Headed has been my favorite mod for adding mob heads since it actually adds models for each head rather than just small blocks. I was hoping it would update but the creator seems to have stopped updating it.
#Headed to 1.21.4
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Source available here
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how does it compare to the more mob heads datapack from vanilla tweaks?
Unfortunately, a port is not legal, to my knowledge
mod is All Rights Reserved and copyrighted. You would need the developer to grant that right (the right to have it ported) to you
unfortunate
I might ask, it seems interesting
Is a pr fork against the terms of arr?
If I fork, and GitHub actions runs lol, surely that would be against the license
nope. they grant the rights by uploading to github
you cant upload a release and distribute though
So no capturing atrifacts
no addition capturing artifacts other than what they have configured
That's funny.
I mean, they have artifact capture configured. But I think that would be pushing it
do they have PRs auto-building?
Kind of? It's just the default build.yml, so it would if I allow it
i meant if you PR to them, even if they dont merge
and yes...
so once you PR it should provide an artifact
It also wouldn't be that hard to just rewrite it. They're not doing anything particularly groundbreaking. I am technically disqualified for reading the source code, but there isn't too much to slap arr on there
There aren't any custom models -> datagen
- all the model stuff changed in 1.21.4
the witch head looks to be just rendering the entity head
They all are
(from the description)
yeah
so just a bunch of items with a single custom renderer
And ber
Now we'll see if I actually do it
very nice
To the developer who's gonna port this to modern versions, I advise you to rewrite the mod from scratch since its code is really bad
words of advice to anyone porting any mod, tbh.
I probably won't rewrite from scratch, but I might make some changes.
The skulls also don't extend the original skull classes, I don't remember why I did that back then
Also I still don't know how to add values to the Instrument enum, I ended up just using Instrument.CUSTOM_HEAD or something for a different mod
Oh, you're the author lol. If you say so, I may take your advice
Fasm?
idk it kept crashing in production so I didn't use it
I mean, I know how to do it with mixin, but fasm is definitely better for compat
Yeah, it is quite complex
For Headed I did use ASM at the start but ended up switching to this thing
I think it's worse than using ASM? Don't remember what the issues are
Not Asm, fabric asm
yeah that's what I meant, sorry
Sorry for correcting you, Asm is a whole different ball game.
I hope it was not as bad as calling Java "JavaScript" or something
more like calling java "jvm bytecode"
not that bad lol. just enough to give me a small shock
is this your uuid? 7bb71eb9-b55e-4071-9175-8ec2f42ddd79