#š-suggestions
1 messages Ā· Page 66 of 1
That would be a great idea as it adds retained value to battlepass point purchases.
please get rid of leaderboard events!! and if you dont, atleast make it so the officers/ships in said leaderboard events are also in solo events!! have the leaderboard there too, if you dont give rid of it, so players can have extra shards of whatevers in it, but its not fair to 90% of us gamers who dont intensly pay, because the game you made is horribble, the best you can do (besides get rid of all the bugs) is to make it so everything can be unlocked for you also, not just whales, but the other 80-90ish % of the players who do play
Hire developers who know what they are doing
Your packs to purchase are way overpriced. The 4.99 should be 0.99
the 19.99 ones should be 4.99 or at most 9.99
the 49.99 should probably be 19.99 to 24.99 depending on content
Nothing should be more than 49.99
Lowering you prices would even bring you more rvenue because more players could affordthem
Could we see the ability to get avatars and/or frames that we got already (e.g. in events) rotated for the battle pass, so we could get another one from the arc
Thatās if we already have got the one that is offered
I think you should add a how to uninstall the game tutorial in the common fixes channel. You could actually just delete everything else in there..
Fix Scout targeting! My ship sailed right past 2 today. Waste of time
Make next months pack 2x October rewards like last year!!!! And every year!!! Yehh!!!
In diplomacy tab it would be really useful to have a marking for alliances you want to watch. A group thats not friendly ally or enemy that you could keep tabs on them.
What in the actual hell did you do to the raiding feature of the game over the last two days? Fix yer shit!
STOP š putting lvl 32s in the same research event rankings as lvl 45s!!
Who thought that was a good idea??
Ideally same level would be nice, but we can compromise.
Reduce considerably the cooldown time for buying relocation tokens in the alliance store.
The ability to mark single aliianceless players in the diplomacy tab please š
Yeah @dense umbra relocation token drops in the open world are rare and buying one per day is not good enough. Especially when you get access to dark space, forcing you to use 2 in order to come back to do events like swarm or hostile hunt etc.
Disable Defense Platform A on all bases until it stops repairing itself
I get a relocation token most days in my 24 hour chest and someone from hostile chests too.... more than enough unless you're relocating several times a day
The ability to mark single aliianceless players in the diplomacy tab please š
@nocturne lantern Iād say single players, period. Some alliances have assholes, but the rest of the alliance is ok
Tier up for ships is horrifically slow... some idea's for how it could be done better to improve gameplay...
- Tier up should be done in shipyard. when you only have 3 docks it becomes so massively restrictive to lose one for 5 days to tier up 1 ship..!!
Tier up doesn't even require a crew on board, so shipyard makes more sense than the dock.- Alternatively, instead of a massive block of time, make it a few hours to add each component and then only a few hours to tier up once all components added, then people can be more strategic over how they upgrade.
- You could even offer someone the choice, immediately upgrade shield or take 6 hours to upgrade shield and reduce final tier up by 6 hours.
People could then upgrade components during down time when they're offline, and play while online
@worn aspen
That is really great idea
i completely agree
Add the option to refine Biominerals into materials as well to make the Franklin actually be a ship worth having.
When you hit your limit on officer shards, theyāre converted to officer XP, epic tokens, etc... Why not put a limit on ship blueprints? I can probably build 30+ Kumaris. Put a limit on the blueprints and when you reach that, convert them to ship XP when you open loot chests.
I have a suggestion for the game. I think a nice feature would be a time limited base raid revenge link. When someone raids your base, we should have an option to post a link in alliance chat. That locates the attackers base. <@&509690795536941056> <@&509691611903426561>
@opal stone that is just way too obvious /s I really do like that suggestion
When you hit your limit on officer shards, theyāre converted to officer XP, epic tokens, etc... Why not put a limit on ship blueprints? I can probably build 30+ Kumaris. Put a limit on the blueprints and when you reach that, convert them to ship XP when you open loot chests.
@opal stone
I would say that it will be better still get blueprints from loot chests(because maybe some players want 2 exactly same ships) BUT with the opportunity in refinery to refine them in ship XP, epic tokens and etc... So who wants to build one more exact ship, will build it and who doesn't want this will be able to change blueprints into something useful
<@&509691205798592532>
<@&509690795536941056>
<@&509691611903426561>
Plz heed this warning Scopely! Do NOT, I repeat, DO NOT go ahead with the 2 random 2x point systems for tonightās Strength in Numbers event! Every Alliance will be better prepared to find them quickly and every single Discovery will be crowding those 2 systems! Itāll be a total disaster! Phone-breaking amounts of lag, a dozen or more ships camped at every spawn point! For goodness sake, just once, learn from your mistakes! Either triple or quadruple the number of 2x points systems. Or better yet, just donāt have any! At the very least crank up the spawn rates! I can already envision the train wreck unfolding, and Galaxy chat lighting up with angry posts and hilarious memes. Plz Scopely, donāt let this Titanic set sail!
<@&509691205798592532>
@lavish ore I was thinking they should limit the number of BPs you collect to maybe 3 ship builds for that purpose. Multiples of some ships are handy.
@opal stone that is almost what i saisd
@austere sand make the discovery a ship that you can use for PVP, we've had enough of these one trick pony ships.
Why-o-why-o-why does hte discovery warp tot he edge of a system and no to any point in the system.... at the very least to the edge of the system that's closest to the point you want to reach. afterall it's not constrained to the warp network
Imagine the Event/Victory/Defeat Banner was a missile launcher for a GUI in a fighter jet. How many missiles would we have miss-fired by hitting the wrong button at this point?
Personally I would've launched about 15 or so myself. Can we please get some if-then-else added to the code so we can turn on/off what we prefer to popup on the banner, or disable it completely! Thank you so much š
I like the notion of using the Discovery to port in other vessels...but when are we getting the ability to switch officers on a ship when NOT docked? Currently I have to recall my miner to switch between one member as captain and another...if that happened in the 'real' Star Fleet, nothing could actually get done!
Crazy talk, every time Spock took over as captain they flew back to Star Fleet Command, and then back to any bad situation they were in, everyone knows that! š
Ah, but not when either Scotty or Sulu too the helm...šš¤Ŗ
...took...stoopid spellchecker...
Of course, the ship was only in dire peril if Spock had to take over...do ya think ppl reading this can tell we're joking?
I was actually really wondering that when I typed it initially but I'm going to stop before I get banned for talking in the wrong channel š
For better control of quests I suggest to mark systems where still are not collected quests. I never know where are systems which have quests which I not have on my list.
You pay a premium if you want to collect more UC in a shorter period.
Donāt try logic with people @jovial gale
But paying the premium rarely gets you any more.
I do 75k pulls on G3, and get less than 100 common, and no uncommon or rare. How is that better. It's like paying $135 for 2000 Lat, When I can pay $27 and get the same 2K lat and a bunch of other stuff as well.
Hereās an idea for something new, āwarp speed ups ā. There are times when an armada team goes wrong or you need to quickly get to a system for a number of reasons. Just an idea
Alliance Research Tree
Alliance contributions can also be spent on alliance research.
Faction Bounty Research
Can have multiple unlock options (with increasing time bonus), but when unlocked allows an alliance to select a single player and put a faction bounty on their head. This summons a powerful scout BH which will chase the player whenever they enter faction space. None of this slow BH stuff, make them work for it. This allows weak players to head for the BH for protection and evens the playing field a bit. The faction bounty can be something like 24 hours for one faction, 12 hours for 2 factions, 8 hours for 3 factions with a limit of one per day and only on a single player.
@austere sand edit: this research idea is a counter to high-level rogue/solo players who grief alliances and gives alliances something to fight back. Nothing worse that trying to compete in an alliance ALB or armada or Ferengi monday when a level 42+ demolishes endless lower level players who have no chance to fight back against hit and run tactics vs 4-9m strength ships
Now of course this can be abused somewhat, but with server ROE on most servers, it would most likely be incorporated into that. Could also spice wars up a bit!
Armada Engaged
Once unlocked allows armada timer to be shorted via armada leader button by 1 min per level and after x levels, started immediately
Just a couple of suggestions, but its easy to think of loads more around teamwork and perhaps alliance events...
How about adding 5 of 10 and 10 of 10 to transporter patterns. Would be nice since 6 of 10 is already there.
@austere sand - why do you offer packages in the store with Battle Pass point to people that have completed the event already? You can either offer kits without the points but increase the other categories of rewards, or give us a way to cash out the rewards that we earn and canāt redeem any other way.
For example, here is one of two packs in the store. Both offer officer shards, and both are packaged with battle-pass points.
My concern is as I have finished the battle pass event a couple weeks ago, I would be forced to buy something that I have no use fpr, and that offer me no value. Thus I am not inclined to purchase this pack.
One option might be to allow people to cash-out any extra battle-pass points in the event store.
@austere sand you should have daily awards for alliance members. Most helpful (most helps sent in 24hrs) hostile destroyer (most hostiles killed in 24 hours)
@nocturne lantern they ran an event which did something similar [active alliance members were rewarded for sending help to teammates].... would be good to see something similar return
I appreciate all the work that has been done. Also having new content is great and important for development of the game.
However, it is imperative that bug fixes and bad coding is addressed before going on otherwise more problems will arise and it will be more difficult to fix. As we have seen with the longer maintenance schedules and emergency maintenance. It will get worse. U need to do server testing ideally two copies of the servers should exist.
it bothers me a lot that you can sort your officers in a lot of different ways. but not alphabetically.
How is it im banned without any idea whybor even if its legit, are these people that shady?
There should be a detailed account of why a person is banned, proving its not collusion with an employee or employees of scopely
simplify battle logs..........
- Why we cant archive all Missions?
1.1. It would be very good if you could collapse the mission window to avoid accidentally collecting the mission (because you cannot archive it, for example).
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Why i cant see how many ressources an alliance member has in his station?
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I am increasingly bored that I can only attack offline players, it has nothing to do with real war, also that we are only spectators during the fight itself.
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Why we only have 1 single lvl33 system per faction with transporters, battleships and explorers to handle the faction dailies? 1 System for so much player...
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What annoys me about Battlepass is not that the events are repeated 3-4 times but that the rewards stay the same. If someone wins the rewards right at the beginning it's worth not to participate 1 week later because he has already received the avatars and everything else. Winning the same avatar 4 times is no fun.
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I hope for your that you don't manipulate the g3 refinery, it would be cheating to run out of stock of a certain g3 mat when refining less uncommon and common g3 of that grade, just to encourage people to buy g3 packages in the store.**
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Your store prices and what you get for the money is just disgusting. In 20 years of online games I have never seen such perverse prices.
Why is the a hub system near the fed and rom home world of 38 plus but there isnāt 1 in Klingon space aswell?
@austere sand Pass on to the team, if you don't mind, to add a little variety to the dailies. We have the same basic dailies now as we did in the beginning more or less. Add probe kills, add rogue stuff, add armada stuff, throw in some possible pvp stuff in specific systems using specific ships. All mechanics already in the game but it gives more ways to complete all the chest so it's not the same thing day in and day out.
22h cool down for message exchange please
Anyone else think it would be great to have an auto raid feature? Whereby, after cracking a base, you select the target and how many miners to use then hit āauto raidā š
It would make big raids a lot easier and hopefully stop my phone turning into a furnace š
Stack bubbles.
Have ab alliance vault so I can help the new guys
If I need 1 mill dill. Make sure I can produce that rather than steal lol
I would like to make friends with ppl outside my alliance. Can we have a friends list or is that inbox going to be forever closed?
Limit how many times someone can raid you so you have less dropped players. Par steel is useless for some raiders but new guys need it and they drop when one month of work is gone because they didn't have enough bubbles
Have alliance starbases and this is what gets attacked and raided versus individual bases. Alliance bases can have upgrades that do things that enhance the alliance research and other buffs. Daily missions around protecting the starbase.
Have an online offline status for alliance members
You need to rotate the small daily events more. I have seen Officer XP maybe twice this whole week. Most of the time itās station and research, with a splash of recruit officers. Also if itās going to be ranked, the ranked one should just be a third. I also donāt think it was necessary to make one of them 12 hours.
Put a different ship in the 30 day loyalty pack. You could make it based on what ships people dont have and based on level. First start with event ships people missed. Once those are had, add faction ship blueprints according to level. An algorithm correctly coded can do this all for you.
Daeone they used to have this.. might need to be commodore or admiral. And if you do all your dailies you wont run out of shields
<@&509690795536941056>, I know Scopely covets PvP, but I think it'd be nice to show "Resources Mined" rankings in the Server Rankings. There are those of us that mine quite a bit.
@austere sand 1. at what point in time will alliance help options include resource assistance? It's something to consider, especially since station raids seem to be the norm. 2. What is the point of having protected levels at the station when attacks on the station always results in resources being raided is always more than what should be allowed based on what is supposed to be protected? This needs to be fixed.
Repeat suggestion here but it seems to be on deaf ears: we need a second enemy status
<@&509690795536941056> after I finish each Battle-Pass event, I continue to earn Battle-Pass tokens, despite having no use for them. There are also several packs available in the store that contain battle-pass tokens. (Again, no use for them)
I would like to suggest that the event store be activated so that people can use the tokens that we earn.
Tig, who made the repeat suggestion?
a member of our server [47] lost a family member last night, our server declared a server wide 24 hrs ceasefire. i suggest that when this happens on any server, they should do same. also, scopely, when notified, should give the member something meaningful that would help them overcome their lose, possible with a chest with some hard to find goodies in it. how does everyone feel about this, if you agree please show it here
It would be open to abuse, although I agree with the sentiment
@untold raven me, Iāve seen it posted many times, Iām just pointing it out that many have asked for it, since there are no mechanics around the diplomacy status it should be low hanging fruit
Would like to see an A-Z option for sorting member rosters in addition to Rank, Power, and Contributions.
Cargo transfer: a survey ship can pull up to another of the players same ship and transfer cargo into its hold
Can we get 3x and 5x redemption options for peace shields?
Can we get a discord room for server 51?
Lets talk about the uss discovery. The newest Ship in the star trek fleet command game.
Let talk usefulness, this ship can warp most systems(within its warp range) within 5 seconds. It is an explorer that has a very high speed of mining, and with hitting hostiles within the proper system obtains additional mycelium spores.
Now let's talk other uses.
This ship has absolutely no use in pvp. Don't even bother, you might as well be fighting a big E with a fortunate, that would do more damage then this thing.
Warp, verycpoor warp range, yes theyre fixing it with an update, but whats the point if all it does is mine in systems of low independent space.
Mining, only good for mining mycelium.
Nothing else.
Don't even think about using it to crack a base. It would take someone 1 year 184 days 14 hours 31 minutes and 10 seconds to crack a base of the same level as you, only counting up to level 35. Add an additional 150 days for each level above 35.
To recap
Overall this ship can just stay parked in your hanger because a maxed out horizon can mine faster then this ship.
Literally any ship is better then it at pvp even the gen 1 jelly.
In closing, do not waste your time building this ship as it serves no purpose at all, once this round of the arc is over it will collect dust just like your Franklin, botant Bay, and mayflowers.
We want a ship that is not an event ship.
<@&509690795536941056> Suggestion: I think it would be great if a confirmation prompt could be added to the ops update. The amount of times people tap to update by accident is ridiculous. There are confirmation prompts for many situations less important than when you update the ops (!!!) which is one of the most important decisions you make in game.
Why isn't there an option to delete the account in the settings menu? Why do I have to contact customer support to get it done?
Question: what is the point of giving BP of ships a players already poses? If the BP drop are attribute to chance only then those BP should atleast be of ships one has yet to build. Any point having 30000 BP of fortunate?
How can player know if there are fraction Mission yet to complete? Is there any arrow to point which planet still there are Mission yet need to complete. Till now most of my alliance team mate donāt know how many Mission from each fraction need to complete Within the galaxy.
@royal sierra I do like that I got BPs of the Envoy after I built it. But I have enough BPs to build 40 of them now, and Iāve already built and scrapped a few.
Killing level 40 veteran ships stil gets me kumari bpās .... really ? A kumari cant event get there , we donāt need those ! Please change that ASAP !
The store's shopping packs are not in line with the level of operations updated because they are exactly the same as at the beginning, when you reach certain levels you do not get to climb a building or a phaser of a ship is not worth buying them with how expensive they are 99 euros
The discovery always should enter a the closest point to the destination. Everything else doesnāt make sense
Give the refinery building a bonus like every other building.
What does it do?
Why does it require mats to do nothing?
@lament stratus glad you like building g envoys, game gets much more involved once you past that stage.
@royal sierra i donāt, I built those I needed after I built one, you suggested no BPs after a ship is built, I was giving you a case in which your basic idea fails.
There should be a second universe (the dark universe) that we can enter using the discovery just like the end of the 1st season and have it be an active warzone
- personal flagging off other player (similar to ally diplomacy status flagging)
- battle log improvement - the current one is such a sensless textwall nobody can take any infos off. especially with 5 stellas attacking 5+ times each round and each ship.. scrolling down and searching something? "wait, let me have a look!" .... 15min later "found it!! first entry in round 12/67"
Alliance bank or trading post please
Also (possibly part of the above) can we trade in surplus ship bps please
Can we get a system filter like the resource one which shows systems with missions that havenāt been claimed yet?
can you reduce the countdown in outlaw fraction shop?? 3 days for uran is a joke š”
PRO TIP FOR MAKING MORE MONEY
Don't pitch ops31 against ops49 in Limited Time Station Event (or any event) SLB. This is pointless for the lower levels to even try and spend to win (therefore they won't spend) when the ops 49 can easily outgun them. Break it up into small SLB so you have many people trying to compete for number 1, thus INCREASING PROFITS
Battle aliance event for all aliance members. Cup type . All aliance players send ships every time diffrent ship in armada like circle. Battle vs other aliances. At start maximum numbers of ships are selected
Add the ability to see available quests in galaxy view so players donāt waste hours checking every galaxy for any available quests
Can we get multiple ship packs? Why just Interceptor ship parts? sell the same pack but one with battle ship, one with explorer, one survey, and on interceptor... Scopely makes more money.
@austere sand tell the Scoop to put it in play!š
Could you simplify the notifications when you first log in? When I start the game in the morning I get tons of armadas notifications, organized by my alliance in my absence. No chance of joining any of them. Instead of showing them all, which can sometimes take several minutes, it should show a summary notification saying how many you missed and that's it. Same with ship or base attacks notifications.
It should be possible to see all your ships, their statistics and all their pending improvements (and how much do they cost) without having them in a dry dock at the base (and repaired), just like you can see all your officers, even if they are deployed. It would be nice to be able to see what you need for the next upgrade in order to organize resources. The Shipyard SHIPS button could be a good way to access that info, since is now duplicated because it takes you to the same place as the quick access SHIPS icon.
Quality of life.
Remove all "VIEW" buttons and just make all tabs clickable by tapping on them, like the two on the right.
Can we get an option to pause the shields? To drop in and out of shields? I've had 12 hr shields up and the got an invite to go hit a base. I didn't go because of the stupid shield I would waste.
make discoveries warp to where you select...... not the edge of the system
what is the point
they can perform magic "one-way" but not the other
Please stop overloading us with multiple simultaneous events.
1.8mil pts for the latinum rush then have to rapid mine for disco event
Hours of mining
could we have rapid mine lat nodes...... ? would need lat nodes in so many more systems than available currently
i think name changes should be forbidden
Quality of life.
Remove all "VIEW" buttons and just make all tabs clickable by tapping on them, like the two on the right.
@zealous pagoda It is a good idea but it will end up misclicking when we scroll through the events
Quality of life:. Could we please get some better alliance management tools?
Something as simple as a history page, for example, should be standard to have eyes on how things are shifting in your alliance. Keep track of people joining, leaving, etc.
Also a 'last played' marker on members would be a great boon.
It is a nightmare for leadership to manage rosters right now due to lack of information on who's coming, going, and/or active.
Please stop overloading us with multiple simultaneous events.
@azure night
They'll say you dont have to do them all, but when we are all desperate for rss, refinery sux, and pack prices are an absolute joke, we have no choice but to try and do them all
You guys should make some 19.99 packs of 500 3* mats. You would sell out in a day.
Some simple math. To tier up my Stella i need 4500 rare uranium. Each day I can get one load of 1750 from store with 3600 credits. To get these credits I have to play/win 8 to 9 rare armadas which cost me 200 directives to run. So I need 1800 directives. There are no packs that sell ecp rare directives, so have to get from data to directive box from store and gives me only 50. Tracking?
I am not saying I would buy all these $20 packs but would certainly consider when grinding is not available and am close to tiering up. Apply this to any ship/any mat. Probably heard this once or twice. If not, then you are welcome.
You would make a killing on these. You can gift me 5 each pack per mat, if you think idea is worthy. š
Suggestion: Have a different leaderboard for paid vs free. If you buy things from the store to qualify for leaderboard they donāt count against the free leaderboard but everything counts against the paid leaderboard.
Suggestion: Allow for the self-destruction of a ship using an āvoluntary anti-matter breachā (see USS EUROPA in Battle of Binary Stars) Anti-matter breach takes out all ships within āxā pixels of the ship and disables the ship doing the breach for 30 mins or something.
Please provide an easier way to boost warp range for all ships. You keep providing ways to boost warp speed. We need boosts for warp range!
Please fix pvp mechanics. There is no reason a lvl 50 player should be able to hit a lvl 32 player. Fix this to where the range is +/- 2 lvls players ships. But because the base raid aspect would be impacted by this, there needs to be a provision that accounts for this variable.
I would like to see another borg event
Pls make a Star trek fleet command API
Need to add bonuses for people who finish Battlepass early. Motivates to keep going.
@balmy void agree with you now i score points for the air xD
I got one Scopeley should love. Need to offer $1,000 and $10,000 packs. When a single tier on a ship costs $20,000, it is a waste of time to have to swipe the CC 200 times.
We have a serious growing problem with lack of 3* resource nodes and over population in 3* systems. I recommend either both or one of these solutions
- Increase 3* Nodes
- Add 2* to 3* conversion feature in Refinery since we have a lack of players mining in 2* systems now
Kind of a recap of some suggestions:
- Give us a conversion ability to get *2 mats from refining *3, and *3 from refining *4. Especially since once you go to level 40, the *3 mats rewards become chinch.
- The ability to switch officers from below decks to bridge while away from station.
- Please finish Jaylah, and make her available.
- Please make Harrison available in an event store, transporter patterns, or something similar. The recent event was nice, however, the only people who won shards, were those who paid quite a bit of money for relatively very few shards.
- The latest New content only had 3 of the officers from the Discovery show. There are so many officers in that show that could have been interesting to have. Philippa Georgiou, Jett Reno, Me Hani Ika Hali Po, and Number One would have been winners.
- There are some very good officer abilities. An example would be Cadet Scotty, and Pike. Feel free to give us officers with repeat abilities. This would allow for greater customization of bridge crews.
- Hot Keys that would allow us to swap out whole crews, to at least the bridge crew with one touch of a customizable hot key.
- Allow us to change the name of our ships. I realize other players will see my name, but it would still be cool to fly around the galaxy in the Midway, Yamato, or Victory.
- How about a few changes to the info in battle reports. For instance, how much total damage each weapon type did. In armada battle reports, the total damage done by each participant would help. Info on how an officers ability affected the outcome, like how much damage did Carols ability add.
Thanks for considering all or part of this.
I feel like Philippa would be great! Iāll even write the content for them. Iād even like to see a Leland as a sort of Pan version of a borg, great captain ability but an officer ability that makes him worthless (vice-versa). Itād also be kind of interesting to have a āControlā officer like a tribble
I would really like the vaults to protect more. I canāt watch my base 24/7 and sorry i cant/wonāt pay for unlimited shields. If i have 3 mill in resources why my vault only protect only 300k? 300k that is a bad joke, i can go to work, or sleep, and lose that much? Please make an adjustment
An idea something that i have to refine that will let the vault protect up to half my resources
Generators and vaults are a joke, pay millions to get a few thousand . Why are modulators not part of swarm events awards???
To be entirely honest the reputation event faction needs to rotate more often or there needs to be a choice of the 3 daily.
As I understand each player is supposed to be in amazing standing with 1 ok standing with the 2nd and opposing the last
But right now you can only advance with the klg
The protected amount on vaults will probably never be changed, since raiding bases is such a large part of the game. Instead, I think the ability to convert rss into tokens. We can already convert tokens into rss, so why not.
@keen lantern if you do Faction Hunt right you can earn positive points in all three factions - Iāve done the math. But I am Fed rep only, I hit the lowest level warships to reduce the amount of rep lost with Feds and the highest level miners for K and R to increase F rep the most.
Can we have another Tribbles event please
@lament stratus wait what??? Can you describe that better pls
i think hes saying you can complete the faction hunt with net >= 0 in all factions
because the event gives a net + and you can minimize your rep lost by hitting low level warshipa
You can also minimize faction lost by hitting warships instead of transports/traders. Or you can maximize faction gained by hitting transports.
Okay I'm not talking about the battle pass Faction hunt That is perfectly fine and balanced right now I am talking about the faction reputation daily quest
Is there some kind of reputation point difference based on the type of you Attack that is something I need to know. There isn't any like a reference chart Not that I can find anyway
Right now I am stuck negative 40K with the romulans and fine with that
But I can't get the federation negative 20K to move at all
It seems like missions are supposed to balance that out but they don't or at least I can't find the ones that I need to do so
Everything is bottlenecked by travel barriers or warp distance
Keep getting unwanted and unneeded BPs in epic and rare pulls. I have enterprise. Will NOT build 2. Why is the game not smart enough. And we need a way to exchange BPs. So we can put them towards what we want.
Keep getting unwanted and unneeded BPs in epic and rare pulls. I have enterprise. Will NOT build 2. Why is the game not smart enough. And we need a way to exchange BPs. So we can put them towards what we want.
@autumn river I'd like to add that an alliance market here may be handy, where you can sell an ent BP for maybe 1000 credits instead of the 1200 credits in faction store, so everyone will be happy to go to bigger alliances, and you can use those 1000 credits towards other ships
Moreover it can help in other things like trading Frequency modulators to other alliance members for some resources or something
Trading enemy faction's credits for the ones you need
@austere sand Can we please have full portrait mode gameplay, most of the time holding in landscape is just not practical.
What increasingly bores me is the reality that you can only attack offline players, and that you can't do anything while fighting.
The PVP part in the game is a huge joke!
I was talking about Refined Latinum with another member of RSPD and that's what i thought.. hope you like the idea
I know it wouldn't be easy to add such a lovely mechanic, but.. please, thing about it.. it would be cool
@lethal edge
Hello , Please add the function of being able to add people as enemies. I don't want to add the whole alliance as enemies, just one person from it whom always hits me and others. Being able to add just him as an enemy will make it easy to see him coming.
Scopely would make more revenue if they had smaller transactions in the store. I'm going to be very resistant to $20 purchases, but way more receptive to multiple purchases of $1-5 for smaller targeted packs that have what I want. For example, if I wanted to buy one 3 day peace shield. Or one pack of refined crystal.
Right now the transactions are catering only to the whales
great idea....let us TURN OFF the drop down banner!!!!!
Being able to sort Officers based on their stats would be useful for deciding who to add to crew. It's very tedious examining each officer to see what their Health stat is.
Being able to sort Officers based on their stats would be useful for deciding who to add to crew. It's very tedious examining each officer to see what their Health stat is.
@tight basin Or sort by Attack, Defense, etc.
Hi. I think it would be fun if you would add the black alert sound effect from the show when we used the spore jump with Discovery. It would add that little something to make it special.
Hi. When we install the game, it plays the movie soundtrack. I think it would be cool if you did that when we went to the exterior or interior of our star base. Thanks.
Hi. Since you can tell if we are attacking or being attacked, I think when attacking, it should sound like phasers and torpedos and red alert when getting attacked.
Ok, thereās my sound ideas. Thanks for your consideration
Merge server 18 we r all so bored
It would be nice to have more opportunities to get Borg officers. A monthly event similar to Apex with a 2x Borg officer pull chance and opportunity to earn something like zeta tokens for Augment/Rogue to be spent on a curated Borg officer pull chest would be nice.
I really would like the Android app to split different notifications into different categories so I can select which ones to get alerted about. They're currently just split into remote (in game events like being attacked, armada) and local (timers like building/scrapping/repair)
@dim yoke in the Ultra recruits you can get 10, 5, 6, 7, and 1 and in the Premium recruits you can get 10, 6, 5, 7, 1, 8, and 9
@austere sand <@&509691611903426561>
Why are all the daily items, like 24hr chest, armada store etc all on 22hr timers, but faction messages convert to faction credits are 24hr timers. Would be nice to knock 2 hr off the faction messages timer!
Thanks!
save lineups would be awesome! Would make it easier to switch crews for right type of ship and missions Example:Armadas, hostile grinding, base raiding
Bring back the borg! Pretty please š @austere sand
Iāve got a suggestion. Can yāall make it to where u can transport crews between ships in the same system. Like when Iām done hunting reds instead of waiting to get your ship back to the system. U can send a different ship to that system and transfer pike, marrow and Chen to that ship. Then send the hurt ship home. With the next faction lock after 10 mil being 1 billion (crazy by the way) we should be able to utilize our time better. And letās talk about that lock at 1 billion. How can yāall justify locking at 10 mil then going to 1 billion. Thatās an insane amount of hostile kills. There should be a middle ground there.
@austere sand
Can you please review the rss generators/warehouse etc, they seem like completely pointless buildings as i can't remember the last time I actually collected any rss from one as the limits are set so low. Yet i have to spend loads of rss, materials and time upgrading them....
Also, allow crew swapping whilst ships are repairing.
i just advanced to "KNOWEN ASSOCIATE" in the Rogue Faction Store. The costs for "Directive, Rep & Credit" chest went from 12k -> 27k but giving THE SAME amount of directives.
The costs for Unc. & Rare Uranium went from 2,5k -> 4k but the payout went from ~6,8k -> ~7,6k (Unc.) & ~1,6k -> ~1,8k (Rare).
So basically as better the standing gets as more u get punished with higher costs for the same stuff.
What a genius must have thought that through...
And the stella isn't worth even grinding, sure there's good research but it's just not worth the time on top of everything else
New character idea: M-5 ship computer. Captain ability: auto-targets nearest hostile when idle, bonus (based on level) to targeting. Bridge ability: -100% to crew bonuses and abilities.
I would make a suggestion that balances the field a bit for lower level alliances. Adjust alliance milestone events based on number of members able to participate. An alliance with 5 people 21 or over is unable to reach 270 points for first milestone, let alone higher ones.
Would be nice to have weekly faction hunt.. we have swarm sunday and latinum monday... maybe have faction tuesday and wednesday, since its always a 2 day event anyway.
Not sure of the exact era this game takes place... I am assuming roughly 2280s since the entA is in the game...
I would like to see a ferengi crew member to go with the dvor. That time line would make Zek a young up-and-comer and could be a good character to add.
I would like to have a auto level function. Maybe send a ship to a unexplored system, to auto level up the ship, get also a few mats. Send it for a few hours, preferred for the Stella, because the always level up at the eclipse system is annoying. I know we can send it to augments with hunters etc. But that often not work because the npcs donāt spawn etc.
And pls, make that we can tier up and repair more than one ship at once
Change the loot boxes from the low level npcs. Because of franklin, Stella, vidar and discovery I kill massively low npcs. The loot is a joke. Many bp that nobody wants...I never need this. Why not drop some things thatās useful, like speed ups, raw g3, lat, data or something else?
Would be nice to have weekly faction hunt.. we have swarm sunday and latinum monday... maybe have faction tuesday and wednesday, since its always a 2 day event anyway.
@safe silo isnāt he game already a bit predictable with the same exact dailies, now you want a predictable week? I do fewer and fewer missions any given day/week that the game is more of a grind in playing. Sure, we have events, but why not have built those as forward progressing āregularā missions vs a rush for 3 weeks of often repeated things... wow, the more I write this the more I wonder why I continue playing.
Wouldnāt it be better that the uncommon armada pack isnāt once a day but unlimited till your credits are gone. Got 1.3 mil credits and can only use 10k a day
Let us get alliance help on Ship Tiering up. It is strange and frustrating that Ship Tiering is the only thing your alliance mates can't help with. Arbitrary decision and a very bad one. Feels like you made a mistake not a choice. Because you did.
Hi, how about ship specific missions. It will give everbody a chance to use old ships in the game rather than recycling them.
Hey i hav a idea if a base get. Hit an win whot about hi win a blueprint off the ship that lost. so more people not A shield
This 15 min event every hour is ridiculous the very limited areas fill up so quickly and then the event is over, just guaranteed many people wonāt bother
Can you please turn off the Maxed Officer notification? Its is unnecessary and annoying.
@main bolt I think you can get banned for using third party programs that do exactly that, use a bot program to kill hostiles while afk. So pretty sure they wonāt give us an officer that does exactly that.
It would be nice however to add a lot of the content that has come out the last year or so to the dailies. Was great adding swarms, but how about Augment hostiles/mining, eclipse hostiles, or borg hostiles to the dailies. Donāt change the points for each milestone, but give players a little flexibility in what to do each day. Otherwise it is incredibly boring. How about adding ship and officer upgrades as well. Everyday I do the exact same thing to get my loyalty badge/token, I mine some, while killing some faction and swarm hostiles. We need some variety, please. Oh, and if your looking for more PvP, then add that to daily as well.
It would be nice however to add a lot of the content that has come out the last year or so to the dailies. Was great adding swarms, but how about Augment hostiles/mining, eclipse hostiles, or borg hostiles to the dailies. Donāt change the points for each milestone, but give players a little flexibility in what to do each day. Otherwise it is incredibly boring. How about adding ship and officer upgrades as well. Everyday I do the exact same thing to get my loyalty badge/token, I mine some, while killing some faction and swarm hostiles. We need some variety, please. Oh, and if your looking for more PvP, then add that to daily as well.
@tame crypt or, just have the dailies rotate... daily base on things you have opened up, have a Viādar, get some probes going, BB mine some data... dailies are stagnant in their current state
It would be nice if the Faction recruitment store was lowered in price nd if we were given 100 latinum or blueprints for a ship that we dont have when we completed our dailies. Or even when we r close to the end of the battle pass to get the rest of it in a consolation prize for getting that far. Or maybe a free offficer recruitment token to recruit the officer of our choice once dailies r finished.
If possible why doesn't scopely bring in a blueprints trade system for example # 500 envoy for 15 horizon
can u sort out these stupid game crashes its becoming a joke now...
I wrote this in a dIfferent space but here is more appropriate so forgive me for writing again.
I know that Scopely need people to spend a lot of money and am totally OK with that so please do not see this post as anti spending - but I would like to see a reward to those prepared to grind through the battlepass.
I would suggest that each Battlepass event give a token that money can not buy (hence not using the BP points themselves). At the end of the battlepass season, if there were say 50 individual events that earned BP points, and therefore 50 of these tokens available for grinders, then have the ability to cash in those 50 tokens for an additional reward. No tiered prizes, the battlepass does that. Something specificly only available for actually completing the events. It would give purpose to the last few events post battlepass completion and offer something back to the people who are able/prepared to put the time in and play the game daily. I am not talking anything huge. For this last arc it could be something like 500 spore drive components, or 5 Burnham shards. Something worth having in the long run, but not necessarily something that will blow the game open.
seriously wish Scopely would let us set AC as default .. we restart soooo often. n hate posting in GC by accident or even seeing GC bs!
There's a counter called checking which chat you are in
Please allow us to jettison, sell, or pay someone to haul away outdated event items. my inventory is becoming quite cluttered and i have a lot of items i gotta scroll past to find things. Thank you.
seriously wish Scopely would let us set AC as default .. we restart soooo often. n hate posting in GC by accident or even seeing GC bs!
I concur or opt out of GC. I Feel their feed for GC is causing huge memory leak and overflow. Least few times a day i'll see emoji's bleeding over from AC tab.
Please Reward Modulators in Swarm Events.
Itās close to impossible to make ur Franky T9. Itās T8 now and needs 12M to become T9. That means I have to grind 24.000 level 32 swarm enemies. How long should it take ? 3 years ? ....
Even Franklins strength should be reworked at T9. Just pointless to hunt level 35 enemies if u only can take 8 of them ... instand of unlimited 32 ships.
I would like to suggest that the Bridge crew be expanded and reworked to offer more synergy and utility bonuses. The 3 mains can remain essentially unchanged but add a position where only engineering officers can go to boost warp speed or enhance mining yields or speeds. The advantage can be a positional bonus applied by having the right officer in that role.
EXAMPLE: Put Stamets in this spot and you get your warp speed bonus x2 but doesn't get command synergy as a trade off. Ship gets a bonus for having all positions filled correctly.
Put Harrison into the the Gold Trophy Recruit for BFG and CoW events so we at least have a chance of getting him F2P!
seriously wish Scopely would let us set AC as default .. we restart soooo often. n hate posting in GC by accident or even seeing GC bs!
@brazen terrace That's a small change I never realised I wanted so much š
Plz do this scopley
Armadas: add a button for the armada leader 'Attack Now', sometimes the team is already there, no point on waiting 15 minutes.
Mini-Arcs: Week long events the give out rewards to help max out old event ships that occur between the main month long arcs. Give people a reason to max out these ships instead of just having them sit in your inventory collecting dust.
Armadas: let us team up with people from other alliances
Bring Back Borg Armadas, but have the Borg Armadas reward dilithium. The current reward on them is in impactful. The systems are just wasting away like an expensive unaccessable graveyard. Give us access again, and reward us with a new way to boost the dilithium economy, which is dismal in current state. Heck- we could trade Frequency Modulators for transwarps to Borg Cube Space and Borg Directives in a Swarm Store.
This is fairly equitable as players transcend away from the limited impact of Combat Vet Missions into greater needs of Dilithium. Regular Borg Armadas could reward about 4 million dilithium. Mega Cube could be 100 mil dil. Also, please rescale the mega Cube, so a team of maxed out vidars can handle it.
<@&509690795536941056>
API: one of the issues in bigger alliances is tracking participation and activity of players, usually done by some fearless and bored ppl using Excel. I do understand that Scopely doesn't want to provide a real API to the game due to concern of cheating, but if at least Alliance-Lists and Event results could be dumped once a day as XML or JSON I guess that would be a great improvement for the day to day business in alliances, ideally assigning another unique id to a player different from the playerID referred to for support (for obvious reasons), so name changes don't have to be covered manually. <@&509690795536941056>
<@&509690795536941056> please allow us use speed ups on scrapping and also allow alliance helps on ship tier ups
Put the recall button on the right side of your active ship inventory. My fat fingers hit location or recall depending on the phase of venus.
Put the Vi'dar bp's in the offers area, I would pay to get it and finally do some of the archived missions I need it for.
I wish we could scrap unused officers the same way we can do with ships
Imagine if you could scrap them for recruit currency...only to get the same unused officer later 
Get rid of the banner. Very intrusive and if you've been attacked 100 times because you forgot to shield the game is basically unusable
It be nice to be able to get the survey trainer officer battleship,explorer and interceptor trainer officers when we use recruit tokens
Good morning. It would be great if we have a preset window with 5(10)crew setup so it will be very easy to select any crew preset for the correct job like mining, PvP,pve, defending... Thank you very much and have a nice day āļø
Blueprint conversion. no use for all the 2* prints once faction ships are accessible, so the prints awarded in pve boxes are useless. Let us convert them to higher ship prints, or materials.
There are more and more purgers in the game who are making more and more people quit. If you don't want to completely empty our alliance, please create better PvP rules at the mine.
Proposal that miners can only be attacked when the mine is at zero or the ship is overloaded.
Further improve the battle reports.
- make scrolling easier
- include a summary listing damage dealt / received per player, average damage per shot, number of times an officer activated, round in which a ship died and other metrics useful for tweaking oneās crews and ships
STFC suggestions
- Crew selection. PLEASE make it so we can sort officers by stat type: Health, Attack & Defense individually, in addition to the current selections.
- Armada timers. Please give the armada leader the ability to start the combat when all ships are present. I think the leader would have to pay additional directives for this option, maybe 50% of cost of starting the armada, or the whole cost of the armada scaled to how much of the 15-minute timer remains.
- Scrapping ship speedup. Since I can use speedups to hurry a ship build, I should be able to use speedups to hurry a ship scrapping.
- Allow us to transfer damaged ships to the hanger for repairs so we can use the dock for undamaged ships.
Addition to Number 4. Also allow the hanger to be used for ship upgrades like tier ups so we can still use the dock for non upgrading ships
End game Franklin swarm parts. Either have the daily chg the swarm parts rewards or have an exchange for the parts.
I'm not sure if anyone has ever suggested this or not but it would be nice to be able to share stuff with alliance members. Not just par, dil or tri but everything officer xp, relocation tokens, etc. Perhaps load up a ship and send it from your base to theirs. It would be a big help to those who struggle.
Oh and a way to get rid of excess ship blue prints, maybe exchange them for something like unc since it doesn't really drop in the refinery, would be awesome. I really don't need 12 Phindra's, 10 fortunes, 8 turas, etc.
Heu les gars, creuset ET espace cahotique en mĆŖme temps ? Vous avez pas toutes vos frites dans le mĆŖme sachet. Les gens normaux ont une vie, et c'est entre autre ceux-lĆ qui ont les moyens d'acheter des packs pour payer vos salaires.
Better refinery drop ratio, or increase amount of material in packs.
Please provide an easier path to upgrading warp RANGE forALL ships. Thanks.
Smaller event and other tab icons to reduce screen loading times. Example:Change event icons to more like the help icon bars.
For Diplomacy - need "WARY" option for marking other Alliances; this should mirror "Friendly". Not KOS, but need to watch out for the members and steer clear of this alliance with a hot orange marker
on base scans, please don't sbow protected cargo. when you scan ships protected isn't shown. why is it on bases?
Alliance Commodore Rank + Admiral should see Last Login Time of Member with a green dot for Online instead
@nocturne lantern your referring to ROE, and that isnāt set by Scopely, but by consensus on your server. Have your alliance leadership get with the leadership of the other major alliances. Unfortunately, this does rely on compliance by everyone on the server, and you will always have those who refuse, and those who will violate ROE, when they get mad.
Add more officers to ship depending on levels.. Like at lvl32 there could be 4 slots on the bridge... As you progress through levels you could gain more and more officer slots..
@tame crypt It's not about players breaking the RoE to get to a mine.
Rather, there are more and more players who arbitrarily shoot other players from mines because they have gone crazy. And this unfair game is spreading like a plague.
These purgers spoil the fun for others. In other alliances, many more players are running away as a result.
And those who remain are becoming less and less active, hardly doing more than the dailies. Show little interest in moving forward and getting better.
If Scopely has an interest in getting more people to stay with the game, I think that would be a way to make the game attractive in the long term.
All they needed to do was give more control to players. An extreme solution would have been letting people choose PVP VS PVE servers. A very simple solution is allowing alliances to set their own PVP permissions. The game already has flags for no PVP for same-alliance members. Simply allow those flags to be editable in the diplomacy menu.
They also desperately need to let us mark individual players the way we can entire alliances.
Quicker way of accessing the research info screens. maybe a button on the Research progress popup? [where you can speed up research using speedups/latinum]
@nocturne lantern one of the ways we fought that on our server is to get with the larger alliances and establish a policy that we will return nodes to players that were cleared off by hits out of ROE. This seems to discourage the sweepers. Itās no fun if the person gets a node back after you just swept him, especially from a third party. That plus cooperation between alliances hunting these sweepers. It becomes sort of a competition to see who can catch them and give them a free ride back to their base.
Make it possible to 'manage' your ships whilst they are mining.
Get rid of the notification popups, there are way too many, they spam on opening the game if you've done anything like afk farming, and a lot of the time the info is just wrong.
Allow crew changes whilst a ship is repairing.
ā¢Allow crew change while ship repairing
ā¢Allow ship swap even if ship is damaged (dry dock damaged ships)
⢠Allow dry dock ship repair but forfeit capability of speeding up process (can only be sped up if repair is initiated at docking arms)
ā¢Allow par/try/di to be "packaged" and stored as 10k/100k/1M tokens
ā¢Allow peace shields to be converted/combined (2x4 hours into an 8 hour. 4 hour to be split into 2x2hour)
ā¢Some kind of Rep reset/buyback so once fed/Rom/Kli paths have been followed/completed you can continue with other factions
Make it possible to 'manage' your ships whilst they are mining.
@fallow hollow If you want to look at your ships stats while mining (cant think of another reason to need to "manage" a ship in space) you can target a hostile in the same system and do a scan, all your ship stats are available in that screen and from the info icon, and it doesn't interrupt your mining.
@marble coral im sure you're just trying to be helpful, but these are suggestions for improving the game and are aimed at scopley, i'm not looking for alternatives or other peoples opinions thanks.
Sure thing, just wanted you to know there was a workaround to your intended goal if it doesn't get changed in the game.
Suggestion! I think it would be good to make the attack gap smaller so you can only attack players 2 lvls below yours would stop some of the bullies we see in our server and help people grow in the game. Iām a lvl31 and can still attack lvl23 seems unfair
Suggestion! I think it would be good to make the attack gap smaller so you can only attack players 2 lvls below yours would stop some of the bullies we see in our server and help people grow in the game. Iām a lvl31 and can still attack lvl23 seems unfair
@signal vector Agree with the principle but two levels below might be too limiting. How about limiting the frequency of ābullyingā hits? E.g. You can only hit ships x levels below you once every y hours. That way you canāt just fly around killing everyone but you could still clear that low level miner who has been sitting on that zero node for hours.
@signal vector Agree with the principle but two levels below might be too limiting. How about limiting the frequency of ābullyingā hits? E.g. You can only hit ships x levels below you once every y hours. That way you canāt just fly around killing everyone but you could still clear that low level miner who has been sitting on that zero node for hours.
@sleek locust but what if youāre trying to do the galaxy a favor and legitimately clear several 0 nodes in a system?
Good point just think the current way is limiting peopleās growth to much as a lvl 30 cracks a lvl23 base in 1 and empties it in no time at all need a happier medium
@sleek locust but what if youāre trying to do the galaxy a favor and legitimately clear several 0 nodes in a system?
@lament stratus then Iād split the load and make it a team effort. There should be more players who enjoy doing this than the number of ships hogging zeroās. If the server is that dead then it should be no problem finding available nodes. Also the limit I suggested only applies to extreme level gaps.
@lament stratus then Iād split the load and make it a team effort. There should be more players who enjoy doing this than the number of ships hogging zeroās. If the server is that dead then it should be no problem finding available nodes. Also the limit I suggested only applies to extreme level gaps.
@sleek locust is theyāre on nodes it means theyāre active, just not checking regularly. Considering ROE on my server is 1 min warning some may not enjoy taking the effort to write a note and wait.
@sleek locust is theyāre on nodes it means theyāre active, just not checking regularly. Considering ROE on my server is 1 min warning some may not enjoy taking the effort to write a note and wait.
@lament stratus Thatās ok. Getting off topic. Letās leave assumptions on what others might or might not enjoy aside. This is about the bigger picture, on how to manage bullying while still enabling some hits with extreme level gaps. You can propose different changes on the zero-node issue.
@sleek locust agree to disagree without name calling from either side - unheard of these days š. I do agree the range gets too wide as you progress, my suggestion would be to decrease by a level on each side, see how it works out, then likely another decrease.
Attached is a screenshot of my alliance chat. The players are from another country and I have no idea what is being said. Unless I copy the text and paste it into Google translate.
Can we please hook up a universal translator? I guess its not priority for those lucky North American servers - but even with those continents there are more languages spoken than just English. A large chunk of Canada speak French, whilst South and Central America speak a variety of languages. Even the good ol' english speaking US of A has a large population of Spanish only speakers.
I actually cannot believe this has not been done already - Star Trek invented the universal translator! Every mobile game I have played has translation built into the chat. Every single one. Except for Star Trek Fleet Command. That is a bad state of affairs to be in, for the show that invented the thing.
Its not even difficult to do (granted, its difficult to perfect) - just hook the chat up to the Google translate API.
<@&509690795536941056> can you please pass on this idea to the development team? I think it would be immensely useful for all the APAC and EU servers, who have to deal with translation every hour of every day spent in-game.
I know Panic is European, that alone should give him that extra bit of motivation to champion this idea š please please please š
Please gives us the chance to turn off the drop down banner
Please allow us to hit help without going to a seperate help menu
Please could we have the ability to bookmark battlelog reports so that we can view them at a later date without screenshitting? maybe same mechanic as archiving missions? I remember hearing in a podcast that there are plans for exportable csv battlelog data... could this be implemented in the meantime?
Another idea if the <@&509690795536941056> could pass this on to whomever is responsibly for collating ideas from the community - can we have a way to exchange ship blueprints? I don't expect to be able to trade them amongst other players in a market (that would be cool, btw, but not what I am suggesting right now).
My idea comes from the fact that you quite often get some nice ship blueprints in Armada rewards. But these blueprints are for ships I already have! I'm really grateful to receive a hijacked blueprint from that uncommon or rare armada. Or from that Klingon transport. But I already have a hijacked D3 and I will never be building another one. So that hijacked D3 blueprint is just a waste!
However, if I was able to trade one set of hijacked blueprints for another set - that would be neat!
IN SUMMARY: It would be great to go to the faction store, hand in a bunch of hijacked blueprints and swap them for a different set of hijacked blueprints. Or, to swap one set of level 26 ship blueprints for a different level 26 ship. In the Romulan faction store, hand over 30 mayflower blueprints to exchange them for 30 legionary blueprints. In the Federation store, hand over 25 D3 blueprints in exchange for 25 mayflower blueprints. And so on...
If there is any penalty for doing this (and obviously palyers would prefer not, but I understand if one is introduced - theres always a pay off), it should be fairly low - like a 5% sales tax. So, in the example above, go to the Romulan faction store and exchange 50 mayflower blueprints would get you maybe 48 legionary blueprints.
Thoughts?
@signal vector @sleek locust @lament stratus sadly, although you may be able to see the benefit of reducing the PVP level range, it is never going to happen, no matter how much you might want it to. I'll give you the reason below. I don't like getting hit by some level 40 whale with his black jellyfish that I can never beat - but, should the urge overtake me, like when we are at war, then I know I can take out his miners. Everyone has ships that anyone else is able to kill.
Why won't they ever reduce the PVP range?: As long as this game is funded predominately by those player we refer to as whales, then Scopely will never do anything that massively impacts upon their ability to play the game (and thus hurting revenue).
If Scopely implemented what you are asking, a +-2 level range, then a level 42 player will be limited to hitting a level 40. That might be great for you and allow you to avoid the "bully", but it's not great for him! Now the only players he can hit are other whales! The only bases he can raid are other whales, who are most likely online or very shield aware, and even when they are caught offguard, their bases take a long time to crack and the player most likely logs in before being drained.
Simply put - limiting the level range will kill the game for the high levels. They will have nothing to do, PVE or PVP! Yes there are PVE elements they could still do, but even then, PVE becomes much harder because now they cannot hit players off of a node! Even if they are sticking to ROE (and most do) they are unable to hit a zero node, or take an OPC node.
Scopely will not want to hurt their revenue stream - so I advise you to get used to it and adapt your playstyle accordingly. Being hit by a level 42 player is no biggie for me - it doesn't happen very often, and I'm just as likely to be hit by a level 28 player as I am a level 40. In fact more so, because there are more level 28s than 40s!
@idle steeple I liked that idea (sharing stuff) but I wanted to point out that during the Black Alert event, I built those 12 talla, 9 phindra, etc, used up all those unwanted 2* RSS and BPs, and a bunch of speedups - and placed first in the event š
I didn't even have a discovery at the time... š®
There are bullies that are not interested in mining. What are you going to do about those? There should be a mechanism on the server to get rid of these guys. The reporting functionality hardly does anything. It would be nice if players get a chance to vote this bully away by means of temporarily suspension, even if it was for a week or so.
Report them for what? Playing the game? It might not be nice, @nocturne lantern , but they are not breaking any rules. And it happens so infrequently that its not really a big issue. Yes ints extremely annoying during the brief period of time that it happens, but afterward its forgotten
These players hijack the entire server with their bullying. They threaten clans and blackmail them that if they donāt comply with x and y, they get ādestroyedā or whatever. It falls under the category of terrorizing. Just because the rules allow it doesnāt mean itās right. And I think it is an issue for the record
I understand your point but I actually think the people getting bullied and leaving the game were more likely to spend money getting from lvl23 to lvl40 than the people already there
There is no category of terrorizing - as much as you'd like there to be... Unless they are using abusive, racist or derogatory language in their messages then they are not doing anything that breaches the terms and conditions of playing this game.
Yes, asking someone to "move off that node, or we bash your ships" might be blackmail, its entirely within the confines of the games mechanics, and the only way you could get any sort of action enforced against them is if they are using offensive language.
I would suggest getting a bigger player to join your alliance to put them in their place - thats the only language these people understand. Beat them at their own game, they will soon leave you alone.
In fact, my experience being in a small alliance is - after a 2 or 3 day concentrated campaign, where we took out every single miner that we could see belonging to the bully and his alliance - these players will totally back down when faced with a determine response to their bully-boy gameplay!
If the alliance doesn't kick them first - that has happened too - we have had more than one bully removed from their alliance because we fought back! We took out all of that alliance miners - and very quickly that players alliance removed the problem. Now the bully finds himself out in the cold - sure, he might get a new alliance pretty quickly, but he won't carry on the same behaviour, at least for a while, for fear of irritating his new friends.
Forgot to tag you, @nocturne lantern , see above
@signal vector yeah - but getting from 40 to 50 costs a heck of a lot more than 23 to 40 - like a bucket load more $$$ š
Dont think you have faced the douchebags on our server. These are folks with no clan, really big ships, play 24/7, and if they dislike a member from a clan, they go system by system to kill all miners from everyone in the clan.. on a day job basis. How is a bigger player going to help prevent that exactly?
The current way the game is setup gives these douchebags the opportunity to project their personal issues on the server. Why should everyone be affected by this? I refuse to buy bigger ships just to deal with a fragile personality that couldnāt handle when someone stood up to him/her.
I get it I just think a lot of people leave what is a good game because higher lvls donāt give them a chance to grow and those people would spend money and to be fair my point wasnāt aimed at higher lvls you could use the 2 lvl gap until lvl 28-30then drop it as your able to deal with more at that size was just an idea thanks for giving me another view point though itās appreciated š
Please fix factions and recruit. Both do not work so I am loosing a lot of stuff
GhencisClam.. Iām sorry to say but you donāt get to decide what the definition of terrorizing is. Please stick to the facts. In the broadest sense, this is terrorizing. Whatever your opinion is about terrorizing is not relevant.
5harky we have bullies like this on my server to would be nice if someone took a look at it and made some changes
Agreed.
+/- 2 levels is too restrictive but maybe +/- 5 levels would be fairer. or a war declarations system where it costs RSS to declare a war and costs go up to maintain it over time. alliances could afford it via contribution system but it might discourage rogues. exceptions to the rule are miners on a 0 mine or overcapped ships. base raids are also exempt. also a week long cooldown in place if a war dec is lapsed before a new one against can be started against the same alliance
can we PLEASE have hostile spawns fixed so that only hostiles of the same level as the system spawn in any system? It's beyond frustrating to see every single level 38 and 39 system completely devoid of ANY level 39 or 40 hostiles that are needed for dailies.
I would like to see a new ship that can cloak for more stealth missions and suprise attacks
@outer ember I m a bit late, but my international alli we have the same problem. We use SwiftKey or the automatic translator in gboard ( awful translating... But help a lot).
Totally agree tho that we shouldn't had to rely on that. If the game international, then an ingame translator should be mandatory
@nocturne lantern nobody is redefining what "terrorising" is - im simply stating that it doesn't exist in the terms and conditions of the game. You can call it what you want, and I don't doubt what you describe. Just saying there's no category such thing under the ToC.
routine maintenance during Lat Rush should be done more often. Scopely should use the opportunity to start selling knives, guns and pitchforks in the in-game shop as there is no better way to cause unpleasantries on that large a scale. (Warning: May contain traces of sarcasm.)
@tame crypt Good approach to go into. Specialy as I don't really expect Scoply to want to make the game fairer. That doesn't make any money.
The game should introduce rss swap or sale, for ppl who no longer need them
Make it so people can trade blue prints, credits, materials (uncommon, rare and common) and resources with a cool down of like 12 hours, the more you level the building the more you can trade before a cool down period starts
Suggestion: Add a "Summary" section to either the top or bottom of battle logs that includes things like:
Total Damage Dealt
Total Damage Received
Damage Mitigated
Shield Damage
Hull Damage
of Crits dealt
of Crits Received
<@&509691611903426561>
I have a suggestion and I thought I'll tag CCs so that you can also use this as a topic in one of your future content
For a long time many have complained about refinery and suggested that it should be improved. I was listening to an old DJs podcast a few mins ago and heard him mention that refinery isn't the only source of uncommons and rares and how some have to get 11.5K uncommons to upgrade a single G3 ship component.
So, what if we have a daily event purely based on granting UC and rare to the players to upgrade ship
Event:
Points granted:
Kill a hostile using L26 ships: 1pt
Kill a hostile using L28 ships: 50pts
Mine 1,000 G3 using L30 ships: 2,500 pts
Kill a hostile using L32 ships: 2,500pts
Kill a hostile using L34 ships: 125K pts
Kill a hostile using L39 ships: 6,250K pts
Mine 5,000 G3 using L41 ships: 2.5B pts
Kill a hostile using L42 ships: 5B pts
Kill a hostile using L46 ships: 250B pts
Kill a hostile using L50 ships: 125T pts
Milestones:
Milestone 1:
Requirement = 100 pts
Reward = 25 UC + 1 Rare of each Gas, Ore, Crystal
Milestone 2:
Requirement = 5000
Reward = 50UC + 4 R
Milestone 3:
Requirement = 5000
Reward = 100 UC + 5 R Crystal
Milestone 4:
Requirement = 100K
Reward = 200 UC + 10 R each
Milestone 5:
Requirement = 10M
Reward = 300 UC + 20 R each
Milestone 6:
Requirement = 500M
Reward = 1000 C + 400UC G4 Ship pars as well as Gas, Ore, Crystal
Milestone 7:
Requirement = 125B
Reward = 2500 C + 500UC G4
Milestone 8:
Requirement = 500B
Reward = 5000 C + 800 UC G4
Milestone 9:
Requirement = 25T
Reward = 8000 C + 1200UC + 400R G4
Milestone 10:
Requirement = 12.5Qd
Reward = 15000 C + 2000 UC + 1000 R + 200 E
The main goal of the event is that every week people can kill around 50-100 hostiles and gain enough mats at least to upgrade components and tier up ships on a monthly basis. And at the same time a L26 player will be able to get to his/her milestone but to get to next milestone intended for L28, they'd have to kill thousands of ships.
So it helps players to upgrade
And at the same time keeps them from progressing too much (at the rate of higher level players)
Maybe scopley tweak the rewards but the point is let us have a stable payout of UC and Rare and let us at least tier up a ship every month
Content creators can make videos on the ideas and pass along the info but mods and community managers are better to pass the info onto
Basically you are asking to seller, sell it cheap.
š¤£
Basically you are asking to seller, sell it cheap.
@terse pike Obviously š
Also, another suggestion that came into my mind was about that episode where disco jumps and attacks multiple times... Basically you are getting away from most of the shots and hitting the opponent from all angles...
So, what if we can get a new officer (Activates only when in discovery), who can boost the piercing and mitigation stats to maximum that the game would allow?
Since mitigation in the game is similar to how much of the damage you can escape...
The ship as it is has weak attack and health compared to others, so maybe with a really good crew like Mirek krell New officer or morale crew, it can do a lot of damage and maybe get close to lv 28 ships?
I would like to suggest 1.) making the refinery better. I know its supposed to be random, but it certainly doesn't seem that way. It's more like you have a 0.3% chance of pulling something remotely decent. 2.) Fixing scout ships so you don't over shoot just for them to finally make it to you and change direction so you have to shoot across the map again. Or my personal favorite, when you are in their direct flight and they just go through you like you aren't even there and you have to try and chase them down. Thanks for taking the time to read.
Hereās an idea . How bout you make the shakedown crew shards that people bought in store available to them in recruit tab to upgrade the officers? Bought them in store a while ago and havenāt been able to upgrade them because thereās no possible way to get more shards š”
And how bout that ship part tab in refinery ?
Alliance diplomacy should match faction diplomacy. As such, there should be an āUntrustedā status so your alliance can be aware when the untrusted alliance is around. Setting as enemy is a workaround but causes confusion because your alliance members may not be sure if they should shoot on sight especially with the Twitter-esque character limitations on announcements.
A fixed point in every faction system where you can kill your ship..... equivalent of flying into a npc fighter "pet" or a random station
@lyric plover trading anything between players will probably never happen. That will open up a huge can of worms and unbalance the gameplay severely. For instance high level player A will farm whatever you want for real cash. It will eventually become so pervasive that an honest player wonāt stand a chance to get anything done in those systems favorable to farming. Quite a few online games suffer from this, EQ and WoW just to name two.
Why that's to scopelts favor it'll promote more $$$
Like I said in the post there will be a cool down, it's meant to free to play such as myself trade extra stuff off for other stuff
I don't need the d4 or augur bps so I could trade them to my alliance mates who have extra enterprise bps sitting around
----Involve the dvor/franklin in new arc and event mechanics, they've been forgotten about in new content. Similar reinvention was done for the botany bay and it's improved that aspect of the game so much. Could this be done for the dvor/franklin? Heaven only knows how it could be linked with regards the series canon. If it's not possible, maybe have a mini event instead of Crucible of War, which focuses on these 2 ships. Would love to see rapid latinum nodes as mining this material is such a ballache.
----add the functionality so we can "follow" #šŗ-streams-and-videos on individual alliance/server specific discord servers. Streamline the -whole experience #ā-official-announcements #ā”-mod-announcements
----allow us to go "back" a question when completing the ingame player survey before submitting. We're all human, sometimes we make mistakes and would like to alter something we've typed. I've found attempting to do this corrupts the survey response and support are unable to send a new invite. [ticketed them to enquire]. Maybe send us an email with a survey link to our registered google/apple email accounts. We can then complete on a desktop computer. The last two times the survey has appeared for me, it has been at the worst possible time - ie just after game crashing whilst in high level enemy faction space or when trying to refresh a node during a mining event. Maybe there could be an option via the ingame news? Other games have this mechanism for feedback. Make things more convenient so that we can complete the survey at our own pace. Acknowledgement of players time completing a survey would be great also - there used to be a "thankyou" gift. Could this be brought back ? š
@lyric plover Scopely wonāt make a dime. It will be a third party, who makes an account, levels up quick, then just plays to make money by charging us for mats. Trust me, it was a huge problem in those other games.
Then you can balance it by making it equivelant exchange
Scopely sets the system in place
5 3* uc crystal for one rare 3* rare crystal, something like that
2 32 ship bps for one 34 bp
sort of tax on the swap? @lyric plover
mobile royale do something similar when you shift RSS from castle to castle
Could also add a tax
š© i shouldn't give them ideas š
If you trade 1mil par, for 500k trit, 100k par and 50k trit is lost
similar happens in stfc currently for impatient gits like me who hit the double refine option when refining inert nanoprobes -> charged nanoprobes
charged š© loads more for the privilege of receiving 2x refines quickly
Could we have a change to the Alliance Contribution system where you can choose how much you want to contribute.
I have a simple idea which is best practice at SDLC. Itās called release notes šāļø
Also a proper testing is part of it.
All everyone wants is proper QA for releases, guaranteed something gets broken after maintenance by the incompetent bunch of devs
Can we please, please, please, please, please get a way of disabling the in-game pop-up notifications? They're an absolute head melt when trying to play the game.
I don't know if this is the right section to post but here are some ideas.
When you reach the level to pass from 2* to 3* and 3* to 4*, refinery should give a lot more of uncommon and rare. It should be raised up to 100-200 uncommon and 20-40 rare daily.
We still get āvery usefulā BP from Envoys, Kehras, Kumaris and whatever ships. You should be able to change those into same kind of ship parts.
Same goes for 2* or 3* resource's. A kind of refinery to change X 2* to X 3* (including raw, uncommon, rare).
A alliance building where everyone can stock a certain amount of unused Materials and Leadership can agree X amount donation to Player XY per week/month.
Armadas should be started from several players. If you have enough directives, you can start on your own if you want or each player can distribute x armada directives.
In player profile there shoulbe be tab to show history of alliances and former names.
Is it an idea to make PvP / Alliance wars more rewarding?
Currently in our server every alliance prefents wars. The game starts to be more like FarmVille where you just build up your base and mine for resources.
I think the main issue is that the reward system is focusing too much on PvE and events.
The idea is to have some PVP / Alliance war events:
How about we could get reward points for raiding bases, blowing up ships, declaring wars?
There might be some people against this idea because they dont want to blow up other people. But then again some people dont want to mine, and blow up npc's which is repetitive.
@restive lodge dont remember the name, but it was on the vote for events
4* entry level faction ships, like the mayflower and d3 were for 3* faction ships. Something as an alternative to the Jelly, or to bridge the gap between Jelly and Valdore and co - so shipyard 40 or 41
Can we have the carousel for officer selection not reset to the start every time you choose a officer
it would be nice when the first system behind the deep space path has housing planets
When hunting hostiles in 38 thru 39 factions space I keep getting blueprint drops for the Kumari Kehra Vehklas ECT I'm well past any use for these ships why are they even in the drops at faction space that high they are useless to anyone hunting that high should be the first 2 lev faction ship prints they'd be of use
Can you add a player search option? That way we can find other players that we may need to message for warnings/recruitment/general info. As it stands now itās a mass message in general chat or a search system by system looking for a needle in a haystack.
Please add a one click āshipā button right next to the green āhomeā button. When you tap on the āhomeā button the screen jumps to your base and when you tap the āshipā button, the screen will jump to the ship you have selected. This way you can quickly jump to any ship location instantly.
Thanks for "fixing" the discovery warp etc with research that also requires the same damn stuff to upgrade the ship..... here us an idea, stop with all the specialized crap for everything all the time. It takes away from the fun of the game and just adds another annoyance to the player base. Also stop with adding more crap to mine....... you can make improvements that benefit people just to add depth and not make us jump through hoops.
stupid question and idea! For those of us who have leftovers rewards from CoW, Borg, ... Can you do something like convert to a useable reward after the event is over? I have a crap tonne of rewards that I can do nothing with except take up valuable space.
Allow us to attack our own alliance mates ships to send them home. It would be nice to provide more help to alliance mates who can't play as much as others.
How about breaking the LBs into 6 hour burst LBs and each LB gives maximum of 25 shards, And players know that the LB will be refreshed... So at least players will strategise more and maybe even spend more money just to stay at rank 1
But ranks like top 10 or top 25 will be more efficient
Hi. šš I wish to have option to sing on and out of faction reputation event instead of everyday logins. š
as said "Armadas should be started from several players. If you have enough directives, you can start on your own if you want or each player can distribute x armada directives.
" a controbution from each RARE/EPIC controbution works best tbh rather than a solo start on these amaders tbh = a team get together, there donations to start a epic/rare rather than just solo controbution would help on team bunching
Here is a idea if you want to make players happy how about bringing all tge packs down from 100, i am suppose to be happy about an unlock @ lvl 31? Please tell this summon isn't prime research at 100 dollars?
Only credits from the federation are slutty. The credits should be for the faction with whom you have the best reputation. Federation only is to force the player to choose a single faction. In this case, the federation.
Would be very nice If we could get extra officer slots on the bridge for our ship depending on our ship level. Crews are very complex and if we could have larger combo's to work with on the bridge, that would be wonderful. 3 slots is getting a bit old. Anyone else agree with me?
Hi. A PVP contest usually results with one whale sitting in system. Suggestion.... equal lvl areas for PVP to fight it out. Right now itās a question is it worth dying every hour to get one point. š
Would be very nice If we could get extra officer slots on the bridge for our ship depending on our ship level. Crews are very complex and if we could have larger combo's to work with on the bridge, that would be wonderful. 3 slots is getting a bit old. Anyone else agree with me?
@nocturne lantern nah, better would be the possibility to change order of the crew when not moving.
More slots, different crew combos. Pvp becomes much more complex. Why not?
Because that would be for the whales...
they should make it avaliable for lower level players too tho..
if the slots are based on ship level not ops level. its more fair
If it's based on ops level that would be bs... a lvl 50 with like 6 bridge slots. ship level is better.
@nocturne lantern nah, better would be the possibility to change order of the crew when not moving.
@slender heron then crew canāt move around while the ship is moving, long warps must be murder on their bladder š
Battlepass points store. Iāll run thru this in consecutive days, leaving usually around 2 weeks I canāt participate. Iād like to suggest a store to spend excess Battlepass points earned to reward the dedicated.
Can we add a bug counter so we can count each bug after a new release? Please make it type of "big integer"
@slender heron then crew canāt move around while the ship is moving, long warps must be murder on their bladder š
@lament stratus right, they cant, they have to sit the whole journey, an even then, in dock, they still have to sit there š
@nocturne lantern nah, better would be the possibility to change order of the crew when not moving.
@slender heron And additionaly making possible to create at least one pre-setup group per dock lets say. So one can simply select a crew pre-created before and assign it to the seloected ship... missing that for months!
Can we add a bug counter so we can count each bug after a new release? Please make it type of "big integer"
@charred escarp you know stfc counters are always bugged, right?
A trading interface.
Open it like the Chat.
It has two sides where objects can be added. The right one is your proposal. If you added everything you want to offer you can lock the collection. Once both players locked their proposals, both can confirm or cancel the trade.
Its not a bug, its just inaccuracy. Please check translations the name of systems from english to another languages. (i write about russian translation, but i suppose its a common problem). Some system have names on russian, some on english. it makes searching tool pointless. How we should search the new system using its name if it not translated.
And Second - translation have mistakes. for example new system Blys translated on russian in two ways - ŠŠ»ŠøŃ and ŠŠ»ŃŃ. First used in announcements, second on galaxy map. For players who dont undestand english its a big problem to find new systems.
I wrote a ticket about it using in-game support, but repeat it here, because i think some players playing on another languages can agree with me.
Trade interface and making all resources raidable
Can you make this banner dismiss when clicked anywhere other than "View" button in right side?
hey scopely, i've god a good ideea. When are you gonna start give back the money you took for features that don't work? @austere sand send this to your lovely managers.
@slender heron And additionaly making possible to create at least one pre-setup group per dock lets say. So one can simply select a crew pre-created before and assign it to the seloected ship... missing that for months!
@slender heron why should the pre-set crew be for a specific dock? That adds some unneeded ship swapping.
mate.. if u didnt accidently clicked that banner before, you are not a stfc player properly :p
I know you guys need to put out new content. But why are we not utilizing some of the existing content thatās sitting around collecting dust? Like borg armadas. All these systems sitting there doing nothing. How about adding some weekly borg armada events? Or even better add borg armada directives to the borg refinery and then have the borg armadas give tokens that can be turned in at the borg refinery for resources? Seems like a total waste having these armadas doing nothing.
@slender heron why should the pre-set crew be for a specific dock? That adds some unneeded ship swapping.
@lament stratus it was meant as a count. Like if you have 3 rocks available, you could have 3 crew presetups, etc
Is it possible to hide or archive items in the event tab? Or reorganize them?
Heres an idea no more copy and paste š© armadas/events
Can you make this banner dismiss when clicked anywhere other than "View" button in right side?
@terse pike no need to click "view" -- swipe the toast notification to the to left or right - it will make it disappear
@charred escarp you know stfc counters are always bugged, right?
@jaunty terrace I donĀ“t think so. The number increases with every update. So you get a bigger "value" with every battle pass season š
Can you make this banner dismiss when clicked anywhere other than "View" button in right side?
@terse pike One further, let us switch them off. They're a pointless bloody nuisance!
So.. I am the only person who accidentally clicks those banners. Ok.
lol, no, it happens all the time. Hence my desire to be rid of the damn things!
It seems that you never farm xp in hostile zones š .. get offline and then come back. ping, ping, ping,....
The discovery is the biggest POS ship in the game. Itās basically made out of graham cracker crust and canāt even defeat more than one hostile remotely close to its strength level
Did we not learn from last years Swarm event? Why do you knuckle heads keep opening only a few systems at a time? This was even an issue in the last arc. OPEN UP MORE SYSTEMS FOR EVENTS!!!!!
<@&509691205798592532> DĆ©solĆ© scopely mais trop dāĆ©vĆ©nements tuent les Ć©vĆ©nements Ƨa dĆ©borde trop plus le temps de rien faire au final .....
Give us the ability to scrap the discovery. There is no need for a ship like this...
What is stopping higher level players for going into the lower systems and spamming the respawn areas and preventing lower players from getting points in these events?
Confirmation about using lat to repair please, just wasted lat that i had accidentally pressed
lol, no, it happens all the time. Hence my desire to be rid of the damn things!
@oblique mason this is why i am suggesting to dismissible banners, instead of clicking to another panel
Any thoughts on alliance members, sending resouces to other members.
Would be nice to have a store that buys everything, just to get rid of all the extra stuff.
How about making Alliance chat the default on boot up, rather than Galaxy Chat? GC is a sewer most of the time, and you see postings there about a dozen times an hour followed up with an āOops, wrong chatā. I bet if you put it to a vote, alliance chat as default would win by a landslide.
How about the ability to totally turn off the ātoastā notifications. Especially since they are lagging so bad already.
Add system chat so we are communicating with those individuals in our relevant area. Alliance chat should be the first channel default.
Recommend the monthly event calendar graphic be included in the in-station news channel
How about generators that generate nonstop?
Can we get an option to disable victory and defeat ātoastā notifications and event score notifications separately. Just one more thing to miss click
Please bring back the gold Star Fleet event countdown time for the flash events
Put rewards back in the events, the rewards in the battle pass do not make up for what has been lost
I say again.......csv exports of leaderboards, reports, teams etc
And ........now we have 300 battle reports how about filtering / sorting SES
- Need more bookmarking options. It is getting busy to tag your favorite locations (daily hostiles, mining spots, swarm, borg, eclipse, event locations, etc). Add more tabs and allow users to name their own tabs as well.
- Need more filters for choosing officers and ships to use. Would like to hide officers and ships that I never plan to use. Or at least have a "frequently used" option and make it the default (for both ships and officers).
I like the idea of a "ten forward" where you can consign those officers you never intend to use (Mbenga etc)
I like the idea of a "ten forward" where you can consign those officers you never intend to use (Mbenga etc)
@oblique mason that would be most of my officers in 10-forward then š
Please change that the best crew for the ships will always be displayed in the future! Thank you
kinda always the same tho
we shoild have more roles !!!!1
Make a distinction between payment tickets and game play problems, I have spent thousands , most games have a vip ticket area for payment problems, still waiting for an answer why I payed to unlock elite battle pass but ended up with some obscure passage for 109 euro, wonāt be spending another penny until solved
Can we get a 3rd officer that will increase protected cargo pls
Instead of flash events being pushed at the top of every hour, which is ridiculous, why not start a 15 min countdown timer for each player after their first qualifying kill, and then do a one-hour cooldown once the timer elapses? This way players have flexibility in picking when they have time to play, instead of watching the clock all day. Heck, reduce the timer to 10 min even, to account for travel time handicap. This amounts to pretty much the same experience, but a whole lot less frazzled nerves and "I hate you Scopely" messages.
@austere sand i see that in armadas two people won't necessarily both get the bonuses from same officers on bridge crew. Firstly, I kind of get it, some bonuses would be very overpowering if all ships got it(like Vemets shield reduction) and someone mentioned it's to encourage using different crews. However, i worked hard on upgrading Nero, and his bonus is only to the ship he's on, so why would i not receive it? Also, the bigger issue is there is no way to scan a ship from your own alliance, so unless all parties are in chat planning(which is rarely the case) there's no way to know what officer's are on other ships bridges making it so you really have no clue if your bridge crew will do anything. <@&509691205798592532>
For big armadas we coordinate on AC and discord before launching to maximise crew potential.
5 days is just to long
@pastel reef there are 3 officer which increase protected cargo: 1 of 10 (borg), TPring (gas miner), and Joaquin (augments, but only as captain)
if anyone is receiving an incentive for acting on behalf of scopely...? Surely this should be acknowledged in game.... tag/name should be appropriate <@&509690795536941056> <@&509691611903426561> <@&509691205798592532> @daring abyss
You forgot to tag <@&509691792715808799>
You forgot to tag <@&509691792715808799>
@terse pike thanks for the useful reply. i'm sure the space bots aren't necessary š
Highlighted systems, that have pending missions to accept.
My name is in game š look at the news tab @nocturne lantern
@undone rapids i mean on individual game servers...
but CC's make videos tho, were players such as urself.
yea no......
i get enough grief on my own server as is i dont need a special tag saying who i am paints a bigger target on me
plus someone stole my name in game, so i cant even use my YT name
surely anyone scopely related should have an approved tag?
someone in #š-galaxy-chat posted screenshots of a player requesting playerids in pvt
one of the apac servers
yea i saw that and that person is not associated with scopley, u should never ever give player ids to anyone unless its support
i told them that and also shared info on this discord. re: ingame
if CC's are lurking in game on live servers.... why not have tags? you're ultimately being rewarded by scopely for your actions
the screenshot should be reported to the <@&509691205798592532> such they can handle it accordingly, of that player requesting Playerids
that player u speak of is no longer a moderator and never ever been a cc... @nocturne lantern
whats his name
becuase i doubt he is one
CC's should have alittle anonymity in game because players will attack them just for being a cc
why is there that attitude towards them though ?
why are you so loved? @undone rapids š»
because offical ones get some help from scopley and people dont like that at all
dev's say they aren't on live servers...
devs make blank test accounts on many servers to test things out then leave those accounts in the main game and people just raid them
because offical ones get some help from scopley and people dont like that at all
@undone rapids players don't when CC are playing on live servers
im done going back and forth with yea, im going back to playing with my newish dell poweredge t700
My point being was anyone scopely related should be identifiable in game?
when they go around attacking players?
its a pvp game...
and when someone gets an unfair advantage against the population?
You can literally buy āunfair advantageā
omfg i love that quote unfair advantage
i swear the number of times i heard that, thats funny right there
or being given it whilst accumulating £££ for youtube views etc
Who's idea just commandeered a whole channel for what feels like hours?
And prey tell how is it unfair if CC, are compensated for their work/exposure of Scopely product?
so we should label people who use there credit cards also with a specail tag 𤣠by ur reasoning
sorry phil
just suggested that anyone related to scopely; ie receiving gifts/incentives needs to be flagged in game
I'm not disagreeing that the volunteers should be rewarded
transparency....
so we should label people who use there credit cards also with a specail tag 𤣠by ur reasoning
@undone rapids thats already done.... they have an ops level
š
Content creators receive gifts from scopely to promote STFC. They also ask for donations via youtube from the community. are they really going to provide the community with a constructive viewpoint of the game?
Serious conflict of interest
<@&509690795536941056> @daring abyss if CC/mods are lurking in game - make them known? i dont want to be featuring in a CC video without my permission. GDPR?
𤣠fyi read ur tos bud, ur name does not belong to u ingame it belongs to scopley @nocturne lantern
sooo technically u would not be featured š¤£
𤣠fyi read ur tos bud, ur name does not belong to u ingame it belongs to scopley @nocturne lantern
@undone rapids okay revert to being childish @austere sand
GDPR still applies
just stating facts... read tos
snap š re: conflict of interest
no conflict of interest here, got to survive in this world somehow, technically its a full time job to play the game, answer questions from the community on various sources, record videos, and help other players so we dedicated our time to helping players of the game. We do deserve some type of anonymity in game even tho it doesnt last
we dont get paid for what we do...
wait, we're supposed to have anonymity?
that is a option of people who would like to donate or sub to our channels there not forced it
carepacks for scopely time then donations etc the other end of videos
still no conflict of interest here... im honest im not a shill
someone tried to pay me to change my mind, yea that didnt work... money, carepacks whatever u want to call it doesnt change my thoughts and opinions ever...
ok, i fixed it.
@nocturne lantern with all due respect, i've never hid my identity on my server. and everyboy knows who i am and what i do. what exactly is your complaint? cause unless you play on S15, then i don't need to be involved in this. lol i'll go back to lurking hahahaha
he is basically stating all CC/Mods/DEV in game should have some special kind of marker to show who they are... yea nooo @silent wave
Guilty conscience ? would it be a bad thing?
no guilt here, i just dont want to be tagged in game, i deal with enough hate in game as is.
if work and your own personal gameplay is interfering - surely it's a conflict of interest?
lol ur funny im done talking to u. have a wonderful day
i've been pretty straight forward with what i get. it's not a lot. mainly teaching stuff and early access. but again, sounds like this convo doesn't involve me. lol so. unless you're on S15 and wanna have a convo about it, i'm gonna lurk 
Bring back Special Refinery Event every month.
but fyi, my game name has been the same forever. every single player on my veteran game server knows who i am. and if they don't like me, it's not cause i'm a CC, but cause i pvp a lot and raid even more lol so. is what it is. i spend lots too though, so that's no secret either. i have three discos. one i bought. one scopely gave. and one i got from BP. the one scopely gave is still t1 sitting in my shipyard untouched lol
that said. if you ahve questions, i'm always around to talk.
@final walrus i love that idea! let's do that.
just suggested that anyone related to scopely; ie receiving gifts/incentives needs to be flagged in game
@nocturne lantern This is always funny to me.
Should we mark whales too?
are they scopely representatives ?
Define "representative". TO me that that implies they work for the company/has the companies interest at heart
or receive a reward or compensation from the company for services rendered?
But there are no services rendered. That implies there is a "hey we want you to make X video" and we'll give you "Y" for it
That doesn't happen
Now, I have done that, but not for STFC.
but fyi, my game name has been the same forever. every single player on my veteran game server knows who i am. and if they don't like me, it's not cause i'm a CC, but cause i pvp a lot and raid even more lol so. is what it is. i spend lots too though, so that's no secret either. i have three discos. one i bought. one scopely gave. and one i got from BP. the one scopely gave is still t1 sitting in my shipyard untouched lol
that said. if you ahve questions, i'm always around to talk.
@silent wave PROVE TO ME THE ONE SCOPELY GAVE IS TIER 1.
@cinder walrus
š¤£
And to prove my time stamp lol
Thereās my espn notification for tonight hahaha
Next question ššŗš
Next question ššŗš
@silent wave Ok, but like, how do I know that's the one scopely gave you š¤ š
Ohhhhhhhhhhh HAHAHAHAHA ok. I get it now. Funny guy @cinder walrus
I'm sure this has been asked a billion times, but is there any chance we'll ever see a HUD revamp? There's so much clutter.
Iād like a repair queue so that if I have multiple damaged ships, I can queue them up and have them auto repair. This would useful at bedtime.
Group pmās
Allow alliance members to dock in your station to help defend against base raiders
𤣠u love me @fluid ferry š
This still going? š
it went on for awhile @neon tendon it was real head scrather
Ok got a suggestion can we have a group chat for family alliances if so I can't wait to see the bugs in that code
Eject players from mining nodes after a certain amount of time when they reach zero, to prevent low levels sitting on nodes that no one can clear.
š¤
Discovery PvP event systems should prevent warping, so only discoveries can get there with jump ability
Vi'dar bps in the offers
I have missions that need finished and need the transwarp cells
No more Northstar, Franklin and d'vor bps I have several already
Invest in better servers. The lag, drops, and other issues are ridiculous.
Once again, get rid of the g-----n instant repair button. It's f-----g theft! It's too f-----g easy to accidentally hit it.
Get rid of the m-----------g thing already. This is absolutely ridiculous!
@modest saffron With our luck, they'll replace it with "charge my credit card" button š¤£
I don't see a distinction when I paid $ for that latinum.
When are we getting a "message all" feature for our alliance? Would be nice to message everyone announcements considering you can only go back so far on AC.
When can we expect quick crew setups or saved crew setups?
I would like to be able to change bridge crew with below deck crew within the same ship while out of dock, you having a crew member take over a bridge station,
I.e. swap 10 for helv once I reach my destination
we realy realy realy need chat translator and msg to all on alliance option
What we really need is Scopely greed to go away. Quit adding content until you fix the glitches you already have.
Whales arenāt the only players here.
Notify alliance of a member station under attack, and allow alliance to dock & defend / attack the attacker. I lost everything when my station came under attack one night about 300 individual hits - sure would have been nice to get notified / have alliance assist.
Remove out of game notifications for armadas. We donāt need to know about every single armada battle if Weāre not online. Notifications for armadas can be replaced with alliance members being attacked.
Add a crew management tab. You will be able to save and change crews quickly.
Hello, I am in favor of a fight mode. by clicking on a button, all superfluous buttons are hidden. so you have a lot more screen for fighting. and there is no longer the problem of accidentally pressing the wrong button.
I would like a way to have bridge crew presets so that we can save our favorite bridge crews for easy loading when switching ships.
Someday run an armada ALB along side the PvP ALB. Now THAT would be fun
But what about fixing the current burn officers... they dont trigger and shut off burning if paired with another.
Have burning run like morale. Same code format. Not difficult
I'll say it again, not that $copely is listening, we need a second research at a time slot. You added an entire Outlaw research section, and now 3 discovery researches, but nothing to help us get research done.
That would be so much more useful than building a second building
Right?! I can't believe they want to add a second building before a second research. Just dumb.
Stop with all the agressive PVP events. It is competely unbalanced and unfair to the lower level players. I see alot of people talking about leaving and I don't blame them. I am one foot out the door.
This is where PVP events like Rage of the Klingon Houses go off the rails. How am I, level 23, supposed to compete against ANY faction ship or even a Kumari? This is why the level of competition has to remain closer that it is. A level 31 shouldn't be able to attack me. It becomes a non playing event for me. I understand the concept of expanding the player pool as you level up, but when an event like this happens I'm essentially shut out from doing almost anything outside of mining. And if someone doesn't have the North Star, they can't even do Missions without being attacked for points.
Lo suyo serĆa que este Ćŗltimo evento de alianza fuera por niveles equitativos y no que un level 47 pueda atacar a los 27.
La verdad no se puede hacer si no se separan los niveles de poder.
Couldn't they designate specific systems for the PvP event? So there is no way to enjoy the game! š”š”š”
Remember that don't like ROE, so they come up with these events to toss it out the window
Cut repaire time / Bill in have during a pvp event ! , or drop them for good . Itās to expensive to repaire all the time in a pvp event
So nobody is out doing pvp epic fail
No dailies will get done no rep earned who even thought this was a good idea to make everywhere pvp
Please balance the game.. how should a level 25 player mess with a level 38 in such event. I like the idea from pvp galaxy,but it should be fair. Pvp on same level. And strengths That only tactic officers could make the difference
EPIC FAIL in PVP. Even off limits transwarp systems are being hit.
EPIC FAIL in PVP. Even off limits transwarp systems are being hit.
@stoic drum off limit for which rule?
VI'DAR transwarp systems under ROE are off limits but not with this PvP
Transwarp systems are not off limit at server 147 šŖš» only Mininh Pact š
@stoic drum ROE is a player based mechanic. Scopely doesnāt control that. Other than they could have excluded the Vidal from the ships that give you points.
Vidal, stupid spellcheck.
It did it again. Bah.
Vidal, stupid spellcheck.
@tame crypt the Transwarp systems need to be off limits because of how hard it is to come by he materials need to get to those systems.
PvP events should be level based
If u kill a lower level player u get fewer or no points and the other way round
With the current setup it's only fun 4 the high level Players
@stoic drum best bet for accomplishing that is to have the leadership of the various alliances on your server to agree to that. Like I said, Scopely doesnāt do that sort of thing. Unless they change the event. Better chance with alliance leadership.
Yeah I know for the most part our server does oblige this rule but for some reason (coughs) pvp they are ignoring it today.
To not have localized pvp systems was not a good idea. Who wants to spend all day scanning systems waiting on a player to come? Or travel an asinine length of time to get to a system, because the Discovery is worthless in battle unless you are ops 30+ or can upgrade it enough to not explode after the first couple rounds . For a game designed to make people spend money, you did not do a good job at potential profit gains.
People are not playing, systems are empty and this event seems to leave a bad taste for plenty of folks.
Ship repairs take longer than some building upgrades which makes no sense at all. The rewards for the ALB is very low considering the amount of Latinum/speedups necessary to keep getting back out there.
Lastly, why is the event so long? An hour, 3 hours, half a day, maybe. To dedicate a full 24hrs leads to a lot of free time for people's interest to get diverted, then there goes potential financial gains for scopely if people stop playing.
Having PvP points based on level difference makes good sense. You could also make it where dying still got you points like In other PVP events. Going out to get dailies done and then jumped by higher level player just hurts my alliances score. Ended up using Northstar to finish swarms so it would be left alone.
What about server wars Scopely? Example, server 137 and 153 battle it out in server 800. 20 systems with entry bands based on level. Like 20-23, 24-27, 28-31 etc. Youāve merged servers so you have spares. Iām not an IT techie so donāt know how this stuff works but just throwing it out there
Making ship xp easier to get would be nice. Possibly adding an extra 0 on the ones in the daily chest.. 15k ship xp from daily goals.. Doing this would have no impact on the game whatsoever except making ship leveling less of a chore @daring abyss
Guess the suggestion from scopely is to quit the game
The road map, any player trading coming?
Allow players to trade Frequency Modulators in the Borg Store in exchange for transwarps and directives for Borg Cude Space and Mega Cube Space. Then, have the Borg Cubes and Mega Cubes award Dilithium when defeated. about 4 million dilithium for a regular borg armada and 100 million dilithium for a mega cube should be tempting enough for a group of 5-6 players with decent Vidars to go for the adventure. This is especially economic considering Frequency Modulators have no ongoing use once a USS Franklin is maxed out, and players ops 30+ begin to run out of Veteran Combat Missions. The renewable sources of dilithium are currently very poor. The current borg cube space is very inaccessible and useless <@&509691611903426561> <@&509690795536941056> @jolly kindle
<@&509690795536941056> some Feedback regarding the Roadmap
Second builder - nice, but what about allowing ships to be repaired in parallel on all docks? Especially if you tend to stack grinding events on top of each other repair speedups might be an issue to F2P Players, so being able to repair more than one ship over night might be actually helpful.
Last Online - nice useless feature - what has been asked for, repeatedly is a way to conveniently track activity in events, which at the moment can only be achieved by manually transcribing event results to excel when you could easily dump that data as XML or JSON to a webserver. Also you say about that feature 'to allow to see who is the most active player' - nonsense, it just shows who was online most recently, nothing else.
Balancing your time - seriously... that made me laugh, not only by stacking grinding events on top of each other you annoy ppl, you also invented events like 'stength by numbers' effectively excluding everybody who can't be online at a certain point of time - so you are not helping me managing time spent on the game... you are actually eating way more time by introducing stuff like flash events forcing me to be online at certain time periods whther I like or not.
Overall you have a great many ideas - nice - it actually would be a lot nicer to actually listen to the people playing your game und their needs rather than inventing new features ( and most certainly new bugs) when there are enough imporvement points requested by the community really seen as relevant for the improvement of the game.
Rage of the Klingon Houses:
Worst ill-conceived event.
After the initial bloodbath that didn't last an hour, most players now locked down to their bases, shielded up and will come back tomorrow.
How to fix it:
- Make it a flash event
- Restrict to certain systems
- Give points only for same-ship battles.
- Reduce penalty for losses.
Scrap Rage of the Klingon Houses!
Horrible event canāt do anything on dailyās without being destroyed.
No fun!!
Games are supposed to be fun!
Stop with all the aggressive PVP events. It is completely unbalanced and unfair to the lower level players. I see alot of people talking about leaving and I don't blame them. I am one foot out the door.
@keen oar Because they only care about the $$$$$
My official wish list for game improvements that benefit everyone
- Option to disable those annoying notification popups
- Option to disable those annoying armada notifications (without disabling attack/base attack notices)
- move the chat window to the bottom of the screen so you can read it easier without needing to click on chat
- RSS count at the top also shows protected amount on hover
- Bases only show raidable rss not all
- multi dock repairs (repair all ships at same time)
- option to create team chats ingame with multiple players
- increase the max storage on rss processors 10 fold
- allow alliance helps on ship tier ups
- allow speedups on scrapping
@austere sand @jolly kindle @daring abyss
My suggestion is to get rid of this crappy Rage of Klingon Houses event. Total pants.
With the upcoming Territory capture. Could they think about adding a feature where a smaller alliance allied with a big alliance could benefit from the Territory capture, because they are allies? @grizzled forge @austere sand
The territory capture will just be another "rich get richer" event, in which the biggest alliances will stake out territories that you have to use and you won't be able to play because they've locked it down...
Wow. An event that greatly illustrates the combat level issue.
The large range of PvP combat at the higher levels is driving away mid level players. I am not using my warships until this ends.
The wide combat range may have been appropriate when few players were at that level of play but this event shows how absurd it has become.
We need to go to a flat +/-2 for all levels. Give us a chance to play.
Theyād have to drastically descale level power tho. My ships canāt dent bases within only 2 levels
+2/-2 isn't gonna work, especially after 28
Current event is dumb. No one in my server is really playing. If this continues I might not want to come back. Enjoying the free time while shielded
My server is dead too. All shielded and off to doing something else. Dedicated systems would be much better. Maybe even dedicated servers so if people wanna pvp go there.
Why dont you give players possibility to let you know what would they like BEFORE you release the events which majority doesnt like?? Global pvp be gone!
Canāt even do fraction hostile and swarm for daily š¤¬š¤¬ how dumb can Scopely even think about this 24hrs PVP event. It should just be an 1 hr sudden death PVP event š©
Do more of these stupid ass events. I wonder if enough players quit if scopley will see just how stupid this crap is. I'm out.
Arenāt they aug crew?
<@&509690795536941056>
This pvp event was a good idea badly executed
Improvements to stop the cheating and make it flexible to opt in or out are needed
a few easy fixes that could be made
- limit the ships in use don't have every combat ships score points don't include faction ships or specialist ships then those that don't want to pvp can still do there dailies , borg and exchange grinds ect
- put a cool down of 7 days on joining a alliance before you will receive alliance rewards from events this will stop players dropping tags to let there alliance score off them
First of all, thank you for adding the differing amount of points for killing different tier ships (I may have suggested that several times months ago š»).
So one issue with this event is that there is an inherent ability for alliances to cheat (well not really cheat, but not follow the spirit of the event). You can have people leave alliance and let others kill their ships, then rejoin the alliance, thus boosting the alliance points greatly.
Is there a way to make it where anyone that leaves their alliance during an event like this cannot score points for their original alliance? Or if they leave during the event, lock them out for any rewards from the event regardless if they return before the event ends
@smoky dock i agree with locking them out, but I would say for that event. The 7 days is superfluous.
Sorry, read your post after mine. I suppose I shouldāve read through to see if anyone had similar thoughts.
@elder gale
I used to play another game where players alliance hopped for rewards (cheating the system everyone else was playing to ) so a 7 day cool down was introduced on benefitting from alliance rewards it put a stop to it the only ppl that complained where those that had been using loopholes to gain more rewards
You guys remember those PVP events with Jelly, Phindra, Talla? Held in 3 systems, 3 points for winning, 1 point for losing?
Why can't a similar structure be used for this while incorporating the ideas of this event?
Structured by player level bands OR by ship types.
Points for ship types...fine, for either win or loss - But have the event tracker SHOW you where you're at positive or negative.
Perhaps designate specific systems (say 5-10?) for the PVP activity to occur, otherwise it doesn't count.
To combat the 'loophole' from this event (players leaving to "donate" to their former alliance) - Maybe some way tag the leavers so they can't be used in this way for a former alliance?
Make it clear whether or how hitting bases and killing ships counts or doesn't count. Wasn't even mentioned in these event details....and should've been.
This PvP event, thatās on for 24 hours only really benefits the higher players, leaving most of the galaxy empty. We have all been hiding at our bases and only allowed to leave it we mine. This is making it hard when we are already leaving through COVID times and we canāt leave our base because bigger players will destroy you so you canāt do your dailies. This needs to be restricted to certain areas or atleast we should be safe in swarm space or something. Let loose like this makes gaming no fun I already canāt leave my flat and now not being able to leave my base I feel trapped and so does everyone on server 155. You need to come up with better solution. I heard itās happening again next week so yet again no game play. Would love to hear better suggestions on this. Thank you š x
A fun way could be random 30 minute flash events
random ships in use 2 or 3 of similar power
and in random systems make use of all the low level systems that are hardly used anymore
and put level brackets in place 10-19 20-29 30-39 40-49 at minimum that way you can have g4 ships in use but they can only be used against each other
So a couple of ideas on the PvP event. I really like the idea of the massive PvP event in every system, but the way itās executed doesnāt work. After a short while ppl just hide in their bases and even whales have nothing to shot at, ppl get annoyed they canāt do dailies etc
My suggestion:
- introduce a ship shield, say for example 1 hours worth and you get 5 of them during the event, can be activated on one ship that canāt be targeted for that hour (call it a cloaking device perhaps?) helps those that want to do dailies to get them done without reducing fun of PvP for the ppl that want it.
- how about throwing in a few repair speed ups along with the event to get ppl less annoyed at getting blown up?
- reduce or remove point penalties for loosing ships, especially if lost not in actual ship on ship PvP like when attacking bases, otherwise you essentially canāt raid during the event without screwing things up for your alliance...
- reduce brackets allowing ship hits during these events, PvP is fun, getting bullied by ppl 10 lvls higher than you that you canāt touch is less fun, it should be about who has the best crews, research and so on, not picking on dudes that obviously canāt defend.
PvP needs go get more engaging in the game and I like the attempt made here but hope you improve on it fir the future!
How about an emergency maintenance until this pvp-crap is over? I guess you loosing a lot of player atm...
Hi, I am of server 154, I was very pleasant that finally we had a real PVP event , the best event, ever played so far , but u know in life cheaters love spoil fair game, and what they do, you know but just for fix it very clear, ally that cheats let leave some of their members, that offer their ships, so they can get UNLIMITED points ... The joke is that, the ally who started this, talks about proud ...
A good way to promote their style, I won t do names we all know who they are , my will is only crush them till I breath š.
But this is not enough, and thats why I write down here, many players are loosing the appeal on this game about this, and the worst thing, many of us in past opened several tickets about this behaviour, scoopely won t do nothing!
There is a little hint I would provide to designers,
__ LIMIT the points one player can give to one opponent ally __
, we can discuss of the amount of the limit but, this must be stopped!
@timber turret make the balance of pvp fair and then this wonāt happen šš
Thatās my suggestion
This suggestion will only make cheat balanced players, but won t work.
One ally did 50K points in 20 mins , this is unacettable, scoopely has the duty to do something, this doping must be stopped!
And mine is the hint
Thatās why the event is rubbish
But scoopely has the power and the duty to stop this.
I ve nothing to add š
They knew this would or could be an issue and decided to do nothing
Other events have stopped this in the past but they didnāt put that in place with this
I get it that itās annoying NarK but so is a level 28 with 400k@power being killed by a 2mill plus level 39
I suggest you stop these war ship mining events - there is no āhonestā way to PvP yourself to the top .. everyone is just exchanging warships - where is the fun in that ?
its just a very expensive mining event š
Here's an idea... maybe we should actually get points for destroying ships too. Took out 3 ships in two base raids and the base got my Bortas afterward. I lost 500 points both times, no credit at all for the ships taken out.
@arctic sphinx really like your ideas above I think that could work
Hi, Scopely,
hi @austere sand
there are always players whose goal it is to purge miners in order to put other players under pressure or to move up in rankings. This regularly leads to the fact that players who would normally just buy a pack leave the game and your clientele becomes smaller.
I would therefore like to make the following suggestion:
If a player shoots down an active miner who has not yet reached the protected cargo, there is a point deduction in power destroyed. Those whose goal it is to lead the leaderboard in Power Destroyed would thus have to engage in real PvP again. Battleship against battleship.
For your developers this is surely very easy to realise and the community and your GMV would thank you for it.
I think server usage is at an all time high during THIS event š @austere sand
Hi,
Due to the PVP event some bugs are more of an issue. Like eta as this often is not correct. Ships appearing in open space due to this.
This needs work.
Also maybe seeing the roadmap update we should have the option to activate more abilities from crews. example say you can do three weapon, and as auxiliary speed and repair
more options
also whatās annoying is that hunting a player you cannot really intercept as the game makes the ship go loco
to get pvp you should be able to set traps use cloak be able to control more
much can be done
nothing is perfect and like many improvements
and you should not wait with new stuff before you fix old stuff but some thing are in so long which makes me wonder
Event ship:
Intended for PvP
Ship has similar weapon to Saladin, 1 big gun and 1 small gun
Big gun:
Shots = 1
Charge time = 1
Recharge time = 10
ship ability: Each tier reduces recharge time of big gun by 1... So at
Lv 5, RT =9
Lv 10, RT=8
Lv 15, RT =7
Lv 20, RT=6
Lv 25, RT =5
Lv 30, RT=4
Lv 35, RT =3
Lv 40, RT=2
Lv 45, RT =1
So basically a maxed out sally which fires big gun each round if against a player
My first time writing a suggestion, and its about the current pvp event. I donāt know how it is on other servers, but apart from some lone franklins, stellas and salas who go to warp as soon as another ship enters the system, everyone is hiding, systems are empty, noone is doing any pvp on our server. I understood that Scopely would like to have a bit more action, but with this event, it even had the opposite effect, although the idea in general is quite compelling and welcome!
Now Iāve got two suggestions that would encourage people to actually participate in the event:
-Level brackets. Period. Lvl 40+ players that can hunt lvl 28 players is just plain bad design and as the smaller player, you just get frustrated. I would like to suggest that players can only get points for shooting players for example +-5 levels from their own.
-No minus points. Everyone currently fears loosing points for their ally as soon as they leave the protecting base and shield, so they just donāt. A lot of people just stopped doing anything but some mining out of fear of hurting their allys score.
Please Scopely, do something about this. A lot of people would like to have a decent amount of pvp, but are too scared to loose in the current event, so they donāt even think about participating or resolve to feeding each other in remote systems, which is completely against the open-world pvp idea of the event
This pvp event could have been better.
Limited to new klingon systems and anom systems by ops lvl as follows.
G2 ships up to lvl 20 anom systems
Kehra ops 21 to 23
Vahklas ops 24 to 25
D3 26 to 27
Bortas 28 to 31
Brell 32 to 33
D4 34 to 39
40 us groupings based on klingon g4 ship lvls. (sorry no idea what they are)
Seperate systems for each.
Upon warp in, warp drive is disabled till event end or death.
This could be cycled with rom or even fed events.
Token limited systems, could reduce point feeding.
Also no warp out could be like battle royale
Thoughts?
Now Iāve got two suggestions that would encourage people to actually participate in the event:
-Level brackets. Period. Lvl 40+ players that can hunt lvl 28 players is just plain bad design and as the smaller player, you just get frustrated. I would like to suggest that players can only get points for shooting players for example +-5 levels from their own.
@unique lichen Nope. Should NEVER be by ops level. How can an ops 28 with a 400k ship compete against another ops 28 with a 2.5M ship? They can't. Bracketing should be by ship power level, +/- 10 or 20 percent. Make it a fairer fight.
You know those daily goals missions. "Swarm Watcher" "Swarm Guard" and "Swarm Guard" ... In new light of the event today, I think those dailies should add borg probes to that. "Defeat 50 Hostile Swarm or Borg ships..."
templates for officers and ships would be cool. Or like i said above more abilities like core and auxiliary but also the option to change before a fight so you have 10 abilities 5 cores and 2 aux can be active. just an idea
another idea the dailies should be extended better rewards but more difficult to get. add activities for the arcs for example. But also degradation so if you reach a certain milestone let players choose the activity and reward. Some can and want more while others prefer not to.
self destruct buttons would also be a good idea
Do more PVP events.
@unique lichen Nope. Should NEVER be by ops level. How can an ops 28 with a 400k ship compete against another ops 28 with a 2.5M ship? They can't. Bracketing should be by ship power level, +/- 10 or 20 percent. Make it a fairer fight.
@bright rose
Good idea too š
How about a repairs station in the base so you swap a repairing ship with one in the hanger?
@bright rose
Good idea too š
@unique lichen I note that someone thought my idea was crap. Must be one of them Kredit Kard Kommandos who like to hit weak ships and miners to boost their PD stat.
In other words, a bully.
for.the upcomong stella pvp, can you do triple rewards or some other bonus for completing armadas? or it will just be dead space for a day
The purple areas around nodes and tags disappearing on all ships in systems needs fixed.
Where is the improved refinery? @Scopely, it's time again!
@bright rose no lvl 28 will have a 2.8 mil ship. Ever... it should be by lvl of ops.
The game is supposed to be competitive. If someone the same lvl as you has a stronger ship, work harder and get strong. Don't tell scopley to change the pvp to a % range to make it easier for you.
Getting beaten on by ships 2 to 3 times your power level isnāt ācompetitionā or ācompetitive.ā Itās bullying.
Scopely, your packs are pretty good but how about offering a monthly pack or a subscription type pack.
If you are the same ops level as someone else and are at a major disadvantage accept that they either have better planning of uc spending or are able to grind more time into events and the game
Or that you're too lazy to do stuff in the game, ie too lazy to do Armadas or something like that, etc etc
@unique lichen Nope. Should NEVER be by ops level. How can an ops 28 with a 400k ship compete against another ops 28 with a 2.5M ship? They canāt. Bracketing should be by ship power level, +/- 10 or 20 percent. Make it a fairer fight.
@bright rose unintended consequence... OPC and 0 node miners with low power rating canāt be cleared easily, thus allowing someone to control nodes
In a future update it would be nice if the crew assigned on your own ship, can be swapped around without returning to home station, thiswould make the game more realistic. In most sci-fi series crews have multiple abilities and take over a console on a ship without having to return home. I believe this is true for all the Star Trek series. Example: you create a mining crew with one instance it is mining gas, then swap out a member for it to start mining ore, etc. Thanks
In a future update would be possible that when you select an alliance ship you are able to see the bridge crew, just like you can see the bridge crew of ships from other alliances. Thus would help alliance members to learn how to crew their ships, at least for the bridge. Thanks.
Mining and refining are not properly balance. You may get the same amount of refined crystal, gas or ore independently of the amount of raw material you use. Reward the effort better!!
I would like to suggest that the level 39 hit range be raised on the lower end to 30. I believe there are plenty of ships and bases in the 30-39 range to provide them with targets while making it easier for the 20's level players to actually make it to 30 and be better equipped to handle players in the lvl 30's range. Just a thought as no player in the mid 20 lvls could possibly compete with a lvl 39 player.
@austere sand @grizzled forge Please make the upcoming Stella PvP event solo/alliance milestone and NOT a leaderboard. When it is leaderboard everyone just hide their ships in ship hangar and we have nothing to kill... Only way then is when you ask another alliance to crash their ships on yours. Give us a solo milestone
NOT a leaderboard
Okay I was just sitting and adjusting my bridge officers not fully thinking about the SYNERGY that they have, but simply moving officers like T'Laan and Chen cause of the hostile area I was headed for or just came off. When this popped into my mind.
Spock... He has natural Synergy with Kirk, McCoy, Scotty, Uhura, etc... But what if...
He had a second set of Synergy with Pike and the Shakedown crew? After all when we look at the Discovery Officers you can get shards from both Pike and Spock are amongst them. So should they not get to a degree Synergy to help? Or maybe both Pike and Spock get some with the Discovery crew?
It is just an idea that maybe Scopely should consider.
Can you please put a confirm button on the instant latinum ship repair, just lost 600 latinum fixing a ship, I have thousands of repair speed ups, the waste of latinum is ridiculous
@bright rose its part of the game, hence the adjusting the pvp to ops lvls. For example 5 up, 5 down. That is a fair pvp range. I can beat some ships of players 5 lvls up from me. Can a lvl 46 kill me without thinking, yes. Do I care, no. Should pvp be adjusted yes.
Would like to see a timed pop up pvp event in the current pop up rotation instead of 24 hr ones. Mining, hostiles, pvp, all random. Reduces number of butthurt players.
Maybe this has been proposed before but Iād like to see a ātug boatā that is used to move ships off a node that you canāt attack because of your level difference. Tiering up the tug boat would allow you to move ships of bigger level difference. For example a tier 1 tug for an ops 30 player lets you push an ops 23 off a node but not an ops 22. Youād have to get to tier 2 to push a 22 off.
Maybe this has been proposed before but Iād like to see a ātug boatā that is used to move ships off a node that you canāt attack because of your level difference. Tiering up the tug boat would allow you to move ships of bigger level difference. For example a tier 1 tug for an ops 30 player lets you push an ops 23 off a node but not an ops 22. Youād have to get to tier 2 to push a 22 off.
@twilit verge Or just remove the level restrictions for zeroed nodes.
@bright rose thatās not how Scopely does things.
@bright rose thatās not how Scopely does things.
@twilit verge Itās how it should be done.
Also, there should be a restriction on mining such that, if you canāt refine it, you canāt mine it. We have WAY too many sub-ops 20 miners parked on zeroed G3 nodes.
@bright rose I agree with you 100%. But it doesnāt benefit Scopely to do it that way.
@fair ridge I completely agree. I lost one day almost 1500 without realizing especially considering the size of play field in general. It is not like we are **CONTENT CREATORS ** that use items like Blue Stacks to make videos.
Merge server 18
@twilit solar anybody can use an emulator... thats YOUR choice...
I suggest to give differnet pointamount to lv 15,16 and 17 in swarmevent. because mostly people go for the easy kills when it is all the same reward. And it lags in these regions, server are not stable
@twilit solar anybody can use an emulator... thats YOUR choice...
@leaden trail I am not saying what you are implying. What I am saying is the mass are not.
Plus I do not think there is a MAC version either
im implying what you're saying... It is not like we are CONTENT CREATORS that use items like Blue Stacks to make videos
if using bluestacks is a solution... anyone can do it... its not limited to content creators...
in truth i DONT use bluestacks... thats not a cc thing for everyone
Add more officers that increase warp range. Having only one cadet Scotty is a pita... add a new Discovery one or something
I'd like to make the suggestion to stop making round offs for in-game values. They are obviously able to do it (see shield deflection vs armor and dodge)
This chnage is especially needed for shield health and hull health
Scopely, again about "Rage of the Klingon Houses" PvP event.... You effectively enacted The Purge in STFC. Nothing good about it.
pvp would be MUCH better as a burst event, in completely random systems with completely random ship requirements. Galaxywide is bad, has always been bad, will always be bad.
Make the whales actually work for their points by having to score using the same ships as everyone else. it worked during the jellyfish events and was a lot of fun for many people, why not do it that way again using this new timed mechanic?
Please Remove the Repair with latinum buttonš¤¬
It would be good if all members in an Ally could merge the guidelines in the future to launch Armadas
We need a trade center ! Could be ingame with scopely or ingame with alliance . I have a 1000 kumari bp ( for example ). Canāt I trade them for level 34 ship bp ?
Also .... why do I get kumari bpās for killing level 40 ships ?
We need a trade center ! Could be ingame with scopely or ingame with alliance . I have a 1000 kumari bp ( for example ). Canāt I trade them for level 34 ship bp ?
Also .... why do I get kumari bpās for killing level 40 ships ?
@lunar valley maaate. you will need much more than 1000kumari bp for 1/2 of a ops34 ship
remember you're playing with $nopely revenue here.
Create a new research that increase the scrap value of g2 ship to give more g3 rewards, as current values aren't worth the effort, specially with so much content in the game to grind.
Also more methods for getting more ship speed repairs tokens, as there's so much to grind.
@livid token I know , it was just an example , but we stil need a trade center of sort .
Yes trade center . Even if there is a tax on trades would still be worth it . Get rid of Mats not needed to someone that could use them.
Recommend on upcoming pvp events that there be some systems available to accomplish dailies and get rewards. Seems to me to promote a product/idea you get consumers to enjoy and use it. Server usage should be considered to assess if something needs to change. Mining events have never alienated the majority of the players. Just in case thatās an argument. Thank you!
Make PWD value only include warships and not miners. And since I know you can, go back and change everyone's value to reflect that. Let's watch and laugh at all these "tough guys" who just kill miners all day long.
Or you know, just get rid of the stat.
Can we get notifications for ship parts, we get them for all the other refinary stuff, why not SP? Thx
@austere sand on the next event store could you add small jellyfish blueprints. Getting used more in events lately and would be nice to finally own one
to
In order to kill a Klingon invader in the discovery mission ā step twoā you probably should have one to kill. What do you think?
Excuse me āSignal Interruptedā mission
Change power destroyed title to only include 3 levels down and 3 levels up. Make it worth it for those that want it instead of creating bullies.
commas in large numbers.... especially toast notifications when damage dealt is in the millions++
A trade in system for ship blueprints. Maybe for faction credits or a new ship bp trade currency
Can we get a limit the range on how many levels one can hit up and down in power. The last pvp event was just dominated by lv 30 guys that could hit levels as low as 20 we donāt stand a chance at playing those events went put up against ships with 6 million+ power levels. If yāall read this and take it into consideration thanks.
We need to be able to sort officers by name...
It may be a bug, but why not make faction missions emblems bigger?
@scopely Feature request: ātrack warp signatureā
For this, you need to be in the same system with the opponent and scan his ship and activate tracking (=separate button). When the opponent warps away, you will be able to see the direction he flew (e.g. red glow of warp path for one or a few systems).
You can follow him this way without actually knowing where he is finally going or where he stops the warp.
This would add a nice new tactical component to pvp. Especially of interest when also adding the territory war feature, imo.
Would it be possible for the number of units mined to change colour, to say, red when you have exceeded the protected limit, please? This is because it is very difficult to read exactly when you have gone over the limit on the horizontal bar display in the ship panel at the left of the screen. This gets harder as the numbers involved increase.
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Please provide a Swarm refinery - at Tier 9, Frequency Modulators just pile up.
I have wait 18 hrs now for a stuck ship bug ticket. Not knowing the entire issue it's hard to say, but if this is a common issue that requires it's own topic in the ingame faqs, perhaps the support functions to resolve it could be an automated fix. Granted don't want players abusing and recalling non bugged ships through this mechanic, but this could ease the support burden of your staff as well as prevent an occurence such as mine from leaving a bad taste in a players mouth about your products and services.
Where to find the borg for inherit nanophrobes
Could you make some transwarp tokens from past events made able to attain without having a specific ship, or event. For example, I am in the level 20 range, and I believe I can't get the ship. Could it be available for a small stack? (please dm me if there's anything)
Games F##ked again
Please, please, please equalize the attack brackets and make them fair. They are clearly set up to appease the people that spend their way to the top and then get bored because they have no one to hit. It makes no sense that a lvl 50 with a 10 mil power ship can hit a level 33 with a 1.5 mil ship when that same lvl 33 player canāt even hit 10 lvls below them. Brackets should be the same across the board or do away with them all together.
It seems to me, if you are going to run an event, you might want to let people have the option to get the ship... I don't get why you guys can't figure out how to make money the right way instead of forcing people to give you the finger when you push them to pay for stuff. I mean if I want to give you my money for the monthly bonus, why would you try to FORCE me to get the expensive one? I refuse to be forced. Funny part is I would buy two levels if I could... Why would you run an event that favors small ships then not give us a chance to purchase them for the events use? I could go on and on but I don't think anyone even reads this channel, thanks at least for putting it here so I can vent....
Why isnāt it possible to buy a stella, during a stella event... not logical
Please fix the Lat-Refinery.... god that you brought back DVOR parts at t9, however, compared to a T8 you have less output for the refinery, whilst T9 almost has no real benefit - so why would ppl upgrade - and why would those who did not be pissed?
Allow crew moves within ship
We need an apex event soon
@lilac heron You can search for a system by name on the bookmarks page
Thanks got it š
Tractor beams to stop pirates running away from mining and swarm systems with stolen loot
Regarding the Distinguished Service event, i think the portrait should be separate from the main SLB as many will be competing for the crystal, while others might just want the portrait. Stops some tryhards and no-lifed from hogging all the portraits
Also, please cut each Distinguished Service event in half so people can bank their points. As it is, all it does is cause burnout in players, which is not in scopley's best interest. It's god awful brutal, and flies in the face of trying to help players manage their game time as stated in your upcoming goals.
Officer Feedback off possible Upgrades.
Myabe you could change the Design of "maxed" offices a little bit.
Complete Green "MAX" background for all Officers that had reached her max promote und max level abiliities
and the actual "Max" layout for Oficers which had reached max promote but could level-Up'ed
Stella upgrades
I was thinking how great it would be to have a āself destructā button for easy and quick return from a far away mission and a ācollect allā button for daily rewards
All common and uncommon crew should not require badges to tier up
Ok I have a few ideas, apologies if they have been posted before.
Idea #1a: Currently in my "Offers" I have the option to buy a Mayflower and Sali. Too bad I already own them. What would be a better option was to have the ability to buy future ships. I don't mean being able to buy an Ent at level 28 and expect to use it. Just the option to buy the Ent so I can use it right away when the appropriate level is reached. Doing this would garuntee the player keeps playing to unlock their prize.
Idea #1b: While on the topic of buying ships, why not, instead of offering me ships I already have, offer me the other faction ships to unlock?
Idea #2: a friend's list......we all have people not in our own alliances that we play nice with so why not?
Idea #3: being able to sort officers by attribute
Idea #4: being able to save officer combinations to a ship - think like a call of duty gun load out. You can spec the same gun for different scenarios, why can't we do that for ships?
Idea #5: Alliance ship sparring. What better way to test out new ships and crew than to spar with a teammate. This can be presented in game as a "virtual battle simulation" and as it is virtual, no repairs needed and no rss!
Idea #6: being able to change the order of saved bookmarks
Idea #7a: have a way or mechanic to refine lower end ship parts or rss into the higher grade versions. Obvious this should cost a lot of the particular resource to convert.
Idea #7b: maybe a trade in system to make the above idea feasible. In game have it appear as maybe a particular faction is willing to buy up old ship parts and rss for tokens to use towards stuff you need right now
Idea #8: completely overhaul settings and level restrictions for pvp. Currently my level 28 ship can be smacked by a level 41, mayber higher, why? I don't have a snowballs chance in hell to compete. Yet somehow at the lower levels the pvp is forced by restrictions to allow some competitiveness. I don't mind getting raided or beat in a pvp battle, but I'd rather it was to someone at the same level of the game as I am. That level 40 something dude can 1 shot my base with all my best ships home. Meanwhile I can't hit a level 21 anymore. I don't know what the right balance is, but I know after level 21 is it severely broken
Here's an idea for pvp events: control access to systems based on power lvl of players. This avoid having a couple of 40+ players dominating whole systems and allow the other 80% of the server to actually enjoy the pvp event(s).
This may have been said before, but it would be cool if pvp events required unique player kills to count. This means killing the same player over and over to pad stats would not count. Also it would create more competition in my opinion. It just seemed interesting
Idea recycling of unwanted BPs
Add ability for someone w Discovery to summon armada team during flash event to event location. Cost would be incurred by players doing summoning. Rare Stamets would still give 20% reduction. That would make Stamets a very valuable officer. You can then offer shards pack in pay store
If a player performs multiple jumps. Well the refined mycelium pack would probably sell itself
@jolly kindle @sand slate Would like to see a way to share resources, blueprints and materials with alliance memebers.
Scopely, you want to make PvP more fun? Let the player control the activation of officer abilities (see Star Trek Timelines). Another idea thatās easier to implement is to limit each engagement to 3 or 5 rounds (or whatever makes sense). This way the players have to keep chasing each other down as opposed to auto-pilot fight to the death. I can imagine the fun people will be having chasing after each other up and down the system already.
They should reward losing players more points based on how much higher lvl the victor was, including awarding more then the victor wins with a big lvl gap
perhaps it could look at tier of ships to
DO MORE PVP EVENTS!! @austere sand
Do more PvP events, add that territory control thing in the announcement, but for pete's sake make the rest of the "pvp" an opt-in choice. I am yet to meet anyone who enjoys having to juggle the base shields and watching miners when they don't even enjoy hunting and warring. There is so much to do in the game already, and PvP should of course be an option, but stop shoving it down our throats. You are not going to sell more packs if my base gets hit because I slip once in two years and forget to shield. You are getting a non-zero chance of losing a player though. Opt-in PvP solves that in spades. Make extra rewards available to those who want to partake in opc miners hunting, warring with others, and raiding bases, make it a double-edged sword, too. But have an option for others to enjoy the rest of the game without having to worry about blood pressure rising because some asshat just won't leave you alone for the sole reason he's bigger than you. @austere sand (this is not based on anything that happened to me personally; but I am sick and tired of losing alliance mates for stupidest reasons).
We need more PvP events. PvP is way better than mineing.
Save ship and crew that goes with it
Pvp is a waste of time unless the levels are a lot tighter otherwise it's just bullying
Yes more mineing! Just for weasel and Grammer
With the game expanding and looks like we will need to put as much time as possible into events and missions, scopely need to give us a few features straight out of Star Trek since it's conception.
To save us time on menial tasks we need:
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Currently we can view a system from where ever we are if we have been there. It would be fair for us to be able to get a full system scan report, showing us if nodes are oc or zero and can go straight from a link to a pm of the player that is zero in or oc.
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The ability to use a transporter to change crew members between ships if in the same system.
These two inclusions would just save us a huge amount of time which we need to complete dailies, events and missions each day.
In addition, the ability to sell or donate ships to alliance members And an a new chat category for allies. So anyone you are allied with you can chat in game which is so much more easier than switching between the game and discord.
Pvp is a waste of time unless the levels are a lot tighter otherwise it's just bullying
@dreamy mica totally agree.
Ability to set the time limits for armadas even if they all had preset options of 1,5,10,15m etc
Only having a 7 and 1/2min eclipse armada means you ether need to keep your base in lower lvl systems or have hi end warp speed research, being able to set this to say 15m for guys based further out and in DS would be great
Also when pre arranging epic/rare normal armadas it would be good to set it for a quick turn around if everyone is only say 3min away you wouldnāt need to wait the 15
will we ever get a "Confirm latinum spend" option?
It would be awesome if alliance members could give/donate ship blue prints to other members. I have no need to build 40 envoys but a level 19 team mate could use 5-10 BP to help them build.
OR a way to convert blue prints to other ships would be great. i.e. 300 horizon BP can be traded for 10-15 faction miner BP. Trading lower BP for the same class ship (explorer for explorer, survey for survey, etc). It would make the pvp & pve chests/drops more worthwhile.
@mystic totems PVP ranges need to be fixed regardless if its normal gameplay or event based. Why not just tighten the ranges for OPS levels again. If a player wants to be a big $$,$$$ spender, they can but they lose the ability to go around popping off players 17 levels lower.
Please make it easier to find mission data in LCARs. I have searched and cannot find it anywhere.
We could really use officer loadouts. I'm a little surprised this isn't already a thing here. The ability to save different officer combinations that can be labeled for different activities, farming of different materials, setups for fighting pvp, swarms, etc. The ability to quick change loadouts would be a game changer. Especially & specifically when it comes to battles with other players...
And, what he said āšæ
& then maybe once that is a thing, you can make it to where officers on a ship can be moved to & from the bridge, so long as they are stationed on that ship. That ability would make it to where we could goat players into fighting. Trap setups are a big part of most war gamesš
I would like the ability to sort the officer list alphabetically as well as the other options. It would make it easier when looking for a specific officer to place on a ship.
The alliance ally, friend and foe is great but can you make it so that a player can mark alliances this way along side what their alliance has. Eg. I want to mark a particular alliance as foe so they can be found in systems.
We really need a universal translator built in to the game weāre multi national but us older generations find it difficult to keep up sometimes and itās unfair for us to expect people to speak English in our alliance
I would like to see where that greyed out inbox is a Notification log complete with timestamps of notifications that come across the screen. For example:
11:40 am - Peace Shield (4 hour) activated
11:42 am - Victory - D3 vs Exchange Transport
11:44 am - Player sent help for Ship A Repair
i miss the fact that pavel chekov isnt part of the enterprise crew
Iād like to be able to swap crew around in space. Not change crew members completely but rather put an existing crew member on the bridge and demote someone to make room (so swap PMC to PMT when TLan is already on the crew.
Happens in the Star Trek movies so not ridiculous.
Chat group for allies would be wonderful! It was on my suggestion list too, but I forgot to mention it last survey. Thanks @tribal seal for the reminder.
@high aurora Good idea about "confirm Latinum spending" option. However, it would also be reasonable to just move the Latinum spending button farther away from other frequently-used buttons, so that it doesn't accidentally get activated by fat fingers on a touchscreen.
Christmas. Think it would be cool if we could name our own ships. The names they have could be their class. This way if I have two corvettes, which I do, I dont have to check their power before choosing the one I want.
@ripe vigil This Discord has nothing to do with LCARS, which is a service independent of the Scopely. You need to make LCARS suggestions in the LCARS suggestion channel. Also, if you want to suggest an idea of "make something easier", it would help to offer an idea of what would make it easier to use, so the developers don't have to invent user interface design at the same time they're coding it.
@past tartan Changing officers away from Station is cool. But it could be a major change to game play unless it's rolled out cautiously.
My idea for changing officers: Add a new officer who can, if seated as captain, can rearrange crew in space, including moving himself or herself out of the captain's chair -- but if he or she moves out of the captain's chair, the rearrangement-in-space ability goes away until that officer is restored to captain at Station.
Suggestion for the "NEWS CHANNEL" feature: when presenting news items on the NEWS CHANNEL page, include a check-box that says, "I've read this." Once that button is checked, that news item remains marked "I've read this" even if it goes away and then returns in a re-run of an old event.
Don't throw away the re-run news items, just allow players to mark them as read so that they can be more easily identified as a re-run. It's still useful to see that there's going to be another Latinum Rush (for example) event, and make the detailed explanation of the event available for a re-read if the player wants to review. But don't bother the player with the trouble of reading through a news item all over, just to be able to tell whether it's the usual Latinum Rush event or some new version with different rules.
Will Jett Reno be making an entrance in Discovery crew? I love how Sassy an engineer she is!!
BONUS REFINERY!!
so this territory thing,
is it going to a mechanic where the location is "contested" during an event, or will it always be open to being contested?
Great idea!
Test your events before you launch them. This game is embarrassingly buggy. Just foreign knockoff level of buggy. Don't put out events until they are actually ready. I just failed to get my hourly event points because of nothing other than your system. I completed the event, but didn't get credit. Typical.
Hello all, it amaizes me still that im ops37 and slb rewards are poor. Refinrery gives many times 44 crystals per refine so thats around 50-100 by doing nothing dayly. SLB reward is 55 crystals and you need to fight pve 24h, sleep bad and feel ankward. No point in those. Change SLB to 5H events.
ALB event could be kept 24H
A suggestion: rather than having PvP based on ops levels, it should be limited to only being able to attack a player who has a non zero possibility of beating the ship you're using to attack as it's currently crewed with one of their ships and the right crew load-out. For example, I would only be able to hit a Horizon with my Bortas if that player's Saladin could take out my Bortas if crewed appropriately based on the officers they have.
Have button to get mining ships to auto return to the base, when the node is empty.
The elite resource packs should at least contain 1 rare of each ore,crystal, and gas I mean for 99.99 a month thatās not asking much
Give the Refinery building a level based bonus like every other building in the game.
Or remove any material cost for upgrading a 100% useless building.
Even remove the resource generators which have no use at all
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Add a sort option by usage for last 30 days on the officers. So the officers that are swapped in and out of a ship the most the last 30days are listed first. So we don't have to hunt for T'laan down the line to swap out for Chen or find our pvp crew or borg crew. All the officers we use most would be listed first.
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Add player ranking category for hostiles killed for those of us that are not pvp players. Power destroyed, Rss raided, and power are all for the wales that buy their way to the top and then bully everyone else. How about throwing the rest of us a bone?
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Add a blueprint trade in? Yeah I've grinded out 82 bortas blue prints, but I'm not going to build it. How about swapping 20 bortas prints for 1 D4 or 5 bortas prints for 1 b'rel? Perhaps sell them back for faction credits at a loss.
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Add another "enemy" diplomat status and call it unfriendly.
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Allow alliance members to "ask for donations". We see this in lots of other games. Allow them to ask for rss or mats. Even just small amounts.
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On buldings/research you want to do next, not only show the pre-requisits builds/research but also the rss/mats you will need so you aren't surprised.
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Have a "from the admiral" message board so admirals can leave important messages for members to see when they log in that don't go away like chats do. Or perhaps pinned to the top of the alliance chat. I know there is the one "Announcement" board on alliance screen but not everyone goes there to check and one message isn't enough. And not everyone wants to get on discord.
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Even if a player is too low for you to attack on a mine, you still should be able to click their name to start a chat. Makes it hard to recruit lower level players if you can't contact them.
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The materials refinery should have a set return you can count on for planning just like the borg refinery. And the amount should increase with your refinery level. Its doing these triple pulls with no uncommon or rare return that's so frustrating especially if you aren't going to offer the special refinery again.
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Allow a battle in the inbox to be saved until it is manually deleted or move it to an archived tab. I'd love to keep some of these wins. I know I should screen shot it, but i should be able to keep them in the game.
I have a suggestion for armadas. In my alliance, there are many players who brag about how great their ships and crew are because of how big they are and how much health their ship has left after the armada, but I can see in the battle log that their ships did very little of the actual damage.
It would be great if the armada report had a fast way to distinguish total shield and hull damage dealt by each ship in the armada. This would make it easier to see which crew worked the best and which crews work better with which ships. In many cases (especially with Stellas), it's really hard to get a good read on this data because the battle log is miles long. If there was a way for us to export the data to a spreadsheet or even just toggle between the detailed battle log and a summary view that shows overall stats (number of times the armada target hit each ship, number of those that were critical hits, gross damage, mitigated damage, shield damage, and hull damage and then the same details for the ships hitting the armada target), then this would be a great learning tool. I believe that the combination of that with the current battle log system would give the team a complete picture that they could use to improve performance on future armadas.
I just had to prove to somebody why 6 of 10 is better than Decius on the Stella. Here is how my damage was received by the armada target with 6 of 10:
Round 1:
64.64% damage mitigated by target
28.29% shield damage on target
7.07% hull damage on target
Round 3:
42.25% damage mitigated by target
46.20% shield damage on target
11.55% hull damage on target
Round 5:
28.87% damage mitigated by target
56.90% shield damage on target
14.23% hull damage on target
This means that each 100k hit with my Stella in round 1 did 28k shield damage and 7k hull damage. By round 3, that increased to 46k shield damage and 11.5k hull damage. By round 5, I was doing 57k shield damage and 14k hull damage. It would be great to be able to illustrate this in ways that don't require me copying the data into spreadsheets.
Even remove the resource generators which have no use at all
@arctic pumice youāll be taking jobs away from people who live at your station! Think of the children!
6 and decius have their own spots... if the target is mitigating 60% or above, in that case 6 can make a lot of difference because the slope of mitigation curve is highest between 50% to 20% whereas decius increases your damage itself and that can be a better path if your opponent isn't mitigating much
Effectiveness of 6 will vary based on the target and he shines the most when your opponent's mitigation is nearly 50%
The X axis btw is the ratio of defence stats / piercing stats
Y contains the % mitigated
What about a marketplace where players could trade with each other either a regulated trade system where exchanges are set say 100 envoy BP gets you 10 horizon BP or it could be just a player puts out an offer of a trade and the other player accepts rejects or counters the offer.
Stella scrap should give ship exp <@&509691792715808799>
Let us put our ship in alliance member's base for defending. Currently it's impossible to defend if attacker is near the base <@&509691792715808799>
Stella scrap should give ship exp <@&509691792715808799>
@terse pike Yeah I too wished it would be the case
Scrapping at t3 or something isn't that hard to level up...
But anything t5 and above needs lots of XP
i think that there should be a chat that allows you and your allies to talk in private and not in GC or private messages. you should also be able to select which alliance you want to talk to.
<@&509691792715808799> Armadas can give like 50x hostile score for faction hunt
Suggestion: Put a system in place to change faction ship BPs into faction credits.
Halfway to getting your next drydock, you can build a repair bay. A ship docked at this bay does not have crew assigned - the bay cannot support operations. A ship docked here cannot be launched or participate in station defense (no crew). You can apply upgrades and tier up the ship. Ideally, you'd rename the active docks to "Docking Bay" and use "Dry Dock" for my idea. Once you reach the appropriate level, you upgrade this dock to a fully active bay that can support ship operations.
Event rewards need to progress with the game. Example, the top domination award is 9uc crystal. Thatās nothing to alliances and individuals 2 years into that. Sure dom is easy but you are still dumping resources into the ALB for barely any return. Many other events are like this. Some are not even worth the time.
Suggestion - store items to be cheaper and more people will buy them. Having only 19.99, 49.99, 99.99 is just too high for normal people, espically in the current world situation. (Yes I just posted about buying the 19.99 franklin special offer but how else do I finish the quests).
Iām not really a pvp player but I do have a couple of suggestions if Scopely decides to do another galaxy wide pvp event.
1: Make it damage dealt not ships destroyed, that way even if you loose you can still get points.
2: Adjust points awarded to the level player you battle, something like 10% per level. For example a lvl23 battles lvl28, lvl 23 will get extra 50% and lvl 28 gets 50% less, this will encourage battling closer to your level.
3: To further encourage people participating make it so that everyone gets free instant repairs if their ship is destroyed in pvp combat, this will mean high level players will actually want to fight other high level players
If Scopely uses these kind of rules I could see more people actually enjoying a pvp event
Suggestion: It would great to see alliance members stella reseach lvl when click them.would help alot when doing armadas
PvE only servers. Allow those who do not wish to participate in PvP to move to servers where it isn't a part of the game. PvP events can run on PvP servers, and PvE players can mine and grind hostiles to their hearts content
Can we have a means of doing something useful with excess ship blueprints?
I donāt need to build 40 Kehras, and I donāt need to be part way to another Saladin or Bortas.
Is there some way we could sell/exchange unwanted items, for say half the cost in faction credits?
Ok so we can build, max and scrap 2* ships, but A) it takes ages to get small rewards and B) I canāt see that anyone would want to do this with 3* materials as itās just not going to work
E.g. horizon/kehra/vahklas/kumari bps: sell for latinum or independent credits, faction ship bps, sell for a percentage of the purchase cost in faction credits
we need a better source for independent credits. 60 all 24 h sucks
is there any compensation for this event??
We need a way to make crew load outs so we can swap whole crews and have them set and waiting instead of doing each officer one by one.
PVP is completely out of balance. For PVP combat, add a +/- damage multiplier based on ship power differential -- the farther apart the ship power the more the multiplier evens the fight through reduced damage done or taken. Make the multiplier only apply to open space combat (so base attack/defense is not affected).
someone wants a startrek code
Fix l nar
No more events lasting more than 2 days. I cannot express how much I despise these events lasting three and four days. Some of us need to sleep and do something other than play the game, but there are always those who literally donāt sleep or do anything for four days and you canāt compete with that.
You should be able to default the chat to alliance. Global chat is nothing but idle bored talk that is distasteful & descriptive of body functions. š¤®
It is not worth it.
Just a thought or suggestion here. What if we had a method of redeeming unneeded blueprints for credits from the respective faction? For example now I am gathering enterprise blueprints so it is annoying to recieve Intrepid blueprints considering I have it already
Add uncommon and rare latinum in game. So uncommon/rare latinum can be used to redeem uncommon/rare mats like uc gas/ore/crystal or Ship parts
We have 9 aug officers, 8 rogue officers and 7 borg officers... In total we have 23 officers who require IND credits but we get nowhere nearly enough to promote them enough... Please add IND credits to Dailies and make the aug store IND credit chest at least 200 a day
I feel it is unfair of the developers to limit the number of Monthly Standard Reward Pack for players. After the purchase of a couple of months they are no longer available and players are forced to upgrade. That is based on the assumption that players can AFFORD to upgrade, especially during these times. Developers should appreciate that $20 is better than nothing. I would appreciate the Standard rewards pack be available EVERY month.
Can you (Scopley) please give players a rest, these events are time killers, or you get behind... I would appreciate time to just play missions and figure out the general game play more. Hourly events SUX.
Scopely should come up with a way for armada leaders to start their armada as soon as it is full to cut down on waiting time
Or at the very least, build game play for the sake of game play... not so blatantly obvious that play is designed to consume resources forcing players to spend money or progress VERY slowly.
Dont understand why you are not able to move to another server after level 12. Itās like you are stuck in jail with a bunch of dweebs. Why donāt they allow it to happen at the expense of your ships for example. Lose all your ships if you move will probably be more profitable for S. as well.
No.. Why lose ships? I just got Augur and ENT.. but yes, switching to different server will be awesome
Improve contributions so it's a slider instead of having to click a million times
Here's a suggestion, Since research can still be done while the Lab is upgrading, then why can't Ships be scrapped while the scrapyard is upgrading?
How about a ferengi officer for mining Latinum we have a mining officer for everything else
No.. Why lose ships? I just got Augur and ENT.. but yes, switching to different server will be awesome
@terse pike you need to give something if you want to get X
Always been like that. Want event rewards? You give time. Want faster progress? You give money. You cant have a thing without a cost
Make the power rating of ships and armadas as Attack x Defence x Health ratings instead of Attack + Defence + Health.
Why?
Because if an armada for example is 10M power ( attack 1M + Def 1M + 8M health)
And if another armada is 11M power ( 2M + 1M + 8M)
The second armada will end up doing twice as much damage to you than the first... but by looking at the power you won't see that difference... and this is the case for so many more ships and armadas. Please adjust the power rating to be actually meaningful...
Make the power rating, the product of attack, def, health and not the sum of it.
@terse pike you need to give something if you want to get X
Always been like that. Want event rewards? You give time. Want faster progress? You give money. You cant have a thing without a cost
@lethal edge 19$ pack is enough imho. Transfer to a new server.. don't liked the community? New 19$ pack and go to another
Do you have any idea how that will impact server balance? Whales jumping to new servers,terrorizing the server till it is dead then going to another one
Sure lets do that
I have an idea, which is more of a suggestion, anyway.
It would be useful to add a function to have a preset of officers, in order to allow rapid selection during the assignment phase.
For example u can modify preset 1-2-3 and when u modify assignment in a ship u can chose preset.
What do u think?
Isn't it possible to show in the Cargo overview exactly if the protected cargo limit is reached? So green background for the protected cargo and the unprotected (if reached) with red background or anything like that?
Stop spamming multiple channels @nocturne lantern
Has scopely ever put any thought into a favorites space for officer load outs?? like crew set up a b c so you can quick change the officers in a pinch rather than scrolling through them all to try and load on a speed crew quick on to you miner instead of cargo for eaxmple when raiding.... or a pvp crew quick to defend a team mate instead of the hostile hunting crew you had .... think it would improve game play plus I am lazy šššš
yeah this i mean @mental snow
Has scopely ever put any thought into a favorites space for officer load outs?? like crew set up a b c so you can quick change the officers in a pinch rather than scrolling through them all to try and load on a speed crew quick on to you miner instead of cargo for eaxmple when raiding.... or a pvp crew quick to defend a team mate instead of the hostile hunting crew you had .... think it would improve game play plus I am lazy šššš
@mental snow There have been talks here n there among some that it is indeed under works but I'm not sure how credible it is... it could have been just someone exaggerating something they heard in a podcast or a video and ended up creating a rumour... But if there is a rumour then there probably has to be a root cause to it and just maybe... they tried it sometime
Do you have any idea how that will impact server balance? Whales jumping to new servers,terrorizing the server till it is dead then going to another one
@lethal edge
Maybe server tier can be limit.. for example; my server is opened in 2020 and our deep space is still locked. If I want to move to another server, similar servers can be in the options list.
And if put a 12months limit or something, so a jump per year
Suggestion A Start Button on original Armadas. That way if everyone is there, we don't have to wait the whole 15 minutes.
An Event Store with officer shards.
Officers like Harrison, Tal, Zhou, Djaoki and newer recruits.
They should also be made available in free faction recruit chests
And finish Jaylah ffs
And Kuron
How about adjusting the PvP range to an appropriate amount. 3 - 5 levels is plenty now. Any more than that is not PvP its harassment.
Also remove the power destroyed title altogether. It isnāt true power destroyed its lower levels harassed.
yeah this i mean @mental snow
@nocturne lantern sorry did not read yours :) but if a few are having the idea its obviously wanted. LIke the armada ...button idea. i also think you should be able to star out people from joining ...sometimes you want toexperiment to get the best out of your set up and there is always one person that ignores the please dont attend this is a test request.
FOR THE LOVE OF TOAST! Can I please get a setting to turn off toaster notifications! My gosh
For +40 players, in the Epic armada chests, can we get +40 K't'inga, Kelvin + Valdore cards..there really is no interest in 3*epics as by deffinition we already have one.
There are new players in this game so please come back soon with stella and borg event to get those.
Some players who are fed up with the game just go rogue and keep attacking weaker warships or miners and simply disrupt the game... And it just ends up driving away even more players... Can we have some new ways to deal with players like these?
-Maybe give us the ability to guard a miner with a warship... so when attacked, guard ship automatically defends the miner...
-Mining crew that ensure that attacker dies if the battle is lost
-Ability to block certain players or alliances for a day ( maybe add a cooldown to this feature) since most of these type of players just download the game once or twice in a week and trash talk or kill ships everywhere for the day
-Maybe give us location of the bases of attackers automatically if we get attacked
If we could choose daily which events we want to have, it might give nice new options to decrease/increase the amount of work per day.
So a STFC prisonš
But then again... if ppl get the option to jump servers as they please... what'll stop them from jumping out of prison
Do you have any idea how that will impact server balance? Whales jumping to new servers,terrorizing the server till it is dead then going to another one
@lethal edge put them on the same server so they can get a taste of their own harassment.
How is Devs are going to make $$ and invest more then? That would be end of the game.
Whales needs dolphins and lower so they can PvP/Raid etc
Stella needs a cargo bay increase / cargo bay research. Right now the cargo bay fills up before a run against hostiles is complete. as Highway Robbery increases I'm assuming I'll be able to fill the Stella 3x in one health bar.
How is Devs are going to make $$ and invest more then? That would be end of the game.
Whales needs dolphins and lower so they can PvP/Raid etc
@lethal edge no they donāt. They can get what they need by purchasing or from each other. The unbalance and the glitches are what is killing the game.
It would be amazing if we could see which systems hold quests for us to pick up. We can see which systems are involved in an active quest, but not undiscovered quests. Can't that be made visible somehow?
Finding a new quest is a nightmare:
- select system
- loading screen
- look around
- select galaxy view
- loading screen
- select next system
- loading screen
... et cetera ad infinitum
A major quality of life improvement if you can do something about this
Kill all in a system. We spend a lot of time killing hostiles would be good if automatically a ship kill all hostiles in a system, random, till it Ʈs destroyed.
Scopely why bother even having this section of the Discord site when you obviously ignore 99.9% of what is requested? Whales eat... you're getting a horrible reputation for being a money grubbing, low quality game play, developer driven game.
Make the leaderboards shorter... Make LBs for shards and stuff last for only 6 hours and 4 times a day
Each LB's 1st position gets 1/4th of full unlock
Scopely why bother even having this section of the Discord site when you obviously ignore 99.9% of what is requested? Whales eat... you're getting a horrible reputation for being a money grubbing, low quality game play, developer driven game.
@nocturne lantern
It does seem like they are not reading this.
The whales that go out and terrorize the server has been mentioned several times in this idea box. Little has been done about it. Doubt they even read any of this āļøš
Changing servers at the expense of losing all your ships will prevent whales to jump from server to server .. mostly. They are welcome to start over with their ships as many times as they like should they follow me.
If you purchase Prime refineryy you should get a better return on chest pulls. 7uc of anything is same as regular refinery and waste. I would like my money back because it does work as advertised or implied!
The refinery should based on the amount of the pull (12k for example) should net you x amount of Common, uncommon, and rare. this would help make the game more pvp oriented and put an importance on mining mats and add more meaning to folks declaring war
allow the refinery to output to actually be able to do the reaserch in the trees or reduce the mat cost of the research tree.
^ people dont understand it would make pvp more accepted lol
Being able to make group chats
Hereās a suggestion get the servers back up and running š
Yo need a dev
Fix your bugs before you release any more content!
@nocturne lantern
It does seem like they are not reading this.
The whales that go out and terrorize the server has been mentioned several times in this idea box. Little has been done about it. Doubt they even read any of this āļøš
Changing servers at the expense of losing all your ships will prevent whales to jump from server to server .. mostly. They are welcome to start over with their ships as many times as they like should they follow me.
@nocturne lantern Iām confused. Are whales able to change servers now?
this time i strongly suggest to give us a good incentive to stay on this game
Do a daily server reboot at the same time every day. Might be amazed at how much of your glitches go away.
Every single time the game crashes or has some sort of mega glitch like now for example. Give EVERYONE the most expensive pack the store has. And keep doing that every time theres a glitch. Guarantee that in short time will be the most stable game around.
Pack of our choice would be nice
Either or @mint kindle
Get a free store token. Redeemable for one pack.
Now weāre cookin š
I'm a lvl 40 so my packs are different
I might need a station pack or armada pack. Who knows
My point is. When it starts costing them mega money thatās when they will improve it. Because if someone gets a free pack of their choice then no one will buy it. Just wait about a week for the next big problem.
For me, I'd be happy to be able to have 0 cooldown time on my armada pulls. I paid for them already so why am I waiting a day, much less a week?
I'd buy more if I could pull as I collected them. I'm sitting on 45k epic armada credits. Not directives. I'm at 2.5m uncommon credits. I wont keep buying those packs if I cant spend for the rewards
Flip
Do not count power destroyed for any player that clears a 0 node or otherwise. Killing miners shouldn't count toward power destroyed or any PVP ratios.
you are trying to get people to pvp don't count killing 0 nodes or people who just hit miners to be the top of the power killed
also if you could implement server transfers, even if we have to pay for them could generate revenue for you
It would be great if we could sort our characters by the character Attack, defense, health, so i dont have to scroll all the time to find the top in each stats for each ship.
<@&509690795536941056> please confirm 12 hour admin shields post maintenance
How about you let the entire server know that the game is about to come back online just like you let us know that youāre going to take it down for maintenance. That way we have a chance to save our RSS before someone else pops us OPC.
Please confirm compensation comparable to last glitch
Sharing resources amongst alliance members would be great
Cell phone emoji -> Communicator emoji in game chat š”
Getting tired of the same old BS with this game. You give us a 12 hour battle freeze after, but forget about the bubble we already have up and lose as well. We should all get a couple 8 hour bubbles as well to compensate
Can I have my XP, please? I've spent a bit on this game. Fix this. Thank you.
No XP!
Does this suggestion thing work? I have a few suggestions with images for them.
Custom ranks would be cool
I feel like the above pics are not in scope for this channel. Chill bro
Would be nice to have a way to share existing ship BP or gift some to other players in your alliance. Or at the very least to sell or convert them.
Gentlemen. I would like to suggest that you do urgent maintenance. the game is a mess, full of bugs and lags. Organize these events better to avoid overloading access and consequently game failures. Thank you for resolving. good night.
@grim rain lvl25 is max for t5. Each tier=5 levels. You need to tier your ship if you want to level it more
Can we get something simple thing like adding another ICON to the alliance markers for hostile alliance. Like a middle finger icon for people we might not want kill all the time but they are defiantly JERKS
Get rid of Cargo Bay upgrades on warships... or at least don't charge so many mats and rss for it!
quit tieing leaderboards to flash events. this is a game, not a job. played by real people, not Bots.
@lethal edge 19$ pack is enough imho. Transfer to a new server.. don't liked the community? New 19$ pack and go to another
@terse pike is this a thing? this transfer pack? I can't find anything about it aside from your comment...
Move all players with a second account to a different server. Canāt have multiple accounts on the same one.
Im happy that you bring last login time for alluance leading. How ever pinned topic at ally chat, able to send notice examble @user your vendus node is zero, group chats with various alluances, able to speak many users in same pm. Im hoping that you will focus updating alliances in future.
Also increase scout locations and interval. Too many players prefer lurk on scout planets.
I would love to save crews ... eg. crew for PvE, PvP, Armada, Borg and so on. It's sooo annoying searching the right officers every time...
Would love yo be able give away or trade bps for all ships or at least faction ships have the ability to sell them back to the faction store for the value.
@nocturne lantern I agree with you. They need to add a save crew option for faster loading of different crew setups for different situations.
I also think they should add an individual enemy icon in the game so players can find targets easier without having to mark a whole alliance as enemies.
a great addition for all users would be the possibility to save crew setups and apply them to ships with one click system.
Crew1 - Morale Crew for Armadas
Crew2 - fighter crew for Hostilles
etc.
Thx Bat Man...isn't showing maxed out on screen
It would be helpful to get regular feedback and/or responses to the suggestions posted in this channel. A lot of the suggestions here have been posted several hundred times. It would promote good customer relations if you would respond, so it wouldnāt seem like we are being ignored.
When converting resources, there should not be a random principle but a conversion factor as with currency conversion!
I have tier9 vidar. I bought packs for speeding her tiering process. I regretted it. Because of high tier vidar, I have 50x latinum antique which is more than others.. but I am literally getting only normal transwarp cells in refining.. for months
@terse pike same on lower vidar tiers. me and many others in the alliance receive only normal borg transwarp cells since months. one out of 10 have been paarsteel tokens. /Irony On/ I only have hundreds of paarsteel tokens so i urgently needed them /Irony off/
Instead of constantly having to switch crews for different ships, perhaps you could have specific crews assigned to ships, then you don't have to switch as often. You could even have individual names for multiple ships of the same type.
ShadowWolf359#4739
It would be helpful to get regular feedback and/or responses to the suggestions posted in this channel. A lot of the suggestions here have been posted several hundred times. It would promote good customer relations if you would respond, so it wouldnāt seem like we are being ignored.
@tame crypt thumbs up from me.
I think that's constructive feedback for the <@&509690795536941056> also.
it's not just to prevent duplicate suggestions (and as a result reducing the noise), but some people have made some real effort in being as constructive and elaborate as possible in their suggestions. Working out the details, describing the underlying need for the change they are requesting. It would be nice to see some of that effort rewarded with a reply to show that the suggestions are at least being read.
Another (paid, non-opensource) game I played even had a public trello/favro board where people could see upcoming changes and see the status of known bugs. The game was bad, but it's community involvement was one of the best I've seen.
How about additional reputation lock levels. With more players now moving into mid-high 30s - some are planning g4 moves. Additional rep lock levels would be beneficial.
You need to either add a email login or phone number login when you open the app so we can recover our games
Get rid of Cargo Bay upgrades on warships... or at least don't charge so many mats and rss for it!
@arctic pumice while theyāre at it, they should get rid of weapons upgrades on miners
Yeah that does make sense... only thing that matters on a miner is mining laser, and warp drive
Abd maybe cargo bay to some level
But frankly most of the times the tiering up gives a larger boost to cargo than the cargo bay upgrade itself
For PVP events try damaged dealt milestones and damaged dealt leaderboards as opposed to kills/losses
Pvp events for the paygamefs, FU scope
Put PVP in systems that don't force smaller players to use Cadet Scotty you ignorant F......
How about once you reach a certain strength or level 48 you are no longer allowed in an alliance you are on your own. Then you have some of your PvP balance back. Whales can stop ganging up on lower levels and feed on each other.
New Feature: "Galaxy Transmission" - Alert your alliance members of KoS ships or an active station raid in the galaxy. Similar to the pulsing alliance button when you're alerted to an armada, your galaxy button pulses. Hit the galaxy button and it'll move you to the alert (the system) on the galaxy map. [Thoughts? Good Idea? š Bad Idea? š ]
How about an admin actually collates all the ideas in here and sticks them in a poll channel that runs continuously so dev can see the most popular and look at them
Can the help counter for building/research have a daily reset instead of being a one time counter?
We really need a place to change BLuePrints . So many bp u dont need to change .. and pls not only for ops45+
Hereās a great idea for Scopely. Make it where a person can refine or exchange Grade 1 for Grade 2 and so on where the materials and RSS can be used
Can the Event Store be activated so I can trade credits for points, thank you
On the ship upgrade please show items over 1M to 1 decimal place. I thought the guns on my Franklin needed 1M frequency modulators per gun. Then I get 1M and I can't upgrade because it doesn't need 1M it needs 1.2M! Also when viewing items in the mats section display more decima places (perhaps 2 decimal places) if over 1M.
Totally agree with changing blueprints. Perhaps swap 1 for 1 of same ship level (e.g. swap 1 Augur BP for 1 Enterprise BP) and 5 to 1 of the ship lower (e.g. 5 Bortas BPS for 1 Brel BP) which you could then swa p - e.g. 25 D3 would get 5 Saladin which could get 1 Gladus BP. Non faction grade 3 ships should be 5 for 1 of the L26 faction ships and 5 grade 2 would be 5 to 1 non faction grade 3 bp.
not sure who the game devs are but you REALLY NEED top put a limit on base raids. getting hit over 50 times but 1 a$$hole , multiple times, literally stripping people of ALL resources is literally making people stop wanting to play this game. limiting to 5 or 10 a day would not be unreasonable.
Please do the following 1) Alliance - Harrison Event 2) On ALB Events list people with do NOT participate with a Zero score 3) Allow crew on the ship to be switched around whilst deployed 4) Allow base to be relocated without ships in 5) Move Latinum Repair button AWAY from normal repair button - many players accidentally hit this constantly 6) Be able to buy Speed Ups/Repair Speeds with Faction Credits. These things would have massive positive impact on the game
Regarding 4
There is no difference how relocate works in normal and deep space
Upgrade 30 day chests for 39 level + plus to give iss jelly bps instead of dāvor as well being allow to chose your spot on planet when relocating vs random
What about increasing the cultivated mycelium capacity? 18k is way too low. Even with stamets, thereās not enough synergy to reduce the cost. We already have to mine for the raw material, so make it just have no roof? I donāt know the solution for this, I would just like a higher capacity.
- 0 node icon in battle log 2) ability to start armadas manually when full or if host wants to solo 3) some way to turn in extra ship bp's 4) a simple total damage done by each player in armadas
Create the ability to use the Discovery Summoning to transport officers from your station to your ship(s) and back so that you donāt have to recall to swap crews.
Since we know that those players with deep pockets will not be told to stop trying to make this game a pure PvP game,here are a few suggestions to help level the field, once a player reaches, say,lvl 32 they can't attack below lvl 30, it is totally unfair for them to be able to attack a lvl 25 and lower since those are too small to defend their ships or retaliate against that lvl player. This same with ships when a ship that has reached the size of 1 million in strength should not be allowed to attack a ship 1/2 their size and strength, that just encourages those players to act like a bully which is "a person who habitually seeks to harm or intimate those they perceive as vulnerable" hopefully these suggestions can level the playing field and help keep this game from becoming a strickly PvP game. I know many players who will quit if this game continues to move in that direction please notice that intimidation is in the defanination of bully, google it for yourself!
Put the other 2 epic Borg officers on the Transporter Pattern menu
Make more level 28-35 Epic Armadas! I have been trying to find one on s32 for the last 3 days!
@marsh talon your number 4 is possible if your ships are in the system you want to move to you can move your station there. But all your ships need to either be in the system you want to move to or docked.
Make the bonus refinery a permanent thing for everyone everyday... We need more UC and Rare
I like the new in the red places to show you can't do something like you don't have enough latinum
They should modify the protected cargo to show yellow when you are within 100and red when you go over
Next, alliances should be able to share things like relocation tokens. This Depot should be guarded by at least two members.
This could help players that are stuck in a dangerous systems suddenly surround by the enemy
How about Scopely develop a marketplace where you can trade/buy/sell items? I have lots of items that I will never use. ie. hundreds of ship blueprints for lower level ships.
@marsh talon your number 4 is possible if your ships are in the system you want to move to you can move your station there. But all your ships need to either be in the system you want to move to or docked.
@worldly copper yes, but he probably wants to keep miners on nodes vs losing them which is the point of all ships being home or in the new system.
Make the bonus refinery a permanent thing for everyone everyday... We need more UC and Rare
@arctic pumice or just increase the output of the normal refining and we wouldnāt need the bonus refine.