#Reach Distance Visualizer

13 messages · Page 1 of 1 (latest)

hushed valve
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A mod that basically makes the raycast line for the reach hit calculation visible, to show exactly how long the reach distance is
Bonus: Logs in chat how far away you were hit from when hit, IF its over 3 blocks (with possibly a customizable minimum trigger distance)

delicate thistle
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That sounds like a good mod idea.

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I'm no developer, so sorry. If I knew java, I would of helped.

near hornet
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What is the usage of this mod? Do you want to check if other players could have made a hit?

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If you want to check your own player you can probably don't see the "line" because its not really visible in first person and thirdperson

hushed valve
near hornet
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It's really not possible to do that. I'm working inside an anticheat team and I know that the entity positions which the server sends are getting changed a lot by the server. So stuff like rotation, position and motion of the enemy players are not really usable for this.

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For example Minecraft uses techniques to interpolate the entity motions to send less packets and save some traffic.

hushed valve
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Better question, wouldn't it be possible to uninterpolate them serverside? Which while sacrificing bandwidth results in more accurate information

hushed valve
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that or just recording everything serverside, which we plan sometime for a sorta hypixel atlus style anticheat

near hornet
near hornet