#Texture LOD For Below 32 Chunks

10 messages · Page 1 of 1 (latest)

desert wedge
#

Ok, so i know Distant Horizons exists and all, but the issue i have with it is that the lowest it can render is 32 chunks. What i want is to render 10 or 12 chunks, with the last 4 or so chunks having less details.

-# I don't know a THING about Java or how Minecraft renders stuff so I don't know if this is stupid hard or impossible to do.

-# Changed tags to include Mod Update incase this is more geared towards an update idea for Distant Horizons

desert wedge
#

this might already exist but i'm a performance nut and i need MORE

wind crag
#

Would bobby be okay for this?

graceful linden
#

this might be possible through advanced distant horizons settings

#

did you ask on their discord?

desert wedge
desert wedge
#

ok so actually you can make it render lower than 32 through debug

heady willow
#

Do note that texture lod doesn't do much for performance and minecraft actaully already does it under the name of mipmapping. What DH implements is LoD for terrain shapes, which consume a lot more resources. It does also reduce textures to a single color, but that's just because no textures are a faster than small textures.

desert wedge