Currently making a mod that add backpack to player model.
Used some cosmetic mod and very love the backpack idea. Would be cool if also have something like dynamic light feature, sadly no one made a mod like that. So...
Because its only require in client-side, you can't see other player's inventory like that :/ maybe I will find something working around that
Backpack's details is based on player's inventory. Currently it can show banner, shulker/bundle as extra containers, 5 tools will shows at the bottom of the backpack, 1 weapon on your back, lantern.
I am going to add more design for backpack too, so suggestions and feedbacks will help me alot!
#Client-side backpack
26 messages · Page 1 of 1 (latest)
What's the point of a player model change only you can see, though?
Which version are you targeting?
it looks rad
looking good for other people is overrated, looking good for yourself is whats good
1.21.x is what I am working on. 1.20.x if possible
and also (assuming it's supported) other people can install the mod and see your backpack
if the mod is included in a modpack for a server, most people will have it anyways
Well of course you can see other people's backpack as well. I am also wanting to make the mod communicate with the server if the server installed the mod.
if you care about dynamic lighting, LambDynamicLights has an API for dynamic lighting, with 1.21.4 you'd just need to follow this documentation: https://lambdaurora.dev/projects/lambdynamiclights/docs/v4/java.html#register-an-entity-luminance-provider
earlier there's https://github.com/LambdAurora/LambDynamicLights/blob/1.21/API.md#dynamic-light-handlers which is a pain tho
I've implemented it! The doc is super useful. tysm
o7
Missed opportunity to render the trident model and not the inventory texture /lh
I've thought that too, but too inconsistency between tools
honestly prefer the trident texture to the model

Currently trying to find a way to make player can see each other's backpack's customization. (Client 2 client)
I am finding a solution for the process that:
Player can upload their data to api
But how can I tell to api server if they are valid user or not

What I'd do is make a companion server mod for the synchronization part
Well that'd work too, but server also have to install the mod 
I mean, if the server has a backpack mod, then it's most likely to be willing to install such companion mod
Especially if it's running a modpack
Like DoABarrelRoll or something