#miside-mods-discussion

1 messages · Page 2 of 1

pulsar whale
#

after you joined the mesh, the order by bone hierarchy is required

#

Unity tends to be serious about this

#

no idea why

drifting saddle
#

Its already sorted, I used MC skeleton.

#

(i checked again just to be sure)

pulsar whale
#

Okay

#

Now where are we at again

#

Oh right

#

the scale

drifting saddle
#

i got the scales to match after re importing with the instructions earlier, i re exported after sorting and rematched the scale just in case

#

quadruple checked for safety

pulsar whale
#

ok good

#

Now next step is importing both MC and custom model in here

#

but I'm pretty sure you've done that already

drifting saddle
#

i didn't rename anything, i just dragged everything in

pulsar whale
#

But you do know which one is which, right

drifting saddle
#

top 4 is MC bottom 4 is blondie

pulsar whale
#

Okay

#

Now go to "Tools" -> "Generate Skinned Mesh" and make sure to each one by one

#

Now if you aren't sure if you're picking the right one, you can click on this to make Unity tell which one you're picking

#

Base Mesh should be MC's

#

Element should be your custom model

#

If you make the model correctly, you shouldn't get any errors

drifting saddle
#

no errors i guess, no windows popped up, but i dunno if it was made?

pulsar whale
#

If there aren't any window popped up and EXPORT folder has your fixed model, then you're good

#

If there's none, then there must be some error somewhere

#

It usually show on bottom left

drifting saddle
#

we good

pulsar whale
#

Holy, my man done it first try

#

Good job

#

Now you're safe to delete MC stuff out from SampleScene

drifting saddle
#

Thanks man, i have no idea what im doing lol

pulsar whale
#

Your pane should have only your custom model now, make sure to expand everything

drifting saddle
#

ok deleted it

pulsar whale
#

now on each, Arms/Head/Clothes/Hair, duplicate each one of them

#

You should have this (1) suffix

#

rename each one with F as suffix like HeadF, ClothesF, ArmsF

#

or anything, really, you need something to make it standout so when you dump it, you know which one it is

#

i usually use F or FIXED

drifting saddle
#

F sounds good, its tradition ill use it

pulsar whale
#

do the same in EXPORT folder

drifting saddle
#

ok we good

pulsar whale
#

select fixed mesh

#

then drag fixed mesh to that Mesh box

#

you should see it being screwed up like this

screwed up = good

#

if its normal = bad

drifting saddle
#

eldritch abomination check

pulsar whale
#

very nice

#

do the same for the rest of it

drifting saddle
#

oh i did its easy with click and drag

pulsar whale
#

After you're done to all 4 meshes, you're ready to build

#

Make sure you get UABEA ready to get the files

#

I made a cheat sheet here to guide you where is the files in full game

drifting saddle
#

is the arm pajama mesh same as arm? i was using this earlier

pulsar whale
#

It is the same, can be shared

drifting saddle
#

OK awesome

pulsar whale
#

oh yes the hair texture is in path id 318

#

resources.assets

#

forgot to add it

#

also you cant just replace it yet

#

you need to fix something

#

This is UABEA json dump from original MC

#

Oh wait a minute

#

it is shared for all models

#

great

#

then we can just

#
  "m_BoneNameHashes": {
    "Array": [
      3561920168,
      2287391559,
      1725389045,
      313088990,
      2037617250,
      4291285186,
      2786502418,
      4150687710,
      4235577633,
      625779678,
      882729851,
      2796034135,
      492336655,
      67278000,
      4077969939,
      986871605,
      3776697342,
      1521918822,
      3265971070,
      996593302,
      2771514324,
      929038224,
      1769480964,
      3790371438,
      3276690352,
      2851269212,
      2818634710,
      1798957788,
      1708540448,
      3566487437,
      3604150740,
      962071116,
      92616418,
      1365821641,
      3608242854,
      4248624719,
      814359961,
      419683487,
      2778055434,
      1820795394,
      691794975,
      1511893835,
      3298407250,
      28857705,
      889215147,
      259880248,
      325931347,
      1543060357,
      1443731352,
      210326891,
      1458984707,
      51430135,
      3792422086,
      3763174047,
      4230402179,
      4154251346,
      387132816,
      1230745196,
      2462645938,
      902793479,
      3483991176,
      2739634439,
      1927213171,
      1764161009,
      570436451,
      1310953900,
      540120047,
      4150563949
    ]
  },
  "m_RootBoneNameHash": 3561920168,
drifting saddle
#

oh? where do i put that?

pulsar whale
#

Is your UABEA open

#

open fake project sharedassets0.assets

#

do you see those F meshes? export dump, all of it

#

as UABEA jsons

#

those F meshes don't have bone name hashes

pulsar whale
drifting saddle
#

Ah alright

pulsar whale
#

m_BoneNameHashes and m_RootBoneNameHash

#

also dont forget to rename the "m_Name" on top

#

remove the F

#

or keep it, i think the game doesn't care

drifting saddle
#

do i add it at the end or somewhere in there?

pulsar whale
#

the bonenamehashes?

#

replace it

drifting saddle
#

i tried to search m_bonename it wasnt in there

pulsar whale
#

What?

#

it's not there?

#

is it json dump?

drifting saddle
pulsar whale
#

wtf

#

this UABEA looks very different

#

is it this version

#

which version are you using

drifting saddle
#

no thats def different lol

pulsar whale
#

send me the one you're using

drifting saddle
#

3.0beta

#

i can find the right version

#

is there a specific one?

#

oh i see the problem, i was sent to a program that wasn't UABEA

#

woops

pulsar whale
#

I don't even know what you were using there

drifting saddle
#

i dunno at all, i asked someone and they sent me there, guess i shoulda asked here

pulsar whale
drifting saddle
#

i found it and i found the bone name to paste into the jsons

#

we good

#

so do i import the json's back into the f files?

pulsar whale
#

You fixed those F meshes?

drifting saddle
#

yep theyre fixed

pulsar whale
#

Ok, open resources in the cheat sheet

#

we're doing real changes to full game now

drifting saddle
#

i got backup files ready to go just in case

pulsar whale
#

Good, let's do that

mint dagger
#

I just updated quadliner now it have scoreboard

#

I wonder how far people can go in Hetoor and QuadLiner

#

never seen anyone in voice chat streaming my mods 💀

drifting saddle
#

alright, resources is open

pulsar whale
#

-367 - Head Mesh
-421 - Clothes Mesh
-428 - Hair Mesh
-498 - Arm Mesh

#

this is resources.assets

drifting saddle
#

and i replace that with the f meshes? just checking

pulsar whale
#

yes

#

import dump

drifting saddle
#

ok imported done

pulsar whale
#

let's save and see it in game

#

🤞

drifting saddle
#

do i need to add textures?

pulsar whale
#

we can test just mesh for now

drifting saddle
#

ok cool

pulsar whale
#

we can replace texture later after we're sure

#

-206 - Clothes Texture2D
-207 - Face Texture2D
-261 - Arms Texture2D
-318 - Hair Texture2D

#

to edit texture, click on Plugins -> Edit texture

drifting saddle
#

YEEESSS

pulsar whale
#

my man done it first try wtf

#

well i guess my knowledge is fully shared

#

im a happy man now

pseudo bear
#

replace the entire mc model with miota

drifting saddle
#

bro im just following lol ill prob still have to relearn it, but imma replace textures

pulsar whale
#

Did you have shapekeys on your face mesh?

#

You have to transplant to fixed mesh if you do

drifting saddle
#

i do have shapekeys

#

all of the MC shapekey i added onto blondie

pulsar whale
#

Make sure the shape keys are ordered as following:

#

otherwise you have to manually fix it in json dump

#

(it is literal nightmare)

#
Blink
ScaredFace1 (need fix)
Thinking1  (need fix)
SmileLittle  (need fix)
A1
O1
#

notice "Thinking1" and "SmileLittle" has 2 spaces

drifting saddle
#

they are in order but it doesn't have two spaces unfortunantly

pulsar whale
#

that's fine

boreal dust
#

всем привет

pulsar whale
#

we can fix it

#
        {
          "name": "Thinking1  (need fix)",
          "nameHash": 307312680,
          "frameIndex": 2,
          "frameCount": 1
        },
        {
          "name": "SmileLittle  (need fix)",
          "nameHash": 4291815131,
          "frameIndex": 3,
          "frameCount": 1
        },
#

as long as the frameIndex is matched

#

we can fix name and nameHash

#

it will work just fine

drifting saddle
#

actually its just smilelittle that doesnt have 2 spaces

#

so hey even better

pulsar whale
#

i recommend you need a proper text editor

upper egret
pulsar whale
#

because you have to copy entirity OF m_Shapes

#

and it's huge

drifting saddle
#

i got visual studio

pulsar whale
#

ok good

#

to get that m_Shapes

#

you have to dump out original Head

#

then paste it in the F mesh

#

If there isn't anything in m_Shapes, unity decided to be a dick and ruined your model

upper egret
drifting saddle
#

he blinks, his stuff works, and his textures are a-okay, plus his hoodie strings move like i wanted them too for extra detail

pulsar whale
#

Very nice

#

happy for you

drifting saddle
# pulsar whale happy for you

thanks bro! you really are the one that made it possible lol, i really appreciate the teaching and the time you took. Super awesome teacher!

pulsar whale
#

Better than my shitposting mod

drifting saddle
#

how would i go about posting it as a mod if someone else wants to use it? i dont know the way yall do it

pulsar whale
#

Go to UABEA, replace the assets but this time, don't save

#

There should be an option to create package

#

Then fill out mod name, description

#

Then you should be able to share emip files

drifting saddle
pulsar whale
#

Im pretty impressed on how new Blender also works

#

I always work it on 2.79

drifting saddle
#

alright imma go to sleep its like 1 am, but I'll check in tommorrow after i start a new project.

long trail
#

Ok but Mita being a gamer girl with cute pink kitty headphones a pink and white outfit theme

opaque oak
#

tutorial plis

opaque oak
dull badger
#

Gotta replace mita with goku and also add some red circles randomly throughout the game

pulsar whale
#

wtf Goku

tender charm
#

Hi guys! I just wanted to ask if some of you tried the zoom in-out mod. I tried to use it but it doesn't work and now I'm thinking I placed the file into the wrong file. If you used it, does it work for you??

mint dagger
#

let me time to complete everything

#

to not make you wait just download release from here, you also could simply see down and read README.md to know how to install everything

opaque oak
#

who knows how to transfer the skeleton to my model in blender for mod

runic karma
#

By the way what coding langguage are the devs using?

mint dagger
#

game made in unity, programming language is c#

runic karma
#

Deym okay

opaque oak
#

how to combine textures from 2 into 1

pulsar whale
#

edit fbx

#

join mesh and fix UV

opaque oak
#

I just opened the blender at the stage, I don’t understand anything

#

жалка на руском низя

pulsar whale
#

i couldnt understand russian, sorry

#

show me your blender

opaque oak
pulsar whale
#

import that fbx into your blender

#

File Import FBX

opaque oak
#

I don’t know how to replace the model but give the bones to maxwell

pulsar whale
#

alright send maxwell model here

#

including texture

opaque oak
#

1 moment

pulsar whale
opaque oak
#

thanks

#

All that remains is to understand how to attach the skeleton and rewrite addons_config and there will be Maxwell

pulsar whale
#

in that FBX i forgot to apply scale

mint dagger
pulsar whale
#

the transparency is not working properly

opaque oak
pulsar whale
#

well in blender, after you attached the mesh into armature you should see it like this

#

the armature modifier should be attached

opaque oak
#

that is, this zip is a ready-made skeleton and so on and just transfer it to the game folder?

pulsar whale
#

yes but the scale is too big

#

you have to make sure the scale is 1

opaque oak
#

can you also provide the code for addon_config?

#

it so cutie

pulsar whale
#
*MaxwellCat
create_skinned_appendix Mita Maxwell Body
replace_tex Mita Maxwell MaxwellCat\maxwell
replace_mesh Mita Maxwell MaxwellCat\maxwell maxwell
remove Mita Body
remove Mita Attribute
remove Mita Hair
remove Mita Head
remove Mita Pantyhose
remove Mita Shoes
remove Mita Skirt
remove Mita Sweater
-remove Mita Maxwell
-recover Mita Attribute
-recover Mita Body
-recover Mita Hair
-recover Mita Head
-recover Mita Pantyhose
-recover Mita Shoes
-recover Mita Skirt
-recover Mita Sweater
opaque oak
#

thx

pulsar whale
#

this will replace all mita

#

so you need to add keyword

opaque oak
#

key word?

pulsar whale
opaque oak
#

XDXDDX it so cutieeee

#

вхыхых прикольно весь день сидел вчера пытался понять как

pulsar whale
eager nacelle
pulsar whale
#

extract this in here if you're planning to use that config

opaque oak
#

I'm very happy, I wasted the whole day yesterday and nothing happened

modest agate
pulsar whale
#

It's zipped

#

you have to extract it

modest agate
pulsar whale
#

it should work

modest agate
#

Okay than that's a beta!

opaque oak
#

спасиба аоба агромное тебе

craggy cargo
opaque oak
# pulsar whale

it would be funny if he moved sideways to the right to the left

pulsar whale
pulsar whale
#

if you get creative with weight painting

#

it can do that

#

i can show an example

opaque oak
#

давай

#

go

craggy cargo
pulsar whale
#

ah

#

yeah that's clever

opaque oak
#

Aoba can be posted on the playground site where the mods for Mita are (I'll mention you)

craggy cargo
pulsar whale
opaque oak
#

cutia

#
#

i am upload mod

stray warren
pulsar whale
#

feel free to upload it under your name

#

its simple and easy to make

#

i dont take credit for it

opaque oak
#

I need to learn to do the same too

#

ok

#

it's a pity he's not here

pulsar whale
#

in theory he can be in there

#

but he'd be floating

#

or be giant

#

you can scale the cat

#

to 1.5

#

that'll surely be there

#

but do you really want giant cat to walk around

#

(probably)

opaque oak
#

yo yea

opaque oak
pulsar whale
#

replace your fbx with this

#

wait

#

wrong file

opaque oak
#

it would be cool to add meowing voice acting

small kiln
#

so many reference mods..

opaque oak
#

and what is it attached to, to the torso?

#

@pulsar whale that is we can have him as a character?

pulsar whale
#

i dont understand the question

#

what are you trying to do?

opaque oak
#

play as Maxwell

pulsar whale
#

Oh, that

#

Yeah, you can

#

but it is more complicated than making Mita replacement

opaque oak
#

and another mistake with a mustache

opaque oak
pulsar whale
#

see it starting from here

pulsar whale
opaque oak
#

and....

sage lark
opaque oak
pulsar whale
#

Yeah, it's global replacement. And I didn't test that one.

#

It's probably Hairs instead of Hair

opaque oak
#

it would be cool to add meowing voice acting

#

it will be necessary to bring Maxwell to the torso

#

aoba can you explain how to cross a skeleton and a 3D model, and combine two pictures into one

hasty saffron
opaque oak
opal horizon
opaque oak
#

What

opaque oak
#

create_skinned_appendix Mita Maxwell Body
replace_tex Mita Maxwell MaxwellCat\maxwell
replace_mesh Mita Maxwell MaxwellCat\maxwell maxwell

#

how this is work

balmy relic
#

Is freecam a mod thing or is it ingame

mint dagger
opaque oak
#

@pulsar whale what is this

soft walrus
#

idk what am i doing wrong in menu she have Monika look but in game only hair changes. I've reinstalled everything but still

drifting saddle
pastel oxide
#

How to make skin mods and what I'm going to learn

tender tartan
#

when mod which adds new plot and dialogues in game?

drifting saddle
pulsar whale
#

Those dialog are hardcoded in game

#

so it is possible

#

but will need some time to understand the code, proper

drifting saddle
#

Yeah, im gonna bide my time and wait until for familiarity comes out, then prob make a side story perspective for a side character

opaque oak
#

Aoba modders say that in order to put the mod on discord you need to fix the mustache, they say make the mustache a 3D model

pulsar whale
#

Yeah, where do you contact them?

#

I have a few mods to post too

opaque oak
#

@modern wasp

#

this is 1

opaque oak
#

he is so big

pulsar whale
#

for posting

#

also

#

yeah

pulsar whale
#

you have to Alt + A

#

and apply scale

opaque oak
drifting saddle
# pulsar whale

You may want to DM corrupter, i think i might after i do a few more outfit variations for blondie. I wanna do a Denji fit.

pulsar whale
#

I also did it for main character as well

opaque oak
#

ахринеть

#

awesome

#

can you maxwell as the main character?

pulsar whale
#

I can but it's not quite easy as you would be

opaque oak
#

what is the file extension .emip

soft walrus
#

its funny that on second chapter she have only hair but next chapter she works normally XD

drifting saddle
drifting saddle
opaque oak
opaque oak
opaque oak
drifting saddle
#

you could install it to a seperate asset file, then just extract it out with the same program

#

but you'll need to find what exactly its replacing

opaque oak
#

blender?

drifting saddle
opaque oak
#

ok, how then can I save it as emip?

pulsar whale
#

it goes through a lot of steps

opaque oak
#

it s so hard to me😭

drifting saddle
#

Blender is notoriously difficult, i have 6 years of experience and its easier. But the first year of learning is... not fun

opaque oak
#

6?

drifting saddle
#

Yeah i been modeling for awhile.

opaque oak
#

wow

#

it s more

pulsar whale
#

i still dont know blender, i only know how to port models between games

#

modding is my passion but i wish i know blender

drifting saddle
opaque oak
#

do you know how to take models from the game, I just saw Mita and a mannequin on the Internet

#

вот они,хакеры

opaque oak
pulsar whale
#

i also love modding PES game series, i discovered a lot of things

drifting saddle
pulsar whale
#

i still hate weight painting

#

that thing SUCKS

drifting saddle
pulsar whale
#

eyelids for those PES models, i really want to make it proper

#

but i guess it can be talked elsewhere, not here

drifting saddle
#

it's all about how its made, and why its made and what for

opaque oak
pulsar whale
#

you may need to use knife tool to fix the whiskers

#

or make proper 3d model

#

(which i dont know how to)

#

transparency in this game doesnt work properly with the model

opaque oak
#

moderators talked about the second

drifting saddle
#

texture file needs to be png, you need to delete the black and replace with transparency, and even then it may or may not work

#

depends on how the anime line shader works

pulsar whale
#

yeah, the png has transparent bg

opaque oak
pulsar whale
#

so there's no alpha/transparency supported

#

sucked

drifting saddle
#

Thats actually okay, i prefer that, but it sucks for other things like better hair

opaque oak
#

spend the whole weekend on this, it was worth it

opal horizon
#

@drifting saddle you created the blondie model right? Is there a certain way you need to rig the model in blender to work properly in game?

fossil ore
opaque oak
#

this is crap, yesterday I was sitting trying to understand, in the end I realized that I needed two pictures in 1, but I didn’t understand how to connect the bones

drifting saddle
pulsar whale
#

its best to be close to original as much as possible

opaque oak
#

did you get into the game files?

opal horizon
drifting saddle
opal horizon
#

Oh dear, so if you were to replace all Mita, you'd essentially need to do that for every single one?

#

Would you need to create the same shapekeys as well?

drifting saddle
pulsar whale
#

all mita shared same skeleton (for base body, anyway)

opal horizon
#

I remember seeing that you had to create the same shapekeys on the messages earlier

#

If you have additional shapekeys, doesnt matter?

pulsar whale
#

this has most barebone that mita uses

#

including chibi

#

and main mita

drifting saddle
pulsar whale
#

im not sure if UAL supported shapekeys

drifting saddle
#

same name too

opal horizon
#

if you have additional shapekeys, you would need to delete? or as long as the same shapekeys and order is preserved, its okay?

pulsar whale
#

shapekeys are not really required but if you want to fully remodel, then yes

drifting saddle
pulsar whale
#

additional shape keys wont work and will be unused

opal horizon
#

oh I understand. So its not necessary to delete them?

opal horizon
#

Since they will be unused

pulsar whale
#

as in, if you make your custom shapekey

#

like "SmileVeryBig 1" it will not work

#

because game didnt have it

opal horizon
#

ahh okay

opaque oak
#

all I can do is find you 3D models

opal horizon
#

so the game checks for the existing shapekeys names

#

and applies them

pulsar whale
#

yes

balmy relic
#

Is there a tutorial on how to install freecam mod

opal horizon
#

I understand, so technically you can just rename shapekeys to the one's the game already has

#

but try to get as close as possible in how it looks

opaque oak
#

There was also an idea to create a mod from mannequins, if in a free camera, a new object is created from the character’s perspective
, then you can create them in a circle and use them against mannequins

drifting saddle
opal horizon
#

thanks for the help!

opaque oak
#

who can maxwell make a mustache

novel flame
#

has anyone done this yet

opaque oak
#

lol

#

how

dire cradle
opaque oak
opaque oak
novel flame
opaque oak
#

@lost bridge can you pls add a maxwell to the game

mint dagger
#

that's not a meme game ¯_(ツ)_/¯

opaque oak
#

cat at watermalon

#

как не мемная

#

@pulsar whale Can you please bring Maxwell to my head please?

opaque oak
slate breach
#

oh hey siddly finished blondie, fantastic work my dude 👏

opaque oak
#

@pulsar whale

#

replace Bode to Head?

pulsar whale
#

This is for only Mita model

#

if you plan to replace mita head

#

you have to edit fbx and paint the whole thing to head

drifting saddle
pulsar whale
#

and scale it proper too

pulsar whale
opaque oak
opaque oak
opaque oak
tawny raptor
#

wassap. Anyone mamaged to successfully replace Mila's model with custom one by now?..
(Not like "towel" hack of reusing in-game buffer but using external fbx)

pulsar whale
#

you want to do this right

opaque oak
#

yes

pulsar whale
#

okay

opaque oak
opaque oak
pulsar whale
#

*MaxwellCatHead
create_skinned_appendix Mita Maxwell Head
replace_tex Mita Maxwell MaxwellCat\maxwell
replace_mesh Mita Maxwell MaxwellCat\maxwell maxwell
remove Mita Hair
remove Mita Hairs
remove Mita Head
remove Mita Attribute
-remove Mita Maxwell
-recover Mita Hair
-recover Mita Hairs
-recover Mita Head
-recover Mita Attribute

opaque oak
#

thanks you

pulsar whale
#

replace old one because you replace the fbx right

#

otherwise you need to make new folder

#

and change the new folder name here

#

though i think i need to move maxwell down

opaque oak
pulsar whale
#

but i think you could fix that by yourself

mint dagger
#

I'm surprised

pulsar whale
#

lets say you create this, right

mint dagger
#

no one have asked for how to install mod

pulsar whale
#

you need to replace it here

mint dagger
#

or something not working

opaque oak
#

like that?

pulsar whale
#

that sounds right but there isnt any texture there

#

make sure maxwell.png is there

#

along the fbx

opaque oak
pulsar whale
#

sounds right

#

restart the game

#

oh wait

#

You typed

#

"MaxwellCathead"

#

not "MaxwellCatHead"

#

the case is sensitive and must be matched

opaque oak
#

like that

#

?

pulsar whale
#

if you used "MaxwellCathead"

#

then your replace_tex and replace_mesh

#

should be matched as well

#

you need to type "MaxwellCathead\maxwell" for both

#

not "MaxwellCatHead\maxwell"

opaque oak
#

replace_mesh Mita Maxwell MaxwellCathead\maxwell maxwell

#

fu

#

oh thanks

#

I know more about programming than blender

#

replace_tex Mita Maxwell MaxwellCatHead\maxwell
replace_mesh Mita Maxwell MaxwellCatHead\maxwell maxwell

pulsar whale
#

yes

#

that is correct

opaque oak
pulsar whale
#

nice

opaque oak
#

it will be funny

pulsar whale
#

you can do that actually

opaque oak
#

xd

opaque oak
#

nooooo

#

where white maxwell

pulsar whale
#

its black and white come on

#

i dont know about this one

#

dont question me

#

Maybe it will only apply if stuff is consider Head

#

and stuff

opaque oak
#

maybe a little less

#

there you can see something like a Maxwell hitbox

#

it will be cool if the developers see and add Maxwell to the game itself version 1

pulsar whale
#

I don't see that day coming

opaque oak
#

it's a pity

#

@lost bridge pls add maxswell ой добавте пж масвела как псхалку,как с котом на арбузе (пжпжпжпжпжпжпжпжпжпжпжпжпж)

mint dagger
static gulch
opaque oak
smoky olive
#

Guys i am shocked by your skills in modding, i thought my version of UAL will be bugged as hell or not working at all but you replace the models like the gods of modding

opaque oak
#

oh, do you know how to get into the game files?

pulsar whale
#

I just read your code and tried to understand

#

and it worked

#

thanks for UAL again Rist

smoky olive
#

Omg, someone understood my garbage codeCatHappy

opaque oak
#

how did he do it

pulsar whale
#

very carefully

dire cradle
#

in create_static_appendix Mita CatEars\CatEars Head !Cap !Know you got CatEars\CatEars which throws error

pulsar whale
#

make sure assimp.dll is alongside the exe

static gulch
#

how do I find the names of the models that are in the game to replace them?

pulsar whale
#

check on top

opaque oak
#

what a !Litle

pulsar whale
#

Little

#

the one on the loop

opaque oak
#

supposedly replaces

smoky olive
opaque oak
smoky olive
#

I mean i put the wrong config to the extended release

mint dagger
#

you can't do garbage code in c#

#

impossible

dire cradle
#

what trailer, halloween, christmas do tho?

opaque oak
#

aoba

#

can you make that

dire cradle
#

i tried enabling and disabling but nothing changes

smoky olive
opaque oak
dire cradle
opaque oak
smoky olive
dire cradle
smoky olive
#

It's built-in mode

#

The button just switches it on/off

opaque oak
#

Is it possible to Russify the Addons text?

dire cradle
opaque oak
#

there are too many files in github

dire cradle
#

theres config files for you

opaque oak
dire cradle
opaque oak
#

button

dire cradle
#

then you need change this in code and build your plugin

opaque oak
#

rist8

#

@smoky olive

sleek otter
#

maxwell

opaque oak
#

yeaaa

static gulch
#

What's the name of that monster in the background?

slate breach
#

slouch

static gulch
#

can his model be replaced with my own?

opaque oak
opaque oak
static gulch
opaque oak
#

что

pulsar whale
#

No, UAL doesn't support it.

opaque oak
#

да блять

#

рист исправляй

opaque oak
opaque oak
minor whale
#

Has anyone seen this Mita in files before?

opaque oak
#

не

rough hound
#

Guys, can you tell me why I have Addons, but there is nothing inside?

smoky olive
smoky olive
opaque oak
#

уeeea

#

monster maxwell

smoky olive
#

Ok than just show us the logs from the BepInEx console

rough hound
opaque oak
#

re install

#

переустанови

smoky olive
opaque oak
#

о на русском заговорил

smoky olive
#

Да просто тут в основном на англе пишут

rough hound
#

а

opaque oak
#

б

rough hound
#

ну у меня вот что пишет

#

и там дальше пишет

opaque oak
#

надо больше мемных котов

smoky olive
rough hound
smoky olive
#

Нет какой-то части пути

opaque oak
#

ой часы то на блендер то падают

#

в стиме

#

рист чо лутче арч nyarch или кали

smoky olive
opaque oak
#

ну допустим для мисаде

smoky olive
opaque oak
smoky olive
rough hound
opaque oak
#

как длл файлы читать или UAL на асемблере написсан

rough hound
smoky olive
opaque oak
smoky olive
#

Высунь из него все на папку выше

opaque oak
#

асетс конфиг сьели

smoky olive
#

Кстати я гений, этот Outer folder уже не нужен, надо убрать

#

Он только для удобства инструкции move.bat но из-за него проблемы с инструкцией без move.bat

rough hound
full narwhal
#

здрасти, извинте что перебиваю. но я тут заметил, и мне стало интересно почему данный манекен имеет уши из мода?

opaque oak
#

чоза

mint dagger
#

?

opaque oak
#

это откуда

mint dagger
#

из hetoor

opaque oak
#

Внимание! Сегодня нужно наказать чертей. Твой выход, Мита! Задай им жестокую порку! Только будь аккуратна, они будут сопротивляться!
Н

mint dagger
#

что-то вроде quake или doom игра

opaque oak
#

ааа

mint dagger
#

когда ты на этой штуке

#

едешь

#

и стреляешь по монстрам

#

там дальше есть автомат

opaque oak
#

ультра кил?

mint dagger
#

вот оттуда

#

ну типа

glad bison
#

it's been an hour I'm blocker here to help me if you want to

opaque oak
#

я думал совподение @pulsar whale

sour geyser
glad bison
#

thank you very much and sorry to put cheating

opaque oak
#

кто может выложить мод на максвела на playground

#

а то бан у меня и непонятно как оформлять

sour geyser
static gulch
pulsar whale
#

You can add the keyword

smoky olive
pulsar whale
#

like this one

#

it will apply to all Mita except Mila, Glasses and Long hair

pulsar whale
#

and this one only apply to crazy mita

#

So just add MitaPerson Usual MitaTrue at the end

opaque oak
#

жалко не смотрит на меня максвелл

novel flame
#

what else should i make as 'missing texture' ?

opaque oak
slate breach
#

any of you fellers know which mita is just the legs or is that just usualmita model with her torso hidden

#

need to know what to extract

opaque oak
#

кто может коту усы исправить, в 3д а не 2д

opaque oak
slate breach
#

why cant it be transparent?

pulsar whale
#

Original Material doesnt support it

opaque oak
#

why

static gulch
opaque oak
#

нет

#

мы же не тупые

#

конечно же пнг

rough phoenix
#

а

static gulch
opaque oak
#

ну а как

#

я хз как

#

не шарю

midnight birch
#

but i dont know how😥so sad

opaque oak
#

а как изминить ветку

#

miSEde

opaque oak
#

а как

smoky olive
#

репоозиторий состоящий из архива

#

какой кошмар

opaque oak
#

а

#

ой

#

ахаххахаха

smoky olive
opaque oak
#

а как удалить

light spade
smoky olive
#

через браузер никак

opaque oak
#

а через что

light spade
#

можно

smoky olive
#

ну это git

light spade
#

нажми на архив

#

и там три точки сверху

#

все можно через сайт делать спокойно

smoky olive
opaque oak
#

пасиба

smoky olive
#

я тут человека на правильный путь наставляю

#

чтобы git через консоль использовал

light spade
#

если мега проект разве что

smoky olive
light spade
#

и очень много файлов тогда имеет смысл

smoky olive
#

я тоже до первого большого проекта через интерфейс делал

light spade
#

есть вообще такой прикол

smoky olive
#

есть

opaque oak
#

теперь норм?

#

тока как ветку изменить

light spade
opaque oak
#

он сделал это

light spade
static gulch
light spade
opaque oak
#

аааа

#

спасибо

opaque oak
#

good night all

dire cradle
dire cradle
#

вот и думай

opaque oak
#

Всмысле

dire cradle
#

в прямом

opaque oak
#

Какую моделюку в файлах игры

dire cradle
opaque oak
#

Так игра скомпелированая, и там надо декомпиляцию

#

А вот как

opaque oak
#

@pulsar whale может быть эту модельку попробывать

#

Протестите пж

#

Я не за пк

fossil ore
craggy aurora
#

мужики, здрасьте
игра форсит другой шрифт для всех языков кроме русского и английского
я польский перевод делаю, вставил польские знаки в русский тхт с локализацией и вижу что все работает
че куда тыкать чтобы на других локализациях не фолбекало шрифт?

opaque oak
#

Некак

#

Игра не подьдерживает

craggy aurora
#

такой ответ меня не устраивает

opaque oak
#

Символы

#

Нету спрайтов польских

craggy aurora
#

не знаешь не пиши пожалуйста

fossil ore
opaque oak
#

А польского нету

craggy aurora
#

ещё раз объясняю

#

в шрифте который использует русский язык есть латиница вместе с умляутами

#

и я хочу чтобы в других локализациях использовался он

#

а не вот это недоразумение

opaque oak
#

Так все же нормально

#

Или про что ты

fossil ore
craggy aurora
#

щас проверю догадку

craggy aurora
#

но я считаю это лютый костыль

fossil ore
craggy aurora
#

я не знаю как скрипты в юнити работают, это реально исправить инжектом каким то?

fossil ore
opaque oak
#

Это не так просто

craggy aurora
#

просто я ещё боюсь что хардкод к русскому меняет другие вещи в игре

#

и с польскими строчками это боком вылезет

fossil ore
craggy aurora
#

а есть вики какая то модерская чтобы я сам глянул?

#

без понятия куда копать

fossil ore
#

))))
В плане для MiSide? Или в целом для Unity игр?

craggy aurora
fossil ore
#

Не, вряд-ли. Официальной поддержки для моддинга пока нет

craggy aurora
#

там вроде не каждый билд юнити можно декомпилировать

fossil ore
craggy aurora
fossil ore
fossil ore
#

Но честно, хз, я сам только хочу начать моддингом заниматься, тут бы опытного человека с его советами)

craggy aurora
#

сяп

#

посмотрю как закончу

grim mist
#

я пытаюсь в настройках игры добавить ещё одну кнопку, так это просто сущий ад

#

каждой кнопке нужно отдельно менять позицию чтобы видно было
ещё и почему-то font сбросился когда я текст поменял

novel flame
grim mist
grim mist
#

я этот язык программирования знаешь где видел

opaque oak
grim mist
#

нихрена не знаю сижу учусь

smoky olive
grim mist
#

ну в ноутпаде плевать какая тема впринципе

grim mist
opaque oak
#

Ну код открыт

smoky olive
grim mist
# smoky olive ты c# в консоли билдишь?

если кратко, то один человек выпустил мод пак где сразу 5 модов
я его скачал и там оказалось очень просто добавлять новые моды, просто добавить .cs файл и использовать build-BIE.bat который билданет это в длл

#

я только вчера начал вообще пытаться какие-то махинации вытворять

smoky olive
#

умом

opaque oak
#

Cs :
C sharp❌
Counter strike ✅

grim mist
#

как я погляжу он теперь приватный

#

а полезная вещь была

opaque oak
#

Капес

opaque oak
#

А можешь зип дать

#

А я тебе мод на максвела

opaque oak
craggy cargo
opaque oak
#

Ладно

#

Неделя осталося

#

До нового года

crystal carbon
#

yo can you send me that .dll

nova falcon
#

Там уже ответ был

smoky olive
#

факт

nova falcon
#

А у кого-то нормально получилось декомпилировать модельки?

smoky olive
#

кости вручную надо ригить

nova falcon
smoky olive
#

там в закрепах UV файлы вроде

nova falcon
#

Ток делема, я на голую модельку текстурку найти никак не могу

hollow plume
#

Can someone send timestop mod and freecam mod?

smoky olive
hollow plume
smoky olive
hollow plume
#

Ohh

#

K

#

I'm blind

nova falcon
# smoky olive

Ты завтра точнее сегодня вечером будешь свободен? Я расскажу чё хотел бы сделать

nova falcon
#

У тебя какой часовой пояс?

smoky olive
#

у меня GMT+1

nova falcon
#

Ну тогда-то после 6-7. Я после работы прийду

smoky olive
#

ну скорее всего буду свободен

nova falcon
#

Если что спишемся

craggy cargo
twin steeple
craggy cargo
#

Like with CJ mod for player I used UABEA, but I replaced textures and not a model

drowsy orbit
#

Wait, you can change 2D Mita's skin

#

Banger/20

slate breach
#

she'll still show up as normal 2d mita during the bed and escape cause the'yre background instead of sprites i think, never think i'd see kind mila

craggy cargo
drowsy orbit
#

Okii, I see, I see

unborn warren
#

I want mod hair Mita for use in koikatsu...

half glacier
#

im did it

drifting saddle
unborn warren
half glacier
#

Now i can change all textures

#

so nice

#

and one more fing i found how we can change models with out .fbx

#

just like a .obj

#

Tomorrow I'll try to work with .obj files and see what happens

#

it seems to be working for now

#

yes it works

unborn warren
#

How to change model in Miside to other model?

half glacier
half glacier
#

!!!Warning!!! Do this at your own risk!!!
Do the backup
Делайте бэкап

Мод / Скин -
Тату для ГГ
Перчатки Кепочки

Перенести файл в папку MiSide\MiSideFull_Data
Согласиться с заменной

Mod / Skin -
Tattoo for Main character
Gloves for MitaCAP

transfer the file to the MiSide\MiSideFull_Data
Agree with replace

unborn warren
half glacier
unborn warren
pulsar whale
#

I wouldn't share the full assets file myself

#

I mean sure it's easy to drag and drop

#

but it's better to share emip files for smaller filesizes

autumn cypress
#

got it to work FINALLY

simple merlin
opaque oak
opaque oak
opaque oak
lament cloud
#

где порно

ornate hawk
#

Why doesn't UnityExplorer work on Miside?

#

Or I don't know how to use it.

north crypt
lament cloud
north crypt
#

Тем более в правилах его тут и нельзя

#

К счастью

lament cloud
#

нуда

#

Когда из мисайда сделают файтинг на ножах

opaque oak
spring nymph
#

Просто не успел с работой, открыл реп

spring nymph
pulsar whale
#

check pin

#

that version supported BepInEx

#

yukieiji's ver

grim mist
#

очень полезно было мне чтобы попытаться свой мод добавить а не начинать с нуля

cloud adder
#

Is there a mod that adds meta elements to the game?

pulsar whale
#

such as?

cloud adder
#

something like reading your windows username

desert hull
pulsar whale
#

:what:

#

I mean

#

Yeah, Unity already has that

spring nymph
spring nymph
# mint dagger c ui работать умеешь?

не, я имел ввиду программный интерфейс, а так не особо умею, чисто либу подключил от unity explorer называется universe lib для ui

mint dagger
#

понял

spring nymph
wintry lynx
#

так прикольнее

static pasture
#

Does anyone want to play games with me? I want to meet friends from different countries

opaque oak
pulsar whale
opaque oak
opaque oak
#

make a gigachada

#

To mita

pulsar whale
#

i dont think its a good idea to put 27mb model into a game

opaque oak
#

27...

#

Wow

pulsar whale
#

well not 27mb per se

#

but 19mb

#

that's not going to work

#

that's going to break the game

#

even if it works, it is not good for low spec pc

wintry lynx
pulsar whale
#

buff mita..

knotty ether
#

кто нибудь знает где можно взять разные вариации волос для Миты?

pulsar whale
#

This should have more complete bones

autumn cypress
#

ah yes binary mita

silk mantle
#

помогите найти мод с freecam

knotty ether
#

там инструкция есть

pulsar whale
silk mantle
autumn cypress
#

Anti Mita?

novel flame
slate breach
#

now add crazy mita hair and eyes and we got real form cm

twin steeple
pulsar whale
#

that's just alternative menu outline

twin steeple
#

huh

#

And what about her 3D Model? is that hard to edit and import?