#Overall feedback and suggestions(40 hours)

12 messages · Page 1 of 1 (latest)

ocean veldt
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Before i start i congratulate all the devs and modders who works hard on the game to make it better and better without any bad taste, continue like this and you will break the standard of bike games 👏

Now i will share you my feedbacks and some suggestions

**MX GROUND PHYSICS : **

Bike too much stable in bumps (suspension issue ?):

I feel like the dirtbikes have ground issue especially in whoops or waves.
if you try you can just see the wheels reacting to bumps without really affecting the bike (if your rear wheel hit a bump very hard, the bike should tip forward)
Sometimes when you stop on the ground with a bit of angle your bike is sliding a bit until you fall, the bike should be more anchored to the ground

If the suspensions work well, we should be able to bunnyhop by leaning backward and pushing forward (like trials game by redlynx/ubisoft, but not not so exaggerated) so it will be game changer for enduro physics, maybe a feature for a trial motorbike mode later ? 🤯


Stabilization with feet at very low speed : (for enduro physics or very thigh damaged corners)

I wish i can see this feature on a enduro game i imagine the rider can catch up a bad situation by putting a foot down to stabilize the bike, to avoid falling (at very low speed and with a restricted bike angle)


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MX AIR PHYSICS :

invert whip and oppo whip controls ? (oppo whip = put the weight in the opposite direction than the bike = opposite sticks directrion instad of same) for me it's weird to oppowhip while pushing sticks together. i understand if y'all don't agree because we all get used to and we already have scrub and whips working fine.

GROUND SURFACE :

Mud is stopping the bike like crazy
i'm still hoping for water physics where we can aquaplane it can be super interesting for more diffuculty on gp, and more intersting for MX like back in the day mx vs atv alive where we were able to ride on water for a short time at high speed

SPAWNPOINT :

be able to put a spawnpoint in freeridemode, so instead of crashing and getting up on the bike we can just spawn at the point we just dropped on the map (don't get me wrong i love the fact that you have to walk on your bike! but for freeriding with friends, practice a jump, ... it can be a cool feature and less frustrating for begginers)

SOUNDS :

2 friends of mine was struggling with the sound volume, with the minimum volume the sound was still to loud, we must go to the windows audio control panel and lower trackdayr at 2%

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Overall feedback and suggestions(40 hours)

olive hawk
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Massive update in the works right now that actually addresses a lot of this 💪🏼 for the stabilization you mentioned, that is what the dab bind is for. As for the whips, the inputs are the way they are because they are based on where the weight distribution needs to be in order to throw them rather than push button style whips where you can just change the input to whatever. I agree on the sound volume for sure. I would also like to see a spawn point personally but the devs feel pretty strongly about not breaking immersion.

ocean veldt
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I forgot about clutch, i feel clutching gives no power to the bike, i'm not hoping for a clutch boost like mx vs atv but just a way to put the bike at high rpm with a bit more power

olive hawk
mental brook
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wow

ocean veldt
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someone know if one day we are going so see player on minimap in online mode ? Right now it's hard to find friends with the tiny map and their point fading away, it will be cool if they didnt disapear with distance. Or just a compass on top of screen with cardinals points and an icon for players, something really subtle

olive hawk
ocean veldt
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If It's all true it's insane ! Thx

stray siren
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I've read everithing now (shit Discord notifying system) i will tag the other MadCow guys in case they had my same Discord issue @onyx crater @upbeat tulip

Thank you for feedback and for the suggestions, when almost ready with the major i can give you a pre-release build to let you try in advance e send some impressions 🙂

onyx crater
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Read the whole thing, very interesting, thanks for the report @ocean veldt