#Lag go yeet with explorer maps
10 messages · Page 1 of 1 (latest)
a loading indicator on the hotbar or item would be nice
I wrote a plugin that generates those maps in under 200ms ðŸ˜
I guess I could do that. I only need to set a way to define the text.
The goal is to make it
- fully serverside
- no dependency whatsoever
- no need for any config
Also I still need to add some lock, for so far in survival it does consume the map, but if you start multiple location task at once, you'd still end up getting multiple maps.
Depends on:
- the structure
- whether a targeted structure was already found
- the distance to a matching structure
- the overall map settings
I do not make it work only for treasure maps. This could work with a map to any structure
And I'm not changing the locating logic behind, but only the map handling. So if you actually managed to improve the structure locating, compat might work just fine -- as long as you only did it in the ServerWorld#locateStructure method, which I am calling, as is the vanilla map doing
I guess I could try using a durability bar, if I can make it appear on a map item that is
Treasure maps are the main problem
Maybe they are, maybe they're not. You don't seem to have met how troublesome maps can be when used with other mods.