#Sweet of Homes
123 messages ยท Page 1 of 1 (latest)
these are some good blocks
Thanks
I will soon add more and other things to the mod
What kind of mod is it?
a combination of decorative blocks and furniture
Losing my mind at the post title
I literally JUST got done talking to my friend about his game called 'homesweet'

Anyways cool blocks
The textures fit in so well I didn't notice them at first. Awesome!
Thank you
๐
Soon new blocks and items
- Copper pannels
-Chairยดs (all vanilla woods) - Copper wrench
- Copper nugget
What are the copper panels :0
nice :)
so similar to the old dev texture, i recently rewatched the simplysarc copper video
Yes because it is based on that texture
thats brazy
The chairs will be a new decorative block, it has the variants of wood and you can use it to decorate
yep
I know it's pretty basic, but any plans to make it possible to sit on them?
that is its basic function
Hey man. I just read "decorative block" and took that to mean "non-functional" lmao
lol
now dynamically generate these based on all wood types registered
those look quite nice (compared to many other chairs I have seen)
it's really easy ๐
would you like a decorative lighting block?
could be nice
paper lantern
will this be for each wood type?
yes
dope
and tiny changes ๐
also, a cool feature I had for a mod of mine for paper lanterns, be able to light them and make them fly
:O
lemme see if I can find my code
my use method java @Override public InteractionResult use(BlockState blockState, Level world, BlockPos blockPos, Player playerEntity, InteractionHand hand, BlockHitResult blockHitResult) { if (playerEntity.getItemInHand(hand).getItem() instanceof FlintAndSteelItem) { playerEntity.getItemInHand(hand).hurtAndBreak(1, playerEntity, playerEntity1 -> world.playSound(playerEntity1, playerEntity1.blockPosition(), SoundEvents.ITEM_BREAK, SoundSource.PLAYERS, 1.0F, 1.0F)); if (!world.isClientSide()) { FlyingPaperLanternEntity entity = FlyingPaperLanternEntity.create(world, blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5, blockState); world.addFreshEntity(entity); Vec3 vector = playerEntity.getLookAngle().normalize().scale(0.5D); entity.offsetXZVelocity(vector.x * 0.2, vector.z * 0.2); world.setBlockAndUpdate(blockPos, Blocks.AIR.defaultBlockState()); world.playSound(null, blockPos, SoundEvents.FLINTANDSTEEL_USE, SoundSource.PLAYERS, 1.0F, 1.0F); } return InteractionResult.SUCCESS; } return super.use(blockState, world, blockPos, playerEntity, hand, blockHitResult); }
Is that addFreshEntity method any different from spawnEntity? I only started modding like a year and a half ago so I don't know any of the old mapping names
I don't remember
that is mojmap btw
got it
i like the idea :D
looks nice but I wonder if it would look better with more depth
I will try them
thanks
cute house
looks better
but now I wonder how it would look like in 3d ๐ค ๐
well
Oh no not the backrooms texture
I concur
thanks
bricks
Very nice
Do you have a plan for each block you're making or just figure it out as you go?
I don't really have a list of things to add, I like to add things that come up suddenly and I think they look good
By the way, for people who are interested in the mod and its development, I have just created a server where you can join
~~not another one ๐ ~~
It is only in case you want to follow the development of the mod and publish constructions or creations
cute
New Music Disc soon
copper blitz
I'd love it if the midpoint ones (lightly weathered and heavy weathered) copper weren't discolored
So lightly weathered would be the bean color it has
And heavily weathered wouldn't have the brownish tint
Possibly that could be a feature
"Rectified" copper I guess
build example with copper blitz
I actually really like the discoloring, I can imagine using the middle ones for old wallpaper
Also for consistency, but like you said an additional variant without the discoloration would also be interesting
Hello people, would you like to see tables or something like that?
Since there's chairs, tables are probably expected
Though I don't see a reason for them if they're functionally identical to an existing block
would of course be great if they get some nice functionality? maybe allow you to put items on there?
That's what I was thinking, but you can always put an item frame on a slab to achieve the same effect
It could store an entire stack of items..?
now in a perfect world it would have things displayed differently to items frames or "dynamically", but I don't think it's realistic (for this mod)
something like some foods getting plates and potions being 3d etc.
but yeah you just need some tables to chairs
I would personally also love some barstools if you don't already havce them
Nine copper nuggets doesn't make an ingot?
now they are 6
Very cool
very cool mod! excited to see how it develops ๐ฎ
They're lovely
now I wonder how they would look with different weathering on the inner/outer elements
ye
