#miside-mods-discussion

1 messages · Page 17 of 1

pulsar whale
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and besides that, im AMDCatDespair

soft remnant
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bro it was 1 click of a button all along here i was trying to mess with the x,y

plain crescent
soft remnant
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i tried posting a link earlier and it did the same

astral crystal
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Mb I was doing something

soft remnant
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which one is better for moka

silver thunder
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anyone know this error? is not only with cat ears, is with most models that change the hair 🥲

astral crystal
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Imma just check the manga rq brb

soft remnant
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bet

astral crystal
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I think you should add some highlights to the first one

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I think that will look best

soft remnant
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bet

pulsar whale
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assimp.dll wasn't in game directory

soft remnant
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im just trying to mess around with the texturing rn get it loking right

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me fr

astral crystal
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😮

soft remnant
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also added her lil thing at the top

astral crystal
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It already looks way better than that old model you were using

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Great job managree

soft remnant
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idk what to say to that i think mine looks terrible

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i dont even think i could call this moka

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however theres only so far you can take a 2d character into 3d

astral crystal
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I'm still upset we never got a part 3 😔

soft remnant
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i think it ended perfectly tho

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you know what didnt end perfectly..... darling in the franxx

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still ticks me off till this day and i wouldve finished that 4-5 years ago

astral crystal
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Bro ikeda needs to get better soon and start working on ghost reaper girl again 😭

waxen sand
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Hello everyone! How to download the program "Unity Explorer"? When I download the Beeplnx and start MiSide, in this folder don`t appeared any more folders, which appear in video about UE. Can you record video about download right this programm, please! (Sorry for my English, I'm from Russia, in progress to study English language)

soft remnant
soft remnant
# waxen sand Hello everyone! How to download the program "Unity Explorer"? When I download th...

https://youtu.be/yrMyIN0HwOU?si=DithL9mEL2xEsyoB watch my video on how to install it

Hope this video helped you
BepInEx/UniversalAseetLoader: https://github.com/Rist8/MiSide-UniversalAssetLoader?tab=readme-ov-file
Mods: https://www.nexusmods.com/miside/mods/

also if your wondering what BepInEx version to get it's the one with BepInEx-Unity.IL2CPP in the name just choose your operating system and what bit your cpu is

▶ Play video
upper egret
waxen sand
waxen sand
soft remnant
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i dont know what unity explorer is

waxen sand
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Okay

waxen sand
soft remnant
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oткуда у вас эта идея?

waxen sand
soft remnant
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yeah

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i only speak english and japanese

waxen sand
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okay

soft remnant
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as i said i dont know what unity explorer is

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but if you follow my video you should be able to install models

pulsar whale
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should apply same principle

soft remnant
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aoba hows the vid going

long trail
soft remnant
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yeah i see what you mean but no way to fix it so good enough in my books

long trail
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okay then

pulsar whale
soft remnant
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bet

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do you know how to make this little tag white

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on the actual clothes

pulsar whale
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you can just edit the texture later in paint.net anyway

soft remnant
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true that

soft remnant
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@astral crystal the clothes look really puffy no way to fix it

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😦

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i have been messing with the value for half a hour just doesnt fix

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yeah nah bro this is not moka at all

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whatever i tried my best to make it happen

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looks so bad bro 😂

stark badger
soft remnant
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@twilit tartan is 52 thousand polygons alot for a model

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now i needa wait for aoba to see how to export this properly

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cause i know ill fck it up somehow i just do

jagged veldt
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52k isnt a lot

tired lion
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finally got around to posting at least one mod.

soft remnant
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nice

sleek skiff
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I wonder why the core mita mod have blue eyes

soft remnant
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because you cant get the glow

vale fjord
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guys, how to put mode in miside?

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and like, maybe for the outfit?

soft remnant
# vale fjord guys, how to put mode in miside?

Hope this video helped you
BepInEx/UniversalAseetLoader: https://github.com/Rist8/MiSide-UniversalAssetLoader?tab=readme-ov-file
Mods: https://www.nexusmods.com/miside/mods/

also if your wondering what BepInEx version to get it's the one with BepInEx-Unity.IL2CPP in the name just choose your operating system and what bit your cpu is

▶ Play video
vale fjord
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thx

clever citrus
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u i a cat mod when

soft remnant
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@pulsar whale how should i export this

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i have a bunch of options with the bones and such

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well when i say a bunch its not much just shi i dont understand

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stuff about the polygons, materials, and bones

soft yacht
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так это русский серв???

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или нет

soft remnant
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да но есть разные чаты зайдите на ru-chat

spiral citrus
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Oh i thought u wanted the 3D text effect?

real cloak
astral crystal
plain crescent
keen steppe
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mita patting on head mod when

dry dawn
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guys why my mita looks like this?, im a beginner and dont know how to fix it 😭

long trail
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why the hijab just stay tho lol

dry dawn
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also sometimes the game just force close

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idk where is the problem

plain crescent
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Ensure that assimp.dll are in miside exe location

dry dawn
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yes its inside the folder

plain crescent
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What, inside what folder?

dry dawn
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its already there

keen steppe
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same issue lol

dry dawn
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i thought im the only one haha

plain crescent
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Hmm that's weird

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Try using BepInEx-Unity.IL2CPP-win-x64-6.0.0-pre.2.zip
And
Universal-Asset-Loader-0.10.1

smoky olive
dry dawn
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should i try the older ver

smoky olive
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You can

pulsar whale
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i was quite worrying about AssimpNet

keen steppe
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0.10.1

smoky olive
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So the problem is with update. You can use a 0.9.5 version for now, pretty sure it will work properly

finite flare
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I tested my mods with ual 0.10 they worked fine

plain crescent
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Yeah 0.10.1 works fine on me

smoky olive
pulsar whale
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0.10.0

smoky olive
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Hmmm

pulsar whale
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let me try 0.10.1

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from git releases

finite flare
pulsar whale
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yeah thought so

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i knew it that AssimpNet downgrade was a problem

smoky olive
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Tragedy

pulsar whale
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i did update it for a reason

plain crescent
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So the problem was from the git realese? I'm using my own compiled ver CatDespair

pulsar whale
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0.10.1 git release + with my updated AssimpNet:

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you didnt test before release? @smoky olive

smoky olive
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I had no chance, cause i'm still waiting for the power supply

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Allright i'll rollback to upgraded version of AssimpNet.dll

plain crescent
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I wonder why the upgraded version of AssimpNet crashed on my system shorthair

keen steppe
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thank god i dont have to reinstall

dry dawn
pulsar whale
keen steppe
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testing

waxen sand
keen steppe
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skin on

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skin off

pulsar whale
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skin off is fine and expected to be like that

keen steppe
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guess i did something wrong

pulsar whale
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when you enter in game and leave, it should turn normal

smoky olive
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Ok, just updated the release 0.10.1 archive

keen steppe
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oh its a known bg then

keen steppe
pulsar whale
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*not* really a known bug, but rather how the creator of the skin created it

loud tangle
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does anyone menage to get the clothes folding as another image to overlap with clothes?
I love to see the clothing folds on the texture but i can't menage to get it out

pulsar whale
pulsar whale
clever citrus
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pls mod gojo skin for mila

pulsar whale
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so it is to be expected 👍

keen steppe
waxen sand
pulsar whale
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use the one on pinned @waxen sand

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that version works with BepInEx

dry dawn
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what did i do wrong 💀

waxen sand
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Thank you)

pulsar whale
plain crescent
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Bro what are you trying to achieve with hijab + christmas CatDespair

dry dawn
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same thing happen

keen steppe
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hijab + christmas no way lmaoo

dry dawn
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oh a file missing

keen steppe
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which

pulsar whale
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probably assimp.dll

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its the most common problem

dry dawn
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fixed, i trying to reinstall and yeah

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btw thanks for the help guys, i feel helped agree

pulsar whale
plain crescent
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I wonder can UAL just keeps both AssimpNet and use try catch to switch between Assimp maan

pulsar whale
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i dont think that's a "good" idea

mental dune
loud tangle
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Guys i'm not understanding some things, i'm trying to load the models of ellen and hu tao, i menage to make the mods wrok from this Bepinex and it has cat ears and some dis/enable that works but it doesn't load models how should i fix it

Nexus Mods :: MiSide

BepInEx with Universal Asset Loader to enable custom model.

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I also need help to fix events

pulsar whale
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do you have assimp.dll in your main directory

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and also... PLEASE install it proper. that thing shouldn't be used.

mint dagger
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im just better

green bloom
mint dagger
stark badger
mint dagger
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for mod that allows you to play minigames from menu

keen steppe
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btw i fixed it, issue was i had assimp twice in the game folders, once in main dir and once in ual folder

soft light
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How to mod without BepInex 6.0.0

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the file contain trojan so I was afraid

finite flare
soft light
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the Dobbie something

soft light
plain crescent
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Bro downloaded BepInEx from the dark web

finite flare
mint dagger
soft light
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Github

soft light
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both dobbie and the zip file

pulsar whale
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he thinks generic = real virus

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and would you trust nonamer vendors?

mint dagger
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"Detected"

soft light
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Real

stark badger
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These APIs are frequently used by malicious software
Cause false positive

loud tangle
# pulsar whale

Thank you, i'll follow it when i can with a fresh download

storm carbon
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Is there anything I should be aware about when editing FBX models with blender 4.3.2, I'm trying to make a mod for UAL but it seems that there is an issue exporting/importing models. Importing a working model and exporting it again without any modifications causes problems.

twilit tartan
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modloader

summer coral
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need help, how to download fixed tiny mita ?

stoic crater
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how do i install hutao mod ?

twilit tartan
twilit tartan
stoic crater
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tnx

tall trout
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Hey, They know how to access files to make mods, I can't find the way, thx

undone wolf
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How do I get bepinex set up? Is the IL2CPP version I need?

storm carbon
astral obsidian
stoic crater
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when i install everyting the addons panel dosent apear

smoky olive
young belfry
loud tangle
# pulsar whale

Even tho i follow this it get stuck and don't load custom models why?
i get this error

[Error : BepInEx] Error loading [Universal Asset Loader 1.0.0]: System.ArgumentException: Plugin does not have a corresponding IL2CPP class pointer
at Il2CppInterop.Runtime.Il2CppType.TypeFromPointerInternal(IntPtr classPointer, String typeName, Boolean throwOnFailure) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 19
at Il2CppInterop.Runtime.Il2CppType.From(Type type, Boolean throwOnFailure) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 41
at Il2CppInterop.Runtime.Il2CppType.From(Type type) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 36
at BepInEx.Unity.IL2CPP.Utils.Il2CppUtils.AddComponent(Type t) in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/Utils/Il2CppUtils.cs:line 22
at BepInEx.Unity.IL2CPP.IL2CPPChainloader.AddUnityComponent(Type t) in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/IL2CPPChainloader.cs:line 49
at PluginLoader.Load()
at BepInEx.Unity.IL2CPP.IL2CPPChainloader.LoadPlugin(PluginInfo pluginInfo, Assembly pluginAssembly) in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/IL2CPPChainloader.cs:line 136
at BepInEx.Bootstrap.BaseChainloader1.LoadPlugins(IList1 plugins) in /home/runner/work/BepInEx/BepInEx/BepInEx.Core/Bootstrap/BaseChainloader.cs:line 411

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Addons show but no model

long trail
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superblack mita? lol

loud tangle
young belfry
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I have a modding question. I'm in the process of making my own per a friends request but I need to be able to change the faces of all the mitas, not just crazy mita. how would I go about that? I was kinda thinking about putting the face in a models folder in bepinex plugins and adding an addons_config script to replace it but I wasn't sure if that was the right way to go about it or even exactly how to if so. am I making sense?

stoic crater
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mb i used a difrent bepinex ver

dire moss
twilit tartan
dire moss
twilit tartan
tall trout
soft remnant
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@pulsar whale should i change anything in the exporting of the model its asking about the bones and meshes

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touch any of this or just leave it the same way

plain crescent
stark badger
gusty radish
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hello

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can someone help me with one mod?

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i dont know how to install this in miside

long trail
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GUYSS I NEED LIPSTICK FOR MITA, IS THERE A WAY TO GET IT????

soft remnant
# gusty radish https://www.nexusmods.com/miside/mods/91 this

Hope this video helped you
BepInEx/UniversalAseetLoader: https://github.com/Rist8/MiSide-UniversalAssetLoader?tab=readme-ov-file
Mods: https://www.nexusmods.com/miside/mods/

also if your wondering what BepInEx version to get it's the one with BepInEx-Unity.IL2CPP in the name just choose your operating system and what bit your cpu is

▶ Play video
gusty radish
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okay thanks ❤️

soft remnant
long trail
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Is that Mita's lips?

soft remnant
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yeah if you give me like 1 min i can confirm 100%

long trail
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is kinda hard to see tbh lol

soft remnant
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yeah thats the lips

long trail
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its so small tho its kinda hard to chance the color

soft remnant
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if you give me the hex color ill change it for u in like 2 sec

lone flicker
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Is there tutorial for making own model?

soft remnant
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yeah its in the making currently

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by @pulsar whale

lone flicker
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How is it going?

soft remnant
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he said it was going good till someone started up a lawn mower outside his house

long trail
twilit tartan
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there are a couple of lipstick mods

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could anyone help me with compiling UAL? id like to play around with it a bit

icy drum
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hey everyone. I started playing miside recently and I was wondering if it has a vr mod? I know officially it does not support vr, even though it looks like the perfect game for vr but is there a mod which can make vr compatible?

pulsar whale
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No, no VR mod.

upper egret
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vrchat?

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kinda counts

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well

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only a teeny tiny bit

icy drum
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I am confused?

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can you like play other games on vr chat?

solemn crane
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Hi guys

Can you please help me? What do I need to write in addons_config for UniversalAssetLoader to load Mita's sweater model without the scarf around the neck? I have the fbx file of the sweater without the scarf, but when I load it in the game, the scarf appears as well.

I’m not very familiar with programming, but I think it’s because I’m writing create_skinned_appendix Mita SweaterM Sweater (I’m doing this based on what I’ve seen in other mods). Also, the physics for this sweater isn’t working. Do I need to add something to the code to make it work like the original sweater?

long trail
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in my opinion the fbx mita file have to add the rig on the sweater or whatever you wanna add for the animations if you wanna be the same animation outfit for the og mita

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if you get the og fbx mita file you will see the rig on blender

plain crescent
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Ain't no way, an unmerged conflict maan maan

long trail
# solemn crane Thanks

happy to help cuz actually I happen to be making my own character so I can only help with the animation, if there's a coding problem I don't know

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idk why i'm having such a hard time with the doki pack

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vitek make it easy like the ellen joe mod please and thank you 🙏

twilit tartan
soft remnant
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bro im literally about to buy a pc rn i cant deal with this shiity laptop anymore

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cant load spotify and google at the same time

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thats it bro im doing it this fckn piece of trash sucks balls

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@pulsar whale do i change any of this?

pulsar whale
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No

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unless you want to make hair less pain on hair

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then reduce hair bone maybe

soft remnant
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nah shell be alright

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made a save anyway should be alg if i want to later

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vrm 0.0 or 1.0?

pulsar whale
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either should work, but save 2 versions

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see if any different

soft remnant
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searched it up just a bunch of stuff about the shading which i dont need to worry about

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aoba can i delete all the colliders?

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there is 28 of them

twilit tartan
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yes

soft remnant
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nice

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BRO

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THIS MESH IS A MILLION TIMES SIMPLER THAN MOKAS

twilit tartan
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nice

soft remnant
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FCKN L4D MODELS BRO

twilit tartan
#

@pulsar whale if youre not busy could you help me compile ual

pulsar whale
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im in middle of something

twilit tartan
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ah ok dont worry about me then

soft remnant
#

german how would one go about disconnecting this from the body

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surley theres a cheeky hotkey for it

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nvm i got it

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im just to locked in

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bro im at 100% brain capacity rn

twilit tartan
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you dont need to

soft remnant
#

wym

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im trina put that choker on a different model

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i was just gonna size this and export then size onto a different model

pulsar whale
#

bro is having a brain wave

twilit tartan
#

ah ic

plain crescent
twilit tartan
#

i was trying to use build.bat 💀

plain crescent
twilit tartan
#

it produced files but the game would crash after loading crab rave

plain crescent
#

Could you send ErrorLog.txt inside BepInEx?

pulsar whale
#

it's probably just assimp.dll

soft remnant
twilit tartan
#

oh i thought you were asking about my first attempt im turning on my pc rn

pulsar whale
plain crescent
pulsar whale
#

otherwise! you will LOSE vertex group

soft remnant
#

okay

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lemme re add that rq

twilit tartan
plain crescent
#

That seems normal, does ErrorLog just empty?

twilit tartan
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yes

pulsar whale
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what's in game erroring

twilit tartan
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these are the files

twilit tartan
pulsar whale
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just crashes?

twilit tartan
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yeah while its loading

twilit tartan
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yes assimpnet.pdb is one thing i noticed im missing

soft remnant
pulsar whale
#

yeah, is armature modifier also in?

soft remnant
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i dont know what that is

twilit tartan
pulsar whale
#

ignore assimpnet and such

soft remnant
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ahh did you mean to apply the armature thing?

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already did that

pulsar whale
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NOOOO dont apply

soft remnant
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okay

pulsar whale
#

only apply when you're ready to transfer to mita skeleton

soft remnant
#

what did you mean by armature modifier then that name doesnt ring any bells

plain crescent
#

Deform > armature

soft remnant
#

what is the hotkey for that

pulsar whale
#

no hotkey sir

pulsar whale
#

yess

plain crescent
#

Just click that Add Modifier dropdownmaan

soft remnant
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how to hell am i suppoed to know that bro

twilit tartan
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woah it worked thank you guys!

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@soft remnant vc?

soft remnant
#

yessirrrr

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my soul would greatly appreciate it

plain crescent
#

I still wonder why AssimpNet is not working on my system tho
I read a bunch of things online but they make no sense maan

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One thing that i noticed is, the same problem happened if I'm writing some multithread stuff on UAL

soft remnant
#

@twilit tartan

twilit tartan
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yessir

soft remnant
#

can ui join back for like 2 secs someone is asking about your mod in my comments

twilit tartan
#

ye

stark badger
#

aleast it work

pulsar whale
#

free for an hour

stark badger
plain crescent
#

I want to confirm something, @pulsar whale . It seems like the blendshape order is affecting face animations in the game. For example, if I switch the order of "blink" with "A," the animations are swapped, even though the blendshape names remain correct. It seems the importer is treating blendshapes based on their index rather than their names.

If this is indeed an issue and not related to Assimp, I think I can create a PR to automatically correct the blendshape order. However, I’m not sure what the correct order should be.

pulsar whale
#

check pinned

plain crescent
#

Ah i see maan

pulsar whale
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remember UAL might possibly recieve an update to replace a lot of other things too, like MC replacement

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and MC has like, what, 6?

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maybe use the keyword like

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replace_mesh Mita = this index should be followed

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and dummy shapekeys should be created if the blendshape list is not complete

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otherwise Unity will throw array out of bounds error

plain crescent
#

I think i'm just gonna put the orders in a json file, so mita and mc blendshape can be indexed when importing them.

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Thanks agree

pulsar whale
long trail
#

should i make a mod for miside using melon loader?

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it would have stuff like "flash light everywere" and some more

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mainly for single player play

pulsar whale
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why MelonLoader and not BepInEx

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majority of them are on BepInEx because of UAL/ConsoleUnlocker

long trail
pulsar whale
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well, i mean, sure. you can make one but users might not want to uninstall custom models to get flashlight everywhere and some other goodies

long trail
#

ill also make smth to make the custom modles work using a button that leads to the file of the charecter that you want and it will save it (by adding the files to the directory)

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basicly just adding the material to a item

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should be easy enough!
you should totaly give me more ideas

pulsar whale
#

by loading custom prefab/assetbundles?

long trail
pulsar whale
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well as long as you make the users not install unity

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people right now, want to make something like a custom story thingy

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like alternative route/different pov (referring to blondie at that backrooms scene)

long trail
#

I could make custom player models :3

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Use the player models off of nexus

pulsar whale
#

bro when git push --force

plain crescent
#

Alright i think this supposed to be modular enough for future updates

pulsar whale
#

this should be good

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nice work

stark badger
long trail
stark badger
#

Where are your eye

finite flare
#

ctrl + n -> recalculate outside

stark badger
stark badger
naive mirage
pulsar whale
smoky olive
#

guys now i have a question, should i add all the ConsoleUnlocker's features to UAL or remove all it's features from UAL?

pulsar whale
#

remove all its feature from UAL

smoky olive
#

👍

pulsar whale
#

sometimes people are confused between those 2

smoky olive
#

also ConsoleUnlocker's name is now incorrect because it just adds some binds, as console is available by default now

stark badger
#

Not obvious in appearance

long trail
#

guys can i ask, If we animate Mita custom characters in Blender, does the coding have to follow from the animation?

plain crescent
#

coding?

long trail
#

like we see animation of mita before going to the menu right

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we need to code for that animation to work right?

plain crescent
#

Facial expressions?
Just create a bunch of shape keys

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Make sure the shape keys are in the same name as the original mita shape keys

long trail
#

for example if i wanna create animation for my self from scratch in blender, that method works?

plain crescent
#

Do you mean bone animation?

long trail
#

yessss

plain crescent
#

I don't think that can be accomplished right now shrug

long wave
#

CuMita?

pulsar whale
#

shapekeys information on pinned is now edited

lone flicker
#

Is there minos prime mitaModel?

soft remnant
#

lesgo bro im on the new pc

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perfect actually runs shi rn

pulsar whale
#

wtf

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I have a proposal for modders

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Nexus sucks and we all know it

slim orchid
#

guys, can you help mi with one thing? So how do i change hair collors of other mita's?

loud tangle
#

I'm still trying to figure it out for now

#

I want to change the models with some custom made ones

long trail
#

@pulsar whale can i add this thing on the mita's back???

#

This guitar is not combined, it just flies slightly behind Mita's back

pulsar whale
#

I mean why dont you just make a model a then paint it to Chest bone?

#

you can use mita template to find the right area

long trail
#

ohhhhh ok

#

im just curious about this guitar cuz its from my project so, can i add this?? and then i ask u

pulsar whale
#

everything is possible

#

just not animation... yet ...

finite flare
#

simple weight paint like aoba said, literally 1 bone

long trail
#

niceeee

soft remnant
#

@twilit tartan how have u got 2.93 on steam

#

lowest i can get is in 3

pulsar whale
#

like by downloading it on Blender website?

soft remnant
#

yeah i know but im just curious how he has 2.93 version on steam when it isnt a option you can choose

pulsar whale
#

you can just replace all the files in steam

#

nuke blender folder, and replace it with LTS ones

soft remnant
#

lets test it

#

the best part about being organized is when im transferring files around computers i dont have to do a easter egg hunt to find everything

pulsar whale
#

i need to reinstall windows some day

#

but the work kept me with my old ass windows

ruby drum
naive mirage
soft remnant
soft remnant
stark badger
#

Why look so dark
How to make it brighter

finite flare
stark badger
#

i change to Flat still same

pulsar whale
#

but ive been stuck with 2 years installation

smoky olive
pulsar whale
#

it's a good idea to fresh install

smoky olive
pulsar whale
#

i do ot alnost like every 3 years

stark badger
#

Aleast White Color Solve too dark problem

pulsar whale
#

why is it not creating blendshapes for me now @plain crescent

#

on the right version too

smoky olive
pulsar whale
smoky olive
#

hmmm

pulsar whale
#

but it's here?

smoky olive
#

i had this problem only when i forgot to add the json

lone flicker
#

what i need to do to get my custom model in addons list in game?

livid yacht
#

Hey guys, what methods do we have to create hair physics?
dunno if I can use custom hair armature or have use Mita's

pulsar whale
#

use Mita's

#

see #miside-mods, my miku hair has it and is also a good example

smoky olive
#

@pulsar whale i just can't reproduce an issue, it works fine on both version for me

pulsar whale
#

i find it quite weird because im on 0.10.2 git release

#

and it worked fine, except that blendshapes thing

smoky olive
#

maybe some sdk version connected issues?

pulsar whale
#

i mean everyone who can launch the game with bepinex should have .net6 installed either way

smoky olive
pulsar whale
#

No

#

That image is peaceful mode preview

loud tangle
#

Guys i need help.
I want to work on a mod for miside but i need help with animations and models.
I know coding and blender (basic for blender).
who want to know is menu and in game interactions with mita (headpats,boop,hugs and something else)
You can answer here or dm me and we can figure out on working on it.
i'll be starting this weekend to do the basics ;3

vast crescent
vast crescent
solemn crane
#

Can someone please recommend beginner-friendly resources for learning how to make mods? Specifically, about exporting models and writing configs. Videos, articles, anything would be helpful

I need to slightly modify the original clothing: shorten the sleeves and the sweater itself, remove the scarf from the neck, and if I manage to shorten the sleeves, I’ll need to add hands, since the original model doesn’t have them

I just want to know which direction to take and avoid making basic mistakes

loud tangle
# solemn crane Can someone please recommend beginner-friendly resources for learning how to mak...

You should look at blender explanations or search basically youtube around.
you can use this
https://www.youtube.com/watch?v=49SNTTS3yRs&list=PLNpIpD7U8nRLY7fRTxlSRgwA10FqfGnzm

A general purpose game modding tutorial. The game logic, code-modding kind, not the "add a new item or skin" or plain "installing a mod" kind.

BepModEx mod install guide: https://www.youtube.com/watch?v=xe5f_CwQQVo

Another basic Dnspy-centric tutorial: https://youtu.be/67-uCZ6TyR4

General DNSPY moddery: https://youtu.be/pYsmY_mF2YA - uses pai...

▶ Play video
pulsar whale
#

I don't think it's made for MiSide and most stuff doesn't apply here

indigo hazel
#

Is someone working on English Dubbing Mita? Because Im working on voice line for the OC so we could work together for a full English Dub Mod?

pulsar whale
#

This is rather a coding stuff, not model related.

loud tangle
pulsar whale
#

If we're talking about shaders, you'd need to install unity too. Which that way is not even beginner friendly at all

#

Have to load custom AssetBundle that way

#

Custom model will require you only blender and some senses to write addons_config

#

that's basically it

loud tangle
#

You're right now that i think about it i may have been too superficial

pulsar whale
#

in nutshell,

  • get blender
  • get mita template (either rip from game and clean it up or use template)
  • get custom model
  • import mita, custom model
  • match custom model to close mita original skeleton
  • apply scale, rotation, location
  • apply pose
  • transfer custom model mesh armature modifier to mita skeleton
  • vertex renaming/weight paint again
  • check if material has its own mesh
  • export fbx, no leaf bones
  • write config
  • done
#

but i will go in details later when im done with custom model tutorial video

pulsar whale
#

yes, that's a very simplified and short version of how to custom model

solemn crane
#

Thank you guys

Either it will kill me, or I will become stronger

pulsar whale
#

the latter

#

i've evolved from basic static model to full fledged physics + custom emotions model

#

never give up, i will be here if you need any assistance or help

finite flare
#

everything is relatively ok to learn

#

apart from making shape keys, gg on that one

pulsar whale
#

he true

stark badger
twilit tartan
#

beautiful

pulsar whale
tall trout
finite flare
finite flare
void trail
tall trout
pulsar whale
#

anyhow, i have actual 7 running with steam and miside is running just fine

finite flare
#

still worked

stark badger
loud tangle
#

Working on a custom modell of belle from zzz (need to do some blender magic with bones)

pulsar whale
tall trout
hearty temple
#

Here people do mods only on models?

short iris
#

Is there a mod to keep the "tetettete" player voice sounds ON while using japanese/russian language packs?

smoky olive
short iris
#

no matter what you do with settings or game options

rustic sand
#

hii!!, i got a question!, how i can get the mita template, is for the custom models mod, im very new with this

short iris
smoky olive
short iris
smoky olive
#

not through commands but with editor

#

i'll record a video guide in a moment

short iris
#

that'll be very helpful if others are in the same predicament

finite flare
short iris
#

the tettettett player voice sound is muted (despite being enabled) and cannot be made audible with japanese voice turned on

smoky olive
short iris
smoky olive
#

console is on ` or ~

#

idk what is teteteete volume linked with

short iris
smoky olive
#

higher values won't work i think

short iris
smoky olive
short iris
#

xD

smoky olive
#

of course i can write a mod which will do it automatically but it will require BepInEx to work so it will be harder to use

grim orbit
#

anyone who knows how to install the mrsago mod? I cant get out how.

grim orbit
smoky olive
grim orbit
smoky olive
#

it's after you installed BepInEx

lone flicker
#

guys. i have model and textures to replace mita, but i dont understand how to make config. My model totally changes the model, like CJs

edgy thistle
#

So I found out that the maximum amount of clothes you can put in the /custom folder is 20.. because if you have anymore it goes all the way down past the screen, I can’t scroll down to select any that is past the 20th one. Is there anything I can do about that (other than delete them)

spiral citrus
edgy thistle
spiral citrus
#

What is a scroll rect for 300 Alex

I think the easiest workaround is to add a layoutgroup to the parent and scale the buttons down like that during runtime

edgy thistle
#

Oh ok, I’m not a modder or anything like that so I don’t know how to do that

#

I want to mod and everything but I lack the knowledge

spiral citrus
#

U have Melonloader or you only use bepinjex?

edgy thistle
#

Bepin and asset loader

spiral citrus
edgy thistle
green bloom
#

wait, so should there be shape keys on the imported model in blender?

green bloom
#

Ok, got it why I didn't have them

old quail
edgy nacelle
#

so does the fact that console values break only concerns me xdd

tardy galleon
#

is there perhaps a mod thats like sandbox? for example at the end of doki doki you can talk to monika continously.

upper egret
smoky olive
#

probably will make it look better in a few days

edgy nacelle
smoky olive
#

i hate VerticalLayoutGroup now

#

and love it at the same time

edgy nacelle
#

man u made it work so i love u

smoky olive
smoky olive
#

just why

plain crescent
spiral citrus
tardy galleon
plain crescent
# smoky olive 💀

Oh yeah why did 10.2 not have a json file inside the Assets folder. Pretty sure that build_wiith_assets.bat copy everything

tardy galleon
#

Chuhai you been typing awhile am I about to be text bombed😂 it's fine I'm all ears unless your just figuring out what to type

spiral citrus
tardy galleon
#

Wait working on what

spiral citrus
tardy galleon
#

I wanted sandbox just because I really like Cappie😂 spending time with em after the games finished ykwm

spiral citrus
ripe bison
#

Do I need to install these 2 in order for Mods to work? Or can I just continue to downloaded it

short iris
#

if you don't wanna watch a video this guide is pretty much it^

main nacelle
#

Hi Is there a list somewhere of all the working mods available?

brazen quartz
brazen quartz
spiral citrus
# brazen quartz What are you trying to do here?

Rewriting the logic for the Mitas, basically trying to re-create how Mita works but with actually dynamic code, e.g: she uses a statemachine to go from idle -> move -> idle instead of scripting everything

tardy galleon
tardy galleon
brazen quartz
craggy cargo
#

I fixed sprites being inconsistent sizes

#

But this thing scares me...

brazen quartz
dawn coyote
#

How do I install mods?

#

Is it really just drag a file and put it somewhere?

twilit garden
subtle falcon
#

Is there a channel where we can ask questions to the devs?

dawn coyote
plain crescent
twilit garden
# dawn coyote Bepinx?

Yes. You’ll know it’s installed if you see “addons” when you click “clothes” in game

dawn coyote
#

Is there like a neat video tutorial?

plain crescent
# dawn coyote Is there like a neat video tutorial?

Hope this video helped you
BepInEx/UniversalAseetLoader: https://github.com/Rist8/MiSide-UniversalAssetLoader?tab=readme-ov-file
Mods: https://www.nexusmods.com/miside/mods/

also if your wondering what BepInEx version to get it's the one with BepInEx-Unity.IL2CPP in the name just choose your operating system and what bit your cpu is

▶ Play video
#

Oh if you're using UAL 10.2
Do you mind telling us how it's going? @dawn coyote
I want to make sure that version is working for everyone.
I'm in the middle of an investigation

dawn coyote
plain crescent
dawn coyote
#

Thanks

ornate hawk
novel nest
#

moniside

#

minika

plain crescent
#

Monika is overrated.
.GIFfany is the best

devout rock
#

кто хочеть?

upper egret
#

Need some expert to make giffany real

long trail
#

anyone know what unity explorer to use?

long trail
spare sphinx
upper egret
long trail
spare sphinx
#

I imagine swapping out 2D Mita with a Giffany png would be relatively easy though it would be harder to get a 3D giffany in the game unless someone knows of a 3D Giffany model that alr exists

pulsar whale
#

you when VRoid

long trail
pulsar whale
#

create 3d model from there

#

(or that works too)

spare sphinx
long trail
spare sphinx
#

fair

soft remnant
#

@twilit tartan what did we do yesterday to change the bone names so l and r was on the end of the names im on new pc so i lost progress

upper egret
soft remnant
soft remnant
#

why was it added if i may ask

jagged veldt
#

whats it for? did something happen?

upper egret
pulsar whale
soft remnant
#

aoba im so locked in rnj

pulsar whale
#

||pic related are all my custom models||

soft remnant
pulsar whale
#

wtf...

soft remnant
#

bro im not lying

pulsar whale
#

me when jailed at work

long trail
#

It'll have custom models, custom story, and some tweaks

mental knot
#

Slowmode is now 5 seconds

upper egret
pulsar whale
#

better than having nothing

#

thank you

soft remnant
#

aoba how would i even go about fixing this issue of the rosario going into her collar?

upper egret
soft remnant
#

removing the shirt texture?

pulsar whale
#

remember game doesnt support transparency

pulsar whale
#

so making it blank, will not work, and will be black

soft remnant
#

😦

pulsar whale
#

yeah its hard to beliieve it but its true..

soft remnant
#

wait im locked in

pulsar whale
#

edit mode moment

soft remnant
#

i could just grab the collar in edit mode

soft remnant
#

it would make it looks more realistic anyway like its going over it

#

lets see if i manage to fck it up somehow

pulsar whale
#

i think thats not bad

soft remnant
#

im so cooked

plain crescent
#

He already updated it tho

pulsar whale
#

i have to point out on git

#

so man could see it

soft remnant
#

yeah no aoba this aint gonna work bro im so cooked

pulsar whale
#

isthat right, man i should ve drink i coffee

soft remnant
#

3 shots of coffee goes a long way

pulsar whale
#

i rushed to work today

#

i didnt cook

soft remnant
#

that isnt good man get that fixed

#

just gonna make your mental state worse

#

you dont wanna turn out like me bro

pulsar whale
#

nah i woke up late today

#

so it was my problem

soft remnant
#

😦

soft remnant
#

im so cooked bro

#

i wont lie she doesnt look like moka but she looks pretty cool

inland garden
#

Anyone who wants to try to make a Umfend skin that would be cool

plain crescent
# soft remnant those who know

Move the bones till it matches mitas hand, then set the pose as the rest pose, or just apply the armature modifier . And you're good to go

soft remnant
#

i know how it works

#

the hands are the worst part

#

every single time i do this

#

my mental state is like its skiing down a hill

plain crescent
plain crescent
#

Nahh, just transfer the weight automatically. If nearby vertices are correct, it should be fine

soft remnant
#

bro no its so trash

#

automatic weight painting is literally the most useless thing

#

im better off spending the couple hours to do it good

plain crescent
#

Whyy, i always use automatic weight transfer

soft remnant
#

automatic weight always turns out broken

#

i just dont even waste my time

plain crescent
soft remnant
#

its good to get a template down i guess for it

#

but you still need to polish it

plain crescent
#

Noo not automatic weight, but transfer weight.

Just select your mesh, go to weight paint mode, click on mita mesh, and transfer the weight

#

I find it useful

soft remnant
#

i meant the transfer

plain crescent
#

Ah i see maan

#

Alr then

soft remnant
#

it works okay but the body dimensions are still a bit different so it turn out a bit broken

plain crescent
#

The way I'm using it is to edit mita mesh first to match body dimensions maan

soft remnant
#

but then a miss out on the c cup

pulsar whale
#

him when using mita hands

#

and also him when trying to scale the hand right

plain crescent
#

I wish there was something like automatic bone retargeting or some short

soft remnant
#

i spent 4 hours yesterday looking for a addon for it

#

there are things that can help

#

but nothing that actually is useful

jagged veldt
#

weight transfer works perfectly you just gotta set it up right

pulsar whale
#

no

pulsar whale
#

it will only work for body stuff, you can forget about hands

jagged veldt
#

i literally just got done doing this for a client earlier today

pulsar whale
#

hands with automatic weighting or weight transfer is a total disaster

jagged veldt
#

you just have to make sure its posed the same and your scaling isnt messed up

soft remnant
pulsar whale
#

you HAVE to be perfect with topology

jagged veldt
#

no the topology doesnt matter

#

the interpolation is good enough to handle that part for you

pulsar whale
#

yeah yeah for new blender or whatever

#

doesn't apply for us

soft remnant
#

😦

jagged veldt
#

huh bro the data transfer modifier has been around since i was a child

soft remnant
#

somnus

#

im gonna do these hands and re name the vertexes then ill message u

pulsar whale
#

they dont know we're doing game modding

soft remnant
#

tell me your secrets

pulsar whale
#

using weight transfer is literally the last ditch effort in modding cook book

jagged veldt
#

theres no difference between doign this for modding and doing this for any other use case

#

unelss you're workign with a crusty propietary engine on some console game with file size limitations

#

but this is just unity

#

if you need any help with setting stuff up im willing to show you my workflow

pulsar whale
#

we're not allowed to tamper with skeleton

jagged veldt
#

well we're tlaking about meshes here

#

not skeletons

pulsar whale
#

but we have to match mesh almost perfectly either way when you want to weight transfer

#

and basically using mita as base almost doesnt apply here

#

unless you have to scale your custom model right or scale mita right

jagged veldt
#

not necessairly, your source mesh can be posed however you want it to be as long as its rigged to the armature you want

#

so in this case you could grab mita's nude model and data transfer from there

pulsar whale
#

yeah that is true

jagged veldt
#

if your target model is rigged you could pose it to match the one you want to copy from and then apply that pose

pulsar whale
#

but hands are still the worst eggplant nightmare

jagged veldt
#

if you're having issues with hands you can always spread the fingers out with a shape key

#

and run the transfer then

#

and remove the key afterwards

pulsar whale
#

well, im not graduated in blender phd

#

so im not going to say anything from now about blender

jagged veldt
#

its ok im just pretending to be

pulsar whale
#

i only know how to port stuff from point a to point b

jagged veldt
#

im willing to help though

#

im not trying to put you down or anything

pulsar whale
#

no no its ok, im quite interested in something new too

#

my workflow is just based on old blender and i did not have a smooth experience when modding things

#

its just that im very unfamiliar with shapekeys since engine i worked with doesn't use shapekeys

#

i always worked with 2.79 and 2.93 (rarely)

#

blender 3 and 4 is unknown territory for me

jagged veldt
#

i see

#

ive always kept up to date with blender over the years

#

ive never been in a situation where i had to use an older version aside from final fantasy stuff which suuucked

pulsar whale
#

and i use and see blender as modding tool not modelling tool

#

so i only use pose mode and scaling

jagged veldt
#

well yknow modding games isnt that far from developing games

jagged veldt
#

you're making assets for a game either way so its good to take the time to learn things

pulsar whale
#

maybe, but modding is limited in something like material/shaders and some other limitations

#

but its a good thing to learn more

long trail
#

Guys give me some mod suggestions! (Stuff like flashlight everywhere, remove Christmas Stuff, run every)

pulsar whale
#

or get creative with things we have

pulsar whale
long trail
#

I'll just make a button to toggle that then

pulsar whale
#

it is ran every time the Menu::Start happened

#

so just NOP that out or add checks in

jagged veldt
#

im finally done with commissions so i have time to work on other things guilt free

long trail
#

Js send me a friend request!

pulsar whale
#

pretty sure the bytecode are 33 D2 48 8B CB E8 FF 0C 00 00

#

check out in GameAssembly.dll

soft remnant
#

now i would say thats a pretty good job on my part still needs a little polishing

pulsar whale
#

no that's perfect

soft remnant
#

YESS

pulsar whale
#

but fingers could be a little shorter

#

so it fits more

#

or maybe it is fit already

#

i cannot tell just yet

soft remnant
#

better?

pulsar whale
#

hm maybe ring could be little shorter, cannot see clearly

soft remnant
#

its like perfect its just so good u cant tell

pulsar whale
#

alrighty then

#

then just do it the same for other side, apply modifiers and renaming from there

#

!! SAVE BLEND FILE

#

pretty sure you could use CATS to flip pose

soft remnant
pulsar whale
#

cooking hard

soft remnant
#

and this mesh is symmetrical unlike that fckin l4d model

#

if i tried to do anything symmetrical on that model it was always different somehow

#

fits almost like a glove

#

just needs scaling more precise

edgy thistle
long trail
#

omg im so stupid

#

i was using nigh builds of melon loader

#

so that was messing it up

soft remnant
#

the bone poking out a lil need to fix

#

very interesting

#

i dont know how to fix that one without moving the whole hand

#

however if i do that the other 4 finger will get messed up like that one

jagged veldt
#

does the bone sticking out cause deformation issues or something

long trail
soft remnant
#

with this little it should be fine but usually it will stretch if its alot

long trail
#

zoom mode added

soft remnant
#

ohh nice

long trail
#

u can use your scroll wheel to change fov

pulsar whale
soft remnant
#

okay

#

i am really happy with that i wont lie

jagged veldt
#

with fingers in particular i like to have the bones near the knuckle like that

#

it makes the deformations shaper and bonier looking

#

kinda like this

soft remnant
#

i see

jagged veldt
#

this is super dependant on topology though

soft remnant
#

there was something special i had to do before i could apply the current pose as rest right?

#

something with the modifiers

#

i forget every time

jagged veldt
#

just applying the armature modifier

soft remnant
#

just this one yeah

jagged veldt
#

yee

soft remnant
#

and do it for all three meshes?

jagged veldt
#

yeah

#

might not work with the face if theres shape keys though

#

in that case you can use this

pulsar whale
#

he has shapekeys

#

would you like to enter custom face animation territory

soft remnant
#

yes

#

and hair

#

bring me all the pain

#

if i keep using blender i think i will need to join a religion

pulsar whale
#

(he doesnt have anything to lose)

soft remnant
soft remnant
pulsar whale
#

yes sir

soft remnant
pulsar whale
#

yes

#

you can see her talk IN GAME!!

soft remnant
#

so do i do what that guy told me

#

witht the github

pulsar whale
#

you should

#

if you want to keep em

soft remnant
#

okay

jagged veldt
#

ye

soft remnant
#

im so locked in rn

jagged veldt
#

you should be able to find it by searching

#

and itll give you a list

soft remnant
#

locked in

#

gives me this

jagged veldt
#

yeah thats the only one you have there

#

just tick the armature modifier and untick don't include

#

and then press ok

soft remnant
jagged veldt
#

what the heck

#

hmm

soft remnant
#

not locked in

jagged veldt
#

ima be real i have no idea what happened here

jagged veldt
#

maybe its because the version is so old

#

this works for me but im on 4.3

soft remnant
jagged veldt
#

thats ok though theres another addoin you can use that i know works for older versions

soft remnant
#

bet

jagged veldt
#

try this one

soft remnant
#

bet

#

doesnt let me enable it in addons list

jagged veldt
#

groan

#

thats annoying

#

did you download the source or from the releases page

soft remnant
#

releases page like it said

jagged veldt
#

mm honestly send your blend over and ill just do it on my end

soft remnant
#

hold on brother

#

ill just boot up 4.3 its chill

#

im locked in

jagged veldt
#

aighty

soft remnant
#

its not because of blender version its doing it on 4.3

jagged veldt
#

wtf really

soft remnant
#

yeah

jagged veldt
#

uhhh hm

soft remnant
#

something in the code is wrong somehow

#

its trying to do something because it duplicates the face mesh

jagged veldt
#

im strugglign to reproduce this error on my end

long trail
#

Anyone having trouble with unity explorer?

pulsar whale
#

use pinned

soft remnant
#

aoba do you know anything about this error im getting

jagged veldt
#

if you want to send your blend over i can see if i get the error on my end

#

and if not ill just apply the modifier for you

soft remnant
#

its to big

jagged veldt
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dang really

soft remnant
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yeah

jagged veldt
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do you have textures packed or something

soft remnant
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i dont know what that means but the textures are auto placed on the model its a vrm

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wouldnt even know how to extract them or anything i was gonna figure that out in the future

jagged veldt
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its as simple as checking up here

soft remnant
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it doesnt have it ticked

jagged veldt
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huh well

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you could try copying the face object into another file maybe

soft remnant
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its still to big it says

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fckn discord and their bs bro

jagged veldt
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zawg how on earth is it still that big

soft remnant
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i have no clue man