#AGOT: More Interactive Vassals

271 messages · Page 1 of 1 (latest)

dire fjord
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hows the performance on it?

raven wigeon
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This mod fixes SOOOO much. Thank you 💕

dire fjord
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cool

rose relic
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Doesn't AGOT already have this? I'm confused

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Can it be installed midsave? I'm guessing no

sinful crane
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What if I already disabled civil wars and loyalist factions?

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Does it change anything or increases compatibility?

rose relic
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thanks for the help :)

heady jasper
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what is this mods compatability with the immersive warfare mod

lucid marten
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What are the changes made for AGOT? I'm having trouble seeing them on the mod page

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Thanks 😊

zenith pilot
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What were the issues with the mod and agot before the compatibility

young nova
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Excited to try this, might have to get rid of my own mod 😂

knotty otter
fresh summit
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is there any nexus?

naive pike
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hey is there a nonsteam link?

proper echo
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What would you recommend as the less levies option? 50% or 100?

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Sweet thanks

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i'll try that out, was using 50% but still feels a little levy heavy so 100% sounds good

mellow ridge
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this mod is great!!

proper echo
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yea its a must have imo

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its a lot more immersive

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also gives more emphasis on staying in your vassals good books

lucid marten
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this mod is amazing for AGOT now

naive yacht
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with this mod turned on multiple battles give a lot more war score making wars extremely short

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with the latest update

potent swift
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is there a Non steam workshop download link?

naive yacht
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it seems like the 50% battle cap is removed with MIV on when declaring conquest wars

lucid marten
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yea ive experienced this too

zenith pilot
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@glacial grotto not sure if this is a bug but is the "Call to arms" and the "realm at warm" events supposed to simultaneously pop up? Even with the compatch game rule?

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(commenting here because not sure if this messes with the AI choosing a liege to fight for)

zenith pilot
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oh i see perfect then , no problem!

zenith pilot
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Thank you for the fixes and support đŸ«Ą

zenith pilot
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idk if its just me but im still getting the issue

rose relic
rose relic
rose relic
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What's the Bannermen Mode?

sinful crane
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Now you get each vassal as a commander as an individual army

zenith pilot
zenith pilot
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Oh that makes sense, didn’t realize it differentiated like that

inner nacelle
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does this work like the agot immersive warfare where it removes all vassal levy contribution?

fresh summit
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is there any nexus available for this

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non stream link

young nova
inner nacelle
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ah

zenith pilot
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@glacial grotto i wanted to test out if the "bug" occurred during a faction war (which is a civil war right?) and it popped up

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for sure, apologies for the constant bug reports, but honestly your mod is amazing and i consider it a must have

young nova
# inner nacelle why did you change it btw?

It was difficult balancing it with the AI's decision making and ultimately having both the levy tax be opinion based along with the call banners function was redundant anyway.

But this thread is about miv, which is an incredible mod.

inner nacelle
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yea

naive yacht
zenith pilot
zenith pilot
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i think that the mod using AGOT megawar when applicable and MIV civil war for the other cases is probably the best course. But what would a smaller civil war example be, like a liberty faction?

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that makes sense, and that would be pretty cool

zenith pilot
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Will do ! Thank you !

hoary pumice
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Is it possible to upload the mod on nexus/github/somewhere other than steam? ryanisnotinnocent

rose relic
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Is this mod performance-heavy?

junior peak
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Is there a non steam link ?

rose relic
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I'm guessing bannermen impact performance a lot, I've noticed that armies are a lot bigger than they used to

rose relic
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I'll give it a try, thanks :)

proper echo
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i play on this too but what would you recommend for levy reinforcement? ive been using 50% less I think but not sure if i should go higher

lucid marten
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i play levy size reduction and bannermen mode cause you recommended it for AGOT. whats your levy reinforcement set to?

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100% size reduction and bannermen is great btw

quaint thunder
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Was just about to say 100% levy size and 50% reinforcement reduction seem to be the best lol

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Armies seem much closer to how they'd be realistically I think. The base game has crazy high amounts of levies to the point where MAAs are just dwarfed

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MAAs were still a small portion of the army, but now it reflects it properly

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They're no longer 1%, they're a higher percentage

rose relic
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I've been testing 100% reduction and it's great, I'm loving it

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5000 vs 8000 feels a lot more interesting than 80000 vs 150000

quaint thunder
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Indeed

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It also makes supply limits actually matter as well

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With thousands of soldiers comprising deathstacks the AI would always be marching armies around and running out of supply

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Now it makes it seem like they actually give a damn about logistics as well 😄

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Even though that system isn't touched at all, but it's still great

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So thanks a lot, Mercury. Really great mod

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I think the balance is great and everything's well thought out. The bannermen mode's also amazing in that it actually makes relations with vassals consequential

sinful crane
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Bannermen makes this really be like Game of Thrones

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Like when you Jon Snow and Glover ain’t fucking with you, then lil Mormont makes a speech and you get +20 general opinion and suddenly everyone tryna fight for your ass lol

quaint thunder
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I've got a question - what are vassal directives and where do you use them from?

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I think this is the one mechanic I've yet to figure out

proper echo
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Yea I absolutely love this mod. This + alliances reborn is just by far the most immersive and realistic levy system ever. Shame valaddar isn't updating alliances reborn now

hearty bramble
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For the bannermen setting to work, do I have to disable the other settings in the rules?

lucid marten
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@glacial grotto if you play as a pirate lord theres like random pirate uprising events where pirates declare war against you, they usually have like 8-10k troops. but these arent adjusted when playing with 100% levy reduction i dont think

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i was playing in the stepstones yesterdady and had about 1.8k levies and they did an uprising

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they had 8800 troops

vernal talon
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Is this part of this mod? Stupid question I know but just wondering

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Yeah it’s a good addition

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Yeah it’s pretty good i would like to see some type of features like this in the game it will definitely improve on being more immersive

lucid marten
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it only really matters if you play as a pirate

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and with 100% levy reduction

young nova
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I don't mind pirate Invasions being OP anyway, the stepstones shouldnt be easily held

lucid marten
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its more than kingdoms

rose relic
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I haven't had any trouble with the pirates tbh

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they're 8000 but kinda lame

quaint thunder
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I think this is an issue related to event troops though, right?

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Peasant uprisings are likewise overkill

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Can be easily beaten using allies, but on your own, they’re actually pretty dangerous now

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I had like 300 levies and 200 MAAs owning 3 counties and managed to really piss off the peasants. 6k raised against me

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Thank you!

stuck fable
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There is "descriptor" and "2712590542" files in the mod. Which one should I use for "path=..."

stuck fable
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I can enable it, yet the game crashes (I dont have the game in steam btw)

stuck fable
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Good news. It works. I guess, somehow AGOT mod was corrupted, so I redownloaded it

lucid marten
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Is there an option to not call your vassals if you don't want them to join the war?

young nova
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have you considered having another on_action for allies who join the war after start? (on_join_war_as_secondary)

I had my own modified version of MIV a while ago where I essentially ran the same code for external wars, so that way you'd actually get the benefit of calling in someone with a ton of vassals.

young nova
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My preference is yeah, it just seems more logical to me. Otherwise it feels like an artificial handicap if they can't bring in their true full power

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Makes sense to me. You could also change or add another opinion check targeting the war leader instead of their liege

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Make it a higher requirement perhaps than regular Liege wars

quaint thunder
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I have a suggestion: I think the levy size should, if possible, not impact the garrison size. Garrison sizes are meagre with -100% levy size. For instance, Winterfell, in 377 A.C., has 75 soldiers. I think this makes sieges too easy

quaint thunder
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Yeah, that seems perfect, or a different modifier for garrisons if not too difficult to implement so you could also set it from -25 to -100% as you prefer

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I think the halved value might be better as set in stone though

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Thank you

young nova
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Is the liege intervention feature for players only essentially or does the AI ever use it

quaint thunder
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The mod for the Game of Thrones experience

steady pagoda
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is this mod on nexus?

quaint thunder
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I can't quite put my finger on it, but I think Maelys is f*cked

quaint thunder
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In case anybody wonders why the number is so large, it's because of the "Allied Bannermen" game rule. It makes every vassal call their smaller vassals and their mothers in the war. It makes Westeros pretty much undefeatable 😄

young nova
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For megawars/wars involving kingdom tier and up, I have call the banners disabled for anyone below kingdom tier

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I have a similar exception for people specifically allied to a war leader though

quaint thunder
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I think the last option might be the closest friend to balance

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In the other cases you can still reach a very high number ceiling still, I believe

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For instance if I were playing as the Iron Throne and had Pentos as an ally, and had the Blackfyres attack me, it would be too much for them to fight all my vassals + their subvassals and Pentos + all of theirs

young nova
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I've been considering changing my entire mod to be like this. I was also considering just dropping my entire call the banners system and recommending it to be used in conjunction with this. Although sometimes the AGOT loyalist faction just seems strangely slim, i don't remember the criteria for it though

rose relic
lucid marten
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Would it be possible to not call my banners if I don't want to? Sometimes they're not needed and cause performance issues or initiate fights that I don't want them to

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Probably different ways you guys made your mods but Freeholds mod had a decision to call your banners once you declared a war instead of it happening automatically which was nice in case I didn't want to call them

quaint thunder
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It could be to prevent unwanted opinion malus if a war is too easy

lucid marten
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That'd work for me, and we'd be able to just re-enable it again?

lucid marten
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Oh yea that looks awesome

quaint thunder
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That’s great

young nova
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thank you ser

silver palm
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Out of curiosity I just added the sub mod

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Is it possible to interact with your vassel family members who marry away

quaint thunder
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Great QoL update

rose relic
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You're cooking

vivid plinth
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does the new update require a new save? you definitely cooked here, damn

vivid plinth
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thank you! by the way, what's the difference between bannerman mode and war participants mode?

quaint thunder
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With Bannermen, a liege calls his direct vassals into the war so they participate directly. With War Participants, the liege's direct vassals call their own direct vassals (the top liege's indirect vassals) if they're part of the Crown Loyalist faction and/or are allied to the direct vassal of the top liege

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To better illustrate with an example: a King calls his Dukes with Bannermen mode and that's where it ends. If you have War Participants enabled, the Dukes may call all the Counts they're allied to or that are part of the Duke's Loyalist faction

quaint thunder
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Do you know if this is tied to the mod at all?

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Seems I can't call my allies at all across multiple characters because of that reason

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Ah, I see you've pushed a fix in the Steam comments 😄

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Thanks!

velvet night
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the download for those who don't have steam?

mental violet
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So if I understand correctly I have to turn of the Civil Wars and Loyalist Faction options in the game rules right? Since those are already in AGOT.

mental violet
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Oh neat!

velvet night
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it depends on which platform you are better off adding the download to, for those who add mods manually.
for example download on google drive, or gifthub.

velvet night
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OK thank you

main drum
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That first rule seem awesome

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I was playing the lannisters allied to the hightowers the other day and invaded the reach, i wish there was some way to make the hightowers not join the call to arms

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It was really weird having to kill my daughter in law's father because of a war he would get nothing out of

proper echo
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first rule is amazing

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my dream for this game is to eventually have scenarios almost like how in the hotd show, daemon goes to harrenhal to intimidate the riverlands into declaring for rhaenyra

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like having the option to do that before a battle somehow would be absolutely insane

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and that rule isnt far off of that

zenith pilot
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Amazing work as always ! What would an example of the first rule look like ?

quaint thunder
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Wow, holy hell

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Never saw this coming

lucid marten
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thats sick

quaint thunder
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With how much prestige one can earn, I think the spend prestige option could be exploitable, unless the cost were pretty high

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And maybe scaling with the rank of the vassal in question

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It looks proper amazing

jolly rock
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Holy crap, this is incredible. I MUST get this compatible with my modlist. This changes so many things if played in AGOT lore-wise.

lethal schooner
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How bad is the performance when all the vassals of the iron throne go to war? kek

vivid plinth
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you are a goddamn chef, please keep cooking 🙏

lethal schooner
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Also, does this setting conflict with AGOT's already existing loyalist faction ?

young nova
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It doesn't conflict

lethal schooner
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It doesn't? Huge, thank you thumbsupcat

quaint thunder
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Performance is good, it only starts getting affected with War Participants enabled since there are so many participants

agile blaze
young nova
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need to transfer this feature over to megawars in AGOT

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feels like wars are too static

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love to see some sides changing up

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particularly if for instance your liege is losing a war and they have a flawed personality, would love to see some roose bolton/ walder frey type scenarios play out

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was thinking about trying to put something like that together eventually

quaint thunder
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đŸ”„đŸ”„đŸ”„đŸ”„đŸ”„

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Who would’ve thought a mod that affects warfare primarily affects the whole political spectrum as well now?

proper echo
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Ahh this is so good

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This might be my favourite agot submod

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Makes the game far more enjoyable for me tyvm I'll try it out and give feedback 🙏

rare glacier
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is there a non-steam version of this?

lucid marten
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What settings do you guys like to run for garrison levy size and levy reinforcement rate?

lethal schooner
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Currently playing with -50% reinforce, -50% garrison size and -75% levy size

proper echo
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I personally like the -100% levy size -50 reinforce and -50 garrison

lucid marten
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Yea I was thinking about trying that but -75 for garrison

young nova
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-100 always feels too low for me. I need more peasants

lucid marten
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What do you run?

young nova
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Think i have it on -75 for garrison and levies. I think i had it on zero for reinforcement

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I was having a lot of wars that lasted literally decades and i think the reinforcement rate was contributing to that

quaint thunder
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100%

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Normal levy reinforcement is responsible for that

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I use -100% size, -50% reinforcement and -50% garrison

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Seems most balanced, thinking about testing -75% size

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I play very long campaigns and levies become a negligible factor in battles due to the amount of MAAs

agile blaze
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what does reinforcement do? Levy size is how many troops you have, garrison is the army defending castles, what reinforcements do?

young nova
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I actually buff MAA in my mod because of the increased MAA

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I think cutting or gutting levies is kind of bad because poorer rulers are getting weakened even more by that

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like house goldwyne can probably afford more MAA than the North

proper echo
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yea i agree w you tbh. i prefer the idea that the liege lords rely on their vassals and bannermen to provide the bulk of the army for them

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i dont really like how in default the high lords have like 40k levies

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unrealistic imo especially if you reference it to GOT

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look at the tv show, when robb called his bannermen its not like the starks had a crazy amount of soldiers themselves, just all their bannermen + the stark army added up to 20k

lucid marten
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Yea lore wise it's just a chain of lords calling their vassals that makes their armies

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Like other people have referenced with rob and his army, it's also why him losing the karstarks was such a big deal

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I'm gonna use Freeholders mod with MIV tonight and see how it goes

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What reinforcement rate would best reflect ASOIAF/real life I guess?

proper echo
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probably 50% - 75%. the default reinforcement rate is high because at the end of the day its a game so they don't want u to instantly lose a war because you messed up a single battle

night sequoia
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thanks for the mod! is there a non steam link?

stuck fable
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non-steam link would be good

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or if the file is shared here

glass hedge
stuck fable
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Thank you for your interest

bright bane
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thx

stuck fable
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I may join a tournament for you now. I hope another Targaryen prince doesnt get smashed in the head.

quaint thunder
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I've got another small suggestion! This one's regarding Starting Wars. It's currently pretty difficult to win scripted wars that begin after the game has started, mainly referencing the Fifth and Sixth Blackfyre Rebellion, as well as Daenerys' invasion. Is there a chance that the rule could also cover those scripted wars that begin later?

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Or another variation to the game rule besides the current version, which would also cover wars started later in case people don't want it?

fresh summit
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what does more interactive vassals do

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OH MY GOD

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THIS IS GOOOD

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Wonder what the other stuff does

quaint thunder
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I don’t think it would be very effective. The Targaryen invasion will (almost) always fail, and Maelys won’t be able to attack the Seven Kingdoms in time

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Yeah you’re right

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It has no bearing on it, it’s irrelevant other than whatever counties/duchies are direct vassals to the Iron Throne, which isn’t that consequential

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In which case, I don’t think any accomodating is needed

young nova
quaint thunder
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Not at all, I was thinking up ways of making victory a little more accessible to the player

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It's hard regardless, yeah

young nova
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probably outside the scope of a mod like this. If someone really wanted to make it easier i'd just suggest using debug mode or something to give yourself extra troops or a free alliance

spare robin
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Would it be possible to make the AI much more likely to stay neutral? It seems weird that most wars are massive 100k vs 100k wars where those are very rare in the books.
This would also make the new Political Maneuvering option more important.

quaint thunder
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You can tweak the levy size to have it smaller. I think the way it works now is really good, it’s just the numbers that are inflated because of the vanilla values

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With -75/-100%, you’ll see numbers that are much closer to those in the books

spare robin
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Will this affect the number of troops a single Lord Paramount can raise? For an example The Reach can raise some 60k men usually which I think is very lore accurate and I don't want that reduced. If the individual lords of the Reach join the war, then the number inflates greatly.

quaint thunder
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It will yes

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Because the debuff applies globally

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The less levies your lesser lords have, the less they supply to you as the Lord Paramount

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You will still reach 50-60k comfortably as the Reach depending on how strong the debuff is, it’s just that the LP won’t command these troops directly

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You’ll have small armies flocking together to make up one big army

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You’ll have tens of Captains/Knights as well in big battles

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That’s what happens when you activate Bannermen mode anyway

spare robin
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Having more knights is good

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I always wondered why you can raise your vassal levies but get 0 knights from them

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This is a good workaround

quaint thunder
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If you intend to use Bannermen mode, then levy size reduction is a must

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Hands down the nicest feature of the mod for a GOT playthrough

glass hedge
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Any way we can get a casus belli that allows people to conquer duchies, but the duchy title remains with the vassal that held it before.

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And if a kingdome title realm holds one duchy title then that kingdom can be vassalized?

maiden venture
spare robin
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There seems to also be a massive difference between Lord Paramount neutrality and lower ranking vassals staying neutral. It seems to be easier for Lord Paramounts to stay neutral if they wish.
For an example the Vale can stay neutral if they wish because the cost of forcing them to enter the war is always too high to make anyone foolish enough to press an ultimatum on them. Same with Dorne. It just isn't feasible to force them to join you.

Meanwhile the Riverlands are the centre of every war because of their location. Every army has to pass through them, which automatically drags them to every war.

thorny valve
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Yo brother, is there a non-steam updated link ? awesome mod btw, can't leave this one out of the modlist

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Ok ty o7
Sorry for missing that

red shell
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For some reason there is "create crown loyalist faction" instead of only the native AGOT "create loyalist faction" even though I have MIV:loyalist factions turned off in the game rules. Like a day ago it worked as intended, both when enabled or disabled in the game rules. I also reinstalled MIV but it still shows up. Somebody else having the same issue?

red shell
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Without MIV there is only native AGOT Loyalist faction

glacial grotto
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,

agile blaze
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(

rose relic
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,

glacial grotto
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AGOT: More Interactive Vassals

glacial grotto
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.

whole path
quaint thunder
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It would technically if there were no other positive modifiers to levy size

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100% was removed, the lowest now is 95%

jolly rock
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What about reinfocrment speed?

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Would -60% be good, or is that too slow?

quaint thunder
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Good

gilded gale
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What mod is this? All I see is “.”

lethal schooner
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AGOT: More Interactive Vassals

glacial grotto
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AGOT: More Interactive Vassals