#is there a mod that removes sonic boom from warden for 1.21.1?

18 messages · Page 1 of 1 (latest)

woeful delta
#

there is a mod which is for fabric, but only for 1.20.1 fabric, sadly its only updated for 1.21.1 forge/neoforge only

and there is a datapack, but its really janky, making the warden forget about the target every 4 seconds and making him pretty much unable to do anything

so i need one for 1.21.1 that completely removes the sonic boom from the warden, as it is a pretty unskilled attack and impossible to avoid

ping on reply/answer

harsh narwhal
#

sure i can do that, give me a little bit to get a project set up for it

#

would you prefer it be blockable by shield or just removed entirely?

woeful delta
#

and thank you very much, take your time

harsh narwhal
#

went to work. so progress was halted for corporate america 😛

just got back, its nearly done, just need to test it

harsh narwhal
#

it adds 2 game rules that can be disabled (defaults to on for forth)

#

(what i find amusing is the cooldown for shields is juuuust too short to chain blocking sonic booms, so you think you can block the 2nd...but you barely cant)

woeful delta
#

works like a charm, thanks

harsh narwhal
#

they are both 100 ticks, but the sonic boom fires a tick before the shield cooldown does

#

well, technically its at the same exact time, but clients control cooldown XD

woeful delta
#

you thinking of publishing this mod? like on curseforge and modrinth

harsh narwhal
#

didnt plan on it. But i could if you wanted

woeful delta
#

i dont care much, i just thought it would help other people who cant stand warden's ranged attack too

#

its up to you afterall its your mod :D