#New Air Physic/ nouvelle physiquement en l'air

45 messages · Page 1 of 1 (latest)

waxen gorge
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hello everyone.
after a few days testing the new update I find the physics less good than before...
the one before was good we could actually start scrubbing, it required some retouching, but not such a rework.
I lost all my bearings and I no longer enjoy the game because of this, are other people in the same situation?

bonjour tout le monde.
après quelques jours a tester la nouvelle mise a jours je trouve la physique moins bien qu'auparavant...
celle d'avant était bonne on pouvait commencer a scrubber réellement, elle demandait quelque retouche, mais pas un telle remaniement.
j'ai perdu tout mes repères et je ne prends plus beaucoup de plaisir sur le jeu a cause de celle ci, d'autres personnes sont dans le meme cas ?

spiral holly
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Hi man, could you explain better what you don't like?
Because we developed this with the <@&1248561018313900034> who all gave me an opposite opinion, which was that compared to the previous build we had a big improvement.
Let me know

lapis narwhal
waxen gorge
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I don't feel free in my movements, I can't move in the air as I want, sometimes I just want to straighten my bike a little after a jump in a corner and it goes into a whip like the milestone whips... the old physics was freer, this one is unplayable in sx, if we shift a little in a sequence and want to get back on track we go in whip...

je ne me sens pas libre de mes mouvements, je ne peux pas bouger dans les airs comme je le veux, parfois je veux seulement redresser un peu ma moto apres un saut en virage et elle part en whip comme les whip de milestone ... l'ancienne physique etait plus libre, celle ci est injouable en sx, si on se décale un peu dans un enchaînement et quon souhaite se replacer on part en whip...

proper perchBOT
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GG @waxen gorge, you just advanced to level 7!

lapis narwhal
waxen gorge
unkempt bobcat
untold rock
# waxen gorge I don't feel free in my movements, I can't move in the air as I want, sometimes ...

Le travail fait récamment sur la physique en l'air à justement eu pour but de donner encore plus de liberté de mouvement, on s'est débarassé de certains artifices de l'ancien système pour laisser place à un système plus propre, pour l'instant il ne te parait peut etre pas encore complet mais la base est plus saine et les choses viendront avec le temps

dans l'idée il faut préparer tes mouvements aériens bien avant de sauter, en roulant sur la rampe tu dois déjà préparer tes mouvements comme en vrai, peut être que tu te sent limité car tu ne t'y prend pas assez tôt ?

de mon côté j'arrive à "séparer" les ajustements en l'air des whips, peut être que tu pourrai vérifer les fichiers steam du jeu ? des fois il arrive qu'il y ai des comportements bizzare d'une ancienne version à une nouvelle ça peut peut être aider ?

En tout cas merci pour ton retour, ça nous aide beaucoup d'avoir l'avis des joueurs, n'hésite pas à continuer de donner des retours 💪

buoyant inlet
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I've said the same thing. I don't think it's fun when the bike feels stuck in the air. We need more mobility. And we need an easier whip when coming off ramps. Right now, it feels too stiff and frustrating to control. But I think it's just a matter of fine-tuning! I believe everything will come together 💪

proper perchBOT
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GG @buoyant inlet, you just advanced to level 2!

radiant ice
buoyant inlet
lapis narwhal
# buoyant inlet I've said the same thing. I don't think it's fun when the bike feels stuck in th...

the air physics has undergone major changes. In the past, re-entry after big whips was almost impossible, you always had to stop a little earlier to avoid crashing.... it was more limited in my opinion, you can notice it on the big double jumps of "The compound" track. I agree with you there's an annoying "stuck" effect which ruins the riding flow on small jumps placed on corners, but I'm sure it will be solved with the time.

spiral holly
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So main problem Is stuck if you move After Jump but It Is possible irl?

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I mean Is possible Jump straight and After move the bike in te air?

lapis narwhal
# spiral holly So main problem Is stuck if you move After Jump but It Is possible irl?

irl it shouldn't be possible, specially the spin rotation. But in game there should be, because the ‘stuck’ feeling , or "no response to commands in the air" is annoying. The rotation would probably have to be slower of what it would be like when I lean the bike on the jump ramp (for whip preparing), but if I push the stick in the air even after jumping straight up, a minimum of movement would always be needed imo

buoyant inlet
# lapis narwhal the air physics has undergone major changes. In the past, re-entry after big whi...

I totally agree with you. I think getting used to the new physics is actually better, it just needs some tweaking. Another thing that's off is that it takes way too much steer to pull off a good whip. In real life, it's more easy: https://www.youtube.com/shorts/_EDNVhAz4Xo

Best moto whipe!Dirt bike whips!Motocross whip #motocross #whip #shortsvideo

▶ Play video
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In the game, you have to steer and lean too much

lapis narwhal
spiral holly
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right?

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mainly with handlebar and body force

golden ledge
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what i'm watching is really little correction

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p.s.: nice bike @waxen gorge ⚡

waxen gorge
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yes, I would like us to be able to move a little without whipping, using only one joystick to move and both to whip

waxen gorge
rocky island
# waxen gorge hello everyone. after a few days testing the new update I find the physics less ...

Je suis d'accord avec toi... malheureusement. On (développeurs et testeurs) a travaillé pendant des mois (pour ne pas dire toute l'année) pour peaufiner la physique du jeux (principalement en l'air) et on était arrivé à un stade où les sensations au sol et en l'air était vraiment bonne, j'avais même demandé à faire une sauvegarde dans le cas d'un rollback au cas où les builds suivants seraient moins bons (c'était il y a quelques mois déjà, je n'ai pas retrouvé le message) et malheureusement, tout ce travail a été cassé uniquement pour les whips... Franchement ça me fait chier pour l'équipe qui travaille sur le jeux que ce soit les développeurs ou les testeurs car ils sont vraiment investis et font leur mieux mais je dois dire que la physique n'a jamais été aussi mauvaise qu'actuellement. J'ai même vérifier plusieurs fois les fichiers steam tellement je n'y croyais pas... j'ai juste fait quelques tours sur le mode tournois, je n'ai plus aucun plaisir de jeux, on n'a plus de contrôle de la moto (surtout en l'air) il y a des mouvements très étranges, des mouvements irréguliers (pour une même pression sur les stick une fois c'est lent et une fois c'est rapide), des wheeling sans raison, plus de bugs qu'avant, etc... je pense que la seule solution est de faire un rollback sur la physique...

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IN ENGLISH. I agree with you...unfortunately. We (developers and testers) worked for months (if not all year) to refine the physics of the game (mainly in the air) and we had arrived at a good physics. I even asked to do a backup in the case of a rollback in case the following builds are less good (it was a few months ago already, I couldn't find the message) and unfortunately, all this work was broken only for whips ...Frankly it makes me sad for the team working on the game whether it's the developers or the testers because they work really hard but I have to say that physics has never been as bad as it is right now. I even checked the steam files several times because I didn't believe it... I just did a few laps in the tournament mode, we no longer have control of the bike, especially in the air, there has very strange movements, strange/unwanted wheelies, more bugs than before, I think the only solution is to rollback the physics...

arctic wigeon
serene ether
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Yeah, I was about to reply the same thing as @arctic wigeon . The ground physics has been improved in my opinion. And the in air system we have right now is also being worked on, as already stated 🙂

rocky island
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Obviously not the worst physics of all time but for several months. I don't understand, we erased 1 year of work in a few weeks, there were just a few adjustments
to do. In my opinion we had good physics, the gameplay in sx for example was good, the flow was pleasant. There I don't find the physics suitable, except for freeride.
I wish you success in finding a compromise with the old system.

lapis narwhal
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the air physics is still under development, because a new system has been tested. Finally we can recover the bike from the whips on the big jumps and starting to be a little freer in the air, you can also experiment with different styles, but unfortunately there are also side effects... There is work to be done on whip recovering on small jumps and strange blockages that occur while riding on the track. But the developers already know about it, I think it will be fixed for the next update. Honestly with the old system I always had to limit myself in the whips, because I could not recover the bike....I believe that we should continue on this path, and definitely try to improve the driving flow, which I agree it got worse a bit in certain aspects, but I am confident that it will be fixed

golden ledge
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We didn’t erased nothing. You are a tester and you know how much effort we put into the game, you know how many times we ask to have feedbacks on the general situation. You have a direct channel with us and personally I didn’t find why you didn’t used now and why you are not partecipating for months. We are making at least 3/4 builds a day and after some months of silence the unique thing you are able to do is say “the physics is never be so bad” or “roll back” sorry but as a tester I need to ask, Where were you when the test builds came out?

However I felt like clarifying that the basis will remain this, there will be no rollback on demand, but development will continue on this.

So we will be pleased to receive constructive feedbacks regarding the development

spiral holly
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I don't agree with you @rocky island I find so many aspects improved, many are already trying an alpha versione of improved upgrade of the physical system in the air but don't worry I will remedy and work hard as I always have.

hollow marsh
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Nah the ground physics has seen a general improvement, not only for dirt bikes for all the others too, including the bigger road bikes and the mini bikes. There was a behaviour under braking that has been changed and totally changed the riding flow in a great way

red patrol
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I think both sides have a good point....however the ground riding doesn't feel as good as it did before we started work on the whips again....I feel like the entire system was really good but only needed rotation and front/back control but now it feels more arcade than it did before and it's really hard to enjoy as it currently is...too much in air control, too easy on the ground but weird slide behaviours, whips don't really look that good for all the work that's been put into them so somewhere along the way something didn't go as planned....I also feel like a lot of feedback comes from people wanting an easy riding experience but not from as many people that ride in real life....if the game is going to be close to simulator in terms of feel etc... then it needs to be more realistic in the control overall...even if that means sacrificing a little ease of riding....I want nothing more than to see this game succeed so I can play mp and get in big races all the time...just my input, doesn't mean I'm right...but imo current iteration feels like a step back

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at the end of the day...it seems the pressure can be tough....as a developer I would recommend choosing the route you want to go, whether it be sim or arcade and then just develop toward that...instead of asking our opinion, just develop what you want, tell us the things that you want us to check in terms of changes and let us report on that....too many opinions causes confusion for you and more development time you could have spent toward what you want to work on.....at the end of the day, it's your game and we're only here to help...I just want you to not be so stressed trying to make everyone happy when you'll always have people saying good stuff and always have people unhappy...that's just the way it is, hopefully this makes sense

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I will be here to support and give feedback regardless as I think most of us appreciate the hard work you put in, and not every change is going to be perfect or please us all, but I love the game and I think you guys are awesome at what you do

crystal depot
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Air physic are free but when I tried NortonPark tournament I noticed the bike doesn't want to turn on ground. Used to be able stand up and be able to make tight turns, now it seems the bike just doesn't want to turn. I have set my controller settings to very wide but no difference. Edit: This is public version.

dreamy sapphire