#⭐┃nospoilers_general

1 messages · Page 953 of 1

wraith socket
#

That would be great. I should have a broken foot or leg, not die.

safe badge
#

I wish you all a good day be well

unreal raptor
#

Right game is fixed, Steam Workshop. Didn't realise that was also pulling in one mod to stop the headshot sound 😂

#

I finally get to give 1.6 a go tonight. 🤞

wraith socket
unreal raptor
#

it's cap 😂

#

not for me

copper jewel
#

hey guys question im a day one buyer who has been loading in to the same save here and there to checvk progress and support, do you think the game is ready to be started from beginning and enjoyed as intedned ?

wraith socket
copper jewel
wraith socket
copper jewel
#

ty ill check in later hahah

#

nini

wraith socket
copper jewel
worthy zodiac
copper jewel
#

so yay il stoked

wraith socket
copper jewel
#

NAHHHH

#

😭

wraith socket
copper jewel
#

can you see them with the new nvgs??

wraith socket
copper jewel
#

are all the mutants still like bulletproof?

worthy zodiac
# copper jewel i dont know the diffrence i just bought it lowk to support the devs i had never ...

The quests are mostly fixed and the NPCs don't spawn right in your face anymore so yeah, you'll enjoy it now. We've also got nightvision goggles, states for reload animations (now you don't cancel the entire animation of reloading and just continue it when you get to hold that gun again), you can loot mutants, the NPCs are more natural now (they take covers more actively, they don't spam with grenades, heal each other, loot corpses, don't know about your position at all times during combat, etc)...

worthy zodiac
#

Yeah, it's much better than it was before but still not finished

copper jewel
#

ehh war innnit

#

they can cook aslong as they are safe

worthy zodiac
copper jewel
worthy zodiac
#

Won't happen anymore, they always died from one, two max in my 1.5+ playthrough

copper jewel
#

also what do you do that effect what ending you recive?]

wraith socket
copper jewel
#

ok thanks for the advice guys im off to eat bread shoot stuff

wraith socket
worthy zodiac
copper jewel
#

ahh okok

#

❤️

wraith socket
#

Richter

urban basin
#

What a jolly fella

copper jewel
#

ok test boot set to epic 120 fps i think ill be fine game is spoopy tho lol

copper jewel
#

so whoever is like the not cops

wraith socket
hollow pelican
#

compiling shaders

#

game crash

long aspen
#

Skip the compile.

thick parrot
#

Does shader compilation do anything?

compact belfry
#

my pc has a i9, rtx 3070, 32 gb, ram, HDD can i run stalker 2?

#

on lowest graphics i still have fps drops in settlements

unreal raptor
tacit oracle
#

i9 what?

#

the fps drops on settlements are due to cpu bottlenecks, unless you have an x3d that's common.

dire dagger
#

I will not tolerate x3d slander

tacit oracle
#

yes, that's why I said "unless you have an x3d"

#

afaik even the 5600x3d can hold its own in zalissya while a plain 5800 will shit the bed

nimble cipherBOT
#
ottomic has been warned

Reason: Bad word usage

tacit oracle
#

wolf bud'laska

magic coyote
#

Serious question: many people I know are experiencing more visual artifacts and problems such as flickering shadows and issues with lighting in general that they didn't have before. They're not nerfing lumen to optimize the game, are they?

sharp ridge
#

Wouldnt bother me if they did tbh

ripe patrol
magic coyote
#

"flickering on stage, graphics look worse" is what I get from my community

magic coyote
tacit oracle
#

[indistinct whining]

magic coyote
#

I'll ask somewhere else. brhu

sharp ridge
#

I mean you arent exacty in a tech support channel lol

coarse sparrow
#

are you the one posting on reddit "should I play this game now or wait"?

magic coyote
coarse sparrow
magic coyote
#

you're blind?

long aspen
#

Holy cringe!

coarse sparrow
magic coyote
#

Well, take a closer look, buddy.

#

Literally, my profile picture cannot be obtained unless I purchase the game.

sharp ridge
#

jesus who cares

magic coyote
magic coyote
sharp ridge
#

you did

#

when you asked a question in the channel

magic coyote
#

I literally didn't ask you whether you cared or not.

#

The only one who responded to me was the creator of mods.

sharp ridge
#

lol thats not what you quoted but w/e dude.

long aspen
magic coyote
#

What eight months of waiting do to a community

ripe patrol
#

Seems like they changed something on the lumen for sure (not a nerf) and it's affecting occlusion and shadows a bit, but I constantly clean my shaders so I haven't seen it

magic coyote
#

Although some people with 4080 are also noticing it, I have only found that those who experience this use 16 VRAM graphics cards.

#

I'm not sure, but it could be a driver issue, or maybe they're trying to add hardware lumen=?

#

Everyone who told me this has a 5060ti.

ripe patrol
magic coyote
hot canopy
#

The gun Pomor gives you for the icon is still terrible. What a shame.

hallow lichen
#

I might be cooked, I was at work today and we were taking bolts out of fences and I couldn’t help but think of stalker 😭 cheeki breeki was being said in my head constantly and throwing them to check for anomalies

long aspen
hallow lichen
wraith socket
orchid gale
#

Holy Yap

verbal adder
#

You know what I want, the sound of footsteps to change when you walk in water puddles. 😅

hard sleet
#

I'm a little confused - I am progressing through the campaign and all of a sudden the bandits are ...friendly ??

jagged badger
#

hello how tf do i loot mutants

drifting niche
#

Only 1/5 mutants can be looted

lucid pagoda
# drifting niche Only 1/5 mutants can be looted

Really would love a mod to change that, maybe not every single time but for some common mutants it's annoying to take out a whole pack and just get one. Would be real pipe dream to have whether or not the item dropped depending on if you did damage to the part where it is located for each specific mutant, though I understand it's not a hunting game and couldn't imagine what coding that would be like

hard sleet
#

i guess it's also meant to add some scarcity - would be really cool to have had a "quality of kill" mechanic which would yield a mutant part or not. Like RDR2 and animal hide.

dusk epoch
#

Sometimes anyway. Sometimes they can’t be looted

undone schooner
#

does anyone know are you supposed to be able to find mutant parts in npcs inventories if theyve looted a mutant?

hard sleet
#

anyone else have issues with subtitles not showing up? particularly in open world events where you run into someone or a radio transmission is received? it's usually the first line and then it starts

undone schooner
# summer stream Yes

thank u, yea i thought so. for some reason the mutant parts arent in their inventory in my game when they loot a mutant. i guess some issue with mods probably

summer stream
#

Could be a bug. If you look up vatislavovych on YouTube, he has a patch 1.6 details video that shows an NPC looting a mutant, then he kills the NPC and loots the part from the npc’s inventory

wraith socket
safe badge
#

I wish you all a good day be well

unreal raptor
#

Just getting Skif setup with a new mortgage to pay for his NVGs

wooden zenith
#

nevermind I see it was mentioned

unreal raptor
#

Enjoying 1.6 so far. Cannot wait for the new engine upgrade, hopefully that unlocks the performance needed for A-Life to come online (and offline)

rapid warren
#

Me too, im iching for another playthrough but I'm keeping it for engine and alife upgrades later this year

unreal raptor
#

still find myself looking for binocs all the time (i know those are coming too)

#

yeah I really don't want to get further than where i am in the story, kinda stop my progression about 1/3 in so I can play it truly once it's really ready

#

tbh — stalker story is never my thing more the environment and dynamic AI situations

flint cliff
#

Hi, has anyone tried Tunguska? Is it really an isometric Stalker?

#

Hera's side quests are still bugged after 1.6 😭

celest goblet
#

I was doing a 2nd playthrough after 1.5 but once they announced the upcoming engine upgrade I decided to wait to continue it. The ARG has me intrigued though

unreal raptor
#

illuminate me on what ARG means?

celest goblet
#

In this case it is the trail of clues that started with the morse code in the update trailer. It's led to people finding new documents both in and out of the game

#

Probably a teaser for future content updates

tiny token
#

it's for the upcoming dlc, mystery of lymansk

lucid pagoda
gritty orchid
fleet cosmos
#

unreal upgrade before Christmas? Before Thanksgiving?

celest goblet
#

Well they're aiming for before end of year so I'd say before Christmas is likely

#

They go on holiday too after all

sharp minnow
#

Before ps5 release

cursive parrot
#

Hey guys not sure if I am having a mod conflic or not but the new laser does not appear on my shotgun or SVD and there is no laser options on the HK416, anyone else having these issues

sly matrix
#

LORD KEITH HATH RETURNETH! GLORIOUS DAY

celest blaze
frank vector
#

what will the unreal engine upgrade provide>

celest goblet
#

Improved versions of unreal engine features that perform better and are more stable generally

zenith crescent
#

Can anyone else not loot mutants?

stiff pasture
#

Mods?

undone flicker
#

Am I the only one whose mouse aim sensitivity doesn't work since the update? It doesn't matter if I move the slider to 0 or 100 it has no effect on ADS sensitivity. Aim sensitivity now seems to be scaled off of general sensitivity which makes no sense. I can either have way to slow general sense and reasonable ADS or my normal general sense and ADS that is too fast.

ionic crater
#

Whats New around the zone

jagged badger
#

Hello why in the world can i not loot this god dam dog collar in dogfight quest, no mods installed tried reverting saves a bunch of times still no good

flint cliff
#

I positioned myself in a quiet area of ​​Duga and waited 45 real-world minutes with the game on. It never rained, and there was never any wind. Is it possible that the weather has decreased since 1.6?

safe badge
#

I wish you all a good day be well

flint cliff
#

Lootble and Craftable Zone are good mods?

lucid pagoda
# flint cliff Lootble and Craftable Zone are good mods?

They are phenomenal if you are looking for that sort of expanded sandbox survivalist experience akin to freeplay modpacks, but do add a lot of random variety & finding straight junk sometimes that can be very deterring to many players just looking to play the game. I personally find it very immersive and love having so much more variety in the lootpool. Can't wait till it's fixed again to use on Xbox, with its working PDA radio and ultimately with the Base Building, Temperature/Wetness, Radiation systems and more that Kyne is cooking up, Anomaly 2 is being born right before our eyes

glass zealot
surreal mortar
#

Both mods are definitely on my list for a future mod-enhanced playthrough, as I've only played vanilla up to now and I seem to have played enough of what the base game has had to offer so far (pre 1.6).

tiny token
#

meow

coarse sparrow
#

is multiplayer part of 1.7?

topaz rover
#

Does anyone know the console command for nvgs? please at me if you know

topaz rover
flint cliff
long aspen
flint cliff
#

It is pop in? Is it also on PC?

flint cliff
#

Can it be solved?

#

I've noticed sometimes that during rain, you can see the water drops on the ground but you can't see them falling from the sky.

glass zealot
tacit oracle
#

I wouldn't expect multiplayer for the duration of 2026

fleet cosmos
tacit oracle
#

it's supposed to be before the end of the year, but the more time it passes, the less convinced I am

#

at this point I'm expecting it towards the end of Q1 26

fringe tartan
#

so glad I put off playing until recently when I built my new computer

#

game has been super fun and runs amazing now

glass zealot
#

When you say multiplayer, do you expect PVP or a Stalcraft-like co-op? It's like an Anomaly, but multiplayer

tiny token
sinful crane
#

Any news for when the hotfix is dropping?

night blaze
#

Does anyone know when the mouse sensitivity bug in scope will be fixed?

gritty orchid
gritty orchid
fleet cosmos
#

Will we get thermal optics/nods also?

flint cliff
#

With 1.6 did they reduce the damage of some weapons like the Mosin and Vintar?

cursive parrot
#

I was so excited for canted shooting with NVGs but so many guns dont have lasers. trying to find out if its a bug. anyone know if its normal to not be able to put a laseer on the hk416

amber elbow
#

Did the new update fix mod compatibility?

hazy helm
#

made mod cfg compability more reliable but at times making mods harder bc of that

tacit oracle
#

mods are slowly getting back up to speed, but most of them have required rewrites

wraith socket
safe badge
#

I wish you all a good day be well

spiral ether
safe badge
flint cliff
#

I spent half a morning managing the game's economy to buy a new sniper and a new assault rifle and upgrade them with the bare minimum. Wear and tear reduction and aiming through the NVG.

My previous GP37s and especially the Mosin have been nerfed.

#

In fact, however, the Mosin did exaggerated damage before the 1.6.

amber elbow
tacit oracle
#

what

#

okay so I'm not the person to explain this because I'm just a dumdum that has things explained to him by smarter people but

#

what's happening to mods now is that instead of slapping entire .cfg files on top of what the game had, now it's a more reference heavy method

#

meaning you only write the lines you want changed, and it should just touch those lines

#

of course, this means that all mods need to be rewritten to accomodate to this new method

#

in theory, if two mods don't change the same thing, they shouldn't overwrite. If they do change the same thing, they should do in load order

#

but again, I must stress: this is assuming that both mods have been updated to the new method introduced in 1.6.

flint cliff
#

Real Longer Days also doesn't work with 1.6. Unforgiving Zone yes. On Xbox.

fleet cosmos
#

I’ve noticed something in Unreal Engine and wanted to ask if others experience the same thing. When you turn your character really quickly—especially at night—the world seems to “phase in.” It’s like parts of the environment are catching up as you spin, and it becomes noticeable.

I saw this happen with my RTX 4090 and now again with my 5090, so it’s definitely not a system hardware issue. My assumption is that it’s an engine limitation. Do you think this is something that will be improved or mitigated in the next Unreal Engine upgrade?

Also, will we get further draw distance with the engine upgrade? Like loading in A life beyond 100m?

sinful crane
fleet cosmos
# sinful crane That's a lumen problem

Thank you for confirming that it is an engine limitation (at least on current version).

Do you think the engine upgrade will solve some of this issue?

flint cliff
#

It's a shame because now the night passes almost twice as fast as the day.

wraith socket
brave marten
sinful crane
gritty orchid
sinful crane
#

I'm using the 4 hours version

#

Sybau

wraith socket
ripe patrol
safe badge
#

I wish you all a good day be well

flint cliff
ripe patrol
#

i dont even have the original files for this either... i might have to remake the mod just to send it to xbox

lucid pagoda
lucid pagoda
#

Just tested with stopwatch too it's spot-on

flint cliff
lucid pagoda
flint cliff
lucid pagoda
flint cliff
#

Medkits heal slower and bandages do not restore health

ripe patrol
#

not just with loot boxes but also with NVGs and who knows what else, since the mod will also override the effects file that holds a bunch of those new features

lucid pagoda
# flint cliff I understand, but I prefer having Unforgiving Zone because it makes the game mor...

for me BB & like no HUD, 1% opacity on an OLED esp so I can still see hunger icon plus I don't find the visual cues to be good enough on everything like health for example being same at 70% as 100% and then dying to something that wouldn't have one-shotted you if you could tell you had a minor injury without the health bar. Those together have been enough for me to turn it into more the Metro ranger hardcore style experience I prefer for Stalker gameplay & gunplay

ripe patrol
#

the game should work fine, but def with a bunch of caveats. If youre enjoying it then go ahead. I should update the mod soon ish anyways

lucid pagoda
flint cliff
# ripe patrol massive issues

Unforgiving Zone, I read directly on the console that it updated to 1.6. Maybe it creates conflict with RLD now though. I've been using it for many hours, both before and after the 1.6 update, and I haven't noticed any problems.

ripe patrol
flint cliff
#

Better ballistic on Xbox disables the offset crosshair when using the NVG.

flint cliff
ripe patrol
ripe patrol
#

RLD not working, i have no idea what could be the issue there, maybe the new AssetLibrary file or any mod that is conflicting with CoreVariables, althought i believe other modders have avoided touching those files for Xbox releases

#

anyways ive sent my request to update my mods, hopefully GSC has enough time to get those out by the end of the week, but there is a huge queue of updates

flint cliff
ripe patrol
flint cliff
ripe patrol
flint cliff
#

By downloading the game from the xbox app for pc, do you know if the saves are shared pc-xbox, so you can continue, the game started on xbox (250h played), on pc?

fleet cosmos
#

How far can we expect draw distance for A-Life to increase with the engine upgrade? Will it be the same across consoles/PC or can we expect additional distances on PC?

hazy helm
fleet cosmos
hazy helm
#

no

#

its still a spawner

snow talon
#

I'm pretty sure the very light framework of it

empty echo
#

it's better than it was but it's still not "a-life", it's kinda an alife simulation

fleet cosmos
empty echo
#

it simulates what alife would be like if the spawn circle was more than 100 mitres

hazy helm
empty echo
fleet cosmos
hazy helm
fleet cosmos
empty echo
#

I know, I wish it was too
but i'm not glazing gsc saying alife is back!!!!!!!!!!!!!!!!!!

hazy helm
empty echo
snow talon
#

I swear they do but it's like a randomiser and not a simulation.

fleet cosmos
lucid pagoda
snow talon
empty echo
fleet cosmos
fleet cosmos
hazy helm
fleet cosmos
empty echo
lucid pagoda
# fleet cosmos Right which is awesome now. Example, I was in the early on abandoned building, ...

Still though, the improvements in the combat AI make me recognize the gaps in the A-life. Was bringing up last night the fact that how intuitive is the system really that anytime a hostile NPC enters within radius of the player to engage combat, unless they kill the player/the player kills them or unless the player runs from them, they are just going to endlessly be hostile dumping unlimited ammo at the player, not make any decisions out of self-preservation like retreating when their entire squad has been taken out, and in general make the whole experience feel that much shallower. NPCs need some degree of self-preservation so A life is more interesting. Running into hostile stalkers you might have recognized rather than every single one ends up dead at your feet the first time because his unending desire to kill you was stronger than his will to live.

hazy helm
#

the system needs to exist to neable it to work in the first place, the game as it stands rn cannot have NPC nodes and pathfinding in unloaded chunks meaning that NPCs cant simulate objectives past the player loaded position

tiny token
snow talon
gaunt sundial
#

what is the best upscaling method for AMD gpu?

drifting niche
#

Fsr 4

gleaming musk
runic pine
#

Question: Where was the clear sky main menu background location located?

#

Is that some kind of old crashed plane or what?

prisma goblet
#

Am I the only one who think the NVG gen1 looks better ? smile_degtyarev

runic pine
drifting niche
tawny comet
glass wave
#

how to get SSP-1001

hazy helm
left terrace
#

hey is vertical/horizontal sensitivity the same now?

#

i was gonna rebuy the game

sinful crane
#

It has been almost 1 week since the patch came out and they haven't released a fix for the sensitivity bug on controllers:/

left terrace
#

what about on mouse

glass zealot
#

I play on a big screen for example, using a mouse and keyboard is a terrible experience

jovial lotus
#

So when will the 100m bubble be extended?

left terrace
#

is modding support out yet?

glass zealot
glass zealot
left terrace
#

oh yeah the zone kit is out isnt it but is it still 100gb 670gb

zinc apex
hazy helm
sweet lintel
#

Is Alife working yet?

summer mesa
#

Does 1.6 fix memory leaks / stuttering ?

drifting niche
#

Alife better

gleaming musk
pearl basalt
#

Finally bought stalker 2 🙏

unreal raptor
#

Is everyone else has asset streaming issues? On load it takes about a minute for all the assets to appear in scene.

#

Not something I’ve encountered before.

#

Still loving the atmosphere and world. The lack of Alife is still a gaping hole. Made even more obvious with it being open world.

sweet lintel
#

I guess Alife will never be a thing

#

Without Alife it's not really stalker. This is extremely disappointing I wish I could refund this game I'll never buy another gsc product ever

terse bane
wraith socket
silver shuttle
#

Has a fix been found for the ADS sensitivity not working yet?

zinc apex
#

A-Life 2.0

wraith socket
# silver shuttle Has a fix been found for the ADS sensitivity not working yet?

To adjust ADS (Aim Down Sights) sensitivity in S.T.A.L.K.E.R. 2, use the Controller Aim Sensitivity setting for gamepads or modify specific game configuration files on PC, as the in-game ADS setting has been reported as buggy. For controllers, try setting Aim Assist Type to Focusing and adjust Controller Aim Sensitivity to around 40 for better aim and accuracy. For mouse and keyboard, you may need to edit files like Input.ini to disable mouse smoothing and acceleration, as these can negatively impact sensitivity.

zealous pumice
#

You guys think the bugs are bad now, just you wait until they release it on the new unreal version lol

#

Performance might I increase but the bugs they've managed to fix, more will come out with the new engine update. This is gonna be a 2-3 year project until its in the best state. Lot of work ahead folks, buy the dlcs to help fund them 🙂

stone yoke
#

400+ people are working on the game

#

Just saying

unreal raptor
#

it's been really slow progress and the only real reason I can look at other than the obvious is that unreal is tripe. Everything feels like it's held together with duct tape. Each update brings a slew of new issues. Knock on effects. Most evident is the lighting issues, now we have NVGs it's clear to see the lighting engine with Lumen is a mess.

rapid warren
unreal raptor
#

the engine upgrade is the wish granter — either going to take us to the gloryland or destroy us

rapid warren
#

true but I believe its gonna be fine. We may face delays, and lots of bugs on release though ultimetly I think pros will outweight the cons

#

Also I'm very curios about the work at the studio, what is the stadium of engine upgrade and how long exactly have they been working on it?

unreal raptor
#

also remember that they have to keep the schedule of DLC, MP etc. I imagine it's been a crap year to work at GSC.

rapid warren
#

Yeah true

unreal raptor
#

So many moving parts it's a wonder the game runs at all. It's getting better but the progress for people who have now lost enthusiasm sucks.

rapid warren
#

Honestly I believe MP was a mistake. Doom tried to pull it off for 2 games before they gave up with new ages

unreal raptor
#

yeah me too — truly believe it

#

just a distraction of the highest order

gleaming musk
#

i mean it was kinda clear the state the game will be in is this

#

idk why people r complaining

unreal raptor
#

if it was coop or something progressive for the game cool — but MP TDM or whatever, doesn't really fit the game at all

rapid warren
#

I'd rather have them focus on docs rather than MP

rapid warren
gleaming musk
rapid warren
#

Though it's a totally diffrent game but still

unreal raptor
#

Hot takes

gleaming musk
#

CS and SoC literally had TDM mp

unreal raptor
#

yeah and millions played and loved it?

#

oh no — it was niche tripe.

gleaming musk
#

stalker is niche

unreal raptor
#

so by that stalker mp is fricken tight niche

#

almost — pointless

rapid warren
gleaming musk
#

well im not saying its good or it should have priority over other features that need to be implemented, but i see why they wanna add it

unreal raptor
unreal raptor
#

plus side — NVGS are good I just wear them all the time, better than Lumen 😂

rapid warren
unreal raptor
#

yeah the pace would really help to keep interest

rapid warren
#

But hey, if we do get rodmap finished (like the last one) by the end of the year it's gonna be in a decent shape. Besides you have to give it to GSC that they do really want to support this title in the long run

#

I can still cope about return of my glorious swamp faction f_clearsky (I know its cope)

#

Also what guns would you guys like to be added the most? I really miss F2000, my favourite fishy sci fi rifle 🐟

graceful cliff
#

im getting warning that im using mods all of a sudden, but im sure im not.. where would they be installed? what folder?

unreal raptor
#

Otherwise in the ~Mods folder

fading kiln
#

Is the stuff from the 2021 gameplay trailer gonna come in DLC?

charred wraith
#

i love jumping down in the cave under the old mill at the start of the game when its bugs out -> jump down -> get knocked down by first bloodsucker -> animation locked while 2nd bloodsucker comes running -> get killed WHILE animation locked by 2nd bloodsucker. oooooooooooooooooh i love it feels nice

#

great design

#

btw Zalyssia getting attacked by dogs in the emission quest fails the emmision quest and cancels the emmsion all together - what

#

AND it locks all the doors in the town..........

hot canopy
#

Just had a power outage right in the middle of sneaking into the sphere. Come on!

charred wraith
#

i wonder if bugs ever gets fixed in this game or if they are just happy with a lower chance of them happening

unreal raptor
#

Looking at track history — happier with the lower chance/community will fix the annoying ones.

charred wraith
#

randomly got attacked by bandit AI - shot back - both of the bandits started running away -> followed them for 2 minutes untill they just suddenly turned around and started shooting again. I mean this AI is borked as foooooook still. Really no difference.

graceful cliff
#

tghats called teh reverse retreat

#

common tactic

charred wraith
#

stop.

graceful cliff
#

stop cryinmg about the ai shooting you

charred wraith
#

the AI bugged out and started running to a fixed spot, the other one followed 1 min after ran to the same spot - stopped at the very same place, turned and started shooting me

unreal raptor
#

*dont' fall for the bait *

charred wraith
#

Im not crying that im getting shot? im literally just saying the AI is so borked still they just randomly do something that makes no sense

#

restarted.

graceful cliff
#

a stalker is only as good as his weapon.

charred wraith
#

im sure it will turn out just fine

#

but i mean if you dont want bugs to get sorted i mean, sure

graceful cliff
#

i dont think the reverse retreat is a bug

charred wraith
#

aboslutely restarted.

unreal raptor
#

hahah

#

can't tell if zallows if troll or daft

graceful cliff
#

BITA BOTH. i wish the cool blue pistol had the samr damage as skifs pistol

dreamy mantle
#

to much nonsense right in the announcement channel

rough horizon
#

Alright, fellas. Time to explore that quarry.

hot canopy
#

Inbound

safe shard
celest blaze
#

just mute notifications people make a big deal over nothing

dreamy mantle
safe shard
celest blaze
#

if you say so

safe shard
#

lmao 🫵 😂

celest blaze
hot canopy
#

now now kids, let's be nice.

tiny token
safe shard
#

lol they can't even finish the game and add in the multiplayer they initially promised, why should I be excited to pay more money for this?

#

also ARG 🤢

tiny token
#

village idiot tries his hand in bait

safe shard
#

nope I genuinely just want the finished product I paid for

#

only bait I ever see in here is people shilling

unreal raptor
#

is there any mods that make the scopes better? The zoom level is terrible almost 1:1 for SVD for example

safe shard
#

I doubt it. Most modders gave up on this trash

safe shard
#

can't mod a poor foundation into a good game

long aspen
rough horizon
#

But maybe they added something

long aspen
tiny token
#

Guys got stuck on the malachite door and didn't know what to do

#

lmfao they found a new archive already

#

the edges of the pictures posted in the announcements an hour ago feature a hex code or whatever

rough horizon
#

Lets go

nimble cipherBOT
#
stormtigrex has been warned

Reason: Bad word usage

celest portal
#

Wolfed

rough horizon
tiny token
#

it has to lead to the malachite door code

#

we know it's 4601 but only thru bruteforcing

strange maple
tiny token
strange maple
#

ok

rapid warren
sweet lintel
sweet lintel
safe shard
#

apparently wanting the game that was advertised is considered trolling here 💀

long aspen
rough horizon
#

I'm decoding it now

safe shard
long aspen
# safe shard I'd rather be whatever pea brained simile you can muster up than a nut riding fa...

Oh, I take it you are now saying I'm a fanboy. You are wrong btw. It's a well known fact I deter people from buy the ultimate edition, it's not worth it. I tell people to rather write a review on stean saying don't buy as well as refund the game. I also tell pond scum whino's and roadmap goblins to rather leave the discord. We currently have a arg going on. The xbox lads are having a rough time sorting out bugs and generally folks are get to terms with the patch. You are not helping... P O S.

safe shard
#

Ask chatgpt to clean up this EU nonsense. I can barely even understand what you're saying. Took your sweet time typing all that up too lmao

rapid warren
#

What is going on lmao

celest portal
hot canopy
#

The kids are fighting again.

long aspen
#

It fine. I should not be so easily baited by losers and just block them, my bad.

hot canopy
#

There you go! Cheers

summer stream
long aspen
summer stream
rapid warren
#

oh yeah I do kinda miss obokan

flint cliff
#

Do you all play with the compass active here?

terse bane
stiff pasture
#

Also, give us a Walther PDP or Beretta for 9mm pistols in S2 (sent in wrong chat, I am mildly stupid) smile_scar

summer stream
summer stream
safe shard
#

the cope in here is insane like I guess I could understand if the game had something like a good story to lean on but nope

sweet lintel
#

Do NPCs still spawn feet away?

#

Do entities still spawn in the same chunk you're in?

drifting niche
#

When will be get information about the sdk new tools?

sweet lintel
#

That's what made me stop playing because enemies spawning right behind me is like........like...... something I would expect from a hobby project or an alpha build not even from an early access title

#

But I assume that was fixed long ago. I uninstalled shortly after the original release date and I'm waiting for it to be fully featured

undone flicker
#

@sweet lintel yeah it's still a long ways out from being a complete functioning game with acceptable performance. This last update was rough and broke a bunch of things that were issues at launch.

tiny token
gloomy vector
#

people really still in here doing tricks on it for a busted game a year later

flint cliff
#

Why sometimes during the rain you don't see water falling from the sky?

ripe patrol
#

Please report it like this on their feedback form online

Bug Report: Weather VFX Instantly Disappear During Transitions
Version: 1.6
Issue:
Weather particle effects, specifically rain, abruptly disappear at the start of a transition to a non-VFX weather type (e.g., from 'Rainy' to 'Clearly'). The VFX should fade out naturally over the course of the transition but instead vanishes instantly, breaking immersion.
Steps to Reproduce:

  • Load any save in the vanilla game.
  • Open the console and force a rainy weather: xforceweather 5
  • Open the console and initiate a transition to a clear weather: xswitchtoweather 0
  • Result: The rain VFX will immediately stop rendering, instead of fading out as the transition progresses.
    Analysis:
    This bug appears to be a side effect of the new modular weather VFX system and its reliance on the Dynamic Particle Table.
  • The system separates weather effects into components (rain, thunder, debris) and uses the Dynamic Particle Table to assign them to specific weather types.
  • The core problem is that weathers without these effects (like 'Clearly', 'Cloudy', etc.) are not assigned the VFX in the table.
  • When the engine begins a transition from a weather that has a VFX (e.g., 'Rainy') to one that does not, the Dynamic Particle Table immediately blocks the VFX from rendering. This causes the abrupt cutoff.
    Suggested Solution:
    A functional workaround is to modify the Dynamic Particle Table to allow all weathers to spawn all VFX. This ensures that when transitioning from a VFX-heavy weather to a clear one, the particle effect from the source weather is not blocked and can fade out naturally as intended.
flint cliff
#

Did SoC have any bugs too?

ripe patrol
#

Just a heads up that DWO, my mod, fixes this. Youre welcome to test it out to add to the evidence of reports

flint cliff
#

I haven't seen any thunder or lightning storms since the 1.6 update. Just light rain or emissions. Have they removed them?

terse bane
#

But most of them aren't a issue for the majority of players.

flint cliff
#

Why?

ripe patrol
# flint cliff Series X

yeah not much you can do there. Sometimes the weather brainfarts. Are you using Dynamic Weather Overhaul

flint cliff
wraith socket
ripe patrol
swift path
#

damn im trying english voice acting my third playthrough and it sounds better than the ukranian one xd

gritty orchid
#

bait used to be believable

celest blaze
sly matrix
clear elm
#

GSC is not working on it

wraith socket
icy tangle
#

The zalyssia quest where the doors don't open is still bugged after one year of release

#

GSC tf U doin

glass zealot
# icy tangle GSC tf U doin

"fixing the game" when it seems like with every update they fix 1 thing and break 40 others in addition to adding 1 new notable feature PER MONTH

glass zealot
wraith socket
mystic nova
#

I’m coming back to the game now with 1.6 and planning to really immerse myself and clean the starter areas (lesser zone, garbage and maybe cordon) waiting for more updates to come as those are the ones I got to see on my first playthrough before putting it down.

My question is about the mid/late game content, I read that there’s a lack of things to do at that point and the game feel a bit empty and boring. I don’t want to spoil myself too much so asking here. Is this something that has improved with the stash rebalance and the new secondary missions added? Or is this still an issue?

Thanks!

tacit oracle
#

Imo neither of those are going to do anything for you

#

The stash rebalance if anything gets you faster to the point where you have entirely too much shi

#

And the "new missions" is just a sidequest chain

#

There's a few mods I could recommend if you want more purposeful and engaging progression but "more stuff for free" imo ain't the way

wraith socket
#

Anytime anyone uses the word "rebalance", what they are really saying is things are now "out of balance".

surreal mortar
wraith socket
surreal mortar
#

Sorry, I thought you were following Ottomic's earlier points. I can't speak to the weapon and ammo rebalance part.

wraith socket
surreal mortar
#

Maybe, I don't recall. I stand by my earlier point about the not-so-easy stashes (in S2, since you mention the OG 3). A lot of them just felt bad (and they really didn't have to).

wraith socket
surreal mortar
#

I wouldn't carry that with me. I rarely if ever carried vodka (just used the pills), only take about 3-4 food items, but I did typically pack 30 medkits and 30 bandages on Vet (instead of 20/20 on Stalker) just to be extra safe on longer hauls. Lots of stuff was simply stored in my stash, for later use and/or for sale (nevermind the collection of weapons + armor + other stuff).

drifting niche
#

What else remains to be done from the roadmap?

rose plover
#

can someone help me with a bug ive been having, basically when i enter some buildings light seems to pass right through walls and glitch all over, i have a video i can send in dm's

tacit oracle
#

binoculars, sdk tools, stamina rework, idk if they did the new weather scenario (though overcast nights I guess count as that)

#

most of the rest is vague enough that you could argue they've done something regarding those points

#

I'm hoping the "immersive display" mode is more than just a tweak somewhere

drifting niche
#

I think the moderators know?

tacit oracle
#

most of the mods in this server are not affiliated with GSC nor do they have any particular insight into the game

#

unless GSC specifically publishes an up to date checklist (and they aren't going to) there isn't a way to definitely tell if they consider a certain item in the roadmap as done or not

#

(except the obviously not done yet stuff such as the engine upgrade ofc)

ripe patrol
glass wave
#

The dedication of this team is amazing. I jumped back in stalker after a lot of months, so many updates so many stuff to do to explore. I also loaded some mods to make it more realistic imo and I love it.

tacit oracle
tacit oracle
#

someone posted in the gamma server about it lemme repost their picture

ripe patrol
#

that... looks more like my mod lol

#

are you sure its vanilla?

ripe patrol
#

okay i mean those two are modded, first one looks like DWO and second is Clear Sky

tacit oracle
#

oh so it's dwo that does it

#

I read somewhere that overcast nights weren't possible due to engine limitations

#

and I'll be honest, I don't like a lot of the dwo weather combinations

#

feels like half my playtime has some kind of ass looking grey/green overcast tint to it

#

(also yes, second pic is with the clear sky mod, which makes nights slightly darker compared to vanilla but I wouldn't be able to tell with a gun to my head)

#

but anyway, if weather hasn't changed then the "weather scenario" box would remain unchecked as of now ig

flint cliff
#

Have you seen any storms with rain and lightning since 1.6? Not emissions, but actual storms. I uninstalled all the mods, but I haven't seen any more storms.

glass wave
#

But thanks for the heads up

ripe patrol
#

DWO removes alot of the tint that vanilla game has, specially the blue night tint

#

or the blue rain. Maybe if you played a long time ago with it, when it was very early in dev

tiny token
#

i was seething when i did that whole puzzle only to find out it's a non-unique stash lol

#

also it's a small thing but i was really disappointed to find out the perun's hill POI doesn't actually spawn any artifacts. it's like one of the anomaly POIs with lore explanation, unique setting and yet it doesn't spawn artifacts. sad!

surreal mortar
tiny token
#

I don't remember. I only remember being disappointed after going to that place twice to check haha

flint cliff
#

The red weight of the backpack. Have they fixed it? Now you can't run anymore?

#

Sometimes I see enemies shooting only at me, not caring about other Stalkers a meter away. Is this normal or a bug?

drifting niche
#

They're allies probably

rancid zephyr
#

Does anyone know when the next update will be released, due to mods updates

#

and can you please add in the next update that you can skip the intro like on the release day, that would be epic

#

❤️

hasty inlet
#

Is it recommended to carry 2 suits on you (1 hazard for anomalies, 1 combat protection) or just switch them from stash as necessary?

sly matrix
#

It's recommended to do as you prefer, as either tactic has its pros and cons

tiny token
#

And during fights with stalkers you will at least catch a stray bullet

#

So for the sake of optimizing a loadout you could take just one suit so you have more space for loot

surreal mortar
tacit oracle
#

I usually carry a normal ballistic protection suit unless I'm heading into hazardous area

hot canopy
#

I just do everything in the SEVA V suit over by rostock.

flint cliff
#

Again. Has anyone seen storms (not emissions) after patch 1.6?

hot canopy
#

Yes

#

I actually got struck by lightning in game about an hour ago.

flint cliff
hot canopy
#

Yes, that.

safe badge
#

I wish you all a good day be well

hot canopy
#

Cheers

wraith socket
gritty orchid
celest portal
#

Damn, when did Harpy get bangs

thick wolf
#

1.6

#

23 september

#

@wraith socket do you miss gsc forums?

tacit oracle
#

as foretold

thick wolf
#

i love a good rapture

tacit oracle
#

apparently we're getting another one in a week

wraith socket
#

There were a lot of good people there I lost contact with.

thick wolf
#

That must be really difficult, I'm sorry to hear that 🫂

supple nymph
#

I'm sure this has been answered a million times already, so sorry about the question, but: I can't get the NV goggles to work. They're in the right slot and I've tried rebinding the key, double tapping the key, holding the key and restarting the game several times. Nothing has worked. Any solutions??

wraith socket
wraith socket
supple nymph
terse bane
wraith socket
# terse bane GSC should simply "close" it, not replace it (the site for GSC Forums now is for...

GSC had no control of the GSC Forums, since it was on a Server in Russia. The Russians simply took it off-line. GSC did have a backup but I was told they nuked the half that was all in Russian. They decided to keep the English half and no longer allow access to any of it .

The software was very outdated, from 1999 and could not host pictures or video. GSC expected people to move to modern social media like Facebook, Discord and others.

terse bane
wraith socket
supple nymph
wraith socket
thick wolf
#

Thank you for the history , that's fascinating

celest portal
#

I think Harpy looks cute with bangs

#

I just realized, do we have our factions roles at the top now, where we retain the colors. Regardless of the experience roles.

#

Interesting

celest portal
wraith socket
celest portal
#

Well that's unfortunate

wraith socket
#

I could be wrong. It might stop at veteran.

celest portal
#

I just tried, kept my purple role

wraith socket
#

I just know Experienced and below have Faction replace Rank colors. It was demanded by the masses.

wraith socket
celest portal
#

Nah, I was preferring the faction colors, but no big deal I guess.

tacit oracle
#

You're now PURPLE and you will LIKE it

celest portal
#

Stinky

somber portal
#

Hiw does one acquire the purp?

sly matrix
#

Lack of oxygen

somber portal
#

Fascinating. I will attempt.

celest portal
#

You eat enough grapes obviously

somber portal
#

Hold my breath and eat grapes. Okay, I'm on it.

celest portal
#

I will now eat enough oranges to make my role orange

somber portal
#

Orng

sly matrix
celest portal
#

Ah yes the beta-carotene

#

Carrots have more of those

somber portal
#

Held breath for 4 minutes and ate 3 grapes. No purble yet.
I think I've been scammed 🤔

celest portal
#

Maybe you will have some luck eating purple cabbages. They have more anthocyanin compared to grapes.

somber portal
#

An intelligent opinion! I will now go and buy purple cabbages

tacit oracle
somber portal
tacit oracle
#

Purple may like it or not. It's hard to say

dire dagger
#

🥬

tacit oracle
#

I think I've reached the point of table flip with gamma but my stalker 2 mods aren't updated yet 😩

somber portal
#

Nah. Nothin

ember summit
safe badge
#

I wish you all a good day be well

gritty orchid
deft pond
#

New patch?

unreal raptor
#

do you think we will ever get an update to the shadows cast in stalker 2 — the shadows cast from the torch as so awful. Should a weird effect.

rancid zephyr
#

what is the actually 4,5 gb update ?

flint cliff
#

Hey guys.
Will they ever make a hardcore total conversion mod like they did for the trilogy games? Or is there already one?

ripe patrol
#

There was Modular Hard Mode but I'm not sure if that's gonna be updated at any point for 1.6

worthy zodiac
flint cliff
unreal raptor
#

hahah hopefully — i can't be the only one thinking how did stalker trilogy have better shadowing that this

worthy zodiac
ripe patrol
rancid zephyr
#

someone know what was the 4,5 gb update today gasmask

pearl basalt
#

So I'm curious what's new in the new patch

prisma goblet
#

What is the new patch on Xbox?

prisma goblet
rancid zephyr
flint cliff
rough horizon
opaque badger
rough horizon
thick wolf
#

Can anyone tell any differences?

#

I'm not home rn

#

Maybe controller fixes? Sensitivity was broken

simple brook
#

Is the performance okay now on a 4060ti?

opaque badger
simple brook
#

And when will the engine update drop?

reef raptor
#

agreed
im casually waiting for the engine update
haven't played since patch 1.4

reef raptor
simple brook
#

Ohhh okok thanks!

main frigate
opaque badger
ripe patrol
tacit oracle
nimble cipherBOT
#
ottomic has been warned

Reason: Bad word usage

tacit oracle
#

the problem with gamma is that if I play it without ironman I feel like there's no stakes, but when I do, it hits me with such monumental bullshi that I regret giving it a chance to play fair

#

people can say whatever about stalker 2, go give gamma a whirl and then come crying about how accurate and unbalanced the AI is

magic coyote
#

Operation spam of chernobyl

magic coyote
static compass
celest portal
#

glorp

static compass
#

Indeed

safe shard
#

can't believe it has been 16 years since GSC made a good game, insane

civic shuttle
#

Hello, upgrade today ? what is the changlog ?

glass wind
#

Controls are fixed allegedly, should I begin a new save for this kind of update?

#

(it’s what I’m gonna do anyway)

celest portal
#

It was a pretty small update so nah

glass wind
#

Didn’t you used to be able to speed up cutscenes?

tacit oracle
#

before like 1.2 yes

#

they broke it and haven't fixed it yet

#

there's a mod that lets you skip the starting cutscene if you're interested, and there's still a couple cutscenes that can be fast forwarded through, but literally one or two

glass wind
#

#

okay

smoky lichen
#

how are you

unreal fjord
#

What is this update?

urban basin
#

Aim sensitivity setting and bug fixes

unreal fjord
#

Ooo

glass wave
#

so the mods now do not work after this patch?

heady remnant
#

I play with mods (sleeping bag, weather, changed loot) and all looks ok - nothing crashed the game

glass wave
tacit oracle
wraith socket
zinc apex
#

🫃

celest portal
gritty orchid
wraith socket
ocean shadow
#

i swear the swamps are so annoying

#

movement in water is such ass

wraith socket
# ocean shadow i swear the swamps are so annoying

One time I tried to wade out in the water to what I thought was a small island. It turned out not to be land but a tree and some shrubs.

When I tried to go back, in the water below my waist, I reached a point where I could make the motions of movement, but no progress. Like I was stuck.

Good thing I made a manual save before entering the water.

glass wind
#

Just avoid the water Rad_Sign_Heart

ocean shadow
#

I was trying to but it was night and i was getting hammered by the wild boars and some other mutant at once lol

wraith socket
lavish roost
#

anynody knows what couses th egame to crash while leaving the tunnel at the begining

lavish roost
#

is there anyway to contact support their website seems to be not functioning same as their game

unreal raptor
rancid zephyr
#

Hey, I got the extra mission where I'm supposed to find the journalist's chests. But not all of the chests have appeared. The one at the sphere isn't there, and the one in Zalissya isn't there. Only the one at the junkyard, the swamp. Does anyone know why some are there, but not the others? You're supposed to have one of the extra versions, but I seem to have that one, if some of the chests are there, right?

junior turret
#

Do you think we dont know what happened to molt? do you think we are dumb? we all know he was a russian FSB spy, he was captured by azov battalion one week ago fighting on the front, we know molt talked so now everything is gone, we are not going to be able to see him or Ernesto Guevara...

safe badge
#

I wish you all a good day be well

tiny token
#

the last 2 messages are this server in a nutshell

sly matrix
finite dragon
sly matrix
#

read the room

celest portal
#

Damn, what happened here

stiff pasture
#

Dumbshit

celest portal
#

That wasn't very stalger of him

tacit oracle
#

delete all mods

lavish roost
#

NO SHIT SCHERLOCK allready did it checked 3 times and reinstaled the game

tacit oracle
#

I take by your response that you have made sure that your mods folder has been deleted?

#

are you using any workshop mods? Just to make sure.

#

workshop can be fecky

lavish roost
#

no workshop no mods folder

#

deleted it myself and no paks mods

tacit oracle
#

has your save been modded in the past?

lavish roost
#

no i just came backl after the joke of a launch the game had

tacit oracle
#

okay, whelp

lavish roost
#

updated all drivers too

tacit oracle
#

sucks

lavish roost
#

unreal engine 5 at its finest 70 euro of useless data XD

tacit oracle
#

wish I could help but haven't encountered that problem in over 300 hours of play nor I have heard of someone having had that problem either.

#

(unless it was mod related which is why I asked)

summer stream
wraith socket
coarse sparrow
#

come back when they do da engine upgrade

lavish roost
celest blaze
#

I hope we get the 80ish cut quests added back soon

wraith socket
# celest blaze I hope we get the 80ish cut quests added back soon

A lot of the side-missions you can redo, since they will take you to many different locations.

That's a good way to determine if a location should be avoided, as it may later be part of the main mission.

I figure If a side-mission takes me somewhere, most likely it will never be a main mission location.

wraith socket
rapid warren
wraith socket
rapid warren
#

Huh I didint have any issues with siędę quests from hera, more as general duty side quests.
More about duty related side quests, theres only a few of them and some are avaiable only post-SIRCAA

wraith socket
rapid warren
#

Yeah kinda shame cant wait for GSC to add some more

#

Especially on duty side

wraith socket
safe badge
#

I wish you all a good day be well

torpid escarp
lucid pagoda
torpid escarp
#

Yeah I understand it lore-wise

#

I was starting a new playthrough soon anyway so it’s helpful now at least

#

aiming to get all weapons and weapon upgrades

#

I want to get 100% achievements so hopefully getting it soon

lucid pagoda
# torpid escarp I want to get 100% achievements so hopefully getting it soon

The blueprint and artifact ones are a grind I wish upon no one, and both took painfully-long amounts of time as well as meticulous documentation to make sure you haven't missed anything because that's when it really sucks, thinking you got them all and the achievement doesn't pop. It does feel nice to play with mods knowing that sitting at 100% achievement completion anyway as far as them being disabled goes (consolepleb)

fleet cosmos
#

is there a way to attach/detach a suppressor with a single button?

torpid escarp
#

I’m on console as well

lucid pagoda
lucid pagoda
torpid escarp
round bolt
lucid pagoda
# round bolt maybe through Blueprint? I'll leave it to other people though, as I'm not a fan ...

Word your canted aim fix recently made me think of you for that sorta thing but word. Generally I agree, but also I like to play with no HUD & often the only thing I'm swapping on and off of that menu is the suppressor anyway, so I could see the craving for a bind explicitly for that just for >muh immersion to not still have that UI element coming up on the screen, as well as I feel like that menu has always been wonky on controller and sometimes it will just deselect everything

eternal crag
torpid escarp
#

it’s going to be such a drag

lucid pagoda
wise night
#

Hey everyone, recently i got a problem with my automatic rifles. When i shoot with for instance ak, ar416, integral or any other automatic rifle bullets doesnt hit anything they're like vanishing. But with sniper rifles and shotguns seems ok. Has anyones faced with that problem?

#

i tried to shoot the wall or any surface and bullets are not doing any hit on it

stiff pasture
#

First: are you on console

Second: are you using mods

eternal crag
wise night
eternal crag
wise night
eternal crag
lucid pagoda
tacit oracle
wise night
tacit oracle
#

because with the changes to 1.6 if something is not specifically been brought up to 1.6 it'll have a high likelihood of causing all sorts of trouble.

wise night
tacit oracle
#

hey, just my recommendation.

eternal crag
wise night
eternal crag
#

if that still doesn't work, then well there's another conflict somewhere with BB.

wise night
#

oh yes i also forgot to mention weapon resound mod

eternal crag
#

resound probably should be fine

wise night
wise night
vernal lion
#

Why are enemies standing up after headshots I can’t loot them ither

wise night
eternal crag
fleet cosmos
static compass
lucid pagoda
hazy helm
magic coyote
#

I opened the game and immediately saw people spawning in the air to create a fake event. Damn!

wraith socket
slate juniper
#

Sleeping on the job, smh

wraith socket
unreal panther
#

i really need to replay stalker 2

wraith socket
slate juniper
#

Moment before disaster?

wraith socket
slate juniper
#

Big rip

celest portal
#

Never thought I'd see a burer out in the wild like that

wraith socket
stiff pasture
#

Burers are manageable away from their gun hordes, as long as some jackass bandit doesn’t run up and die or something

wraith socket
stiff pasture
#

Sounds like you got caught in a perfect storm of unfortunate timing lmao

wraith socket
stiff pasture
#

Smart, burers are decent money but I ain’t fighting three in a row if I can help it

unkempt sphinx
#

@flint shoal im not really sure what caused it, but your aggressive response wasnt necessary at all. its borderline racist to use the term "gun nerds". and the audacity of you assuming to know what the creator of that artwork implied with his work, knowingly not using the correct guns or deliberately doing it is beyond your knowledge. its presumptuous. please refrain from doing so in the future.

flint shoal
#

?!??? you cannot be serious
I wasn't even upset when I said that, sorry if my tone sounded rude I guess?

#

also how is that anywhere near racist, I'm literally a gun nerd myself lol

celest portal
#

Where was the aggressive response, lol

unkempt sphinx
celest portal
unkempt sphinx
#

embed failure

flint shoal
celest portal
#

I am just going to go ahead and eat the shrooms the monolithian priest from meme channel warned about not to eat.

celest portal
safe badge
#

I wish you all a good day be well

balmy hound
tiny token
summer cliff
#

Guys what has your experience been with patch 1.6?

real wharf
#

i like it

summer cliff
#

Is it even possible to find NVGs in the wild? I gave up and bought one

real wharf
#

Yea, there is one i remember finding it

#

its the gen3b

summer cliff
#

Trillinear rifle is also cool asf

real wharf
#

yep

#

i even started a new playtrough for the update

tacit oracle
#

unlimited now makes it so lummox's rifle is a mosin

#

which makes heaps more sense and gives the mosin some reason to actually exist to begin with tbh

tiny token
#

The quest gives you a scoped ak a bit too soon for my taste, the devs themselves acknowledge this and they manually decreased the damage of that specific unique ak

#

Which makes little sense so it would be cool if they just swapped the ak for a mosin, scoped or not

tiny token
molten void
molten void
#

thing jammed on first shot when I picked it up in my last playthrough

molten void
summer cliff
#

Ok new alife actually makes radiant quests worse now

I have to kill stalker thieves and there are normal non-aggro stalkers walking nearby

As soon as I shoot the aggroed stalkers everyone in the closest vicinity becomes aggroed

#

How do i deal with ts

molten void
#

wait it out I guess?

#

suppressor or knife the guy I guess too?

summer cliff
#

I guess I'll wait in the bushes for more opportunities, immersive experience

tacit oracle
#

like, first weapon you get? Scoped ak. Alr.

#

first mp5 you'll probably get your hands on? Shah's mate. Ok cool

stiff pasture
#

‘First MP5’
‘Shah’s mate’
????

tacit oracle
#

even the combatant is pretty much useless since you can get an even better ak por 100% free right before that

tiny token
tacit oracle
#

I would dial it back a hella bit yeah

tiny token
#

also no shah's mate is not the first mp5 you get

stiff pasture
#

Not even close lmao

tacit oracle
#

I'll admit it's been a while since I last played vanilla but I don't remember bandits having mp5s by the time you reach garbage

molten void
tiny token
#

i am pretty sure i had an mp5 in zalissya

tacit oracle
#

and you get the shah's mate as soon as you reach slag heap

tacit oracle
tiny token
#

shah's mate is a quest item from a series of quests if i remember correctly

molten void
#

you need to do a quest to nab it

stiff pasture
#

Yes

tacit oracle
#

slag heap > huron > boiler house > shah's mate

#

"uhm ackhsually you need to kill 2 dudes and speak to a third first ☝️🤓 "

tiny token
#

and you get the basic mp5 considerably earlier in zalissya

molten void
tacit oracle
#

my solution would be to actually push everything back by a good couple steps honestly

molten void
tacit oracle
#

like, I'd make the shah's mate maybe like a unique golden 1911 or some tacky shit a warlord would order from the mainland, not an actual useful weapon lol

tiny token
#

more unique weapons would be goated

molten void
tacit oracle
#

I have no idea where or how you obtain the kora

tiny token
#

the G36 doens't have a unique variant apart from that one in the swamps without a scope rail IIRC

tacit oracle
#

not that I care that much, I play with a mod that specifically disables like 75% of the handouts for a reason

molten void
tacit oracle
#

oh wait "kora" is the generic name for the 1911 right?

tiny token
#

ye

nimble breach
#

is a life fixed?

tacit oracle
#

I've never had much use for it, I go kiparis > udp > deadeye/gambit

molten void
tacit oracle
#

no, it's an smg

tiny token
#

kiparis is a side arm i believe

#

it's an smg you can put into the sidearm slot

tacit oracle
#

oh right you can't use the sawn off as a sidearm in vanilla

molten void
tacit oracle
#

yeah no I use the sawn off on the sidearm and the kiparis on its place

tiny token
#

wait

molten void
#

(kiparis in this game is buket)

tiny token
#

you can't put the kiparis into the sidearm slot? damn i might be misremembering lol

tacit oracle
#

for the longest time I modded it so you could but I don't think you can in vanilla

#

'cause like, the point of that family of weapons is to be a pdw that you can holster as a sidearm

#

but anyway, besides the point

#

excited for the changes to handouts that infsolv is working on

zealous pumice
#

Got any of those lips lips snork masks

sage sphinx
#

Hi everyone, I have a question: did you fix the frame rate drops in the game to 5-10? It was really annoying on release.

fleet cosmos
#

When do we think we’ll get the UE5 update?

opaque badger
tacit oracle
#

I personally would temper my expectations and expect it towards the end of Q1 26

opaque badger
tacit oracle
#

I heard from some people that the ps5 version looked like made in ue5.5 and it was an indication that the engine upgrade would be ready at around the ps5 release date

#

however we got confirmation from mol1t that the ps5 teaser was not, in fact, ue5.5

#

(it does look particularly well but I guess it's just zuzhed up footage)

opaque badger
#

ah but the question is since when did they have the idea to move to version 5.5; it is even very likely that since the beginning of the development of the PlayStation version they had already moved to 5.5

tacit oracle
#

yeah that would be what you'd logically conclude yes

opaque badger
#

I would even say that the PlayStation version is much more advanced than the PC version.

tacit oracle
#

however from what I've read I wouldn't put much stock on it

#

I mean hey I'd be the first hyped off his mind if the engine update's out in less than 3 months, mind you

opaque badger
#

In both cases it's a very good thing, we will normally have a little more performance.

tacit oracle
#

oh no it's gonna be huge imo.

#

we just have zero idea as to when it'll come out lol

#

the only official statement we have is the roadmap which specifically marks it as something they want to put out before the end of the year

#

rest is just speculation

opaque badger
#

in three months if the guys know the engine it's possible

#

there is still a big difference between U4 and U5

#

I say we'll have the update by December, they'll release it just in time for Christmas, that will be the gift. ^^

tacit oracle
#

well, 5.1 to 5.5.4

#

but yeah there should be a yuge performance difference yeah

opaque badger
#

10 %-15%

tacit oracle
#

strongly tied to how well gsc does on the porting process but the engine itself is less of a dumpster fire

opaque badger
#

The big problem with the game is the CPU overload because the CPU has to manage too many things given that they want a world that is constantly evolving so that there is no cutoff I can understand the performance concerns

tacit oracle
#

yeah and right now the biggest fps losses are due to cpu bottlenecks

opaque badger
#

I think it should be like a certain game sorry I don't have the name anymore but the game uses both the CPU and the GPU to dispatch

fleet cosmos
tacit oracle
#

...I would assume so

#

but I have no idea, I was actually looking up what version of ue5 were cronos and silent hill 2 remake on but I don't think I can find the version

#

most I can find is that these games are in "unreal engine 5". It's like oh jeez thank you

fleet cosmos
wraith socket
wraith socket
sinful crane
#

Man they really haven't published any new mods

glass zealot
#

Maybe tomorrow? idk bro, I'm sick of going on Stalker for any news. I'd rather go on Discord and see if there's finally anything new instead of turning on my Xbox

wraith socket
sinful crane
wraith socket
sinful crane
#

I think the creator of craftable zone has already submited his updated mod for us xbox users but he's waiting for GSC to approve it...

#

So yeah a lot of mods have already been updated to work with 1.6

sinful crane
#

Ye

dense jackal
somber juniper
somber juniper
#

No game is on 5.7 yet

flint cliff
#

Will the PS5 version support mods on day one like on xbox?

ocean marlin
#

Sony is real stingy there

#

U would need a even bigger shitstorm than the helldiver one(s) to make em do that

safe badge
#

I wish you all a good day be well

ancient loom
#

Anyone got any tips for performance on pc? Each new update seems to significantly worsen the performance for me

#

It’s driving me crazy trying to figure out what is going on

ancient loom
#

I’ve got 4080super and 7800x3d

somber juniper
cold gyro
#

Guys I need help, I’m at Varan camp after completing the first part of his quest, and all the npcs appears in fight mode, compass is red and shows them as enemies but they don’t attack me, and I can’t talk to Varan

somber juniper
ancient loom
#

It’s even running terribly with frame gen buddy.

#

It’s slamming the CPU, so the GPU isn’t getting any where near max.

somber juniper
ancient loom
#

Yeah if I was the devs I would have held back on the a-life stuff. The game was already struggling without the a-life updates. I know it was a popular thing for the fans to fix but the game clearly isn’t ready for it

somber juniper
ancient loom
#

I might try it. How do you force lumen off?

somber juniper
ancient loom
#

I’ve just updated Nvidia drivers to see if it makes a difference but I doubt it

ancient loom
#

Thanks mate, I appreciate the help 👍

somber juniper
somber juniper
somber juniper
#

using UE 5.0-.3 for games is shameful IMO

#

just stick to UE4 if you have to choose between those