#Force player into swimming state
7 messages · Page 1 of 1 (latest)
ah, that went stright over my head. it could be the case. ill try it
quick question, i'd force the player into swimming in the canApplyUpdateEffect method right?
7 messages · Page 1 of 1 (latest)
preety sure it checks if you actually are able to swim each tick
so you would have to force it there too
¯_(ツ)_/¯
ah, that went stright over my head. it could be the case. ill try it
quick question, i'd force the player into swimming in the canApplyUpdateEffect method right?