#Solarint's Bullet Cracks

1 messages · Page 1 of 1 (latest)

oak magnet
#

https://steamcommunity.com/sharedfiles/filedetails/?id=3595624491


Adds additional bullet cracks and slight camera shake when projectiles fly near the player's head. Camera shake scales by distance to your head. In the future, I'll find a way to let you disable the camera shake. The effect is a little too much if using a scope, but feels pretty good with 1x sights. It checks line of sight between the bullet's path and your head, so it should never activate through walls.

Should be compatible with literally everything. This mod does not modify anything about Stalker 2, it uses unreal engine to add an additional system on the player.

Bullet crack sound assets are from the JSRS mod for Arma 3. I did not create them, and do not own them.

You are free to modify, expand, or do whatever with this mod. I just want people to have a good time.

The mod is fairly simple, but I plan on expanding it. Essentially I am just adding a sphere collision to the player that only looks for projectiles, and do a few linetraces and some math with vectors to estimate where the sound should originate from based on the projectiles current location and where its going.```

V2 Showcase:
https://www.youtube.com/watch?v=5LpPBa1glFA&feature=youtu.be
oak knot
#

SOLARINT OF SAIN FAME HOLY SHIT

#

never expect to see you here, great to have you on board man

oak magnet
#

Let me know if there are any weird bugs, the only testing I did was in the video above jjjkekw

oak knot
ashen hound
#

Sain AI in Staller isn’t real, it can’t hurt me

vague wagon
#

Yoooo this is amazing, would love to see this come to console 🙏

analog hearth
#

omfg its Solarint. Welcome to stalker my friend. Love your work. Can't wait to see what you have in store for us here. froglove

fading granite
#

Ooooooh love it!! Can’t wait to try this!! Pls tell me this will be on nexus! vist

oak magnet
oak magnet
#

Played a few hours with V2. The camera shake is excessive, going to reduce it a lot. You can basically get stun locked by enemies.

#

but its very satisfying otherwise, makes it way easier to tell when you are being shot at

oak magnet
oak magnet
#

I'll also include a link to the mod unpacked so anyone who wants to learn can easily look at an example, its by no means perfect BP script writing, but better than nothing

oak magnet
#

Published update: Reduced Camera shake by about 50%, Removed Roll from camera shake, increased recovery speed from camera shake by 50%.

mild abyss
#

Do you have a video for the Tarky edition?

oak magnet
#

sounds quite good, but didn't want the default to be "Tarky" assets

oak magnet
#

Latest workshop release just doesn't seem to do anything in-game, and I have no idea why, i know it was working when I tested...

oak magnet
#

Should be fixed now

mild abyss
#

Ok will give a try

rancid glade
#

Just tried this out and great job! Actually ducked irl when it first happened haha

ancient tangle
astral cipher
open socket
#

I miss this. Gunfights without it are like a walk in the park

ancient tangle
oak knot
#

It will come when Solarint has time for STALKER

#

I'd wait, dude just spent lots of time working hard on this Incursion Red River update
https://youtu.be/01tDMOUvG48

drifting sage
#

Yeah I was about to say, didn’t red river just release a big update

oak knot
#

pretty big, I might actually give this a try now since there's some spicy stuff here

#

Diana Burnwood giving story missions briefing gonna be interesting 👀

drifting sage
#

I’m following it a bit but I might let another patch roll through before pulling the trigger

slim tulip
#

I tried the new update, its okay, not bad nor great

strange badge