#💭-suggestions

1 messages · Page 70 of 1

low summit
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keep in mind here, we haven't lost a territory battle yet. so don't mistake my whining for sore losing.

eternal tusk
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i have lost 4 due to some of these issues problems

low summit
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yeah more stems from watching allies having their zones turned into an unplayable mess

eternal tusk
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but mostly its the lag, the coalitions of allinaces skewing things, and server politics, ugg

low summit
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I won't even get started on the first real PvP system in the end being the game's biggest mining simulator

eternal tusk
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145 losses in the 45 min defence, and this was the cheap ship, now scale that up if i had epic G3 ships

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yea, the "PvP" is rock paper scissors, nothing more

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timelines has more strat to pvp than this imo

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territories are more of a beta idea, with no though of how can offline players help and no balance at all

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and even that dev interview said, they designed it around 1 v 1 alliances, so lets fix things and get to their original idea without the lag

low summit
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in the end a f2p alliance won't and should not beat a dolphin and whale alliance in any kind of battle royale. but it should at least be a battle royale for most everyone

eternal tusk
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no

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it shouldn't be a gimmie either way, but they would need to catch them sleeping

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and if the #1 allinace is half offline and the other is all there, it should swing to possible

low summit
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in theory

eternal tusk
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yes, in theory, but it needs to be possilbe

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or you just hand the server over to them as emperor

low summit
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I don't think first pick on 5 zones makes them Emperor, especially when #2 and #3 are both the same way with everyone below them. If you want a true skills-based PvP system that heavily de-emphasizes money you need a PvP battleground system for rankings and regular rewards - which is where I hoped the kumari-only etc type 1 day events were headed. Territory is way too colossal of a system to "stick it to the people funding the server".

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Constantly-running rounds of kumari-only capture the flag, sans repair costs/time and warping, that would be real PvP for everyone

eternal tusk
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not first pick, its when they decide that they get to assign who gets what zone

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and i also somewhat agree with the idea that every so often territory's should be reset and services/particals shuffled

steady coral
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Anyone know a Website from scoply where i can See ally Ranking?

plain roost
steady coral
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Thats sad

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IT would be nice

eternal flint
# low summit Constantly-running rounds of kumari-only capture the flag, sans repair costs/tim...

I love the idea of actually having some use for these ships beyond the daily grind. I am reluctant to scrap my Kumari because it was a good ship, but I can't be bothered to max it either. And you can pick and choose any event, if you don't have a G3 Epic, you can hop into the Bortas arena, say, or even the Kumari arena. But the lower level ship events give out less rewards, so you are encouraged to go as high as you think you can.

eternal flint
lament stratus
barren sail
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Give us the ability to scrap hijacked ships

brazen sphinx
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why can't we scan our teammates ships? See their crew.

stoic cipher
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Please make the Stella available when people hit ops27. I shouldn’t have to wait for some special event to come around for a chance to buy a Stella. If at ops27 I have events that require me to kill Exchange Transports then I should be able to buy the Stella.

analog crag
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Would like to see hardware recommendation to run the game...

hybrid frost
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Scopley for the love of GOD it is 2021 and we still can't see our teammates base rss lvls..... Please fix this. It is has been way too long. There is no reason why our enemies can see those values, but we can't. PLEASE.

untold tundra
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Are we going to have Star Trek : Picard ARC

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LA SIRENA - Super cool

nocturne lantern
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USS Voyager or the defient would be nice

arctic pumice
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USS Vengeance😍

nocturne lantern
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NCC 1701 E

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all Enterprise's

eternal flint
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Defiant is on my list of wants

quasi cliff
covert tundra
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Vengence, Enterprise E, and probably Voyager? Include those ships in the near future!

nocturne lantern
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Yea

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Voyager

covert tundra
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I need amens we need those ships soon!

nocturne lantern
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Yea

covert tundra
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and maybe even the scimitar?? gonna be an op ship

nocturne lantern
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Level 27 USS Voyager

covert tundra
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Yeah

sick osprey
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Fun idea 💡 - get rid of incredibly annoying pop up status banner that gets in the way of game play and constantly lags. We don't need it. Just get rid of it

tender saddle
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Better yet, make the banner into a scroller that can be turn on, off, or clicked into to see all previous messages. Make the list filterable by type once you click to see the whole list. Or make it into a separate tab on the chat preview 2-liner at the top.

lament stratus
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Better yet, combine it with the Inbox and change it to Log

tender saddle
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But then you won't be able to keep track of it in real time (which is occasionally actually useful).

nocturne lantern
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  • The alliance i'm in is currently at war with 3 other alliances. Could there be an addition to alliance screen/ admirals management screen: showing the number of enemy ships killed by each team mate. Potential "war fund" that members pay contributions into. whoever wins the leaderboard for enemy ships destroyed - wins the "war fund". banded possibly.... 8hr/daily internal team events. TIA
  • Alliance A vs Alliance B: mini events when at war. similar idea with the kitty and duration. war is currently a case of splatting random miners/ships. this would encourage all team players to get involved in a war. once contribution made to the "war fund" by both Alliance A & B - a token is granted to 2/3 new systems with g3/g4 rapid nodes [similar speed to data]. Maybe a burst style event [30-45min duration] run at prime time with regards to players being online.
bleak glacier
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Refinery suggestion: instead of the uniform 10 hr wait time for all 3 tiers, stagger the times according to number in resources: 2 hr for 3k, 6 hr for 15k, 12 hr for 50k in 2* mats. Similar tokens for 3 and 4* mats. It's not that I don't mind waiting, but 10 hrs for 1 chest of all 3 resources seems a bit too long for some players who need to tier up their ships.

Does that 10 hr time frame change by research or some other mechanic to shorten the wait?

woven nacelle
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I'd love to see more dynamic PvE content. What about triggered events for small teams or whole alliances? What about the ability to spawn boss and mini-boss fights? Dynamic on-demand content (maybe instanced) would give alliances more opportunity to work together and win prizes.

Ex. Defend a station from invading borg probes for 20 minutes. Escort a Ferengi trader around the system and keep the pirates at bay.

Connected to that, you could introduce interesting environmental effects. Maybe the battle takes place in a nebula that neutralizes shields. Maybe the Klingon forces can cloak.

lament stratus
simple marsh
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We have 4 extra buildings slots. They need using.

  1. Advanced repair yard.
    Reduces cost to repair by 1%
    Lvl 10 new repair slot activated
    Lvl 20 new repair slot activated
    Lvl 30 new repair slot activated
    Lvl 40 new repair slot activated
    Lvl 50 cap
  2. Construction yard extension
    1% construction speed
    Lvl 1 to 50
    Lvl 30 new construction slot activated
  3. Advanced research adaptation.
    1% research speed boost
    Lvl 1 to lvl 50
    Lvl 30 new research slot activated
  4. Resource compactor.
    Raise resource generation and warehouse capacity by 100% per lvl protected by 25% per lvl.
bleak glacier
lament stratus
tame crypt
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How about trash service on the station. Once a week, you can take all the left over crap from previous arcs, and put it on the curb for pick up. Also, how about a space for swap meets. We can take all the resources/mats/etc., and trade them for others peoples junk we could actually use. Finally, a witness protection service, where we can change the names of our officers, or ships.

gaunt monolith
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Grade 4 ships need another bridge officer.

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Make it four

raven flame
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Is it possible to increase the protected cargo of Survey ships for the current approx. 10% up to say 50%? It is hard to progress in the game if you cannot leave miners out over night or while you are at work to collect a reasonable level of resources. I currently have survey ships with 21000 capacity but they never get over 2450 without being raided. Additionally I suggest that raiders only get 50% of the resources listed as over the protected cargo amount - there is bound to be damaged resources when a ship is attacked, boarded and destroyed. At the moment ROE sanctions dont affect these pirates as they dont ever have to mine. They just roam the galaxy plundering. Therefore no opportunity for recovering your stolen goods.

tender rune
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Scopely please remove the notification everytime i open the app and be reminded to do "CHOOSING A SIDE" MISSION COZ IT'S IRRITATING!!!

raw ore
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Since TOS has been brought into the arc, how about adding the Horta as a miner? Similar to the assimilated Tribble but would increase protected cargo as well as mining speeds.

stiff sleet
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I just want more Klingon and romulan officers. Some people just wanna watch the federation burn

eternal flint
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I have an idea. Make all resources raidable. I don't understand why you can steal latinum from a miner but not the station. However, have a "protected cargo" limit on the station as you do a miner, tiered to a sensible amount based on station level.

Then, and this might require some funky coding, you can choose one of two options to attack a station.

The Raid.

Raiding a station allows you to target one material you require. Raids are allowed to be undertaken at level 15. Multiple players can participate but only the single resource can be taken.

A successful Raid begins once the station shields are depleted, at which point a peace shield cannot be raised for 1 hour. The raid can be defended in the usual manner using ships. After the raid, an automatic peace shield is activated for 4 hours.

Raiding requires tokens, these are replenished once per day and any player can only have 2 in their inventory at any one time.

Station Assault.

Station Assaults require the Armada Control Centre and use tokens like Armada Directives. It works exactly like Armadas. Once an Assault is initiated, there is a 10 minute timer during which a peace shield can be raised, after which station shields cannot be raised for 1 hour. Only the players who were in the initial zone can participate in taking resources from the station.

All resources can be stolen and seized. Once the hour is up a 4 hour peace shield is automatically raised, and a 23 hour limit is placed on the player who initiated the assault before they can spend assault directives again.

nocturne lantern
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ForTerritory Capture would be a good suggestion : Make randomly 2-3 Territory not "ingestible" per week (Territory basara this week not possible to capture again) and add some more territory instead of them - would be more dynamic in the playing field

astral forge
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By the mass of events it would be useful if the finished ones would move to the end of the listing.

astral forge
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Clear your code at android, it cause memory overflow! ☠️💩☠️

nocturne lantern
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  1. Would be excellent to have an ingame mass pm system to reach all your alliance members. Admirals and commodores should be able to make use of this.
  2. The alliance announcement page is only editable by the admiral this feature should be open to commodores, or create a vice admiral position that means a trusted deputy can change all setttings. This wouldn’t be a requirement and if the admiral doesn’t feel that he has someone to fill that role it goes unfilled but getting somebody else to edit that page would by beneficial.
  3. Some sort of trade system. This is two parts
    Part 1. Trade in resources to get a higher grade. For example trade in G2 gas and get some g3 in return, this should be open across the board and should also be able to trade in everything even down to ship BP I don’t need to build a million envoys but I’ve got enough BP for them lol
    Part 2 trade resources between alliance members. Give our lower levels a helping hand. They can even barter with higher levels. I say to a level 20 player I need some gas mate mine me 20k of raw gas I’ll give you an envoy. Or just here’s an envoy enjoy. That can be done with all resources
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There was a “market” building a while back that mysteriously disappeared.

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A mute button for chats

astral forge
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@nocturne lantern it would be like u have to use a survey ship to transport the rss to another players station. This also would include parking your BS in their stations to support while they under attack.
Would make it more like multi player game.
For now it is a single player dik swing contest 😂☠️💩☠️

nocturne lantern
astral forge
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This is not my idea, seen in other games

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There was also armadas where everyone could take part, not only 5 or 6 😂

nocturne widget
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Take-Overs must be limited to only participating alliances - on our server one alliance with their 3 arms and their 2 associated alliances do overrun anyone else. 1% has fun, 99% are frustrated - alliances have fallen apart, people stopped playing. It all started so great but the developments destroyed all the hopes people had! Sarcophagus made this entire thing much worse, totally unbalanced and made it even impossible for the pure F2P alliances to make any movement.

I demand

  1. Take overs only limited to participating alliances
  2. Any non competing alliance cannot kill participating alliance or occupy an capture node
  3. 1 hour before take-over starts 1 no ship can enter the system - any ship in the system will be moved back to base automatically

Furthermore

it would be in the interest of the alliance if that 1 week counter is removed. Any alliance should be able to initiate a take-over with an 48 hour lead timer. If the TC is already owned by someone, the contested alliance should have the option to choose the out of 2-3 options the final start time. This is to avoid that take-overs do happen at a very late time, when most are sleeping! It should be more like " You want to contest us over that TC, so come tomorrow at 8pm!" . After successful take-over, the winner alliance should have 7 days without being contested. Services should then also run for 9 days to have an overlapping time window.

Also if an alliance had an successful take-over, there should be a cool down timer for 3 days before they can start another take-over

gaunt monolith
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Grade 4 ships need another bridge officer.

thorn root
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User-defined officer sets: clearly Scopely want to offer different strengths and weaknesses in officers so that we can swap them out for a specific purpose (base defence, mining, PvP, etc). However having to swap officers out individually is a chore and the one thing the game doesn’t need is more chores. So allow players to create and name sets of their own that can be swapped with a click.

junior plank
low summit
brisk kelp
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When will Scopely do battles with strong ships as with armadas? we have to do something with these mediocre PVPs...

runic stratus
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Need a different color for allied and friendly in the diplomacy markings. Looks very similar in shape and color identical

brisk kelp
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👉 Visualize the battle log👈
Make it look like a movie, with character lines and animation.
Let there be an external viewer, so that the game does not slow down.
The log is now completely uninformative, it is inconvenient to leaf through it. Develop the game! I want my Uhura to talk))

lament stratus
strange mantle
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When will a hostile loot table be published?

river fjord
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can we have new channel in discord with known issues?

latent flint
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  1. A place for commadores similar to the announcement place for admirals could be nice to fit in some infos players might care about. Such as rules, what to refine into, upcoming takeovers, planned events and so on. No need to move all of that to discord. Parts can easily be in game.
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  1. For me a jump around mission with the discovery would be a nice one and something different. Similar to the event where one had to visit systems, but one could start a timer and has to visit a certain amount of places in a short time.
    Just one small thing but in this direction missions are more different from one another.
dreamy mica
eternal tusk
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then your incredibly lucky

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cause most are failing at making things work, and this current system is not as was designed

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and i experiance things as its 12 alliances vrs 3 cause they think thats how things were designed

dreamy mica
eternal tusk
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false

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if you do not have enough players to chalange you should not be there

dreamy mica
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How can a alliance with 19 members get into territory without help we have one in territory on our server

eternal tusk
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and if you have 50, you should stand a chance on your own

eternal tusk
dreamy mica
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So in other word only you want to limit who can get into territory

eternal tusk
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no

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i want the #1 alliance to NOT be able to put alliance in place though what i see as explotes

dreamy mica
eternal tusk
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what was said about that, get more people

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merge

dreamy mica
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Witch means you want to limit who gets territory

eternal tusk
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its about group activity, if you have 19, your too small for most, does not mean you cant win, but thats a herculean effort or your real good at catching someone

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right now, unless your friends with the #1 alliance, your going to get booted cause they don't like you, thats not propper either

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and remember once an alliance is capped out, they cant do squat but defend unless they make a move, so think again about that, i haven't said you can not be there, this actuly makes that MORE likely a small alliance can snap up a system

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a system, not 5

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cause thats the other problem, an alliance like yours is being given 5 systems cuase the #1 dictated it to be

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where is the contest in that?

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as i have siad here before, i have no problem with AN ally, but they need to pay to enter as well to balance things out

jolly solstice
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Cosmic Battle Debirs.... Let players cash in their tokens for what they want... Someone like myself with a max Franklin isn't amused when I get 56k FMs when I really just want d'vor parts and spore drive components

tame crypt
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I used to be in favor of the Alliance team-up to help lower power alliances get into territories. Now, it’s gotten ridiculous. One take over had 8 different alliances in system. Only two were actually participating in the takeover. This created lag so bad, that most battles lasted 1 to 2 minutes. That was if you could actually target a ship. Most people got error messages saying they didn’t have a ship in system. Some were told that the system was full, to try again later. I now agree that ONLY alliances that actually are participating in the take over should be able to enter. That means the defending alliance will have an advantage, because since they own the system they will be able to stage early, but oh well. If an alliance owns the system they should be able to have ships in it, mining, idle, whatever. That’s the perk of winning one. The points for capture nodes should be upped. We usually ignore the nodes and just kill all the other ships, since those not on nodes usually add up to ALOT more points than those on. Kind of a silly mechanic to have nodes that in the end really don’t matter. Mmmmm, that’s it for now, I think.

nocturne widget
# dreamy mica So because some servers haven't figured out how to make things work with allies ...

That has nothing to do with not figuring our working with allies! It has to do with the fact that TC becomes only a playground for those few wallet warriors and those people grouped around them. 95% of the server has no chance to get their hands on TC at all. Everyone who say that is a bad proposal is most likely in the comfort zone to enjoy being too strong to be contested even if another group would have far more active players

hearty moon
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<@&509691205798592532> Any updates on the Photon Tokens rollout - I’m getting close to my 30 day loyalty chest 😬

humble smelt
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Any chance we can have a monthly OPS upgrade event to motivate people to level up.

old jacinth
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Here goes another suggestion on how to #BringBackTheBurn - How about if instead of making it a flat 1% of the opposing ship's hull, you have it tied to the attacking ships stats? Not sure what stat to base it on to make it scale properly, but if the passive was changed to scale on ship size or something, then it could still DO damage in round 1 without it be so disproportionately large on a realta v tribune setup.

rose kiln
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The whole Territory Capture situation is getting silly. If you are a smaller alliance or an alliance who cannot negotiate a deal for support to take and hold a territory of course you're going to miss out on this. We don't see wars so much in the real world about territory, excepting Russia/Ukraine which was in part about Crimea and access to the black sea. However in all of history we are taught that this is the case, smaller nations unless they were disproportionately better at war or were capable of gaining support from others did not win battles for territory.

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It's not something that needs changing. I've been involved in battles helping my allies defend. I've also said that I would sit battles out because the the opposition involved friends of mine and it's been fine

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Likewise, if someone went for our territories, we would hold on our own or involve our allies to join in.

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The fact is, the only issue with TC is the lag issue. If the game didn't lag then those big battles for TC are brilliant fun

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Hell even with the lag and 200 or so combatants in a system it's fun

gray raptor
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Adjust who can hit who to where a player may only raid a base that is -/-5 levels. Having a player 10+ levels higher than you hitting your base, while you can't even hit a base 6 levels below you, is crazy unfair. No other game is as unfair in their rules as this one.

proper glade
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@maiden surge

naive harness
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Could we please have a vice admiral position in the alliance 👀

hexed violet
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1 hour shields in the alliance store. And...... NO MORE BANNERS.

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🤡

nocturne lantern
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How about a way to send/trade resources within our alliances

tame crypt
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@rose kiln Hell even with the lag and 200 or so combatants in a system it's fun.

200? Try max capacity for a system. Not sure what that is, but it involves 8 alliances with an average of 77 members. You do the math. With that much lag, it really isn’t that much fun. Not sure what they can do to fix that much lag.

faint gazelle
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Can the rewards for the dailies be changed to include some building speedups and not just repair speedups? I have 20k 30-m8n repair speedups, but am out of building speedups. I need some way to get more of these.

eternal flint
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Lag isn't fun. Territories are though

muted mortar
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Territory capture should definately be limited to only the alliances who paid to enter the fight. There are other ways to help your allies if your alliances hasn't entered the fight. Many people are now jumping alliances to stack them with whales or just actives to increase the chances of a win. There are other tactics though. The infrastructure clearly can't handle the load of mass conflict and things need to be adjusted.

sick osprey
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Fix the warehouse, vaults, and generators. Either make them useful, get rid of them, or make them optional where they aren't required for ops levels. These are the most pointless things in the game and cost a fortune to lvl for absolutely nothing in return.

And get rid of pop up status banner please!

buoyant lagoon
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The screen layout icons would be great if we could customise it both in size and place.

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You should get the chat window inside the main screen so you don't have to stop what you're doing to answer or text something.

boreal saffron
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Would be awesome if we could change all thoose useless kumari, horizon etc blueprints vs faction credits, ship exp other blue prints just something to do with it maybe something like officier pattern....

buoyant lagoon
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Logically you should be able to swap officers even if you are outside the station as long as the officer is in the crew.

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and when you put a ship to be repaired/tiered up you should be able to pick another ship out instead for that platform it was assigned to and use.

warm nimbus
oak anvil
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The "red shirt" avatart has been awarded a lot during this event, i think most people got it early and the remaining "rescue the crew" daily missions had it already claimed. Could we look to a system where instead of being issued the same avatar you are awareded a random one of the same grade, or a part of one at random?
This would allow people to unlock more avatar options whilst keeping them engaged with the wvent

opal garnet
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@unreal gust
what about an officer that slows opponent impulse speed by x% for a set time when they hit with a weapon.
I think it could be a useful addition in pvp when equipped on smaller ships.

This officer could help:
▫️Stall ships, allowing miners or other ships to escape.
▫️Introduce new interception tactics by allowing engagements with ships manned with speed crews.
▫️Could be used for defense or offense.
▫️Make it so the effect can only be applied once so it's not abused by multiple players.
Or
Allow it to stack and bring players to a dead stop so they have to warp out of zone to reset impulse engines.

honest oasis
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Survey ships should gain XP from mining rather than combat. They are designed for mining so it would make sense that they would gain experience from actually mining.

unreal wren
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Can we bring new miner packs back?Thank you!!

subtle flame
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Make Epic and rare Armadas spawn faster!

old jacinth
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So much this ☝️

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right now 90% of people leave their bases on permanent lock down with shields to protect RSS. This eliminates, in my opinion, one of the things people really love about this game.

I keep brining it up, because I witnessed it first hand, but Clash of Clans figured out how to fix this about 4 years ago, and made it where folks didn't just turtle all the time. They made several sweeping changes to how base combat works (and the game is literally a base defense game), and it works. I went from turtling 90% of the time, to attacking 6-10 times a day.

  1. Make shields not break on attack. They made it where every attack lowered your shield by 4 hours. You get a 16 hour shield on base crack.

  2. Reduce how much you can take, but make it rewarding to challenge yourself to go out and raid. You still get a lot, but now you aren't wiped out by raids. Leaving resources in your generators makes you lose more than them being in your vaults.

  3. make it where when you are cracked you get a shield, because they successfully defeated you. Don't make it where you get a "grace condom" and you've got 10 minutes to jump in and protect yourself.

Not all of these may work for STFC, but these are the ideas other companies have used to make their games, that are based on base defense, a lot more fun. Personally I think they should make it where base attacks are more like single person armadas. Bring all your ships against their base, but you only get 1 shot every x amount of time.

covert tundra
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  1. Let US create custom officers. Give us tools to make different types of color of hair, skin, shirt, height, all of that stuff. Let us create an officer with abilities. Create a triangle for the officer abilities and a captain maneuver. Have it so one is not superior to another.
  2. Let us create multiple drydocks, not just at a required level. WE NEED SHIPS to play the game, and we only get 3 dry docks at about 17, waiting (i think) about 11 levels to get to the 4th drydock. Let us create all of the drydocks so we can have multiple ships to play with.
  3. BRING BACK THE BURN!
  4. Make the TOS Enterprise a free ship! Make it level 1! make it a starting ship! It doesn't make sense that you have to waste your life trying to get a Kelvin Enterprise, why make it even harder for newer players to get a ship they think the game will give them. It's a legendary ship, and at least give the lower level players some pep. Make it weak at first, like 900 power, then increase it to 25k, 100k, misc., per level ops!
  5. Make all ships available..
    **That is what I want this game to be. MAYBE, it would get better. **
sick osprey
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Get rid of the pop up status banner

exotic cove
cold wasp
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Visual Cue in dock icon for when a Ship is Over protected cargo limit

nocturne lantern
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Implement a store for trading things we don’t need anymore for credits/bps

runic stratus
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Sometime type of converter would be nice for all the blueprints

tidal ginkgo
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I would like to add a suggestion to Mr Rogers idea above. Can you bring the bank building back or create some type of inter - resource sharing with other alliance members? As a user, I could give my blueprints I don't need to other younger level alliance members. We could also trade things like I need common crystal but have tons of ore to help another member in leveling their ships. It would really help on the grind.

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I would like to suggest we can toggle being able to view alliance chat or not. On our server us 50 kaminar, many ppl just try to ignore or block certain ppl but you still see their comments which are just bad. As a user, if they choose to block someone then, they don't see any public comments from them. Or. As a user, allow the ability to turn off or on galaxy chat in the user's profile settings.

exotic cove
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@tidal ginkgo I agree and want the bank back. But the problem with interalliance trading, scopley looses money. So unfortunately we probably won't see that.

tidal ginkgo
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I hear you. However, being a QA in the IT industry, when a customer speaks enough in volume, right voice, and quality terms, I have seen views change. Customers politely being consistent to change a developers backlog of tasks.

exotic cove
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True, but the habit of these people are unfortunately to make it work for their favour. It would be huge to trade with alliance mates and bring morale up within them. there is so many ways to make it happen where they could still make money. But, we need every single person in every server to say some thing. Then they might listen.

hazy crystal
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They haven't listened about burning yet #fixtheburn

nocturne lantern
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To overcome not being able to warp in, warp to the next system past the one you want to enter. Once in warp, cancel the flight and it will enter the system that is supposedly full.

tacit wharf
#

Has there ever been thought of having a bonus refinery for anything besides g3?
How about a bonus Borg/vidar Refinery?
Or bonus faction store (thinking extra faction store pulls for stella uranium or faction credits)
Bonus lat (dvor) refinery?

obtuse garnet
#

Idea .....vidars defend each other and the more the better so how about everyone with a vidar tried to work together at the same time in the same system in order to obtain more nanoprodes as a group

autumn river
#

I find it very interesting that the USS enterprise… Shipis missing one of his most iconic weapons. Why no photon torpedoes?

#

When are you going to be able to set crew and save it. So later when you dock a ship you select crew config you saved.

grave silo
#

Add a multiplier when adding resources to the alliance expansion. For example, to add 2500 OA to the alliance expansion (22 lvl), you need to add (25 x 100) * 61.5 k dilithium, i.e. 100 button clicks. I think it will be enough for 3-4 options: x10, x25/x50, x100.Thus, you can add 2500 OA to the progress of the alliance with a multiplier of x100 by 1 click.

simple marsh
#

@grave silo Obv a lowbie, you will need resources more at 35 plus

grave silo
nocturne lantern
#

need an officer to reduce warptime (5 seconds) when warping out 😉

#

also an officer which has ceasefire until protected cargo is more (if the officer is maxed) or node is empty !

frail ravine
#

Dear scopely, please put in a particle generator for those of us who can't get access to TC space. There is a whole research tree that is completely cut off from use. I'm not saying throw me an ocean of stuff here, but a small tap of 123 iso and all three particles from outside TC would be nice. The rsch requires large amounts to advance anyhow but you should at least allow us all to unlock it. As is, we're at the mercy of the whales or alliance hoping

#

Think of it as a... taste of what's inside

young oyster
#

How about clearing the TC zones every couple of months or a certain period time, might shake things up a bit.

magic oasis
#

Idea time... Once all milestones are completed in an event. They move to the end of the list so they aren't clogging up what I still need to complete.

wind fog
#

How about you all stop blaming the whales 🐳 this and the whales 🐋 that... If there weren’t any whales around you wouldn’t had any game to be wining your aisle off.. Is not a charity, is a business... 😉

A way to recycle ♻️ unused ress to something useful according to the player lvl is an amazing idea 👌🏻

low summit
#

simple suggestion for increasing anti-rogue and wartime efficiency. Yellow Alert whenever crosshairs (enemy alliance) are in the same zone as one of your ships (including when docked) - change the background of your ship(s) from black to glowing yellow. That way you know when an enemy has entered the zone of one of your ships.

#

Much like Red Alert when you're being targeted for an attack - which could use a little more obvious visual effects as well.

nocturne lantern
#

What if there was a way to convert rss into tokens much like the way tokens are converted into rss.

#

The USS voyager

#

Yea

sick osprey
#

Begging to get rid or change useless generators, warehouse, and vaults. And for the love of God, get rid of the infuriating pop up status banner

opal spruce
#

With the new lat mining research, we've begun to stockpile excessive amounts of raw lat, which, under current refinery batch rates, cannot hope to be refined. Please consider adding a special refining event to the lat mining Monday events for both rewards and to get rid of all that extra lat we are accumalating.
Extra daily refinery chests and faster cool down times for the refinery would be nice toi.
Or special refinery research for lat, like with the 3* rss refinery. (Of course, THAT might already be a part of the Prime Borg Refinery that I will collect in 3 days.) But....

worldly oar
#

I have an idea for a game event or even a normal thing. It involves internal alliance skirmishes. Where maybe once a week each alliance can be assigned an empty system and similar to starting an armada you can start an alliance only battle. Where we battle ourselves in pvp. Serves a few things. 1, it can help prepare our alliance members for takeovers/battles. 2, it can help with teaching how best to crew your ships. I just think it would boost a certain level of comradery that would bring alliances closer together. It could be started like an armada or similar to the territory takeover.

agile helm
#

For reducing the grind more, have the number of scout messages traded in lowered or increased the frequency of scouts appearing and guarantee a chest with at least 20 messages in, for higher system like 38/39 that scouts appear in. Getting 2 or 4 messages when you need 70 or 180 for the traded in, is just crazy.

obtuse turret
lament stratus
obtuse turret
#

Some people want to, if the rewards are worthit to them, and depending on your alliance, not competeing isn't an option

nocturne lantern
#

I want voyager

obtuse turret
#

There's nothing wrong with his request, I don't see why you are against it lol

lament stratus
celest grove
#

I have solved the TC lag issue! There are 2 changes necessary and both should be super easy to put in place. 1 change the cool down for returning to an alliance from 8 hours to 72 hours. 1 only allows ships to enter a TC if their alliance has paid the buy in price. As part of this also allow other alliances to buy in even if they are not actually in position to score points. They would basically buy in as an ally, it would require a different buy in option like "buy in for support". This would force alliances to chose when and where to buy in. If mega alliances try to buy in to everything then they would quickly run out of the resources needed to buy in.

#

Make it happen scopely! The TC lag issues are quickly making this game unplayable.

sick frost
#

Can we please get an additional marker for diplomacy between "friendly" and "enemy"?

celest grove
#

Follow up on my idea above - make the cost to buy in to help allies be diodes or cores or whatever else those things are. That way alliances have to chose between helping their allies and activating the services they have in their own territories.

halcyon furnace
#

@austere sand ... any roadmap for servers (eg, 21) to have the new Photon token rolled out for the 7/30 day gift chests? Than @cinder walrus for bringing its existence to light.

old jackal
warm nimbus
#

What if an option for VR mode where we can be inside the bridge when ship's docked / on warp/ mining/ battle?

nocturne lantern
hasty schooner
#

There are 2 levels of friends: Friend and Ally. There should also be 2 levels of enemys: Enemy, Hostile. Most use the enemy tag to note Kill on Sight. An additional enemy tag could be used for those that are not enemy but also not neutral.

timber wigeon
#

why dont we got the same raid +- points with the alliance mining event -_- its boring as hell now

opal spruce
# lament stratus or just mine less latinum

Are you scopely or a troll? Sounds like a troll who is unsuccessful in the lat mining events and are trying to get players to stop mining lat because it's the only way you stand a chance of ranking in the event.
If you are scopely, hellov a way to greet a non-abusive suggestion.

lament stratus
opal spruce
#

Okay, so you do understand that this is not a general chat, that is so players can provide scopely with ideas and suggestions, not for someone making inane and disparaging remarks. If you see a suggestion you like, say, or dislike, say so that way scopely knows what we all think.
Use the general or galaxy chat for your trolling.
Thank you!

nocturne lantern
nocturne lantern
#

<@&509690795536941056> Could we have all alliance members show up when checking the alliance points for an event currently only alliance members who have scored show up. Could it be every member and if they haven’t scored then it shows as a big fat 0. I can then pm them directly from that page and offer some........... motivation

jolly vessel
#

@austere sand our alliance on S160 would love to see the roll out of Photon tokens please 🙏

median vale
#

it would be nice if the bonus refine timer starts from when the player first uses it, instead of generic time - 00:00 when a lot of players have gone top sleep and therefore miss out

ocean hawk
#

A quick hot key with different configurations for various crew choices. Gives the user a way to quickly configure crew deck for say mining, pvp, or hostiles

eternal flint
#

My alliance on Server 192 (the biggest alliance) all are quite keen on getting the Proton Tokens

nocturne lantern
#

I am a only member alliance on server 44

eternal flint
ebon briar
#

Revamp Lucky Officer Drops

Currently lucky officer drops are frustratingly rare, players can go weeks/months without receiving a single drop and other times get 2/3 on a single day.

Problem - Each Ultra/Premium pull has a 5% chance of a lucky drop which is independently applied on each pull

Suggested Solution - Change from fixed odds to escalating odds i.e. every time you don't get a lucky drop your odds increase, eventually this maxes out at 100% so you would be guaranteed a lucky drop at most every N pulls (where N would depend on what the odds increment is)

So an example probably helps explain this better. I start with base odds of 5%, I pull a chest and don't get a lucky drop, my odds increase 5% so they are now 10%. I keep pulling chests are keep getting unlucky so my odds keep increasing, eventually they max out at 100%. So on my next pull I am guaranteed a lucky drop, once I get a lucky drop my odds reset back to the base 5%.

Of course since the odds are now escalating I could get lucky much sooner. I start from the base 5% and pull some chests without getting lucky so my odds are now 50%, I make another pull, get a lucky drop and my odds reset to base. In general this model would provide a much more constant and reliable flow of lucky drops.

This would help players of all levels, both F2P and P2P. For lower level/new players this would provide a steady stream of new officer unlocks/officer upgrades enabling new players to use more officers sooner and encourage them to level faster (which is what all the recent QoL improvements have been about). For mid level players who probably have a lot of officers unlocked this would provide nice injections of shards to help them upgrade key officers. For high level players this helps finish out officers/provides transporter shards. And for P2P they'd likely buy more recruit packs if getting X tokens meant Y guaranteed lucky drops.

nocturne lantern
#

The win message or banner must be replaced in the message button where the battle shown up, had seen this in other star trek games and it fits 😎

hybrid frost
nocturne lantern
#

Agree about this suggestion 👍

empty vine
#

Please add 5/10 and 10/10 to the transporter pattern options. Would be nice to get the disco officers added as well. I also agree with the person talking about a mercy system on lucky pulls. I have definitely pulled way way more than 20 ultra and premium chests without any lucky drops.

proven plank
#

The timer on combat needs to change, turn it to 1 second per round of battle, makes mades sense, cuts the hostile grind time, even more important when you add in armada style pvp.

long sparrow
#

you want the timer to go up?

proven plank
#

No, it would go down for most pve, probe and hostiles are 1 round.

long sparrow
#

depending on who and what you are fighting.

#

2 defensive ents would take almost 2 minutes for a fight

#

realta's would take 2 min

proven plank
#

I do t know what your saying

long sparrow
#

there are some fights that go the 100 round distance. Those fights under your proposal would take almost 2 minutes to see what happened

proven plank
#

Pvp or pve

long sparrow
#

either

proven plank
#

I assume thats high lvl ops stuff

long sparrow
#

or low

proven plank
#

What low lvl ops go a 100 rounds

long sparrow
#

Realta vs realta a 1 star ship

proven plank
#

Well may e scopely should fix that

long sparrow
#

it's not broken. try an envoy vs envoy those fights go high into the rounds as well

proven plank
#

So basically pvp problem

long sparrow
#

the higher ups do pve vs higher level ships where they attack the same ship 4 times timing out at 100 rounds.

#

no one wants to wait 2 minutes for that

proven plank
#

So pve and high ops

#

Pvp

long sparrow
#

yes just because it wouldn't affect you doesn't mean it shouldn't be taken into consideration

proven plank
#

High ops can be correct with research

long sparrow
#

sorry I don't understand that last one.

proven plank
#

If higher ops have to fight pve hostiles that requires 2minute research could reduce it.

long sparrow
#

so you want to make higher ops people do a research so they can reduce something that you want to break so you can kill Borg probes faster?

proven plank
#

All hostiles

nocturne lantern
#

I am level 24 so yea

long sparrow
#

what other hostiles are you killing in 1 round?

proven plank
#

My dailies

#

So other event

#

Are included

#

Swarm

long sparrow
#

my swarm take 3 rds to kill so it wouldn't save a whole lot of time there

proven plank
#

Just half the time guess that nothing

long sparrow
#

not compared to the lag you would add by adding an overly complex mechanic

proven plank
#

Lol

long sparrow
#

I'm just saying the mechanic as you asked for it would require an additional computation. Now if you said you wanted to change attack animation time down to 3 seconds from 6 that would be way easier.

proven plank
#

It would be, but basing on round is complex

#

Isnt

long sparrow
#

and on the upside base raiding would be instant since the combat is 0 rnds

proven plank
#

Then they only have to fix how easy it is to crack a base, attack notification and incentive pvp instead of base draining. Then people would stop quitting.

long sparrow
#

they already made it many times harder to crack a base once (it used to be so easy a high level miner could do it). And people complained plenty about that

proven plank
#

But did they give anything to replace the loss of base as the main income of rss.

#

Mining sux, genators sucks

long sparrow
#

are you asking did they give a different way of getting rss than by raiding? If so yes

#

the Battle pass has added a lot of rss into the game that never was there before.

proven plank
#

Yes but it has to be ingame

long sparrow
#

raiding rss is still the fastest though

proven plank
#

More dock slot and faster rss mining

long sparrow
#

after mid 20's you don't mine rss anymore unless it's for a mission

proven plank
#

Add salvage after armada ar3 destroyed

long sparrow
#

that's kind of what armada credits are I guess

proven plank
#

Yes i know cause it horrible and not enough ships

#

The armada salvage would also add pvp opportunity and if pvp provided rss it a positive feedback loop, there could pontential be e
War fought over for a system because armada and the resulting carnage of pvp for the rss.

long sparrow
#

wait till you do stella armadas. those rewards go into your inventory and after a couple you can go opc and people will pop you for them.

tribal pike
#

Ships shouldn't have to come to a complete stop while charging for warp. They don't have to stop in the TV shows or movies, they shouldn't have to do so here

sick osprey
#

Hey, how about we get rid of the pop up status banner. That would be fun

teal vapor
#

Allied, Friendly and Enemy. The game needs a 4th tag, an "Unfriendly" tag. I've been in three different alliances and they all struggle with this. My current alliance uses the friendly tag to mean unfriendly. To mark alliances that are not KOS but are hostile to warships and bases. My old alliance used the Enemy tag for both, some listed as enemy were KOS other not. It gets confusing to new or less active members.

rose kiln
#

Controversial suggestion here. Currently on our server we have a lot of sub level 20 accounts that do nothing but mine G3 materials all day holding the nodes for their alliance which ironically has a lot of level 20 - 40 players in.

#

PVP for G3, Latinum and Data nodes should be open to all levels. If you have the power to take the level 50 of your server off the node, go for it. Some level 14 on G3 gas in Pjem... go for it

#

Note my use of ironically in this idea is sarcasm

#

Oh and I suppose g4 nodes too

frosty agate
#

Wait, I smoke players on all of those nodes... what are you talking about ? Is someone too low for you to hit on one?

graceful plume
#

How about cleaning out all the old junk from past missions and such. Maybe lowering the game footprint would help with relieving some of the glitches.

frosty agate
#

NEVAH!!!!

#

We earned it

#

We are keeping it. For ever!!!

ancient mica
#

So about ship tiering, I think ships should tier up in a less used facility such as the shipyard or scrapyard where it would realistically go to get retrofitted. With only 3 dry docks, having one out of service for more than days at a time effectively cripples your ability to go do PVP or PVE grinding for your daily goals. If not move the ship tiering to a different location they should at least make the times shorter so a dry dock isn’t out of service for days at a time. I also think that if they moved ship tiering to the shipyard or scrapyard it would give the player more choices. Ex: “Do I want to build a ship or tier up a ship?” or “Do I want to scrap a ship or do I want to tier up a ship ?” If the ship tiering was moved to the scrapyard. I think if this mechanic was introduced it would make the game more playable, appealing to gamers, and just overall more fun.

nocturne lantern
#

@ancient mica You're F2P, scopley doesnt care about you, everyone uses lat to instant tier

#

Some research / ops is over a year in build time if you try todo it legit

#

The scaling in this game is terrible, improved since I started playing, but still terrible.

#

Those days turn into months.

#

And months into years at 40+

ancient mica
#

F2P players make up most of this game, they should accommodate them better!

arctic pumice
#

Improve the token systems in Outlaw space, as well as the borg latinum mining space maybe with a hundred nodes each having 1M or more Red and Green Data?
Or Par, Trit, Dil mines with increased mining speed ( 1M par/hr, 500K Trit/hr and 100K Dil/hr)
Or Maybe even let us mine Nanoprobes instead of hunting borg? Or even Frequency Modulator mines?

Basically a passive way to gather stuff instead of spending hours killing hostiles...

nocturne lantern
#

And a switch in settings that stop shows the upgrade icon when you have enough rss, if you want to save up rss for something and it's annoying you

frosty grove
#

Why is Lorca not in the Discovery Recruit Special?

lament stratus
long sparrow
#

f2p are what makes the game playable for the payers. And really the improvements have been helping the F2P get more and more things as time has gone on.

nocturne lantern
#

Yup or there would just be level 40+ whales constantly shielding and comparing biggest jelly’s

dawn ibex
#

Would be nice to have the possibility when a lower player cracks a station of a higher player to steal common and uncommon ressources. Atm its just higher player punching down on lower ones. Please give the opportunity to fight back.

long sparrow
#

you can fight back and no way will anyone want you taking mats that's scopleys bread and butter

nocturne lantern
#

Just think about it. The big guys spend the money to buy the mats the small guys able to steal mats which in turn forces bigger guys to buy more. Could be a gold mine lol

#

For scopley

gentle flax
#

Ability to change your officers around on a ship without returning to the station. Really no reason you shouldn’t be able to make any officer on the ship captain while in space. Or to swap officers from below decks to the bridge.

long sparrow
#

would make the officers that reduce repair times actually useful

nocturne lantern
#

Please can we get an ingame translator

lament stratus
lofty tusk
#

Chat suggestion: it would be helpful if we could set up chat rooms specifically so we could coordinate raiding or armadas without spamming the alliance chat. This would also be useful for communication between allied alliances.

#

Transporters: would be nice to have transporters implemented in the game. Could be used for transferring mined goods and officers from ship to ship if within range. Possibly an ability we would need to research.

cold wasp
#

Reduce the power of Faction interceptors! its ridiculous to have 3-4x strenght

fossil ferry
nocturne lantern
#

Could I get details of that please bro?

fossil ferry
#

It s an app, available in Google store. This replaces the keyboard.
You can translate everything. The better it s written, the best it's translated tho 😂 it s not good with slang

#

Это приложение, доступное в магазине Google. Это заменяет клавиатуру.
Вы можете перевести все. Чем лучше это написано, тем лучше это переводится Тхо радость это не хорошо с сленгом

nocturne lantern
#

Is it only android? Or does iOS have it too?

#

I can imagine slang will cause an Issue 😂

fossil ferry
nocturne lantern
#

😂😂

fossil ferry
#

@nocturne lantern I use it for quick chat. For something that need a better translation ( like diplo with our Russian allies) I still use Deepl. It s an online translator, the quality is really good

cold wasp
#

1.start view zoomed out. or allow for default view level changing.
2.When looking at stations and possibly ships change the colors of targets that are to low level to hit (yellow maybe)
3.FOR THE LOVE OF ALL THINGS GOOD STOP DROP DOWN NOTIFICATIONS (or at least let me choose what to see) I dont need a drop down for every hostile I kill....
4. When being attacked by pve enemies ie faction interceptors can we get an attack countdown clock and maybe highlight the ship icon in red on the ship dock icon regardless of system view.
5. Auto accept daily rewards...stop making me click them all the time. just give me the loot and let me choose what to auto accept.
6. Allow for pre set crews to be saved, applied etc (already been said) just reiterating the need for this....
7. Visual Cue when an officer can be level up'ed(not just promoted) and add sort for level up vs upgrade-able
8. Edit Book Marks while keeping list sort order the same- also searchable bookmarks name, system, type etc,
9.Sort recruits view ascending/descending - right now if you look at rarity the epics are at the bottom and nothing you can do about it...
10.Better visual cues when base is being attacked...yes I would like a drop down notification for this...
11. better refinery rates 3/4* (already been said) but this is a serious issue IMO.
12. Galaxy view system relocation visual cue- show me systems that I can re-locate station to (similar to how you can see what mines are in a system)
13. Visual Cue in Dock Icon for when a ship is overprotected cargo limit.
14. Reduce the Strength of faction interceptors...they shouldn't be 3/4x strength ...maybe 1.5 modifier.
15. Add more book mark sections. Mines, Armadas, Territory...you can squeeze a couple more icons on that UI
16. Visual Cue as to "power increase" for buildings and research...currently you have no idea how much power you gain in game.
17. Increase res Vault Storage+ Production...this brings 0 value to players. and costs alot..make it better.

nocturne lantern
fossil ferry
#

玩得開心 😜

balmy canopy
#

SUGGESTION: 86 your customer service vendor and send CS issues to FTEs so they can hear about pain points as they happen and feel vested in resolving the issues when they reply.

eternal flint
#

Out of all the complaints with Territory takeovers, apart from lag many of the biggest issues could be solved by preventing alliance hopping. It sounds like some whales are deliberately moving around to create havoc. I think some mechanism should be in place to penalize players like this. Perhaps there should be a "mercenary" tag applied to anyone who moves more than once a week, and that tag last for 1 month. During that month any alliance events only reward 1/3 of the full amount.

lament stratus
eternal tusk
#

alliance hopping is the lesser problem, yes it needs to be addressed, but when you have 14 alliances in 2 systems, yea thats not going to be good

#

the whole territories are being done as the mechanincs allow but not as designed, i hope Scopley put it to the way it was designed so we can maby enjoy it

#

i know a bunch will whine that they cant help their ally, which is why i put the idea to Old Man that 1 ally is fine as long and they pay the fee to side

eternal flint
#

But the 14 alliance problem is LAG. You can't figure out how it would work if there wasn't lag.

Players pimping themselves out is a problem that can be fixed with an interesting mechanic. The only people who might have a problem with it are those who find it useful. But they obviously get benefits while not actually contributing on a regular basis for the group as a whole.

There should be something to offset those benefits, as in real life

eternal tusk
#

exactly, just a simple 24 hour cooldown on all alliance perks would be a good start, ie helps, partical purchase etc

#

and the same for counting in a territory defence/attack

hexed violet
#

More “pop-up” notifications please.

#

And a Vader officer.

lone galleon
#

We need to lock eligible players in TCs to at least a day prior. It’s ridiculous that we have the same 15-20 top players jumping alliances for almost every TC of the day.

cold wasp
nocturne lantern
zenith cove
#

Bring back fire spitting realtas

simple marsh
#

@zenith cove just use a burning vidar lol

true solar
zenith cove
#

@simple marsh my vidars t3 😕 spent all my crystal getting my sally to t8 by lvl 30.
Does a strong vidar make it past 1st round against a g4 ship?

crystal flint
#

Again, please let us sell faction bps back to the store. I'd be happy with a 30% return on them. I have all kinds of bps for ships I'll never build. This is a common mechanic in so many games and really should be part of this one.

dark zenith
# true solar

Kirk boosts stats during the battle. That means, attack, defence and health values go up.
Your health value is the part that is the hull and shields and thus you have an ‘inflated’ hull and shields during the battle.
Once the battle has finished all those values ‘deflate’ to their original value and if the total damage done in the battle is over the original values your ship is destroyed.
I hope that makes sense and you understand the situation now.

runic sparrow
#

This game becoming difficult to play.Area getting wide.Type of materials are increasing.Researches are getting longer.New upgrades are very expensive for refined items and besides we still have the same number of DOCKS.Give us more DOCK please.4 is not sufficent until level 39.And if you want to make a setting like reducing amount of frequence modulator for upgrade Franklin or rate of mining increasing,give us directly or with a small research,not each of 2-3 days long researchs.

dense ingot
#

Armada "start now" option. I have thousands of directives I will never use because I don't want to stare at my ship doing nothing for 15 minutes.

true solar
#

I'm sure I didn't get a 1M hull increase.

true solar
#

Thanks for all input. From what I received, I have done lots of testing. Although I don't agree with the total increase amount, I do see the correlation.

turbid heath
nocturne lantern
#

Make alliance starbases.

#

Let us view our ships, in our hangar, with our ships stats displayed.

warm nimbus
#

Do scopely actually read all these ideas and suggestions?

dense ingot
#

Of course. How else would they know what not to work on?

frosty zodiac
#

What if you could simply click the "3 boxes" (cargo) in the left ship panel and the details pop up had the opc number and total cargo on it? Then the precise Protected Cargo number for any ship in active duty is a mere 2 click away at any time.

If anything add even more to the pop up. The total time left for mining is fine. However, why not have a number for "time to reach opc level"?

Reason: one of my most frequent information needs is to know the exact Protected Cargo of my ship, the bar just doesn't cut it - you can be opc before it's visible on the bar, and thus can be attacked. This is currently cumbersome information to get at - I can in principle go to Manage, but I need the info when the ship is mining of course, and you've removed the option of Manage for ships mining. Then at best the path is to Manage another ship, use the left/right arrows, then tap details on the ship and scroll all the way down to utility. Of course ... when I've got four ships mining there's no such option -except take one ship off mining, then Manage and hope no one steals the node before I've gotten the info. It's rather silly so much has been done to prevent players from accessing this information.

There's plenty of pixel real estate to allow for this information on the detailed cargo pop up.

dawn ibex
#

Would be nice if there is a feature to detect warp signatures to easier hunt Pirates to know where he is going next and maybe to know where he was

lost folio
#

There is a non-alliance player who has consistently killed many of mine and my alliance's miners, we have no way whatsoever of finding him or being able to get our revenge in any way possible, it would be nice if we had some way to do that

alpine drum
#

^^ agreed. it's alright when they have a solo alliance because then you can mark them hostile, but with no-alliance players you have to zoom in and recognize the username.

gritty hinge
cold wasp
#

add more nodes or more system with gas mines for 3* ...its getting tough to find spots at all.

long sparrow
#

should have seen it before TC came along

eternal yoke
#

One ticket one help desk rep

tough badger
#

Please provide more tags for alliances. We really need to be able to tag Territory allies and enemies separate from general allies/enemies. We also need to be able to tag certain individuals as known bullies so we can just shun any interaction with them.

lament stratus
slim prairie
#

NEXT PVP EVENT eg. Rescue the crew recommend either any ship you get points for killing OR only designated ships can get points from hostiles. ie keep the sallys out or make them worth blasting.

long sparrow
#

why?

slim prairie
#

Because you can't have your cake and eat it too

long sparrow
#

stop trying to eat my cake

glossy apex
#

New stat leaderboard.... average power destroyed.

Then, when people brag about their PD, you can look at their avg PD and see how pathetic they actually are!

:joy: :joy:

long sparrow
#

or don't count miners

glossy apex
#

Lol, my servers top PD is nearly 2B... but if you average it from all kills... average PD would be 22.5k

#

Sad

long sparrow
#

ours highest is only 1.3B but his average is 59k

#

he got most of his PD from after TC though

earnest oyster
#

Rotation of nodes in territory’s to create involvement with factions

glossy apex
#

Our top PD players get theirs from sweeping miners over and over and over again. Lots of bullies.

shy oriole
#

can we have bigger times when someone changes the alliances, pls?
right now players changing alliances faster then her underwear.
for those research mats, ok
but we are in war against an alliance. and their member changing allies for miningevent, switch back when done, fights, when we attack their bases, they change back to another ally, getting help from bigger players switching and then they switch back to attack our bases...
would be nice to have a 1 week timer for switching an ally

fossil ferry
shy oriole
#

well we tried it now for over 3 months.
some allies dont care, others helping them cause of his nationality, others saying they dont know that we are at war but we posting every week on all diplomate channels of our server...
and we cant fight against half of the server alone and declare all war.
well maby we can change the game and leave so they have won and scopely loosing some players

fossil ferry
#

A one week cooldown for changing alliance will make more player quit 🤷

#

I m sorry for you, tho. I know dealing with those kind of pb can be hard.

pastel sparrow
#

The majority of our server would like that 8 hr cooldown removed. We enjoyed it more as it was when the game was launched.

sick cape
#

How about increasing the spawn rate of the Ferengi Traders and the chest drops from them

naive harness
#

Could we please have a vice admiral position in alliance 👀. The options are very limited

eternal flint
#

I love the idea of making people wait a wee bit longer to join alliances. 24 hours, 48 hours sounds about right? I did have the idea of placing a "Mercenary" tag on someone who does it more frequently, that lasts for a month and only allows 1/3 the rewards from Alliance Events

#

Or, you could reward players for longevity in an alliance. 1 week, 1/4 the alliance event rewards. 2 weeks, 1/2 the alliance event rewards. 3 weeks, 3/4 the alliance event rewards. And after 1 month, they get full rewards from alliance events. Makes alliance loyalty incredibly beneficious

rapid stratus
#

I'd like to request a small QoL improvement, fix the warp routing between the 3 factions please. Now the ships make massive detours going from fed to rom and klingon while shorter routes are available.

polar urchin
#

Could we have server time in the chat messages and the battle reports instead of "XXX minutes ago"

eternal yoke
#

There’s been a lot of attempts to get people to pvp for events. If you could have more valuable loot boxes that one drop in the pvp systems I think this would accomplish that.

quartz harbor
#

I am sure this has been suggested many times in the past, but I am not scrolling this channel to find where it is, so here is a likely repeat suggestion:

The game, and the players, would be greatly benefitted from a Holodeck that allows for Battle Simulations using your current Ships and Crew. Essentially, a sandbox for testing. Whether this is against NPE's, or against players in your own alliance, the ability to test ships and crew is desperately needed without it requiring the use of resources, speedups, or time between tests.

These would not count for stats, but would produce a battle report so that players can parse what little information they contain to better understand their crews and ships capabilities.

tribal seal
#

We really need the ability to change crews using a transporter between ships in the same systemmindpalm

lunar valley
#

How about we swap “ minor commendations” for faction credits ? Can’t use them for anything else i need !

nocturne vortex
#

Weekly Q/A with the developper would be nice. So we know what's going on :
For example from another plateform:

signal matrix
#

Have a separate activity log or add activity logging in to the battle log with proper time stamps. Having to screen shot everything to cover for being “Scoplied” with shields and stuff is just a pain.

tight lake
#

Here a short list:

  1. Jaylah (do I need to clarify it?)
  2. some use for Frequency Mods (useless once Franklin is maxed)
  3. a tab or something to show the event calendar (arc calendar)
  4. autoshield back to 5min!
  5. less expensive packs
  6. better bot and scam/fraud checks
  7. fixing the screen bug (you don’t see the hostile or player name and can’t send a ship to a mining node)
  8. the possibility to decrease the game quality for less energy and data use
  9. tagging function in alliance chat
  10. notifications for private messages (admirals will love/hate this)
small siren
#

In Rogue and Exchange space, make all player ships eclipse hostiles for purposes of PvP; no blowing up exchange armadas with an Enterprise.

#

And yeah, fix bug (7) from list above

#

Battlelog summaries for total damage dealt and received, etc.

tacit glade
#

I know this has been said before, but display the Ally/.../Enemy icon for bases at lower screen resolution.

nocturne lantern
#

<@&509691205798592532> I would really like it, if you could mark all your private messages as "read" in the game. I use 3 devices and I even don't know anymore, which these 99 messages are. So i will never see any new messages on this device here 😥

glad field
#

I would pay cash money for research that increases the cargo on NorthStar to something useful.

tight lake
#

Oh hell yeah! When contact support they say „sorry but we can’t unrepair your ship“... true but you can blow it up, and give the lat and mats used back..

molten gazelle
tight lake
#

Agree!

terse pike
#

Stella scrap should give ship exp

nocturne widget
#

I would prefer the instant ship repair would NOT include buying automatically resources, which you already have. I hate it every time i hit the wrong button, wasted a lot

fluid eagle
fossil ferry
#

Increase trader 49 spawn rate 🙈 it s sooooo frustrating to wait 30 min 😩

woven nacelle
#

I'd love to see a new kind of raid - instanced scenarios! Alliances can work collaboratively or competitively towards accomplishing unique goals within unique instanced systems. Similarly to armadas, there could be a token system to launch one, and credits to open reward chests would be the prize.

Imagine...

Kobayashi Maru!
Battle of Wolf 359!
Fight Khan in the nebula!
Battle on the event horizon of a black hole!

It will play out like a self contained mission, with a little scripted dialogue, and some PvE targets. Environmental effects that change how ships behave would make it even more interesting!

sick osprey
#

Crazy idea of the day...get rid of the pop up status banner. Please.. I'm begging.. that thing is the worst.. PLEASE 🥺

sharp raft
#

The flash? At bare minimum let us turn the darn thing off. We beg of you.

rose kiln
#

In territories, for the 3 particles needed for research, could they not be generators that generate the chosen particle for example, my alliance holds 5 territories, we're quite fortunate to have G3 Crystal, G3 Ore, Iso 1, 2 and 3 as well as G4 Crystal and G4 Ore. However, our generators only give us 2 of the 3 research particles which means members have to leave to go visit an ally who has that final particle and then come back after a 2 week break.

#

If the alliance could choose which particle is generated by paying a fee using the TC resources shared by the Alliance as a cost it would go a long way to preventing these "tour of duty" required to other alliances.

#

In order to balance said new ability to generate any of the 3 particles from any of the territories, it could be set up with "Default generator" and then differing costs for the other two (I'm thinking a triangle similar to BS, INT, EXP) and the costs/efficiencies of these generators could be tied to the territory level so in 1* territory, the generators would produce say 5 per day of default, 3 per day of next in line and 1 per day of hardest to find in sector. However, the cost of activating the generator for either of the none-default particles is much more expensive than the default. 2* it's 5, 4, 3 and 3* territory it's 5,5,5 depending and the cost goes down.

#

This will do 2 things - 1) give alliances a very good reason to really put effort in to Iso mining and refining and 2) encourage activity in territory and the desire to capture tier 3 territories from the current owners.

lament stratus
rose kiln
lament stratus
#

If they’re allies you’d think trading territories every couple of weeks would be a reasonable solution.

rose kiln
#

the territory we would need to cede is far side of territory zone from where we need to go or our allies territory zones are

#

already looked at the map, because Scopely designed the particle distribution as just big blobs of systems, there are very limited groupings that can provide all 3

#

so trading zones with them simply won't work.

molten gazelle
vital spindle
#

borg cube ship - main ship ability 'assimilate'. no tiers or upgrades, it simply builds itself from what hostiles / players it detroys ... roughly 1 power point per kill, or a structured system based on level of opponent.

#

we need some way to see if there is an unclaimed planetary mission in a system without having to enter and explore each system specifically.... some sort of flag when the system is selected or a flag in galaxy view please

#
  • a confirmation for the instant ship repair button - highly frustrating to hit this on accident and spend very large sums of latinum
exotic cove
green shell
#

Can i have those i need them

#

Id be able to teir up ships for weeks

#

@exotic cove how do you have so many

exotic cove
#

Hitting red ships, alot of red ships.

vivid apex
#

how about a system chat. would be kinda cool to be able to talk to people in your home system

#

the ability to sell blueprints you dont want would be cool to. sell for lat or something

#

ability to dock in a alliance members base for defense of base

nocturne lantern
#

Not my idea, but as to raiding, perhaps a % based approach, since needs change overtime. Tell your Kvort to take 50% dil, 40% trit, 10% steel. As a 39 though i thank the 35/36 who use steel shields haha. Also, if you’re a burglar I can imagine you also get to choose what you take with. Perhaps use ranged percentages like min 10% if each - burgling is in a hurry so you don’t get to hit the jackpot with each item you take

Another option that doesn’t skew towards whales: a dedicated raiding ship that starts with small cargo, which increases with set increments after every hit. It’s base cargo could scale with tier to have it be a ship that grows with you through ops levels. Just an example: when ops 35 connected tier, start off at 1M. Each hit has it increase with 0.2% increments. After 30 hits its at 1.06M, after 60 hits at 1.12M and so on.

People won’t get drained in 10 minutes, but indeed if your shield is still down after an hour or raiding, next time shield up before you snooze. Accessibility to higher tiers could depend on ops like franklin and sarco, and thus scales with ops. If the counter is - don’t favour whales!!! Well, 1) higher ops need exponentially more and 2) this idea still makes them put in the work.

You could even put in a new set of officers that increases the ability, on for example, distance between target and attacker bases. This way it does little when you’re right next to target, but helps when you’re raiding across the system or even from another system

mental snow
#

Make relocation Tokens raidable...ppppllleeease.. .... Or give a token if you reach protected on a station or something love raiding and I never have enough between everything wouldn't it be good if there was an ingake way of earning more of them some how ( 1 a day in alliance and random drops is not enough)

eternal tusk
#

moving base is a strategic move, it shouldn't be that common, and not raidable, ohh, that would suck to get away if i lost all mine

severe estuary
zinc willow
#

Does anyone know if there's any plans to bring the photon tokens to the loyalty chests on all servers and not just some ?

fervent prawn
#

here's a revolutionary idea: allowing sort of alliance members ALPHABETICALLY? I know, who would have thought

timber turret
#

Blue prints u get and don t use are a waste of time, res, money.

We need a converter to faction credits, and or a marketplace.

mental snow
nocturne vortex
#

A bug fixes timelines with Estimation date would much appreciated

sick osprey
#

And this is your dialy reminder that the pop up status banner sucks donkey balls. Please get rid of it. That is all. Carry on.

marsh warren
#

#Savedcaptainloadouts

vocal hamlet
#

Officer or captain ability to flip captain and officer ability of crew on ship... gives 2 captain maneuvers instead of one...

red mango
#

I love the Para Bellum event that gives uncommon g4 explorer parts, but I would like to request that you also tweak the refine for ship parts so we have more of a chance of actually getting uncommon parts in the 2 daily refined we can do. I have never got the 300 parts and regularly was doing the 32k option twice a day. It has gotten so bad I just use the 4000 bits we get for the hostile hunt daily & don’t bother farming broken parts anymore. My ops level is 41 (almost 42) - Server 198

bronze crown
#

We need the Enterprise D at some point with the ability to separate the saucer for special attack.

vague shale
#

I suggest a change in RSS generators. All generators fill the same rate of time as dilithium and that you receive double the current amount of dilithium per generator. This would make the generators more usefull with just a few simple changes.

unreal ether
#

please add zero node icon on a battle screen. too many arguments when miners are hit on zero nodes.

severe estuary
#

Firstly, thank you for the changes done to Augment data nodes and Latinum nodes. This has now encouraged active mining and for those that spend time in the game, can amass more of these resources than what was done previously. I am of course speaking from my own experience as I prefer this active mining.

Can we please consider doing the same to all the other mining nodes? Iso, Mycellium, Parsteel, Trit, Dil, G2, G3, G4s etc? Increase mining rates via research/dedicated ship type, possibly decreasing the node size to encourage active turnovers of miners. No miner should require hours or days to deplete a node. Resources should be gained and rewarded to those that are active.

Much like faction reputation past 10mil, people grind for it instead of leaving a ship in a friendly system expecting reputation to increase hourly.

eternal flint
#

A redesigned and useful Items Inventory Menu for ease of finding the items regularly used in the game, categorized effectively and efficiently

#

Also, a new building in the Starbase called The Replicator. It opens a Replicator tab in The Refinery where unused parts, bps, and inventory items such as unused event credits can be converted to "Matter". The "Matter" can then be used to Replicate certain items such as ship bps and ship parts. and The Building upgrades improve the Replication Efficiency.

vast saffron
#

I like the idea of a replicator or a ferengi trader in refinery. The unused shizzle is getting ridiculous.

quartz harbor
#

It would be great to have an additional column added to the player profiles, right next to their lifetime stats, but it would show their stats over the last 30 days. This would allow for a better gauge of player activity levels, inside and outside of your alliance. This information would be of great value for those who are recruiting, or are looking to make room for more active people, and would be far superior to the “Last Online” feature.

tribal seal
#

First up, transporters to move crews inbetween ships within the same system.
Second, the popup notification bar needs the ability bro turn off completely and or choose what to be notified about.
Thirdly, alliance pm, commander pm, chat group for allies.

dark zenith
#

Add an ability to follow ships over systems to find out where the opponents ship has gone to.

arctic pumice
#

Can we please get stella cargo research which increases the cargo capacity to 1M or more? The stella's cargo is pathetically small once considering the quantity of security codes required

marsh warren
#

Would be nice if notifications didnt stick, so that i could see when someone hits my base, while im out farming probes.

hybrid frost
#

Scopley.... I am so tired of having to select and assign ships to docks just to see if they can be upgraded. Please consider adding these. 1. A new tab in the ships section that shows all the ships that have available upgrades based on the requirements mats, rss, components that I have. 2. Show the upgrade arrows in the ship selection when assigning to a dock so that I know for certain has an upgrades available.

#

There is no reason why this should be a guessing game when trying to figure out what ships I can upgrades during a ship upgrade event.

#

👆

#

See how I have to assign ships just to see if there is an upgrade??? So annoying.

valid wadi
#

we need ways to track player name changes and any player leaving an alliance. not so difficult to add a simple log for the leadership
it's incredible how difficult is to manage an alliance in this game

carmine oriole
#

First off we need a pinned message with all the most common requests then ppl can vote with emojis. To start with as I'm sure it comes up regularly - More officers to buy with transporter patterns please. I really would like borg jaylah!

rose kiln
#

Generators don't work once you're past about level 17 because you can't actually hold the amount of RSS you need to upgrade in the wharehouse

#

that was in response to an earlier idea regarding generators sorry, forgot to hit the reply

tacit glade
#

Alphabetical list choice for ships and officers and ... well, anything else with lists.

wary lava
#

Is there any way to try and add the ability to extend shields over a fellow players base for one 24 hr period?

sick osprey
#

Raise your hand if you want the pop up status banner to go away. I know I do!

north mulch
#

And how hard is it to code so that the chaser ships dont pop up right on your path so you cant avoid them.

humble smelt
#

TC SUGGESTION: sarcophagus improvement.

  1. Make the sarcophagus cloaked to all ships except the discovery while off nodes.

  2. Give the discovery a massive damage increase while fighting the sarcophagus off nodes.

This fits with the lore promotes new tactics and solves the major issue the sarcophagus and the discovery currently have.

terse pike
#

Stella scrap should give ship exp

lyric plover
#

Or just remove the coffin ship from the game entirely

simple marsh
#

@humble smelt if you want to go that way all romulan and klingon ships would be cloaked too. And untargettable.

muted mortar
#

@north mulch the chaser ships pop up in random locations heading toward you. they can show up in any location including right in front of you. If you don't want to crash into them just warp right to the edge of the system instead of warping in blindly.

nocturne lantern
#

I still want a WAR setting in diplomacy, sometimes you want that step past enemy.

#

I can have an enemy and not be at war with them.

remote oriole
#

I see no reason why you wouldn’t have aggregated combat info in the logs instead of just a horrible long list round by round. Either open the API so people could use a different APP to generate self made combat reports or do some more useful overall combat logs that automatically aggregate the data and visualise the data. Surely this isn’t a hard change and would make a massive improvement to user experience of examining battle data

humble smelt
atomic aspen
#

So grateful I found this, now I know not to even put an ounce of hope into bothering to go along to even try for this.
And the irony... needing higher warp ships, to get higher warp for your ships. 🙈😂

jagged sequoia
#

Photon tokens !!!!!! Like yesterday !!!!!!!!!

old jackal
#

#BRINGBACKTHEBURN!!!

ripe tapir
#

As far as quality of life suggestions, we need a button on the main screen that takes us straight to the Research menu. Such a hassle to always have to go to Internal Base view, then R&D, then Research. This should be an easy one!

waxen bay
#

Can you please give us more level 39 Romulan hostiles in Altanea and Terix. There’s never enough for all of us who have locked there first faction. Have to sit there all day waiting for them to spawn

red mango
#

It would be nice if Mara’s shards in the Sunday swarm could either be changed to someone new or actually give transporter patterns. I’m sure lots of people have Mara maxed now.

opal spruce
#

Scopely added a bonus event for those who complete their Battle Pass milestones early but keep doing their daily Battle Pass Events. I love it, thanks for listening!

I am hoping that scopely will do something similar for the players who routinely complete all their daily milestones for the Dailies and then continue with the leftover Dailies. Maybe something that accumalates over a week's time or a month's time.

stiff talon
twilit folio
#

Raiding needs some love in terms of new things added.
The problem is that survey ship cargo hold size does not really increase in the same as total resources needed/available in bases.
So on higher levels you need to raid for hours over hours continuously to get anywhere near the cost of buildings etc.
I would suggest a new ship for raiding.
A very slow moving (60-70 Impulse) very fragile ship with 0 protected cargo but a massive total cargo hold (Think T1 around 3-4M and maybe up to ten or twenty times that).
This ship would be easy to activley defend against since it is slow and weak but undefended bases could be raided easier/faster. Also putting more incentive towards proper shield management instead of relying on steel shield + defense.

long sparrow
#

@red mango they do go to transporter patterns. It just doesn't show visually. If you look at the amounts of transporter patterns before and after collecting your swarm you will notice the change.

nocturne lantern
#

In game alliance mail

When in an alliance, your game opens up with chat defaulted to Alliance Chat

Thanks so much

flat reef
#

Re-scaled GUI for iPad/Tablets, the game just looks so stupid on them as the buttons and GUI elements don’t rescale and so are huge and take up half the screen unnecessarily.
I was half tempted to post this in Bugs rather than suggestions, as I genuinely thought it was broken when I 1st loaded it onto my iPad.

lyric plover
plush silo
#

Frequency Modulators, allow me to turn them into more swarm biominerals

jolly oyster
#

Scopely really needs to stop these arcs and spend 3 months fixing the game I'm tired of this unstable game. Why keep adding new content onto a bad foundation it's all going to fall down one day.

opal spruce
eternal tusk
jolly oyster
#

@eternal tusk it needs to be reworked from the ground up.

eternal tusk
#

in C#

ocean pivot
#

<@&509691611903426561>
<@&509690795536941056>

I love that we can see how much our alliance members have contributed to alliance leaderboard events. But would really like to see the same info for alliance milestone events as well.

Would be very great to see especially for the crucible of war events.

Thanks!

undone rapids
#

i agree with that one

#

but we just influencers aka Content Creators lol

opal spruce
#

The Daily Tasks are assigned point values for each task. Once that task is complete, the points are used toward milestones and culminate with a loyalty badge once you reach a point value assigned to your level. This is a good system. However, I think it could be better.

There are always leftover tasks to be completed, after a person reaches the Daily Tasks final milestone. They, too, still have point values, but those points are wasted.
I propose that a separate, cumalative point milestone be added. One that grants an extra Loyalty Badge and other rewards when a point milestone is reached. THIS would only have one milestone with a point value equal to, or greater than, the final milestone point value that has been determined by the player's ops level.

The Loyalty Bdage isn't called the Daily Loyalty Badge. Players that complete tasks beyond the Loyalty Badge points requirement, are showing greater loyalty to the game than players who stop doing daily tasks once they reach the Loyalty Badge Milestone. I feel that those extra "loyal" players should receive a bonus.

long sparrow
#

they still receive rewards for the individual tasks right?

lucid phoenix
#

Add uncommon 3* materials to daily reputation events.

white helm
#

Well im only level 27 and been hit by a level 47,tbis needs fixing its ridiculous and unsportman like for that to happen.
There is no crew combination etc that can be done to mitigate a attack like that, A 500k ship vs 6mil enterprise is beyond a joke.
Its like me hitting a level7 this needs sorting out big time

warm sierra
#

Rather than just showing the alliance reward why not tell us what our ally purchased, we might see what they see and want to buy the same.

long sparrow
#

you can't always get what they got. Some are level dependent and others have behind the scenes values that have to be met before you can see the offer to even buy it.

warm sierra
#

True, but I'm always wondering what it was and whether I should get the same, sometimes I go looking to match the reward, but a lot of things give the same

graceful plume
#

Three free name changes. Then each change afterwards cost more and more resources.

covert tundra
#

?

long sparrow
#

for the the people who change their names when going on killing spree's I imagine.

zealous pagoda
rose kiln
#

An actual option for the Admiral/Commodores to request certain redemption by the alliance i.e. "We need more Progrenitor Core" or "Reactors"

simple sundial
severe hearth
severe hearth
hidden oasis
#

I have a specific question about Discovery (the ship). Why is the spore drive limited to it’s warp range? They are two separate drive systems, not dependent on each other. The ship in the series could literally have rescued the crew and passengers aboard Voyager (all the way from the Gamma quadrant) using it’s spore drive. Just curious if there are plans to allow it to perform to it’s full potential...

eternal yoke
#

Etrun hte urnb

fathom dagger
#

you should roll out the photon tokens to all servers

rich geyser
#

You guys should make an rss, blueprints, etc exchange section. I can build 5 ships I don't and have things I don't need that I'd love to trade for stuff I do....like gas, other ship bps, etc. Just a thought

humble smelt
#

Armada features and battle logs.

  1. Allow us to see ship crews and total stats of alliance members
  2. Add a start now button and increase the armada time from 15 to 30 minutes
  3. Please add a summary in the battlelog: each ships total damage, and total damage taken before mitigation, total damage mitigated, and what round they died.
lament stratus
rich geyser
#

There is never enough of what I need any of the packs. I need to upgrade and tier and when you need 1000 G3 uncommon gas the packs become irrelevant and refining takes forever so I don't spend at all anyway.

narrow crypt
#

5 minutes after a takeover starts, prevent any players not participating in a takeover from warping into a system

frigid lodge
#

Please remove the chat restriction for players on nodes who are below your hit level, you can't message them at all to let them know they are on a 0 node or talk to them about joining an alliance (assuming they are independent). OR make a player search list, to find and chat with them.

topaz summit
#

Ability to see who's left your alliance. It's a pain trying to work out who it is that has dropped out

#

Sort officers and alliance members by name

magic hearth
#

Why do you have the entire TOS crew (in multiple formats [cadet/epic/rare/TOS]) but leave out Chekhov in all forms? He not good enough for you or something??

topaz summit
eternal flint
nocturne lantern
lime swallow
#

Thanks for bringing the game to MacOs. Apple's recent modifications allow this. #💭-suggestions

arctic pumice
#

On the top right corner, below the " i " button you see that button which looks like a podium? Tap on that and you will see a leaderboard

#

Your rank rises if you contribute and drops if you spend ( for activating services)

#

You can use that to see if anyone's rank dropped, meaning you can see if anyone has activated any service without the consent of others

#

But through this... might I suggest to scopley to make that leaderboard more easily accessible? Maybe add a new tab below "Zones" and "inventory"...? Call it "Inventory Contributions"?

#

Some of my alliance members were unaware of that feature as well since it was hidden behind a small button which many didn't notice

red mango
#

Faction credit reduction research would be good. Similar to the pure gas & such, but for faction credits.

plain roost
red mango
#

But I want moar 😂

plain roost
red mango
#

Yeah, I do like the new primes & am enjoying them. I just feel that with all the credits for officers & all the people moving up into the 40’s level range & looking at wanting g4 ships while it is better & I’m not complaining about what has been given, it would be nice for a little more.

polar grail
#

I have 6ml frequency modulators, Franklin is maxed, can we exanchnge it for RSS or faction credit ? 😃

dreamy cargo
#

it would be nice if there was a mechanism to see, from the map, if there are missions to be taken in the systems.

fast rover
#

More and more alliances are stopping using the friendly Vulcan hand tag, and instead they using it to mean "slap"

ie. Unfriendly but not war, this alone is a statement that we need something like a angry face unfriendly alliance status.

sick osprey
#

Please remove banner!

#

Please everyone in the community open a ticket in game requesting a solution to be able to disable the pop up banner! They can't keep ignoring us if we show them how frustrating this is

nocturne lantern
#

Leaving the game now

grizzled phoenix
#

How many more months before the Stella is added to the CoW combat ship section?

long sparrow
#

3 years

night sage
#

It has been requested a server wide ceasefire to mark the passing of Cpt Tom amoore

#

Please spread this as quickmas possible

echo arrow
#

I have a few ideas on Territory Capture Space. <@&509690795536941056> <@&509691611903426561>

  1. Limit alliances to 3 territories. Allowing 5 has created a static bubble for the top alliances to just sit and collect all 3 Particles. If they want to get new Particles, they should be forced to move and fight for them. Also allows for more alliances to jump into TC space, creating more Player combat. There are only 2 location where you can possess all 3 particles with only 3 territories.

  2. Adjust times for takeover to be during times of Peak playtime. Many of the territory takeovers come up during the middle of the workday and challenges alliances to rally troops to fight for it. Limiting the times between 5pm EST and 10PM PST (10PM-6AM UTC) for the US servers would allow a greater number of players the opportunity to participate in Takeovers.

  3. Service switching. It has been mentioned that services would rotate through the territories. I have seen more services added, such as Isogen refining, but all those services are remaining static. I would like to see these start rotating through the map, especially the ISS Jellyfish constructor. In Fact, I think that particular service should be a random daily popup in any territory, switching at Event reset.

peak lagoon
#

Have bridge crews defined separately from the ships. So you can pre-define several crew combinations. When selecting a ship you also select a named crew definition. Any definition that conflicts with another assigned crew should be greyed out and unselectable.

main bolt
#

New crew proposal: M-5 computer. Stats could include: boost to dodge, pierce, accuracy, shields, and damage, but also -100% to all other officer abilities and chance to randomly target nearby ships.

odd plaza
#

Quality of Life Updates: (<@&509690795536941056> <@&509691611903426561> )

  1. Give us a log of every loot event that we get. You want to reduce the number of tickets you get asking for confirmation of what we were supposed to get? Lay it out for us so we can see it and I guarantee you'll get less crap from everyone.

  2. Fix it so that we can Manage ships that are engaged in an activity

  3. Make it easier to see the protected cargo number for a ship, looking this number up is annoying and you've made it important so it should be accessible within 1 click (at most) especially when engaged in an action like mining.

  4. When you select a Mission and you go out of the menu and come back in... have the same mission selected. It's frustrating to have to scroll to it again.

  5. Daily Goals that involve gathering a resource or kills should display a X/Y update just like Missions do. Functionally the fact that these behave differently is frustrating and leads us to open the menu multiple times to check progress.

  6. Improve Alliance invite search so partial matches come back

  7. Allow us to copy our own messages from chat. Sometimes I need to send the same message to another player and it sucks to have to retype it. You let us copy other player messages so this is also inconsistent.

  8. Shields should be able to be stacked... if I have 37 minutes left and I pop a 4 hour shield ... I should have 4:37 instead of 4:00. If I want to get to 12 hours by using three 3 hour shields, why not?

  9. Give me some way to trade out ship blueprints for Stella Particles or something like that that. Maybe once you have enough blueprints to make a ship, give us an option to cash them in for a random chest of blueprints that are one level higher than that of the ship in question. Lots of ways you can do this.

  10. Once a day Bonus Refinery: Pick one of 3 resources to get a bonus roll for. Pick one (Gas/Crystal/Ore) and get a bonus roll every day.

rich portal
odd plaza
lone galleon
#

<@&509690795536941056> Limit the amount of times players can join other alliances in a day. It makes territory capture annoyingly painful. My alliance is top 10 and we decided to opt out 3 weeks ago because it’s not worth the effort. Every fight is an uphill battle against the same 15-20 players.

steep pawn
#

I think the Stella needs a bit larger cargo hold. At t9 100k can't even hold the daily amount of codes for partner.

main bolt
#

The pop up messages when we kill a hostile or make progress towards an event. Yeah. We hate it. It’s good info tho. Can we please make this pop up into a ticker instead? Across the top or bottom of the screen (maybe give us the choice?). It will have a dedicated space so it won’t overlay on top of other commands or over parts of the screen you try to tap to attack a hostile then have to wait while the game loads your events and X out, then find that hostile again....

lament stratus
#

How about have yellow ships have a link to the mission they are an objective of? And let us check everything about an archived message without un-archiving.

green tiger
#

So when is Scopley going to give Alliance Leadership the tools to run an Alliance effectively, as in.....
The ability to scan alliance members to see what rss they have, It makes no sense that others can do it but not the alliance leadership
Sorting the alliance members in alphabetical order
Being able to download stats for analysis
That’s only a start.....

subtle flame
#

When are you going to add the other Borg Epics to the Transporter patterns? Rev had said months ago that he was told you were adding them and we're still waiting!

plain roost
subtle flame
#

yup

#

Both of which I am still a long way from getting. I am closest on 10/10 with 103/115 shards, but it takes forever when I am lucky to get 1 shard every 5 ultra chests

#

And Jaylah(who was introduced first) is still not fully released...What's up with that?

hexed violet
#

Someday, just one single day of the basic functions of the game working properly would be absolutely refreshing and wonderful!

severe estuary
reef mason
#

All officers have 2 skills!
I had a great idea to suggest to scopely. A button to switch the skills of officers, between the skill of captain and that of the bridge. This was going to be incredible. Just make it so they can be interchangeable while on a ship.

fading plinth
#

Let's have another Borg event

nocturne lantern
#

Let's have more original Jellyfish BP in an event.

nocturne lantern
#

We need a refinery for modulators. There is nothing to do with them after having max Franklin. But exchange with materials not for faction credits please!!!!!!!!!!

red mango
arctic pumice
#

What about Jaylah?

#

Moreover,

A warship should only have:
-Weapons
-Primary defence component ( shield for e, armour for b and impulse for i)
-Warp drive
(No cargo bays or no secondary def components which has a pretty low base value and force players to upgrade for no reason... ultimately making the cost of tiering up higher)

A survey ship should only have:

  • Laser
  • Cargo bay
  • Warp drive
    ( no weapons or def stuff)
nocturne vortex
#

Like g4 ship parts

#

what is ridiculous is 7k of unc cryst for t9 cargo bay on d4

sick osprey
#

Get rid of pop up status banner please!

wind walrus
#

A simple thing I'd like to see besides these things listed is a list of things in the zone when you click on it. Like it shows the resources that are there, but what about # of missions that are available and available planet spots. So you don't need to pop into each sector when mission hunting or thinking about moving your base

arctic pumice
# nocturne vortex You need a cargo bay for parts

The cargo capacity and protected cargo increases when you upgrade the cargo bay module, or tier up... the increase due to cargo bay module upgrade isn’t too much and can simply be added to the increase in tiering up right? So we save some rss as well as mats 😁

lament stratus
# nocturne vortex You need a cargo bay for parts

I think he’s saying cargo bays on warships shouldn’t be a required component for upgrades. Basically, yes, they have them but it’ll just tier up with the rest of the ship, we don’t upgrade crew quarters or other amenities.

dusk ferry
#

I quite like the additional crew type filters, but I think being able to set up crew combinations as favourites to relieve us from the endless scrolling through so many officers would be far more helpful.

errant berry
#

There once was a release of ship skins or ship colour change. When will this come

strange mural
#

Subspace Telescope
Build and upgrade to view Deep Space systems for a short time.

zenith vale
#

How about a Damage Done for each player in an Armada. It is far too time consuming and meticulous to go through the Battlelog. With a Damage Done figure, you could see at a glance what each player and/or crew had done to the target.

gilded thistle
#

How about a Ferengi trade ship that comes round once every other day so you can trade resources you don’t need for ship tokens or ship parts 🖖

arctic pumice
#

Release Jaylah, with similar ability% to 5of10:

Capt. Ability: Cargo capacity increased by 200% of it's total value ( + 400% with synergy from each side)
Officer ability: Reduce opponent's piercing stats by 95%

This should make her amazing in raiding, against swarm or exchange traders because stella and franklin have pathetically small cargo

azure night
#

Will you please arrange it so that the numbers showing the quantity of cargo held by a ship change from white to another colour when the ship goes over the protected limit? The striped bar display is impossible to read with any accuracy.

humble smelt
#

Please add cargo capacity research that increases cargo up to 1000%, this sounds like much but a t9 valkis only has 2.5 million. This would make raiding a reasonable affair for high ops players

nocturne lantern
#

Please add a spend Latinum confirmation box, lately i spent by mistake over 2000 Latinum on ships repairs when i just wanted to use my speed ups, the two buttons are close enough to push the wrong one when in a hurry.

humble smelt
#

Stop stealing from your customers by having resources generators that don't do anything .

marsh forum
#

Please don’t kill any further motivation by making all G4 ship’s usable for any action. Repair costs are non-sense and you really expect 109 € to repair a ship 9 times(in my case). Even with research bonus I feel cheated.... ty

crystal tree
#

How about an increase in spawn rate for scouts and assimilated ferenghi ..they'd actually be useful if we could find them

pale hawk
#

My Idea is only the takeover started alliances are able to fly in an takeover territory. On my Server its actually unbalanced. Makes no fun. So system lags can be solved. Because only the alliances where started a fight are able to be in tha takeover system

errant berry
simple raven
#

The rewards and repairs costs are out of balance for lvl40+ This does need to be fixed as you the high cost you pay (resources) to build a g4 ship is ridiculous when you add the high cost of repairs even for minor damage

#

Increase the daily rewards, daily event rewards for G4 Materials or uncapped the base Generators (parsteel/tritanium/Dilithium) to compensate. where as the keep generating resources

young oyster
#

Release the info of what we need to get the Military Supremacy event, i honestly don't get why you keep it a secret, all it does is wind players up when some get it and others don't and they don't know why!

lament stratus
cold wasp
#

split buttons on officer "level up UI"

max out option vs keeping pressing the level up button and waiting...very tedious.

so max level up and level up buttons or options

warped vigil
warped vigil
lost folio
#

This is a random one but I have my reasons, it would be useful to be able to search for other alliances/players not in your alliance

severe hearth
dense ingot
#

Photon tokens for all, return the burn, and most importantly survey ships get experience from mining; not combat.

lost folio
severe hearth
lost folio
#

Ahhh yeah after much searching through buttons and pressing stuff that I probably shouldn't have I have found it. Thanks 🖖

thin spindle
#

<@&509690795536941056> please, for God's sake, someone should push hard for deleting the ressources dropped by scouts!! Make it plain and simple, no ressources, only the messages, it's quite enough and would make it much more a joy to hunt it than this mess it is at the moment...

hexed violet
#

Replace the ridiculous “vault of lat sale” thing with something vaguely useful like a home button without having to swipe the screen. 🤡

teal wharf
#

so badly need presets for crew & bookmarks extends way too far out, i accidentally hit it all the time

jade condor
#

#💭-suggestions could a device notification be triggered when the admiral updates the in game announcement? Ideally the notification could reprint the text of the new announcement. Thank you.

subtle flame
#

How many times do we gotta say it? If you're gonna run Domination, give us Faction hunt before it! Domination is the most useless event in this game.

hexed violet
#

Not when combined with a officer auction. Actually nicely timed.

calm ocean
#

Please update the swarm bio minerals refine to be ops level based. As you level up, you have to kill so many more swarms daily, but the rewards in the refund don't change, which is crazy. Make it like the Borg or lat with rewards going up as you level up.

calm ocean
#

Another thought is a way to convert frequency modulators to bio minerals, along with better refining. Once you have a max Franklin, those are just going to waste, and a way to get more RSS would be helpful

jolly vessel
#

Any news on if or when Photon Tokens might be coming out? Even if there is not time scale, it would be great to get confirmation about if this is going to happen 🙂

drifting imp
#

1/ I think there should be some mechanic given to territory owners to make it easier to defend their space outside of takeovers. This could range from something as simple as the "Deep Space" requirements of having a ship or station present in system to have vision being removed for the members of the alliance that owns that territory to things such as a increased impulse speed within territories to alliance members that own the space, or decreased impulse speed / increased time to enter warp for ships belonging to members outside that alliance. Potentially even spawning chasers to attack any non-alliance members that enter territory. Any of the above could/should be a service bonus that owning alliances can pay to activate, unlike other bonuses they should also obviously end BEFORE the next takeover starts.

#

2/ Please can notifications be reworked so that you can toggle on/off which ones you receive? For example I have no interest in receiving Armada notifications but would like to continue receiving notifications when I am attacked or a node becomes depleted. I would also appreciate a new notification type - "Arrived in hostile territory" - for when a ship exits warp in a system that spawns hostile chasers. I can't be the only person who has set a warp to do faction dailies, closed the game to do something else in the mean time, and come back only to realise they mistimed it and have been blown up by the spawned chaser.

reef mason
#

We need more faction hunt events. Scopely needs to make this event permanent. This domination event is bad and boring, worthless resources.

dry goblet
#

What if we could turn off banners?

tough badger
neon prism
#

I don't know if this has came up before. It would be nice for the players to be able to save a few crew setups, so that you can change easily crews.

eternal heath
#
  1. Armada time 10 min down from 15, or give a button the leader can click to finish the countdown early and initiate the combat.

  2. The lat button to repair ships is worthless and only gets pressed by accident. Remove it or add a confirmation window when it’s pressed. It just annoys everyone.

  3. Nobody wants to receive kumari BPs when they are killing lvl 40 hostiles, please address the loot tables, remove the useless stuff or give us a way to convert blue prints into something else.

  4. Give us a way to convert freq modulators into something useful.

  5. More officers to spend transporter patterns on. The officer pool is hugely diluted which makes getting officers upgraded is not really viable in its current state.

  6. 10 min 4 hour and 24 hour chests are hugely underwhelming. Please update to reflect the current state of the game and needs of the players.

  7. Above level 40 the game becomes pay to play as opposed to pay to win. Build times and repair costs of 4* ships.

  8. Let us self destruct our ships to suicide them

  9. Remove the fog of war for territory that an alliance owns. It makes sense that we have better vision of our own territory then neutral space.

  10. Officer switching is a mess, allow us to save crew configurations and add a favourite button so officers we use frequently appear first.

  11. There’s many useless officers nobody uses. Let us station them on planets or with factions to receive a reward.

  12. The resource generators are of absolute no use to 99% of players above level 20. Redesign or remove please.

  13. A market place where players can trade things they don’t need, ship BPs being the first thing that comes to mind. This could be with each other or to a vendor for a set amount.

  14. Skins for our stations, they already exist in the form of uncommon rare and epic armadas. I would like my station to look like a fed star base for example.

  15. Add refinery cool down speed ups along with the build and repair ones we have.

#
  1. Planets do nothing, lets get a different bonus depending on where we position our base, example, on a gas planet, get a bonus gas refine once per day or +% to any gas refines we do. You can increase this bonus with a new building you level up.

  2. Slots in station to assign officers. These Reduce speed/cost of upgrades, give combat bonus to or other things. The rarity and tier of the officer impacts how good this is.

  3. Mining is very boring, please give us something else to do with our cargo ships like transporting goods/missions collected from a new commercial hub building.

  4. Spawn ship and base wreckages that we can go and salvage with our cargo ships. The reward for this can be anything and can scale with the level and rarity of the wreckage.

  5. We don’t have time to spend an hour chasing scouts to have them not drop a box or get three or four box’s and not have enough to revert them. Give scouts some love.

  6. Amanda respawn times need to be greatly increased to mirror the Stella ones.

Think that’s it for now

azure island
#

I would ask in the next upgrade you add a toggle to flag armada systems in galaxy view. You already have the button to toggle mining tags added over a year ago. Use the same button and add armada tags as a second tap of the button option.

cold wasp
#

how about someone at stupidly pin suggestions so people dont repeat themselves.

red mango
#

Do you guys have issues with epic tokens backing up? I have over 100k, some of my team mates have over 200k - it would be great if Scopely could add a 6 chest option on the epic chest too. I don’t see why it would be an issue now that there is other options to acquire the ISS Jelly prints.

river breach
#

I have 2 suggestions. The first 1) is we need an indicator between neutral and KOS. A yellow indicator for admirals to use when unsure of another alliance. The other suggestion is 2) They need a ship with low hit points, that can't participate in PVP but lets you send out and heal your battling ships without making them return to base each time. The should could use normal RSS to tier up, but it also has to be stocked with the right resources to heal the ships you need.
I think both would improve game play a lot without costing Scopely anything.

vocal hamlet
#

Npc raidable stations

rose kiln
#

FOR THE LOVE OF KAHLESS, Please mission available indicators on Galaxy map! I don't want to scan every system one by one to find missions. <@&509690795536941056> @unreal gust

sick osprey
#

Please please please please get rid of pop up status banner

rapid tartan
#

This is a very simple ask. Can we please have a confirm pop up on faction store purchases?

The amount of credit I've wasted accidentally buying useless commendation badges is so frustrating. Its days of dailies and work to get the credits, so can we pleaaaaaase have a confirmation window before buying these things. This game is lag central, and misclicks happen.

crisp oak
#

Allow the use of alliance stations to repair ships. If space available, and using your own RSS. Also. How about a market place to Exchange surplus items.

fathom dagger
#

a second slot for learning research would be great

crimson flame
crystal tree
#

Docking of ship to ship to allow transfer of crew and rss/mats collected

#

How about npc stations scattered throughout the galaxy open to all commanders allowing for trade of goods(bp, special tokens). also can be for repairs to your ships (maybe for a slightly higher cost of rss) so its not necessary to cross the damn galaxy to get home and repair.

unreal gust
severe estuary
#

Can we please have all daily goals appear at the same time each day?

proven plank
#

I saw a pulse star in a system, it would be great if you random scatter things like this through the galaxy for us to send ships to study, which would give us some reward, could be science officer shards or xp for them, maybe something completely unique and its the inly way to get it, if it was a time consume of hours or days the ship would have to be exempt for pvp as someone would sure destroy it. Also the opportunity disappear after so many studies by ships.

humble smelt
#

Can you add the option to pull uncommon chests x6 like rare chests and reduce the cooldown on epic chests?

spice whale
#

Please give more mision with bp for ships like botny bay, franklin, nort star... i am lv 18 nd without frnklin i cannot complite all daily task for swarms

lament stratus
cinder pasture
#

help Server merger?

sour wave
#

I'd like to exchange the useless 2,400 Kehra BP I have amassed for uncommon materials. There needs to be a way to exchange useless tokens and BP

simple spear
#

Sunday's should be open mining days. Be able to mine galaxy wide without faction hostiles hunting us. Give everyone a chance to mine.

nocturne lantern
tropic vale
#

Milestone and latinum, avatar and recruit tokens rewards for power, power destroyed and resources raided?

gray haven
#

I would find it great to have an option to save crew configurations. It would enable the exchange of an entire crew by one click. Whether it's only the bridge crew or including under deck. Benefit would be to quickly swap PvE to PvP or base protection crew....

strange mural
#

Shrink the Bookmark button so it doesn't include the name of the system. Very annoying when I zoom in/out, brush the system name, and I'm in Bookmarks.

tropic bloom
#

Hola hay algún moderador?? Necesito ayuda

#

Hello, is there a moderator? I need help

proven plank
#

Give ship exp. For what the do, mining ship should get xp for mining not hostile hunting, explorers should get xp for research and exploring but scopely doesnt even attempt it, bridge officers should get some xp for being on a ship while is it doing something.

humble smelt
#

Please as a daily quest for for pvp combat and one quest for pvp raiding.

Designate arena systems for the daily pvp quest and brackets (ship types)

This is supposed to be a pvp game but 95% of the content is designed around mining and hostile grinding.

rose kiln
sour wave
rose kiln
#

but it will return grade above material so G2 ships return G3

#

however, it's universally accepted that the ships needing G3 to level that you want to scrap are the Tier 1 faction ships

#

particularly the D3 and Mayflower

#

which can't be scrapped until OPS 34

sour wave
fallen geyser
#

Add a 3x or 5x chest for lat. With the new research, it's super easy to get, which make it super easy to spend, and then you have nine when you actually need it, like for pvp

proven plank
#

How about dropping the word capture on capture node officers so their abilities are actually worth something. Why did you have to limit, jeez

strange mural
#

Short term Relocation tokens for Origins Sector for raiding

#

Or for whatever

humble smelt
#

Pvp dailies!

humble smelt
#

Please add an epic and rare hostile officer, its exceptionally boring that the only officer combo that is effective for hostiles is pike moraeu chen/t'lann

shrewd sorrel
#

I had an idea when a ship is away from base, once a day or poss twice a day have a shift change of officers onboard the ship, so say you need warp range and need cadet Scotty on to get there, then once there say you want 10of10 on up could swap them over, must be limited to once say every 8 or 12 hrs. If it would be poss.

proven plank
#

Give miners a warship sensor, if one comes within 5-10 seconds of it turns icon red till clicked on instead of a split second flash that no one notices

ocean quarry
#

Being able to see alliance members crew

#

Less low level ship bps in high level systems.

#

Get rid of or increase the amount of lat in the lat vault (unless you guys are just trolling us)

nocturne lantern
#

Making friendly/allied alliances able to gather points for an alliance. Having allies is great for TCs but if they can’t score points with you it significantly diminishes their effect

royal anvil
#

I suggested this ship ability in the last survey. Ship gets warp speed boost the further it goes. Tier 1 gets 5% boost for each system traveled. 20 system flight gets 100% warp speed boost. Each tier gets 5% extra. Tier 9 is 45% boost for each system traveled. 20 system flight is 900% warp speed bonus. It will help those who live in territories to get out to grind reds in say warp 40 systems much faster.

#

<@&509690795536941056>

#

@unreal gust

#

<@&509691611903426561>

royal anvil
#

I know about the research. I mean a new ship. And that specific ship specializes in traveling far distances. Every ship has its own ability. This one could be used for distance flying. Maybe it could be the Voyager?

#

@plain roost

#

We get excited about new ships, and this one would be very useful. We would strive to max it to be able to get the max boost.

plain roost
#

Discovery jump and summon is the other warp speed boost ...

#

Summoning is instant

royal anvil
#

Yes, we do have the discovery. Which is very cool. It was definitely a game changer, but the mycelium is needed, and summoning gets expensive. I think players would like a ship that can just travel more quickly as it's ability.

#

I know I would...

plain roost
#

That is what the research and the disco officers are for

#

I know the cost, I use it daily

royal anvil
#

So you wouldn't like a ship that can cover the distance in short amounts of time without using mycelium? For short flights, it would only get small bonus to its base warp speed, but when you're traveling far, it would not take much longer.

plain roost
#

We already have it + it moves others instantly

#

IT's also a ship that F2P can use and benefit from...

violet torrent
#

Add relocation offers, where that all you get, and you can buy 10 at a time, or 50 at a time, or 100

royal anvil
#

Ok. I agree that we have jump and summon. But I think others would like this ship, not just me.

plain roost
#

Relocation tokens? I have over 200 accumulated

violet torrent
#

I use em every day to raid

#

I always have a shortage

plain roost
#

it's a balance ... you can grin for them too

violet torrent
#

Which hostiles drop at a decent rate?

undone rapids
violet torrent
#

3

undone rapids
#

lol

violet torrent
#

Why?

plain roost
#

I picked up 3 15min ago when I opened 50 loot crates from grinding in Ty'Gokor

undone rapids
royal anvil
#

I do buy relocation tokens daily from alliance store, plus from dailies, and sometimes from drops.

violet torrent
#

Oh one is level, one is server

undone rapids
plain roost
#

then I should tag [38][S190]

violet torrent
#

You probaly see me in gc

#

Arguing with dfwu lol

undone rapids
#

then i should name myself [L43] [s18] [CC] lol

plain roost
#

😂

violet torrent
#

...

undone rapids
#

@violet torrent ofc i kno who u are u should know who i am on s18 lol

violet torrent
#

I know

#

Nowon

plain roost
#

[L38][S190][CC][LCARS]

violet torrent
#

😂

#

So long

undone rapids
#

i need to add [People hate me] at the end of it 🤣

plain roost
#

😂

violet torrent
#

I should add that too then

#

...

#

See that’s why I don’t have the L

#

Although this fixes it.

plain roost
#

[givePeaceAChance]

violet torrent
#

Why do you use the backstroke?

plain roost
#

fixed font

violet torrent
#

Oh

plain roost
#

so number stand out more

violet torrent
#

Gotcha

plain roost
#

` is a code block

undone rapids
#

my name is to big with all that, discords like nah man to many letters

violet torrent
#

Yeah... I can make colored text with it

plain roost
#
Are you sure?
undone rapids
#

Do you want to play a game?

#

dangit i forgot the code for it lol

plain roost
#
Reaal?:: You can do interesting stuff
violet torrent
#

Lol

#

Only annoying thing is, I can only see the color when I use a computer or my laptop

plain roost
#

yep, that is Discord for you

violet torrent
#

Or it just looks bold

plain roost
#

I keep it to a minimum as over 70% of our members are mobile only

#

I suspect the numbers are very similar here too

violet torrent
#
Looks like bold for phone users, yay!
#

Yeah, I gotcha... I use it still though, to “highlight” things lol

plain roost
#

so di I

violet torrent
#

I can’t even make it to ty gokar lol, I only have a mayflower

#

So far I have killed a couple hundered level 22 separatists and gotten 1 relo token... rather pay money than grind like that

plain roost
#

we all walked that path ...

violet torrent
#

You guys should sell server transfer tokens for higher levels, Some people might get tired of their server, or it might be dying... or endless server wide wars. People might just want a change in scenery too...

royal anvil
#

@violet torrent you should be able to kill some 26 seperatists. I can kill 2 on each hull so far.

#

They have better drops than the 22s.

violet torrent
#

Can I PM you? Don’t want to spam this channel

royal anvil
#

Me? Sure.

solemn haven
#

To improve engagement with and acceptability of open pvp, there should be both winner and guaranteed loser PvP chests, with rewards for the loser being around the same value as a full hull burned while hostile grinding would have earned. Currently pvp is not rewarded anywhere near balance with the resource costs to repair, hence its reputation as a d*ck move and prohibitions on most servers.

hardy yew
#

I would love to see pvp banned from scopely for players that bully and abuse other players. First being a week long. Second being 2 weeks etc etc

#

That way scopely keep them as players, but they have to play nice with others. Wars etc are fair game, or sticking with server agreed roe. But outright buying, especially by whales in this game, is disgusting

nocturne lantern
#

The territory capture could use some adjustments:

  1. The system is massively crowded
  2. It’s just senseless killing, little to no strategy.
  3. Takes a lot of time as you need to defend your allies as well.
  4. Territories turn static at some point as the big clans will hog a territory forever, giving little clans no chance.

Suggestions:

  1. Turn it into a challenge based TC upfront. If no one challenges the territory beforehand then there won’t be any battle at all. You can challenge until the territory capture begins.
  2. Turn it into a 3 vs 3 clans max. The defending clan can choose which two clans can help defend (from a list) because any clan can apply for defense. There should be a max number of challenges you can make as an attacking clan within a time period, so everyone gets a chance.

Another advantage from the above is that you’ll get more fluent alliances.

With these two suggestions you should be able to tackle the first 3 issues I mentioned.

chilly sluice
#

Epic armada chests need to reworked, level 34 and still getting BPS for augment ships is an absolute joke, im never gonna build them

chilly sluice
remote knoll
#

Any chance we could have an event that has the option of winning the Separatist D3? It’s sits there in our ship menus but no way of obtaining it. The one player on our server (193) who did have one has left the game.

fallen geyser
#

A black market/trading option, open to all levels, or at least 15+. As a 28, I no longer need 1*, but have loads of mats and parts. I should be able to trade them to someone who needs them.

Easiest plan: make it manual. I can offer x mat/part, in y quantity. They can decide what they'll trade, whether it be rss, mats, parts, or even lat. I can reject the offer if I think my side is worth more.

Charge a system tax. No more than 2% of each side.

This would help soooooooooo many players.

nocturne lantern
#

Enterprise and Morale is unbalanced.

Even though it needs it, they will never nerf the Enterprise even though the forever shields is completely OP, and makes ship choice in the thirties boring. The only truly balanced ship range are the level 26 ships.

If they won't nerf the Ent, they need to DOUBLE the ship ability of the Augur and D4 to compete, and add a round to Nero's burning activation

tender rune
#

Suggestion: please stop rando players making their own alliance since it's cluttering and most likely to be dead in a few months. You should put a requirement for it or at least fee to discourage people from making alliance spam!!

#

Really hate the idea you let everyone have the power to make alliances

sick osprey
#

How about no more pop up status banner? That sounds like a great idea to me

runic geyser
#

We need the ability to block certain players from being able to join our Alliance. This way we can keep our alliance open for growth but ensure bad actors don't just rejoin after we kick them for bad behavior. This should be bound to their ID not their name and would double as a means of tracking their current name.

valid wadi
#

change takeover schedule from weekly to every 15 days. tired of it already

flat matrix
#

Change lat refinery to output a little bit more

mint nest
#

the new franklin research is nice but what we need is a bigger cargo for the franklin

manic crypt
#

Here’s an idea.. how about let’s not group 42’s with 39’s in the Jelly event? Even though the reward for uc and rare spent is the same it’s not the same since at 40+ you are getting far more 4* than a 39 can get in 3*... it’s not even remotely fair.

nocturne lantern
#

Fix server 43.

humble smelt
#

@manic crypt isn't it one big pool from 36 to 42?

sick osprey
#

I just woke up in the middle of the night with a brilliant idea...Let's get rid of the pop up status banner. That would be sooooo cool!

red mango
#

It would be great if Scopely could consider some higher level armadas, in standard uncommon, rare & epic, maybe level 42, level 46 & level 50 armadas - some in normal space & some dotted around the w75 hubs in deep-space.

At the same time, giving the uncommon & epic armada chests a 6 chests pull option would be great. The cool down times are fine.

I just know most people over Ops40 now can beat every armada easily & have a massive around of epic & uncommon chips piling up.

Personally I have 135k (25 weeks worth at current ability to use 5k per open) - however I have seen people with many many more, upwards of 1million epic armada credits.

safe kernel
#

Gameplay suggestions/quality of life improvements: for the refinery selectable rss per player need (ore, crysta, gas). crew pre-loads for different play styles. alliance intra alliance battles to test crew loads and doesn't cost rss to repair ships. alliance intra trading of ships bp's, rss, and crew shards.

nocturne lantern
#

Urgent: Nerf the Enterprise or buff the Augur and D4 to bring late game pvp BALANCE.

The Enterprise is OP. My definition of OP in this case is that it, on its own, overpowers the fundamental game battle dynamic which is the battle triangle mainly due to the OP ship ability.

If you put an equal Tier Augur with JUST Nero as captain (or Georg) against an equal Tier Enterprise, with just Kirk as captain (therefore taking away specialist officers as we are focusing on the basic battle triangle here), then the Enterprise wins. This should not happen, and Scopely needs to make whatever changes they need too so that the Augur wins by a decent margin in this scenario, as should the D4 over the Augur, and the Ent over the D4.

Bring more ship choice for thinking players Scopely, the one path that STANDS OUT as OP (Saladin to Ent) sucks the life out of thinking players that like variety of choice.

tame bay
#

Suggestion: stop doing maintenance during mining events when we need to be online...

frigid oxide
#

Good morning, I would like to but forward a suggestion to adding to the gameplay I was thinking and would like to see in the game that a player can build his own fleet of ships for example... when hitting a base you can have up to four ship in defence can we not have a fleet of up to four ships to attack... and to balance add some research to give defence bonus against attacking fleets also add Bonus to fleets attack or defence let say if your using the full highjacked fleet you could get a bonus same as you would the same officer groups, add armada that alliances would be able attack together with there fleets also have systems where players can but there fleets to the test against each other also this would help with raid as one miner is slow but with. A fleet it would make it more interesting for that aspect of the game I think this could be interesting to the game play just as much as it has opening the territory system if you have any question about my idea please don’t hesitate to message us.

Apologies for any bad English in advance 🖖

unique elk
#

suggestion: survey ships to gain XP via mining - its daft for survey ships having to gain XP via fighting hostiles !

mint nest
#

and make stella gain xp after fighting ecl armadas

velvet marsh
#

One day a week let us have a double xp day. For grinding ship levels on hostiles.

manic crypt
sick osprey
#

These are some cool ideas, but would be really awesome is if we got rid of the pop up status banner

exotic flume
#

<@&509691205798592532> pls pls pls, make a market building or ani kind of way to us trade g2 g3 g4 and bp, that would make old server more fun to new player as old player can give them some stuff and help people fast lvl to average player lvl of the servers, we really pass the time to have a trade mechanics

humble smelt
#

New hostile epic officer: auto-combat . Automatically targets nearby hostiles and engages them. takes 10% less damage in combat from hostiles, synergy 5%

golden monolith
#

It would be great if Armadas would be added to the targets for Faction Hunt

sick osprey
#

And let's not forget to eliminate the pop up status banner

nocturne lantern
#

This may be an old suggestion but instead of crews targeting specific types off ships, have special abilities that target specific crews. For example have a crew that reduces the proc percentage of an opponent crew’s captain and/or officer ability or of a particular faction. Kras was a meh start but I think a new crew of officers based on this ability would add a new dynamic to the game

nocturne lantern
#

I mentioned Kras but his effectiveness is just kind of so so

west quiver
#

As scopley looks to change up the transporter store I'd like to see the Borg officers added.

Additionally is like a "Borg Saturday" like swarm Sunday or mining Monday.

Reuse the existing Borg armada space and have 5 of 10 be the prize like Khan and Mara are for swarm. Make dilithium and uncommons the rewards for each tier if the event

nocturne lantern
#

And that just reduces effectiveness of abilities not prevents it outright

mint nest
#

we need a quickstart button on armadas, when all members are there

exotic cove
abstract pewter
#

There are far too many Alliances in need of a T3 territory for the Metreon particle. Scopely should, at a minimum, consider prohibiting an alliance from holding two T3 territories. This will help to prevent large dominant whale Alliances from controlling too many resources. Something else to consider would be to have the Metreon particle float around weekly on a limited number of T2 territories.

rancid basin
#

Ok google test.... what about Apple? We have lots of instability

frail ravine
#

TC points... Please post the final score so we can see it. Also an alliance leaderboard so we can see who contributed and how much. It's hard to say what you as an individual are even doing, hard to guide people on tactics when no one actually knows how effective the tactic is. Breakdown the points, show us who and how we contributed so we can figure out what works better

narrow current
#

Need a way to get recruit shards for the people extremely rare officers like Harrison, TOS Spock, all Borg epics, etc... Even if it is a "Platinum" or some kind of special recruit card to collect from events and then we could pick how many shards we need to trade for and for who when we are close... So we don't stay only a couple short for months after a real effort to earn them and having nothing to show for it

strange mural
#

Add Section 31, Rom Patriots, Blood & Honor, Shakedown Cruise, and Auxiliary Controls to regular Faction recruit chests. Also, add the common & uncommon recruits from each to Standard recruit chests.

Many players have maxed Ent Crew, Klingon Patriots, and Nero's Crew already

proven plank
#

Instead of giving us a random bp for example a bortas in the pve chest, make it a generic 3 star uncommon star bp that can be used to build any 3 star uncommon ship, give the players choice and they will thank you for it.

proven plank
#

Also, this could be done with Officer, there are now 18 crews and growing, theres is a chance of max an uncommon, little chance of a rare And no chance of an epic.

#

For new players like me

red mango
#

Hello, what about considering to offer a refining option with the swarm biominerals for the mountains of excess frequency modulators for those with a tier 9 Frank, so these resources stop piling up. Have a 1 week cool down timers to stop those who have tens of millions saved from getting a to larger advantage.

For that matter, begin working out a method of allowing us to utilise all the stockpile of inventory that have for all the different items.

humble smelt
#

When people join an armada. In the armada overlay please have the bridge crew shown so we can tell if people are properly crewed.

In addition, have a % of hull health shown as well

exotic cove
#

@rancid basin Google play store makes them more money then Apple. So unfortunately you guys get shafted.

muted mortar
#

Romulan crew that reduces the proc % of morale. Klingon Crew (Duras sisters) that reduce shield mitigation.

crimson flame
#

nothing fancy, would be cool to be able to export a battle log thanks 🙏

fleet wolf
#

How about an alert when an enemy tagged ship enters the same system I have a ship in. It’s impossible to watch all your ships all the time. The current alert of you have been attacked after the fact doesn’t do anything for the player. Getting notified an enemy has entered the system would be extremely helpful.

nocturne lantern
#

Urgent: Nerf the Enterprise or buff the Augur and D4 to bring late game pvp BALANCE.

The Enterprise is OP. My definition of OP in this case is that the Enterprise, on its own, overpowers the fundamental game battle dynamic which is the battle triangle mainly due to the OP ship ability.

If you put an equal Tier Augur with JUST Nero as captain (or Georg) against an equal Tier Enterprise, with just Kirk as captain (therefore taking away specialist officers as we are focusing on the basic battle triangle here), then the Enterprise wins. This should not happen, and Scopely needs to make whatever changes they need too so that the Augur wins by a decent margin in this scenario, as should the D4 over the Augur, and the Ent over the D4.

Bring more ship choice for thinking players Scopely, the one path that STANDS OUT as OP (Saladin to Ent) sucks the life out of thinking players that like variety of choice

pearl depot
#

My suggestion is having some form of resource exchange/conversion mechanism whereby players can convert X amount of parsteel into Y amount of Tritanium or Dilithium and vice versa. This could be done in a similar way to the recent 4* gas to 3* gas conversion event. I have so much parsteel I’m never going to be able to use it but in comparison I’m Trit poor. I think offering players some way to convert would be a good step forward to solving this resource/upgrade issue.

grizzled turtle
#

now that scopely has opened the path onto simultaneous building, I guess we all be waiting for simultaneous research. research moving onto high tiers takes enormous amount of time.

restive creek
#

Missed a trick not giving a second research option

#

Or the third slot available for either an extra building or research

#

You decide !

oblique mason
#

Wow. Yet another major release where feedback from anyone below a level 40 has been utterly ignored. Why do Scopely even bother having these channels when none of the issues we report are ever addressed in the codebase

restive creek
#

Also lvl 40+ will get 60 new researches available, no doubt it will benefit them smashing the lower lvls bases etc - need to sort out the pvp levels, you should be only able to attack someone within 4 lvl of yours,

#

Lvl 39 and below, 4 lvl either side. Once you hit lvl 40 you can attack anyone down to lvl 36 but up to 50

agile helm
#

We need more g3 reduction researches for lower level players, Territory researches lowering 3g costs were great and well needed, but 3g reduction researches start ops 30, by this time you've built a number of g3 ships already, most of the researchers make it more useful in the plus 40 ops area, when it gets above the 40% mark, I would like to see us at least the 40% by the time you start building epic ships instead of under 20%.

plain swift
#

Here’s an idea, stop doing maintenance during a mining event!!!! How the hell are you supposed to reset a node when there is no access! Get your heads out of the sand and do it during another event!!!!!

timid nimbus
#

For the love of Spock, remove the notification banner that plagues small screens! Has gone on long enough.

exotic flume
#

<@&509691205798592532> pla balance the pack cust in other country, brazil packs xome from 300 reals to 500 reals in months , this make packs impossible to buy, alot brazilian players quit to play because game become to expencive to us

#

to younunderstand the salary in brazil is R$1000,00, the packs are now R$ 535,00

#

the money change is killing the game in brazil, we are one of largueza market for online game

supple dove
#

That goes! The value for us Brazilians is becoming more and more unviable to buy packs.

hexed inlet
#

Can you make par trit and dilithium factories actually useful? Should be able to pull resources from them daily at the least

winged sleet
#

Opc condition of own ships is really hard to graphically detect. Would be great to have another bar color (instead of white) when you go over protected cargo

exotic flume
#

I bought 2 packs montly in fiesr year of game... and was force to decrese to 1 pack and on batlepass... and.now only batlepass.is possible to me.. , I am.consider high médium class.in brazil, and is getimg realy hard to keep to the game, when I start in server 28 was 2 full BRasilians alliemces there... now we have none, because alot quit because cant compete with others

chilly dome
#

I would like to see some servers merge. I suggest doing a mirror universe - where two servers are joined, the map is duplicated and all who merge stay wherever they were originally. Essentially two maps, one a mirror image of the other with warp paths connecting and ability to travel throughout.

#

It would fit right in with the mirror mirror mission that always gets pushed...

woven gust
#

How about having borg Cubes in borg transwarp systems for armadas? Rewards would be nanos.

chilly dome
severe estuary
#

Can we get rid of the "Start Building!" waste of space while maintaining all the other information in the tabs if we don't intend on paying for this?

vital spindle
#
  • up player ship impulse by at least 50% across the board. waiting for triangles to intersect is way too slow. quality of life improvement for sure.
  • decrease the 'in combat' scenario from 6 seconds to 2 or 3. again way too slow / qol improvement
  • increase sarcophogus ship cargo capacity drastically... something north of 3million max for base raiding. another qol improvement by reducing time to raid a large rss station
  • toggle on / off option for banners.
median wadi
violet torrent
#

Add station attack queue

#

it is super hard when raiding bases with more than 2 other people, I think this would make that easier, and make it go quicker.

severe estuary
#

Would make it easier if you weren't selecting your allies' ships and actually could select the base. Selecting allies' ships is pointless as you can't even see details everyone else outside of your alliance can see.

grizzled phoenix
#

40 buildings vs hundreds of research nodes. Lets give them a useless second builder instead of a useful second researcher..

#

We've been asking for you to clean up and shrink the HUD, and you make it worse. Merica.

exotic cove
sick osprey
#

These were some interesting patch releases, but might I suggest you don't do anything else until you remove the pop up status banner!!!

exotic cove
#

@sick osprey not going away for you?

lethal cobalt
#

I would gladly pay $5 for a token to remove pop up banner.

royal anvil
#

We need a second researcher, not a second builder! Research takes way longer than buildings in each level. If you keep two builders, please give us three researchers to balance it.

sick osprey
# exotic cove <@731909642627579986> not going away for you?

It's sometimes lags, but it's the fact that it's there at all that drives everyone crazy. I have to constantly swipe the useless thing out of the way and during events, it just pop up over and over and gets in the way. It's the most frustrating thing about this game and a huge design flaw. I spend half my playing time swiping away a stupid notification bar. It's pointless. So many times I have gone to hit an enemy and accidentally hit the banner that popped up. Please give us the option to deactivate this!

hybrid frost
#

Maybe they should start doing better marketing research instead of pandering to P2P players and Whales.

exotic cove
#

@hybrid frost the way the new info on that is that it will be released to everyone at some point. I'm guessing at the end of the new arc. But I paid the $6 CAD to get it.

dry goblet
#

novel idea: an option to turn off popups

hot jewel
#

Fix the graph issues and lag times before adding more problems to the game

grizzled chasm
#

Maybe, I don’t know, sort the loading issue out???

nocturne lantern
#

got also the loading issue and clearing the cache didn't work.
but clearing the game data once solved the problem for me!

#

Go to the Settings of your device > Select 'Apps'
Tap on Star Trek Fleet Command
Select 'Storage' and 'Clear Data'

grizzled chasm
#

I don’t have that option- all I have is ‘offload app’

nocturne lantern
#

after i did that i could login again

#

i hope that this will help you.

grizzled chasm
#

That’s all I have- am offloading it and reinstalling but I don’t hold much hope tbf

nocturne lantern
#

can you tap into Documents Data?

grizzled chasm
#

Nope- didn’t work

#

No- can’t tap on anything other than offload or delete

nocturne lantern
#

hmm i'm not sure than. I only have knowledge with android OS. That looks like apple iOS to me.

grizzled chasm
#

It is.. yet despite doing everything Scopely say it doesn’t fix it.

nocturne lantern
#

i googled it and found that to clear the data on iOS you have to use the Delete App Option and reinstall the app.
->

zealous storm
#

time for a layout update...this game would look soooo much better and be more playable with simple changes to screen layout

worldly nova
astral heart
#

How about a TC leaderboard. I would be nice to know who was on and the number of points our members scored in the last TC for that territory

gentle flax
#

If you changed the new builder option so that it could be used for building OR research it would be amazing. Then we could better focus our upgrades depending on what we are currently working towards.

nocturne lantern
#

How about giving credit for the events we couldnt finish. Set alarm for end of maint. And couldn’t log in. 6 hours after end still can’t log in

#

Hard to run an alliance if you can’t even load the game

turbid iris
#

Get the old Si vis Pacem, Para Bellum events rewards back!

nocturne lantern
#

Also rss for the dead ships that were opl and had no way to recall

slender bone
#

Please add a score for all players in the alliance to the alliance leaderboard. Display those who haven't scored as having zero points to make for easier activity tracking

#

Also, please add officers tailored to the augur. With an augur and enterprise of equivalent power the augur should be winning almost all the time, this is not the case as it stands now.

eternal yoke
#

It would be nice if bugs/glitches etc were fixed before introducing more content that has bugs/glitches etc. We just keep digging the hole deeper and deeper. I should be able to have 15 minutes of continuous play without having to reset.

dry goblet
eternal yoke
dry goblet
eternal yoke
#

Lol

flat matrix
#

I like the idea of 2 builders, but research always takes more time for me....

proven plank
#

Make Discovery ship useful, create a mycelium surveyor, replace the ship ability with mycelium jump attack which increase weapon damage, attack and defense by X, uses X amount mycelium, so the dam ship can be used in combat

tired frigate
#

interesting, no ads on bluestacks

eternal yoke
#

Testing crew before they’re released would be ideal. It would be nice if the tool tip matched the abilities upon release or even a year later

ocean sparrow
#

The double build is nice, but I think a double research would have been a more fruitful option. Either way I purchased to to make the portion of the screen fruitful. Screen real estate is prime.

nocturne lantern
#

Hey hope you're all well...... Would it be possible to have a daily reminder/todo list in the client? There are so many different things to redeem from various sections of the game. Potentially could these be incorporated into a set of refreshed "daily goals"? TIA. Steve

winged current
#

It would be nice to have a "market" so alliance members can donate or trade RSS with each other.

runic stratus
#

Add an indicator in the battle report that shows who attacked who. It is currently in the battle log. But not the actual report.

hexed violet
#

Have scopely begin testing their stuff.

humble smelt
#

adds docks that can only be used for station defense

increase base protected resources to 50% up to 95%(level 50 ops) with research.

when raided initiate a resource lockdown that lasts 24 hours.

remove bubbles from the game

mighty lake
#

Some of us actually played and had the cease fire shield drop before we got locked out by this issue, any chance Of Scopely refreshing the ceasefire shields since so many cannot get in? My alliance has verified that only my blue 12 hour shield is showing , which I put up before attempting to update the game...it drops within the hour. If I ever get back on it is looking like it will be to destroyed miners and a decimated base for something totally out of my control.

ivory thorn
#

An idea for the current battlepass-season or if there will be a part.3:
Add the DOS Enrerprise as a Skin. If you use (as an Example 3) DOS Enterprise Crew Member in your Bridgeslots you can switch the appearence of your Enterprise to the DOS Variant or replace the current Enterprise A with the DOS Enrerprise A. That would be the first Step Into the Pime Timeline that could end as an Exemple with a Sovereign class (a later redesign or evelcap to lvl 100)

fallen geyser
#

Add the ability to share battle reports with people

prime tree
#

The game is sometimes that laggy I try to repair my ship normal and click accidently on instant repair with lat...
I told it the support once and now here as well... pls implement for this a security question like "Do you wanna repair your ship with latinum?" or so.

valid wadi
#

stations shouldn't be able to be cracked one shot. increase station strength and add the posibility to do group attacks (like armadas)

peak basin
#

Please please please give us the ability to save crews even five slots to save set ups would help so much

Fix the refinery in no other game I've played is it a lottery.

Most players would be happy with improving existing game mechanics rather than new stuff every month. Your throwing new stuff at us before the existing things are right. For instance territory capture zones there aren't enough to go around so smaller alliances are punished and have no way to get the particles

stray shadow
#

Dear Scopely. Can you make it so that raiding is more fair? E.g. A player can raid his lvl, lvl above and lvl below. I mean, the limitation is already there, since I at lvl31 can't raid a lvl 21 player, but I can raid a lvl 22 player. So it's just tweaking the range. Your terms and conditions is says bullying is not tolerated, but a player with 9-10 lvls superiority raiding a lower player is nothing if not bullying.

mint nest
#

we need a diplomatic button called territory

stray shadow
oblique sonnet
#

Definitely need a pets of Star Trek arc! I really want to see Data’s Spot, Archer’s Porthos, Ward’s Targ, Picard’s fish Livingston, etc. as officers

mint nest
molten gazelle
#

<@&509690795536941056>, can we please have the ability to Scan alliance member ships and bases? It would help in multiple ways.
1. When leading an Armada, we can check what crews are being run on the folks in the circle. Allowing the leader to pick the best crews to get the win.
2. When we spot an alliance member mining nearby, it would be good to see if they've gone OPC, so we can get in touch with them to dump and reset.
3. If a member is being raided, we can Scan to see if they've been drained or not. This puts a higher sense of urgency on defending and/or trying to contact that member.

This would allow for multiple coaching opportunities within an Alliance. Thanks! 🖖

analog adder
#

How about spicing territory up a bit with PvE action? Let the Borg randomly attack territory space once in a while.
Battle them - either killing all (strong) hostiles in a given time, or by defeating a strong armada cube.
If you win you get extra resources.if you loose, territory becomes uninhabitable for a week.
Something like that 🙂

molten gazelle
#

^^ Not a bad idea. Some TC Flash Events like we used to have in the Anomaly systems.

#

But i'm not sure about the "uninhabitable for a week", haha

violet torrent
#

For mergers, just automatically sign up the people who held territories for the ones they had again, and let them fight it out for it... or completely reset them and everyone who was stationed, just move em to starter systems

mint nest
#

we need definetly a marketplace

remote knoll
#

Umm.. the worms shoot lasers? These are supposed to be animals lol... suggest changing firing pattern similar to JF but make it yellowy green in colour, which will make it look like spit or something 🙂

sick osprey
#

Has anyone suggested yet today that we eliminate the pop up banner? Cause we should. It's terrible

strong seal
#

if we only get enough Tickets for one event per day.. why let us choose all three, why not let us choose one and then lock the other two? I know why, it's a money thing, that way people will buy more tickets. If I choose more than one a day, like I did today, I won't be able to do one a day later in the month.

spare fable
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battle reports need an icon that shows a ship was mining and a different icon that shows it was on a 0-node

shut rock
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If you don’t want raided by someone many levels above, bubble

exotic cove
sick osprey
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Before I call it a night, I'd like to remind everyone that pop up status banners suck and should be removed from the game. Pass it on

proven plank
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Create Armadas that pay out millions in rss that use a special transport ships.These ships would also be used in pvp base raids but instead of giving us tendinitis, theses ships will dock and gather rss in a similar time frame as now. The number that dock can be linked to the ACC. This relieves pressure on base raids as primary rrs generator which cause ppl to quit. Another method would used the Stella to do actual heist where the ships crack a base carry out rss tokens.

rich portal
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Hey I have an idea. How about when you’re doing a mission and come to a point in the system where you have to stop and tap through mission dialogue and maybe have to make choices about what rewards you get, you make our ships either invisible or impossible to target and attack? Server 44 is having a problem with a single alliance (2nd strongest, with multiple players in the 35-45 range with 4mil+ strength ships) camping out the mission points and farming on us lower level warships at the mission stop point. Makes it kinda hard to do missions or read dialogue or make decision if we either can’t make it there without a camper griefing us, or get killed in the middle of it so we have to repair before moving on to the next part of the mission

cinder rivet
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Take out the faction recruit officers in the premium and ultra chests since we already have access to them through the faction recruit chests so we get more of the officers we can only access through the premium and ultra chests

nocturne lantern
ebon wharf
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HI. If i can put a suggestion. Today, there's more and more people who jump between alliances to make accelerations to their research or constructions. I think it's not good for the cohesion of an alliance. They do that because after having full help of your alliance, it's finish .... My suggestion is to reset Help from Alliance each day (at the same moment than QJ). By this way, it still less effective than jumping to other alliances, but we could stay in our alliance and accelerate each day.

inland otter
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This shouldnt happen!!

shut rock
woeful spire
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Please put an “Are you sure you want to spend the latinum to repair this ship?” Pop up. I’m so tired of fat fingering that and wasting my latinum. Like it’s so easy to mis-click it

peak basin
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@woeful spire I know that feeling even when I have over 20k lat it still annoys me

ornate maple
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Can we please stop zooming all the way in when I go to system view. When I'm in system view I'm looking for hostiles, mines or other players. How is it user friendly to zoom all the way in where you can't see anything?

peak basin
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One thing we need to be able to do is talk to players out of our range on nodes. This morning I spotted a lvl 20 using an explorer to mine I wanted to talk to them but I cant but if I see their base or see them in open space I can why is this? With bases or space the players name is in the top left and can be selected to open a chat but not on a node. I wanted to offer the player some advice or even recruit them for my alliance but its impossible since there is no player name search either.
The chat system on here almost feels like an afterthought I'm seeing more bugs there lately.
As a whole the players want existing problems fixed or the game mechanisms improved rather than new content.

One major thing the new worms look like graboids from the film tremors I'm looking for kevin bacon in the officers bit I cant see him 🤣

#

And why are the player attack ranges so unfair as a lvl 33 I can attack lvl 23 players surely that's not fair.
I'm not saying I dont take advantage but i also wouldn't mind if it was changed to a fixed 5 above and below

ornate maple
peak basin
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Hmm yeah true but in that case make it larger over lvl 35 to 40. I only hit lvl 23s to open them for members of my alliance they aren't worth me moving my bass when I have about 4 billion in rss myself.
So it's good to help my guys but I can get hit by players in the 40s and no chance to hit back at the moment. Well I can but it will take a long time to crack them. It is a bit of a mix match cuz the lower guys can only hit two or three below.

strange mural
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Please remove ALL links in toast notification banners. Swiping them away is nice when they're stuck, but often fails. Players are forced to follow the link to another screen and then back out to return to action.
This is a simple solution that would only take away a layer of unused redundancy.

astral forge
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Idea: what about an alliance station in each territory with defense stations, where alliance members can dock on with their ships? Will use big guns against intruders.
When entering a territory, they get a warning of an attack in 10s. The defense station will have a radar or radial scan, by identifying an intruder, lock and fire! Good? 😊

cold wasp
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reduce the cost/expense of the Discovery to not be a big pile of 💩 and give it a boost in stats....that thing is garbage

polar osprey
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Here's one - If you're going to title a mission "The Road To Hell", allow users to use the word "hell". Or don't, and follow your own rules.

sick osprey
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These are great suggestions and we could do all of these things. But might I suggest instead that we fix the single biggest problem in this game first by getting rid of the pop up status banners?

flat matrix
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I find it kind of dumb that at L29 I'm able to reach every system anyone under 38 can. I lose some insentive to move forward if there's nothing new to explore. My max range right npw is warp 65 and honestly it's useless after warp 55ish or something until I'm level 38 and can go to dark space. Am I missing something?

If not, do something that doesn't make this game kinda boring

#

Like developing the warp drive is just a waste of rss and mat once you can already reach everything possible for your level

tough junco
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Hello, the purchase of the second builder is a great idea. As I find myself growing in levels I find the need to do more research and always finish my building upgrades before all of my research is completed. @austere sand Are there plans in the works that will utilize this extra builder to work on research as well?

Thanks in advance

tough junco
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awesome, ty... will that be a separate purchase... are you allowed to say yet? @unreal gust

lament stratus
tender nest
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The open attack levels in takeover territory needs to go away, kind of ridiculous when lvl 50 players can just wipe everyone out and nobody an do anything about it. Need to make it like it is in regular space.

green shell
fossil ferry
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No one under 25 have access to territory refinery. So no cores. So no takeover

tender nest
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@green shell Yeah god forbid they make part of the game fun to play for mid level players, since not everyone buys their ships 😆

peak lagoon
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New structure "Alliance Maintenance Bay": Allow alliance members to dock at your station to get repairs. Repairs cost them slightly higher than normal but you get the delta. Potentially use it yourself to repair a ship w/o using an active ship slot but you don't get the kickback on cost.

flat matrix
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@rich portal perhaps a "mission mode" for a dock/ship that once activated, the ship is invisible to everyone and cannot do any PvP, only able to activate/deactivate the mode when the ship is docked to prevent any tactical advantages. Again, this would have to be solely for doing missions, if the ship is idle for like 10 mins from killing hostiles (for a mission), going to destinations, or killing golds, it is then recalled or something. Just an idea, probably can get better so please no one crap on it.

fossil ferry
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Lot of way to abuse it tho

flat matrix
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The one in mission mode

fossil ferry
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Maybe yeah

#

But I take it getting blow up for no reason is a trend on your server?

Because outside that, there no advantage either to do mission cloaked.

I m trying to understand 😅 I like the cloaked idea, but why mission?

flat matrix
dry herald
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@austere sand Hello, could I recommend an idea about territories. Basically as you will know, currently you need to be in a system to see the system.
The suggestion is change it so that you can see inside all your own territories and need to be present as currently is to see others. Just makes it a bit more realistic as you would always be able to see in your territory (scanners etc). Thanks

fossil ferry
tribal seal
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Popup notification box needs the ability to be turned off, maybe even users choice of what does show

#

Ability to change crew between ships in same system only, using transporter

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Ability to do a full system scan only in the system you are in giving a report showing all zero nodes and nodes gone over cargo

dense ingot
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Since you finally corrected the insane G4 economy, can we have our burn back? The whales are going to get even more stupidly powerful compared to us lowly pleebs.

tribal seal
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Players that post ideas, suggestions and bug reports should get rewarded for the ones that are used by ingame reward packs they can choose from. This is only fair since players make the game and these ones help make it better.

dry goblet
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You know what this game really needs? More unskippable screens!

#

Nothing really shows your players that you care like screens with tiny 50 pixel close targets that pop up every single one of the 15 times they have to restart because this game is a buggy, unstable money grab! Why stop at one? We need three or four!

nocturne lantern
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Id like a pack for fixing bugs

runic stratus
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Unskippable screens is a great way to extend player time in game. You know what else is. Bringing back the burn and giving people a reason to kamikazi 600 ships into a bigger ship.

slender heron
zealous plaza
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Multiple alliance tag options for hostile alliances... some people you hate more than others. This would improve pvp by helping distinguish targets when everyone is an enemy.