#miside-mods-discussion

1 messages · Page 18 of 1

soft remnant
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its 40mb

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ima have a break rq

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got this pc yesterday and havent even played any game on it just blender

jagged veldt
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what them specs lookin like

soft remnant
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its not a elite pc by any means but it runs what i need unlike my laptop i was using

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got it for 600aud

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ram is corsair i think

jagged veldt
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hmm ok thats cool

soft remnant
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absolute steal for 600

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thats like 370 usd

jagged veldt
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oh wow that is pretty good

soft remnant
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indeed

jagged veldt
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thats around the same specs i built my pc with initially a few years ago

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its a good starting point for upgrades

soft remnant
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i had a pc but sold it a couple years ago now im getting back into games and shi and my other laptop cant run more than 3 tabs at once without it crashing

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if i wanted to use blender i had to only have it open otherwise she freezes and blue screens

pulsar whale
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why we aren't using baking/atlasing... oh well

long trail
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My specs are a i7 12700 kf I think? And my GPU is a 6600rx with 64gigs of ddr4 with a Samsung Evo 1tb nvme

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[234853.308] [Il2CppInterop] Registered mono type MelonLoader.Support.MonoEnumeratorWrapper in il2cpp domain
[234853.340] [Il2CppInterop] Registered mono type MelonLoader.Support.SM_Component in il2cpp domain
[234853.346] Support Module Loaded: C:\games\MiSide v0.921\MiSide\MelonLoader\Dependencies\SupportModules\Il2Cpp.dll
[234853.368] [UnityExplorer] UnityExplorer 4.12.3 initializing...
[234853.379] [UnityExplorer] [UniverseLib] UniverseLib 1.5.8 initializing...
[234853.380] [UnityExplorer] System.IO.FileNotFoundException: Could not load file or assembly 'UnhollowerBaseLib, Version=0.4.22.0, Culture=neutral, PublicKeyToken=null'. The system cannot find the file specified.
File name: 'UnhollowerBaseLib, Version=0.4.22.0, Culture=neutral, PublicKeyToken=null'
at UniverseLib.UniversalBehaviour.Setup()
at UniverseLib.Universe.Init(Single startupDelay, Action onInitialized, Action2 logHandler, UniverseLibConfig config) in D:\a\UnityExplorer\UnityExplorer\UniverseLib\src\Universe.cs:line 101 at UnityExplorer.ExplorerCore.Init(IExplorerLoader loader) at UnityExplorer.ExplorerMelonMod.OnApplicationStart() at MelonLoader.MelonEvent.<>c.<Invoke>b__1_0(LemonAction x) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 174 at MelonLoader.MelonEventBase1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143

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can anyone help me with this?

long trail
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i like melon loader

stark badger
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Almost no one use melon Loader

long trail
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but i do?

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has more debuging features

stark badger
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I don’t know BepinEx and melon loader can same coexist

solemn crane
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Can someone help please? I can’t figure out what I did wrong. I'm trying to load a sweater model without the scarf. I wrote the config based on another mod. If I write create_skinned_appendix Mita ManaO Sweater, the default stock sweater appears. If I write create_skinned_appendix Mita ManaO Body, nothing appears at all

stark badger
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Replace mesh lack in blender’s meshName

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Last one argument

long trail
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[Message: Preloader] BepInEx 6.0.0-be.729 - MiSideFull (12/27/2024 8:35:44 PM)
[Message: Preloader] Built from commit 35f6b1b541819897e2d80fc08b98e0f8e4880f33
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 2021.3.35f1
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Info :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 0 plugins to load
[Message: BepInEx] Chainloader startup complete
[Warning: Unity] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
[Warning: Unity] Стим не обнаружен.
[Warning: Unity] There can be only one active Event Syste

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even with bepinex with unity explorer there i still bugs

stark badger
long trail
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im using that tho?

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this is my file

solemn crane
surreal egret
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Officially the best mod. This is something we all needed.

stark badger
stark badger
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replace_mesh Mita ManaO ManaO\manamama manamama

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not sure

twilit tartan
stark badger
twilit tartan
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assuming manamama is the mesh name

solemn crane
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press F

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I guess the problem’s with the file itself? The coordinates and scale are supposed to be set right, yeah? I thought I did everything like the guide said, but maybe not

plain crescent
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MitaPerson Mita? What bone is that

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The root bone of mita are Hips as i remember

solemn crane
plain crescent
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Ahh that one is fkedmaan

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Man the coordinates are not even correct

surreal egret
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Is this the template you use for Blender?

plain crescent
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Yea kind of

solemn crane
# plain crescent

Thanks a lot, I really appreciate it!
I’ll go give it a try now

Quick question though: do I need to keep Mita’s armature in the file if I’m only need the sweater? Specifically, a trimmed-down version of it?

plain crescent
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You need to keep the armature and the modifier

surreal egret
solemn crane
plain crescent
# plain crescent

If you're just replacing the sweater, remove any other physics bones like hairs and skirts.

vale fjord
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anybody got a tutor how to mod in miside

plain crescent
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But keep the main bones

plain crescent
vale fjord
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installing

plain crescent
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This really comes in handy

vale fjord
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thank u

solemn crane
plain crescent
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Yep

solemn crane
exotic jackal
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eliza or elize, which name is better?

solemn crane
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here we go again mitahorny

soft remnant
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@pulsar whale can you help me fix this problem im having if ur free

pulsar whale
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i am driving home

soft remnant
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ight

plain crescent
plain crescent
soft remnant
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so i didnt even need to worry about the face in the first place

plain crescent
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Yea as long the shape keys are still intact, you're good

soft remnant
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the face and the body are already separate meshes and i have applied the armature to body and hair

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so just leave the face alone now?

vale fjord
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GUYS, i do the same thing just like in the video but it doesn't work

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i want to put ellen mod

soft remnant
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what video

plain crescent
vale fjord
twilit tartan
vale fjord
soft remnant
vale fjord
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well its kinda different

soft remnant
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what is

vale fjord
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maybe beacause i put a different code maybe? idk

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aight lemmi try it again

soft remnant
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hold on ill download the mod and see

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have u done this

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wait thats just eyes and stuff

soft remnant
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did u just copy and paste Ellen folder into assets?

vale fjord
soft remnant
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also make sure you also paste the Ellen folder in custom into miside custom folder

vale fjord
soft remnant
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no

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can u join vc for a sex

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*sec

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ill show u how to do it

plain crescent
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Wait how can that word pass

vale fjord
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Wow…. Okey wait, but iam only can hear u.. so no voice

soft remnant
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yeah i dont have a mic either i need a adapter for my pc

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just join the adachi vc at bottom

vale fjord
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aight

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i already join

soft remnant
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go to the vc chat

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no here

vale fjord
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ok

solemn crane
plain crescent
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Ah that's right, you need to delete all bones that have 'end' in their names

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I think that's some kind of leaf bones or something

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use the search feature in blender, just in case

solemn crane
plain crescent
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In case there's an error about 'bang hair' or smth, delete her hairs and skirts bones also.
I don't remember the names tho

solemn crane
plain crescent
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All her hairs and skirts bones

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Not just her bang

vale fjord
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My miside is very laggy now… i think i need to restart my laptop.

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WUT

twilit tartan
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💀

hazy walrus
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Is there a mod that lets me have all the Mitas at once

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like in the same house (version)

plain crescent
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@vale fjord which version of UAL do you using? If you're using 0.10.2, mind telling me how it goes? Does the mod work?

hazy walrus
solemn crane
plain crescent
vale fjord
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but kinda laggy, but now its okay

plain crescent
plain crescent
# solemn crane

Ah i see, does your sweater have an armature modifier in it?

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Mind sending a screenshot?

solemn crane
plain crescent
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Hmm click on the sweater mesh and go to modifier tab

solemn crane
plain crescent
solemn crane
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I did everything wrong, didn’t I?

plain crescent
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This tab called modifier tab

solemn crane
plain crescent
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Ah alright that was right

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Hmmm try to select the mesh in object mode, apply > apply all transform and location to deltas

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It's supposed to work

solemn crane
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I did it, but I don’t see any changes
Now do I need to export the file?

plain crescent
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Yep

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So? @solemn crane

solemn crane
plain crescent
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Wait why does Nana0 getting removed

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Can you send the addon config?

solemn crane
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*ManaO
create_skinned_appendix Mita ManaO Body
replace_tex Mita ManaO ManaO\SweaterMtex
replace_mesh Mita ManaO ManaO\remanarew remanarew
-remove Mita ManaO

plain crescent
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That's odd

plain crescent
twilit tartan
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armature names dont matter

plain crescent
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Hmmm what is the problem then
huhcat

twilit tartan
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send a pic of your console again pls

solemn crane
vale fjord
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bro why does my sleepy mita is not waking up?

solemn crane
vale fjord
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oo nvm

soft remnant
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@twilit tartan i feel like im naming the vertex groups the hard way rn how to do make mita meshs merged into 1 so i dont have to go between every mesh to see the weight

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stupidest thing ever

plain crescent
soft remnant
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thank you

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saving my life rn bro

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pure carry

plain crescent
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I would love to see how it's going agree

soft remnant
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terrible rn bro terrible i know im gonna stuff it up in ways i dont even know how thats if i havent already stuffed it

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but rn im just naming the vertexes on my model to ones that are similar to what mita has

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thats the way i was taught

plain crescent
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Yeah that's definitely a nice method.
I'm really just a lazy person so all i do is just transfer all the weight from A to Bmaan

soft remnant
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if i knew how to i prob would do the same

vale fjord
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"Guys, is there a Gawr Gura mod?"

soft remnant
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yeah i think i saw one somewhere

vale fjord
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man... i want gura mod:")

plain crescent
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@solemn crane

solemn crane
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omg

plain crescent
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I told you to apply all transform and location to deltas, did you do it?

solemn crane
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yes....

plain crescent
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hmmm that's odd

solemn crane
plain crescent
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However i noticed that your armature have some extra leaf bones, i think theres something wrong about your import/export setting

solemn crane
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Dude, thank you so much

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I can't put into words how grateful I am

plain crescent
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np

solemn crane
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Now I just have to find and attach the arms CatDespair

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Is it possible to attach the arms to this file with the sweater? To the same armature

plain crescent
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yea it is possible

solemn crane
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great

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I’ll hope that I can handle this myself haha

soft remnant
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im 100% fcking up this simple tast of renaming vertexes

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@plain crescent i need some more or that premium knowledge you got

plain crescent
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Hmmm lemme see if i can record that weight transfer process thing

soft remnant
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so the one on the left is mitas wrist weight and my model doesnt have a wrist vertex however it has a weight like this should i rename it to mitas wrist then change the weight to be the same as mitas or should i just delete the vertex

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im so terrible at this stuff sorry man i still have no clue what im doing after 2 weeks of blender

plain crescent
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i think you should rename all the vertex as similar as you can. One missing vertex can lead to terrible deforming maan

soft remnant
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bro im so fcked

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like actually

green bloom
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I hate my life, learning is so exhausting. Ik , fk, and I even haven't started learning animation. You know, it's too sad that I didn't start learning blender few years ago. Feels like it gets difficult to learn smth new with age.

surreal egret
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Has anyone made a mod for Crazy Mita with half of her face peeled off exposing her robotic skeleton?

plain crescent
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@soft remnant This is really straight forward.
But i suggest you to do this part by part instead just transfer weight to all mesh in one go

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And voila, this is the result, its not perfect but you can refine whenever you wanted to. In my opinion, this really save my time a lot

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Or maybe i'm just lazy

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Oh that "smooth" part was optional, sometimes that makes the mesh bend in a weird way

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The result will be similar to mita orginal weight, for example heres the comparison between my result and how original mita knee bend

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The hands is also using the same method, i just slap some sht and transfer her weight. It turns out perfect

twilit tartan
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wow I didnt realize the knees are so weird

plain crescent
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see

soft remnant
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mb i been gone for like 30min

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i was testing out the pc potential

soft remnant
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this will literally save me like a hour or 2

plain crescent
plain crescent
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But you guys just don't want to, so.. alright maan

soft remnant
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nah i just do it the way aoba taught me

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ill be back in 5 and ima do that

plain crescent
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But aoba method is really nice tho

smoky olive
plain crescent
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Why is it in square shape.
Nvm I never use those things so idk what it should look likemaan

smoky olive
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it's working but it throws some errors if switching between the clothes while having one of the last variants chosen

smoky olive
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i can try to make them be circles

sturdy falcon
plain crescent
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Yeah I'm planning to release belle in the future. It's just.. weird that her hands are crossing her jacket because of the animation maan

sturdy falcon
plain crescent
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I don't have any idea in mind since that's just how the animation works

sturdy falcon
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Damn

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Thats unfortunate

soft remnant
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ight im back

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lets see if i can do this without fckin it up

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do i click apply on the modifier?

plain crescent
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No, don't

soft remnant
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and its done?

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no way its that easy i had to have done something wrong

plain crescent
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Yeah, don't forget to apply all transform and apply all transform to deltas

soft remnant
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i 100% did something wrong i can feel it

plain crescent
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It is easy, as long the mesh is similar and you're doing it part by part, it will turn out good

plain crescent
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If it's bending the meshes, you're cool

soft remnant
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and if its not im not cool huh

plain crescent
soft remnant
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ight lemme ask a question i think i know where i went wrong here

plain crescent
soft remnant
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what do i do if my model has 3 meshes aka body with everything hair with hair and face with the front half of face

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how would this apply here

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because i just merged all mitas meshes which 100% where i fcked it up

plain crescent
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Transfer the weight accordingly
Body to.body
Hair to hair
Etc

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Yeah don't merge the meshes

soft remnant
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here ill show u what i mean

plain crescent
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Or, you can import new mita mesh

soft remnant
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this is my model

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1 mesh is like 95% of model

plain crescent
# soft remnant this is my model

Ah i see, go to edit mode
Mesh > merge by distance
It will connect close vertices

Then
Mesh > separate > by loose part
It will automatically separate the meshes

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If vroid generates a good topology, that should work just fine

vale basin
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funny idea, have a mod where all Crazy Mita's crazy smile will be this smile instead. the whole horror gameplay experience will be a lot different xD

plain crescent
vale basin
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nice! how do I start? xD

plain crescent
soft remnant
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what do you mean

plain crescent
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Lets say that her skirt separated to 10 meshes, just select all of it and hit ctrl j, and so on agree

soft remnant
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ohh okay

plain crescent
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Or, just select by linked part

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Wait, @soft remnant does her body have seperated materials?

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For example, her body and clothes are in different material

soft remnant
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would not know

plain crescent
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If it does have separate materials. We can just separates it by material, it would be a lot easier

soft remnant
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how do i check if it does

plain crescent
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Do you still have the body meshes before separating them?

soft remnant
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i can just redo

plain crescent
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Just go to the material tab and you'll see a bunch of names

soft remnant
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hold on im just gonna reopen a old save this one is cooked

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yeah there is a bunch

plain crescent
#

Niceee

soft remnant
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teach me the way master

plain crescent
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Go to edit mode
Separate> by materials

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It should be good

soft remnant
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bro im not gonna lie i dont think its all good

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super weird now

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is it supposed to look like this?

plain crescent
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But it doesn't split up into hundreds so its fine

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Just join them accordingly

soft remnant
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join them like how mita has them?

plain crescent
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Yeah, just pick what's best.
You can separate mita too anyway

soft remnant
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im so fckn cooked bro

plain crescent
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I think it would be nice if you start from the head first, just port her head first and see how it goes inside the game.
Or any other part, one by one

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But whatever it's up to you maan

soft remnant
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i feel so dumb rn

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how would i go about making it so its the legs only here

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legs are joined onto random bs on the shirt

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actually just random bs

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that is one mesh btw

plain crescent
soft remnant
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ahh i think i understand a bit

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i will do it screen record and report back

stark nimbus
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why i dont see Addons on clothes

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i can only put skins and no addons is appearing

soft remnant
# stark nimbus i can only put skins and no addons is appearing

Hope this video helped you
BepInEx/UniversalAseetLoader: https://github.com/Rist8/MiSide-UniversalAssetLoader?tab=readme-ov-file
Mods: https://www.nexusmods.com/miside/mods/

also if your wondering what BepInEx version to get it's the one with BepInEx-Unity.IL2CPP in the name just choose your operating system and what bit your cpu is

▶ Play video
stark nimbus
stark badger
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i think on sholder will better

plain crescent
soft remnant
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wait wtf is mkv

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hold on bro lemme install vlc

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i forgot to new pcc

plain crescent
plain crescent
soft remnant
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yeah i havent touched anything really since i got it

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downloaded basic stuff

pulsar whale
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you can rename mkv to mp4

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and it will just work on discord

plain crescent
#

noway ain't no way
+1 knowledge

soft remnant
#

ight

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is this good?

plain crescent
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Yeah it's good, just transfer the weight accordingly with mita mesh. You can mess around mita meshes to match your need

soft remnant
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wait for mitas mesh she has a separate thing for the shoes do i need that to?

plain crescent
#

Nahh just merge it with her legs

soft remnant
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bet

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im 50% locked in rn

plain crescent
soft remnant
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yeah i joined the serperated meshes to be as close to mitas as i could

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it should be pretty much identical

plain crescent
#

Alr just hope CatHappy

soft remnant
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need more than hope brother

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we need fortune

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and love from god himself

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wait hold on

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should i join mitas legs and body together

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because if u look in the video i have made the legs mesh way higher than her legs and mitas body mesh has weights for the thighs

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mitas vs mine

plain crescent
#

Yeah i think you should join them.
Just pick what best, there's no rules here

soft remnant
#

bet

plain crescent
soft remnant
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this look ight? pink is mitas white is mine

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this is the body meshes

plain crescent
#

You should click your mesh first, then go to weight paint mode, and then select mita meshes

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Don't forget to delete all of your vertex groups in your models first, so it won't overlap

soft remnant
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ight time for the moment of truth

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and i do the merge thing for each individual mesh correct?

plain crescent
#

Srry i mean weight paint mode, not edit mode

plain crescent
soft remnant
#

join them together?

plain crescent
#

Yeah cause it collects the nearest vertices

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No vertices = no weight transfered

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You can use only the arm part of the sweater to avoid the physic

soft remnant
#

so not like this?

plain crescent
#

Huh? No i mean mita sweater, not your clothes

soft remnant
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yeah they are all joined

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is this what u meant?

plain crescent
#

See these parts don't have any close vertices

plain crescent
#

Or whatever, just make sure every part has mita vertices nearby

soft remnant
#

u meant like this?

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or am i dumb

plain crescent
#

Yeah that's work too

plain crescent
# soft remnant or am i dumb

No, there's absolutely no rules here, do whatever you want.
Just make sure every part has mita vertices nearby maan

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That means you need to join the rest of her hand with her clothes, or just straight up deleting them, whatever maan

soft remnant
#

okay so for that weight transfer thing you recorded do you do what you did in that video for every single mesh for my model like transfer the body, then the clothes ect

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or does it do it all at once

soft remnant
#

ight

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ill try just doing the clothes first and see if it worked

stark badger
soft remnant
#

LOCKED IN BRO IT WORKED

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YESSSSS

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praying must have worked

plain crescent
soft remnant
#

i have achieved the unachievable

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for me atleast

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and just to confirm i repeat this same process for all of my meshes?

soft remnant
#

if theres already a modifier in the thing do i just not worry about it and create a new armature

plain crescent
#

Just leave the modifier as it is, it didn't affect the process

soft remnant
#

ahh so just not worry about that and dont add a modifier?

plain crescent
#

Pretty much so

soft remnant
#

in about 4 min im gonna ask a hard to explain question be prepared

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holy fck the weighting is terrible but this saved my life from auto changing vertexes

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thank god im never manually doing it again

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okay now for the hard question

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2 parts

plain crescent
soft remnant
#

number 1 how would i go about the shape keys and number 2 how do i add hair physics with my hairstyle because mita has a ponytail while i have long hair as you can see the bones are very incorrect

plain crescent
#
  1. Just leave the shape keys as it is. But rename it manually to match mita shape keys. There are no automatic tools, yet

  2. This is the part where you need to be creative. The way i do it might be just deleting one of the mita ponytail so the whole hairs will absorb mita tails.
    You can mess around with mita ponytail but don't get too brutal.
    But for cleaner results, you might need to refind it manually after transfering, or just do the whole thing manually

soft remnant
#

hold on i need to grab something to drink and get ready to comprehend what you just wrote

soft remnant
plain crescent
#

Just remember that this is a lazy attempt, the results really depend on meshes topology.
You might consider manually renames vertex groups if you want a neat rig

soft remnant
#

crazy how the lazy version is still better than what i could do manually

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i was very confused with the renaming vertexes part and i prob wasnt gonna be able to finish it so something is better than nothing

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till someone makes a video explaining all this stuff im gonna do it ur way

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okay i wrote a bootleg manual that is prob gonna be useless if i ever try to do this again

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now to figure out this hair

soft remnant
#

ahh wait thats just for the whole body we were talking about not the hair yes?

plain crescent
#

Both the body and hairs.
If something doesn't feel quite right, you can just fix the weight paint manually.
Or for the hair, just paint it from scratch because 50% of it basically tied to Mita Head vertex

soft remnant
#

oh i planned on redoing the all the weight from the start i dont even mind weight painting its a bit of a mindful process my main problem was the renaming the vertexes i didnt understand it at all

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and your way fixed all my problems in one go

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wait

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i have a mastermind plan right now

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they say stealing is a crime not in my books

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interesting

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ill try 2 more

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theres no way not a single mod on nexus doesnt have custom hair skeleton

smoky olive
#

AssimpNet is UAL's crash

plain crescent
#

Ah i see, welp it's still an anomaly to my system shrug

soft remnant
#

everything you guys do here is a anomaly to me

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yokoso

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watashi no sekai

stark nimbus
smoky olive
#

alright f**k these circle icons

soft remnant
stark nimbus
smoky olive
#

are they circular enough with broken spacing, highlighting and multiple errors in logs?

soft remnant
#

@plain crescent can you show me a example of what u mean with the ponytails

soft remnant
smoky olive
soft remnant
#

pepsi
coke
sprite
dr pepper

plain crescent
soft remnant
plain crescent
soft remnant
#

what the flip

plain crescent
#

just edit mita hairs in edit mode

#

that way the hair will absorb one of mita ponytail physics

soft remnant
#

i thought you weren't aloud to alter bones at all

plain crescent
#

no, don't alter any bones

#

The bones are still the same, its just the meshes that changes

soft remnant
#

i see

#

so just stretch tf out of it?

plain crescent
#

yeah something like that

soft remnant
#

lets see what i can do

plain crescent
#

i even streches mita sweater and skirt to get that belle jacket physics maan

soft remnant
#

how have u even stretch it like that

#

i dont even know how you would acheive that

#

so im gonna assume this is not how you do it at all

#

wait am aloud to move the pigtail?

#

nah i wouldnt right

plain crescent
soft remnant
#

bro i didnt even know there was a lasso tool

#

ahh so you can move it

#

i see

shell viper
#

is this a mod guys?, why my mila dont nod like this

soft remnant
#

how much am i aloud to fw mitas hair

plain crescent
#

Just try and see agree
I still think it would be better if you port the mesh one by one.
Port the legs first, then see how does it go in the game, then continue to other parts.
This would really prevent big errors

soft remnant
#

i am free to delete my model skeleton yes?

#

how do i make it so my models meshes thing is using mitas skeleton

#

when i delete my models skeleton it makes the body shrink for some reason

plain crescent
#

Select all of your meshes, drag them to mita armature while holding shift and left alt keys

#

Then change each armature modifier target to mita skeleton

plain crescent
#

Anyway i think our conversation blocked this channel, just continue on DM

pulsar whale
#

cooked..

soft remnant
#

what me

#

yeah i know

pulsar whale
#

so its modding related, you're not blocking

#

you're sharing valuable information for everyone

soft remnant
#

well am i dumb or something

#

im clicking shift left alt and dragging and its not doing anything

plain crescent
soft remnant
#

not many people know how to mod stuff or even attempt it

plain crescent
#

Shift is to reparent the armature, while alt is to keep transform

plucky mauve
#

Only Mila mod needs to be a thing.

pulsar whale
#

i have Mila template but i feel like its not perfect yet in my eye

old abyss
#

my mod

#

fusion pack

plucky mauve
soft remnant
pulsar whale
#

No

soft remnant
#

ok

old abyss
#

for upload on discord?

plain crescent
#

Upload it on nexus for people to see

#

Then you'll get roasted by the comments

prime nymph
#

Are they using dynamic bones for the hair and skirt?

soft remnant
plain crescent
soft remnant
#

ok

#

is the rest fine tho

plain crescent
#

It's not a prebaked or smth

soft remnant
#

what now all the meshes are grayed out

plain crescent
#

? Wdym

soft remnant
plain crescent
#

Huh, i think you're not reparent the meshes, but linked them instead maan

soft remnant
#

what

plain crescent
#

Yeah you're doing it wrong

soft remnant
#

i did what u said

#

selected the meshe click and dragged it then shift and left alt

plain crescent
#

What version are you on, hotkeys might be different

soft remnant
#

2.93

prime nymph
#

You guys should get on Parsec.
Also I'm wondering how hard would it be to port some vrchat model over since they use their own plugins for the bones, either Dynamic Bones or Physbones

soft remnant
plain crescent
# soft remnant 2.93

Sht im on 4.3

Then just select all the meshes, and then select mita armature, right click on viewpoint
Parent > make parent without inverse (keep transform)

soft remnant
#

wtf just happend bro

#

was that supposed to happen

plain crescent
plain crescent
prime nymph
#

Gosh they need to be that exact?

soft remnant
#

pretty much

#

otherwise they get deformed

plain crescent
soft remnant
plain crescent
soft remnant
#

am i supposed to apply the armature modifiers?

#

like before

#

because i reversed it all after it didnt work as intended the first time

prime nymph
#

Why are you still using 2.93 btw? Just curious

finite flare
soft remnant
#

4.3 is missing handy hotkeys older version have and the ui is easier to get around 90% of the time

prime nymph
#

Valid, but some things do take a lot less steps in 4.2-3

soft remnant
#

however there is times like this when it is bad

prime nymph
#

Looking up tutorials for 2.9 from 4.2 is also pretty bad xd

soft remnant
#

there isnt really tutorials for this anyway

magic verge
#

does anyone know why my Hutao model bugging

#

like the lower part is fine ig

#

but the head part is buggy like the texture is broken or something

#

it looks normally on the loading screen though

#

it suppose to be like this

#

not this

plain crescent
#

Can you send the console screenshot?

magic verge
# plain crescent Can you send the console screenshot?

[Error : Unity] [ERROR] Error while processing command: replace_mesh Mita Hairs HuTao\Head Hair
System.Collections.Generic.KeyNotFoundException: The given key 'BangHair1_1' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at AssetLoader.BuildMesh(Mesh fbxMesh, ArmatureData armature, String blendShapeName) in C:\Users\bzo\Downloads\UAL-PR\MiSide-UniversalAssetLoader\Plugin\Utils\AssetLoader.cs:line 94
at Plugin.PatchMita(GameObject mita, Boolean recursive) in C:\Users\bzo\Downloads\UAL-PR\MiSide-UniversalAssetLoader\Plugin\Plugin.cs:line 555

plain crescent
#

I think the author of the mod are just using mita hairs for the meshes, but cappie hair are different than mita

magic verge
#

and another problem is when i close the game and re enter i have to re equip the costume again which is abit annoying imo

magic verge
#

like the kind mita for example

plain crescent
plain crescent
#

But other mita have different bones, that's why the mesh won't load

magic verge
#

is there a way to fix this? like making every mita into crazy mita model

#

or not at the moment

plain crescent
#

Contact the author @ germantortoise

magic verge
#

hmm

#

aight thanks for helping

stark badger
plain crescent
#

Yo that's smart move for optimization

#

The devs are really cooking

stark badger
prime nymph
#

Devs def know what they are doing if the game runs as good as Half Life 2 for me

plain crescent
#

i wonder how Occlusion Culling works in this game

#

Especially with that double camera render

prime nymph
#

I checked with the photo and it's only rendering one room at a time and I'm guessing most objects separately since they prob only have 1 material so draw cals ain't a big problem

plain crescent
#

I see, at first i thought kind mita respawning animations are just an occlusion culling issue lmao

#

That blinking is so odd

prime nymph
#

No I'm fairly sure they reset something in her model with a script

plain crescent
#

Yeah but the animation is in sync with my mouse movement maan
I was like "mannn this culling is to sensitive"

prime nymph
#

I think they can set bones to reset positions when unfrozen from physics but default is to not freeze the physics system or culling will freeze the position and continue

plain crescent
#

Yeah i noticed that too, cool things

prime nymph
plain crescent
#

Is the door set as an occluder?

#

Does it render the whole rooms while we're in the bedroom?

prime nymph
#

umm it doesn't need to be explicitly set, as long as they just bake it properly anything completely occluded will not be rendered

#

you can kind of check which objects are occluded by panning the camera slowly in one place if your FPS is very stable, it will drop frames rapidly when you render new objects

plain crescent
#

I see, I'm really interested in how they optimize the game

prime nymph
#

like standing here, occluding Mita (and fridge am guessing) only, brings FPS up by around 20

plain crescent
#

Seems like hidden objects are still getting rendered. It is just occluding something that is out of the camera fov i guess

prime nymph
# plain crescent I see, I'm really interested in how they optimize the game

GPU instancing, baking shadows/bloom, fake god rays, low res atlased textures prob, very likely manually switching off rooms, (I think) cheap outline shader with no double meshes, somewhat low poly meshes, basic shaders for most stuff unless it's smth specific, no need to render specular as it's on the textures, etc.

plain crescent
#

Wait, bloom can be baked?

prime nymph
#

into lightmaps yes

plain crescent
#

Woa +1 knowledge

prime nymph
#

ambient occlusion can be baked into lightmaps too

prime nymph
plain crescent
#

But they have settings to toggle bloom, is it really baked?

prime nymph
#

the default bloom in URP/HDRP is rather heavy so this either is a custom pass on the render pipeline or they turned down the settings heavily

long trail
#

What's yall avarage fps in game

plain crescent
#

Or maybe that alone is heavy on realtime renders

#

+1 knowledge agree

prime nymph
#

umm imagine working with 3,6 mil pixels every 3 milliseconds xD

#

if you only run the same calculation that many times it's fine tho, GPUs are good at that but cheap bloom really looks... well cheap

prime nymph
long trail
#

For me i pick Cappi version

prime nymph
long trail
#

💅🏼

long trail
#

Noooo 🤣😂

#

They got VRChat version too

prime nymph
#

wait this is def VRC, someone made models?

long trail
#

Yeah

prime nymph
#

interesting

stark badger
prime nymph
#

KITTYYY

zenith thicket
prime nymph
#

wow fcking hell

stark badger
zenith thicket
#

1416 FPS 💀

#

i just only got 60 fps

prime nymph
#

that's at 720p with lowest settings tho xD

#

you might be able to get much more than that with Lossless Scaling but idk if you really need to for this game

finite flare
zenith thicket
prime nymph
#

btw is vsync supposed to work in reverse?

sullen ivy
#

what kind of magic is that

smoky olive
prime nymph
#

I kinda stole it xD

old abyss
#

this for mod hot

smoky olive
edgy thistle
#

Thank you

viscid gull
#

hallo people where can i download ayaka skin mod for miside

smoky olive
#

but still hate them

#

not devs but circles

real cloak
#

@spiral citrus how is the procces with modding tools?)

stark badger
#

Unity Explorer, ILSpy, IDA Pro, Cheat Engine, Asset Studio, Blender, Unity

half warren
#

Does anyone know why they locked photo mode in some cutscenes?

#

and do they know if theres a mod to take that back away

#

i really dont understand why

stark badger
#

Prevent use Photo Mode abuse get Advantages

#

Maybehuhcat

deft kernel
#

Seeing how they even commented on my size mod - which I mostly promote via BlueSky - I would imagine they are aware of Rist's photo mode unlocker mod.
Also hello

half warren
#

photo mode unlocker mod?, to revert it to what it was?

#

to be honest when i saw photo mode i assumed it was unlocked after beating the game once, but then i noticed on streamer that it isnt and im like HUH

#

so confused

deft kernel
solemn crane
#

Can someone tell me if it's possible to remove that white stroke that appears around a character? Or have it include custom elements as well?

charred plinth
plain crescent
#

You don't have to replace the mesh or smth, that alone will be excluded from white stroke

#

Though I wonder how to give an white stroke to a skinned_appendix

solemn crane
plain crescent
#

Create a skinned appendix for the head first.
Because that still counts as a hair

#

Cause you replace the mesh

#

It's ok to create body parts as much as you want

create_skinned_appendix Mita 0Head Head
create_skinned_appendix Mita 1Head Head
Remove mita Head

ember dust
#

Guys, I wanted to try making a cool custom Mita skin from an anime, but I have no idea how to do it and where to start xD. Do I need Blender for it or smth?

placid shale
#

any have a tutorial for that?

solemn crane
upper egret
#

I need some help think

#

sorry to interrupt, does anyone know who assisted in the PT-BR dub mod?

plain crescent
soft remnant
#

are you still awake bro??????

#

wouldnt it be like 4-5 for u?\

plain crescent
#

I'm just awake like 2 hour ago
Nah it's 7

soft remnant
#

bro i deadass think the last time i woke up at 5 would to have been atleast 3 years ago

#

i dont know how you achieve being able to wake up at that time my body just wouldnt let me

plain crescent
#

Welp for my religion, we need to pray 5 times a day, one of them is 4.18 in the morning maan

soft remnant
#

bro 4:18

#

holy bro

plain crescent
#

Somewhere in asia

#

But i don't eat a bat or some short agree

long trail
soft remnant
#

im going to singapore soon im pretty excited i heard its a beautiful place

#

japan was already great im gonna be suprised if it tops it

soft remnant
#

@plain crescent you free rn?

soft remnant
plain crescent
soft remnant
#

yeah all good send me a message whenever

#

also my video has a lot of views holy

#

i swear it was at like 1.9 last night

sick summit
#

hmmm, trying to download the DDLC character mod from nexus, i seem to be able to get the clothes in but i cant seem to figure out how to get the models to change. anyone happen to know why by chance? trying to pair it with the Miside custom models loader mod aswell, and when i press f1 nothing shows up

soft remnant
#

is the hair changing?

sick summit
soft remnant
#

interesting

#

do you want to join a vc? i might be able to help

#

its the vc at the very bottom

#

also wth is this ping bro

#

go to vc chat

long trail
# soft remnant how is nana going

ngl i got sick from yesterday and my laptop cant handle my all blender project cuz i wanna add some jewellery or some rings to the character lol

#

I wanted to make the clothes too but I was too afraid to put bones in the clothes, im afraid there would be mistakes in unwanted parts like blender or something

#

I just want to focus on character decoration for today ig

pulsar whale
#

good morning

soft remnant
soft remnant
#

hell not even blender i just couldnt handle more than 3 tabs in google

#

its a decent processor but i just didnt have enough ram and i wasnt aloud to install more

boreal dock
long trail
soft remnant
#

pcs are cheaper and better of you build it good

#

my pc that i bought cost me 600 aud and it can run pretty much anything on steam except for the super demanding stuff like those ultra realistic 4k bs

long trail
twilit tartan
#

kinda mitas got so much hair CatDespair

soft remnant
#

ill show u

twilit tartan
#

well youd have to use each mita's own armature

#

so yes but only for kind mita

soft remnant
#

shiii

#

i was thinking it would be perfect

twilit tartan
#

and only if you want to do hair physics

#

yeah

soft remnant
#

i do

#

and i have the shape keys for facial expressions

twilit tartan
soft remnant
#

this kind?

twilit tartan
#

ye

#

kind and future are the same mita i think

soft remnant
#

bet

#

german if i wanted the rosario i would have to just ctrl j the rosario mesh to the body yes?

twilit tartan
#

wdym

soft remnant
#

remember yesterday

#

that black choker thing if i wanted to add it do i just need to ctrl j to the body mesh or is there more steps

twilit tartan
#

oh

#

you have to paint it to the neck bone

soft remnant
#

you know what thats future mes problem

#

im gonna enjoy my delightful match of left 4 dead

twilit tartan
#

have fun

soft remnant
#

why does left 4 dead 2 feel so smooth to play does it have light slight motion blur or something

#

i swear this shi feels more smooth than the newer cod games

prime nymph
soft remnant
#

the what

#

physbones?

prime nymph
#

bones on skirt/hair

soft remnant
#

you cant move any bones

#

at all otherwise it breaks

prime nymph
#

ah bruh xd

soft remnant
#

if i could i would have done it all yesterday

prime nymph
#

how did they make it in such a fragile way (nvm I saw other games have a whole bone name matching and baking process and it's why it works better with different armatures for the same animation)

plain crescent
prime nymph
#

oh I understand if they made it as modular as possible in Project Diva since they want to not write a shitton of extra code for future DLCs. So they just make a system that can fit a lot of different armatures from the start

#

I bet you they have this system since 2012 or 13 with the arcade game or Diva F

twilit tartan
#

🤨

soft remnant
soft remnant
edgy thistle
solemn crane
#

haha at least hands show up in the game
I think that's already a successSmileFace

craggy finch
soft remnant
#

@pulsar whale

#

we are in desperate need of out saviour

#

how do i bake the textures if the bake doesnt work for me

#

just turns out black

plain crescent
#

His textures have some transparent parts but the game doesn't support transparency maan

soft remnant
#

theres always gotta be something wrong

#

it can never just be right for me

craggy finch
soft remnant
#

just allow

craggy finch
soft remnant
#

false positive bro

solemn crane
#

I did it!!! But here's a question: what causes these 'spikes'?

plain crescent
#

Transferring the weight from mita sweater to your hands will easily fix the issues, but can't expect much

solemn crane
plain crescent
#

No, this is purely because of the vertex groups weight

solemn crane
solemn crane
plain crescent
#

Automatic weight is straight up trash maan

#

Weight transfer is a bit better

solemn crane
plain crescent
#

Try to transfer the weight from mita sweater instead

#

Or just manually painted the weight

pulsar whale
#

i always prioritize base model weighting rather than mita meshes

#

i dont get why prioritize mita's stuff is better

plain crescent
#

Yeah prioritize base model weight is definitely better.
But ppl like me are just so lazy that we just want everything to work in one single click maan

solemn crane
plain crescent
#

Maybe, can't tellmaan
Just try and see

solemn crane
#

I guess not CatDespair

#

I'll try to start over

After I get the mesh of the hands, I need to attach it to the armature and transfer the weight from Mita's stock sweater to it, right? If I don't use Parent -> With Automatic Weights when attaching it to the armature, should I just choose Parent -> Object?

soft remnant
#

why would you transfer the weight of mitas sweater to the hands?

#

transfer the weight of mitas hands to your hands?

#

or am i stupid or something

solemn crane
#

Mita doesn't have hands under the sweater, that's the problem

soft remnant
#

yeah whats the problem about that

#

the hands and sweater are 2 seperate meshes

#

what i did for my model to make it easier to understand is i seperated all the meshes to look similar to mitas

#

so the weight transfer would go good

#

if your trying to transfer mitas hands weight to your hands why would you transfer mitas sweater weight to the hands

#

with my newly acquired knowledge i will record a video

solemn crane
#

But where can I get Mita's hand mesh if she doesn't have them? I used a Mita model with hands from another mod, but if I load them as they are, they just don't appear in the game

soft remnant
#

mitas hands are just called body

#

as you can see this is what my body mesh looks like

#

i separated some stuff and then rejoined them but all the meshes are similar to mitas meshes

#

give me a min ill record a video

#

on the weight transfer

solemn crane
soft remnant
#

ahh okay so i understand

#

your model has full arms i assume?

solemn crane
soft remnant
#

yeah nah no clue then

#

above my paygrade

spark marsh
#

I hope there's a mod to swap Crazy Mita into Mila

soft remnant
#

there is on nexus i think

#

you can swap any mita i think

#

never used it myself so i have no clue how it works

spark marsh
#

I cannot accept Mila's death haha

soft remnant
#

wym death?

#

they just get reset

#

or am i trippi9

solemn crane
#

I need the arms to turn blue, or is that how it works?

finite flare
#

full weight = red

solemn crane
#

I don't know exactly what I did, but now it's workingMitaBlock

I hope it continues to work when I remove the duplicate hand mesh

Or can I just apply the same texture that I have on the original model, and the glitch won't be noticeable?

plain crescent
#

Funny how her pants are just a slapped textures on her body maan

#

She's basically naked

solemn crane
#

Though if I take pants from one mod and shorten them to shorts...

#

I initially thought to just make textures for a regular model, but somehow it went further on its own

hazy walrus
#

whoops wrong channel

twilit tartan
finite flare
twilit tartan
#

the model came with most of the ones i need so its not that bad

#

its just a bit tedious

solemn crane
#

btw, what should I write in the config to make the mod apply only to Crazy Mita?

finite flare
twilit tartan
#

how far did you get? i can show you what ive learned

finite flare
twilit tartan
#

ya

soft remnant
vocal robin
#

Can someone help me fix the error of not launching BepInEx after updating to the new version?

plain crescent
vocal robin
plain crescent
#

Wait i need to confirm, does the game crash after updating BepInEx or after updating UAL?

vocal robin
plain crescent
#

Hmm just send the logs as a text chat. That should be fine probably

vocal robin
plain crescent
#

Universal Asset Loader 1.1.0 dude where did you download that

smoky olive
plain crescent
#

I see

plain crescent
# vocal robin

Seems like it just works fine tho???
All of the assets are loaded
Probably try upgrading UAL?

vocal robin
plain crescent
#

Too bad this channel doesn't allow any links, just look upon Rist GitHub profile and grab one from there maan

smoky olive
soft remnant
#

@pulsar whale i need your premium knowledge

pulsar whale
#

hello

#

i was asleep

soft remnant
#

brother

#

im gonna blow 95% of my brain out in 10 minus 10 seconds

pulsar whale
#

wtf

soft remnant
#

i have a bunch of materials for face and baking doesnt work

#

what should i do PLEEEASEEE

pulsar whale
#

have you tried Tuxedo

soft remnant
#

i have no clue what that is so ima say no

#

is that like a seperate program

pulsar whale
#

but im kinda 🥴 right now

soft remnant
#

sapporo on top

plain crescent
pulsar whale
#

how did from a nap turned into a full sleep

#

must be exhaustion

soft remnant
#

it be like that tho

#

a seemingly quick nap turns into waking up at 7pm

pulsar whale
#

i rarely nap

soft remnant
#

how do you use this program

#

nothing on the github at all

#

what does that emoji even mean brother

prime nymph
stark badger
prime nymph
#

cat turned into a round roomba with legs

stoic valley
#

What do I do after I extract MikuMita mod files into this C:\Program Files (x86)\Steam\steamapps\common\MiSide

rain breach
#

Does anybody know how to change these version texts

stoic valley
#

I'm trying to get the mod skin into miside, pls help someone 😭

finite flare
# stoic valley I'm trying to get the mod skin into miside, pls help someone 😭

Hope this video helped you
BepInEx/UniversalAseetLoader: https://github.com/Rist8/MiSide-UniversalAssetLoader?tab=readme-ov-file
Mods: https://www.nexusmods.com/miside/mods/

also if your wondering what BepInEx version to get it's the one with BepInEx-Unity.IL2CPP in the name just choose your operating system and what bit your cpu is

▶ Play video
stoic valley
#

look guys

#

New(Sample) is the one with Miku skins

rain breach
stoic valley
finite flare
short iris
#

@stoic valley

stoic valley
#

So how do I download BepInEx

#

doesnt show a place to isntall it

rain breach
short iris
#

follow the instructions here after you download it

stoic valley
#

Do I unzip the mods file and put into the MiSide/BepInEx/plugins/PluginModNameExample/pluginModThatYouDownloaded.dll directory

#

?

short iris
#

yes make sure you put the DLL in it's own folder

stoic valley
short iris
#

usually mods have a description that tell you too

short iris
#

is it a skin?

stoic valley
#

yes

#

its miku mita skin that was uploaded to miside-mods channel on december 15

short iris
#

okay yeah that is a lil different

stoic valley
#

oh

#

this is hell 😃

short iris
#

one sec ill fiind where to put it

#

steamapps\common\MiSide\Data\Custom\YourTextureModFolderHere\urimageshere

stoic valley
#

alr

#

already there

short iris
#

no need to overwrite those

stoic valley
#

what do i do now

short iris
#

don't modify those files

stoic valley
#

this is where i put it

#

and if u go in data, then custom

short iris
#

yes

stoic valley
short iris
#

okay yeah that's good

stoic valley
#

this is original

short iris
#

yeah gotcha yeah that works

#

but you can add as manyu folders as u want

#

call it whatever u want too

stoic valley
#

do i put this into the data then cusotm too, or keep it how it was before in this area (2nd pic)

short iris
#

u can edit the image files in photoshop or whatever and make a new folder and itll add as a skin option in-game

#

but it needs to be in the /Custom/ folder

stoic valley
#

can i share my screen

short iris
#

sure

stoic valley
short iris
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yeah

stoic valley
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oh

short iris
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join mb

stoic valley
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alr

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in dm?

short iris
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nah just share screen

prime nymph
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@plain crescent if you wanna learn more about optimization

In this video, we cover one of the most underrated technical marvels of graphics development. We show how this game provides wonderful lighting and immersive illusions that provide cheap micro detail all around the optimized geometry. We show how UE5 remains inferior to some aspects of this project and the history of UE4.

We also don't sugar c...

▶ Play video
plain crescent
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Omg will do, thanks love love love

prime nymph
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Np, gotta check what the name was but I believe they used the method of combining shadowmask lighting type and real time in miside

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yeah it's just called that, but I usually use Bakery cuz it produces smaller lightmaps (6.5 mb for the whole scene) with greater performance

pseudo atlas
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Is there female mc yet or even mita as mc 👀

naive mirage
ember dust
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CJ mod is absolutly beautiful

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Is making me want to play the whole game again using him xD

pseudo atlas
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Does anyone know where the player file is?

finite flare
pseudo atlas
finite flare
surreal egret
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Somebody mind explaining how I can import the Mita model file into Blender to create a new skin?

pseudo atlas
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Modding anything 😭
I managed to barely figure out how to add blendix or whatever it's called 😭

spiral citrus
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Good news: I'm writing the Mita script from scratch after all, recreating what Mita does instead of trying to re-use the existing code
Bad new: I'm writing the Mita script from scratch CatDespair
||This stuff takes quite some time, it's going to take atleast 1-2 weeks for just the basics||

surreal egret
pseudo atlas
surreal egret
pulsar whale
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whahuh

pseudo atlas
pseudo atlas
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I'm just tryna figure out how to replace the Players model with like mita or somethin

topaz moth
pseudo atlas
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I meant like, I just wanna change the player model

brazen quartz
spiral citrus
pulsar whale
pseudo atlas
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The mitaism pills