#Get ping manually
1 messages · Page 1 of 1 (latest)
Does spark get it manually client side? I thought you needed the plugin as well
I don’t know, sorry.
bump
its calculated by the server, not the client
and I'm not able to find out a way to do it
averagy over 10s or smth along those lines
i dont think there is a pure clientside way
because you´d need a packet
that once its received
instantly sends an answer, blocking other packets etc
which i dont think exists in play state
How does the client know which one to render
The point is to not get the average but the exact instantaneous ping