#Create Cape
1 messages · Page 1 of 1 (latest)
Yup
But you can copy most of it
https://modrinth.com/mod/capes
Research how that mod works
And you will get answer to you question
Mixins are java based at least. Other... Learn kotlin :D
images? they not stored in code
CapeFeatureRenderer
That is how it works, over ton of math. Not one said it will be easy
If skin have cape is render math and apply cape skin
Thats is skill issue, start from basics and learn step by step. Elon didn't start he life from SpaceX
Then Truthfully, there is very little chance you will be able to make this mod. The people in this server are willing to provide resources in all directions to those willing to learn, but the majority of us hate spoon-feeding people.
where can i take a look at that? i was searching for this for like 2 weeks
In your ide
Please feel free to @ me if that doesn't make sense
Then don't! You can always open any application you can type in, copy-paste the code over, then comment as you go through what each transformation is doing, commenting what effect the math has (not just the literal operation being performed). By the end of it, you'll have an idea of what the code is doing.
Or, start small and work your way up. Get a bare minimum cape rendering (no cape physics or anything), and slowly add to it until you have the same result as Minecraft. Breaking it down into pieces like this can help a lot with understanding.
If neither of those work, find some other method of self-learning from Minecraft's code. It's an extremely important skill that you basically need to learn to mod effectively.