i have to make this question dont look bad on me
i wanna copy this piece of code from the morebows mod and use it in mi mod but...
the code is for the same version than mi mod 1.21.5 soo this class without complex custom classes ill must just work
https://github.com/pnk2u/More-Weapon-Variants/blob/1.21.5/src/client/java/de/pnku/mstv_mweaponv/mixin/client/player/PlayerRendererMixin.java
but when copy the mixing to mi code
import net.minecraft.client.renderer.entity.player.PlayerRenderer; dont exist
import net.minecraft.client.renderer the full renderer/ folder is gone
i have a similar problem trying to increase a weapon range an class needed to be imported that don't exist
could it be than mappings also affects class names and paths ?
mi template only uses yarn mappins i would like to keep it this way
if its the case its somewhere a translator tools that point me to right import path/classsname
or give up and remake the template whit mojan mappings support
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