#help with custom mob
1 messages · Page 1 of 1 (latest)
what are you having trouble with, exactly? creating the custom entity class? Rendering it? Adding behavior?
I'm making a burned which is essentially a drowned but made in lava I have all the spawning done and the game loads but when I try to /summon the mob I get an "unable to summon" error I'm not sure where I messed up
I even tried to just redo everything and just make the mob with nothing special just a new entity that extended zombie with a different texture and nothing else and I couldn't even get that to work
did you forget to register attributes?
set a breakpoint in the constructor and step over the code to find the error
im still kinda new do you have a guide or something i can follow for this?
all im looking for is how to make a new mob that uses existing models and animations from the Vanilla Zombie but it has a different texture.