#Entity metadata
9 messages · Page 1 of 1 (latest)
In a separate packet, is that correct?
Should I send the information as entity ID + data in a separate (custom payload) packet? If possible, I’d prefer to modify existing packets instead.
If that approach is considered bad practice, then I’ll go with your suggestion instead.
it is, i don't even know if nms let's you modify existing packets (probably not)