#3D Model 2D Texture

9 messages · Page 1 of 1 (latest)

trim bough
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Well you don’t need mixins to do it, you just need to use json models

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So like in the Minecraft assets folder there’s the “items” folder

trim bough
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And in that you can find the trident item json

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And just copy and paste that but replace the fallback with your own model

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It’s totally doable in vanilla so no mixins are required

devout shoal
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ty

devout shoal