#Did someone say swaying grass?

37 messages · Page 1 of 1 (latest)

warped gull
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i think my fps tanked more due to the the 32 chunk render without sodium lmao

warped gull
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is actually compatible with sodium, with shaders idek yet

karmic storm
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now this is epic

misty dawn
warped gull
misty dawn
warped gull
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the only thing i have to figure out now are the rendering orders, its a pain PepeFeelsExhaustedMan i dont really understand it

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it just renders through fog lol

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dont even get me started on shaders

misty dawn
warped gull
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oh i guess they glow in the dark too

misty dawn
warped gull
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heres a little update

can toggle on/off
and updates in realtime
also added the flowers /saplings aswell

misty dawn
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but it does look really good.

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But, not to hackle, some shaders already do this somehow, no? How does your differ?

warped gull
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i really need to update the showcase video lmao

warped gull
misty dawn
versed epoch
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Do they get crushed/pushed when you walk through them?

warped gull
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i dont think thats someting i could even add tbh

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well

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maybe..

versed epoch
vital tulip
# warped gull they do now

kinda extra but maybe adding a bounce back feature for really fast moving entities would be a nice touch

misty dawn
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@warped gull I found an issue with your mod. The left one is with your mod and the right one without. I had a similar issue before and it was due to huge or not 1:1 ration sized images. Please fix this. Like idk why this happens but you can see the difference clearly.

warped gull
brisk canopy
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Consider having TNT or any explosion place a temporary "force field" wherever it happens that blows grass away from it for like a second