#Sweet of Homes

123 messages ยท Page 1 of 1 (latest)

outer citrus
outer citrus
valid widget
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these are some good blocks

outer citrus
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I will soon add more and other things to the mod

valid widget
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What kind of mod is it?

outer citrus
valid widget
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nice

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I can imagine using it in builds already

outer citrus
silk quail
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Losing my mind at the post title

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I literally JUST got done talking to my friend about his game called 'homesweet'

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Anyways cool blocks

buoyant osprey
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The textures fit in so well I didn't notice them at first. Awesome!

outer citrus
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Soon new blocks and items

  • Copper pannels
    -Chairยดs (all vanilla woods)
  • Copper wrench
  • Copper nugget
slow haven
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What are the copper panels :0

outer citrus
slow haven
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nice :)

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so similar to the old dev texture, i recently rewatched the simplysarc copper video

outer citrus
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Yes because it is based on that texture

slow haven
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thats brazy

outer citrus
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The chairs will be a new decorative block, it has the variants of wood and you can use it to decorate

slow haven
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great touch with the backings

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1.5blocks tall?

outer citrus
valid widget
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I know it's pretty basic, but any plans to make it possible to sit on them?

outer citrus
valid widget
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Hey man. I just read "decorative block" and took that to mean "non-functional" lmao

outer citrus
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lol

tame spruce
polar mist
tame spruce
outer citrus
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would you like a decorative lighting block?

tame spruce
outer citrus
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paper lantern

tame spruce
outer citrus
tame spruce
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dope

outer citrus
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and tiny changes ๐Ÿ˜‰

tame spruce
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also, a cool feature I had for a mod of mine for paper lanterns, be able to light them and make them fly

outer citrus
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:O

tame spruce
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my use method java @Override public InteractionResult use(BlockState blockState, Level world, BlockPos blockPos, Player playerEntity, InteractionHand hand, BlockHitResult blockHitResult) { if (playerEntity.getItemInHand(hand).getItem() instanceof FlintAndSteelItem) { playerEntity.getItemInHand(hand).hurtAndBreak(1, playerEntity, playerEntity1 -> world.playSound(playerEntity1, playerEntity1.blockPosition(), SoundEvents.ITEM_BREAK, SoundSource.PLAYERS, 1.0F, 1.0F)); if (!world.isClientSide()) { FlyingPaperLanternEntity entity = FlyingPaperLanternEntity.create(world, blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5, blockState); world.addFreshEntity(entity); Vec3 vector = playerEntity.getLookAngle().normalize().scale(0.5D); entity.offsetXZVelocity(vector.x * 0.2, vector.z * 0.2); world.setBlockAndUpdate(blockPos, Blocks.AIR.defaultBlockState()); world.playSound(null, blockPos, SoundEvents.FLINTANDSTEEL_USE, SoundSource.PLAYERS, 1.0F, 1.0F); } return InteractionResult.SUCCESS; } return super.use(blockState, world, blockPos, playerEntity, hand, blockHitResult); }

valid widget
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Is that addFreshEntity method any different from spawnEntity? I only started modding like a year and a half ago so I don't know any of the old mapping names

tame spruce
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that is mojmap btw

valid widget
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got it

outer citrus
tame spruce
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maybe add some night tables or something?

outer citrus
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i like the idea :D

polar mist
polar mist
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thanks

polar mist
polar mist
# outer citrus

looks better
but now I wonder how it would look like in 3d ๐Ÿค” ๐Ÿ’€

polar mist
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well

cosmic hare
outer citrus
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๐ŸŽถ

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๐Ÿ‘€

outer citrus
slow haven
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:O

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lovely model

valid widget
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I concur

outer citrus
outer citrus
valid widget
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Very nice

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Do you have a plan for each block you're making or just figure it out as you go?

outer citrus
# valid widget Very nice

I don't really have a list of things to add, I like to add things that come up suddenly and I think they look good

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By the way, for people who are interested in the mod and its development, I have just created a server where you can join

outer citrus
outer citrus
polar mist
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yeah ofc

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might join

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but im on so many servers now

outer citrus
outer citrus
polar mist
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cute

outer citrus
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New Music Disc soon

outer citrus
cosmic hare
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So lightly weathered would be the bean color it has

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And heavily weathered wouldn't have the brownish tint

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Possibly that could be a feature

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"Rectified" copper I guess

outer citrus
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build example with copper blitz

valid widget
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Also for consistency, but like you said an additional variant without the discoloration would also be interesting

outer citrus
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Hello people, would you like to see tables or something like that?

valid widget
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Since there's chairs, tables are probably expected

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Though I don't see a reason for them if they're functionally identical to an existing block

polar mist
valid widget
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That's what I was thinking, but you can always put an item frame on a slab to achieve the same effect

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It could store an entire stack of items..?

polar mist
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now in a perfect world it would have things displayed differently to items frames or "dynamically", but I don't think it's realistic (for this mod)
something like some foods getting plates and potions being 3d etc.

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but yeah you just need some tables to chairs

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I would personally also love some barstools if you don't already havce them

outer citrus
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some recipes

slow haven
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Nine copper nuggets doesn't make an ingot?

outer citrus
vagrant folio
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Very cool

frozen hedge
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very cool mod! excited to see how it develops ๐Ÿ˜ฎ

outer citrus
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copper pillars

valid widget
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They're lovely

polar mist
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now I wonder how they would look with different weathering on the inner/outer elements

outer citrus
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new music disc

valid widget
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Murder??

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nice disc though

outer citrus