#Little mod about little mob farms
16 messages · Page 1 of 1 (latest)
It's only 10 samples but uhh
It'll just... Work
I mean, the dragon doesn't really drop anything, does it?
Maybe xp? I'm planning to make it also create nuggets of experience with create mod
But like, the ender dragon has like 200 health
In the video I used a sharpness 50 sword and changed the attack rate to twice a second
Also I'm thinking of adding like a blacklist in a config file
So you can bloacklist modded things or whatever
Maybe I'll make different tiers of the generator and (by default) all modded mobs would be locked to the highes tier?
Hmm maybe based on max health? Bosses would have more health than normal zombies ans stuff, so they would need higher level farms
whitelist with tags would be better
and mod_ids