#HudElementRegistry

14 messages · Page 1 of 1 (latest)

static perch
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Is the methos inside HudElement which was registered via HudElementRegistry being called every frame or every tick?

wind verge
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extractRenderState is called every frame

static perch
wind verge
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yes

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in that method you have to tell the game exactly what to render each frame, it doesnt remember anything between frames

static perch
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ok

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I calculate which texture to render on the hud inside ClientTickEvents.END_CLIENT_TICK.register anyway

static perch
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Perhaps when resource packs are reloaded?

wind verge
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i don’t believe so

static perch
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Ok

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Thanks then

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I hope I'm not gonna make same mistake again

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I mean