#⭐┃nospoilers_general

1 messages · Page 1153 of 1

rotund fox
#

You're always going to have stuttering no matter what craptop or beast PC you run it on

meager plover
rotund fox
#

I had a computer that was in the middle but i seen people with beast PC complain that they experience stuttering too

#

It's just an artefact of the time and how it loads im afraid

grand pendant
#

no matter what you have Misery will stutter, terrible optimization. And Mystery is just a port of Misery assets to CS so it's likely worse

empty bloom
#

would an ssd improve performance?

rotund fox
#

Might help with loading i guess

empty bloom
#

😬

grand pendant
#

even a ssd will probably suffer of stutter

rotund fox
#

The lessons GSC learned from COP was: Do not put a lot of stuff close to each other

#

And use any engine except xray zak

empty bloom
#

cop runs fine

hushed aurora
#

Just play on static

empty bloom
#

im playing call of misery and when ive rendered in yanov or really any place like that my frames go 📉📉

hushed aurora
#

Rip

exotic bramble
#

i have a 1050 ti and i still lag hard when nearing skadovsk

empty bloom
#

basically big place with 5+ npcs lmao

#

yep skadovsk too

#

but its annoying because i can be across the map and look in its direction and my frames go to hell

exotic bramble
#

rendering distance mayb

finite dragon
#

merc is a very good faction

finite dragon
#

I might as well warn you, i'm having a crappy day, as always. No booze. I expect everyone to do their job right, otherwise heads will roll.

solid prism
azure wharf
#

Just came here to remind everyone that monolith are a bunch of stinky slur-deserving rock-worshippers

pseudo yoke
#

Wrong

#

Hail Monolith

gusty trench
#

@robust mountain Having your Engine is good, and even Grigorovich named all the reason why it is. But, as you know, their verdict is different and final. Maybe they decided that UE4 would make the atmosphere fit better the concept + it's cheaper + it's simplier to program the game on.

strong rivet
#

@gusty trench not also that but having very capable engine from the start is gonna reduce the amount of work needed

#

Why make a new engine if you can modify one to fit your goals

#

Especially one as solid as UE4

#

Would also allow them to spend less time porting games around too

warm tulip
#

hello

#

i have a TRs-301 and i have to complete the mission Trapper gabe me (kill unidentified stalkers) in a tunnel but they too op

#

pls help

#

stalker call of pripyat

shadow drift
#

You mean the burers?

#

the ones that throw random stuff at you?

#

dont shoot them when they have their hands up

#

only shoot when they are down

#

whenever they have their hands up it's a protective field, and when it's over they deal ranged damage if you're in a line of sight

#

so when you see them raise their arms - stay in cover for a bit and wait for the roar

#

then peek and shoot again

#

@warm tulip

warm tulip
#

ok

#

hmm

#

damn

#

but it so tough

#

also they throw my weapon

#

tysm

#

i will try this today

shadow drift
#

yeah the weapon being pulled out of your arms is annoying but manageable while you are careful

finite dragon
edgy spindle
shadow drift
#

merc gang

opaque parrot
#

UE or Unity?

#

Thoughts?

meager plover
#

bandits ain't cowardly

#

well

#

uh...

#

we are but, not as much as mercs

#

plus

#

mercs have no cheeki or breeki

#

inferior in every way 🙂

little beacon
#

@opaque parrot it depends!

finite dragon
#

The Security Service of Ukraine is calling all right-minded and loyal citizens to collaborate with the authorities. Report all known cases of stalking! Do not let the looters hide behind your backs! They bring radioactive, unidentified items from the Zone that are highly dangerous for human health and life! Only with your help can we eliminate this hideous phenomenon! Do not put your lives and the lives of your families at risk for the sake of dubious profit!

past shuttle
#

Interesting...

#

Server stats?

#

Must be really new

warm tulip
#

then peek and shoot again
@shadow drift man ur tip was helpful but it take do much time so I decided to leave it and do some other missions. Till then any tips?

shadow drift
#

try using a powerful single-shot weapon like a sniper rifle to make the most use out of that small window of opportunity

#

hell may even try an underbarrel grenade into their face

#

shotguns with slugs/darts arent a terrible idea if you dont have the other stuff

#

i THINK their damage type is impact damage, but i might be wrong

#

normal grenades arent recommended cuz they can throw them back at you

past shuttle
#

Do not underestimate burers

#

Those are the worst

#

Even worse than chimeras

warm tulip
#

Agreed man

#

I did night hunt

#

Mission

#

Which was over the time I could say hard

#

By far that is my most easy mission

toxic vector
#

burer is actually the easiest mutant boss in stalker

meager plover
#

pseudogiant

hushed aurora
#

Pseudogiant can be quite dangerous and deadly, unless you have a grenade launcher and 2 grenades in your inventory smile_degtyarev

frail spire
#

Giants are a meme along chimeras, burers and snorks are 10 times more of a pain in the ass than those

frail spire
#

If he was properly trained there would be no useable vodka in a 200km radius

young quest
#

alright finna ask a frequently asked question here

#

Any leads on a time-frame for release? I'm dying over here.

gusty trench
frail spire
#

Non disclosure rock

grand pendant
#

@finite dragon that kind of stuff isn't for here

strong rivet
#

@young quest hopefully not public for a while

young quest
#

Imagine having to wait

frail spire
#

Imagine expecting good things

strong rivet
#

waiting gud

#

dont want cyberpunk part 2 now with extra anomalies

ionic steeple
#

hi

marsh scarab
#

So im in the main lab room in x18 and im trying to get back out but "someone is holding the door" What am I supposed to do?

shadow drift
#

look around the main room for stairs up

#

there's documents that you need to pick up

#

also kill something

meager plover
#

😡

#

sultan is loyal

#

you're gonna be sleepin with the fishies

#

magpie ain't even a bandit

#

you two sound like children, jesus how old are you two?

#

wut

iron heathBOT
reef swift
#

lol what did he do ?

finite dragon
#

Accidentally said something

reef swift
#

haha

finite dragon
#

-_-

silver arrow
#

This channel only for staker-related stuff

reef swift
#

yes sir

finite dragon
#

Ok

reef swift
#

wow that sttalker got swoped by a anomlay named roh why ?

finite dragon
#

Idk

#

Can you give me tips for stalker :)

reef swift
#

quicksave often, stock up on ammo

#

and croutch

finite dragon
#

I already did that but

#

Sometimes

#

It crashes

#

Cause I got mods too

reef swift
#

hmm

#

then quicksave before every fight

finite dragon
#

I do sometimes

reef swift
#

yes roh ?

silver arrow
finite dragon
#

🤔

reef swift
finite dragon
reef swift
finite dragon
#

I know but the mods don't make a lot of changes only weapons and scopes

#

More damage

#

Etc

#

But fast travel mod is hard to run

#

Crashes my game when I try it

#

But it's mostly my pc

reef swift
#

it ruins the game for me

finite dragon
#

I know

#

Just wanted to explore stuff faster

reef swift
#

i know

#

so either find a difrent more stable fast travel mod or just get rid of it

#

trust me you will have better time with one of these

finite dragon
#

I got rid of it a long time ago

reef swift
#

ok

pseudo yoke
#

Hail

#

Rock

finite dragon
pure trout
finite dragon
finite dragon
#

so there will be female stalkers?

#

in stalker 2?

meager plover
#

but hopefully

#

so I can fugg some of em

finite dragon
#

ok

meager plover
#

my bandit pants gun is thirsty

finite dragon
#

stalker 2 is about chernobyl not romance :/

leaden hamlet
meager plover
#

hip be my waifu

finite dragon
#

i wait stalker 2 only for chernobyl and not female stalkers

#

atleast that's my personal preference

warm tulip
#

What is your fav pistol in stalker?

meager plover
warm tulip
#

Ye

leaden hamlet
warm tulip
#

Idk I just like their sound

finite dragon
#

exactly

warm tulip
#

And punch

#

Ye

finite dragon
#

haha

tired anvil
finite dragon
#

what en offtop

#

we're talking about stalker

#

scroll up

warm tulip
#

Yes

finite dragon
#

scroll up

tired anvil
#

Alright then

finite dragon
#

ok good

tired anvil
#

Seeing Bollywood made me think otherwise for a sec

warm tulip
#

Nah we just started talking now

#

But thnx for reminding

#

Loll

#

Ye

tired anvil
#

More than one

warm tulip
#

Name any girl character in stalker and I will be impressed

#

I honestly I never thought stalker has female characters

tired anvil
#

Well

#

No character, but there was a story about a dude getting all the ladies after finding the Scarlet Flower artifact

warm tulip
#

😲

tired anvil
#

A story in CS as well but I can't find it

#

Couldn't afford it before?

#

Ah

finite dragon
#

hah good question

tired anvil
#

They are

finite dragon
#

ok lol

tired anvil
#

I wouldn't say they're that old

#

Some are new with the company, some have been with it for a longer time

meager plover
#

They're 25 - 38 years old

#

Not that old

finite dragon
#

heh the age

finite dragon
leaden hamlet
finite dragon
#

maybe I misunderstood something

leaden hamlet
#

It's just never made sense that there aren't any. One of the very few things about the canon lore that bugs me...

finite dragon
#

I'm gonna be honest it's gonna be a big change to the game and i guess that's what the thing that makes the idea of female stalkers good?

#

technically if I think about it from the other side it's gonna be unique

wicked current
#

it's not a good idea, it's a neutral one.

#

wasp you listen to prodigy
yus.

finite dragon
#

same

#

I mean viper I know get what you are talking about, but probably it's gonna have bad sides and good sides

#

of the idea

tired anvil
#

And in the lore they are sorta mentioned

finite dragon
#

the hip story is forgotten

#

at some parts of the game

wicked current
#

women in stalker would make for interesting scenarios, if done right. it is definitely an environment uninviting for that sex. (talking about vile men, the zone itself does not discriminate.

leaden hamlet
#

The Zone is supposedly the single most fantastic event in all of the history of mankind, and while I can accept an awful lot of the people in the Zone being Ukrainian, Russian, etc purely due to geographic location, the idea that there isn't a single woman wandering around the place, either illegally like the rest of the Stalker population or through other means, is ludicrous.

tired anvil
#

The making sense part is that the only people coming to the Zone are either brain dead, trying to get out of troubles irl, trying to escape life or are mentally insane

#

The reason there aren't any females is the fact that GSC couldn't afford making female models and delaying SoC again

#

Because if you haven't noticed, pmuch all the NPC's have the same model

leaden hamlet
tired anvil
#

And once again, females are mentioned in the Stalker lore

#

So yea

leaden hamlet
finite dragon
#

all I can say is that if there will be weird scenes with female stalkers in stalker 2 and it won't be without a reason then that's a bit pointless

#

cause atleast metro explains why, they need children cause its world has lack of humans

leaden hamlet
#

How would- I've literally give-
Look I came here on my coffee break to chat not to get into arguments, I'm going back to work.

tired anvil
#

Lol

finite dragon
#

I'm here only to tell my opinion anyway

wicked current
#

i am struggling to understand both sides of the argument.

finite dragon
#

heh that's a good sign

#

probably because you think it's a neutral idea

tired anvil
#

I mean the way I see it, Viper's argument/point is just add females because why wouldn't they be in the Zone

hushed aurora
finite dragon
#

I'm just dissapointed if it'll have weird scenes cause again I come into stalker 2 just for the storyline

robust forge
#

What is happening here

finite dragon
#

and to feel how much the zone has changed compared to previous games

wicked current
#

women.

robust forge
#

Is it another one of these "no femoids in the zone" arguments?

tired anvil
tired anvil
wicked current
#

i won't mind.

finite dragon
wicked current
#

only time will tell.

finite dragon
#

we'll see though

tired anvil
#

I mean if they get added as prostitutes or whatever, I really doubt a main mission would be to have visual scenes with one

#

If anything that'd just be a way to loose cash

#

Doubt they'll go Cyberpunk mode

hushed aurora
#

Best way to implement female would be like in ecologs or to the highest extent maybe mercenaries, or just old women that are like Forester, imho

robust forge
#

Yup

finite dragon
#

or medics

robust forge
#

Maybe some in the army too

finite dragon
#

like doctors

tired anvil
#

Old women wouldn't work imo

#

Say what you want about your Soviet Babushka powers, there's no way in hell a grandma would survive there

hushed aurora
#

That one is the most flawed concept i could come up with yes

finite dragon
hushed aurora
#

But i can't think of more that would perfectly Fit without many doubts into it

hushed aurora
finite dragon
#

oh I see

tired anvil
wicked current
#

everything needs an explanation and reason to be in the game. if it is put in the game for no reason, why bother?

tired anvil
#

There's less than 300 people in the Zone iirc, I can't see half of it being females, sorry

hushed aurora
#

There could be Free Stalkers ladies but it would have to be like

#

Extremely rare

gusty trench
#

I think adding women will depend on the atmosphere and how the developers will use lore of the game. Like. There's nowhere said that women can't be in the Zone, but what's the point of adding prostitutes to the game with no allusion on the dark side of real-life?

hushed aurora
#

They don't have to be necesarily prostitutes

gusty trench
hushed aurora
#

If anything that sounds like the dumbest way to implement them to me

tired anvil
#

Not really

hushed aurora
#

Not that there are many but there are better

tired anvil
#

Grandmas still sounds dumber to me

wicked current
#

i agree with rebel

tired anvil
#

So you're saying grandmas sound better than prostitutes

wicked current
#

no.

tired anvil
#

So you don't agree with Rebel

gusty trench
#

I think the right answer will be adding one unique woman character that has an impact on the plot of the game.

tired anvil
#

Yikes

hushed aurora
#

In case You didnt notice, i meant someone that has lived long enough in the Zone to be old and that is Also a women

tired anvil
#

So Hip smile_scar

wicked current
hushed aurora
#

Aka Women Forester

tired anvil
#

Women Forester, aka grandma

#

And ik you meant that

#

But Forester should also be dead, he's barely alive

gusty trench
#

Looks like someone has a fetish for old women. zak

tired anvil
#

So I can't see lady Forester making it either

hushed aurora
#

K e k

finite dragon
#

just a normal female character in the game would work fine and nothing much to do with it just talk and go on missions

#

or trade

wicked current
#

exactly.

hushed aurora
#

It can work yes

finite dragon
#

why do we need so much weird stuff

#

just a simple character

hushed aurora
#

Again, it's not necesary, and most likely won't happen in that way i Think

tired anvil
#

1 is too little

#

if they do it, it will be more than 1

finite dragon
#

ok not 1

tired anvil
#

You either need to have a good ratio, and have reasons for that ratio or not have them at all

#

There's logic behind both sides, you just need to justify it within the game

finite dragon
#

but many female characters the same as male characters only voice and not much else

tired anvil
#

Locations, features, mechanics, other characters

finite dragon
#

would also work

tired anvil
#

Too many factors

wicked current
#

i am again, struggling to see any issues. you can implement it well, i think.

hushed aurora
#

As Any normal character, just make it look ""realistic"" and make it rare as heck

finite dragon
#

I personally want just female characters similar to male characters, like just talk trade help and other

wicked current
#

and i'm out of things to say, so i'm done. ahh_nuu

finite dragon
#

that's it

tired anvil
#

2:5 is a normal ratio if they make it good with the story imo

hushed aurora
#

I was thinking of something rarer but that works too

tired anvil
#

Rarer works as well. Again, it will depend on the lore

#

If there really are less than 300 people then yea, def rarer

finite dragon
#

honestly

#

as I've said before, we need a normal rare female characters

#

Attention! You are approaching the secured perimeter of a ecological disaster's Zone! Illicit crossing of the perimeter is a criminal act!

#

to do similar things that you can do with male characters

tired anvil
#

It can't be just 1

#

Yea, sure

finite dragon
#

i edited it to characters

tired anvil
#

I agree with that, just needs to be multiple if it happens

#

Yep

hushed aurora
#

Well i guess we all agree then

#

On most parts

finite dragon
#

female characters aren't bad in some parts

#

and aren't good in some parts

#

atleast that's how I think

#

the devs can do anything with female characters or what they can do to you

#

all that matters is that they will atleast exist in the game

meager plover
#

Just make a char like Anna from Metro

#

And you're done

tired anvil
#

Yea, also make Stalker linear cringe

finite dragon
#

but not just the same as anna

hushed aurora
#

Kek

meager plover
#

Sexy sex scene, bippity boppity boo

#

Done

#

Good game

#

10|10

gusty trench
#

Don't forget. The game will be played by 18- y.o zak

meager plover
#

NOOO

#

Then I won't be able to play it :(

finite dragon
#

YES

hushed aurora
#

(Insert "Can someone think of the little ones" meme here)

meager plover
#

Controllers caniballize alone

#

In caves

#

We never see 'em eat anything humanoid

#

Or eat at all

tired anvil
#

~~Nooks and crannies ~~ we sorta do and don't

#

Anomaly

hushed aurora
#

I think the biggest issue with that, or Even just killing a female, would be the "community response" to it

tired anvil
#

The community is Eastern Europe

hushed aurora
#

I think y'all know what i mean

finite dragon
#

strelok never suggested to add killing female

gusty trench
#

I hope they will fix that issue when Controller was fisting you after killing. 😏

tired anvil
#

I mean good for you, but the fact stands

wicked current
#

the 1%

tired anvil
#

Well that's wrong but w.e

hushed aurora
tired anvil
#

Majority is proud Eastern Europe, another popular area for some reason is damn South America zak

#

Bold of a Brit to say that smile_degtyarev

hushed aurora
#

I am proudly from the second country with the most Stalkers

tired anvil
#

country

#

I'm not sure if that's true Rebel

wicked current
#

ok

tired anvil
#

Nice

#

I think you meant continent, but even then that could sorta be wrong

#

Psure more Asians play it than South Americans

hushed aurora
tired anvil
#

Yea idk if Venezuela is 2nd buddy

#

Maybe 3rd or 4th

gusty trench
#

Asians play it more? 🤔
It's logical, but who knows...

tired anvil
#

I mean, you're Asian Mez

gusty trench
tired anvil
#

Kazakhstan, Turkmenistan, Uzbekistan, Tajikistan, half of Russia

#

Good deal of the CIS guys from Asia

#

Anyway gtg

hushed aurora
#

Cya

wicked current
#

bye

warm tulip
#

im from india

#

stalker fan

gusty trench
#

Stay ready. I'm going to post a translation of some Clear Sky interview.

#

In 10-15 minutes

tired anvil
#

Well, where is it?

gusty trench
#

Gameru.net Interview with PR manager of GSC Atem (Валентин Елтышев)
August 10, 2007
GameRu.net: What happened to the promised Ukrainian voices for all original game dialogue?
Atem: They are in the process. I hope we'll end them soon. It's our duty to release the game in our native language.
Gameru.net: How serious the plot will be? Stalker in the story part (realization and in-game introduction) was bad.
Atem: I wouldn't say it was bad but Clear Sky's plot will be deeper.
Gameru.net: Will you be able to drive transport vehicles?
Atem: We still think that driving vehicles is different from the true "stalker" gameplay, so no.
Gameru.net: Will there be new mutants beside the cut ones?
Atem: They will be.
Gameru.net: Will you get back the atmosphere that you originally wanted to create?
Atem: We are trying to make this stalker as close as possible to the old one that people wanted. What about the atmosphere, it will be more intense.
Gameru.net: Will you get back such weapons as Hunting Shotgun, Martha pistol and HPSS-1m pistol?
Atem: It's possible that they will get back. We have all the models. Necessity of these weapons is being reviewed.
Gameru.net: Will you get back old mutants and weapons which weren't included in Shadow of Chernobyl? This is about burers, zombies, tushkanos, karlitos, large rats, pseudo dogs, etc and also weapons - Will we see the "Volkano" minigun, double barrel shotgun (BM-16), AK-47 (AKM) and other weapons which weren't included?
Atem: Anything that was trashed won't get back. Most likely. If it was thrown out - it isn't interesting.
Gameru.net: Is GSC trying to get a license of using the real guns, not with changed names like in the original game? And is GSC trying to make all weapons right-handed instead of left-handed?
Atem: Does it prevent you from playing? As for us - it doesn't.

#

Gameru.net: When S.T.A.L.K.E.R: Clear Sky will come out, should we wait for the better version of the original S.T.A.L.K.E.R Shadow of Chernobyl with updated engine?
Atem: No, the original stalker isn't going to be maken on the new engine. What's the point of the double work?
Gameru.net: Do you have a publisher on the West? Does THQ have right to CS?
Atem: No, we are negotitating. THQ has right only to SoC and only on the West.
Gameru.net: Why won't you release the game by yourselves?
Atem: It's very hard to do on the West because we can't fully control all stages up to thr game being on the store shelves.
Gameru.net: What DXs will your game support? (it's more interesting to know about DX8. I have seen contradictory information from GSC, they have been saying yes and no)
Atem: The game will support DX8, DX9 and DX10, so you can play on the low-end/low-spec PC.
Gameru.net: In the original game the stashes were empty. Should we wait for the same thing in Clear Sky?
Atem: They couldn't be empty, if they were empty - you didn't find the information about the stash.
Gameru.net: How many enemies from the original S.T.A.L.K.E.R. we'll meet in Clear Sky?
Atem: There will be the old ones.
Gameru.net: Will you add the multiplayer mode? If you will, what kind of?
Atem: We work on the multiplayer, but won't say what exactly.
Gameru.net: What graphic effects we'll be able to see only on DX10 render and won't be able on DX9?
Atem: New version of the Engine support all modern graphic effects. Now the game won't use predrawn shadow maps at all. Lighting will be 100% dynamic. Many normal maps, reflection maps, textures were reworked. Visual part was highly reworked.
Gameru.net: How many people will be in the Zone compared to the original game?
Atem: More than in the original game, sure.
Gameru.net: Will the trading system be improved and balanced?
Atem: Of course

#

@tired anvil?

tired anvil
#

Atem: We still think that driving vehicles is different from the true "stalker" gameplay, so no.
Think_about_it

wicked current
#

wanderer.

gusty trench
#

I'm translating an interview with Oleg Yavorsky rn. I'll post it when it's done.

tired anvil
#

Oooo Yavorsky

#

Interesting man

#

Seems like he was wrong about Burers, Pseudo Dogs and Tushkanos

gusty trench
#

But looks like they planned to add vehicles to the multiplayer part of the game.

#

Which would be interesting

gleaming dust
#

Will there be a betting option for Rostok arena?

#

So you can watch fights

#

pay a fee to get in

#

then bet on the fights

#

ez money

#

Or is it

wicked current
#

ez money?

#

duty shooting range.

#

😎

tired anvil
#

Gameru.net: How many enemies from the original S.T.A.L.K.E.R. we'll meet in Clear Sky?
Atem: There will be the old ones.
Ironic smile_scar

gusty trench
#

I guess I have finished it but I'll post it tomorrow when I relax and check the text for errors again but properly.

frail spire
#

Will trading system be improved and balanced
"Of course!"
I swear to the zone you god damn- cans rattle

lucid elm
#

Driving vehichles in the zone seems like a death wish

frail spire
#

I mean if anything they should be in certain maps where walking around is a pain like darkscape and jupiter

#

Then again if they made driving a thing maps would need to be either bigger to accommodate them and add anomalies on main roads to force us into side roads unless we get off the car

#

On top of that players would end up ignoring picking up random arts. that could be found during a trip

#

But we don't even know which system to find arts. we will have on S2 so dunno

#

Maybe low-tier arts can be found by simply walking around and high-tier ones would need detectors

tired anvil
#

Predicting driving from Pripyat to Duga rn

#

Or the other way around

frail spire
#

Tru

#

I'm mostly thinking buggies like farcry 2 or trashed cars

tired anvil
#

Best bet is something from Cardan and Nitro if the good ending is canon

#

I like to imagine it is

frail spire
#

Maybe we will get some death-mobile made from random truck parts

#

go see cardan and nitro
nitro is just trying to refurbish parts without too much hassle
go to see cardan
he went absolutely insane and plans on stappling a gauss to a random bus which will be powered by batteries and flashes while using some monolith stuff that was brought by stalkers

#

I'm aiming high on the delusion scale

tired anvil
#

Or just this

frail spire
#

Kek

finite dragon
#

Up and runnin' soldier!

#

how can I gain trust in yanov station? I cant convince the lietunants for monolith guys

opaque parrot
#

Dimitri! Get the Gauss tank!

#

@finite dragon You have to do some jobs for either faction

#

Like bringing the Duty officer's and General's PDAs and to Shulga

finite dragon
#

I did all the quests available. I am trying to find a squad to go pripyat

opaque parrot
#

Well, you can have Vano, Strider and the army guy from the scientist bunker

finite dragon
#

what about monolith guys? can they come too

opaque parrot
#

Nope, just their leader, Strider

#

The others just join the faction you choose to connect them with

#

But they wander off and die most of the time sadly

#

Especially in the area between the small train station and that building where you find the Space anomaly and Duty founder's PDA

#

Also, I'd advise to find all the Strelok's notes @finite dragon

#

Not much of a spoiler btw

finite dragon
#

oh thanks so much

opaque parrot
#

No worries mate, if you need anything else, feel free to DM me @finite dragon

frail spire
#

Theres also an achievement for staying neutral to both sides btw

edgy spindle
#

Why do the mercenaries always use identical weapons and gear ingame?

#

are they forced to use uniform? are they a private military or something?

gusty trench
#

Ahem

#

December 10, 2007
Gameru.net Interview with Oleg Yavorsky - PR manager of GSC.
Gameru.net: Please, tell us about the new locations that will appear in the prequel and what are the differences?
Oleg Yavorsky: The main difference from the first game - externally anomalous and wild Zone. Due to cataclysms, the new previously unavailable paths will be available: Red Forest, the lost exploratory city of Limansk, Pripyat underground (unlike the original game, we'll go not through the city itself but under it). More - later.
Gameru.net: Will there be new mutants in the game, will you get back mutants which weren't included in the original game? If they get back, will their appearance change? What ability will they have?
Oleg Yavorsky: We'll show the new mutants in their best a little bit later. I will only say, that we're focused on their paranormal abilities so fighting with them would be more interesting.
Gameru.net: There was talk about the new faction in the announcement. Tell us more, please.
Oleg Yavorsky: There will be 8 faction and communities, including the new one, which didn't appear in the original game. You can play for one of the 5 factions (others are aggressive by default). New faction has the same name as the game - Clear Sky - our main character is from this faction.
I'll tell you right away, we're significally upgrading faction functionality and player variety. Every faction has a base with leader, storage, security perimeter, mini-games, bar, mechanic's room, guide and other characters. Faction has a global goal - to make the enemy's base weaker and to capture it, and also regular goals, like capture of the transition points between levels, capture of the points full of artifacts and rare anomalies, unexpected attack on the enemies.

#

Player will be able join the faction and take part in the faction confrontation. Player will get ranks in his faction - from rookie to veteran. The mission difficulty will depend on your rank. Rookie - will be hired to clear territory from mutants nearby the base, Veteran - will be hired to attack an enemy base. Quests will be various - capture of important points, give help to ally squad, fight off an counterattack, escort the squad to anomalous place and etc.
Every faction will have it's characteristic features and differences. Bandits, for example, will prefer to take the artifacts from stalkers or to enslave them instead of looking for them by themselves. So you help stalkers to defend themselves from the bandit oppression. Gameplay will be different for each faction.
All described mechanics are the foundation of the Faction War - the main part of the prequel.
Gameru.net: How many hours it will take to complete the game?
Oleg Yavorsky: We are focusing on 20 hours. Like before, player will have ability to fully research the Zone, so potential walkthrough can be much greater.
Gameru.net: Will vehicles be included in the singleplayer?
Oleg Yavorsky: It's not planned in the singleplayer. Technically, as everybody know, it's realized with the first game, but we decided that vehicles don't fit with the gameplay concept of the Zone. Now we are experimenting on adding vechicles in the multiplayer, maybe, they'll appear there.

#

Gameru.net: Do you plan to add bots to the multiplayer?
Oleg Yavorsky: It's not as simple as it looks, because bots in the multiplayer must do anything that players can: climb the ladders, roofs and etc. - we would have to write separate functionality. Our efforts are focused on the maximum rework of the bots AI in the singleplayer to make it one of the most interesting AI in the industry. For example, in the prequel AI can throw grenades, use various tactics (defensive and offensive), use advantages of different covers, we realized reaction of the AI on grenades, contusion and etc.
Gameru.net: Will the game have new multiplayer maps
Oleg Yavorsky: Yes, for sure.
Gameru.net: We learned from the announcement that part of the Zone will be redone locations from the original game. Can you tell us in details, how will the old places be changed?
Oleg Yavorsky: Locations will be modified according to the mentioned concept of the more anomalous Zone. We want to create an impression among players, that it's not the Zone they have seen in SoC. The Zone is disturbed, it's full of energy, anomalies are very active and the landscape has changed. Externally calm Zone - green grass, trees, ruined houses - will have trails of the terrifying anomalies: torn up or collapsed inside ground, vegetations damaged by the Electro's impact and etc.
Gameru.net: Will the prequel have new possibilities (sleeping, for example)?
Oleg Yavorsky: We don't plan to add sleeping mechanic. There will be tons of new possibilities - weapon and armor modification, weapon sighting, two-handed HUD, modified artifacts and anomalies concept - you have to use detectors to find the artifacts and much more.

#

Gameru.net: Sore question for all the fans of Stalker - level of realism. Will it be more or less realistic, than Shadow of Chernobyl, please us with something new?
Oleg Yavorsky: S.T.A.L.K.E.R. - realistic game, and the prequel won't change anything - nor graphic, nor gameplay, nor balance. For example, the weapon will have such factor as weapon sighting - you have to sight a new gun. In general, the game will become but it won't be a simulator like Operation Flashpoint!
Gameru.net: Will there be any changes in the NPC behavior or it will be the same as in SoC?
Oleg Yavorsky: We are working on the improvement of literally every aspect of the game, including AI and A-Life. One of the direction - to make the rookie stalkers' behaviour more a-live and fun. Stalker-neutrals will pay attention to the passing player, they turn to him. You will be able to trade with stalkers and to discuss more topics. Stalker camps will have more states - night and day camps will be different.
The second direction of our efforts on A-Life - to make more sense and depth in NPC actions in the simulation. To make it clear for player what his actions lead to. There's a real faction and its enemy. They fight for the territory, artifact places and rare scientific phenomena. Everything in the Zone has a logical sense. If we control more territories - faction becomes more cool, rookies join it. if you capture a new point - the newcomers will have new suits or weapons. Wherein the enemy faction becomes weaker.
Situation in the simulation changes everytime - the new points and resources are taken every time, unpredicted attacks happen. Such events become quests for the player. Such questlines allow you to let loose some groups and encrease the power of others. In the end, it can lead to the victory of one faction over another. For example, capture of the bandit base is cool - there's a lot of interesting things, and also rookies on Garbage can relax.

#

Gameru.net: In the last episode of "Финальный отсчёт" (https://stalker-ru.gamepedia.com/Финальный_отсчёт) we have clearly seen that stalkers had ability to communicate remotely to each other. Will you get this ability back to the game?
Oleg Yavorsky: Only NPCs can initiate such communication, the player won't have a phone.
Gameru.net: Shall we wait for the unlocked A-Life? (Lack of "gulags" beside the main plot scenes?)
Oleg Yavorsky: The prequel will have development materials, which weren't included in the first game for some reasin, for the simulation. Life simulation will be different a lot. It's confirmed by the fact that the main element of the gameplay will be the Faction War. It's impossible to make a full freeplay without the main plot scenes, so it (freeplay) will be avaliable after completing the game. You can try to play the freeplay in the next patch for SoC. We'll follow the feedback from the players.
Gameru.net: Shall we wait for the new gadgets in Clear Sky (various tools, new detectors and etc.)?
Oleg Yavorsky: Yes, we'll add a number of weapons and armor (with a big amount of possible upgrades), we're also changing the concept of artifacts - there will be detectors, special containers and etc.
Gameru.net: What's is the ration of indoor and outdoor space in the game?
Oleg Yavorsky: 80% - outdoor, 20% - indoor.
Gameru.net: Will we be able to wander around other dead cities, beside Pripyat and Limansk?
Oleg Yavorsky: No

#

Gameru.net: Will the obvious bugs of the final version be fixed. It includes unkillable crows, lack of bullet holes in NPCs and others? (I would ask you to mandatory answer me on the questions about mentioned bugs)
Oleg Yavorsky: You will be able to shoot the birds freely (I hope Animal Defence Community will forgive us), bandits will have a mini-game, based on it. About the bullet holes in NPCs - the same. I would mention, that suchlike player feedbacks gave us a big amount of useful information, so we're already fixing them.

gusty trench
#

@tired anvil

finite dragon
#

best cop mod?

warm tulip
#

best cop mod?
@finite dragon gunslinger mod??

#

Idk I'm totally new to mods

finite dragon
#

im installing that

#

with misery

#

i will try it

warm tulip
#

Oke

finite dragon
#

thx

warm tulip
#

Welcs

pseudo yoke
#

I don't think vehicles fit STALKER

hidden gyro
#

hello, is there anything other than stay out where is only a pvp server on the topic of stalker online? -something where there is no pvp

frail spire
#

Like co-op

finite dragon
#

Any attempt to penetrate the secured Zone will be punished by any means necessary! Patrols have the right to shoot on sight.

tired anvil
rotund fox
solid dome
#

@gusty trench Instead of here, post those in Google Docs and link em

mystic crow
finite dragon
#

I mean

#

where in the zone can you find a bicycle

#

although that's a good idea

mystic crow
#

Well, you can find anything in the zone. A common thing as a bicycle shouldn't be hard to find

finite dragon
#

that's true

#

actually you can find a bicycle and repair it

tired anvil
#

I imagine you could find one in perfect condition in the zone, only with a flat tyre/tire or smth

hushed aurora
#

How practical would it be tho

finite dragon
#

I think in some tasks you should be able to drive a truck or a bicycle as GSForces said

hushed aurora
#

Trucks aren't possible for obvious reasons

finite dragon
#

what about kamaz

#

actually no

#

what about helicopters

hushed aurora
tired anvil
#

Kamaz

#

Yea, and get launched out of it when you brake or touch an anomaly because those things don't have seatbelts zak

tired anvil
finite dragon
#

wait but what about helicopters

hushed aurora
#

Ehh

finite dragon
#

I think if the military can we should be able to

tired anvil
#

Duty also has one, doesn't mean the MC is a pilot

#

Nor that it's safe to fly zak

finite dragon
#

Well not only the military

finite dragon
#

yo I just found these items called "guitar" and "hand_radio" in shadow of chernobyl, do these have a use?

grand pendant
#

no, those are npc items that were placed there by mistake

tired anvil
#

You can sell them

finite dragon
#

ohhh

tired anvil
#

For like 30 Rubles

finite dragon
#

is it some kind of legendary thing lol?

tired anvil
#

Yea I think you can only find them in 2 places in SoC

finite dragon
#

i found them in a container

#

with an excessive amount of radiation

grand pendant
#

in dark valley, yes

finite dragon
#

yeah

#

i found it all in the dark valley yes

frail spire
#

They're meme items ivan forgot to take out

opaque parrot
#

Never found those myself, gonna have to visit Dark Valley tomorrow

meager plover
#

only anomalies

rotund fox
opaque parrot
#

Finish the lyrics!

#

DEADLY ANOMALIES

runic rapids
#

no

finite dragon
#

Who is making a racket around there? I am on my way! I'M ON MY WAY! I'm gonna rip your heads off!

hard stirrup
fresh solstice
pseudo yoke
#

Man, Clear Sky is the weakest

boreal sky
pseudo yoke
#

A lot of things are great

#

Unfortunately, the bad is really bad

boreal sky
#

But it did introduce weapon upgrades so there's that

pseudo yoke
#

It also looks a lot better than cop or shoc

#

It also crashes a lot more than shoc did for me

grand pendant
#

what are the bad points?

tired anvil
#

Idk, I like it the most personally

grand pendant
#

calling it a reskin of SoC is pretty lame tho

tired anvil
#

It's DLC Soboleznuy

#

Just like CoP

boreal sky
tired anvil
#

Well, if it's a prequel then yea, I'd imagine it having the old places peepoShrug

grand pendant
#

so you're not gonna count everything else that was added

marsh scarab
#

ok wtf it was the glowy fire thing

#

I swear I emptied like 3 mags into that and just thought it wasnt meant to be killed

grand pendant
#

that's a pyrogeist, you need to kill it to get out

marsh scarab
#

yeah I just tried shooting it again just to be surte and 2 bullets did the trick

grand pendant
#

sweet

meager plover
#

Ok

#

So

#

I just finished CS with the Mystery mod

#

I am confused to say the least

#

Because after you finish the game , Scar becomes a zombie

boreal sky
#

There's other mods besides the "Complete" mods? News to me!

meager plover
#

And after I spawn a horrible metal squeaking just pierces my ears

grand pendant
#

sounds wacky as hell

meager plover
#

It kept getting louder

#

Eventually I realized that the squeaking was the giant crane in Limansk

#

Anomaly? I dunno

#

Weird way to end a mod

hushed aurora
#

Delayed message

grand pendant
marsh scarab
#

I have a question pertaining to the weapon stats: accuracy stat of say 50% will mean 1/2 shots will hit directly on target? How is the damage stat calcualted? Handling is how fast you can pull the weapon out?

grand pendant
#

check the pinned messages and go to the bottom

meager plover
#

Basically a decent cluster of shots

#

That shoots more often where you point to shoot

marsh scarab
#

ok thanks

hushed aurora
tired anvil
#

What's sarcasm

meager plover
#

Sarcasm

marsh scarab
meager plover
#

The forbidden jutsu

grand pendant
#

that chart basically explains your questions except handling, which as far as i understand, handling are p'much accuracy multipliers

marsh scarab
#

I meant damage as in like a weapon with damage value of 10% vs 20% and if ammo size type (5.45x39 vs 5.56x45) will matter for damage

grand pendant
#

in vanilla the damage is calculated by the gun, not ammo. And the guns have a hit_damage value which designates the actual damage. Not too sure about multipliers and stuff other than SoC having a quirk, which is that every first shot after a time_to_aim delay does more damage than normally, and only to the head. 5X to NPCs, 10X to mutants, so the other shots do reduced normal damage (even zero damage, depending on the body part struck).
So let's say your first shot is always 100% damage, but if the value is set to 1 you have to wait 1 second for your second shot to do 100% damage If you shoot before the 1 second is over the shot damage is greatly reduced

marsh scarab
#

thats the superbullets right?

#

and I guess just if the damage % is higher its better?

grand pendant
#

superbullet, if you want to call it that sure lmao dkud

#

and yeah, basically

marsh scarab
#

idk I read a post about that type of behavior and they called it that

grand pendant
#

it's just a dumb mechanic with no real purpose, so you can call it aids mechanic if you want, idc

marsh scarab
#

and would % scale linearly so 20% would do 2x of 10%?

grand pendant
#

i don't think those are even percentages but just a bar that gets filled or smth

#

they're not even an actual representation afaik

#

like the Big Ben showing pretty much a depleted accuracy bar but being one of the most accurate guns in the game

marsh scarab
#

oh ok

frail spire
#

No guaranteed crits please

#

Just insane damage increase depending on bodypart struck

#

And enemy bleeding PLEASE, so I can buy the most geneva convention-breaking gun+ammo and see enemies die from bleeding out or poisoned

pseudo yoke
#

SHoC is the best overall, especially with mods

#

Clear Sky is the weakest, even with mods

#

But it looks the best

#

CoP looks the worst

sharp frost
#

stalker 2 mutant leak

pseudo yoke
#

If the Zone, as portrayed in STALKER was real

#

Would you go?

gusty trench
#

It wouldn't be real in any way zak

pseudo yoke
#

Re-read what I said.

#

@gusty trench way to completely miss the question btw

boreal sky
#

Sorry, I got triggered quick there, a lot of people say CoP is bad and don't even get far into the game

pseudo yoke
#

Ive beaten all of the STALKER games multiple times, as they came out

#

CS is the worst, CoP is the second and SoC is the best

boreal sky
#

I will agree but only because CoP has kind of a rough start, if not for that it would be about even with SoC, a case of quality vs. quantity. CoP has tons of equipment/weapons and upgrades

pseudo yoke
#

Id rather have a quality game than a game with a bunch of stuff in it tbh

leaden hamlet
finite dragon
#

Call of Pripyat has worst optimization

wicked current
#

wouldn't go to the zone even as a tourist, would get robbed most likely.

gusty trench
#

ShoC, CS, CoP have not-so-bad optimization. They even can be played on the toaster... just don't turn everything to maximum settings.

leaden hamlet
#

Call of Pripyat has worst optimization
Funny way of spelling "Clear Sky" there. :zak:
The base game runs great for me, even when I used to play on a crummy potato machine almost a decade ago.

wouldn't go to the zone even as a tourist, would get robbed most likely.
If you went with someone set up by Sid then I'm sure you'd be okay (like those side-quests in SoC), I don't think many people would dare cross him.

wicked current
#

now that makes sense.

pseudo yoke
#

I feel anomaly gets daamge right

#

Vanilla mutant health is so dumb

finite dragon
#

The Zone posses mortal danger! We are here to protect you from the Zone, not the Zone from you! Do not jeopardize your life, do not try to penetrate into the secured area!

finite dragon
#

But by the time CoP was being made GSC was losing money

warm tulip
#

Man you have to give them credit even when losing money they made such a masterpiece

finite dragon
#

Source?

#

GSC Didn't close due to financial issues

finite dragon
#

I'm trying to make a point

#

Source on GSC losing money?

warm tulip
#

Im not saying the game is bad
@finite dragon yeah man I was just supporting your point

finite dragon
#

I see ok

warm tulip
#

Man I am big newb

#

Some tips for cop

finite dragon
#

Again: source?

#

GSC isn't and has never been sergiy's only form of income

warm tulip
#

For me?

#

I saw it from a documentary on stalker game

#

By GVMERS

finite dragon
#

That's just not true though

#

GSC didn't close due to financial issues, nor is GSC sergiy's only form of income

pseudo yoke
#

Pepsi is

#

All u need is Pepsi

tired anvil
# warm tulip By GVMERS

The most I recall is the documentary saying that Sergiy closed it because he didn't like the direction it was going on. Got the timestamp?

warm tulip
#

Maen I am studying rn

#

Is it ok if I give timestamp later

tired anvil
#

Sure

gleaming gulch
#

Playing S.T.A.L.K.E.R Shadow of Chernobyl for first time in Talk_2.

meager plover
#

@gleaming gulch no audio

#

there ain't any audio bruv

solid dome
hushed aurora
#

CoP runs perfectly until your screen has either Blood or water particles

#

For some reason those kill the framerate

#

It's imposible to not lag when You Blast a dude with a shotgun up close

tired anvil
#

On your pc*

#

Perfectly fine on mine Sure_I_am

hushed aurora
#

You have a gpu thats like 10000% more powerful than mine so no wonder

tired anvil
hushed aurora
opaque parrot
#

@tired anvil What GPU are you using?

tired anvil
#

GTX 1060 6GB

#

You have a 1050ti don't you?

opaque parrot
#

How good is it for the newer games?

#

Yup lol

#

I have a feeling it's slowly dying tho

tired anvil
#

I mean I don't play too many new games, but as far as I'm concerned it can Run CS:GO, Fallout 4, ETS2, Rocket League, R6S, Arma 3 etc perfectly fine

opaque parrot
#

ETS?

tired anvil
#

Euro Truck Sim

opaque parrot
#

Oh

tired anvil
#

If I ever had issues it was mainly because I was a bit limited on ram in the past

#

Runs Tarkov fine

opaque parrot
#

Do you get any lag on Arma 3 when there's many units around?

tired anvil
#

I can't comment as I've only really played the campaign in Arma

#

Arma is a bit of a mystery in its own though

opaque parrot
#

Well if it runs Tarkov fine, it sounds good to me

tired anvil
#

It's still a pretty solid GPU, though I'd buy smth like a 1080ti if you want something newer but on the cheaper side

#

A modern game that I can run is called Hell Let Loose actually

opaque parrot
#

I play HLL myself, runs good for me so far

#

I was thinking about 1080ti tbh

#

Maybe if I manage to save enough money until my GPU dies I'll go for an RTX

#

But those things are too expensive for me rn

solid prism
daring saffron
tired anvil
#

Well, the release price sure, but as far as I'm aware it's hard to find one

#

Though if he wants to wait then yea, sure. 400 or however much it is should be fine and good for S2

#

At least I imagine

opaque parrot
#

Currently I have about 250€ that I saved

#

Hopefully I'll manage to double that 'till summer

meager plover
#

OI BOIS

#

WHO'S UP FOR A GAME OF HELL LET LOOSE?

tired anvil
#

Well, idk how you get it, so maybe not double, but I imagine you'll be able to get a good amount by the time S2 is out

opaque parrot
#

Well I drop a few € every week on the side for it, the rest I save for other things, so it's going slowly

#

The rest is for faculty, food, credit and stuff...

#

Don't really want to just throw my money like that for a GPU, there's priorities 😃

#

Hopefully S2 comes out near the end of 2021

solid prism
#

I hope our 1060 can run S2

tired anvil
solid prism
#

It was running Exodus fine but Stalker 2 will be an open world...

tired anvil
#

Well, it's not like GSC has forgotten that a big chunk of the fanbase is CIS/Eastern Europe. I imagine a lot of settings will be there for the lower-end people

#

Most likely medium/close to high graphics with a 1060

solid dome
#

Ya

#

Most CIS people don't have money to even look at 3090, what else to talk about

boreal sky
#

Either go for a 3070 or a 3090 based on your available income.

willow charm
#

should probably check if you can even slap any 3000 series gpu into your old rig because they eat wattage

boreal sky
#

Yup and if you're utterly destitute, wait for the 3050. Any Ampere card is great and has good shaders. Was surprised to how well older games look on Ampere because of it's built in tech

frail spire
#

Lets hope theres mods for potato quality for the true stalker experience smile_scar

shadow drift
boreal sky
#

Looks like Tim Sweeney (CEO of Epic Games) needs to not only fund S.T.A.L.K.E.R. 2 but also fund it's PC players with new GPU's 😆

finite dragon
#

Have you gone crazy over there, OR WHAT?!

pseudo yoke
#

Anyone mod gunslinger?

#

I am trying to find mutant data files but there's no .ltx

finite dragon
#

It most likely uses vanilla mutant values

#

Outside of the controller

warm tulip
#

hpw do i steam stalker in discord

meager plover
warm tulip
#

for some reason i cant stream stalke rin discord

#

it is not showing

#

when i try to stream

meager plover
#

it's a discord bug

warm tulip
#

ahh

#

then what to do

meager plover
#

i believe it's very common

#

just search "can't stream game on discord"

warm tulip
#

ohk

#

thnx

pseudo yoke
#

I want to punch whoever says Gunslinger uses vanilla mutant health pools

#

This is so dumb

#

I want to hit Strifer

opaque parrot
#

@solid dome Here in the ex-Yugoslavia people waste money a lot on unneccessary stuff mostly
Then they complain that there's no money here

#

Not that it's far from the truth but still

#

Tht's why I don't want to just throw my money on the GPU just like that, there's priorities

tired anvil
#

He lives right next to ex Yugo so I'm sure he knows smile_degtyarev

opaque parrot
#

In that case I don't have to explain anything to him, he knows it first hand

boreal sky
#

Ex-Yugoslavia?? What is it now?

tired anvil
leaden hamlet
boreal sky
#

Gotcha, I'm U.S. so it's hard to keep track of what goes on in that unique corner of the world

tired anvil
#

It hasn't been the same Yugoslavia for 30 years now

gusty trench
#

I would like to visit GDR next year zak

tired anvil
#

Hungarian People's Republic zak

leaden hamlet
meager plover
#

The US even fought in the Kosovo War

tired anvil
#

Technically 18 years

#

The big one died 30 years ago, the small one ended in 2003 and then the “Union of Serbia and Montenegro” ended in 2006

finite dragon
#

Is it really chat for S2 discussions?

finite dragon
#

@tired anvil any news king

tired anvil
tired anvil
finite dragon
#

rip

glossy condor
#

Damn

muted sail
#

Hello fellow STALKERS.
How are you all today?

#

I just joined.

#

And am happy.

#

?

wicked current
#

well howdy, nice to see a new face.

muted sail
#

Oh, thanks.

#

Feels nice to finally be here.

#

How was your day, btw?

wicked current
#

tiresome monday. now i'm at home resting, so it's fine. noice

muted sail
#

Good, good. Rest is good for the body.

wicked current
#

if you wanna talk everyday stuff buddy, i would like to redirect you to #💬┃en_offtop

muted sail
#

Keeps it focused for the nect day.

wicked current
#

there's nice people there.

muted sail
#

Oh, thanks.

#

😇

glossy condor
#

I’m decent

livid spindle
#

@tired anvil in romanian school textbooks the geography map says serbia and montenegro when showing romanias neighbours

#

it doesnt actually show montenegro only like half of serbia

tired anvil
#

Guess your map is from before 2007 peepoShrug

#

Or it's done in a way to save space

solid dome
#

Same here

#

Spend awful lot on crab, complain about lack of savings

#

Even worse...

fiery pebble
#

hello

#

i need help with modding plz

wicked current
finite dragon
#

The Security Service of Ukraine is calling all right-minded and loyal citizens to collaborate with the authorities. Report all known cases of stalking! Do not let the looters hide behind your backs! They bring radioactive, unidentified items from the Zone that are highly dangerous for human health and life! Only with your help can we eliminate this hideous phenomenon! Do not put your lives and the lives of your families at risk for the sake of dubious profit!

finite dragon
#

Should I buy stalker or no

grand pendant
#

yeah

finite dragon
#

which one

#

first to the last or what

#

or is there

#

a good one of what idk

still ridge
#

Shadow of Chernobyl -> Clear sky -> Call of Pripyat

#

@finite dragon

#

That’s the order

finite dragon
#

ok

#

Can I set the game to english or is it just going to be escape from tarkov language forever

still ridge
#

It’s been out for over a decade

#

And it’s on steam

#

It’s in English

finite dragon
#

Yess

#

Is it fun

still ridge
#

I played 6 hours straight because I couldn’t put it down

finite dragon
#

Ok

still ridge
#

It can get frustrating at times, but you can do plenty of things to make it easier

#

Or harder, actually

#

Playing on the lower difficulties is not recommended, since enemies are usually bullet sponges

#

Higher difficulty = higher damage given and taken

finite dragon
#

So they just die immediately but if your garbage your dead right away once at sight?

still ridge
#

Depends

#

If you’re playing on the hardest difficulty you gotta have some situational awareness

finite dragon
#

I am the best

still ridge
#

you can’t go in guns a blazing, you’ll just die from concentrated fire

#

Try to pick off enemies with headshots from a distance

#

Sometimes this is impossible because of the location you are in, though.

grand pendant
#

you can get a bundle of the 3 for like the price of 1 in a sale

finite dragon
still ridge
#

You typically don’t get scoped weapons until later on in the game

finite dragon
#

So just close range until lategame

#

We use snipers

#

I mean I

grand pendant
#

the most fun experience is to learn for yourself though

finite dragon
#

Ok

still ridge
#

Not exactly late game

grand pendant
#

you can't send stuff here, but it's in the pinned messages

hushed aurora
#

O

still ridge
#

You do more damage on higher difficulties

#

I misread

hushed aurora
#

And it only affects in SoC apparently

#

Hmmm

#

But yeah the whole "more difficulty=more damage" thing it's a myth

still ridge
#

regardless, something is up

hushed aurora
#

Hmm

grand pendant
#

oh nvm i got what you meant

hushed aurora
#

Aye

frail spire
#

Now we get chaos difficulty, only headshots allowed on human npcs

boreal sky
still ridge
#

It’s the only way!

pseudo yoke
#

Just play master anyways

native ibex
#

Hey hey

native ibex
#

Fine, fine

#

Be dead

shadow drift
#

ok

meager plover
gusty trench
#

@tired anvil Do you still have that picture of the damage system coefficients?

tired anvil
gusty trench
#

Thanks

tired anvil
#

It's pinned here like Slyth already wrote

wicked current
tired anvil
#

It'd be useless there

nimble saddle
#

this chart is very interesting

#

explains a lot

meager plover
#

skif is a half human, half bloodsucker

#

change my mind, if you can

heavy badger
#

Ayo can a loner come up in your crib?

leaden hamlet
solid dome
#

Looooooooooooooooooool

#

I'm lost where the joke came from

solid dome
solid dome
#

Karleaks is

#

I got you, Catman

meager plover
gusty trench
#

Hatman?

meager plover
#

i'm FATMAN

#

YOU DUMBALLS

#

YOU DUMMIES

#

YA CUMMIES

leaden hamlet
gusty trench
leaden hamlet
meager plover
#

Are you it ain't talking about burers

gusty trench
# leaden hamlet <@!436240379759689728> Found it. Go here & search for "Seriy in Pripyat" - https...

Yeah. Thanks.
But look like they are burers.

The garbage in the pile started stirring. The dwarf sprang back, stood up straight, put his hands to his head and twisted them somehow weird… and all of a sudden that rubbish goes flying at him! From everywhere!.. Bits of iron, bricks, rubber, tree branches, crap… Covered him from top to toe. Holy cow, I thought. The little guy's dead and buried. End of the story. But no! For about two seconds the rubbish lay still, and then wham! It goes splattering everywhere!

#

Which were cut from ShoC and got back only in CoP zak

leaden hamlet
#

Slyth seemed to think Karliks too...
Look just let me have my absolutely ludicrous cut mutants please. 😆

#

They're great! Bring 'em back along with the Fractures. 😁

wicked current
#

fractures were cool

solid dome
#

I thought you had awkward joke about Karlik....

leaden hamlet
still ridge
frail spire
#

Maybe thats because you actually get good on master difficulty due to headshots being more rewarding

#

Because bulletsponges on lower difs can take easily a few headshots even with no helmets or low tier armor models

leaden hamlet
frail spire
#

Do you want to know what a hard to kill enemy really is like? Go play BLACK on ps2 on black difficulty, grunts with helmets take 4 shots to blow off their headgear

still ridge
#

I’ll pass

frail spire
#

Man that game was fun but enemy hp was all over the place

#

Even unarmored grunts would need at least 2 headshots to die

#

Thats why when I found Stalker master diff I almost busted a nut on how I don't have to waste (too much anyways since I suck at aiming) ammo

#

Also what if S2 had mutants use special moves on higher difficulties?

#

Maybe make then manlets armor themselves up with trash via telekinesis

boreal sky
frail spire
#

Yeah

marsh ocean
#

Anyone else here wish that they implement the "tarkov" gun mechanics to stalker 2 ? Mainly the magazine system. you have to have them, and load em to use em. and not have magical magazines that you pull fully loaded out of thin air.

#

woulda said that to suggestions but cant talk there yet

frail spire
#

No

marsh ocean
#

really ? you want that aspect to stay the same ?

#

typical arcade shooter magic mags ?

frail spire
#

Realism sounds good on paper but it means countless hours of useless animation and inventory clutter

#

I'm playing a shooter not a milsim nor an ASCII game

marsh ocean
#

well. if they wont do that, someone will make a mod of it.

frail spire
#

Also you say realism but having magazines ready in your pack isn't realistic either

marsh ocean
#

you know. for us actually hardcore stalker survival fans, not just the basic pew pew shooter fans :P

#

well ofc. you would have em in your chest rig

frail spire
#

muh hardcore stalker fans
autistic milsim mechanics

marsh ocean
#

guess you never played modded stalkers then

frail spire
#

I can talk hours about how stupidly intricate they could make the gunplay work

#

But it would be boring and just be clutter

marsh ocean
#

inventory management kinda goes hand in hand with survival games

frail spire
#

If you want inventory management instead of saying "magazines" you should say "inventory should be size-limited deppending on your backpack"

marsh ocean
#

ofc it should be

#

you would have pockets. chest rigs. backpacks. slings. holsters

frail spire
#

Then start from there not from "I should be able to load each round manually into my box mag"

#

"With a 1 second long animation"

marsh ocean
#

yea. would be awesome

#

tho it would be instant in "camps" and workbenches and so on

#

cause they be the spots to rest and maintenance

frail spire
#

But that wouldn't be realistic, you NEED to watch the same animation over and over again

#

This is how it sounds btw

marsh ocean
#

well ofc advanced mechanics from basic shooter like this isnt for everyone

frail spire
#

Yes, and you're shoving your "advanced" game mechanic in a game that barely had any to start with

#

Guns have a status bar and you literally just fix it at techs

#

Anything else was mod made

#

Just wait for mods

marsh ocean
#

... yes. Because Stalker 2 should have 100% same mechanics and systems as the 23 year old game that came before it

#

Nothing different besides graphics

frail spire
#

Unironically yes, thats all they have to do

#

As long as the base game is easy to modify it will means a lot of mods for us

marsh ocean
#

yea. Thats the bare minimum they have to do. and leave therest for modders

frail spire
#

Cluttering the game with useless frill mechanics means modders will have to waste time stripping them down

marsh ocean
#

just depends do they themelf as game devs want to put their passion to the project and make it as great as it could be from get go

#

or just do.... skyrim

frail spire
#

Again, hand loading animations aren't "great" in anywhere but milsims

#

If I wanted something "better" I would start on things like real inventory and gear management

#

Which would actually be gamechanger

marsh ocean
#

well. in depth survival mechanics in game that revoles around surviving in said environment. Ofc should not have put any focus in the survival mechanics.

frail spire
#

I'm not against actually having mags but at best load them by just dragging the ammo box on them

marsh ocean
#

that

#

even that would be fine by me

frail spire
#

Like old RE games in which you could manually load guns directly instead of just reloading them via key

marsh ocean
#

just have the mags as separate entitys and not.. as it in arcades

frail spire
#

By using the "combine" command

marsh ocean
#

was the mag reloads instant or not

#

cause that can always be modded

frail spire
#

And thats my point, that would be a nice mechanic, not wasting 3 minutes loading up every bullet in each 30 bullet mag

#

Because it was animated for some reason

marsh ocean
#

yee. the separate mag reloading animations could be leave to modders. But id just want the more realistic implimentation of gunplay

frail spire
#

But then again its a horrible mechanic since you would need to find mags

marsh ocean
#

same as you need to find the right ammo

frail spire
#

But once you get the ammo they stack for a lot

marsh ocean
#

that they do

#

and thats a bit immersion braking imo

frail spire
#

Meanwhile mags would be separated from "empty" to "full"

#

And if you have guns with different kinds of ammo it means double the weight

#

Not only for the ammo but the mags

#

And thats already stuff you can do in a mod

#

And that devs have no need for

marsh ocean
#

yup. atm the mags are non existent. they just appear to your gun fully loaded from nowhere

#

and thats ok in arcade shooters like CoD and BF.

#

But stalker hardly is comparable to any of those

boreal sky
#

Tarkov isn't too bad mechanics wise, a little realism is good, I'm mostly just not fond of it because it's a multiplayer based game. I'd say a good combination of Stalker, Metro Exodus, and Tarkov mechanics in a single player game would be perfect.

marsh ocean
#

Stalker is multiplayer based game ?

tired anvil
#

Nah

marsh ocean
#

phew

#

i thought i had missed something important of stalker 2 news :D

tired anvil
#

At the moment you can forget anything MP related to it, it has the typical deathmatch, but it's purely SP

#

Oh, you mean Stalker2

marsh ocean
#

good

leaden hamlet
#

One of the things I love the most about the S.T.A.L.K.E.R. series, in my opinion, is it really has a fantastic balance between gameplay and realism; immersive and engaging without being frustrating. 😄

tired anvil
#

Well, no information regarding that

marsh ocean
#

what else are we talking about besides stalker 2 ?

tired anvil
marsh ocean
#

o right

frail spire
#

People literally always talk about bringing tarkov in it tho

marsh ocean
#

well... Anomaly mod that is the best way to play stalker imo. has similar elements in it as tarkov

tired anvil
#

I get that it's your opinion, but why would having similar elements to Tarkov make it best? peepoShrug

marsh ocean
#

immersion ?

frail spire
#

Thats another thing, it's always "hey how about if it did things like X, Y, Z

marsh ocean
#

well thats how talking about ideas works

frail spire
#

Why not just go and play X Y and Z instead and let this game be this game?

marsh ocean
#

oo yea. that does happen

frail spire
#

It's not like it won't have X, Y, Z since it's a mod focused franchise

marsh ocean
#

" Oh, you dont like the game as I PERSONALLY would like it to be ? Then go play otehr games "

tired anvil
#

I mean it's not exactly that