#Headed to 1.21.4

56 messages · Page 1 of 1 (latest)

pastel cairn
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Headed has been my favorite mod for adding mob heads since it actually adds models for each head rather than just small blocks. I was hoping it would update but the creator seems to have stopped updating it.

CurseForge

Headcrumbs-inspired mod that adds more mob heads to the game!
21.4K Downloads | Mods

stone zodiac
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how does it compare to the more mob heads datapack from vanilla tweaks?

north loom
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Unfortunately, a port is not legal, to my knowledge

stone zodiac
pastel cairn
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unfortunate

north loom
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I might ask, it seems interesting

north loom
stone zodiac
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nope. they agree to allow forking when they upload to github

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its in the ToS

north loom
stone zodiac
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nope. they grant the rights by uploading to github

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you cant upload a release and distribute though

north loom
stone zodiac
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no addition capturing artifacts other than what they have configured

north loom
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I mean, they have artifact capture configured. But I think that would be pushing it

stone zodiac
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do they have PRs auto-building?

north loom
stone zodiac
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i meant if you PR to them, even if they dont merge

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and yes...

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so once you PR it should provide an artifact

north loom
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It also wouldn't be that hard to just rewrite it. They're not doing anything particularly groundbreaking. I am technically disqualified for reading the source code, but there isn't too much to slap arr on there

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There aren't any custom models -> datagen

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  • all the model stuff changed in 1.21.4
stone zodiac
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the witch head looks to be just rendering the entity head

stone zodiac
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(from the description)

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yeah

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so just a bunch of items with a single custom renderer

north loom
stone zodiac
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very nice

quasi forge
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To the developer who's gonna port this to modern versions, I advise you to rewrite the mod from scratch since its code is really bad

stone zodiac
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words of advice to anyone porting any mod, tbh.

north loom
quasi forge
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The skulls also don't extend the original skull classes, I don't remember why I did that back then

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Also I still don't know how to add values to the Instrument enum, I ended up just using Instrument.CUSTOM_HEAD or something for a different mod

north loom
quasi forge
north loom
# north loom Fasm?

I mean, I know how to do it with mixin, but fasm is definitely better for compat

north loom
quasi forge
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For Headed I did use ASM at the start but ended up switching to this thing

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I think it's worse than using ASM? Don't remember what the issues are

quasi forge
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yeah that's what I meant, sorry

north loom
quasi forge
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I hope it was not as bad as calling Java "JavaScript" or something

stone zodiac
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more like calling java "jvm bytecode"

north loom
north loom
quasi forge
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Probably

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7bb71eb9-b55e-4071-9175-8ec2f42ddd79

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Yeah, it's mine

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You can change it to yours, or remove the mixin