i do like your thinking, i had the same thought some time ago
It will bring the teams closer when defending
I used to play a game where we could garrison its was useful
Even more with the upcoming servers wide event
Definitely
Could we please get an exchange for resources inside an alliance
Could it be possible to speed up scrapping ships, please. It’s annoying need to scrap a ship, but have to wait so much time.
For example now I need to scrap the Franklin to get Franklin a bp, but my scrapping yard is blocked for 4 more days. Same with the Stella. A lot of people scrapping level 26 faction ships for g4 mats (between 34 and 39 for the uc and rare to do more prime research and level 40+ for the common to build the station)
I suggested it earlier today. It’s a few lines up
Make secondary research slot cheaper.Its too expensive😡😡😡
and stand alone token like in case of second builder, not in the pack with worthless stuff 😑
my game loading so slow can you please add package for 100eur loading faster?
$20.00 for the second researcher!?!?!
Using the available ship docks as limits should be okay, and considering whether the turrets are already damage or not would be also fine.
Meaning: if you dock ships to protect a base after its cracked, you won’t have the def platforms to help you defend, so that would make it fair for the raider too.
I like the idea
When will the sarcophagus bps be available again? Based on previous Dev comments we were lead to believe there would be an ability to get the ship in the last arc which didn’t happen. I’m shocked they weren’t in the last event store.
suggestion:
release a bundle option for 2nd builder + 2nd researcher for 20€
if a player already has the 2nd builder give him big goodies instead like 10x 8h boosters etc.
your problem is the pricing difference. players expected something different.
NOT. WORTH. IT.
Here's an idea, STOP TRYING TO FLEACE YOUR LOYAL CUSTOMERS FOR SO MUCH MONEY IN A TIME OF GLOBAL PROBLEMS WHEN THIS MAY BE THEIR ONLY CHANCE TO ESCAPE THE HORRORS OF THE WORLD! £18.49 IS A TOTAL JOKE! £4.59 LIKE THE LAST ONE!!!!
#ScopelyGreed
delete this arc and reopen it overworked in 3 days. everything is bullshit from FRANKLIN A to the BP milestones
Also limit the level range of aiding. Not similar to PvP range but lower levels. Meaning a 35 lvl can’t dock on a lvl 24 base as his current lowest by PvP range but from base lvl 26 and/or above
Make second research cheaper...Too expensive💵💵💵💵
The 4x cost of the second researcher has diminished it's value to me so I won't be buying it. Charging double I think would have been reasonable I know it is something people really wanted and I suspected that this would mean Scopley would put up the price but at 4x the price, I'm better off just using the cheaper second builder (which I though was really good value) and using the speed ups that I save on researches.
maybe give more worthless blueprints as rewards?
like a franklin that you cant upgrade for instance
maybe add reaction roles?
that would be really swell
also, there are too many people logged in. Shut down some servers
remember: less servers == more yachts!
Baring in mind that this arc focuses heavily on swarm; please could Scopely increase the spawn rate in lvl 32 swarm systems ?
Absolutely chaotic; complete and utter lag fest with ships stacked up everywhere.
TIA 🍻
Scopely obviously doesn't play the game they run. Franklins are paper tigers. It's great when everyone plays nice, but against anything bigger than a Talla and the Franklin gets blown out of the skies. We have a massive troll problem with players who have nothing better to do than pick off franklins trying to do dailies (which take forever). We can't even hit them back because a level 40 player can hit a level 30 player and the power difference is STUPID. We're not spending $5000 on a glitchy game to catch up to a troll picking off franklins. I'm also not investing in a ship to do dailies when it becomes instantly worthless every time a troll shows up.
We're no longer playing a PVP game. It's an avoid the trolls and predators game.
Better make it free ! Give it to the players ffs 🥺💸💸💵💰🏦 next thing probably is paying money every month to play 🤌🏼👊🏻🤬
Stop “fixing” things people like. Like alliance hoping for helps and the burning Realta.
Since you’ve nerfed alliance helps, could you put a cool down on them, so we could request a new help from our alliance say every 24 hours?
That is an excellent idea
Hi I'd like you to quadruple the price of the next 'feature' you release. Just for funsies. I'm not buying it either way mind...
is expensive yah but nothing is free in the world 🌍
pretty sure water is free
not in the US
Enough to suck money out. listen to the players. let me change the neutronium, due to your fault the exchange ended earlier
Heres an idea, stop killing game morale for money
Yes but it doesnt mean to pay alot of money for an ability!!Besides second builder was cheaper!!
$27 for a 2nd research slot is ridiculous
They should have it like clash of clans where you can buy the builder / researcher or just save up the gold over a extended period of time and buy it without paying real money
Because it’s really annoying that someone could surpass me in power and levels that was no where near me just because they have a deeper wallet
How about photon tokens instead of a new ship that literally NOBODY asked for? 🤣
Arc Recap, ship no one asked for, researcher no one can afford, ship shards no one wants, great start Dopely
@sharp thistle make past years points valid this arc
Didnt pay for second points as it only stated a need for 2 but see i had more than 2 but could not get anything
👍
$27 Canadian is too much for the 2nd research queue, especially considering on a couple of months ago, you had the 2nd Build Queue available for $6.99 Canadian. I would like to see that option. It seems almost all you offers now start at $26.99. When I started this game back in November 2020, You still had some as low as $6.99 Canadian. This is why I sometime think about whether I want to continue playing, the cost in time and money just seem to be growing... Lets not be too greedy, a lot of people out there do not have work because of Covid-19. Think of them...
So much grinding .. how about Augment skins/refit with everybody 'hate you/jealous of you' buff/festure for all ships including Vi'dar and Franklin's because everybody hates Augments! Use common plutonium and hijacked bp to activate it for an entire ship class...why you ask .. so you can auto grind in otherwise friendly faction space ..auto grind in lower independent space so can level up your little farm ships, worms think plutonium is extra tasty to they come to you, plutonium messes with swarm synchronization so the hit your Franklin and borg thinks it adds to perfection so they come you too . Dailies would be so much easier! Maybe only exceptions would be eclipse space and Stella's wouldn't get thr skin because Khan hates rogues and stella scraping thing ..what do you guys think? .. at the very least have the hate buff on all hijacked ships and bb ..I would use Hijacked ships for faction hunt grinding and it would make people think twice about mining anything other than data with bb.. I can dream big 😆
😋 👍
something that would be good and I think it would be practical if in the battle report when a mining ship is destroyed, indicated if the node was at zero or not
that way if a mining ship was destroyed by being in an empty node it would be possible and thus have clear evidence
Battle summaries: damage dealt, turns taken, shots fired. # of times crit attacked, Avg attack power, etc. especially for armadas.
After change in speed of latinum mining through research that didn't work as intended, players now gain unnaturally large amounts of raw latinum. Would be nice and completely logical to "even out the whole system" (that was offset by that initial mistake in calculating bonus mining) and add more chest options now in latinum rafinery. In the end to allow player gain more latinum per day.
Hire a support department - you desperately need one.
Including the old researches for franklin in the franklin a
Scopely, Ok last time I checked 50 + 10 = 60 not 56. I already had 50 Franklin Blue Prints (I know because I bought them from the Event Store), I completed the current Battlepass mission 10x Franklin BP's check my collected BP's 56..
Look it reads 10 not 6 BP's! Not the chance of up to 10BP's.
Upgrade skins for the Hijacked ships that can transform them into epic G3 ships
We asked for less 💩 on the hud, not more!
Give 50 franklin-A bps
To everyone
they tuck away ... I'm not sure what the issue is
ability to give your co-alliance materials
to op
not rly
whats a co alliance
yeah no, that will never happen. anyone 10 levels higher has 100x more rss
1 level 50 could feed a whole alliance
then use pvp limiting system
like lvl 17 cant give to 14 but 16 can
etc.
yes, that is what that arrow is for ... you only expand when you want to check it... tuck it aways when your pew pew'ing ... you don't put everything on your desk and clutter it, you have drawers, bookcases/shelves, or a filing cabnet for when not using stuff... same thing!
uhh ik
just answerin ur question 🙂
storm in a teacup
I would like to know to rebuilt the faction Store of Harry mudd.
Just reached the 10m Reputation and can not belive what I see.
The prices are getting so expensive that u will not move on by Time.
For Exemple
Befor 10m reputation 580 epic Uran cost 34.000 credits (means ca 59 credits per 1 Uran)
After 10 Reputation 630 epic Uran cost 55.000 credits (means ca. 88 credits per 1 Uran)
I am sorry but as higher you get in Reputation in this faction the worst gets the Prices and outcome.
It Is absolutly not logical...
Hi, I would prefer to buy the second research queue as a standalone. Not having the option to do so is divisive for customer. Especially when it’s bundled into a £99 and £20 pack.
Here's an Ideea. We all see logs after fight, yes?...with thousands rows ...especially on eclipse armadas... Why scopely? You can make also a brief abstract about who and how much damage has dealt/recieved. Then show all that infinite logs that 99% ifnthe time is useless
P.S.. sorry for my gramar
And ...#bringhelpsback
#bringhelpsback
#bringhelpsback
#bringhelpsback
@grizzled forge another update and you missed the opportunity to give the ability to see inside of deep space systems. The reason behind this has zero value and only makes the game tedious at best... please fix this... I’m sick of losing expensive ships I have to send there as in the 12 minutes it takes, something comes up and I get pulled away from the game. Pointless!
Please show easily which systems you need to go to where you haven’t picked up all the missions there
Please bring the Alliance Jumping Helps Back🙏 or you’re going to see ALOT of people start quitting 😱🤨
I don't care about the helps. I hope Scopely will wise up and start respecting it's customers better. We are being treated as a milking cow and that is just a big disgrace. It makes me think about quiting this game. Not because of the game but because of the company behind it.
Reduce franklin A build time or give us a free chest of speedups to allow us to get the build time down to something more reasonable, like 10-15 days like other epic faction ships. 60ish day build time is absurd.
It's a g4 ship. They all take a while to build lol.
Even Jelly?
Yeah the iss jelly takes time to build as well but it's more of an overgrown g3 epic.
And the franklin is what in comparison to an G3 Epic?
It's not in comparison to a g3 epic when the franklin A is a g4 ship.
The sarc is an odd case and hard to justify as a g4 ship outside of it's upgrade materials.
same with the franklin though
both are 1 trick ponies
Both start off needing 3* mats
both go to t12
The Franklin A can be used for other things however like actually exploring systems.
Both end up using 4* mats
Here's the thing though. putting a 60 day build time on a ship central to the current arc without giving any warning before scrapping the max franklin is a 💩 move
The franklin A isn't mandatory for the arc though.
Agree. If you make a ship a centralized figure of your arc, it should be available faster.
is that a plus or minus for the 60D build time
plus or minus 5 days depending on shipyard and research
- swarm farm
- borg probes
- data mining
- stella farming
- 3* mining
- 4* mining
- lat mining
- hostile farming
- scout farming
- iso1 mining
- iso2 mining
- iso3 mining
lets say, each needs 10minutes. Its more than 10 minutes but lets say 10 minutes.. its already 2 hours.
Please dont force us to quit. Reduce mandatory numbers of things to do
no, but having either the original franklin or franklin A is pretty darn crucial to it. Now i have neither
on top of that, swarm sundays are going to a pain
When I saw the 63 days in the CCs videos, i thought it’s just for the Testing server 😂
Never thought they would make it +60 days for real 😂😂
Without a franklin swarm sundays will stink for sure assuming you don't have a Sally, ent, or jelly.
and i have none of those ships either. have a strong aug, and a t1 d4. i'm basically painted into a corner.
i should have enough lat and speedups in 3 days to finish my franklin a build, but dang, i hate to waste all of it. was using those to get research caught up
My best ship is a 1.4mil Brel, but even so, doing the swarm events now is going to be tough for two months
Well if you have an augur over t4 just farm ty'gokor for speedups.
That's a tip that someone in my alliance gave me, and i'm currently working on it. I'm just not happy that scopely did this for a pure money grab to get people to buy speedup packs
I really don't think it was an intentional move on scopely's part as much as it really is just something that falls into the g4 pot. G4 stuff takes time and it's expensive.
heck, i would have thrown all of my COW credits into buying the speedups if i had known
Always take the RSS and uc mats from cow. Better in the long run.
Valaldore takes less time to build though.. and on paper is better.
Dear Scopely, please fix the faction lock. It isn't working as intended, people are stacking up thousands of repair tokens with more than one faction locked, that can't be intended. Also it is strange that someone can be in favour of all the 3 different factions. Please 'fix' this like you 'fixed' the hopping.
🤣 my sarcasm didn't came through?
no lol XD
Please remove the second research from hud, as long as it is not bought.... I wont buy it For 20 Euro....
special deal, today only... 25 euro!
Here is an Idea for you guys. Launch Photon tokens. That should give plenty of speed ups for those that need it to speed up the Franklin A
I have a nice idea ..how about you could get a new set of helps by temporarily joining a different alliance ...Call me masterbrain
iso mining 10 minutes? 👀 Borg, Swarms, Stella, Faction Hostiles championship - all require for it to be 10 minutes each very good ship and pike+mureau+C/T ... so you can't do that in paralel. These things eats me hours
Give us a way to track completed missions, and see systems with available missions from the galaxy map.
It's the definition of tedious to go system by system looking for incomplete missions
You can sub for pmc, you can use cadets, borg mitigation, faction officer like lnar, yuki. Theyre not optimal but the work, though i dont understand why scopy doesnt add another tlaan or stop with all the interceptors why is there a explorer hostile, we have swarm and borg@slender heron
yeah, subs do work but only a little on my level. Yuki lnar,etc, have tried, not much luck there
It would be nice if we could save a crew and load it back to a ship
but that would ease your game play , wouldn't it? it would be an exploit then worthy of removal 😄
Is territory ever going to fixed to be anything other than a whales only zone? They’ve been controlling the entire space with multiple empty alliances for months now. It’s a dead game aspect unless it get fixed.
If the alliance is empty you should be able to out score them if you have a big enough member advantage
I guess they all switch alliance every takeover then, otherwise they would have lost those territories already
We need a way for f2p to obtain additional "Franklin Warp Conduit" items in order to upgrade second (or third, etc.) original Franklins beyond tier 2 without having to spend $$$ in the store.
Hide toggle for locked building bars. Right below the hide all toggle.
When the build bars are hidden, the toggle open button should turn from blue to green if there are any green builds, whether construction, research, or ship.
Show how much power a build item will give before starting it.
Randomize dailies for added spice and excitement
Hi, where would a player provide suggestions/input for developers? 🙂 I am noting 80% of the time Admirals and Commodores have to follow-up ROE communications including evidence, which takes away from gametime (including opportunities to make relevant and useful purchases which can be easily missed). How about an Admiral only vote system for ROE (not by speech but in-game system), and automated counting + displaying of breaches? it is basically like automatic event counts for a globally shared visible currently in-voted ROE, showing violators.. it would save every player time, and they can view events/make purchases/put more time into the game.. and decrease any quitters by increased objective convenience.. might be complicated to dev out, but would be a game-changer for this game type 🙂 thanks
I can't find a way to determine how much power increase a research or a building upgrade will bring. That's why I always stay away from events that are scored on power increase. Could you modify the game's UI to include an estimate for the power increase for each research and building upgrade?
We have that data on LCARS discord....
How do I access it? Thank you.
Thank you.
Add the opportunity to snooze the in game notifications for x hrs for hostiles, event scores, and alliance helps, but still show them for PvP attacks. All of this hostile grinding with multiple events basically makes 1/2 of the mobile screen useless (between chat, ships, and notifications) until you swipe away multiple notifications for 1 attack.
I tried looking that up but all i found was a bunch of other stuff.
Add the current shield and hull numbers here when managing a ship like it does while scanning.
Not sure what you are referring to without looking at what you are doing
Power for research/building completion.
Building/Research power increase?
like this?
Thanks.
We have a team there that do answer questions
Can they tell us when the game will stop lagging?😀 its terrible today..
Different color scale to ship in UCP and OCP
When UCP = Green Scale
When OCP = Red Scale
Many times we have to exit the node to look inside ships specification to see if we are UPC ou OPC
Here's my suggestion:
https://c.tenor.com/bGCuW8uql2kAAAAM/office-server.gif
To Scopely that is, not for LCARS 😬
SCOPELY, THE 175TH SERVER HAS A SUGGESTION FOR YOU: TAKE YOUR WHIP OUT OF THE CLOSET AND HIT THOSE DEVELOPERS WITH IT UNTILL THEY FIX THE LAG PROBLEM. 2ND DAY SERVER LAGGING!
Hello,
Now that when you change your alliance you can't have to reset aid, you can remove the 8-hour block to re-enter!!
Thanks!!!
Better way to do it would have been to make it an 8 hour cool down before you could join any alliance, would have slowed moving for helps but still allowed it but would also have addressed the problem of alliance hoping for territory capture
Or they could reduce the amount of Months Buildings/Research/Ships take... 129days for Ops40, helps don’t get it down that much
8 hour to rejoin your old is fine, but i do agree there needs to be a cool down to join or once joined before you can access anything of the alliance perks/TC Services/Defences etc. Id even sugest making it 24 hours before you can even see where everyone's bases are as well as the rest. Would stop the spying of hop in and then leave 5 min later with bookmarked bases to raid
Suggestion: We've had looping patched so the number of helps you can receive is capped by the player not by the alliance I.E: If you can get 10 at your home alliance and join one which can give 15 for additional helps, you as an individual can get 5 new helps instead of 15 new helps. This is fine for stopping looping.
However, daily events require you to send 50 alliance helps. As such you should provide a cooldown of 12 or 24 hours on helps. This way those buildings what take months to finish can get multiple helps reducing the total time by a few minutes at a time every day to make it worthwhile.
Second suggestion: PVP brackets. I can understand why you implemented the 2 below limit on attacking. It makes sense. An OPS29 player can crack an OPS20 base in one hit even if it has ships in dock defending.
That said, the upwards attack limit is pointless. I can see the argument that whales are worried they will get swamped by smaller players constantly and brought down but how many ships will it take? Anyone who tried realta bombing whales in TC knows it's tens of thousands of hits to do death by a thousand cuts to one of these in this manner and even using main combat ships a level 49 has very little to fear from a group of OPS29/OPS30 players hitting him. So why not remove the upper attack limit from the brackets. If you have the power to attack someone or the will to do so let you do it (keeping the 2 below rule in place)
For an example, on server 50, a member of my alliance was UPC hit in a system and she had a shield on her base. I had the power at OPS16 to take the attacking vessel out but was denied doing so because they were OPS24. Why?
it keeps it so that anyone who can attack you can be attacked back
You say that. But the pvp bracket in the high 20s and going in to the 30s
make no sense for that because level 36 is very much out of the range of others they can hit
and a 39 is ridiculously over powered compared to a 29 whom they can hit
How about scopely admit when bugs are ripping players off and actually doing something about it I stead of saying send a screenshot knowing full well you can't go back to get one! 😡
Suggestion: Hide second queues (building, reasearch) when not purchased (yet)
My whole screen is filled with progress bars 😦
Enhancement Request: Add a new chat tab for coordinating alliance armadas.
Maybe add the ship skins to alliance tab of store? Let people exchange something like 10K uncommon/rare/epic credits per bp ( since uc, rares and epics already are hard to earn by themselves and the number of BPs required also scale based on rarity...)
It would take quite a while to actually unlock the rarer skins but at least there's a way and people know they can someday get the skins
I have a idea and suggestion. Cosmic cleanup?
Event isn't even that good except for sarc bps which is a useless ship unless the enemy allows you to hop on nodes
Super easy suggestion: Add the following inventory sections in the "Other" tab of the inventory: Recruit Tokens, Faction Credits, Armada Directives
As battle pass rewards seem to be scaling down so should our spending. It’s unfortunate that if during arc you’re unable to unlock an officer, it may take years for officer to become available
2 Suggestions:
First- make it easier to find an alliance member base, such as under alliance tab, place a button when you click on it, you will go straight to their base. This will be helpful in locating members when their bases are under attack and they aren’t online. Second: allow us to exchange unused 2* materials for 3* materials. Also do this for 3* to 4* materials. Example if I have 1000 of 2* gas, it can be exchanged for 500 3* gas.
My Suggestion is give us a market to change blueprints with other players or other stuff to sell vs ress or other stuff.
There are so many Blueprints from ships they got never Used.
I am not sure if they read here
they read to make sure to never implement anything suggested here
If you control a territory, weather ur ship or base is in it, you should be able to view it
a new alliance tab where alliance members can put up a "offer/s" of trade.
sort of like marketplace , trade center, exchange center , etc. (what ever u call it)
Having blue/purple/red is really ableist. Some people are color blind and can't tell the difference between some of the ships without actively looking for all that. There needs to be an option to change what colors you see for the ships so people who have color blindness don't have to actively worry about clicking the wrong ship.
With people who aren't colorblind, it's a single step: just look for red hostiles. For colorblind, it's 2 steps: click on a ship, then analyze the ship to tell hostiles from players
From alliance partners too
Would it be possible to have all Daily Goals objectives available at reset?
Make fully repaired ships not look heavily damaged.
@low jay it's a new skin! It's called the We Don't Want To Fix Bugs skin!
Stella needs higher cargo plz..... i kill 8 npc and it is full with 100k but i need 300k codes for daily chest from rougue shop.... a bit senseless so i have to travel 3 time to eclipse space and back.... this takes much more time as shooting a few npc 🙈.
With borg crew in vidar and refit will be equal....
add stonn to your bridge
yeh true those scopely guys don't wanna fix bugs... the station in warp bug is ancient but still exists... SCOPELY IS LAZY.
That 40% not change much.... at first time still need 3 loads.... also 2 times travel are much more time as i need to kill a few hostiles for full cargo.
And some people need pmc crew not stonn for 40er trader.
Use a mining officier didnt fix the problem at all , you also had to think about lower stellas not only t9.
So i still think 100k cargo for stella is to less.
So you made it that far up the rep ladder but haven’t upgraded your Stella? What exactly have you been doing with it?
Or zoom in a little bit
Did i said i havent a t9 stella lol i just said there other player without max stella .... if i passed the 10 mio reputation i will have t9 stella dont you think so ???
You won’t need 300k keys until you passed 10m rep so that issue is only for those players. Also, you having a t9 Stella is obvious, otherwise you wouldn’t have 100k cargo.
And if you got that far rep wise, you have recycled your Stella plenty of times. That means you should have done plenty of researches for it. I’m at 4M rep and can fill cargo with my armada crew.
In other words, the needed keys are balanced pretty well. If you can’t fill cargo with stonn when passing 10m rep, sorry but you effed up by neglecting the research
Time will come you have to scrap your stella and you will have to start a new one with low cargo.
Player who havent a second stella will start with low cargo at high reputation some day and will have same issues when just need 100k for daily chest.
You dont see the point, now you talk about to fill stella cargo... thats not the problem 8 npc maybe 10% hull lost and 100k codes, cargo is full....also not the balance of reputation and the codes people need for daily, i never said anything about this.
The problem is still some waste more time on travel than grind because cargo on stella is to low nothing more i want to say...
Your comments miss almost the 1 thing i complain about .... i just want more cargo for stella no other changes.
If i travel to eclipse space 3/5/6 min start grind and cargo is full after 2/3 min and i need 3/5/6 min back to base (cant smash stella at any hostile there) its not a great feeling...just a lot time waste then
Or just build a second stella
I have a second of course but for enough people its hard enough to tier up 1 stella ... and travel time vs loot /cargo problem will be the same.
Sure i can also use 3 or 4 stellas so you need to travel just 1 time but is this how dailys should work ? In future it would be ok for you if you need 2 or more max tier eventships to do daily almost😅🙈?
Cargo like vidar for stella would be enough and help a lot player safe some time and its a easy change.
And if you want mix trader hunting with armadas its also a problem that the credits fill stella cargo also fast my point is 100k is to less.😉
Suggestion: Limited Use Auto-Hunt Feature
What it does -
- Maximum 2 uses per day
- Activate Auto-Hunt
- Shiip will auto attack nearest hostile in sector
- If Target is lost it will find another
- it will keep killing till the ship is eiither dead, or mode turned off.
Reason -
Game is getting more and more grindy, and needs to ease it up a little.
Little afk-grinding will certain be huge help reducing the grindy feeling, without taking away from any of the content.
Feature needs to be limited use, or it will get abused by people using it all day.
Second warp coil to upgrade a second original Franklin.
Introduce a crew grouping feature for officers to effectively change crews for a ship. Assigning officers to crews, which then with a click can be assigned to ships. This would be helpful changing officers based on scope of use. E.g creating a crew for station defences one for hostile hunting, one for mining. And with a click assigning the crew to a ship.
Preformed crew save slots. Have X number of them you can set up and save and just click on to instantly load a ship's crew. It's a good idea.
Truthfully i was kinda surprised the game didn't have that feature.
Scopely wouldn’t do anything to make your life easier, this idea likely is as old as the game itself 😐
Toggle to allow alliance members to attack your ships! 
?
why
So they can harvest your OPC miners ifc. Lol
well maybe let them live
Colorblindness won't be fixed by zooming dude
Are the saturations and brightness even the same?
You can see what ship it is though. Own alliance, self, blue, or red.
Oh god.
You didn't read what I said and you're also incorrect.
It is ableist to force people who struggle with a common problem to do more to achieve the same goal. You obviously don't know how colorblindness works, I suggest you do some research on it.
Feature request: add the option to convert parsteel, tritanium and dilithium to res. token.
e.g. convert 1mio parsteel to 7x 100k parsteel tokens
I've got $5 for a second scrapper. 😃
sorry that will be $99.99
(raiding would become more of a tool for war/kos... And ppl would still forget to convert, just like bubbling)
Raiding is meant to be a way to push free to plays up, not for you to smash people station just for the hate
I think this converter would be a good idea if you like to take a break from the game for some time.
stfc is very time consuming and with this pay for win/progress and rewards topic its like gamblin. people are getting addicted and a loss of ressources by a raid would not be acceptable by such people
or scopely could add the functionality: "take a break" and all ressources are converted to token, but you are not able to login for the selected time -> 1 month, 2 months ...
@unreal gust what do you think?
raiding is a means to wage, if your repairtime and repaircosts are worth the ressources you can get out of it. i can tell you, if you have a bortas, a sala and a centurion sitting in your base, crewed properly to counter any shipclass as good as possible, and you crew a defense setup incl. carol in one ship (maybe sala) than not even a t4 player will want to visit you alone getting a few billion steel.
just not worth the speedups and ressources spent for repairs when thinking about a shield any second
I'm free to play, so yeah I need to raid at ops 35, spent over 600mil steel in the past 4 days
That or they need to start uping the payouts
the new biomats change this
Yes they can help but not enough
Yep
so a reason to cheer and not complain xD
Doesn't change that raiding is a dead art now
its hard with such a great amount of shields
Time put in is not worth what you get out
but as a tip, the autoshield on a base needs 2h to recharge. territorycontrols are 1h long at max
It's not even shields, it's the shield discipline and the ability to hide in tc
crack some bases before tc starts, and players will have to shield and break and shield and break to participate
as a single person that's ridiculous yes, but as a full alliance...
or they start leaving ships in their bases to protect against your cracking attempts... but then the TC gets easier
Haha tc aren't contested often any more
yeah, that needs to be looked at
but still, pvp is a great way to p**** people off ^^
someone emk your miner? crack his base and take back his node... if he emk's you again he must sac a shield
force em to use those shields till they run out
so they become tame little babies again 😈
LLLLLLLLAAAAAAAGGGGGGG
PVP battles in system takeover, make it so only the 2 alliances contesting it can go into and engage each other, waiting 5 min for a battle to commence and finish is not my idea of fun
Lol gl lol
Can we please have a go button on armadas so we don't have to sit and wait when every one is ready
Add bigger mycelium mines to the lvl 28 systems, like 5k minimum
Make Survey Ships have a disadvantage in combat against Battleships.
Re-sort the Missions into 5 Tabs below this area, and the 5 tabs are Federation,(blue background) Klingon, (Red Background) Romulan, (Green Background) and Independent, (default galaxy background, and Rogue, Purple Background
Kind of like the reactions i put up
sections
And it only shows when you have missions selected
it is a must have to see the building time of a ship before you click on to build ... for e.g. in the details of a ship ... or something like that ... the user wants to know about how long it takes ...
Or maybe not have a 64 day build on a ship needed for an event the same day ? Just sayin
Can we add a view missions list so we don't have to manually go through each system and search for old missions we may have missed
Add a function to input a number of the amount of peace shields you want to purchase in the store. Like speed ups.
Idea:
New Building:
Planetary Trader
Should enable a player to choose between some different additional passive resource- or material-generation options.
Feature: The higher the system in level the more valuable the trades, additional levels for the trader open up additional trading slots available at a time.
Planetary trades have to be collected. Time to be finished is dependent on the chosen trader deals. Does not cost anything besides time. (maybe a dock if you really want to go hard on balance).
Why need to sort it in different sections and let players have to click more? The faction icon already shows for which faction it is.
make that 5... aug/rogue
ahh like a trade expo/center
cool i want that
i was more thinking of.. something like faction store (but u have to dock)
can it changes its "products" every once in a while and has a cooldown per "trade"
Suggestions: 1) Please make it possible to repair more than 1 ship at the same time 2) Add the help option for tiering up ships
can you add the alloy counter into the territory refinery section, helps people with refining their alloys!
Hey, wanted to suggest patching the warp speed on the Frank-A. Given 5-minute timers on armadas, it's pretty odd that a ship rebuilt as a g-4 class explorer has a max warp that's below all other g4 explorer minimums.
I have a fair amount of the warp speed research available to explorers, both as explorer warp as an getaway pilots I/II, and it's still closer to 7 minutes to get from Origin Sector to the nearest swarmada system.
Really seems reasonable to have armada timers and warp speeds aligned so that getting there for timers doesn't require summoning, particularly for players in the 35-40 range who don't have much warp research available.
While I somewhat expect any change to be made via research in a later update, I'd ask for some consideration on changing this as-is, given how far off this is.
Hide the second builder and research from the main screen. Having the scrap timer and ship build timer pushed into the middle of the screen is very annoying.
Bugs and the game. The game full of bugs. Bugs bunny.
we should be able to beam crew Ship to ship in same system instead of flying back to base, If ship comes from base with open slot to ship with crew to beam over why not have that ability?
Or swapping Crew members from one ship to the other?
The Discovery spore drive isn't the only way to get across the Galaxy fast. Next Borg arch introduced transwarp conduits. We already saw in Picard that they can be navigated not just by the borg. But a borg ship should definitely be able to use them.
Need to be able to repair more than 1 ship at a time I mean I have 4 drydocks but can only repair 1 ship at a time. Also it would be helpful if you could swap res etc with your alliance members. And finally maybe let us swap out our unused/unwanted ship bps for res or materials I have 1242 envoy bps which I am never going to us now.
Fix the worms, they don't give x2 points as stated, just like spock in the fascinating event
Simplify the respawn code so we don’t run out of rares. If you kill a lvl 28 rare armada spawn another 28 rare armada in the same system. There are no rares for people to run for the event it’s dumb.
add more armada!! The event has begun and not a single armada in space😕
ADD REFRESHING RATE COMMON SYSTEMS ARMADA LIKE ROGUES SYSTEM ECLIPSE ARMADA !!!!!!🤨
Here an idea, actually spawn the armadas you are so desperate for us to do.
Wonder if they’re even considering doing something about it
Scopely needs to fill the systems with armada. Lots of empty systems, and that gets in the way of the game.
The game needs lots of rare and epic high level armada. From level 34 systems.
yes, but you need to dig through your missions to find specific ones.
Make the respawn time on all armadas instant. Those pixels don't cost you a penny scopley, stop trolling your customers.
@zenith cove like the exchange ones? They spawn practically instantly
@drowsy jay yep exactly, if there was a reason behind the crazy respawn times i'd understand. But scopley just like laughing at us plebs fighting over pixels. Their a disgrace.
It doesn’t make sense that tiering up a ship blocks one of your dry docks. It should block your shipyard as that is where you would logically send a ship for significant work. The dry docks should be reserved for active ships and their repair only. In fact if your shipyard is empty, even repairs could be sent there to free up the dry-dock for other ships in your fleet.
It sure would be nice if we could turn in lower grade ship blueprints for upper grade blueprints. Like lower grade miner fir upper grade miner blueprints. Kinda on a 2:1 or 3:1 type of thing. If we have a horizon or bigger miner, why would we want to build the little miners? Could do it in say the scrap yard or ship yard.
@charred gorge like say. 30 envoy bps for 1 horizon bps? I have 389 envoy bps and im lvl 29😅
That sounds kinda high. But yeah.
30 envoys for 1 horizon? Nah thats pretty good. My mate has over a thousand envoy bps. They useless. It should also be like 5 horizon bps for 1 faction miner bp. Meaning 150 envoy bps per faction miner bp
But u do see my point right Ohmm?
How can I open up a business in game like in exchange space ...let me open a ship rental for lat ...or officer rentals....give out loans....or allow people to pawn ships I r something I can generate my own source of Lat in game other than waiting for slow refining process😁 the game requires so much of my time ...im just wondering if I can start some kind of business in it?😆😆
You shouldn't waste your time.. You'll get an automated response.
Do you think it sounds fun though, or not?
Why don't you change the name of this Dumpster Fire of an event to Depress Me. It Depressingly BAD even by Scopely standards. The "Geniuses" that came up with this couldn't comprehend that there would be a donut hole where players who were at ops 35 but couldn't build the Franklin A COULDN'T attempt the event AT ALL. That's sheer INCOMPETENCE beyond how hard the event was for those that could at least attempt to do it.
How about a special event where EVERY developer becomes a mission boss that can be killed REPEATEDLY. Rack up kills for massive compensation for the UTTER FAILURE of Depress Me.
How about your level depends on what your station is ? I’m level 35 so can’t do normale / rare armadas for event like a 34 player can. I need to do swarm armadas , can’t do that cause I can’t build a Frank A , can’t scrap old Frank cause scrapyard is stil 34 , can’t upgrade that cause my shipyard is also stil level 34 , can’t upgrade that cause it need UC crystal I don’t have enough of .... so no event for me 👍🏻 good job again scopely
Would it be possible to add a kind of summary to the Log of a Fight? To see the Damage (total and percentage) of each participant. I want to evaluate how much Damage I made with which crew without calculating all the Damage of several rounds manually...
@lunar valley I know it won't help but your not alone, im in exactly the same position
Cheers mate , scopely really needs to check on how to run events next time
man you need to consider follow an anger management course ....
I quite like your idea sounds fun 🤩
Idea: It would be nice if the skin shards were more accessible. For example in the single events or in a frak shop.
- we need more rare and epic armadas, I’m finding it’s always then same people always doing it, which means it’s being timed, we need really need more.
- would be great to be able purchase the token on its own, to unlock the second research, like they did for buildings. I asked them and they said there is no plans for this. They should do it.
Have an officer with an "Aggro" power. Their officer power would be something like
10% chance that the next shot from an armada targets your ship.```
The intent of which is to draw aggro to your ship vs. other teammates.
Suggestion:
Add at the end of "meet the team" a poll button with the #firehim/her option...
Since the trend of Events in the game and overall Balance and bug issues, it is the time to change and hire more capable ppl.
Add the ability for over protected cargo taken to apply to mining dailies.....the amount we have to mine is ridiculous!!
Even if you increased the output of the resource generation buildings (parsteel trit and dil generators) by 1000% they would still be bad and a waste of time and resources to upgrade.
Add a switch in Options to enable or disable game reminders. When we re-connect frequently because of your bugs, such game reminders annoy.
Or maybe we have to leave this buggy game. Just to drop it.
Can't do this armada event because can't find any rare or epic armadas. Really need to increase spawn rate of armadas
Give us options to enable or disable station/pve/pvp combat notifications.
There are two ways to limit the amount of armadas a
player could start:
- The directives
- The amount of armada targets (respawn cooldown)
The current event showed that one barrier is enough. My suggestion is to have a much shorter respawn time (same as for eclipse armadas). The amount of armadas a player could start, would be limited by the amount of directives only.
@maiden horizon, I shouldn't be angry about an event that I can't do because Scopely didn't think about the level 35 donut hole?
If you put it at 10% the chance is lower than it would normally be
I think he’s saying it’s a wee bit unhealthy to get this worked up over a game. And he has a point...
suggestion: event store where you trade rare directives for jaylah shards at the same payout as the event, with the max cap.
I liked the idea of Borg Transwarp Conduits. A Transwarp cell required to travel, only exiting in certain systems that are designated Deep Space. Could provide a little PvP danger but allow normal ships almost instant travel to certain sectors. Requires the relevant research, and a Vi'Dar to create the conduit (after then any ship can use). Higher tier Vi'Dar's can open higher level conduits.
@nocturne lantern , I'll give you an experience from a game I played years ago. In Asheron's Call 2, the developers used to actually play the game. When AC2 first came out it was incredibly buggy (the release was rushed to make a busy period in the MMO industry). Players would get frustrated and when any of the Developers were in game (they had unique tags), the players would hunt them mercilessly out of frustration.
In this instance ALL I'm saying is to have an event where the Mission Bosses (the yellow ships) have the Captain's names as the various developers, and the objective is to locate and destroy those ships for rewards (similar to the various Easter Egg Hunt chains we've had lately).
You get a fun event (most players liked the recent trivia event) and players get to take out their frustration.
“Hunt them mercilessly out of frustration” dude do you even hear what you’re saying? The anger management comment the other person posted wasn’t far off the mark as this again shows
10% greater chance, etc however it should be worded. You know what I mean lol
Adding a bank to dump extra resources into saving them from raiders, being able to convert some resources into tokens, or something to make saving resources from raids aside from simply shielding up would be very helpful to get lower level players to rise up in the ranks. Either that or more thoughts on pvp balancing so maybe user A at level 25 can save enough resources from a level 40 raider striking fifty times in a row.
Create a Lat. Store similar to the last ACC Event Store where we can use Lat to purchase items needed in the game. Also, use one type of credit to acquire (Skins, Bullets and such). I have credits for items I already have and will never use.
I have a question, for decker 178 server yesterday was a cosmic clean up, wich gave the ability to purchase the bp with epic galaxy tokens..now there isn’t any event to purchase it again, so the 10 bp for the vi’dar was a one time only possibility, or there comes more this month ? I have still to collect 40 more to build a vi’dar.
Add more territory!!
give me the opportunity to get my hands on discovery blueprints. make em cost 1 million myzel each, make it cost 20€ for 25 parts, make it an ultra rare random drop in a box farmed from unknowns... but at least, just one reliable opportunity beside sitting there hoping for an event where it might be possible to buy em.
just available
you'll have to wait for another Cosmic clean up event
Are the vi’dar bp only in cosmic clean up?
It was a few weeks ago when it showed up with the possibility to buy tos crew with credits and 4 ship bp, all 50% discovery , jellyfish, vi’dar and dvor
Thank you. I hope they can do this!
Please implement a cargo transfer mechanism. Transfer from ship to ship, if you must include a way to monetize the ability, make it a new Surveyors & Miners officer who (when sitting in the captain's char) allows cargo to be transferred from one ship to another. Either that or any cargo captured from hostiles that goes over ship hull limit is converted to a PVE chest to be opened later. Saving many minutes in round-trip warp time (just to empty full cargo) would be a great time saver.
Implement a cash back reward system say semiannual or annually like many bank card would be only a credit for future purchases this will promote longevity and add value to purchases
Provide a shop to sell unused items for latinum or trade for other items
Please implement the option to see the actual numbers when looking at ship stats
like 12.750 instead of 13k for protected cargo per example
code the game urself
i would be happy to see ur work
coding games aint easy
bigger == more bugs
u probalby a 10 yr old 🙂 👶
tab the details tab u will see exact
@karmic blade , how much does Scopely pay you to be a shill?
Suggestion for commanders which passed away
0
lol
im letting u realize what life is
cuz ofc a 10yr does not know what life is
It's probably been mentioned but, I would love to have a system to save recruit sets. Give the sets names and allow them to replace all officers on the ship with the selected set.
It's even been promised as I remember 😂
that could be abused so easily.
here, I got a fascinating new idea: Implement a concept called 'testing'. It's really cool, you get someone to look at changes to the game BEFORE it's released so you notice bugs BEFORE you annoy all players.
Of course the drawback is that these 'testers' don't do it for free like we do. But looking forward, I still think it's worth taking a look at.
Hey ..have I already mentioned today... #bringbackhelps?
Couple of officer ideas, probably already suggested but anyway. Could you get an officer/captain ability that increases the chance of that ship being targeted by armadas? Basically a tank concept like in other standard MMO games where one ship would hold the armada threat. In a similar vein, have a captain ability that can restore some hull/shield health to other ships in an armada.
In a similar vein, have 'armada' systems, where you have to form a group before you can warp in and eliminate the hostiles in the system. The hostiles could be of varying types to encourage a mixture of ship types in the armada, maybe with one final armada 'boss' type or something that would be a standard armada. Health could be based on how many of the hostile ships in the zone you took out e.g. take out none and its full health, clear the system and its on 25% or something.
That's what beta testers are for!
Improved refining by making all three kinds of material available each time you refine. Suggestion give them percentages, uncommon 30%, common 50% and rare 20%
Have all members of staff take a remedial mathematics course before doing another bs armada event like this one.
I have an idea that shouldnt be that hard to implement, "an option to turn off the banner that displays kills, event points , etc).
Here’s an idea (that’s probably been suggested about a hundred times). Get off your dumb butts and create an exchange so players can barter for territory particles they don’t have and can’t possibly get. The players are attempting work arounds with player exchange programs, but that’s a bandaid. The game needs an exchange!
After a discussion with my alliance about battle abilities, I would like a clear message in the battle log to state whether a ship has morale/hull breach/burning.
If would make it easier to see and understand its effects in battle.
Cut the timers for refining and also alliance timers and discovery timers in half takes to long and impress me sucks when i cant get any directives
I’m not sure if anyone has mentioned this yet... but has Scopely said anything yet about the upgrade parts for the original Franklin? Like the people who put all the time, effort and (probably) money to get the first one to max, then they get the second one after scrapping the first and can’t upgrade it cause they don’t have the warp interlocks? I thought it was a nice idea to give the Frank out to replace the one you scrap, but not so much if it’s just gonna be collecting dust in the hangar
Please remove the cooldown for the bribes. No one ever has ever refused a bribe by saying we need more time before your next bribe.
It would be nice to be able to exchange the exces of epic bps in a shop or something..
We need one very important improvement of life feature in this game. The option to never, ever show Solo Leader Board events. They are totally pointless for non-paying, working players. Just seeing the provoking events brings me closer to quitting every day. I want to remove them from my sight! Alliance LB are fine.
Different people different interests dude
For this event, at least you know which systems to avoid for a couple days
Surely you can ignore an event if all things. Now if it was showing adverts of clubbing baby seals then you’d have a point
Instigate a non-attack policy in transwarp, even if opc!!!
To be fair, if you could mark some as not interested it might be easier to check your progress on those you are interested in since the event area is always a mess.
@thorn flower great idea, if they had done the spock shield health idea with armadas, he would have been epic.
As others have said, put an X box on events so we can remove, cant get better and faster feedback on your events.
while thinking about your roadmap and already announced possible features:
Consumable
Cargoscanner: Enables you to see the protected cargo of scanned ships, will be consumed when robbing everything on the next attack. Maybe let it drop from Ferengi or Borg in Boxes at a low random chance.
might spice up the g3 sectors a little bit. but please make sure that it will be formerly displayed in the combat logs.
They should implement an inter-system chat tab.
Almost have enough BPs for Enterpise #3 and Augur #3. Please. Give us new ships in the Epic/Rare chests. Seriously. 40+ should start seeing G4 ships. Even if it’s just the miners and uncommon ships. Then at 46 add in G4 rares.
So the event area is a mess, the solution is to implement even more likely half-assed stuff. Great idea!
when is actually coming .. SvS.? I mean real SvS. Alliance territory. Jump with Discovery . To other server / occupy territory + raid + warship‘s kill + armada form against propper ops‘s and for small ops ... kill enemies + collect rss in enemy area + mini raid. for territory territory of other servers ... all servers form an elite alliance of proper ops for occupation ... like Kvk ... in other games ... of course with single pkt alliance pkt and server pkt ... every 2 weeks
a collect all button for the daily's
a start button for armadas when all who participate are there
and in 49, Enty A, Hegh'ta and Tribune
Add stats to armadas that details who caused the most damage, mitigated the most damage, etc., and add an overall score that contributes to the reward
Add USS Discovery - A, obtain blueprints by the same way as Franklin A, scrapping the maxed out uss discovery
I'll give you an idea: Fix your game. It often stuck when I press Gifts. I press the gifts button and it is loading long until it gives error message. Then I have to reconnect. It happens at least once per day. I'm using BlueStacks program to play this game onto PC rather than mobile.
Maxed out Vi'Dar can be upgraded to Narada
Maxed out Horizon can be upgraded to Event Horizon
I also want a Borg Tactical Probe please those things are great
Also we need a new mining material "Compressed Data" that will buy "Thorium" for the new Botany Bay A
I deffo think upgrades to the warp drive of the Stella would be great, I love that ship
I really like the idea of upgrading ships like the Franklin A I'm stoked to be getting rid of the original tbh
Though I may consider starting a new one with the free bps and I don't have the warp drive components
Add Quarks bar as a building that let's you earn officer shards that aren't found in the normal chests. Every day each officer group (disco, tos, borg, etc.) Has a job for you to earn a few shards for a random officer in that group.
Can mudd get in the business of selling speedups. Perhaps with a daily quest or turn ins
WHAT IF YU HIRED A TESTER
lke, hear me out, find a guy to test the game BEFORE you release it
and then FIX THE BUGS before you release it
and then pay him dollars in the form of a paycheck
minds blown
just want to say thanks for adding 2 of 10. another Stonn like officer is REALLY useful!!!
We can currently mark an alliance as ally, friendly, or enemy. However, we cannot mark individual players. There are some players who jump from one alliance to another disrupting play. It would be helpful if we could mark individual players to help control this behavior somewhat. Perhaps WARNING or CAUTION would be a reasonable addition to the existing marks for this purpose.
Player marketplace. NPC trader to sell unused or unwanted items for lat or mats. System to allow full set of bps to tier a ship.
I think the OP is hoping it wouldn't be half-assed 🙂
Maybe a stupid suggestion. But as you are overflowing the game with parsteel, tritanium and dilithium wouldn’t it be a great idea that you fix the warehouses, vaults an generators?
Why does scopely give gifts in msf for issue fixes, but scopely doesn't give gifts in stfc for the same problems.
Please add a Romulan lvl 40,system like Groombridge or Ursva. Not great that lowest 40 rom is warp 65 in darkspace
i know where you come from when looking at the balance and sometimes appearing eventmission.
but as a new player this faction imbalance has a reason, it is meant for players to first do federation missions, then klingon and last the romulans. this can be seen when looking at the factionmission requirements.
yes, this might become irrelevant at level 26, but just to come up with a reasonable explanation why this might have occured i wanted to tell you this.
Add a self-destructive button with triple confirmation. Hard to get miners back from territory if you in ds
run into a hostile
3 min flight to a level 20 hostile which i can kill a lot of with a maxed 3* miner
I'm Ops 39, so not worried about missions, just warp times and pain of getting to those systems where in fed and Kling it is much more convenient for dailies etc
Biggest problem is when base is in dark space 10-15mins flight to territory
as i said, somewhere along the designprocess they forgot how useless this minor imbalance becomes. its not that i wanted to defend em. its just that i understand the logic behind that design
Look, all I’m saying is that we should have an ability or an update or SOMETHING that would allow players to pair two or more ships together to attack a single target. Players own ships and even ships of the same alliance! Do you have any idea what kind of edge that could provide for smaller players!? It would be a WILD game changer and even bigger players would have something better to challenge them! Server 34 has a fair share of bullies too that are absolute whales. It would level the playing field. I’m just saying, a multi attack would be absolutely incredible
they would just mess it up
With everything that’s been messed up in the last few days, can you please just roll out the photon tokens to all servers?
Here's an idea. For those who already have the USS Franklin. Like me and many others. Give us the ability to exchange USS Franklin 1 Blueprints for the USS Franklin-A ones. As players like me do not want a 2nd ship we already have. I do not keep spares of any ship ever. And i refuse to wast my RSS on building it again. I have one already and that is enough. Now the franklin-a would be great to have when i reach ops 35.
An incredible idea, where a person can forfeit coming back to their alliance for let's say 8 hours? Also forfeit any alliance events and they can join another alliance and get new alliance helps??? Great idea for community, meeting new people etc etc
Great feature, scopely should look into this for their player base
@drowsy jay
Ffs thank you🤯🥳
🤣🖖
hit the go button
Stagnimea Warp 45.
Please please please fix PVP. level 41 hitting 27 is just not appropriate. If that's the case let me hit a 15!
Hi Scopely -- please discontinue all new development on STFC until you've added every single emoji to in-game-chat first. once that's done, you can resume new gameplay updates.
fix der emojis
All the bugs, missing content, and quality of life issues and you’re worried about emojis? I honestly hope you’re joking 🤣
with that as a response why should $copely do anything? at least add to or poke a hole in a suggestion to improve a suggestion
How about a bonus refinery to reward us for zombie mining for 3 days?
#warpjammer - please add an area ability which will block the loading of a warp engine for enemies in territory for a specific time. Like 10 seconds loading time.
fill the empty spaces in faction space with new sys and missions
Stagnimea is a lvl 38 system not 40. And the hostiles do not drop 4* ship parts
Suggestion: show us all the packs you offer, I've bought a few 18.49 packs so your logic is take away all cheap packs and only show £91 packs, so I must spend more than I've actually bought in total if I ever want to spend money again.
A marker showing who is attacker or defender when pvp.
new event proposal:
One day a month, the refinery has no cooldown
that'd be very nice
it would rebalance a bit between the paid and the unpaid 😅
Maybe a total time of all the speed ups together?
When selecting a system on the system view, have some information listed in the box that appears. This could include a list of the armada targets present (with rarity and level), a count of player bases in the system (no names, just a number saying how many player bases are there), the number of available missions from planets in the system (so you can see if you have missed any) and a marker indicating enemy types present in the system (battleship, explorer etc). Would save people having to load into each system to check basic info.
When changing crew we should be able to save the crew and quickly change the crew when ships are in the station. For example if we are changing between a Borg crew and swarm crew we can the swarm crew saved before hand which will allow us to not have to scroll through the entire list of officers we have and make the change quicker. Most people will benefit from this as their officer list can be long and they may find it frustrating when looking for an officer and having to back through the list multiple times as they can’t find the officer they are looking for.
great Idea I also suggested it once. Having entire crews saved
The warnings can stay the same (if and officer is on another ship) but having this will be beneficial
Discord suggestion: separate channel for messed up lore instead of the main bugs channel.
Because there is just such a huge amount of messed up lore, mismatched names/portraits/ships, etc.
But they don't affect the rest of the game like mechanical bugs.
To create a true sense of deliberate risk, jeopardy and reward in the pvp element of mining events there should be an incentive for the mining player to try his luck, e.g. accelerator on points scored for materials collected beyond the ship's protected cargo limit. Since most servers have developed ROE that prohibit shooting miners unless OPC, a mechanic like this could create a lot more targets and interesting guard play.
Idea: Have rare spawn ships (think once per week) that drop something valuable (like a refit item). You could have them be a different color entirely. Example: A Klingon Burial Ship spawns in a completely random Klingon system once per week. If killed, it drops a box that gives a unique item rewarded for killing it. It will not spawn again for at least 7 days.
heck no
Aren't those the ferengi traders, they spawn like once in a blue moon 😂
Instead of introducing unique officer recruit tokens every arc, just introduce a new permanent officer recruit store based on ultra recruit tokens to make it less complicated and simply reward more ultra recruit tokens. Also introduce past officer recruit stores based on the officer groups like the fed, klingon and romulan stores
Can you add Simulated Combat so we can test our ships against others in our alliance? Instead of Attack if you target someone in your alliance it would show Simulated Combat, then would go just like a regular attack with a combat log entry and everything after neither party would take any damage.
It is definitely a part of the star trek programs, combat simulation. You can bet it would be an extra upgradable building though. Maybe they could move some of the resources they want you to spend on the useless refineries into something like that - which would be useful but still optional.
Name idea: The Holodeck
Suggestion (which I'm sure has been made already): for the love of all that is good and holy, give us an option to disable the progress pop-ups for events and such. When several event types overlap (such as the swarm events, etc), it's horribly annoying to get 3+ notifications per kill.
Give Zero Power Destroyed points when killing Miners. Possibly put a negative effect if hitting a miner when they are Under Cap or not a Zero Node. This would give a better Power Destroyed Point total and not reward those that hit Non Zero and/or Under Cap miners. The benefit of hitting a miner is gaining the resources when they are Over Cap.
@unreal gust @grizzled forge Suggestion. Give players LESS mining to do. REMOVE mining events. Please show me on star trek where an episode or film has been as centered on mining as much as this game does. Star trek is about exploration. Allow us to explore more. Open up deep space to all players so players can explore as far as their ships will allow. Allow players to do trades with other players, (they do this on planets when they visit other cultures), allow us to trade ship bps with factions for faction credits or even recruit tokens.
Mining events are rare for the exact reasons you mentioned! so we agree.
Would it be possible if you could add a Facebook login to use the account on android and ios. Are their any plans?
Lat rush every Monday.
@unreal gust It would be great to put all those mined resources into a bonus refinery 🙂
The player base would certainly appreciate it a lot
I would love to see DS9 added to the game, you could offer skins to make our stations look like DS9. In addition, the wormhole could open up an expansion area in the delta quadrant, part for all players and part for the whales.
Fix Nero in a way that if burning is active and he hits the opponent again then reinitiate burning. Because right now he only works once every two rounds effectively as burning needs to die out first before it can be reapplied. And since it only activates at the end of a round, other officers won’t be able to take advantage more than once every two rounds.
Either fix him or lower his shards because he is way overpriced for maxing out.
or add Georgiou to the Romulan recruit chests
It’s kind of silly because Moral works every round and Kirk is just as expensive. But since Nero only activates once every two rounds, he is half the man Kirk is. 😉 Strangely enough he is just as expensive in terms of shards / officer xp count.
My kvort is in tier 6 and only mines 19k per hour and still using barot. What a crap. I spent more than 15k of crystal. Increase miners' Mining speed.
Do more research
Can the ratio of Heavy vs. regular lvl 49 transports be changed in the capital systems of each faction, maybe 50/50 split.
Stack shields please!
Suggestion for hostiles in territory:
Create a possibility to 'buy' with iso a buff of territory hostiles (by batch of 5),
Strength proportional to either
- the tier number
- the alliance total power
- the number of territories you have
These hostiles will not attack your allies (only hearts).
Killing hostiles can drop iso or mats corresponding to system.
Maybe have a choice of types of hostiles.
officer sort by health, attack , def
no new features until emojis are fixed please
what emojis?
the ones that show up as empty squares
most recent update of ios and it's the game that needs to implement the character set properly
no its ur device
I'm up to date on my device. please don't assume it's the device.
bruh
its not with updates
its software
some emoji on android wont work on ios
windows etc.
every software has diff emoji
so if apple releases a new emoji... android and windows and other softwares will just we square
square == null
I'm running iOS 14.4.2 (https://support.apple.com/en-us/HT211808), which supports Emoji 13.0 (https://emojipedia.org/emoji-13.0/). I'm talking about existing supported emoji that shows up in the keyboard chooser but turns into unsupported squares when sent into in-game chat
It's the job of the developer to support the most basic character set, which this game doesn't. Many emojis are broken characters
For example, Squid was approved as part of Unicode 9.0 in 2016 and added to Emoji 3.0 in 2016. (https://emojipedia.org/squid/) yet this one shows up as a square in chat. don't tell me it's my device.
lol
this dude doesnt understand
cross flatforming
also ..
- this aint an emoji game
no one rly cares abbout it
thats just a waste of time
There is no need for derision. The purpose of this channel is to bring feedback to the developer, they should know the emojis in its game chat are poorly implemented (in other words, broken).
Suggestion? Boot ships from TC systems one minute after TC starts if their alliance doesn't join.
see, the dismissive reply (calling a player's suggestion a "waste of time", twice even) is a derisive one.
Most of the suggestions here are a waste of time. Not because they aren't good, but because Scopely has a plan, and want to do things their way. It seems unlikely they take much note of this channel because just about everything mentioned here hasn't become reality unless it's taken up by content creators or enough screaming is made that gets the attention of the moderators.
Make better events. Mining events are across the board boring. Boring enough to make me think about quitting while they are going. The rewards do not justify doing nothing but mining.
even better 1 min before
pay to enter the system for the takeover, aka 1v1, come on scopley, that is your design, lets get it implemented
Please more cultivated mycelium storage. 18k is not enough. Make it a research or linked to tier of disco.
you should made a blackmarket for Ships BP and materials like parsteels and other. We could pay with independant credits
or we could exchange materials with a rate
for BP we could exchange ships BP for other kind of BP (also with an exchange rate)
I agree.
I agree
Maybe have like larger and tougher surveys going through fac space with like a useful amount of resources
I love the ticket events that we've had for the past 3 days, despite what Rev Deuce says. Getting all those officer shards is fantastic. Finally scopely has given us events with really worthwhile payouts. Thanks scopely!
Now please do something similar for earning officer intel (with worthwhile payouts) so we can promote and level up all these officers that became eligible for such, thanks to these ticket events.
One of the final rewards for all milestone and ticket events should include more tickets. Maybe not a full set of ten, but more tickets to encourage additional play withouth having to buy from the store.
Please find some way to increase dilithium payouts. I'm suffering from the Burn more than a millennium early. Milestone events are always rewarding tritanium and parasteel, but never enough dilithium.
In-game audio alliance chat would be beneficial, especially for Territory takeovers. Flipping back and forth from AC to screens while participating in a active Territory takeover or defense wreaks havoc with a player's ability to battle enemy alliances.
Create a feature request area for your website for users to login, submit suggestions, and vote on improvements they would like to see. It would give you much more usable feedback than trying to wade through content here. Ideas can then be created, managed, curated, responded to etc in a much more meaningful way and users would hopefully feel more involved and listended to.
We need something for rogue players, there are people that only come to the game for killing empty miners, you could set a max number of hits pvp (warshipVSminer) for example 4. Once one player has hit u 4 times (empty) he cant do it again till the next day
And also buffs for decreasing enemy stats when entering terrain would be gd idea
Hi Scopely. If you gave players opportunity to have a bunch of armada directives, please give them opportunity to use those directives by decreasing spawn time of epic and rare armadas. Thank you. DoomY EU 162
I know it's crazy, but here's my suggestion: Scopely, please take notice of this channel and all the cool ideas...
That would be the worst way to address rogues. Which in Scopely eyes are not even an issue.
Better would be a way to mark individual players instead of just alliances. Also limit name changes (need name change tokens, can only have 1 and only buy 1 a day for 5 alliance credits in alliances store for example).
Then it would be way easier to track them even if they drop tag or jump (dead open) alliances all day.
agree with the need to mark players individually, but the name changes need to be eliminated or at minimum be 30 days between
If players can be marked individually they can change their name as often as they like
the name changes are too frequent now
Blocking someone will follow their name changes.
Which is why my suggestion would also limit it to once a day basically.
But not mark their ships or station.
Another thing that should be changed:
Diplomacy marks (friend foe) need to be shown next to stations also at full zoom out. It's annoying that you have to zoom in relatively far in to see them.
The dailies that are ready to collect should move to the top of the list
I think we need a reset on territories. Having the same territory for 3 months cause no other alliance want give up territories with ISS Jelly prints. So territories is get really boring. We need territories rest scopley
be the change you want to see in the world
Please could we be able to use lat/speedups with the scrapyard. TIA
Please don’t do 4 days of mining events in a row! Break it up a bit please!
A suggestion....check the calendar....bahahahaha
Can we get a collapse arrow for Missions like the build and research areas have, please ???
Can you make z meaningless "bragging rights" zone for takeovers that nobody can own?
All takeovers among smaller alliances happen through diplomacy nowadays, and the biggest alliances have no reason to move as they got everything they need from their zone.
Having a separate zone that is a free-for-all once a week would bring a good reason for some pvp, while not immediately forcing someone to either run into a wall repeatedly vs. the big guns, or ruin your reputation in terms of diplomacy.
Like when a threat is approaching your idle ship, there should be a red flash and/or indication that a threat is approaching your mining ship.
That does already exist
Add some sort of exploration aspect to the game , it was the whole point of Star Trek, alot of exploration, quite a bit of negotiation/diplomacy, a little hostile killing, no mining, do you see how you have it completely reversed.
@twilit folio no it flash for a split second when they lock on, a recurring flash should happen when a ship approaches and it should be solid when locked on
Then my copy is bugged, because there's no warning when a miner goes from Mining to Getting Steamrolled By A Jelly.
They probly fly within a second of you so there is no notice
Can we test it? Who's on 48?
Better off asking someone is galaxy chat on your server, might not find someone in here on your server
I agree, it just gets difficult if you have a few people marked and they all change name, even in the Trek universe they've heard of aliases before - but we can't even be sure how long a chat history will last for us 😂
Block them, it follows the player and updates accordingly
Still does not mark them though.
If someone blocks you, then clearly they want nothing to do with you.
Either A: If you unblock someone, there's a 24-hr cool down before you can block them again.
And/or B, but not as likely: Since you want nothing to do with them, you either turn invisible, and practically don't exist to eachother anymore, or you're at least barred from attacking eachother's ships/stations.
Just use an alt to block them to for tracking purposes
If that was a case where they couldn't attack you, you could block loads of people to stop pvp
YESSS!!
there were many similar suggestions
Base battle animations should include all ships that are fighting
@unreal gust Talk to the team??...
- Mining nodes for officer and ship Xp.
- Being able to mark individual players as enemy/ fiendly/ allied. Also it would be nice if you, as one player, can mark other individuals as enemy/ friendly/ allied.
- More warp range officers (this time for interceptors and battleships)
- #bringhelpsback and #returntheburn
- FIX THE BUGS. They are really annoying.
- No more 4 or 5 days of mining events in a row. Mining sucks.
- More Vi'dar research that actually increases the Vi'dars special ability and grants some other bonuses against Borg hostiles.
- Include more Klingon and Romulan officers to new arcs. With Burning/ Hull breach. There are too few.
- Away teams should come soon, and I mean really soon.
TBH... in a slightly different direction than the above. I'd just like gathering with survey ships to actually provide some ship exp to the ship. It'd be much less painful than taking a non-combat ship and levelling it through combat or having to save up ship exp to apply to them.
It doesn't need to be a lot of exp, or even remotely comparable to combat exp... but it would be a nice alternative way to do it 😛
but with nodes you can also gather it for events like Dumb-ination
Ehh your way is an idea that could use some consideration, sure. But I'd rather just have my surveys get exp from doing what they're built for than have to deal with yet another type of resource node.
Then different resources get different xp points right? So for mining latinum you get more xp than for mining parsteel.
Honestly however they want to work it out I'm not too worried about the finer details. If they did it like they do the values of different resources for events, where some are worth more than others, I can't see it affecting me either way as long as it gave me a slow and steady alternate path for levelling those weak non-combat surveys.
and for xp nodes you can just mine the xp
and use it later for dumb-ination events
Sure... didn't say yours wasn't valid 😉 Just said I, personally, think there's enough different types of nodes cluttering up the systems already without adding more lol
and for your idea you have to mine more too 😉
For my idea I'd get ship experience while doing what I have to do 1-2 times a day anyway with that ship.
but still.... how many xp for each rss you consider?
I'm not saying they can't do both or even knocking your idea. I'm just saying I'd like to see survey ships get exp for what they're built to do.
and not having to kill hostiles for it with weakazz surveys, I get your idea
In the officers window, when sorting by "upgradable", it should sort officers that can be "leveled up" not just those that can be promoted.
Last update has killed the economy of STFC.
First has been oltrageous declare as a BUG FIX do not allow the help reset after the first hop to another alliance, how u dare? Its well known , we all know this is a FEATURE of the game how can you say that is a bug?
Its very comfortable stop the economy of helps time building reduction , aiming to let spend us all of the lat savings we have!
Very clever for you get so much moneys in packs, by let spending us much more lathinium while reducing building time, I remember we can refine max 30K lathinium month!
And ally hop for help ,not only allow us to get more help by other alliances, who hops from an alliance to another one help others players aswell.and has more chances to talk with more ppl.
These decisions are, the "clever" bugs of this game!
Yeah the insane amount needed for g4 commons are now needed for speed ups ..so quite the setback ... as you just can refine peanuts
It would be really useful if you could save crew load outs for each ship instead of by dry dock. It makes a lot more sense and would improve the flexibility to use ships on other dry docks if the usual one was busy.
It will be complicated if each ship setting shares the same officer.
The easier option is to load settings when all ships are docked and repaired, with presets previously saved eg.
a) Grind/Mine,
b) Full PVP - for TOs etc
...and whatever a player wants to set
I agree
I agree with this suggestion, with the Notification banner at the top included. Sometimes it's annoying and gets in the way too.
can we?
oooo
Make it so that you can sell blueprints. e.g. you get some mayflower blueprints from an armada crate. You're l39 so its pretty much useless and pointless to build just so you can scrap it. But you'd like to buy some blueprints for that neat kelvin class yet you have no creds. sell the mf bps and get creds to buy other bps
Can we please make the 4* miners a bit more exciting? They're basically the same other than the material they have the mining bonus for. What about basing some of their stats off of the descriptions?
The Hydra could repair for 1/3 the cost of the others (because it splits up when attacked)
The vorta vor could have a much higher impulse and faster mining speed
The b'chor could have double the hull and much higher mitigation stats.
They would be a little less useless then and add an interesting dimensions of choice too
Its an interesting idea but i doubt itd work because that would be unfair to anyone who doesnt have a _______ because it doesnt have ____ boost its prob so theyre all even
Hey Scopely I completely get why you have not been able to provide us with a way to have set crews for specific ships. I get it ships are deployed with officers under decks that can't be used on other ships must be creating a big issue. Could you please at least give us the ability to star / favorite officers? That way they are always at the start of the carousel no matter how we sort them. It would really help if we could favorite officers that are always at the start of the carousel when we go to assign crews.
How about a general distress call.. could use disco for it.. if need a player help you.. and have disco there.. send distress call.. your disco can summond players who want to join.. get a distress warning press join🤔 no need players get home change ship😊
🖖
When will the TOS officers be available in the officer recruiting section?
How about an Alliance notification if an alliance member base is being attacked.
That work too😊 (distress call)👍
But then you cant raid.. everybody in allince will be there... be online and disco summond alliance members would be great😬
How about the ability to kick an unshielded defenseless base (non-alliance) out of a cluster/hive area. Or Scoeplay does a sweep and clear old abandoned bases from servers.
Sure you can, makes for good PvP play and raiding...excitement in the game for a change.
Scopley should consider having a send all option for Admirals and Commodores to send out important messages and reminders for territory defence or takeovers and etc. this will make it a lot simpler to coordinate with people who doesn’t use Discord.
Within the Alliance of course. Similar games to this one have this option. And I really think this is a big - that it doesn’t have this function
I would like to push a warp travel time cap. Maximum travel time anywhere in game is 10 minutes.
How this would work:
-
Any distance that requires more then 10 minutes to reach is automatically set to 10 minutes.
-
I order to reduce travel time of a distance greater then 10 minutes to BELOW 10 minutes you would need to appropriate warp speed.
This would be a great quality of life improvement that would keep the value of warp speed and not damage the balance for short distance travel
Look at the idea of an ops crew. For global station buffs... repair speed. Defense. Mitigation, refining etc.... maybe add a commander skills tree based on ops level. Would really open up same level competition where commanders focus tactics based on individually selected buffs
@LSDz Territory warning is good idea
I want distress call😂 summond your alliance with disco.. 👀 no need for alliance members.. go home get their own disco and then join.. get distress call.. press join.. and you are there😬🖖
more mine areas that have crystal ore and gas and less for parsteel and tri
And speed up dil and fix the broken mines that stay on 0.
Almost 2 years playing this game and I only got my first Harry mudd shard today. Scopely needs to facilitate.
It could be nice of you to unlock the borg mission available in Mordus now that we can access this system without unlocking the warp path since you added the discovery systems
@grizzled forge I think the jelly event needs to change. There are lvl 49s with 2 Jelly's that don't want more but have to spend G4 all the time.
I would like to visit alliance member bases and drop off supplies (give resources) for (to) them
When an alliance member miner is on a 0 node, I would like to be able to simply replace their miner with mine and have the node reset
What the chance of bring out some epic augment ships for lvl 34 plus? Just an idea
What if they changed arc missions for your ops level like they do events? As a lower-level player I feel left out in these recent events for 40+ because these mission hostiles are so damn big. Doing this would allow all players to have a greater feeling of inclusion and a better experience with each arc.
Would also feel better when they throw the super low missions out there
Yes!
So, just tested it, and no, it's not a thing.
They need to make it a thing.
As a new level 10 player that jumped into the battlepass events which was the Unity BP Event of donate or help alliance, could scopey maybe look into making the alliance contributions based on the level range of a player like level 1-20 are capped at a 1,000 donation spend and then going up per 5/10 level. the alliance I am in is a level 21 alliance the trit donation is 89k (as a fresh level ten ouch). This could also help promote more members helping the alliance grow since more members would be able to donate as they progress.
anyways just a suggestion/idea
Here is a suggestion.....
Are you listening?
Stop....locking......the......skins......behind.....auctions......
I know that money grabs are the only motivation but come on now.....
Sell them directly at least i bet 50% of the player base would drop 20 bucks for one
Took something that most were excited for and straight ruined it....now only the elite can get them. Garbage
Great suggestion right here. Do what almost every other freaking game in the industry does and sell cosmetic items for real $$
On the ship management view, be more precise on the protected cargo value. Rounding causes OPC hits!
In general you need more detail about where the protected cargo limit is. Put it on the ship icon. Show Green up to it and red after it!
Maybe a bit higher since they add effects as well. But scopely is bad at pricing
Maybe an ability to set an armada to solo because some people don't read ac before joining an armada
start now button
How about a "Start Now" button for Armadas.. instead of having all your ships wait the remaining time - the leader can start the armada as soon as everyone arrives.
And.. a way to see in the galaxy map what systems are habitable - the circle can be "green" instead of White... or put it with the icon that shows what mineable material is there too.
On the other hand, the wait prevents a tiny group from stripping.
Or at least makes it harder.
I wish there were a few options other than name/level and res/mat on the galaxy map. Like "available missions". Plus habitable, as you say.
Hi. Could be good to change the order of bookmarks.
How about an invite mechanic for armadas.
Let players choose the team. Ping an invite.
Stops the biggest ship wins muscle and the need to star players.
Could really use lvl 38+ khan data and hostile systems.
Fix barasa tc takeover. It’s only been a month that it hasn’t worked.
Donation amount is based of alliance level not player level. Start a new level 1 alliance and donations are 420 parasteel.
I understand that but I still think my suggestion is a good one a new player who joins an established alliance not able to complete event aside from relying on the help button option, would benefit from this, so too would a lower level player who progress's through out the game being able to continually be able to donate amounts to support the alliance.
whilst I could and other people could join a very low level alliance or create one just for the same of a 1 day event its a bit tedious to do so and a waste really especially if you do it just to finish the event then disband it as soon as your done.
It would be great if they did Jellyfish Skin auctions when they did Jellyfish auction for the people who have a jellyfish and would like the skin!!!
Hello. This would be for a suggestion: would it be possible to add the attacker and defender indications in the battle reports such as the attached photos?
SCOPELY.... you need to make it so that when ships are in the Armada circle and or players are locked in the Armada by the leader that pvp is not available. Just like how you can lock out players from joining at the 10 second mark, so too you can make it so that ships can't be killed once inside. This will help with player frustration as they have spent real money on directives only to have come clown(s) come through and kill it. We don't want to keep throwing our money away and you need to honor this. Players are spending real money to be able to progress and you need to fix this ASAP.
👆
Give us the ability to delete our own messages. Say someone accidentally posts in GC but meant for AC or PM, but the info isn't supposed to go there.
Like it's a big deal on our server if someone posts someone else's coords in GC, especially a base. But people make mistakes
Let us buy Corbomite for survey ships. We buy and use them on our mining survey ships so anyone who comes to kill the miners dies along with our miners. It diffuses when your OPC or zero.
I think we ALL need the facepalm emoji added 🤦♂️ so often it is needed on our server 😅😂🤣
⬆️ that too
Find a way to get rid of inactive player's for they take up space
yes we need a facepalm emoji!
Lv 49 traders seems my whole server hunts tbese ships and I don't have all day waiting for them to repaswan and 6 players fight over 1 ship every 20mins... tiubguys really need ti address this or let me hit ships lv 45 plus without neededing warp 100 crap!!!!
Scopely wants us to PvP over armada targets. This is the only conceivable reason spawn times for normal armadas are as long as they are
Better rewards for the punishment? 🤨🧐
5 latinum wtf
Officer or captain ability: reduces battle time when fighting hostiles by X%
The ability to sell ships bps back to the faction they are connected to. Once we have one ship whats the likelihood we would build another when the costs to level them up are as high as they currently are and cost stupid amounts.
please make pop-ups smaller, or pop-up settings - compact mode or do not show
very tired eyes from their constant appearance
so little text on such a large banner
Can I just say...what happened to the slider and when is it coming back?
I GUARANTEE that if you decrease the price of everything in your store by a factor of 4, everyone will be more inclined to buy more and you will make more money.
Give us a Romulan and Federation version of Ty'Gokor. It's a major disadvantage to those wanting to farm Klingon rep to have the only version of that sector be a Klingon rep reducer.
Please keep exchange armada directives available in pay store full time
Maybe a ship bp exchange system, I already have a d4 and have gotten 21 bps since that I don’t need, would love to be able to convert those bps over to ent bps at a 1:1 or even a 2:1 ratio. I have 1877 kehra bps, let me trade like 250 of them in for 1 epic bp or something like that etc...
Please could we have a "Read here first" channel? located in the same category as #🌌-galaxy-chat.
A bit like a FAQ section - but for most recent, relevant and most asked questions.
TIA 🍻
When is scopley going to do another extra market???..last one was back in January and it's almost end of April now???
Hello. I would like preset crew loadouts. Even if it's just the bridge crew, it would be so helpful. I would also like a sliding donate button for alliance contributions. Or if that's too hard a 2-5-10m, or similar, donate option. Thanks
Say anybody out there know how to get ascend key iam stuck lol
Please could we have bigger myc nodes[not rapid ]? TIA
I agree Lmao this is a huge problem lol
Also.... I don't think that when you reach ops lvl 28 you should be competing against lvl 50s..... I think that is very unfair for people like me who used to be good in events and now I can't even try :/
Absolutely everyone wants this!
Just remove all level attack limits. Why shouldn't I be able to wipe out annoying level 14's in baby space? In real life me, as an aged 35, could easily knock the knees out of a 50 year old veteran who was pestering me, I'd kick him in the balls and steal his wallet for extra value. You just need more realism in this game
When is scoply going to include the nanoprobes we need to promote borg officers in some kind of pack? Seriously, they're not even in the independent pack and I can't understand why.
I gave up on trying to promote them because going through the refinery alone would probably take an entire year just to promote 1 borg officer 1 rank.
How about better odds while refining G3 Mats? I have been pulling nothing but common while opening the 75k 3 chest option and this is starting to feel like an actual nightmare when all my upgrades now demand G3 uncommon
Survey ships to earn XP by mining.
Stop all auction events.
💯
Can we please have an option to default the menu's to minimised.
i would love to see a dynamic where if you did not officially join a territory take over event your ships sheilds would be disabled in system. i also think after 4 tc events you should not be able to capture that territory for one event.
Learn the definition of a "reasonable grind" everything should be able to be gotten within a reasonable amount of time with a reasonable grind......for example. Lorca, Harrison, the ship skins....
the idea is to encourage more dynamic in the tc, ensure that leader alliances dont control and reduce the effectiveness of 'flood the system' tactics.
thid could be tied into a story arch where group x attempts to activate something and it causes the progenitors tech to wake up
I have held 80 Zeta Tokens for many months now. I have not been able to exchange them because currently they are given out in units of 100 and only accepted in exchange in units of 100. If you offered more options in the 'Exchange Zeta Tokens for Independent Credits' Event Store category, I could use them up.
Can we have more helps per alliance. Its impossible to do the helps required and donating resources to the alliance pot is expensive. Also, as my alliance is full of whales they tend to rush build everything anyway.
Hey all - simple QoL suggestion that shouldn't have any unintentional side effects:
Can we open up the Last Online view in the alliance roster to Premier rank as well as Commodore? I get why it's not available to all, but it's a really useful feature and it would be great to have it available to trusted players that don't need the full commodore level access
- Is it possible to add an option to buy particles also for alliances without tc, in smaller quantity than alliances, which have tc
- When will there be any alliance research
- Mining nodes for officer and ship Xp.
- Being able to mark individual players as enemy/ fiendly/ allied. Also it would be nice if you, as one player, can mark other individuals as enemy/ friendly/ allied.
- More warp range officers (this time for interceptors and battleships)
- #bringhelpsback and #returntheburn
- FIX THE BUGS. They are really annoying.
- No more 4 or 5 days of mining events in a row. Mining sucks.
- More Vi'dar research that actually increases the Vi'dars special ability and grants some other bonuses against Borg hostiles.
- Include more Klingon and Romulan officers to new arcs. With Burning/ Hull breach. There are too few.
- Away teams should come soon, and I mean really soon.
- Armadas having no timer, but the leader can start it when the armada team is ready.
We need faster spawning time for lvl 35 and 38 rare armadas, also for lvl33 and lvl36 epic armadas or additional systems having mentioned rares and epics. More players are gaining power needed for those armadas every day and directives are not so big deficit anymore.
Put some high power Hostiles in Origins Space. LIke... high. I just need a way to Kamikaze home after I fill my cargo bay. 😄
just hit a station
Terminate your current game code writers, hire some real ones and fix the mess.
Would love the option to turn off the update pop-up bar. Scroll lock on the bookmark tab so you don't have to keep scroll down after clicking a target.
Come up with better excuses for Emergency Maintenance. I was having no problem with lag on Server 31. IF there had been performance issues across multiple servers, you would have been seeing Discord flooded with complaints.
@grizzled forge Please wait until after reset to bring the servers back up!!!!! #save our miners #miners lives matter
Scopely!! I can’t get my gaming fix this morning. (Sad)
The ability to save a crew setup, that way you don't have to scroll to every single officer everytime, just a quality of life thing 🙂
Give an ETA on when you’ll fix your crashed game.
Because this was caused by a third party service provider, an estimate is not available. It's beyond Scopely's control this time.
I’m glad you believe that nonsense. Unnamed third party. 👌
How about a slider for alliance donations
Right now its a pain in the back when you want to donate huge amount
Klick 1sec
Circle 2sec
Untouchable interface 1-3sec
Repeat
They could take the time the third party provider gave them and add an hour to it
The downtime for maintenance is becoming a frequent occurrence, & with the game time reset being so far off from any US time zone (which accounts for a large majority of the players) “already” being a problem for many of us when trying to complete events around work/real life ect. It would be really nice if the events timers were suspended during down time. I used 20 tickets on “ticketed events” & only had 4.5 hours to complete “ALL” the active events & with me having a “rare” morning off I was fairly confident I could complete everything in the remaining time but I forgot about the scheduled downtime so I’m screwed on all the events “again”. With the events & “all game play” being on timers of different lengths & everyones ability to be “on game” to play each day being different, each hour is important & to have these events “time out” while the game is down for scheduled maintenance is “nonsense”! It not only would be easily done, but it’s just common sense that active event timers should pause anytime players are unable to login to the game. Thanks for taking the time to listen
Since the 3PP didn't announce their maintenance... I'm not sure they have one.
If the 3PP didn’t announce it or give information on it if it was an emergency then Scopely really needs to find a better provider
@tall finch this is not the scheduled maintenance, that is tomorrow, just fyi
Here's an idea, communicate with your freaking partners!
That’s so.... unlike Scopely...
@civic warren maybe they should sell this game to someone who knows wtf they're doing
Here is a is suggestion... don’t post an announcement saying things are fixed when multiple servers are still down
Allow us to do armadas with friendly alliances
S36 Still down...
Here's my suggestion/idea.... you've already dropped servers... Do the maintenance update that was planned for tomorrow as well... maybe then you can actually fix the lag with mines before Mining Monday goes live... just a thought.
Why do I get the sinking feeling that servers WON'T be up anytime soon which means that EVERYONE on a US server is going to be negatively affected with today's events as well.
#1 - please invest in customer support, this game is a premium product to many, and although most of the time support is helpful, it take a long time to get some
#2 - please stop making events where only person can win an event during a whole arc
The Augur refits were great - 3 runnings. The Stella one is poor - 1 run and only 1 winner
#3 - make things clearer - everyone was expecting Stella shards to random drop from armadas, would have been fun, didn’t happen
I just want to be able to plan
Create a battle arena where players get to put up rss bets as to the winner, Ferengi Fught Club. Could include re-visiting battles with bosses or against other players without it being considered a reason for all out alliance war.
Add crew loadout presets to the current crew assignment feature. could be set 1 to 5, scroll to the left instead of right so it does not add length to the crew ribbon. Each "box" could have a players prefered loadouts that populate your bridge crew. boxes could be green if loadout is available, yellow if not set up and red if loadout is not available (i.e. crew are not in station or docked ships).
Make it so generators always pump out rss, just really slowly when max holding capacity is reached, this would add rss to the game for people to use, increase raiding of bases that are occaisionally sitting around and give them purpose in general. Possibly make it so that stations with stupid high volume of rss get a negative rating when being attacked. How can you move around with so many rss around you...
Define stupid amount of resources?
Rss that would not be possible to be held in your station unless you have a Tardis or Magical room of requirement. More that enough, that if you could spend them all on all required buildings and upgrades you would still have more left over.
Considering the building cost in the game, even billions is a low amount 😅
in that case they should change the meager protected amount as you go up in lvl.
Add a feature called Raming Speed, where a player can kamakazi their ship, loosing all resources and points, to inflict damage on opponents ship. Could be something a crew member like Worf provides.
Create new Suru card that allows him to break away from attack, escape, using his Ganglia to warn him of danger. Similar to using summoning to pull away a ship.
Create an opportunity for players to trade in old defunct currencies and items for Latinum - Call it the Kivas Fajio Antique Road Show.
Add gravity wells that pull ships in towards them. Could be an obstacle added to a battle arena.
Add stable and unstable wormholes in the galaxy
Include the option of "borrowing" any ship type in game to use in single ship or multiple ship battles.
Make all armadas worth doing after ARC. Similar to Mudmadas. Incrase rewards to borg and doomsday armadas.
Couple of suggestions: for cosmic cleanup event store, if you are going to give out only a few hundred charged nanoprobes, then dont offer those at all, as they take away from chances of other ship resources. Or give a decent amount, like 10,000-50,000. But not 100-200. Can't do anything with that...
second suggestion: if generators are going to produce a few thousand rss every few hours, when the vaults can hold several million, then either ditch the generators or make them so that they give like 1-2 million at a time. At the moment all generators serve is to stall upgrading the station and it is too painfully obvious. I dont even get why upgrading has to take years.
Please give us an option to exchange these, or bet them on random chests, or anything. I'll take 2 star materials, I don't care.
it's called the scrapyard
1m trit and 40k dil, just to scrap each Kumari.. I'm good. I waste enough building the 2 stars to scrap.
@long sparrow you realize it costs more to build than you get from scrapping, right? Your argument makes no sense (similar to most of yours)
@grizzled phoenix we gotta be able to exchange those for ship XP
works for the 2*s
And what about the kumari, vahklas, and kehra, hon? 😘
ignore them it's what I do
And all other faction ships we get from drops but don't want because we already have?
same as i ignore all the extra faction ship bps I know I'm not going to build
Congratulations, want a medal?
The point is, they're useless and it'd be beneficial if we could exchange TT them for something useful. But that seems to be lost on you
For the same reason everyone wants to get rid of the garbage in their inventory. They don't want useless crap so they want to change it for useful stuff
And most are able to at least get rid of them, hon
we don't have a max inventory space so it is just something that doesn't bother me I guess
And I'd rather they focus on things that matter rather than adding a trash can spot
I hate scrolling through garbage I don't want to see something, it's easier if we just get rid of them. That's how officer XP works... We get max number of shards then get something useful. Were you against that? Probably not
Smh there's no way to get through to you. Good luck with that blindness
A different idea is to let us organize the inventory the way we want. I don't care about 2* mats anymore, if we could have all the materials we care about in one area while everything else is in a misc area, then I'd be happy. We could also Archive ships or officers we don't use so we don't have to scroll 600 miles for a look at something
Also here's an idea: maintenance chest
Here's my suggestion: get real customer support. Hire a group that has clearance to take care of issues and actually get resolution beyond the standard boiler plate replies. You have an generally enjoyable product, but it is ran so haphazardly it is laughable. If you have long time players FTP and payers alike try and keep them happy. It's pretty common business sense.
@sturdy dock I still say sell the game to a company that knows wtf they're doing
i have a suggestion for the territory, can we have an all view perk added to the captured territory, as its tedious to send a ship everytime to see whats going on in territory, plus with so much engaging things in game, i forget to join armadas (in captured territory) after sending my ship
talking about the systems that are captured by own clan
Yes I think so too it is very annoying that you have to send a ship out to your own alliances system just to see what nodes are available
we all know that issue... everyone gets blueprint drops of ships they will never build again or a 2nd time...
let me introduce to you...
the blueprint to shippart converter!
in case of franklin just FM,
Vidar just nanos,
Dvor... dvor upgradeparts/surveyparts
Kehra, Vahklas, Kumari-> USEFUL!
i wanna see a thousand thumbs up please ^^
👀 👍
scrapyard exist
@karmic blade you missed the point. Scroll up
actually, i'd enjoy it watching him build kehras, tiering them up and scrapping them when finished
Make hijacked ships scrappable
Hi..i think it will be useful to exchange 2* grade stuffs for 3grade..i dont need anymore 2 grade crystals,ore or gas on lvl 30 and i have all of that more then 15k..it stands in inventory for nothing.Maybe somebody needs but i dont..i want change them but there is no posibillity for that..Thank you..🖖
you will need some UC 2* crystal at ops 39 for the 5th dock. depending on research between 2000 and 2500
Ok?? I didnt know that..😀
and you can kind of exchange them already if you build 2* ships and receive 3* for scrapping
Yeah..i tought about that but also..but it will be easier if you have just click button..😀
Anyway tnx on answer..👍
Would be nice to be able to swap officers around that are stationed on ships without returning to base.
@rancid vapor that would be nice. You shouldn’t have to bring a ship home to upgrade a different ship already at your base.
Also get rid of the triangles and have the graphics show the ships you see when you zoom in. I hate having to zoom in order to see the name or ship.
The graphics has to have the capacity show more detail zoomed out
Add hostile bases, like a combo of player bases and existing armadas. You can form an armada group to attack then, and when you crack them they can be looted for resources like a player base. Would mainly hold par/trit/dil, but rare or epic ones could hold gas/crystal/ore.
It would also be nice to be able to get ship repairs at an alliance members base.
I think we should have a trade center where we can exchange things with people in our alliance.... Also to exchange things we don't need anymore like some ship blueprints for lat, minerals, or rss..... Not to our alliance tho.... to a store in the refinery section.
Tribble infected enterprise skin... which increases mining rate of enterprise by 1000% on all nodes 😂
Maybe some mega tribble stuck to the saucer section
And a bunch of mini mega tribbles stuck randomly on enterprise’s body
#killthebanners
want to look at chat? NOPE, you killed the hostile you just watched die
want to see how many points you have with a faction? NOPE, you killed a faction hostile during an event, so now 500 banners will scroll for the next 5 minutes unless one gets stuck and stays forever
Trying to kill your 500 daily swarm? NOPE instead have a battle report detailing that you did in fact kill the swarm you just killed