#štrilogy-lore-and-story
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fallout be something
pretty sure new vegas is the only one that doesnt really have a set in stone canon
This channel is for trilogy lore and story (old canon), not S2 lore and story (new canon), head to #s2-lore-discussions 
ok thx
itās one canon, donāt let him lie to you
I'm using the terminology that devs themselves have used when designing the game. There can be no single canon, as unfortunate as it is. As @patent maple correctly put it:
STALKER 2 isn't connected to the TrilOG in any way, despite what GSC says. After all, new devs, new mentality and a truck load of retcons
So yeah, you're being deceived for marketing purposes. It's easier to sell a continuation even if it's truly a reboot.
If it were "one canon", tell me, my dear, in that single canon, where do emissions come from? Has Scar captured mech yard? Was he resistant to psy emissions? Was the currency digital before coupons? Did military conduct any raids on the center before Operation Monolith? Does Barrier exist? If it does, where was it located and what did it protect from?
There are hundreds on hundreds of contradictions between the games, the sheer scale and number of which make the old games impossible. The discussion of trilogy lore in the context of S2 is pointless, and often vice versa as well.
amen
Youāre spending way too much time on this
it was our hobby for a long time
not as much as halo fans do
so theres that
I am, yes. Because the moment you stop looking on this on a surface level (wow, look, Cordon is back and Strelok is here!) and actually start analysing how the games work together, it turns out that S2 just forms an incohesive universe.
and if people have these questions and debates, why not establish and give them a sober answer?
Haloās canon is as nightmarishly contradictory as stalker
the Battle of Reach for example is the most confusing event in that entire series
happens to the best of us
Not sure if this belongs anywhere, but I just had a thought. I think it's a bit unfortunate it wouldn't make much sense for there to be mutant bears in the games. Since there aren't that many bears in that area as in the Carpathians or farther East.
Then again, I didn't really like the bear mutants in Metro games, so it's not a big loss.
They probably wouldn't be very interesting enemies and the pseudogiants are already the slow heavies and chimeras are the fast heavies.
No idea why I typed that.
Pretty sure S2 planned a bear mutant. Both the 2011 one and HoC.
HoC still has an entry for the bear mutant in the relationship table.
They're not part of the lore as it's cut content but devs absolutely considered bears.
that'd have to be some individuals brought into the zone for experiments because bears live nowhere near Chornobyl.
Only bears in UA are in Carpathian mountains. (And zoos probably)
But then again, chimeras are in the zone... who knows what they are and where they came from.
Chimeras came from... your mother!
Non. S2 explains lore that uses to be just subject of speculation
It rewrites or ignores half of it. Itās not much of an achievement to write a story within existing medium if you cherrypick the bits you like. You get an explanation for one thing and then another new tidbit just completely contradicts everything stated before. Barrier, digital money, emission protection being pay protection, itās hundreds on hundreds of retcons.
I think digital currency was implemented after CoP. It's been years
Either that, or GSC wanted to remove rubles for that reason. Not a big deal...
Money was always transfered anyways in the trilogy, probably via PDA
Iām not talking about cases where the lore expands the existing information. Thatās all fine and dandy and thatās what a game should do. Iām talking about cases where it contradicts.
Youāre correct, money in trilogy was already digital, but S2 pretends coupons are the first introduction of digital money.
And there are hundreds of cases where GSC completely missed details of original games when writing a continuation.
I think there's worse fuckups
Itās impossible to judge the old games in the context of the new lore, itās not gonna make any sense.
like Scar's implaneted memories partaining Ward, despite there being no Ward when C-Con lived...
There are, you just decided to discuss this one. :) Geography is the worst offender. The position of both Zaton and Scorcher is nonsensical. Many events of old games either make no sense on the new map or couldnāt happen at all.
Many explanations that GSC decided to provide for things are incoherent with known information as well. E.g. ability to survive emissions is described as resistance to any kind of psi-influence, even though Scar clearly is affected by psy fields and Brain Scorcher.
All major events from the trilogy are canon in S2. Sure, details are missed, but the OG games were rushed and sloppy so who cares... Most PDA entires in SoC were written wrong by the devs
Is Barrier canon? Did Degtyarev kill the bloodsuckers at Krug Antenna Complex? Did stalkers rush through Prypiat after disabling the Scorcher?
Same events, different place
You did not read into my question. Places drive events. Pripyat is located on the north now, so stalkers would have no reason to visit on the way to CNPP. Barrier does not exist AT ALL in S2 map because AW is not connected to Scorcher.
And Krug Antenna Complex is separated by Lesser Zone and Cordon, it couldnāt be a threat to Skadovsk as it was kilometers away.
The lair was moved to "Vents", a location from Zaton
You would think so, but a stalker in Krug still mentions how Degtyarev went there to gas the suckers.
Isn't CNPP sealed off ? I think Pripyat is the only way
Itās sealed off completely now, but Iām talking not just about stalkers but your headcanon would not work for military helicopters.
Krug was moved near Duga for realism, I think? GSC wanted a realistic zone
Retcons for the sake of realism
Yeah, we all know that. A terrible decision for an established universe, not gonna lie.
Either way, I agree with you, there are definitely events from trilogy that are canon for S2. But there are many that arenāt. There are many that are changed and retconned. There are many that are completely forgotten by the new team.
I really liked an answer one of GSC community managers about whether a certain CoP cliffhanger is going to be explored in S2 and they were absolutely clueless. Those are new devs and they have no idea about what old team wanted to explore further in S2. They familiarised themselves with existing material, but itās still a Theseus ship of a company.
There is S2 (and its part of trilogy that still exists in its worlds) and thereās trilogy (which is mostly, apart from very small details, consistent with each other). Thatās what I meant by treating them as two canons.
How can you discuss Barrier in the context of new lore if Barrier never existed in S2 and never could have? How can you discuss the paths of characters on the new maps if those paths no longer make any sense?
Itās absurd to consider S2 in trilogy discussions, and often to a much lesser degree vice versa.
what cliffhanger
The Horror of Pripyat.
Idk man considering the time and happening gap I think some forbearance is warranted lol
It was stated directly in design documents that they hint on this in CoP and fully explore it in upcoming game. S2 2011 docs even had a description for it, visible only in NVG light.
It certainly exists in trilogy, even though itās only hinted at and not properly introduced, but we know the dev intentions from internal documentation. Does it exist in the new canon with S2? Who knows. GSC were certainly not aware of it when writing a new part of the series.
2011 docs also killed strelok so
No, 2010 docs did. 2011 storyline you played as Strelok.
maybe it was cut. If I had limited resources, I wouldn't explore that, there's so many things GSC had to tell with S2
Pripyat is undercooked anyways, not even a side quest there... The full vision is far far away from present
Donāt think Iāve seen anything concerning Horror of Pripyat even in cut content⦠and if it was planned but cut, it wouldāve gotten a āNDAā not a āwhat is that, we did not announce anything like thatā.
Itās more about the confusion in GSCās CM messages than whether itās actually implemented. The question is if they know about what the old devs meant by certain things, not whether they explored it further.
Anyway, my point is, you can try to cherrypick which events happened and which did not on the new map, try to come up with explanations on why stuff unfolded differently or in the first place, but it will all result in very different story than the one in SoC, CS and CoP.
The new canon is still going to be very different no matter how you look at it.
Very different? Strelok still went to Limansk, blew up the Tunnel, was hunted by Scar, was turned into an Agent, Sid gave him the nickname, killed C-Con, turned off the Scorcher, was picked up by Deggy, his info formed SIRCAA, became an advisor, etc... Deggy still massacred the suckers, found Fairway crew, etc... These are all canon and they all defy the story. That barrier isn't that important š„²
That's basically what happened in the trilogy and it's all canon
no cherrypicking, it's the whole story ( main points )
Yes, thatās what I meant about surface level. Hey, Strelok is back! But lore and canon goes far beyond the main events of the game. And even with them it barely makes any sense. In SoC he turned off the scorcher because it was actually in the way. In HoC scorcher couldnāt protect ANYTHING as the location that are directly near it are those that are not affected by its influence.
Trilogy story is also superficial. SoC is just info dumping on PDA
It is superficial, but it is (mostly) consistent. There are tons of details only known from PDA entires, small dialogues and many other things.
S2 sure does a lot better with the presentation but who cares how the story is presented if it contradicts the existing entries so much.
@livid badge https://www.youtube.com/watch?v=5s0zNK9JnNQ
Greetings everyone, I have a question as I'm a new comer to the stalker universe, why would the developers not add the RPK? It's a light machine gun chambered in 7.62x39 and far more realistic to carry around than a pkm
I'm not familiar with the area so I'm just curious, here in America RPK style rifles are popular
Not much of a lore question, more development history. Devs of stalker always were guided by the rule of the cool, not realism. They wanted a variety of different weapons but still limited number of weapons overall to make the progression balanced.
They considered RPK during S:OL development, an icon for it was on Dead City design documents and still exists in the files in textures/icon/icon_all_weapons.dds in SoC files.
It was considered alongside RP-74 which was actually developed into (back then) purely a stationary machine gun. It got cut by SoC release but devs reimplemented it in CS as a weapon that is both used stationary and accessible to the player.
RP-74 is the in-game name of PKM in CS, in case you are unaware.
I believe there are mods for the original trilogy that add in RPK pattern light machine guns, but it never really made it to the actual games for a variety of reasons (basically what SurDno says above)
(I'm not sure if there is currently a mod for S2 that adds it)
I appreciate the information
I see where they were going now, I guess another AK pattern rifle would've been meh compared to something unique like a pkm
Are there any good stalker novels in English?
tldr: no, there are very few stories to begin with and i dont think any have been translated
this is of course covering only officially licensed content, i'm sure ficbook is full of scar x strelok yaoi
are there any book that explain the games lore? I see there's one book with a subtitle "Shadow of Chernobyl"
none of the books are canon and they are usually just inspired by the games
shadows of chernobyl was released along with the game is basically a collection of short stories written by the fans before release that devs really liked
one's called "Clear Sky"
Hey I saw a theory about that. We know that the antennas are also called "rainbow emitters" maybe the psi fields are in a curved shaped (like a rainbow) thus covering places like redforest and the CNPP
Theyāre called that because in RU/UA Rainbow is Raduga, it was a neat little play on the real thing the brain scorcher is inspired by.
Poorly translated into other languages and with a total meaning loss
And no, you cannot even really draw a line showing how it was supposed to function because all immediately nearby locations were not under brain scorcher influence
I understand the need of making two separate canons. But the games were always full of inconsistencies and fans always had to do mental gymnastics do make that coherent. Its the same thing all over again with stalker 2 (on a much larger guess I agree). But for me it's what's funny about it
Trying to make a total mess coherent
Yeah, unfortunately with some things no mental gymnastics can help explain some of the retcons xD
I thought the OG trilogy was consistent
For exemple Sakharov didn't recognize strelok in SoC but has seen him in CS
Or the fact that pripyat in SoC and CoP are completly incompatible
lol yeah, the whole plot of Strelok being unrecognizable south of CNPP is shabby
Doesn't Strelok's model in Clear Sky have a mask on?
yes, the out of game explanation is that strelok had his face covered with bandages
According to the wiki this is strelok's model in clear sky https://static.wikia.nocookie.net/stalker/images/a/ae/Sunrise.jpg/revision/latest?cb=20100306145006
yes it is
Maybe he was wearing that mask while talking to Sakharov which would explain why he wasn't recognized.
I mean Sakharov's assistants wore suits with masks in the bunker.
we can reasonably assume it's just a game thing
Reason: Bad word usage
Maybe the proto scorcher in lab x-16 messed with Sakharov's memory.
I doubt strelok model in SoC is canon. It doesn't Look like him at all
I don't think its out of the realm of possibility that strelok was wearing a mask in clear sky.
because it's Messer
Ok I'll try to say something I hope don't get banned or something
Retard
Alright it's fine
Reason: Posted an invite
Toad aka deranged Rodney Dangerfield
is the wish granter heart of chernobyl the same as the golden sphere in roadside picnic?
loosely inspired by but not the same
Every stalker adaptation (movie, book, games) has its own wishgranter however it's always something different
And the wishgranter in the games (spoiler alert for shadow of chernobyl) ||is only a decoy||
This is a weird take. Stalker movie is actually an adaptation for the book ā it has differences and acts as its own thing but the Roadside Picnic writers actually took their part in writing screenplay. Itās essentially still bookās story but heavily changed and adapted.
Stalker games are their own thing from the very beginning. Yes, the idea of āan anomalous zone with artifactsā comes from Roadside Picnic, but itās a single place, not a result of alien visit, and itās full of mutants and guns. Roadside Picnic is one of many influences that created stalker series, another book by the same authors called The Forgotten Experiment describes a failed scientific experiment that resulted in a phenomenon that is very similar to in-game emissions.
There are many references to both Roadside Picnic and Stalker (1979). Shell artifact, Burnt Fuzz anomaly, fruit punch ā yes, those are taken directly from the book. The concept of a wish granted is a loose interpretation of a golden sphere but itās been developed in an entirely different direction. Scarās face in CS is based on the look of Alexander Kaydanovsky, the lead actor of the movie. The Oasis room in CoP is also modeled after the movie. But all of the places, characters, events ā itās all been made for stalker universe by hand. The series is its very own entity loosely inspired by the book and the movie, not based on it.
Can you please explain, where Faust got his necklace?
Thatās explained in the S2 story I believe. (also wrong channel for that, this is for the original Trilogy)
The story from roadside picnic and from the movie are not "essentially" the same
Yeah, my bad. They are still very closely related and written by the same people. The movie is undoubtedly an adaptation of the book, the game series isnāt.
They only have in common some aspects like the Idea of the zone and wishgranter, stalkers and the name of the daughter of the protagonist
The 3 medias are set in different universe
I you guys liked the Books I recommand ready the southern reach trilogy. It has also the Idea of "a dangerous inexplicable zone" but with more focus on cosmic horror
It's definitely based on parts of the book, and the authors wrote the screenplay, but yeah it's pretty different. I think that's one of the things that makes it very interesting though
actually they are really different. strugatsky brothers and tarkovsky had a conflict over it
They are completely different apart from 2 things. They are in a Zone duh and ||the wish granter||
And there is a little girl called monkey
But the characters are not same at all
Redrick Schuhart and the stalker from the movie are two completly different people with a different point of view about life
Is there a specific reason as to why mercenaries are uniquely ukrainian? It feels like a job that would have people from all around the world coming in to work it, but that doesn't happen. Are they so secretive that only locals get hired for it?
Why do you assume they're uniquely ukrainian? In SoC, they do use the same nameset as all other stalkers, and a few unique characters have Armenian origin (Ara and rookie village merc).
People tweak the hell out if you claim that they could be anything else
I was under the impression the mercs came from really anywhere
oh yeah the armenian origins, and also the special accent lol
In the English VA of HoC they come from different places but the English VA is kinda messed up too so theres that
I suppose mercs aren't just any random ppl working for money, but it's a specific big group / organization that had a big customer and now don't anymore, so it makes sense they would come from similar origins
Would love a mod that mixes ukrainian and english VA for npcs
There's one that makes key characters and quest givers English and other NPC's Ukrainian. I don't know much about it but someone mentioned it at one point
You'd have to ask around. This is for HoC btw
Thanks but I play on Xbox so no mods for me haha
do regular old citizens outside the zone know about all the anomalous crazy shit going on there
like in america for example are there news stations going "yes physics is being given the middle finger within the chernobyl exclusion zone"
i'd imagine the ukranian government would try to keep it secret so as to not attract foreign forces to investigate or to minimize the amount of stalkers entering the zone
maybe in the first couples of months after the creation of the zone. But it's nearly impossible to not attrack attention
I'm pretty sure everyone in the world has heard of the zone when the trilogy starts
the anomalous zone began when internet already existed
there are stories of foreign tourists and expeditions
Yup
The Zone is no secret to the world
Does zombie can use PDA?
?
Zombies retain little to no memory
Oowh so they cant use it
Thanks š
You're welcome

If anything they can speak small phrases, but aside from that, their brains are fried
That's debatable. Some of them talk about going back to their daughters. In Call of Pripyat, I've also seen them use binoculars, something which was very unexpected to me. They also sit together around fires, stretching their palms to get them warm, and mumble to each other. There's more to this zombified stalkers than meets the eye.
yo
Yeah, that's true, they do seem to retain some memories and basic needs
I wouldn't take binoculars usage as lore, some places just dont have the necessary restrictions. In SoC zombies run away from grenades, in CS they say "LETS MOVE" with a stalker voice when going to a new spot.
Call of Pripyat introduced a new side of zombified stalker. They group together, sit around campfires, even squat or lay on a side like normal stalkers. They also "talk" to each other however they can. And the binoculars scene was very impressive. I'm not talking about lore, I'm talking about what you can see in game, in real time.
Yeah, but you can see in-game lots of behaviours that aren't meant for zombified, they just happen for everyone and don't have zombified in exceptions. In CS you can even talk with them and hear them say normal phrases. Doesn't mean it's meant to be like that.
Those are glitches, I know. But Call of Pripyat corrected most of their glitched behavior, in my opinion. Actually knowing what they are saying is really damn sad. I've always felt annoyed by them, but now I feel pity for them.
Their reaction to a thrown grenade in Shadow of Chernobyl was hilarious, for sure. They turn from slowpokes to olympic sprinters in a split second.
I'm sure binoculars is a glitch too. Some spots just have a predefined animation without checks for faction. Zombified dont even have a unique animation for drawing a binoculars, so I am sure that was unintentional.
Perhaps. This happened on top of the Cement Factory silos, in Jupiter.
The area is regularly fought for by Loners, Zombified Stalkers, Freedom and Duty.
Das lota words
They do a bit more
Sometimes they sit around fires and stuff
Use binoculars, eat
But they're generally potato brains
š„
So. What do ysll think happened to forester?
Good question
Considering that thereās been around a 10-11 year gap between clear sky and heart of Chernobyl. Heās probably dead
This channel is for trilogy lore and story. But Iāll answer anyway: in HoC itās cut content
Oh no I meant like what do you think happened to him in between clear sky and shadow?
Simple: he did not exist as an idea during SoC development :)
I mean. True but in universe thinkin. Where do you think he was during shadow? Maybe he got turned into a monolith member?
he hibernated out of the universe
In Red Forest...
Why are there emissions after Strelok destroys Cons C? Who is manipulating those Generators? Why was the program STALKER still running in the time line of STALKER 2? Who was working on that? I mean, there has to be someone ... Those things keep me thinking and wondering while I play stalker...
Why Clear Sky were fighting against the Monoliths in STALKER Clear sky? They could reach the CNPP without the Limansk and Abandoned Hospital assaults. They were supposed to be allied as they defend the same thing ...
Good Question. From what I've gathered, Monolith are not allied with any other factions. It's true that they share a similar goal to other groups, the preservation of The Zone. But they are fully devout for this cause, to the point of being considered zealots/fanatics. If you are not with them, you're against them 
There's also a lack of free will aspect to them I think. They will always fight to the death, and have no problems sacrificing themselves. Some stalkers mention they must've lost their minds to the zone trying to reach the centre. Some probably go willingly, others might be drawn to the centre without realising. They're too enthralled to be reasoned with sadly, and consider everyone a threat, especially during Clear Sky Finale 
In trilogy they are not ādefending the same thingā, itās only a part of S2 lore and simply one of many retcons HoC features
So. Just beat clear sky. (Final boss is pain) the fact those people are just like seemingly dragged in there or dropped in their by monolith then brainwashed thru screens? Was eery.
Like is that the c con controlling those screens or are they automated?
during Clear Sky, the screens are controlled by C-Con if you mean the ending bit with Strelok being seen in that one hallway full of people and screens
Yup that one. Guess the emission brain screwed everyone then monolith dragged the survivors into the hallway to be rewritten? I didn't expect it to be a hallway tho thought it was gonna be like. A room
It felt so dirty. Is that how monolith are brain washed or just s.t.a.l.k.e.rs?
in Stalker 2 it is explained that the Monolith is also the Wish Granter, the Monolith faction just knew it as their god. the Wish Granter would lure in people, who heard stories, then when they got there it would seemingly incapacitate them with visions and then it would either brainwash them then and there or they would be moved elsewhere to be turned into either Agents or Monolith. i'm not entirely sure which because as Rogg says, this seems to be a retcon, as he says it used to just kill people who got too close as a last line of defense for the C-Con. but i feel like it makes more sense to use the people who already had skills that let them get to the Wish Granter, like that isn't just a casual stroll.
also you said emission brain, but idk what you mean, the Emissions was caused by energy flowing into the world from the Noosphere and as to not overload things, they had to release that energy which is what the emissions are.
i would imagine that the C-Con had control over when to release it too so it's possible they planned it as a defense measure, against Clear Sky.
I always thought the wish granter endings were it screwing with us as we died from the intense amount of radiation nmin the sarcophagus
i feel like it makes the most sense to show you things based on your desires, while you're being kidnapped to be used by the C-Con as either a new monolith member or an agent
Oh no I meant like I think the emission at the end of clear sky just scrambled everyone's brains. Also uh is the ending of clear sky technically before or after the boss fight?
Cuz I think strelok was an agent during the fight.
it's likely it did knock people out because the emission is iirc, something like pure Psi radiation
Lol dude had his brain jumbled like 3 times
Once the first time he went to the npp. The 2nd when he got turned into an agent and 3rd probably when the big psi blast happened
in Clear Sky, Strelok is not an agent. he is a loner who was very skilled and he got too close to the center of the zone, too close for the liking of C-Con and Clear Sky seemed to be worried that him getting there would release another super emission.
that is why Scar is setting out to stop him before he can do it
Also. Kinda hope we see like clear sky remnants in a dlc. Maybe the ones not picked up by monolith fled back into limansk?
we know that in 2 that there is at least 1 guy who lived
I mean during the boss fight. He's got a bunch of psi stuff all around his head
because you find recordings of them from after the events of Clear Sky
Oh neat. Are they survivors from the npp fight or guys that were left in the swamps?
he had some headgear that would let him be in the Psi radiation longer or something iirc
likely from the swamp.
Yeah it was a psi protection headset
Sakharov gave it to him and then promptly forgot about him in SoC
Ohhh
Ok. Gotya. Then he got brain scrunked
Well. Brain scrunked twice. One by the psi boom at the end of clear sky then by c con
But like. Why did monolith not attack him? Or were they attacking him? I couldn't tell tbh
i do wonder a little about how they survived the super emission though
the monolith was attacking Strelok, you see him shooting back at them when you chase him down.
Like. Did the c con set that off due to both clear sky's attack and strelok breaking in?
Also like. Im not really sure why we needed to stop strelok really. Other than him having this need to get to the wish granter.
C-Con doesn't want anyone to know about their work, their experiments or what they've done. being at the center is where info on this is at.
Clear Sky feared that if Strelok got to the Wish Granter it would produce one of the largest emissions recorded that would kill everyone in the Zone I believe
and a super emission that just comes with no delay basically? well that is really bad for the zone, like if you're not inside you're screwed. a sudden emission like that could end so many people
Ohhh yea ok. It's been a bit since I started so I forgot lol
Oh and uh. Lymansk was cool. The big antenna wall was neat and the stuff you learn from forester just ingrained it as a favorite area for me
Like the fact the area still likely had people in it during the creation of the zone and how you can hear kids laughing and like. The fact it's so intact still?
you can't get there in 2, but if you go to the bridge, there's a radio in the tower and turning it on or switching the channels will make these like screams come through before the signal cuts out. very ominous
Limansk is one of the best areas in the game
I wonder if the radiowave Institute has any ties whith the xlabs
Uhhhh, monolith being wish granter is explicitly said in the trilogy lol
Also this is trilogy lore channel
tell that to Rogg because he was so sure it wasn't
iirc he told me that it wasn't, when i also talked about how it made no sense for the Wish Granter to just be luring stalkers in just to kill them.
So I wonder what clear sky thought about monolith just being in limansk and the npp while also popping out of portals and stuff. Like they must've been like this is way bigger than stopping strelok right?
Tho stuff was happening so fast. Probably weren't really sure what to do?
Lebedev got lost in the sauce a little bit for sure 

He had said that combat wasn't Clear Skys main strength, at least at the start. So rushing all his guys into the centre where every other faction is headed is a bold move, even if they're much better equipped by that point. I can't tell whether he thought this was necessary to help stop Strelok or if he saw the opening to the centre Scar had found so he just took it because they'd been hiding so long and it would have finally paid off. Probably a bit of both

Reason: Bad word usage
Reason: Bad word usage
Which faction should I go with in stalker2? Theyāre all idiots imo and itās hard for me to distinguish who is who
I wanna know who are the good guys
Keep to the ones trying to protect the Zone/keep it free if you want to side with the good guys
freedom propaganda
Nah, anything but Ward ngl
mostly alligned with the ||kaymanov ending|| ngl
Yeah
The Zone is what you perceive it to be. Be it a threat against humanity, a gift to all mankind or perhaps a source of riches. Your beliefs is what shape your morality of the Zone
That being said however, there's a great difference between the TrilOG and HoC and I personally wouldn't connect the two
Reason: Bad word usage
is that what they would call a 'soft reeboot'?
Yeah, except GSC told us that all the games are canon and related. They take place in the same universe, apparently
Marketing and reality are often distinct things, sometimes one has to use their brain to tell the difference between the two
S2 was developed as a soft reboot and ended up being like one, no matter how many times community mangers will call it a continuation. Continuations sell better, period.
With other words, you were given a brain to think for yourself. Don't let others tell you what you should think 
@livid badge how seriously do you take Streloks line of "the people behind it are hiding somewhere else"?
I do not think it was ever properly explained even in cop design documents.
Probably just one of many cliffhangers cop was leaving for the future of the franchise.

I second this
Besides, logically speaking, Strelok only destroyed C-Consciousness, not the Group
C-Consciousness ā The Group
It's something many people confuse with each other
Everyone in C-Consciousness was in The Group. But not everyone in The Group was in C-Consciousness.
Cause remember they ran an initial test before the big oops in 2006. Which couldnāt have happened without other Group members.
We donāt know what the group is strictly in the trilogy.
Itās a term mentioned once. Every interpretation of it is effectively headcanon.
Maybe the group is a part of C-Con. Maybe C-Con is a part of the group. Maybe those are not connected directly.
Basically
S2 went with āthe noosphere contact groupā essentially saying it is the same as C-Con but OG-trilogy did not have that connection.
Yeah, so another point of S2 being a reboot
Honestly Iād argue not here, as this is not a contradiction, itās exploring a point that was left unexplored before. Thatās what a sequel should do and thatās what S2 would only do in an ideal world.
Isn't the point that C-Consciousness being destroyed meant that everyone in that project died?
That the projection we saw in SoC is now still kept alive through Subtle Matter?
Youāre talking about other plot points, I thought we only discussed what the term āThe Groupā means in the context of OG trilogy and S2.
In that case, the connection of the Group being the C-Consciousness is an odd one
They're two separate things
Albeit definitely connected to each other
Does the word burer originate from somewhere? Or is it unique to stalker?
unique to stalker
The monolith "left" because strelok destroyed the ccon right?
Right
Smh
Can anyone give me some lore on the Malachite area aside from the scorcher? Was the rest of the area covered by anomalies or is there any notable history there, either pre Zone or with factions other than spark
Unless HoC "added" anything, no, not really
The biggest thing has always been the Brain Scorcher
The implication I got was it would have just been an abandoned site within the zone prior to sometime after the trilogy. There's nothing specific mentioned about it
Reasonable chance it's based on a real world building somewhere but that would be about it
Oh I guess if you mean the whole area proper, idk, nothing special about it before. Not like the old games put any emphasis on what was between level transitions
They did a bit, there are quite a few mentions of things outside accessible areas, mostly in folklore
City-32, rotten forest, first base, etc.
Agroprom ā WT path as well
C-con are basically 7 scientists from the group. The rest of the group working under c-con is called mdst.
C-Consciousness is the machine used to tap into the Noosphere
#štrilogy-lore-and-story
mdst
Pick one
#s2-lore-discussions is for S2 canon
wtf is up with all this "bad words" spam in numerous channels?
Scammers get auto modded as bad word usage
Aren't there 8 now technically? Kaimanov technically counts
He didn't go in the pod, but he should count
Also, maybe I'm stupid, but after all this time I still don't know what the Noosphere is
No cause his mind didn't get mixed in.
it's not a stalker concept, it's a general pseudoscience concept
Still don't know what it means
https://en.wikipedia.org/wiki/Noosphere Here is the wiki about it if you're curious
The noosphere (alternate spelling noƶsphere) is a philosophical concept developed and popularized by the biogeochemist Vladimir Vernadsky and philosopher and Jesuit priest Pierre Teilhard de Chardin. Vernadsky defined the noosphere as the new state of the biosphere, and described it as the planetary "sphere of reason". The noosphere represents ...
What are the lore of snorks
Reminder that there were both Military personnel and "Stalkers" in the Zone before the Second Disaster
But this seems to be a "post" case
what were stalkers doing there before the zone formed? isn't the whole definition of a stalker as someone who sneaks past the police blockade to get inside the zone to find artifacts and stuff.
the same thing the real-life stalkers are doing, just exploring shit
it's the only fan-made mutant in SoC btw š
That's why I air quoted it, because this was before being a Stalker was an actual thing. Father Valerian was in the Zone before the Second Disaster, for example
E
E
E
Monolith?
yes brother, MONOLITH
Oh Monolith
Let's stick to the purpose of this channel - the lore of the STALKER Trilogy
City-32 is best location in the franchise
Followed by rotten forest and maybe first base
And that scientific institute with a weird mutant in it
you mean X18?
with that midget mutant preserved in the pods?
No
what is this "weird mutant" you mean
We donāt get a description really, it might have been a poltergeist but itās weird a single poltergeist would scare all the other mutants so much that they start to avoid the institute
The behaviour also doesnāt sound like what weāve seen poltergeists do so I always assumed itās a different mutant
is there any background or reason for the Renagades entering the zone
There is no renegade lore apart from a few mentions in Lebedev dialogues, most people think they know about the faction is actually fanon
at least I have my bandit buddies with me 
There is a description on the website, but weeeellllll..... It also says that Clear Sky wants to destroy the Zone 
Basically, Bandits tax Stalkers and enslave them, Renegades mug and kill for loot
That's honestly all we can figure out in the game
practically the same thing but far enough I guess
Websites are such a weird beast
Cause if you start considering GSCās websites, what about THQ one? That one is even weirder lore-wise
Wait, where is the website description?
I am only seeing duty, freedom, CS, neutrals and mercs
Oh right, not the website, but their old webshop. The patches have descriptions as well
Oh that oneās interesting! Can you copy & paste?
Not exactly, tbh. Bandits want to tax Stalkers, extort them. If you kill them, you can't make money, after all
Lemme check
The Renagades might do the same, but this is tied to the things seen in the trilogy
My internet is trash atm, maybe you could do it? I believe this is the link. You can use Wayback Machine to look it up
What's in-game is canon. We haven't seen Renegades tax people, so there's already a difference between the two
"Are you sick of the posh rituals of the Zone factions? Were you once one of them, but were banished? Well, welcome, bro! Now they will have to answer for their mistakes, because we are a faction of the new order! And we have nothing to lose!"
"Š¢ŠµŠ±Ń Š²Š¾ŃŠ¾ŃŠøŃ Š¾Ń ŠæŠøŠ¶Š¾Š½ŃŠŗŠøŃ обŃŃŠ“ов гŃŃŠæŠæŠøŃŠ¾Š²Š¾Šŗ ŠŠ¾Š½Ń? Š¢Ń Š±ŃŠ» когГа-ŃŠ¾ оГним ŠøŠ· Š½ŠøŃ , но Š±ŃŠ» изгнан? ŠŃ ŃŃŠ¾ ж, Š“Š¾Š±ŃŠ¾ пожаловаŃŃ, Š±ŃŠ°Ńан! ТепеŃŃ ŠøŠ¼ ŠæŃŠøŠ“еŃŃŃ Š¾ŃŠ²ŠµŃŠøŃŃ Š·Š° ŃŠ²Š¾Šø Š¾ŃŠøŠ±ŠŗŠø, ŃŠ°Šŗ как Š¼Ń ā Š³ŃŃŠæŠæŠøŃŠ¾Š²ŠŗŠ° нового поŃŃŠ“ка! Рнам Š½ŠµŃего ŃŠµŃŃŃŃ!"
I also believe this is why the maker of CoC thinks Clear Sky wants to destroy the Zone
"We will unravel the mystery of the Zone, understand the reasons for its emergence, in order to finally destroy it! If you are ready to keep your mouth shut while you pave the way to the Center together with other fighters, you can become one of us. This patch on your sleeve will become a common symbol, uniting us in the fight."
Weird stuff. Yeah, CS description directly contradicts in-game information.
@livid badge
Here's the direct source, btw
https://web.archive.org/web/20140402135215/https://stalker-shop.com/category.php?id_category=28
the renegades are just bandits with other patch and name, bandits of the Marsh
Na theyāre just poorer bandits
I don't know which channel to use to ask this, but is there any lore reason skif is able to run around in gear that looks monolith in Stalker 2? It feels weird running around in Exo-monolith armour and not being immediately shot at.
is coming from trilogy, when u can wear any armor
Skif just rips off the patch i guess lol
maybe :3
Is there a lore reason why people think gameplay feature = lore. Are they restarted ?
I mean, it's obvious, no?
The gameplay is what the game is revolved around. Of course it's lore 
š¤Æ
Is there a lore reason why Skiff survived 1 billion bullets during my playthrough ? Is he stupid?
Yes
i mean would be nice if S2 had like faction affinity like Fallout NV
so if u were running around a Freedom seva, Duty would gun at u
vise versa
running around in mono gear you had a high chance of any faction gunning u down
magic artifacts
They would still shoot him 
The entire idea of determining if a stalker is friend/enemy using a patch is dumb
I'm still trying to convince duty or freedom to let monolith come so i can outfit my crew with enuff guys to go thru the tunnels, cuz people die fast down there and I think I need more than 3.
the guys who developed/develop this story really thought it through, i mean, overthought it. the detail is astounding for a game.
Thats why i was askin, ive never shot at someone in game because i saw the patch, its all about the colours
Although in Anomaly it can be hard to determine a bandit and a loner sometimes
yeah because they all use the same suit because why the hell shouldnt dirt poor bandits wear SKAT
dumb system
Road to the North disguise system makes so much more sense
Remember, that game was released 2010
Hello can someone explain me the bandit faction :
What are there objective?
Who are there bosse?
Why they are so many in the zone?
I've 15h on SOC and still d'ont know who there are
They're kinda like the loners, small groups everywhere with different goals.
They're mostly thugs or ex-criminals and all they want is to make money in the zone like it's an opportunity to them and they also dont hesitate to kill and rob other stalkers for their goods, especially loners. ( I mean in the cordon and at the garbage you can see that they dont really really love eachother and are constantly at war) this faction is also literally ennemy with every other one except for freedom in SoC if i remember well.
In SoC their boss is Borov, located in ||the dark valley|| but like stalkers as i said earlier they wander more in small groups than under the orders of the faction chief like duty or freedom.
Like stalkers they're here to make money, and escape the law sometimes so that's why they're so many, also they wander areas with low experienced stalkers and target them that's why you see so many at the start of the game and they become rarer and rarer (except for the wild territory sometimes) but gameplay-wise they just constantly respawn in many areas such as the car park in the Cordon or at the garbage
Also look your pda entry, there is a small paragraph about the bandit faction
Usually to escape the law and hide in the Zone. Then make a buck in the Zone taking gear from Stalkers, taxing them or even using them as slaves. Bandits don't have one single boss. There are multiple gangs, all lead by different leaders. In SoC, the biggest group is led by Borov. They instead shoot Stalkers because they're looking for the second key for X-18.
Here's their official description:
Representatives of criminal world who came into the Zone for different reasons: earn from selling the artefacts, hide from the law, buy or sell weapons. The Zone has quite a few of this element, ranging from hoodlums to hardened criminals.
Most of the time they are united into gangs, however there is still no unified bandit organization in the Zone. Bandits pose a big trouble to rank-and-file stalkers
Ok th thanks guys for the explanation!
āBandits pose a big troubleā
You sure about that because my Gauss rifle says otherwise
I will check this, nice
Wallet warior...
does the multiplayer allow banditry as a character class?
No. The only two factions in the multiplayer are Mercenaries and Freedom.
Why isnt there more banding mugging in game, kinda like in skyrim where they still mug you even if youre wearing the best gear in game
?? You only get for 800 ru... smh...
Good point
Hard to put into the game?
Probably Something like that
||There is some in clear sky but at the start only i guess||
Two options for that encounter
- Pay up
- Go full on: strelok to the c-consciousness mode
- [Intimidation 27]
- Open console commands, whatever the kill one is
there isn't one
oh whoops
Yes there is! You open the console, click on the enemy, then type "kill"
You can kill all enemies with npc_kill *
You can also kill entities in 100 meter range with /kill @e[distance=..100]
Even essential characters?
Heās baiting, first one is from TES, second one is from Garryās Mod and third one is from Minecraft.
Console commands in stalker series are more about tweaking settings than giving any in-game advantage. Thee used to be actually powerful commands for testing such as godmode and infinite ammo, but they are disabled for release versions.
Ahh ok wouldnt know
ŠŠæŃŠµŃŠŗŠ°

I was thinking "theres no way its the same way as skyrim"

Nice 
Is it ever specifically stated where Monolith gets their drip and gear? Somethin C-Con kinda had planned from the get go or is it not very elaborated on?
It was their original uniform, now, who makes more is not known
Neat. Thank ya
Yeah, the Monolithians wore the same outfit before they got brainwashed
The faction already existed and they also believed in the Monolith, but they were regular Stalkers, except more cult-y, not brainwashed like the ones we know from the games 
As for where they get more gear, that's unfortunately unknown
Yet, still brainwashed into believing. Some was there on faith, others were braincontrolled, and mostly in between. Hearing monolith voice in their minds, and often under father like figures to boost their fanatism. In short, brainwash is part of the deal
Ig their gear was supplied by C-con, and it just stuck yk hehe
Nothing else can be known 
Nice fanfic bro 
In the ending where Strelok joins the CCā¦Who was that person putting on the wires at himā¦

Stalker 2 explains that as the MDST still existing in some capacity
In the trilogy, itās left vague
Him? 
Chat, i asked the genius for a wish. I'm cooked, none of the wishes are the true ending. ChatGPT asks me to reject the C-Conciousnes, but how ?
The wish i asked: for the zone to dissapear

You need to do a few certain things in order to get the canon ending.
Holy molly... What things ?
Fortunately, i have some saves that occur prior to follow the group of stalkers
So you need to meet up with a stalker named Guide, who is normally across from the farm location in Cordon, then you follow the missions after that until you end up needing to get a decoder from a room in Pripyat that opens a locked door within the CNPP, then you need to fight your way through a load of Monolith and jumping through teleport anomalies until you reach the last teleport that takes you to the C-Con.
Aye, you can find him across from the farm location in Cordon after disabling the Lab X-16 emitter. This is the start of a quest chain you need to follow in order to get to the Monolith War Lab.
I've done Lab x18, x16 and x10. Am i good ?
IIRC it should be any time after X-16 so yeah, you should be good.
alright, thanks
No problem, a quick tip though, take plenty of ammo lol.
yeah, i was told to fight them all
fortunately, i count with a weapon that has a sniper view, so i'll do good on headshots
Also, save a grenade for Sidorovich. āMarked One, what da heeeeellll!!?ā Then you launch a grenade at him.
k
Do we know exactly how many times the zone has expanded?
I canāt quite remember if this is canon lore or not but Iām sure I read somewhere that with every Emission that is the Zone expanding. So god knows but again that might have only been some speculation.
Ah yeah that would definitely make it more difficult to get a rough number down lol
If you really want to bone up on your stalker lore, check out Anomalous Dugout channel on YouTube bro, Iāve spent so many hours watching his stuff, itās top notch, gives you canon accurate lore and also some of his own theories.
SoC was my favourite of the trilogy. That ending with the teleports on the rooftops an shiz.

I love SoC but I can never get over how CoP just plays 10x better (>>>>>IN MY OPINION<<<<<), SoC definitely has the best story and atmosphere in the trilogy though
Lorewise, I don't really recall anything if you exclude S2 lore. If you consider S2 lore, then the failed Caribbean experiment 1 and 2. Skid's home being blown because of an anomaly spawning right in his house. The whole zone expansion thing is closely tied to anomalies popping outside the zone boundaries and emissions
Trilogy lore, doesn't really confirm much, but rather considers the zone to be expanding due to emissions, or rather the response of the zone to actions made by stalkers, or factions like duty. It is said that the zone is hostile to those who carry enmity towards it, and neutral to who doesn't. You can somewhat consider the Doc as one with neutral relation to the zone as he managed to be off the zone's aggression.
According to CS, the zone reacted to strelok's intrusion with super emissions, so basically it's reacting to enmity with emissions.
Isnāt it the C-Con who controls the Emissions? I know they come from the Generators but Iām sure the C-Con can manipulate them?
They control them as in restrain
Their primary goal was to shrink / contain / remove the zone. Which after some time they realized they couldn't do, and they utilized Monolith as a weapon to guard them & essentially try and keep people out of the zone.
They created it, tried to fix it, realized they couldn't.
The whole reason of monolith and antennas was to force anyone off their hair
Yeah basically give them time & space to work on fixing the zone.
Which wasn't really happening.
The zone grew instable every time someone does something to harm it, like strelok.
Yep.
So, basically the whole super emissions thing was a response
Or rather a reaction
C_Con was barely able to confine the zone as it is
Reason: Bad word usage
Thus, stalkers's actions are what really causes the zone to expand
Bruh this bot.
Every super emission is probably a sign
Yep. While they were attempting to reverse the spread of the zone, Strelok essentially fucked them over by causing it to expand even more. He then kills them at which point there's nobody left to even try.

Thanks lol.
Well, after the end of CC, the zone remained unchecked
Old lore suggests that any attempt to harm the zone would result in retaliation, either in forms of emissions, or mutants going mad and aggressive towards everyone.
Legends mentions shamans, ppl managed to become neutrals to the zone. They don't harm it, and it doesn't harm them. Closest thing we have is Doc
Ultimately Strelok did something he shouldn't have done, but oh well. He was semi brainwashed.
From what we know, only once, back during the Second Disaster of 2006
The Zone expanded by 5 KM
Yeah, afraid that is never stated in the games
Many people think this is the case due to the Second Disaster expanding the Zone
done, got the docs and the decoder. Do i have to go to the sarcophagus next ?
the coffin, tomb, or whatever it's called in the english version
You will go into a room one floor above
is that where the secret door is at ?
Using ladder, where you will find locked door
still at the hotel ?
yes
found secret rooom at Prypiat's hotel
Great
Once inside CNPP don't go to Wish Granter, try to find a small room in halls that have ladder that leads up
There you fill find a room with lots of boxes, obstacles and at the end of the hallway you will see a "lab" looking door. Open it with a decoder. Timer will start.
a door that unlocks with a number code.. got it, right ?
No need to put in a code, just press F on it and decoder will do the rest
ik, use the decoder then
I like a lot SoC atmoshpere and illumination, that along the map design and story makes it the best of the trilogy for me
Scambots
do we know when spark was founded (more precisely than between CoP and Stalker 2)?
Not precisely, but soon after the end of CoP since it's founded by a group you help during that game and they're mentioned in the end slides if you complete their quests
Unfortunately, no. All we know is that it was created after Ward has entered the Zone and started killing Stalkers after which Marshall's memories got merged with Scar. Even then, we don't have an exact date
Probably more of an organic and gradual process, first steps already happen in CoP I'd say
Yeah I guess I don't know if they meant the original spark or the modern spark
okay I see
now time to research ward
Hold it! If you've played Call of Pripyat, you help out a band of Stalkers at the Ecologists Bunker. They are comprised of Topol, Snake, Mace, and Spirit. They work for Professor Hermann. If you do the missions to help them all out there, including killing the Controller quickly and doing some field measurements at some Anomaly fields, and they all come out of it alive, you will see them in some new outfits, including an exo-suit and some SEVA suits, and they're in high spirits.
Topol even says to you, Yeah baby! We're now officially known as "Iskra Scientific Research and Investigation Team"!
ISKRA is a Ukrainian word that is spelled ŠŠ”ŠŠ Š in Cyrillic, and translates into English as "Spark". It's no coincidence that the patches worn by members of Spark all have the word ŠŠ”ŠŠ Š on them, and that you frequently encounter their members while they're taking measurements or conducting field experiments.
Many people remember the scene where Scar was acting quite dramatically, jumping around and writhing on the ground in the Wild Territory of Rostok, but did you pay attention to what he was saying? I mean, really pay attention?
"We kept to ourselves... Minded our own... business, even during the New Faction War. 'Til one day- BAM! BAM! BAM! Topol... He was the first to die! Mace... tried to warn us: 'Over here!' But all he could do was... wheeeeeze! Spirit and I tried to escape through the workshop. And then the second assault squad burst in. BOOM! But Snake... had a grenade ready for them. Ruuurgh! 'Thieves rule and Wardens drool!' Boooom!"
And so Scar acted out the final moments of many of the founders of the Iskra Scientific Research and Investigation Team.
So in short, Spark was established in July, 2012.
Keep S2 fanfiction out of #štrilogy-lore-and-story

Yeah, but that's not the same Spark we see in HoC 
Also, yes, HoC lore should be talked about in #s2-lore-discussions 
HoC lore is an illusion 
mb I didnāt see the channel
No worries bro, but to answer your question, we sadly don't have an exact date 
okie dokie
||Thinking about Last/Final Dayā¦||
Degy!? :shocke
Strelok himself lmao
What happened to the Stalker loner camp just above the broken bridge in Clear Sky? Why did it dissapear between CS and SoC?
He used his magic hands 

Since that Loner base, with a lot of equipment and supplies was pretty substantial,
I would say that the Military had the manpower and vehicles, to clean the place out.
The Military prevents the Loners from having that, to weaken their power in the Cordon.
Reason: Bad word usage
Reason: Bad word usage
it didn't disappear, it got retconned. Clear Sky takes precedence over SoC in canon.
Reason: Bad word usage
Reason: Bad word usage
Bad word usage lore.
Bad word usage
Reason: Bad word usage
Bad word usage
Bad word usage lore
Lore full of using the bad word
As a question, would you have liked the grains mentioned in Clear Sky at the end to have looked like something from Shadow of Chornobyl? How were they planning which grains ended up becoming a zombie with a conscience?
The story of Granules was very tragic and interesting. I think it was a big mistake to have cut it at the end of Shadow of Chornobyl.
... grains?... granules?... what
She is a discarded character from Shadow of Chornobyl @livid badge
He was a friend of Baldy's at the 100 rad bar.
and before that grains was a member of the bandits in s.t.a.l.k.e.r. clear sky
The context is that after speaking with the innkeeper upon completing the mission of eating, we could enter the bar where Granules was, but now as a zombie but with consciousness, he explained some important things, but in the end Granules takes out a gun and commits suicide right there, unable to bear to continue suffering like a zombie.
That scene describes Spotty, but he wasnāt planned for CS lol
I had seen a video in Spanish that talks about the subject and talks about the lore of the bandits and one of that focuses on Spotty who says that he used to be a member of the bandits.
Ah, Spanish, explains why the names are wrong. Yeah the zombified Baldy friend scene is true. The rest seems to be incorrect from what youāre saying. Spotty did not really appear again in CS development.
I donāt think ANY cut characters returned to later trilogy instalments, apart from Novikov. S2 does bring back a few cut characters such as Tyrant and Prihodko tho.
It's like this: one of the bandits talks about a bandit named grains because of the grains he had on his face and he had a pet that in the end Yoga himself shot and from there he tortured grains.
Gosh, I'm looking for the video that talked in depth about that topic, but I can't find it.
Ooow @livid badge
I found this one https://youtu.be/uuSSw3N4zUM?si=vKzJGmzwqlPet9M3
According to the video, as I said, Kiril, the bandit mentioned in Clear Sky, is Spotty.
Turn on English subtitles to understand what it says.
Ah. Itās different characters in source texts, just translated the same. Those characters are unrelated.
Thatās why you need to check original language instead of analysing translations or you will end up tying together unrelated stuff. :)
Okay, I understand, but seriously, the truth is that if this had been real, Spotty's story would be one of my favorites.
but you are interested in watching the video
Not really. :) It wouldnāt be anything I donāt know and judging by how the author connected the two unrelated characters that got translated the same, the quality of research is probably lacking.
Okay, I understand, but thank you for taking the time to answer me.
25 minutes
and there is also another video from a well-known channel that also mentions the same topic so on the topic
reason why I believed the fact that it was the same person
guys i have a question concerning the antennas that u can find in pripyat in CoP, in the bookstore and school, are these real antennas or are they an attempt for the monolithians to recreate some kind of monolith ?
theyre attempts from the monolithians. I'm pretty sure Degtyarev calls them a heap of trash
Not recreate monolith but attempt to contact it once its voice is gone
yeah yeah that
heyyy, i havent studied the lore of stalker deeply, but i have a question that someone might know how to answer
1- where does the monolyth faction get all of its gear
2- are they well organized or just a crazy cult that doesnt contact with the outisde
They have squads which are led by preachers who are typically equipped with an exoskeleton and a Gauss rifle
And sometimes are known to have a lead Preacher taking control of many squads
Like Charon
just finished SoC today for the second time and i still dont know anything about theese dudes, they are so freaking misterious
found out about that dude today
Anyways if you get anymore questions just ping me, I don't mind 
Old supplies + drop of dead stalkers + maybe + they probably import from the outside world since you can see them using NATO weapons.
its called the black market
something cool to keep in mind is how mercs use a lot of outdated (sas suits) and bad rifles (il86)
they either buy cheap stuff because it's well, cheap.
this just show how broke and dispensable mercs are
basically homeless and jobless eastern dudes that just don't have nothing to lose and their lives don't matter
another cool thing is how mercs uses ak rifles in the original trilogy ||unlike the ferver dream that people created that mercs only uses "nato" weapons||
you can find some them with aks in the wild territory and in the cordon in the fanatic mission
in cs/cop they just have a chance to spawn with them
Question does the anomalies create like an emp and if so wouldnāt that render the monolith exos useless?
i feel like that really comes down to how you interpret mercs. i feel in the games theyāre shown more as a conclusive and organized group but a lot of mods interpret them as actual PMCs not really very tight knit and just taking jobs where they can. in that sense i feel it makes sense because i think a majority of westerners in the zone would be PMCs
at the same time that the trilogy show them as a organized group, it also shows that being a mercs is a completally hell
but itās not like anomaly (assuming thatās what youāre referencing) is very lore friendly considering the monolith legitimately grants your wishes at the end of the game. 
hungry, suicidal missions, betrayals, etc
heavy on the betrayals, how could they do that to my previous professor herman⦠you know he was keeping them paid good too
also, from where people get that mercs are westerns?
literally the only mention for that is a suit description and the fact that they use lr-300
i think it would make sense⦠not that itās entirely how the original trilogy has them portrayed but i think a PMC in the zone would have a lot of western influence TBH
i donāt hate it. i think it makes sense really
kinda meh
i like the idea of mercs being easterns more
it's also hinted by the trilogy to be like that
to each their own, i think as far as factions go mercs would be by far the most diverse
money is the biggest motivator for the zone, and a lot of westerners, ex military, stuff like that would most certainly go to the zone and try and get some PMC action and get paid
but as a clear sky meatrider extraordinaire of course science is a way cooler reason to be in the zone
nah
trilogy itself tells that the outside world don't know the existence of the zone
maybe outside world governments
but word gets around in the paramilitary and PMC space⦠people in the right place or with the right people hear about things before the population often
very difficult to be
some sketchy guy in the corner of a bar somewhere may have a brother or friend in ukraine who feeds him all kinds of wild stories⦠stuff like that will get around between people in the right places at the right time
mind you iām a big stalker roleplayer on dayz so iām a lot more open to small (but believable) stretches in lore to excuse a cool character or backstory
mercs are show to be really poor in the zone, so it's make more sense that mercs are actually people hired by a company from the region with a minimal suplies to try to get artefacts and documents
are they? i guess it depends but i mean they sure have a fair bit of exoskeletons and kitted/upgraded assault rifles
yhea so you wouldnt accept the PMC route bc it is a very lame and boring route
in cop mercs are really dying from starvation
š
no actually i look at a lot of whitelists and we have to deny a fair bit of āi was ex special forces and came into the zone for a PMC operationā¦. my name is john badass 3000ā
so you do think its lame and deny a lot of them 
thatās fair but we see that with about every faction. i think every group except monolith has a line or two about it
i donāt disagree that itās lame and uninteresting but i think it would be bold to assume thereās no western mercs or merc squads in the zone
if it aint in the games, it aint in the story
āitās all americans and theyāre all PMCsā is lame but i think it would be totally plausible that some of the mercs we see or some of the merc squads would be westerners
i beleave that people like to think that mercs are westerns just to be a easy way to make a self-insert in the zone
i agree, i think diehard merc fanboys who insert themselves as badass american tarkov guy #12 are a bit overdone (and usually only play gamma)
but iām not here to yuck someoneās yum you know
you should be ruder
No?
Don't you know? All the Mercs are Wagner.
Tbf they do give off wagner pmc vibes
Are they russians? Or just a mix
They'll take anyone willing to do what they say.
Whos the leader?
Also if this was irl the Freedom Faction would prob be align as a terriorist group lol
There are different leaders, depending on the game.
I need you to clarify something for me real quick or point at someone who can š
Our last convo about the trips to CNPP & Yavorsky's interview urged me to start digging up similar interviews & promo materials in general for the trilogy, and I came across an old archived website that looks like a promo page for ShoC: it has a "stalker-videogame" domen, tons of cool descriptions, screenshots, dev diaries, engine descriptions, buying links leading to THQ Store etc ā do you know anything about it? Is this a legit ShoC promo website or not?
There absolutely was a THQ-made website to promote SoC (separate from the gsc-game and stalker-game made by GSC that is well known) and it stopped functioning years ago. I do not remember the domain (will have to check) but there is a high chance it is legit. Can you DM me the screenshots of the website? Or post them in #š¬āen_offtop / #šøātrilogy-screenshots
Here's a screen: #šøātrilogy-screenshots message
Was Zaton accessible before Strelok disabled the Brain Scorcher?
No
Some light populatio maybe, stalkers who somehow found a way. But after SoC the path there was open.
Probably via Red Forest
Where it is stated?
One of the dialogues with stalkers I think say that Brain Scorcher blocked the path and even the CoP trailer shows that first stalkers there were couple of stalkers including Garry
@hallow oxide
Okay as I've been playing more and more I've been genuinely wondering do we know what the monolith is is it a mass hallucination caused by psi radiation or is it an actual living entity this is the question I have rattling around in my head at the moment
the real ending to SoC has the answer you seek
Unfortunately the trilogy gives me motion sickness I own them of course and HOC doesn't do it so playing them is not really possible
Motion sickness from what? Camera movement? Put cam_inert 0 in console, youāll basically start floating
man ur missing out then
u can try mod overhauls if ur on pc
Nah Xbox and yes it sadns me I want to play them but everytime I try I get nauseous
It's the only three games in existence that do that to me
Is there a lore reason why aiming down sights doesnāt work in the slightest in SoC
Get them on pc if you get the chance itās objectively better editions
AND you can control camera bobbing
Win win
Hey guys, I have a question for you. Would it be nice if S.T.A.L.K.E.R. 2 and its DLCs brought back discarded maps from Shadow of Chornobyl, like the Dead City?
I think there's an area of Chornobyl-2 inspired on Dead City.
It wouldn't be Limash that appears in Clear Sky.
No.
So which city would be for you?
Well there's a lot of speculation that lymansk will make a return in a dlc at least. If they took some inspiration for cut areas from the trilogy that would be neat as long as it fit
It would be a delight to see Lymansk and the Dead City, and what other maps existed? I don't remember, but I understand that there were several and they were shown on the Shadow of Chornobyl map.
Pripyat-1 (already it's in HoC)
Labs: X-16, X-10, X-8, Control Monolith Center
Maps in the PDA of SoC:
Rostok Factory (just an MP level)
Darkscape
Dead City
Places mentioned in the OGs:
City-32
Rotten Forest (both are mentioned in SoC folklore)
Underground below Garbage (An generic NPC of Clear Sky can speaks of that)
Unknown Lab near Radar (Ganja speaks about that)
Thanks for the information. I'm really shocked to see the pile of removed maps. I feel like they could be brought back, but adapted to the current release.
It is not the x19 laboratory
It's X-10, X-19 is an mistake.
I said x10
the other way around, x10 just sticked
š„
Wait it doesnāt have I been messing up by aiming down sights? I just started tbh
finished clear sky and i thought it happened during/right after SoC but the ending makes it pretty clear that its a prequel
so it is monolith that brainwashes strelok to kill strelok?
It's C-Consciousness, monolithians are their puppets
Ive googled it but I cant find anything about it, but doesnt barkeep mention that either ghost or fang eliminated sin, or a faction like sin, like a group of dark stalker!? I remember seeing something about that a while ago but cant find anything about it anywhere.
Nevermind, it was final day
sin and dark stalkers are cut content
Funnily enough, so is Final Day
Yet still canon due to a mention
such is life in the zone where everyone swears
Only the faction name is canon
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I have a lore question
In the opening sequence to Clear Sky, the ecologists mention the Bergman scale - used to rate the severity of an emission
Is there any more information relating to this scale anywhere in the games?
Its just a couple vague mentions during the story of CS
Thatās the only mention. Trilogy is full of background lore emerging through single mentions. City-32, illusionists, Rotten Forest, you name it.
I dunno if they threw all that stuff in to keep the lore open for more games, or if they had plans to use them but they got canceled, or if it's just superficial attempts to make the lore seem deeper than it really was
They didnāt really, a lot of those things come from fanfiction contests where short stories were compelling enough that devs added those into the game
The only exception is a short callback to Illusionist in CS
But that happened only because an author of the fic that featured him got hired to write dialogues for CS
But generally speaking no, GSC did not really keep in mind all the stuff ever mentioned, they didnāt have any lore bible or anything
They just made games and put new cool stuff in it when they felt like it
This is the complete "Making of STALKER Clear Sky" video. From the special edition of STALKER Clear Sky :)
damn I never saw that and it makes me appreciate the games so much more
Anton Bolshakov (the guy in the thumbnail) left GSC a week after Clear Skyās release due to how criticized the game was lol

- Director of Oblivion Lost
- Director of Shadow of Chernobyl
- Director of Clear Sky
What a shame that CoP don't had anton bolshakov as director, surely would be a much better game with him.
Only Clear Sky was really his game, for SoC Koan & Prof were the lead devs behind core decisions
Ruslan Didenko became the lead for CoP.
and was the work of Ruslan Didenko in SoC? (i think that he appear on the stalkerteam photo for the SoC release), i know that was one of the two main writters of Clear Sky and Call of Pripyat.
He worked on the game, yeah, he just wasnt a lead dev.
Ruslan Didenko would made a good game if Jupiter and Zaton wasn't too big and instead of it CoP had 10 levels
I mean, part of bad feedback on CS was about reusing levels
So no, he couldnāt make a game with 10 levels
Because it wouldnāt be him making it
i read/heard this every time when someone complaine against Clear Sky.
Out of all the things to complain, the reuse of maps?
Back in 2008 that was a big concern yeah
Which is why CoP is less but entirely new content, originally they wanted to reuse maps for CoP as well
At least Red Forest and warehouses were on the menu iirc
CS haters love complain about that, even if the reworked levels are 2 times better than his SoC versions and have more content.
Clear sky had the best map layout 
Did he go to one of the ex-GSC employees ventures?
No, went into a basically nameless mobile / web game studio
Clear Sky had the most patches, that was until Stalker 2 came out.
Technically speaking, by this point SoC had more. If we count 1.0007rc1 steam beta, localization patches,and multiple versions of 1.0006.
But yeah I get what you mean. Back then there were also no major content updates.
Bar a few exceptions like CS quests and soc suits hidden in different areas
1.5.01 had unique quests that do not appear on any other patch!
Did you ever get your hands on the leaked Clear Sky Demo?
Build 3120? Or 3436? I played them both of course. And countless SoC builds.
Wish we had some more mid-development prototype, that would be interesting to explore.
The leaked Demo I am talking about went nowhere. You were in a tiny section of the Marshes,
north of the Fishing Hamlet. Your task was to escape passing helicopters overhead and to
cross over bridges and logs to other sections, and then you fought a few Bandits, who
were never identified as Renegades. It did not get near the Pump Station or any
other recognizable sites. After the scenario ended, there was no place to go.
Thatās build 3120, yes. Renegades were not conceived as an idea at this point in development.
Aug 2007. The build they showed at Leipzig convention.
I have a copy of that but it's on an older computer I was using in 2007.
Itās easy to find online. All stalker development prototypes and design documentation has been well documented by the community. I am surprised you never went into it yourself considering how much time you spent with the series.
I spent over hundred of hours playing and studying that build. I know of every tidbit of content that lies in there unused. Of the unique script logic thatās different from the release game. And of a dozen way to crash it. :)
GSC never really did anything with the helicopters, like they implied in that Demo.
There was a lot of content only planned for demos and not intended to be in the game. There were plans for helis though. Release dialogues still mention them.
So do you know the story why the Guide would take you to the Fishing Hamlet 9 times out of 10, but sometimes to that location north of the Fishing Hamlet?
Surprisingly no, there is code for leading there if fishing hamlet is currently not occupied, but I donāt know why it sometimes activates even when the location is occupied
I 'm not trying to test you. I don't know either. Just the frustration of being fully loaded with loot,
like at the Machine Yard or Southern Farmstead and expecting to use the Guide and appear at the
Fishing Hamlet (where I made my main stash since there were none at the Clear Sky base) and then
appearing north of it, facing south in front of a wooden foot bridge, having to walk there overloaded.
That is the only location that would do that. The Guide always worked perfectly going to any other location.
That is the only location that has any kind of special behaviour related to guide point in the code.
I guess nothing significant enough to be corrected or changed.
What do you mean by that? Nothing significant about what? What should be corrected
The Guide not taking you directly to the Fishing Hamlet every single time.
Are you preoccupied doing something else? I never changed the subject.
I mean I'm multitasking now. Talking to you, uploading videos and watching TV.
Sorry, no, just got confused for a bit. I can get you the exact code the game executes to determine which point fishing hamlet leads to when I get home.
I'm too busy with Stalker 2, to be doing anything with the trilogy games. Thanks.
It's like the more I explore, the more that I realize there is much more I haven't seen.
I really believe that people that finish Stalker 2 in 100 hours, see about 15% of the game.
So would yall say there is a chance for a stalker 3 in the future? Maybe it could be the being of when people start to come into the zone, like how rdr2 is where you have the story on how Strelock got his gang together and how they became famous
I mean for there gang to be so infamous there has to be a way they can make a game where they became reveared
Theres a whole lotta options for it
If we're getting a new game at one point i wouldnt say itll take place after 2021
My guess is kinda like that, back in older times (maybe even nearer to the 2nd Emission) or in between CoP and HoC
I think we will get a sequel and a prequel just like SoC did.
I feel like many things are still open to interpretation between CoP and HoC while being fun to explore. It also is way easier than dealing with the large changes coming from S2's ending.
I wouldn't be too surprised if we play Richter, Nimble or a random Ward guy.
SoC had a sequel and a prequel?
Oooooh. Clear sky
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Man.
Why the monolith territory is so full of radiation?
And they can bloody survive the radiation.
Monolith armor is generally really good against radiation
Also, cause they probably didnt think about it properly through development
Which territory are you in tho, red forest, pripyat, cnpp?
The border between the monolith, to turn on something electrical in a base and that has several traps like explosive barrels and full of anomalies of creatures that I killed along the way in the game.
I uh, honestly don't really know which part that is lol
Could you give me a screenshot if possible pls
Radar?
Ah, radar
Well, its close to the brain scorcher and cnpp, so imagine theres just a lot of radiation because of the explosion
Ok then..
And i can get a monolith suit for being immune of the radiation?
The exo monolith.
For SoC theres no exo monolith, but if you explore enough later on, you'll get some cool stuff 
Maybe, for now, either get a good anti-radiation suit or get many artifacts
Well, i have the loner exo.
Is that good?
If you can carry anti-radiation artifacts to compensate the radiation, yeah
You'll get shot a lot, so better have good bullet armor
Are there any videos online of Clear Sky builds? Or CoP builds and how they went trough it? Same like there are videos of SoC builds.
Best I can find
Surdno always documenting something
So at the start CS was just being made on SoC engine. Interesting.
+-
Build 3120 has engine edits and that.
On the first months of the development of CS (the development started +- after the release of patch 1.0004) GSC used Shadow of Chernobyl as platform.
We can see screenshots or videos where Hospital and Polygon have "SoC thingis".
And don't there several builds of CS and CoP.
Clear Sky has Build 3120 (Marsh), Build 3120 (Extended) and Build 3464 (or smth), any other build is lost media (atleast until someone post smth prior to these).
CoP has more builds but the changes and differences with the retail title are minimal because CoP was finished on +-8 months of development and the next months until the release was just work on bugfixes.
All games are extensions of each other. It's not SoC's engine because it already has a bunch of edits. There are even earlier builds (not leaked) that were even closer to SoC.
Similarly, you can find CoP early screenshots that still had Scar visual. Or CS UI. Because those were developed off CS.
They never started development from scratch, they just took their last game, stripped what's not needed and continued development.
Reason: Bad word usage
Why stalker have different guns names than the real names of guns?
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I've heard it was because of copyright
Wait, guns have copyright?
Of course they do
You learn something new everyday, right?
Technically, they aren't copyrighted, but trademarked.
You get it
So if a company from france trying to make a "better" ak-74u, were processed by a Russian company?
I know some, but I don't know that much
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what are the voices in psi emossion audio
Like, who are they or what do they say?
And wdym by psi emission? They aren't in the trilogy
BAN THEN MOD THEN BAN THEN MOD THEN VIP'EM AND THEN BAN'EM AGAIN
Damn this channel so bare bones
Psi emission as in psi radiation I suppose
Radiation is a type of emission after all. Not the blowout-kind of āemissionā but regular emissions.
So psi is an emission type as well.
Well yeah, but I didnt remember any voices within that, or at least legible ones, so I discarded it
The audio file is called psy_voices and IIRC itās just heavily edited loner voicelines
Huh
Well, thanks for clarifying, that's actually neat to know
the military armoured suit + artefacts is the best, as its essenitially just a better seva suit
Basically, yeah
in soc I use it and two moonlights, a crystal, a mama's beads and something else I can't remember
shame you can't use any artefacts with it in the later games
i use tourist suit and 5 moonlights
Reason: Bad word usage
You like running, I see
one moonlight lets you run infintely, two moonlights is good to run when overencumbered, any more than that and you run out of slots for other useful ones
I can imagine moonlight artefacts been sold outside of the zone to atheletes and bodybuilders, can you imagine how that would shift the world of competition?
Sunrise and Wind of freedom having lower stamina loss coeff is probably one of the most unknown mechanics in the game.
Tourist suit has you permanently overencumebred because it only changes the āmax weight before you canāt walkā value not āmax weight before your stamina loss is higherā
yep, normally its 50kg but you can carry 60kg whilst being overencumbered, but the tourist suit just lets you carry 60kg unencumbered, but when you have 61kg thats it
Which is why you need moonlights to counterbalance being overencumbered
I actually didnt know that, yeah
yeah but five of them is overdoing it, you need anti-rad and bulletproof cap ones surely
know of any YT channels that do the like matrix download lore into your brain thing for stalker
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People are unable to post here without saying a bad word
SOMEONE TALK SERIOUSLY HERE PLS
š
YOU BROKE THE BOT-STREAK
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NOT AGAIN
Damn, this chat really dead af
pokes it with a stick
Late reply, but yeah, I know, had to break it before people got too attached.
i am going to leave this for the record Triology lore > stalker 2 lore
Thatās the consensus 
Reason: Bad word usage
Did you know the marked one is actually strelok
that's what they want you to think
Duty propaganda
I think I found one of ur PDA's #šøātrilogy-screenshots
A stalker once said, the sky is looking too clear
So some "scientists" hired an old merc and tried stopping him from making it less clear
that's the whole game, 9/10 (I'm still mad about the off centered sights) 
mtb position out of memory...this issue ive only in stalker call of pripyat ee edition.Anyone see this issue?and i guess some quests dont go on normally after i get this error after some hours of playing.its somehow isnt gamebreaking bug so far coz only in zatom but as i write earlier some quests dont go on or finish like usual.
my favourite part of the lore, memory crashes 
Bruh
Hey guys, i just cant find any info about this anomaly, is it part of cut anomaly or just mod addon because i cant find name of it even ingame, its like green leaf web laying on ground and louring player with small fire particles flying in middle of it.
Ive now seen in mod narodnaya solyanka and oblivion mod.
And it grabs you if you step in , it closes and fully damagw your armor to 0%
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so i just happened to be watching a video about SoC and when Red? or what his name is, finds Strelok at the start. he says that "this one seems to be alive, what a lucky guy. at least death would have saved him from the dreams" the part about the dreams is what i am curious about because i thought the lore was that previously the people found from Death Trucks, were always dead before. so does Red know more than he lets onto here?
Honestly I'm not even sure I would read that much to it. Though I'm curious if it was the same in the original language or if that was a translation edit or addition
lol why not? we're supposed to have been the only time someone from a Death Truck was found alive after a crash so it feels noticable that Red knew something about dreams which could possibly be the memory visions we get throughout the game and so, how would he know anything about that
Idk how you know but holy crap you are right, this is not a bit that was in gameās native languages. He just says āoh well, who knows whatās better for youā, there is nothing about dreams in there.
Itās not even a mistranslation because mistranslations imply some layer that the translators did not catch, eg there is one line in SoC where āmade a ton of moneyā got translated as āimpressed a lot of chicksā, because it used a slang word for money that could be mixed up with a similar slang word for women.
In this case there was completely nothing about dreams, and thanks to our extensive knowledge of build history and dev prototype research we can say itās not some old texts either (like what happened to C-Con lore, itās just based on outdated info). In this case itās very clearly a liberty taken by translators.
I had no logical basis for that guess other than the fact that it doesn't make a whole lot of sense and doesn't get brought up again. That just made it strike mas the sort of thing that got added or changed in translation
Aw, oh well
Am I the only one who thinks Duty is the only threat in the zone?
Yes
Because Freedom is already peaceful, Stalkers want to make money selling artifacts, Monoliths are brainwashed and only protect the NPP and the Wishing Stone, Ecologists are here for research, Clear Sky is already gone, and mercenaries are here for money again. And generally, these factions don't kill each other for any reason other than money.
Duty and Military are a complete threat; they shoot at everyone and all they want is to control the area.
Even Monoliths have a purpose, like worshipping the Wishing Stone.
I knew it 
Duty doesnt shoot at everyonez military does
this true
And duty specifically doesnt want to control the area, but rather destroy it
Thats why they tried to put a bomb in the center, although unsuccessfully
In SOC, the bandit called Snitch gives us this information in exchange for money, but I have no idea whether he's lying or not Snitch: "Duty is basically controlled from the outside by the government. Their current objective is to clear the territory of mutants and destroy Freedom, which is what they are doing at the moment. When the time is right, they will drop a large assault force in the Zone and take control of the area."
I think CS and CoP reinforce the idea that they wanted to destroy the zone more than anything
But I should probably revise the theory and texts
https://stalker.fandom.com/wiki/Snitch here link
Like any sane and sensible people would.
In Stalker Cop, there are things that show just how corrupt the Duty faction is. Like Duty selling weapons to bandits, or hiding General Tachenko's dead body from everyone. The funny thing is, Duty claims to be flawless, lmao. In Cop, I always help Freedom, and that's what I always do.
Yeah, freedom claims to be flawless too, yet I wonder what they have done
redditor
That's one guy, Morgan, who basically went rogue. Regarding Tachenko, obviously they would protect that piece of information. What did you expect them to do, shout "Hey, look, one of our great leaders died in a time anomaly. Let's make fun of him. What an idiot"?
Freedom isn't perfect either, but unlike Duty, they shy away from dirty work. For example, in Stalker Soc, if you join Freedom and clear out Duty Camp, the Freedom leader will tell you that there's a malicious Freedom member leaking information and that you need to kill them.
But have you ever seen anything like that happen with the Duty members? They probably didn't even know about it until the Duty General in Yanov showed him the Duty PDA that was selling weapons to those bandits. Or maybe they did know and were doing it knowingly.
The biggest proof that the Duty are already a group fighting among themselves is this:
In Stalker SOC, you can see Skull and a group of Duty moving to the Army Warehouse to kill the Freedoms (I killed all the Duty members).
Skull, acting alone and not following the rules of Duty, wanted to kill Freedom with a few other Duty members, but he failed.
Good for you. I killed all the Freedom members in Call of Pripyat who were trying to raid the Duty warehouse in Yaniv.
As I said before, there's nothing wrong with factions killing each other for money because almost everyone is there for the money, except for Monolith, but Duty is bored and Freedom's free lifestyle bothers them.
Freedom generally dislikes mercenaries and bandits.
Freedom doesn't experience internal conflicts.
If someone betrays Freedom, they are killed.
However, when something like this happens in Duty, the Duty members pay the military agent Major to cover up these dirty deeds.
Duty is already the most corrupt group.
Because their goal isn't money.
We can say they have no goal at all. Even Monolith has a goal, like worshipping Wish Granter, but the Duty members going around saying things like "we're the strongest" doesn't make them stronger; on the contrary, it makes them worse.
"Freedom generally dislikes mercenaries and bandits". Is that why in Clear Sky Freedom is mostly neutral to Bandits and why the Freedom announcer made deals with mercenaries in Dark Valley?
Freedom is not neutral towards bandits at all, because sometimes bandits kill Freedom members and take their place at the gateway between Garbage and Dark Valley.

By default, they are neutral. Joining Freedom will also not make Bandits automaticaly hostile, compared to joining the Loners or Duty.
"Bandits are hostile to all other factions in Clear Sky except Freedom, although they occasionally **bug **and shoot a Freedom member which leads them to be hostile to them as well."
After all, it's only normal for a bunch of stoners and lowlifes to tolerate each other.
Joining freedom is basically cut content, you should not view that as a part of the lore
In SoC they simply never interact, in CS they are hostile
Well, since it made it to the final game, it's not really cut.
There are many things that are ānot really cutā but not part of the lore, because they are tied to earlier developer intentions that changed by release game. I could name a few dozen things in SoC encyclopaedia alone that are there, and yet not canon.
It only made it into release in a form that is possible through bug abuse.
Regardless, strictly from a lore point of view, Scar wouldn't join any group since he is a mercenary, after all.
Would it make sense for him to do so? It wouldnāt, I agree. But he clearly does in the game, just take a look at how enthusiastic every dialogue with the faction leader sounds
Itās just one of the cases where devs intentions with lore and devs intentions with gameplay collided. Yes, you can make up headcanon explanations like āoh he is just working for that factionā, but in-game and in dev materials it always was referred to as joining, so not really.
Itās similarly to how devs decided to include emissions as a mechanic to a game where the protagonistās whole point is that heās immune to them. It is a little absurd.
I remember him being quite friendly towards Clear Sky, which is understandable since they are the ones to save his life.
Scar was recently exposed to NPP emissions, and many people in SOC and Pripyat found a monolith with Vintorez in its hand in the basement of a building. They said it could be Scar, the mercenary. If the rumor is true, good news, at least we found the monolith.
The Monoliths are brainwashed people; that is, they lack self-awareness. Therefore, although they act hostile towards everyone, it is not their fault because they cannot control themselves. The Monoliths are more useful than Duty, who consciously wants to establish an authoritarian state; at least they prevent the state from approaching the Nuclear Power Plant.
The whole Charon being Scar theory, while intriguing, is nothing more than wishful thinking. There are expert Loners in Clear Sky, who have Exoskeletons and Vintar BCs, so there is nothing special about Scar's weapon.
I like to ask a question about the blind dogs. Can they still be trained and tamed like domestic dogs? ( I know, stupid question)
Noah trained one pseudodog, so I guess it would work with blind dogs too.
It would be cool to see skif adopt a puppy. Maybe give him a cool name. Like Greg
Yeah, but what would he do with the pup? Who would take care of him? Skif would be constantly on a mission, moving all the time.
I didn't think of that. It would make sense if he gave it to certain npcs or give it to noontide as a sort of therapy dog.
Yeah, Noontide would be the best option. I don't know how far you are into the story, but... ||Noontide no longer exists.||
Dang it. I recently got the game. Now poor Greg has no home š¢ (imaginatively)
You shouldn't have clicked on the spoiler text, man!
My bad xD
I'm just joking. Enjoy the game! Don't worry! You'll find other likeable characters throughout the story who can look after Greg.
What's the story with the cnpp ik the event itself kinda stayed the same I just don't know how far off our timeline it went well besides the zone being a thing I just want to know more due to the upcoming DLC I own the trilogy but thay give me motion sickness so I haven't been able to enjoy them like I'd like to
maybe try them again but use the command "cam_inert 0" or 0.1
should reduce the camera shake effects when walking to the minimum, if not completely
Oh I'm on Xbox series x so that's not really possible
ah dammit
Yeah and I really want to enjoy them for some reason there the only games I own that do it and I know it's not the graphics cas I can play fallout 3 perfectly fine
well I can't answer this properly, but you can go to the stalker wiki fandom page, or maybe check "The Anomalous Dugout" video on the stalker timeline, should be good
I know the wiki can have some problems at times so mayyyybe the video is etter
I'll check it out I'm in love with this world and really want to know more
its the same thing, the cnpp itself only has the wish granter basically, which arrived years after the accident
Guys so I was just curoius I just finished stalker soc recently about a week or 2 ago and I got all the endings AND I LOVED IT THIS IS SUCH A GOOD GAME I CANT WAIT OT PLAY Clear sky is it just as good as soc? Also, there isnt a lot of quests in the base game I have realized in soc and the main questline I think could relatively speed ran pretty fast or am I wrong about that š
Should I play the enchanced edition? ( I did play soc with zrp with the non enchanced edition)
you can try it if you want but the changes will be minor.
in fact you'll be more likely to see less stuff as you played the original modded
clear sky best game
Then would you say the orignal with srp is better?
original unmodded is best, but you can try SRP if you want
got it
Is the c-conciousness evil?
||Like is all they have aaid a lie or to decieve and they dont want anything good?||
What do you think
Like, what is your opinion
To me, aren't less than mfs but that's according to ur opinion, i see em as bad guys because im not agree with eir behaviour and either with eir goals, much less if we count that "the group"
It is somewhat open-ended in the original games, in S2 canon yeah they are pretty much evil
Sorry I had an emergency i needed to take care of š
But initalliy yes I did believe just @livid badge that its open ended and I was unsure maybe they wanted to get rid of the zone and at least make it very small and help the world but I wasent sure. but now reflecting on it I think they are deceptive and maybe even if they are good they are perhaps very misguided and as surdno mentioned again it seems they are evil I guess š
<@&1429819918492368916> BRO NO WAY THIS IS SO REAL BRO CLICK IT

where did it go i wanted to click that

