#miside-mods-discussion

1 messages · Page 13 of 1

keen halo
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quick question, what works with the game since it's IL2Cpp

UnityInjector?
Melon Loader?
BepInEx? (tailored for mono but idk if anyone pulled of something)

thinking of modifying scripts for controls and camera

pulsar whale
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BepInEx

finite flare
keen halo
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thanks for the answer, also i got confused between Bep and Melon so just decided to ask here straight away

restive siren
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still no new tab

runic python
old quail
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Did anyone here already know that one of the earlier demo's for MiSide used to be in Mono?

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it was purposefully switched over to il2cpp for both the latest demo and the final release

mint dagger
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помоему это уже дурка

twilit tartan
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@shut acorn nice mod

shut acorn
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Thanks

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My first one :3

pulsar whale
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aye

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nice one lad

shut acorn
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¯_(ツ)_/¯

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Maybe it's my Blender version? I'm on 4.3.1

pulsar whale
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im on 4.3.2

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yet i still dont have any problem with it

shut acorn
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I guess it's just one of those life's great mysteries lol

pulsar whale
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i personally use 2.79

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i used 4.3.2 to teach people but i dont encounter those problem

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are you sure you applied scale and stuff to mesh?

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armature should be almost irrelevant here

shut acorn
runic python
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Is there any easy way to do this? I don't understand what they're showing. What buttons do they press, how do they highlight textures with clicks, why do they have several objects and I have one. Why is everything so complicated?

shut acorn
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From how it seems from your video you are almost there. Materials are applied. Now you have to tell those materials to use the textures you have

pulsar whale
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damn i cant believe siddly is gone

shut acorn
#

?

pulsar whale
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he was a modder

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created tiny mita restoration mod

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and created MC replacement mod once

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i used to guide him with stuff

waxen vault
shut acorn
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Damm that's a big shame : \

runic python
finite flare
shut acorn
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This will not work if you modified the UV mappings

If this doesn't work for you at all then, I don't really know how to help you : \

shut acorn
humble pier
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First time modding, decided to change the outfit with BepInEx

finite flare
humble pier
humble pier
runic python
cosmic delta
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how do i use mods on steam? im trying to use bepinex
using pngloader as a way to try and use a mod, i've already got mods that work for changing clothing texture, just trying to figure out how to get pngloader to work

shut acorn
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If you want to map all of it so a single texture you'll need to combine all the textures into one, and then manually remap each UV map, at least I don't know any better way

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The UV map is "the grid"

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So you'll need to combine all the textures into a single PNG using image editing software, and then map each parts grids separately to it

runic python
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So there are two grids superimposed on each other. Two identical grids, one on top of the other

shut acorn
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No idea about pngloader

shut acorn
runic python
# shut acorn That's because most of these models are mirrored and use the same texture for le...

Well, how do I place them neatly on the same canvas, even if it's a big problem to move them. Sometimes, when selecting one grid, the second one clings and deforms, you need to zoom in a lot to carefully select only one of the grids.

I'm trying to move them all outside of the texture and then try to halve them and bring them back. But if there are 2-4 copies of one grid, then I'm afraid it will take me too much time and I'm not sure if I can then combine the overlaid grids.

shut acorn
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You could probably just unwrap all of them, it should separate them. Select all of the grid (press A) and then unwrap

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This will probably break the current texturing

runic python
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This is the worst thing I have ever done.

shut acorn
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I mean jumping into the deep end of Blender like this is unadviced

cosmic delta
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do mods mostly work on the demo version or does it work on the steam version? i bought the game full price and not the demo so

shut acorn
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No, mods mostly work with the full version

cosmic delta
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gotcha, i'll try and figure out how to use pngloader somehow

shut acorn
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I made my first mod for this game just today so I'm unexperienced af xD

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All I really did was add a hat and change textures around

cosmic delta
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yea, i don't really know how to do textures and stuff

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i do mod some games but never actually create them, just take them off gamebanana or nexus

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and those games mostly have their own launchers

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and aren't steam oriented

runic python
shut acorn
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I mean Steam doesn't affect the modding of this game at all, you just need to place the mods in correct folders as each mod instructs. Basically no automatic mod installation

cosmic delta
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i just want to figure out how to remove the skirt, it's the only thing that i could find that doesn't involve textures, i'm gonna keep the skirt on tho since it's changed hella by my mods

shut acorn
shut acorn
# cosmic delta i just want to figure out how to remove the skirt, it's the only thing that i co...

https://github.com/Rist8/MiSide-UniversalAssetLoader
Universal Assets Loader actually comes with remove skirt option as default since you it is needed for debug reasons anyway. Also any mods that change anything besides textures need this

GitHub

Mod for loading assets in real time for a Unity game "MiSide" with update of assets on change and all features of https://github.com/Rist8/MiSide-Console-Unlocker - Rist8/MiSide-U...

cosmic delta
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oh alr

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i got the one that as in the actual channel

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do i just unzip in miside local files

shut acorn
runic python
finite flare
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could do it in a few mins top

runic python
finite flare
runic python
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How do I compress a grid horizontally by exactly two?

cosmic delta
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@shut acorn dms rq

finite flare
runic python
shut acorn
finite flare
#

ye ik

runic python
# finite flare

What is the texture resolution? Has the quality been lost?

finite flare
runic python
finite flare
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blender crashed for me xdd

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hold a sec

runic python
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If the original texture size is 1024 and I double it, the soap will work. Or not?

finite flare
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ok?

runic python
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Damn, I don't know. Take off the texture, I'll check it

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I wanted to glue it together like that. The skin texture is twice as detailed, so I allocated more space for it.

But it's one thing to glue pictures together in a paint, and it's quite another to put a grid on them.

finite flare
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8k uv map

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you can scale it to any size you want

runic python
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Is this the mask that I should put the texture under?

finite flare
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all UVs are scaled by exactly 0.50

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so you just have to match the textures under

runic python
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Can I compress the texture size to, say, 4k without using a blender? 8k is probably still a bit much

finite flare
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to 4k or whatever size

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easier to scale down things

soft remnant
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yoo nice

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lucky you

twilit tartan
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yeah its dead simple

soft remnant
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i lost the 10+ hours of help + progress that you gave me

twilit tartan
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oh

soft remnant
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for no reason

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whenever i export

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i lose random vertex groups

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and its just broken

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for no reason

twilit tartan
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send over the .blend file maybe i can see whats wrong

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or did you lose the weight painting in it too

soft remnant
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lost everything bro

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the god damn edges on the shoes aswell

twilit tartan
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wack

soft remnant
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i know man

twilit tartan
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check your autosave

finite flare
soft remnant
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that is absolutley crazy 0 autosaves for the moka model i was working on

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in the whole 3-4 days i was doing it

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absolutley crazy

twilit tartan
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what blender version are you using?

finite flare
soft remnant
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2.93

twilit tartan
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ah yeah 2.9 doesnt have ⬇️ so you have to do that manually

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is 4.3 useable for rigging?

soft remnant
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im just gonna restart from the old save i got from aoba

finite flare
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better

soft remnant
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nah

twilit tartan
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interesting

soft remnant
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2.9 is easier

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half the hotkeys on 2.9 dont even work in 4.3

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makes you life harder

finite flare
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idk why would anyone use ancient versions of software

twilit tartan
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import mmd/ppx only works on 2.9.3 and below

soft remnant
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becuse its easier bro

pulsar whale
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us when 2.79 and 2.93

soft remnant
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aoba

pulsar whale
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i cant sleep..

soft remnant
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im gonna do it 1 more time

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if something happens

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im done

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some bs like yesterday

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or 2 days ago

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im done

pulsar whale
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like how bad could it be CatDespair

soft remnant
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bro

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i lost everything

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because of some bs export issue

pulsar whale
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autosave, one of those numbers

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those are your moka saves

twilit tartan
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maybe its your school's monitoring software??

soft remnant
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we did like a week ago

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or whatever

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different

soft remnant
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gonna have to give the IT a piece of my mind

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ill cook up a cheeky trojan

twilit tartan
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lol

soft remnant
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see how the computers go

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i was seriously upset yesterday

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i was about to quit

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however

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i loaded up aobas nude mod

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and i thought

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i get to see moka nude

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so ill give one more chance

pulsar whale
pulsar whale
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i am going to try to go to bed

twilit tartan
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thats a good idea

pulsar whale
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my brain is not braining

soft remnant
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bro it would be like 8am for u have u not slept?

twilit tartan
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i just woke up from a 3hr power nap and im feeling FRESH

pulsar whale
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no

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i was working on presentation video

twilit tartan
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damn

soft remnant
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bro ur job is fcked

pulsar whale
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im not functioning

soft remnant
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get some sleep brother

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have some tea and sleep

pulsar whale
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i forgot blender now

opal horizon
opal horizon
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This guy needs to rest

pulsar whale
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while it was 4am i took image outside

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i think it looked good

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good night

soft remnant
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goodnight

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that actually does look pretty cool

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all my night photos just turn out black

opal horizon
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Goodnight

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Did you figure out what was wrong adachi

soft remnant
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no i just have to restart

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for the second time

opal horizon
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Why

soft remnant
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for no reason

opal horizon
dusky coral
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are there any mod to remove this menu i want to make a background

soft remnant
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only on that model btw

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it just loses random vertex groups

soft remnant
pulsar whale
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i already done it

soft remnant
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only seen the logo above it changed

soft remnant
pulsar whale
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since 0.9

soft remnant
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mb

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also

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GO TO SLEEP BRO

dusky coral
soft remnant
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let him sleep

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pls

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pls

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hes dying

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like rn

pulsar whale
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i just did a lot of reverse engineering and thats it

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PLEASE let me sleep

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i can see the sun RISING

soft remnant
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bro u know its ggs once you hear the birds chirping and shi

pulsar whale
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because that is WHAT happening right now

soft remnant
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SLEEEEEEEEEEEEEEEEEPPPPPPPPPPPP

opal horizon
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Go to sleep

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Before the sun rises

soft remnant
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im suprised it hasnt risen yet its like 8am for him

dusky coral
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it already 6am for me ;-;

pulsar whale
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its 6 and almost a half or whatever

soft remnant
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BR5OOOOOOOOOOOOO

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SLEEPPEOPOEPOEPEOPEPOEPEO

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no more messages

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sleep

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close discord

opal horizon
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Are you trying to modify the same model adachi

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Or did you start a new project

soft remnant
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i have a backup but its like before i fixed the edges of stuff aswell as a whole days worth of weight painting

opal horizon
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Well that's tragic

soft remnant
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i know bro blender always does this bs to me

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just 2 days ago i lost the vertex groups of 10 backup moka models

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and the only reason i have a model

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is because i sent one of the backups to aoba

opal horizon
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10????

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Wtf

soft remnant
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yeo

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they all were the same

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i had vertex groups

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then i minimized blende

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to watch aobas stream

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and boom we i reopen

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thanos snapped his finger or something

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because for all 10

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everything was gone

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also somehow the models legs have moved when i havent even touched them

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great

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i dont even know how to fix that

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@twilit tartan how do i move the leg bones without the actual model moving with it

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im sure i learnt it just forgot

twilit tartan
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why do you need to tho?

runic python
#

I need help again. I don't understand how to connect the model to the UniversalAssetLoader.
There are lines like this on the example of a mod with CJ*CJ Mita create_skinned_appendix Mita CJ Body replace_tex Mita CJ CJ\cloth_merge replace_mesh Mita CJ CJ\CJMita CJ_mesh0000 The first lines seem to make it clear what they are and why. But with the most recent one, I can't figure out what CJMita CJ_mesh0000 means at the end of the line.
CJMita, like cloth_merge, are the names of the files, there are such files.
What does CJ_mesh0000 mean? Digging deeper, I realized that this is the name of the file inside the model file. I saw him in the blender

Well, there's no such thing inside my little Mita file. There is a separate body, clothes, head and hair. Therefore, I won't be able to include this file in the UniversalAssetLoader correctly, right?

finite flare
runic python
opal horizon
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is th

opal horizon
finite flare
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you can

twilit tartan
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you can have more than one

opal horizon
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oh right, i remember now

runic python
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I think I broke something, I don't know what.

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But at least now she has two arms, hence the model is loaded with the right one

finite flare
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without the armature visbile

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XD

twilit tartan
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better hair!

finite flare
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or which bones did you use

twilit tartan
#

improved from this

twilit tartan
finite flare
twilit tartan
#

so hairsideR, bang hair1, banghair2, hairsideL

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yeah luckily

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the long pigtails are kinda tricky tho

opal horizon
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I don't really understand this pinned too much

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create_skinned_appendix Mita SomeMeshNameYouWantToAdd Body
replace_tex Mita SomeMeshNameYouWantToAdd YourCharacter\picture_file_name
replace_mesh Mita SomeMeshNameYouWantToAdd YourCharacter\fbx_file_name MeshNameInBlender
remove Mita Pantyhose
remove Mita Shoes
remove Mita Attribute
remove Mita Gloves
remove Mita Head
remove Mita Hair
remove Mita Hairs
remove Mita Sweater
remove Mita Body
remove Mita Skirt
-remove Mita SomeMeshNameYouWantToAdd
-recover Mita Head
-recover Mita Gloves
-recover Mita Hair
-recover Mita Hairs
-recover Mita Pantyhose
-recover Mita Shoes
-recover Mita Attribute
-recover Mita Sweater
-recover Mita Body
-recover Mita Skirt

#

so for each mesh what does "SomeMeshNameYouWantoadd"

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does that have to match the mesh name in blender?

soft remnant
twilit tartan
twilit tartan
#

to fix this, move the bones to fit the model in edit mode, then move them back to fit the original rig in pose mode, then apply pose as rest pose

opal horizon
soft remnant
#

uhu

opal horizon
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so for writing this part

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create_skinned_appendix Mita SomeMeshNameYouWantToAdd Body

twilit tartan
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but not the object name, the actual mesh name

opal horizon
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how would i write this?

runic python
opal horizon
#

if you can write that one for me as an example

finite flare
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lmao

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I had to hide stuff to get it to export with tihs

opal horizon
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replace_mesh Mita SomeMeshNameYouWantToAdd YourCharacter\fbx_file_name MeshNameInBlender

finite flare
#

ty

twilit tartan
#

indeed 👍

runic python
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There are also a lot of investments, it's unclear where they came from

opal horizon
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whats the skinned_appendix looking for?

twilit tartan
runic python
opal horizon
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Oh its the foldername for "SomeMeshNameYouWantToAdd"

twilit tartan
#

yes

opal horizon
#

okay i've had that completely wrong, I didnt understand it was for the foldername

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thanks

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I thought it was also looking for the mesh name

twilit tartan
#

ye

runic python
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My brain is already boiling from this damn blender. Well, you don't want to do anything, bastard

opal horizon
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replace_tex Mita SomeMeshNameYouWantToAdd YourCharacter\picture_file_name

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so it would be

twilit tartan
#

yup

opal horizon
#

so how might you write it out

twilit tartan
#

replace_tex Mita Body foldername\picturefilename

opal horizon
#

okay thanks so much

twilit tartan
#

yup

runic python
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replace_tex Mita Some_Mesh_That_You_Created_Earlier foldername\picture_file_name

opal horizon
#

and then so on for like the head, ect

runic python
twilit tartan
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oh is that why

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so you should use create_skinned_appendix instead?

opal horizon
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i guess i shall see if my mod works

finite flare
twilit tartan
#

NICE

runic python
twilit tartan
#

hm ic

opal horizon
#

what is the "NewModel" supposed to be named after?

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the fbx file?

runic python
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If you don't do this, when you try to disable this model, it will merge with the original model. You may have seen this in other mods

twilit tartan
finite flare
#

I name my stuff CoreMitaBody

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CoreMitaHair for simplicity

runic python
#

In other words, you first create an empty model
create_skinned_appendix
Then you add a texture file to it
replace_tex
And then you add the model file
replace_mesh

finite flare
#

I am missing bones for this

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no idea what to do at this point

twilit garden
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Has anyone worked on physics for the Doki hair?

twilit tartan
#

i used the side bones for all the bangs/tufts on the side

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it more or less works fine

twilit tartan
finite flare
#

so I could use this ig

twilit tartan
#

ya

opal horizon
runic python
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Did some sadist create Blender? It's the devil's own creation, no less

opal horizon
#

so if this happens is there an issue with the fbx?

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i think i wrote the config correctly now

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at least for the body replacement. it should show something different?

soft remnant
#

i think you wrote the addons wrong

twilit tartan
#

see what your console says

opal horizon
finite flare
runic python
twilit tartan
#

i think thats when you havent assigned anything to the BangHair1_1 bone?

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index can you verify

finite flare
#

in the mesh nemesis_body

twilit tartan
#

ah yes

opal horizon
#

thats so odd

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i paired the bone/armature to the mesh

twilit tartan
#

i got that error with these so i just removed them but you should be able to add a vert group with zero weight

finite flare
opal horizon
#

i guess maybe it didnt pair the hair properly

opal horizon
#

I consolodated my meshes to fit the maximum. So the hair is on its own

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head and body are on their own

soft remnant
#

german how do you make it so all the leg bones rotate not just 1

finite flare
# opal horizon yes

well what I do is I have 2 armatures, seperate for mesh and body and export seperately

twilit tartan
opal horizon
#

do u keep your original armature?

soft remnant
#

edit

twilit tartan
#

so youre trying to fit the bones to the mesh?

opal horizon
twilit tartan
#

@soft remnant stream?

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i cant voice rn but itll help

soft remnant
#

hold on i locked in

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i just grabbed the whole thing

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moved it

twilit tartan
#

nice

soft remnant
#

then rotated

twilit tartan
#

yeah thats it

opal horizon
finite flare
#

renamed vertex groups and bones instead

runic python
#

Okay, I give up. Fashion is not my thing. Let someone else do it, I wash my hands of it.

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Good luck to you

soft remnant
#

i completly understand what nemesis is going though

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welcome to my life for almost a week

opal horizon
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im just trying to see something

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to know that im doing at least 1 thing right

finite flare
#

just duplicate

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make a version with hair and without hair

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easier

runic python
opal horizon
#

okay after deleting the bone

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thats all i get now

finite flare
twilit tartan
#

thats good

opal horizon
#

is my config just not written right?

twilit tartan
#

nah thats an acceptable error

opal horizon
#

not seeing anything different tho

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just the floating mita body thing

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not a different model or anything

runic python
#

So you probably just turned off the body

opal horizon
#

ohh okay i've seen something

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ive seen that issue someone spoke about earlier

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where the new model has merged with a mita

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when i click it twice

twilit tartan
finite flare
twilit tartan
#

yeah

opal horizon
#

so if i click the button twice. the weird floating mita disappears. re-appears a new mita and the new mesh appears on top of the mita

finite flare
runic python
twilit tartan
#

that is true

soft remnant
twilit tartan
#

cant hurt to try

opal horizon
soft remnant
#

true

opal horizon
#

here is my config

runic python
opal horizon
#

on which part?

finite flare
opal horizon
#

for the mesh?

#

okay i'll remove spaces

finite flare
runic python
opal horizon
#

so for the mesh it is called

#

the Fbx is called "Nemesis"

runic python
#

You created an empty Nemesis model, but you didn't use it. Instead, you overwritten the Body model.

opal horizon
#

for the texture is it called "Nemesis Body"

#

okay, that makes sense to me. so when i disable it the mita is merging with the new body

finite flare
runic python
#
replace_tex Mita Name_of_new_model Name_folder\name_file
replace_mesh Mita Name_of_new_model Name_folder\name_file```
opal horizon
#

ok. i thought i had to include the fbx filename on the mesh text

finite flare
opal horizon
#

got it

soft remnant
#

now that we have fixed the bones how do i fix the other issue

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moka having a shlong

twilit tartan
#

bit of pinching from moving the hips in?

soft remnant
#

ye

twilit tartan
#

leave it in horny

soft remnant
#

NIOOOO

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pls

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how i fix

twilit tartan
#

maybe use the grab tool?

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might be kinda tricky

finite flare
twilit tartan
#

oh true just do it manually cuz its low topo

runic python
#

Tomorrow we need to learn how to bake these damn 4 textures into one. Nothing works without it.

soft remnant
twilit tartan
#

texture baking in blender sucks balls

#

this thang

twilit garden
twilit tartan
#

probably not

twilit garden
#

Sad day

twilit tartan
#

i dont plan on making any more mods

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:(

soft remnant
#

cmon man

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we need the johnny sins

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mod

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the prophecy has your name on it

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German tortoise must make johnny sins mod

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thats what it said

#

ong

opal horizon
opal horizon
#

no way

twilit tartan
#

send addons_config

opal horizon
#

you want the txt file?

twilit tartan
#

ye

opal horizon
finite flare
#

crashes almost instantly

twilit tartan
#

and a screenshot of the folder would help

#

oh ic

#

replace_mesh Mita nemesis Nemesis\Body_C.C..001 is supposed to be replace_mesh Mita nemesis Nemesis\filename_in_file_explorer Body_C.C..001

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like this name

#

Hat

runic python
opal horizon
twilit tartan
#

oh

opal horizon
#

so the FBX filename is needed for that

#

okay

runic python
twilit tartan
#

oh ic

#

ive just been doing it anyway

opal horizon
#

well what i had did not worked previously. but as stated it was replacing the original mita (attempting to anyway)

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and not using the new empty body

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but i did see the new body appearing weirdly with the original mita fbx

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okay weirdly enough. its now working

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with just the editing the mesh text

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and adding back the fbx filename

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but now i realized that the scale is completely wrong

finite flare
opal horizon
#

well. not completely. but it is wrong

finite flare
#

just scale?

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or how does it look @opal horizon

opal horizon
#

scale with the armature? or just the mesh

#

scale both?

finite flare
#

both

opal horizon
#

got it

runic python
#

Let's do it again
create_skinned_appendix Mita Name_of_new_model Body
replace_tex Mita Name_of_new_model Name_folder\name_of_the_texture_file_png
replace_mesh Mita Name_of_new_model Name_folder\name_of_the_model_file_fbx the_"green"_name_inside_the_blender
If everything is correct here, then the problem is in the file itself.

opal horizon
#

i'll do that

opal horizon
runic python
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I understand something only about addons_config
I can't do anything else

twilit tartan
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why does using skinned instead of static makes the position wrong

soft remnant
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pregnant

twilit tartan
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also is it necessary to use skinned to get physics?

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gregant?

soft remnant
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hegnant

soft remnant
twilit tartan
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i recall aoba saying something about that

soft remnant
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why the hell is my pose like this in object mode then like this in edit mode

runic python
twilit tartan
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oh right i forgot to include the armature

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thanks

twilit tartan
soft remnant
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LEGEND

twilit tartan
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not too glitchy yet

soft remnant
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indeed

soft remnant
twilit tartan
#

nah just click apply

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thats the armature modifier

soft remnant
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and manually re add it like this to legs?

twilit tartan
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ye and select the armature for Object

soft remnant
twilit tartan
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yup

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should be good now

soft remnant
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YOOOOOOOOOOOOOOOO

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german

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you sure your not secretly my father?

twilit tartan
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💀

opal horizon
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@soft remnant can u share ur config file here?

soft remnant
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the one for moka?

opal horizon
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yea the one that aoba helped u with

soft remnant
#

*Moka
create_skinned_appendix Mita MokaHand Body
create_skinned_appendix Mita MokaEyes Body
create_skinned_appendix Mita MokaBody Body
create_skinned_appendix Mita MokaCloth Body
create_skinned_appendix Mita MokaFace Body
create_skinned_appendix Mita MokaHair Body
create_skinned_appendix Mita MokaMouth Body
replace_tex Mita MokaHand Moka\MitaBody
replace_tex Mita MokaEyes Moka\misc
replace_tex Mita MokaBody Moka\body
replace_tex Mita MokaCloth Moka\clothes
replace_tex Mita MokaFace Moka\face
replace_tex Mita MokaHair Moka\hair
replace_tex Mita MokaMouth Moka\mouth
replace_mesh Mita MokaHand Moka\Moka Hands
replace_mesh Mita MokaEyes Moka\Moka Misc
replace_mesh Mita MokaBody Moka\Moka Body
replace_mesh Mita MokaCloth Moka\Moka Clothes
replace_mesh Mita MokaFace Moka\Moka Face
replace_mesh Mita MokaHair Moka\Moka Hair
replace_mesh Mita MokaMouth Moka\Moka Mouth
remove Mita Pantyhose
remove Mita Shoes
remove Mita Attribute
remove Mita Gloves
remove Mita Head
remove Mita Hair
remove Mita Hairs
remove Mita Sweater
remove Mita Skirt
remove Mita Body
-remove Mita MokaHand
-remove Mita MokaEyes
-remove Mita MokaBody
-remove Mita MokaCloth
-remove Mita MokaFace
-remove Mita MokaHair
-remove Mita MokaMouth
-recover Mita Head
-recover Mita Gloves
-recover Mita Hair
-recover Mita Hairs
-recover Mita Pantyhose
-recover Mita Shoes
-recover Mita Attribute
-recover Mita Sweater
-recover Mita Body
-recover Mita Skirt

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it not really any differen than the thing pinned

opal horizon
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ohh ok thanks a bunch

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i needed to see how he dealt with multiple mesh @soft remnant so this is super helpful

soft remnant
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yeah nah i dont understand the coding part at all

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glad it helped

opal horizon
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i somewhat understand but

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we'll see if i can implement it

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with help, i was able to see something new at least

soft remnant
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german at some point in the near future im gonna need ur help fixing the edges on the shoes again im gonna weight paint everything else as much as i can first tho

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wtf is going on here bro

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i didnt even notice that

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wait

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i know why

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the shoes are connected to the clothes

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fck sake

opal horizon
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yea. we're in for here for a good time arent we

soft remnant
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aleady been doing this for like 4 days

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somehow

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its really self demotivating

opal horizon
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also adachi

soft remnant
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to

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yo

opal horizon
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when you were having issues

runic python
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@finite flare can you record a video of how you combine 4 textures into one?

opal horizon
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did you run into the mesh ever being pulled?

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in the game

soft remnant
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wym

opal horizon
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like when you partially had your model in game

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hold on ill show u

soft remnant
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i had my model turn upside down and small as hell

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somehow

twilit tartan
soft remnant
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ahh okay

twilit tartan
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ya

soft remnant
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so dont need to worry about it

twilit tartan
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yup

soft remnant
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glad to hear

opal horizon
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for example here

soft remnant
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oh nah mine was either tiny or big as hell

opal horizon
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i onyl have the body loaded. so is this cause of that? or did i mess up the armature

soft remnant
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no in between

opal horizon
twilit tartan
opal horizon
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would u happen to know? german

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why that occurs

twilit tartan
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lets see

soft remnant
opal horizon
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its pulling the model

twilit tartan
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can you zoom out a bit

soft remnant
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wouldnt that just be because he hasnt fit the skeleton right?

opal horizon
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i think its the scale, or the rotation is wrong? or even the skeleton

twilit tartan
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try posing it in blender

soft remnant
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all i know is when its strectching like that its usually because the skeleton isnt fit good

twilit tartan
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might be missing a stray vertex which is causing the stretching

opal horizon
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the part of the model that is loading is moving, it is not static

twilit tartan
soft remnant
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hmmm

opal horizon
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the skeleton doesnt fit that great tbh

soft remnant
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try and fit it better

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to mita

twilit tartan
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try to pose it in blender and see if you get the same result @opal horizon

opal horizon
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like move the model around with the skeleton?

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in pose mode

soft remnant
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move ur model skeleton

twilit tartan
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ye

soft remnant
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to fit or atleast get similar to mitas skeleton

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this is my model

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ur cant even tell which skeleton is whose

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cause its good fit

opal horizon
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ok yea lmao its stretching

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it appears the skeleton did not properly pair with the mesh

twilit tartan
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send pic

opal horizon
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i just moved the model a bit to the side

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and yea we have it pulling

soft remnant
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ggs

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ggs

twilit tartan
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might be because your weight painting is splotchy and missing certain vertices

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try to use smooth tool to make sure its hitting everything

opal horizon
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yea what i did was

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i got the mita fbx

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deleted the mita mesh

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deleted my model's original armature

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paired the mita armature with the new model's mesh

soft remnant
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did u also use mitas skeleton as reference

twilit tartan
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sounds good so far

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nem doesnt need to cuz he just straight up replaced the rig

soft remnant
# soft remnant

in this pic i have both my models skeleton and mitas unhidden so ur seeing both

twilit tartan
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oh ig not

opal horizon
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i believe i used automatic weights

opal horizon
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so thats why

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probably

twilit tartan
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thats probably whats causing the stretching

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auto weight is a bit buggy

soft remnant
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bro

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why in gods green earth

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why

twilit tartan
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just is man

opal horizon
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i thought it fit good enough to not mess up this badly

twilit tartan
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yeah youve just gotta do manual cleanup now

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tons

soft remnant
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weight painting is the fun part

soft remnant
opal horizon
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do u not need to use mita's armature?

soft remnant
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wym

opal horizon
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you said you have your model's armature and mita's armature

soft remnant
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yes i unhid mitas to show u

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how its a good fit

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the skeleton

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because german had issues with his hand strectching

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and i suggested he re fit it to mitas skeleton

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and it fixed it

opal horizon
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wait so @twilit tartan do you also have 2 armatures?

soft remnant
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NO

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bro

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bro

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listen

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okay

opal horizon
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okay

soft remnant
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i use mitas skeleton

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as a reference

opal horizon
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ok

soft remnant
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so i know where i should be putting my models bones

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and once i have fit

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i just hide mitas skeleton

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i dont need it anymore

twilit tartan
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i started with the original armature, messed it up by editing it to fit hutao, then fixed it by moving it back in place

opal horizon
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okay so

soft remnant
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put mitas skeleton

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inside ur model

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and make ur model bones

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match

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as best as u can

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to mitas bones

opal horizon
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OK i misunderstand the first time

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now i understand

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that makes sense

soft remnant
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see this is my models bones and mitas

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u cant see 2

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it looks like 1

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because i fit it good

opal horizon
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okay i see why ur in 4 days of hell

twilit tartan
opal horizon
#

weight painting

twilit tartan
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hutao came with a genshin rig so i just deleted it

soft remnant
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hold on ill find a pic

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it was bizzare bro

opal horizon
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you automatic weighted?

twilit tartan
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yes

opal horizon
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and then weight painted to fix issues

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OK

twilit tartan
#

then spent 10 hours cleaning it up

opal horizon
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holy crap

gray oracle
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ugly monika 0-0

twilit tartan
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yeah i had to learn as i was doing it

opal horizon
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automatic weights sucks

twilit tartan
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you can mess with envelope size n stuff

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so i heard

opal horizon
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yea that looks

soft remnant
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because it was l4d model

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so i just replaced it with mitas

opal horizon
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looks like i will just restart tbh

soft remnant
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WHY

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NO

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bro

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dont pull a me

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pls

opal horizon
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i deleted some hair bones already

soft remnant
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oh yeah ggs

opal horizon
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so i need to restart

soft remnant
#

hold

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hold on

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ill give u something

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okay

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it will make ur life easier

opal horizon
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the issue was the hair didnt have weight

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and then the game gave me error code

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tbh i didnt put too much time into that blend file anyway

soft remnant
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its better

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and easier

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for now

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just use these

astral crystal
#

How's it going @soft remnant ?

soft remnant
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worse than it could

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but im doing things

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so im pushing forward

opal horizon
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wait but thats missing hair bones too

soft remnant
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the hair bones wont matter anyway

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unless ur model has pigtails

opal horizon
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dang my model has pigtails

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lol

soft remnant
#

wait

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wait

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use normal mita then

opal horizon
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well twintails but yea

soft remnant
opal horizon
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yea i got the mita fbx

soft remnant
astral crystal
opal horizon
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very long

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like

soft remnant
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show pic

opal horizon
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to the legs long

soft remnant
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show pic

opal horizon
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like

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LONG

soft remnant
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nah

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it wouldnt work anyway

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just use the adachi one i sent

opal horizon
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not even if its paired to the root?

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hm

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i guess ur right

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it'll just be weird

twilit tartan
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you could totally get that to work

soft remnant
twilit tartan
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its just a bit janky

opal horizon
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tbh i can just weight paint the

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entire hair

twilit tartan
opal horizon
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yea im using your work as a good reference german

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since hutao is long

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mines just a tad bit longer

twilit tartan
#

ic

soft remnant
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you should try

twilit tartan
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i can send you my stuff

opal horizon
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did u weight paint just off the root

soft remnant
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using aobas miku hair mod

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idk how long urs is

twilit tartan
opal horizon
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it goes below her knees

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that kind of long

twilit tartan
#

damn

soft remnant
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try using aobas miku hair mod

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somehow

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put the bones there

twilit tartan
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getting the twin tails right was kinda hard tbh and theyre still a bit jank

soft remnant
opal horizon
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well i can see the weight at the bottom

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is a bit jank

twilit tartan
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gah damn

soft remnant
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this long urs?

opal horizon
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yea

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that long

soft remnant
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use his mod

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its in mod channels

twilit tartan
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yes

soft remnant
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idk how it works but try and use the hair bones from that

opal horizon
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does he get good physics on it still?

soft remnant
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yeah

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ill send clip

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hold on

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nevermind

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i cant find it

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but take my word

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its good

opal horizon
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im gonna try with the model u sent first

opal horizon
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and see if the automatic weight is better

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oh

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yea thats decent

soft remnant
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just turn down the weight

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if u dont want that much

twilit tartan
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fine tuning hair hella painful

soft remnant
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my life is currecntly very painful

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blende has cursed me

opal horizon
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watch the automatic weights just be trash again

soft remnant
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bro do it manual

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what do you expect

opal horizon
soft remnant
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you gotta put in the work for good result

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otherwise i woulda be done 4 days ago

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actually i dont even remember how long i have doing this bro

twilit tartan
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i think automatic + manual cleanup is fastest in the end

soft remnant
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why is like double

soft remnant
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might add some more jiggle this time

twilit tartan
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yessir

opal horizon
soft remnant
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bro

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wtf

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have u got 2 skeletons there>?

opal horizon
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nope

soft remnant
opal horizon
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i imported the model you sent me

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and just deleted the old skeleton

soft remnant
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am i miss seeing things?

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why am i see ing skeletons in urs

opal horizon
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i have on wireframe currently

soft remnant
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PPPJJJJJJJJJJJJJJJJJJJ

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OHHHHHHHHHHHH

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mb

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mb

opal horizon
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so i can see inside the model clearly

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and place the bones as best as i can

soft remnant
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completly forgot about that

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my bad bro

soft remnant
twilit tartan
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@finite flare if youre awake can you tell me why im getting this error?
the coat mesh does not have any banghair vertex groups
idk if the error is saying its supposed to have them
on aoba's adachi model, the sweater/suit jacket only has non empty vertex groups so its also "missing" a lot of vertex groups, so i still dont know if im supposed to add or remove groups

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surely aobas not awake

soft remnant
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german do you know why i cant ctrl click in weight paint for moka but i can for mita

twilit tartan
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do you have the right rig selected for moka

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is it parented properly

soft remnant
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i havent touched anything so it should be

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ill open another blender and see if its same

solemn hazel
twilit tartan
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oh?

solemn hazel
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If you arent doing hair physics, its safe to delete them

twilit tartan
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i am unfortunately

opal horizon
solemn hazel
#

Separate the hair to its own fbx

opal horizon
soft remnant
solemn hazel
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And remove the hair in the original fbx

twilit tartan
twilit tartan
twilit tartan
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i also have sweater physics do i need to separate that

solemn hazel
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you can include it in the body fbx since it accepts it

twilit tartan
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i see

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so just the hair

solemn hazel
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Yup

twilit tartan
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gotcha

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i was trying to use a single fbx but ig not

soft remnant
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i can change it in the vertex groups but everything is orange highlighted

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and i cant ctrl click

twilit tartan
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@solemn hazel is this correct?

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cuz in that case i could reduce the number of bones for the hair no

solemn hazel
twilit tartan
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i see

solemn hazel
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Like not being in position or out of frame

twilit tartan
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not worth the trouble then

opal horizon
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okay ill be weight paint later

twilit tartan
#

ty

twilit tartan
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yoo it totally works

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just gotta do the coattails now

maiden coral
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anyone got an idea how i can fix this lmao

atomic fjord
soft remnant
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Yeah

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Just need Germans help on why I can’t select bones to weight paint

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@twilit tartan

twilit tartan
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yessir

soft remnant
#

Do you know ghost to fix this

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How to fix this

twilit tartan
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is the rig correctly parented

soft remnant
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how do i check

atomic fjord
twilit tartan
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try to move the armature around in object mode the mesh should move with it

soft remnant
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like this?

twilit tartan
#

yeah thats good

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are you able to go into weight paint

soft remnant
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yeah

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i just cant ctrl click bones

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to change weight

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everything is ornage

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when its supposed to be blue

twilit tartan
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go back to object mode and into weight paint again

soft remnant
#

nothing changed

twilit tartan
#

send a ss of your full blender screen

soft remnant
twilit tartan
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very weird

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show what pose mode looks like

soft remnant
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just usual blender for me

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it works fine for mita model

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i have it next to moka in this blender

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everything is fine for it in weight painnt

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its just this