Just making some complex fights, though they aren't complex enough! I've been able to implement several bosses without too many issues, this is Caldma of the winds. The animations are kinda janky rn but that can be fine tuned a bit! I just have to create the spawning systems for them eg functional item registry blocks and the spawning items associated. This is just 2 of the attacks out of the four it has, the other are a wind rushing wind attack rush attack and the wind gust heaving you into the air for a moment.
#Making some bosses
17 messages · Page 1 of 1 (latest)
is that...a flying scorpion... ☠️
Yes, roughly based on the Zelda scorpion bosses, usually gohmas or colgoma or somethin similar
very cool
Thank you, I hope to have more rolled out soon!
reminds me of when I first played modded back in like 1.6.4 or whatever :)
Thank you, this is my first attempt at making any kind of java script ever, I feel limited by certain constraints without implementing geckolib which seems pretty strenuous for 1.21.1
I would be scared if someone added this to a server

That's the feel I was hoping for!
This is another one I've been working on for a second, it's all for an adventure/guided survival map. This guy is just a deterance from going into the water 🙂
Fish jumpscare
Is the soulslike death message in-game or an edit?
It's another mod, this is just the injection into my modpack and map
Ah
I didn't want to risk copyright issues with that one, as that is definitely not my idea at all lmao
The world is coming together, but overall I'm making a boss and playable map for a modpack I'm developing, but I have to do some additional mods to fill in the pieces, I'm on fabric 1.21.1 and it's a barren wasteland
well this is a terrifying code glitch. He's flying after me
You can't copyright an idea