#how do i make particles spawned on the serverworld show up?
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world.spawnParticles is serverside, world.addParticle is clientside
thanks
is there any way to force the particles to at least partially show up on minimal?
under what circumstances are you spawning them?
a scheduled tick in what?
look at ServerWorld.spawnParticles
you'll want to do the same thing but set longDistance to true
oh, actually, just use the spawnParticles with a force option
i didn't find an option like that
at least not in serverworld.spawnparticles
no, just call spawnParticles with the force option
oh, i see what you mean. yeah, you can do it the same way as the other does
it doesn't really work
how so
like i showed
realistically, its just a helper method, you can just as easily do the
Packet<?> packet = new ParticleS2CPacket(particle, force, x, y, z, (float)deltaX, (float)deltaY, (float)deltaZ, (float)speed, count);
yourself, and then use the player list the same way the other spawnParticles does
i aint got a playerlist yet
so get it