#Mod that allows artificial setting of regional difficulty

26 messages · Page 1 of 1 (latest)

lost mantle
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I want to make it so that in certain areas, regional difficulty is always at max. Like, outside of a specific radius from spawn.

lost mantle
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.

cloud terrace
lost mantle
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You'd set it through a config

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for other users it'd probably be better for it to be like how patbox does it with the position 1 to position 2 to create a square for the area, but I'm mostly looking for it to be outside of a specific block radius of 0 0

cloud terrace
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I'll take a look at this later today

cloud terrace
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@lost mantle one more question, what version would you like it to be?

lost mantle
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1.20.1

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also tysm for doing this

cloud terrace
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@lost mantle Hey there, I finally finished the mod. Sorry it took me so long, but I haven't had much time the past few days. To configure selections, type /crd inside a minecraft world (You have to be either in singleplayer or be op). Inside these selections the regional difficulty will be like normal, outside it will be always at the max

lost mantle
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and np, I've got lots of time

cloud terrace
lost mantle
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@cloud terrace
I teleported to 5000 5000 and local difficulty on the debug screen says 3.56 // 0.78

lost mantle
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yes

cloud terrace
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The debug screen is clientside, so you'll also have to have the mod on your minecraft instance. Also there is a bug with the debug screen in multiplayer, which I'll look later today into resolving

lost mantle
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ah ok

cloud terrace
cloud terrace
lost mantle
cloud terrace
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Client and Server wouldn't be synchronized, leading to debug screen showing wrong values