#pc-specs
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Worst is when i need to restart my PC because of the mouse lock. Cant do anything.
Yeah that sucks too
Thats another thing but idk if its cuz of the APP or driver. I would need to check that
Man IDK what amd is doing atm but its just full of shi. Turning in to Nvidia APP with bad performance and bugs.
I guess just that Nvidia APP got better over time
Good that I am not the only one having it
Hasnt hapened to me in a while but i just avoid using the app in general anyway
Last it happened was when i was messing with AFMF in ark
Also the last time i spent much time on the overlay
I try to find the best RIS setting for wows cuz it has the worst TAA. Even worse than UE5 games. Full truth. But it locks it now every time.
How do you do worse than UE5 TAA lmao
I guess its cuz they have a heavily upgraded DX9 game to DX11 that tries it best with the worst information you can get. The non AA looks like Stalkers non AA mode. So really ass.
How much further will the GPU Pricing go up or down till Q3?
Base average RN is 33.7% from Original GPUs MSRP
It will Increase or fall to:
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"You know what a fugazi is? Fugayzi, it's a fake"
has a linux user its awfull
What app?? O_o
On the 25th is Nvidias Investors call. The rumours say that it will be a bigger fall in stock for AI than the one in q4 last year. Will it be worse and start of the end or just another day in the bubble?
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It will stay the same
📊
@pure ibex You cant say that when your mouse also gets locked
Huh?
In stalker you told me last year with 25.12 driver
Oh yah
For all the AMD user.
Did the AMD APP get better since the launch of RDNA4 or worse?
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For all the Nvidia user. Did the Nvidia APP get better since the launch of RTX50 or worse?
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Got better
Fake news @pure ibex said that he had issues and i dont think he had that before RDNA4
i had it happen once ever

My videodrivers just deleted themselves(or windows deleted it)
Not the driver just the app. Doing stuff rn that is kinda broken.
Anyways it just stopped working correctly, so i deleted drivers with ddu(just to be sure) and then i installed adrenalin again
"oPtImIzE" aka visually neutering the game and using cheap tricks to meet limits imposed by hardware that was obsoleted in a year?
1080p being distant wet dream and had to run games without antialiasing if you wanted to reach 30fps since it nuked the fps
I would not call it well optimized games era. Back then people just didnt btch about it constantly and just bought stronger hardware when it came out
EHHH wrong
PT ? hell naw
i think the ms timing of path tracing at 4k alone would go over 16ms
They did optimize the shit out of the games just to fit it in.
let alone with geometry and objects in the world
And still ran like ass on that eras gpus
What you want from that past? 90FPS with 4K? ofc they aint going to run after your standard of today. But they did run the best they could. We are in 2026 and they run meh sometimes. That games still get updates after 2 years of release for something like better LOD is crazy. This game is a example enough.
What i want is people to stop looking at the past with rose tinted glasses thinking it was so much better and how everything was perfect. Its pointless
Well Optimization was better. Talking about the past on diff things then i might agree on things. But fact is they optimized it heavily back then.
Not every game was that in 2000s but many more than we got now. Like much more
Because 2010 was the cursed console port era
Console and DRM. Not even talking about where we needed a Online Acc to run the games
i mean, they still at least made some tewaks to make something being able to run games. developers were trying to find way to make something work. now its like "we make game and thats it. who can play it? maybe some guy with nasa pc, others will suck ass and complain" but then nasa pc cant play game on max setting even 30fps native, so even these guys will complain
Heh Call of duty 2 came it required "nasa pc" to be run on max settings and barely hit 30fps. 1600x1200 absolutely no chance even with the "nasa pc"
We have come long way from days when simple FXAA ate away more or less 50% of your fps. Most folk ran games on normal settings since their hardware just werent up for high settings and it was relatively expensive to buy new.
Annoying era really you buying 500 dollar gpu which is probably around 900 todays dollars only for it to become pretty much obsolete in 10 months
J’suis
FXAA taking 50% perf ? whaaat
Or was it MSAA.. FSAA was basically supersampling
i believe in ssaa supremacy
apparently wolf also does, cause i just got new lvl
lol It is nice for old games when you have fps to spare
it sure is. it is the best in terms of quality and visual artifacts. unfortunately it is equally bad in terms of performance
Kinda but that was msaa and only on older GPUs than 2001.
But at that time you would have bought ATI if you want the best AA performance and quality.
And 1600×1200 was kinda the 4k of that time. Most did use 1024×768.
Wait you had HD??
If games were optimized the way they were between 1999 and 2005, do you think an RTX 5090 could run full path tracing at native 4K, 60 FPS, without using any additional features?
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No
the resolution at this time was still 4:3 not the todays 16:9 16:10 etc.
5:4 was later?
just a bit until Graphicscards had "more" vram 😛
and yeesssss before you write...16:10 was one mode in DOS too, but after then longer not used ;P but the screens wasnt.
i never actually saw a 16:10 monitor, but i have a 5:4 right next to me now
1st Copestone tech demo 🥳
Yeah that's their gaming baby to show their software "advancements".
If that flops and nobody wants to use their features then AMD might be cooked. 😭
well we will se how it is in the future
It wasn't. 320x200 resolution was standard, but it still meant for a 4:3 aspect ratio
Guess Nvidia is starting to invest into Linux more.
- Diagnosing GPU and CPU performance bottlenecks in Vulkan and Proton titles.
- Identifying changes to API usage to improve performance and communicating via appropriate channels with third-party developers.
- Implementing driver performance improvements and resolving driver defects.
- Collaborating with engineers on the team and across NVIDIA.
- Developing a driver that leads the industry in quality and performance.
What you said is a buzzword salad that describes basic driver maintenance
Naturally. Still its for linux side which Nvidia is known to be lacking at
Basic for most, special treatment for some. Thats something that nvidia usually didnt do on linux. So good that they start. Would also be AMDs last Castle that gets kicked down.
How to improve input lag besides turning the frame gen off and enabling Nvidia reflex?
check your monitor settings if its running some image enhancements and turn them off.
How much FPS
Not enough
Why would you wanna disable reflex ?
Reflex gives me frame pacing issues with V-Sync on
and before everyone starts doing the V-Sync bad thing, not every monitor has G-Sync lol
Your monitor doesnt have VRR ?
not really unless you get a really new model (say 2025), professional* monitors usually don't get the fancy gaming stuff
Oh ok
I though VRR was a standard on all displays by now
well it's only in recent years that some of them starts getting VRR, and even then they're just there for spec sheet numbers I think.
take the U2725QE, it still has issues with motion handling even after all these years as per RTings lol
https://www.rtings.com/monitor/reviews/dell/u2725qe
personally I don't care that much, long as color accuracy is good and games look poppy on my monitor then I'm happy. I only play single player stuff anyways
I mean adaptive sync is DisplayPort feature which AMD brands as FreeSync
So technically if monitor got DP 1.4 its kinda guaranteed to have support for VRR or if its got HDMI 2.1
holy mother of input lag, thats humongous input lag you must have
🤷♂️ plays fine to me, I can't really tell the difference with V-Sync off myself
Mine has DP 1.4 and yet there's no VRR support funnily enough
Interesting.. Should have it unless manufacturer went out of their way to disable it
good for you then, cause i remember when i tried turning on v-sync in some game for th first time - it had huge input lag, so i never touched that thing ever again
Yeah
Vanguard already leaked it
Its like FSR 4.0 but less smearing and ghosting + some crazy sharpener
No stability improvements tho
Really? link?
Like next month?
1080p perf mode
Its meant to ship with the 26.3.1 driver
Man i wish you had least 1440P. Any zoom in looks like i am playing 720P
I feel though 4.1 was much less stable for me tho
In that game
Stable like shimmer?
At anything below quality
Also are the clouds better or is it normal in that game?
Idfk
Coulda been lumen too, it is a UE5 game
I lowered volumetric cloud settings manually, works for some maps in that game but for that one id need to up its rez by atleast 3x to get stable volumetrics
Holy movement looks so much better
4.0 looks like FSR3.1 ngl
Nah 3.1 is 10x more pixelated and doesnt smear/ghost
UP is like crazy oversharpened as well with it
ofc idk what game you mean but like 3.1 looks sometimes like that. Depends on what the dev values more. Some smear more and some look more blurry. Or ghost more. But 3.1Q on 1440P idk how it is on 1080P
Yeah true
Most UE5 games are in the shimmering heaven category tho
I don't want to
Will we get FSR 4.1.0 next month?
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Yes
598839725280722978
smile_strelok
Close thing here
Heh Nvidia screwed up
Newest driver that they pulled causes fans to stop spinning completely if you have 3rd party software control of them
So if you installed 595.59 better revert it
Sad really since it came with support for the Shader model 6.9 and all those new DX12 features
Shader Execution Reordering (SER) AMD Radeon™ RX 9000 series supports API but doesn’t reorder.
Also kinda sad..
iirc AMD doesnt have SER. It was false alarm from microsoft.
Maybe SER will be as driver but who knows
Pretty sure that was about the opacity micromaps that was shown as AMD having support at first but removed later
Could be. But by the looks SER does AMD nothing rn at least. How does it support but dont work 😭
Amd is on some bs man. Wtf are they doing with redstone support? They flopped so hard
Literally every bit of hype they had built up is dead
They never waste a chance to waste a chance
At least their gpu part
can someone help me get better performance
depends on what do you want to do? like you want mods or help with game settings?
Game settings, I can get 120+ in 1440p with fsr in Quality but its not smooth at all
Disable any frame generation. Also do not skip the shader compilation when you start the game.
Did that
Did you try lowering the settings to the minimum? If it's smooth then, you can start turning graphics up from there to see what might be causing it.
ive heard that timings on memory can make situation better, but im not sure. and yes, try to set eveything to low and tune your graphics up. my recommendation is to not touch hair settings and probably leave it be at low-mid level
Reason: Posted an invite
Hi. Could someone please help me make the game run smooth....
My PC specs:
Nvidia RTX 4070 12GB
HyperX Fury 64GB of RAM
Frames?
I don't know it doesnt feel smooth at all
and res. Best if you include Settings
You can check the frames
Is there game indicator for fps?
Use the Nvidai app
And 1%lows?
76fps 36 1% low
I used Nvidia APP optimisation, and its medium settings and resolution is my native 2560x1440
Do you have Resizable bar on? Or Expo?
Both are on , i have expo 1 on 6000mhz cl 36
Now in this starting village I have flucuating fps 80-100 and with 50 1% low , not consisntent and depends where I look
Can you check how much of your GPU gets used?
And outside of it?
Because everyone has bad FPS on the starting village
Gpu usage is 70% and cpu 70% , and it jumps up or down both the gpu and cpu gpu from 50% to 83% and back
Oh so you say that everyone have bad fps in this village?
Yeah
Not even 9950X3D and 5090 User are safe from it
So its more about the UE5 i guess ?
Yup
Thanks for your help, the fps kinda settled now
I went through this as well.
I run 5080 w/ 9800X3D. Download optimization mods from Nexusmods, and turn on DLSS and DLAA frame generation. Set foliage quality to low, sharpness to 40 and you’ll see 180-200fps smooth. Village FPS around 160.
The devs left many UE5 variables at default for some reason, so it wasn’t relatively hard for the mod community to find and alter
Thank you very much , this helped a ton
yah no prob
Also reduce draw distance to. For some reason the foliage texture and render distance f this game
huh? Why? Starting village running normal like any other place here O.o What do i miss?
Lot of NPCs will choke the CPU. UE5 problem
Especially if they have "rich lives"
And this months steam hardware survey is worthless.. Influx of chinese cafe PCs inflating the metrics again
Like looking through sandpaper 💀 the max i was able to achieve w/ frame generation off was 110-130. AI is powerful
if normal is bad then yes
Not even 5090s can they cap at 110fps. Well except they use FG what is not the same.
Also see the good side. You play cinematic mode 
Reason: Bad word usage
what is rr and nrc?
depends on what everybodys expection is i think. For me over 60FPS is enough O.o Gsync makes everything okai until 170FPS/Hz
Ray regen and neural radiance caching
so basically one gives better looking rt, and the other one is ai bs
nope lol
NRC makes PT look and run better (also makes regular RT look better)
Ray regen is closer to AI BS that NRC is kek
cuz AMD's ray regen looks like 💩
so they just made confusing names, that really suit better to other thing?
nah, Nvidia made NRC a long time ago, and it does have an ML/Neural part
so amd just doesnt have it
maybe they will make this, but im still not sure if ray tracing really is a good thing. i mean it takes too much performance for usually minor visual improvements
its been released by AMD already
no games support it yet
but crimson desert should
in the demo sample it looked promising
honestly - for like 90% of the time - rt is just too expensive to care abt it
SER would make PT run better but AMD cant do it on this gen
NRC also makes PT run better 
but yeah they cant, no HW support
games would need to get a DXR 1.2 update for it to work anyway, which i doubt most would bother
Technically Cyberpunk and alan wake 2 use it and maybe indiana jones
you mean NRC or DXR 1.2 ?
SER
Its quite literally Nvidia tech that they gave to microsoft to be integrated into DX
makes sense then
Same with opacity micromaps really
Surprised radiance cache have not yet ended up in DX but guess that just waits until Nvidia gets to demo it with whatever game
RE requiem has NRC
and remix too i think
tho not sure if its only if you use RE framework or if its used by default
Remix?
nvidia's AI remaster toolkit thingy
that kinda like sucks IMO
or well, it does suck unless you have 40 series+
It cant be since that tool only works with DX 8 and DX9 games
but it uses vulkan for rendering i thought
Yeah but its a mod tool
There is no sense nor really possibility to have it in. Otherwise no AMD card would be able to run the bloody game
it does have SER and OMM tho AFAIK
also SER barely boosts perf in it
SER isnt the most important thing AMD would need. They need generally better RT HW. But ofc would help with performance
SER is not toggle feature
Make it run soother
But makes sense that those 2 features are in if AMD is locked out of path tracing in that game
(i meant for remix here)
in regular RT RDNA 4 is on par with ADA and Lackwell tho
in PT RDNA 4 is like ampere level
Nvidia comes up with new gimmicks and features to RT faster then AMD can copy them
Then pushes these onto game devs that implement them in so causing AMD to lack behind constantly since most are hardware solutions
Its kinda sad since AMD is in spiral where they cant compete. They are forced to copy the gimmicky features while they lack market share to leverage devs to invent their own gimmicky features.
I mean if AMD would actually copy it what we see now they dont
In current market AMD cards pretty much only make sense to folk who want to game on Linux and even that might get squashed in few years
Atleast AMD got Ryzens going for it so it wont go out of business anytime soon
https://www.youtube.com/watch?v=v7GHivwL9dw
BTW SER in action at PT.
(IDK why he has actual stalker music in there)
Think the Alan wake 2 devs said on average SER reduces latency 1/3
AMD does this all the time and it works on CPU. Throwing HW out and not developing SW enough. Even intel has better SW than AMD in the CPU side.
Probably cant hire enough people to do the R&D to improve software stack
Yeah probably cant. (🥱 💸 )
But they sure can buy out AI startups 
AMD when product not selling: "we cant afford more software engineers"; AMD when product selling: "product selling good as-is, why hire more software engineers"?
Reason: Posted an invite
Meanwhile Geforce software engineers: crickets (moved to the AI office)
There are no Engineers just one AI doing all the stuff
At least one had to vibe-code the AI that is doing said stuff
so thats what happened to their drivers huh
the vibe coding is automated too
only on linux
like 4.0
also old news : ))
Fsr4.1 on vulkan or play battlefield/lol choose one
You can keep all of that, thanks
Now I wish we could use fsr4 on unsupported games
I'd prefer if we could just force MSAA on Vulcan from the control panel
8tb ssds are apparently now almost 3k usd
fucken blast my head off with a shot gun man
Just like with 4.0, I'm sure it's will be soon available on windows for RDNA3
:)
I just want that AMD publish the FSR 4 for RDNA3 and RDNA2...
Damn 8tb ssd here I am feeling rich for having 4tb ssd
framework is still selling them for like 900 apparently
Sadly I don't believe amd will do that
That's stupid...
optiscaler says hello 
also you can use FSR 4 on vulkan with v0.9 of optiscaler
Not really you still need upscaling support of some variety to use optiscalar
that'd need game by game mods
so thats not happening
Vulkan. This aint star trek
MSAA doesnt even work properly with deferred rendering 
this game crashes with fsr anyway on rx 9000 series and seems they don't care much about fixing it
what do you think AMD should proiritze improving most ?
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giving FSR 4 upcaling to RDNA 3 / 2
i guess not everyone has it ,but many ppl reported to GSC already, me included, there are posts on reddit, error code 887A0006, driver time out, happening on RX 9000 series when using FSR, not sure when they are going to fix it, since some ppl say they responded to them through email, they acknowledged the issue and are working on it, evern since 1.8 patch it was an issue
Never had any issues
Maybe it happens on some version of drivers? Cause i havnt used pc in a while
dunno man, tried a lot of things , none worked, TSR was a bit more stable and did not have a lot of crashes, but still it happened, fsr crashes, tried every driver since 25.9.2 and onward, tried any other UE5 game, all of them work fine, tried not using FSR 4 overdrive and fsr 3, same stuff, tried not using any frame gen, same, simply put game will crash randomly and make the driver timeout code 887A0006, no matter what i do, and it is only this game
I played it last spring with old gpu, no issues, finished the game, now game runs better, I would say smooth for me, but it matters little cause I can't play it since december patch and no solution in sight, just waiting for the april patch
Usually earlier driver fixed that back when I was still using AMD gpu
Was abysmal time.. Needed 3 different drivers for different games because AMD and their rotten wine for first few years
But that was 5700 XT
it's funny, I had 0 issues with old amd gpu, but don;t know what to think of it now
rx 6800xt, it was a beast
Try earlier driver. Might magically fix it and all it costs is few reboots
tried 25.9.2 worked fine firs hour, 2 and crashed twice after that
not sure if older than than supports fsr 4 at all 😄
i think every driver had stutter 2 whitelisted
although quality upscale mode is broken on all of them unless you use optiscaler (and force the proper model)
AMD got different models too?
never used optiscaler, I know fsr 4 worked well in cyberpunk and clair obscure for me
ehh
just presets for how many previous frames FSR 4 can use (or how many jitters it can use, i dont know)
the DLL just calls them "model" 0-5 for some reason
each one is meant for a certain mode, 0 for AA, 1 for Q, 2 for B, 3 for P, 5 for UP, 4 for probably DRS
and the DLL doesnt always select the correct model at quality mode, which leads to "bubbles of shimmering" on FP8
as well the UE plugin for FSR has an improper upscale ratio set for quality mode, it sets resolution scale to 66.67% instead of 66.666...
so for example instead of 1280x720 at 1080p quality you get 1281x721 which can mess up model selection sometimes and totally breaks the int8 version
2 guesses why
Christian dev seeing the numbers decided to act
Hello everyone, I finally made FSR 4 work on my 7800XT in Stalker 2 !
Yes, I run FSR4 on RDNA3 gpu in Stalker 2 (windows 11)
This prove that FSR 4 works on RDNA2 or RDNA 3 gpu, so if you have an 7000 or 6000 series gpu, I recommand you to test it.
1440P, Epic settings, FSR Quality preset :
FSR 3.1 Quality - 78FPS
FSR 4.0.2 Quality - 70FPS
The difference is very noticeable, especially hair and foliage. in my opinion the loss of performance worth it for the quality improvement.
So here how I did :
First I downloaded the Optiscaler (release build) : https://github.com/OptiScaler/OptiScaler
Then I put these file :
- OptiScaler.ini
- OptiScaler.dll
- setup_windows.bat
in -> \steamapps\common\S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Binaries\Win64
After that I run the setup_windows.bat and I select 1 to all option.
Then I download FSR 4 leaked file for INT8 : https://drive.google.com/file/d/1Hp4v8wmaK3-yKU1is4p0foeeZiWHtjtq/view
Then I put these file :
- amd_fidelityfx_framegeneration_dx12.dll
- amd_fidelityfx_dx12.dll
- amd_fidelityfx_upscaler_dx12.dll (WARNING : there is two file with the same name, choose the dll that is in the subfolder FSR4 INT8, which 39 711Ko, otherwise it will be FSR 3.1.5)
in -> \steamapps\common\S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Binaries\Win64
Launch Stalker 2, Enable FSR 3 in the settings,
When you are in stalker 2 press "INSERT" to open the optiscaler menu. in the menu select FSR 3.X and click "Change Upscaler" to apply.
and just bellow, you will see FFX Settings, choose FSR 4.0.2. click "Change upscaler" to apply.
And that's it. To see the difference, choose FSR 3.1.5 or 4.0.2 in FFX Upscaler
why not copy all of opti's files then do the int8 DLL switcheroo ?
you can do that as well, you just need to change the 3 dll that I mentionned.
(And choose the amd_fidelityfx_upscaler_dx12.dll INT8 leaked not the original one)
So i got 2 days on 9070XT and i dont really get the people that say FSR4 is soo good and Native is dead. 4.0.3 has still branch issues and blurriness and Ghosting. If DLSS3 was worse than that then idk how people are allowed to drive with such eyes.
4.1 didnt seem to fix it either. It did fix the blurriness and improve kinda the other 2 issues.
Also tested Native of it. And its a mixed bag. Thing is i dont have lot of issues with Aliasing so it doesnt hurt me as much as other would maybe do. But Testing in GoT did have good and bad things. Sharpness dropped and lot and some ?Grass? idk what you call it did get mushed like normal TAA would do. But else it improved visuals. Less Aliasing and you can say more detail. Like thin branches distance had more constant Line and was more visible.
Tho in games with bad TAA or anything basically it looked really good. Really no downside. Except BF6. I just couldnt hit my FPS without turning it off. It was already on the edge on the XTX and hitting at the lowest not falling below my needed Frame rate but with the XT it just couldnt hit that. (AND i like it more sharp in that game so no AA in that game=much more sharp game)
In the first paragraph, what game were you testing ?
If its stutter 2, were you using DLSS inputs ? Cuz AFAIK FSR inputs are much blurrier in stutter 2
I tested in stutter 2 with driver toggle for 4.0 and opti for 4.1
But dlss inputs
4.1 looked sharper. But some games it lookes like RIS on 100%
All tho in motion. Because I don't see why Upscaler should be compared to picture and not a film
Oh and i want to clarify and not forget to praise FSR4 up in games but it looks incredible good in games least with AA.
would i be able to run stalker 2 on my pc? (at some what stable performance maybe 60fps avg?)
amd ryzen 5 2400g
16gb ram
nvidia geforce gtx 1650
jw before i buy, cuz i heard the game is poorly optimized and i do kinda have a mid pc
No where near the spec you would need to run this game
Their minimum says that it should be enough but its false
Should be enough for 1080p / low / 30 FPS
720p
or 480p should be enuff
with no dlss or the like
sorry bud, you need 6 GB of VRAM as minimum for this game. 4 GB won't cut it, I've tried everything on my laptop and it's a lagfest no matter what lol
nah that's still not enough, S2 absolutely needs 6 GB as min
I have seen people using 100% res scale with FSR on 720p low get 60 stable-ish on like cordon
tho in the nothern areas its bound to drop
and I don think any card can face the challenge that is faust boss fight
huh, just to be clear - 4GB of VRAM here?
I find this a bit sus without some serious low-end engine.ini used, back when I was trying to run S2 on my laptop nothing literally works 🥲
i believe so tho to be fair I am talking of what I heard not what I experienced
1080? What you going to say next? 2060 4K?
Even the 6GB is a lie. Only works if you game at 480p what is totaly not worth it.
🤷♂️ let's just agree to disagree here
If 8GB in 2026 isnt enough how in the world is 6GB going to cut it
million will buy a budget GPU but few will use it sensebly...
are we even talking about the same game here? by that logic 12 GB would be the minimum for 1080p, but I can play at 4K just fine lol
whatever you say bud
Absolutely not the same thing
You know it. Just making comments for the sake of it.
nah, if I have to be frank then I know that your comments are bs and my personal time with this game shows that S2 eats less VRAM then you guys are making the molehills out to be.
benchmarks prove this, too. let's just agree to disagree since we cannot reach the same conclusion on this
Thats because you dont know how to test it properly. Never seen a benchmark being able to play this game with 6GB with no issues.
well, not everyone can always afford a good GPU. budget class like 4060/5060 really is still the upper limit of what most people can afford in most of the world.
as unfortunately as it is.
Id say every single benchmark sucks because it's usually being benchmarked at the start of the game and not in one of the middle main missions where it would be taxxed the hardest
lower the res
fact. They start the game go around a circle and say done
sure, I finished the entire game on a 3050 class GPU but whatever you say.
Id say they arent useless, but not completely trustable, its a good guideline
well tbf Zalissya isn't that bad of a test given how demanding it was before like patch 1.5/1.6, couldn't remember the exact one.
IIRC even with the 3080 I lose like 10-20 FPS on that place before 1.6?
Zalissya taxes your CPU the most but a more busy scene like Assault on the Duga will tax your GPU the most
when talking about testing GPUs Id say thats your best bet
yeah I remember now, CPU heavy but also VRAM - really it's that more than anything, if you have VRAM issues then Zalissya shows that right away
Cap
uh huh
any news about engine update ?
no news, it's coming after 1.9 but won't be here for a while
Zalissya is one of the lighter ones. If anything you would try it out in the north. Most people get those issues veryleast their
Ok thanks
me thinks it's gonna be at least summer before engine update or DLC arrives
😭 I wait since Septembr to play a new playthrough
if you want to play it then playing it right now isn't a bad idea either, S2 has come a long way since the initial release.
Last time I played was 1.5 with mods, and still had a lot of bug and performance issues so when I saw the "2025" roadmap saying that Unreal engine 5 will be updated, I decided to wait to get a better experience (just like with CB2077)
that's fair, just keep in mind that engine update will wreck a lot of mods as well.
I know, I will play in vanilla when it comes
alright cool
L stalker optimization, can work on xbox but not pc balrightttt
Xbox is prob 2X faster than what you have
well thing is - even thou stalker is not great in terms of performance, its not awful. and tbf u have a low-end pc for 2020, what do you expect?
So Intel gets its head out of its rear and makes P core only CPU but its not available to consumers... ffs
Must have sucked
my friend played s2 with 3050 (not sure 6 or 8 gb, but i think it was 8gb) nd r7 2700x
just shows that intel can make longer lasting platforms
Interesting. So CD Projekt Red does collab with Nvidia with Witcher 4
Side effect being since CD Projekt also push their stuff onto UE5 all these new Nvidia techs will come available to other devs lot faster
Still no unreal engine update ? 
Nuh uh
Leaked: 31st December 2026
Tbh just jump 5.5 and go for 5.7 lol
Leaked: september 5th, 2094
Plus series
hey guys, i have a 7800x3d + 9070xt @ 1440p. When I play on 1440p with FSR4 (Native AA) and medium settings I have (depending on location) 70-80fps. sometimes it goes up to 90. even when its at 90 the game feels choppy. wether its 70, 80 or 90 frames, it feels like I have less then 60 frames. framegen helps (more then 120fps) but game looks worse + artifacting. it also feels like stuttering. not the typical UE5 stuttering here and there, the whole movement feels bad.
no second monitor, newest gpu drivers, fresh install of stalker 2.
there is a reason why its called stutter 2
i dont think that ur cpu is bottlenecking, gpu is good for s2, so its just stutter 2
damn I went from a laptop with i9 14900hx/rtx4080 with thermal limits and less wattage to a solid PC build and its still garbage like this.
dont get me started on the bad foliage and trees.
and i went from r7 7700/9070xt to r7 4800h/3050 4Gb
i wouldnt even try playing s2, even though i tried launching it, but after seeing like 15fps in first minute, i decided that its not worth it
yea I played it on release day one on my laptop, but only 1 walktrough because of nostalgia/hype and didnt see all the flaws. when I started the second walktrough I immediatly stopped cuz now I saw all the unoptimized stuff and missing features, up until today.. even after so many updates and with a performance mod its bad, even on a potentionally better PC. dont need 120frames, but atleast the 80frames shouldnt feel like I play with 40 frames. and running in bushes and forests makes me want to poke my eyes 🙁
why?? 😄
im in process of moving from one country to another, so pc is not with me right now
and if ww3 doesnt destroy the world - maybe i will get to play normal on my pc
I played on RTX4080 laptop before, first with DLSS4 and afterwards testing with DLSS 4.5, which looked a bit better compared to my current 9070XT/FSR4. the foliage of the game itself is so bad that DLSS was able to maintain a bit more stable image. with FSR4 (which is very good for me in other games, for example Tsushima) its not able to compensate the flaws of stalker 2 itself, which DLSS did (even tho only a bit).
it wont. good luck!
well i hope so, cause its rather tiresome going from one conflict to another
i played with fsr3 and fsr4, and can say that fsr4 is a huge jumo in quality, but small deatils such as grass, twigs, etc is rather bad, but i believe it has to do with ue5. also as i heard - most of engines setting are untouched, aka they are in default
also i believe that reason why in tsushima it works better could be that game is made for ps, so it is mostly made to work as good as possible with its gpu/cpu, which are amd`s and probably they could be using some kind of upscaling based on fsr
or it is just implemented better
try using DLSS inputs for FSR 4 via optiscaler
yea good point. in some games you can see that dlss often is better implemented then fsr. but both suck if the optimization of the game itself (visuals, foliage etc) is bad. stutter 2 has potentional if they are done with the huge updates (engine, optimization, ..)and modding community takes over
as when you do that FSR 4 looks a bit better atleast in this game
what is it exactly? i thought I cant run DLSS stuff on my 9070xt. or is it some other minor stuff?
lets you *convert * DLSS 2+ / FSR 2+ / XeSS into any of those 3
and sometimes DLSS -> FSR looks better than native FSR
dont think it'll fix stutter 2
but it should help
ill give it a try, thanks
Reason: Bad word usage
Really? Screw you bot
The only thing that looked good at 1440P was FSR4.1 Like actually good. Its like DLSS4 for powerlines and overall sharpness. Tho still has the shimmer that all ML Upscaler have. FSR3 just doesnt render them in lol
Yeah This game is like all 50% res on the things. Its like they let all render with checkerboard. Polly they did 
FSR Diamond heh
Rumored to be exclusive RDNA5 heh
But sad that its multiframe gen for consoles
its not a rumor
its ragebait 
i love it its beautifull
Another Marketing Disaster
not AMD's fault for once
This is what AMD is doing instead of giving FSR 4.1 to older gen
They need to give it to me
it feels rn like they just skiped even RDNA4 now and are fully on 5
Pretty sad that they dont invest in critical moments more
amd never looses a chance to loose a chance
Yes...
Reason: Posted an invite
Reason: Posted an invite
busy investing in MAGA
while earning 10.5 billion per quarter more than ever
@deft quail May you check my dm
yeah working on it
Rdna4 is more of rx 580 type product
Not a crazy flagship yah know
still crazy value
it be
also id like to recommend to all the people who would love to torture themselves - buy laptop with 3050 4gb
You can get plenty of torture and headaches by just buying any gaming laptop
well at least 1 games has more fps on my phone then laptop
you said torture, but really it's still on the upper end of what most people could realistically afford in developing nations. a while ago anyways, 4050 6 GB laptops should hopefully be cheaper now
RAMpocalypse be ruining everything for the younger crowd though, rip
i mean its still terrible and i can barely play online games
barely play online games?
I really can't think of anything online that needs more than a 3050 4GB, even BF6 should run decently on it long as you put up with low texture
yeah I take that back, REDSEC seems weirdly demanding on the 3050 4 GB for some reason.
more mainstream titles should be fine, which is realistically what the demographics for a 3050/4050 would use it for I think
40 fps deadlock and cs2 in like 30-120fps(its really unstable)
If money is tight you should not be buying a laptop for gaming to begin with. Used office desktop+AMD polaris gpu is the extreme budget meta.
also my laptop is like 3 yrs old so its not bought in ramapocalypse
Tight wouldn't be the way I would put it, it's just that electronic goods are more often than not luxury goods in developing nations...and yeah, while PC is always an option some people just don't have the space for it.
I think your gaming laptop might have some thermal issues if FPS is unstable as you said, what's your CPU?
Laptops in general can have their coolings clogged up if not properly placed somewhere with ventilation, doubly so with gaming laptops oof
And this is one of the many reasons to avoid gaming laptops.
Space is definitely an issue for some people, but i doubt it's more than a niche segment
well, it's not at all niche in many countries where it's common for college students to travel for university studies. far as I know at least.
say SEA? I think it's especially common in Vietnam, where higher education is primarily nested in the few large cities
I would also agree on the principle of laptops overall not being optimal for heavy workloads, just that it's important to keep an open mind and not just judge gaming laptops as the monolithically bad option as it's always made up to be
Hauling a gaming laptop for everyday travel is a pain and should be avoided. I know, I and plenty of my friends had one for university and this is why I'm against them. They are always larger and heavier, have terrible battery and prioritize raw specs (which they don't take advantage most of the time due to cooling issues) instead of build quality, so they are already in terrible shape before they even reach the end of their warranty period. Honestly, if you find yourself in such a spot, it's best to just get a basic laptop with good battery life - tons of easy to run indie games on Steam and other places. After uni I spent tons of time in the countryside where I took my basic 2-core netbook and had a blast playing red alert 2, Stronghold and a bunch of random source engine mods.
well, it's a tradeoff after all.
if there's anything I've learned from photography it's that you need proper backpacks for carrying heavier loads, should be no different for laptops.
if youre debating getting a gaming laptop, you should instead look at enterprise level laptops destined for professionals
since these are destined to be bulk purchased by companies, they will always float into the second hand market and they are serviceable
oh yeah, that's literally what I did for college 🤣
HP ZBooks aren't designed to have long battery runtime, but their build quality is great and actually upgrade-able depending on the model
I settled for an used Studio G7 which doesn't have that good of a spec, yet great for general usage
ryzen 7 4800H. also yes, probably it has, cause it never been cleaned. but temperatures usually are around 70-80C so im not sure about that
man. i now play on some table under TV, while sitting on the floor cause its height is roughly bit lower then my knees
i wouldnt tell that its heavy or big, just normal 15" laptop, maybe a bit more heavy, but nothing particularly worse then non-gaming one
and id like to add that this drops occur only in cs2 in certain maps(like ancient is super unstable, inferno just sucks), in other situations it relates only to in-game events like a lot of visual effects so its just bad performance
Has anyone else experienced something like this? Specifically, the further I get into the story, the worse my game runs. Before heading to the swamps, I was getting around 50 FPS, but after the attacks on the Institute and Duga, my frame rate gradually dropped to an average of 20–30 FPS. The weirdest part is that whenever I enter a dialogue or open the pause menu, the FPS immediately jumps back up. As soon as I finish the dialogue, it drops again. Maybe some old, unfinished mission scripts are causing this general slowdown or something—any ideas?
Hardware? You also mean more story or just the map going further up.
No, storyline wise. Hardware: RTX 5070TI, Ryzen 5700X3D, 32GB Ram
are you on 4k or why do you even get 50 fps with that?
cant imagine that the cpu is that weak
4K with Ultra+, reshade and other graphical mods
Well if you use mods and reshade then nobody can really help you since its not the Vanilla game.
Only thing i would do since you use mods and some could strain you CPU
But the problem is not inside the mods. On the same setup I have a difference between old and new saves for around 30 fps without changing anything.
When heaving bigger drawdistance and or needs to start swapping from the vram if there is a mod that uses that much Vram.
I cant help. Needs to be clean game to know more or you do your own testing
Okay, wanted some clues from somebody but thanks anyway.
Download MSI afterburner and Rivatuner to see what the issue is with your HW. there are many videos that show you how to see issues and how to install
might be worth it to get it cleaned up and repasted still, thermal pastes do dry up especially after a few years.
Yes
Cuz everyone will have nvidia
I mean at the end of the game(labaratory x7 if im not mistaken) i had some problems with framerate, but other then that - not really(played in 1.0-1.1)
nGreedia you mean to say
I also forgot to mention one important thing. Namely, I disabled practically all mods, including graphical ones, and even lowered the resolution to 1080p and set the detail settings to the lowest—and the game’s FPS went up by maybe 2 or 3...
So something went wrong with my save files, but I just don’t know what. I’m worried that the same thing might happen when I start a new game next time. It seems to me that the biggest drop happened after I finished the 1.8 quests and was slowly working my way through the Duga attack quests.
I also experienced a massive drop in frame rate that started when I escaped from Korshunov prison—at that point, I was down to just 4–5 FPS, and the game was unplayable. The only solution was to load a save file from before that mission, and the second time around, the mission loaded normally with “normal” frame rates by my standards (20–30 fps).
In that situation, I also tried setting the graphics to the lowest settings, and the result was similar—about 5 fps avarage with the RTX 5070 Ti 
And of course, when I loaded a much earlier save—say, from Zaton before heading to the swamps—I got 40–50 fps on maximum settings
I'm currently in Pripyat and slowly finishing the game at around 20 fps. I'll manage, but no one knows what the next playthrough will bring.
Heh I actually got more FPS with 1440p compared to 1080p. 5800X was just not cutting it with heavily populated areas
Ultimately got fed up and got 9800X3D
The problem is that I have low fps even in the middle of a field
And I doubt it's a hardware problem
Screwed up shader comp?
I did multiple new shader comps
No results
I think there is a problem inside my game saves, something happened that drastically reduced my fps and it stayed like that on that saves
Sounds plausible. My old saves behaved kinda similar. Utterly unplayable after few patches
What's funny that I got only one update on that playthrough - 1.8 which shouldn't interfere with game that much
Did add new content and whatnot
Thats why I'm looking for a reason of that problem but it seems I'm not going to. Probably will start a new game with hopes that it won't happen again
Probably quick and dirty test would be use trainer and fly to areas that cause issue on new save just to see if its the game screwing up or saves
newest nvidia drivers have some perfomance issues what i heard. and do you have expo profile on in mb settings?
I have no clue what expo profile acutally is 🙂
EXPO in an AMD equivalent of XMP
Yup, and some lazy manufactures don't even change the name. I have amd cpu and xmp settings
Boost the ram mhz and gets little bit tighter timings/latency
So basicly it OC the ram?
Ah okay, dont know if it gonna do anything about it but thanks for info
More like runs it at it's rated speed
They been designed to work like that
Okay, will se if I have something like this in my BIOS but its more like a nice addition. I think my game and saves are horrendoulsy corrupted and after I finish a playthrough gonna make a total fresh reinstall of the game. I had it installed since release and all the updates and mods swapping could hurt it so now it works like this.
expo/xmp could help when you have fps drops
Not going to happen. Thats just hopium again. If that would be true then how would they run FSR4.1 on 6000 with FP8 or FP16 in that case.
It cant and i wouldnt expect them doing a Int8 because they too greedy to put some devs on FSR Int8.
If modders did that only in a few weeks I'm sure that they are able to do that
Sure. AMD could have put that out last year sometime summer
Will Upscalers,RR and FGs all become a generic one for every GPU to use in the future?
Like we already have with TSR using AI like we saw with AA in the early 2000?
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6
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Yes
Wha DLSS 5 already this year
This? Wdym this?
Will arrive this fall
damn DLSS 5 is amazing
turn it on and everything looks like an ai generated asset flip
Will also lose you frames heh
Tad dishonest comparison pics with resident evil
Since those are RT off with "off" side and path traced on "on" side
does not surprise me we are still a few years away from realtime ai rendering (basically ai minecraft with proper graphics)
Starfield seems to be interesting to test when that comes since characters do be looking like ass on it
Assuming this shit will run on 5070ti
most likely not
Ye I kinda doubt that one too
lol
Naw how they going to run it on anything than a 5090 at crippling frames
Well thats the job for the billion dollar R&D department to figure out
I only see it as a replacement to RR else it's too uncanny+uses ton of compute for the face and would take the artistic visuals
It will be its own thing that works with SR, RR, FG and whatnot
Tbh should have used its own name rather then ride on DLSS name
Apparently devs will have control how the result turns out from it
"DLSS 5 honors artistic intent in two ways:
Inputting the game’s color and motion vectors for each frame into the model, anchoring the output in the source 3D content.
By providing developers with detailed controls such as intensity and color grading. Artists can use these controls to adjust blending, contrast, saturation, and gamma, and determine where and how enhancements are applied to maintain the game’s unique aesthetic. Developers can also mask specific objects or areas to be excluded from enhancement.
"
But I wouldn't understand what RR has place in forward. It can do things like RR just better. Adding realistic light. Improving it and correcting on places that need correction.
Not very often that Nvidia marketing is showing the features wrong in worse light.
If that's actually giving the artist the tools to actually artistically design their games
But underline is that it's still going to look Shit. I don't think it's going to get out of the uncanny valley.
DLSS 5 is just cheat for make textures and whatnot look higher quality and cheat raycount. RR is still needed for denoising
Afraid tho that this will allow artists become lazy with base models
But that can easily do that too. Its doing half of what RR is doing its prob also able to reduce Noise. Imagine the AI slop that you get with DLSS+RR+FG+NR
Supports multi framegen too lol
Eventually games will just be encrypted txt files that are printed out weekly
Sad future
its literally changing things, would not surprise me if it also gave teeth to newborns like that Samsung camera
enhancing is one thing just making shit up another
To me it just seems like tiktok filter
Once in a while I get those scammy adult AI chat ads and the characters in nvidias screenshots look just like them lol
Sounds about right lol
Indeed
What is that DLSS5 that I heared
in every single example they showed it flipped the atmosphere on its head
and really just changed shi for no reason
something that turns a game into AI slop 👍
Yeah I just checked with comparaison, it's just like instagram filter or sora ai
It's bullsh..
And it has nothing to do with upscaling anymore
In a few years the whole game will be generate by ai
i rather Nvidia sponsor devs to add RT or PT into their older games
cuz this is just ridiculous
Reason: Bad word usage
its a big F you to whoever was in charge of the atmosphere in all these games
meanwhile AMD is busy emulating NIS with ray regen..
its MY gpu and I get to decide when it DOES ITS MATH HOMEWORK
Or yours math homework
Yep, also it can only "work" with something that intends to look realistic, so any other artstyle would be just total mess(like its already mess, but it would just be worse in every way]
I would like to play Borderlands 4 with DLSS 5 - must be awesome experience!
Yipee 30fps with awful graphics
Damn, that 6 FPS more than cinematic 24 FPS
i guess its called console-level experience
Already know 5090 Going to barely to run it with every Feature for FPS on
cause its made for premium gamers duh
Didn't they use 2 5090 for the preview
So that should be the indicator rtx 5000 wont be able to run it
Unless you have 4000 - 6000 dollars worth of GPUs
And if you have they are likely to catch fire
Just spend a few millions, buy data centers and play games duh
They will probably have enough computing power to even play in 70fps(dlss perf. and 6xmfg)
Reason: Posted an invite
dlss 5 is a great thing, it really worth all memory prices skyrocketing somewhere beyond what common folk could afford
People forget that it took two 5090s to make it work, and that this is probably just another gimmick to sell a new generation of graphics cards.
Metro Exodus is still the only game that implements RTX properly, and it was the first to do so; they love creating things just to leave them half-finished
also quality level, when you have a somewhat dynamic scene sucks ass. its literally on par with ai-slop videos
what bout minecraft? i think it does a decent job in implementing it
It’s the nature of the system; it doesn’t take context into account
memes, the dna of the soul
is meh
seus sptg maybe
i mean bedrock version of minecraft
bad optimization
probably. cause i literally launched it one time somtime in 2023-2024 and then never ever touched it
well same for metro 2021 (enchansed edition)
one day i will play metro ll and exodus
If you take a closer look, almost no game that supports RTX shows a significant difference in lighting whether the feature is enabled or not.
Almost everyone needs path tracing for that, and the performance is terrible
thats the thing - you trade like 90% of performance to gain so little
Even in Resident Evil 9, path tracing looks terrible because of the denoiser, NVIDIA releases hundreds of technologies, but only DLSS works as expected.
either they make it 10x more efficient or it will die
They release products before they're ready, and try to trick people into thinking that if they buy a graphics card for 2,000 euros, they'll be able to use it
sell ur car(if you have one), sell your house(if you have one) and enjoy ur ai-slop
Then 6050 users will complain that they aren't getting as much performance as the previous generation and that they have too little VRAM
just buy a good graphics card, like some teslas` cause apparently cards only matter in terms of their ai-performance
Too bad next Metro will be UE5 slop
UE5 is not bad if it's use proprelly and optimized look arc raiders, optimized and amazing game
Ark Raiders rendering problem...
So no nanite, no lumen, no virtual shadow maps etc? Amazing!
Is there anywhere I can post a video? My game has been flickering between fullscreen and 4 quadrants of streaks for a while now and I cannot seem to actually play. Tought to accuratly describe. Anyone else have this issue?
Had to sift through the Channels & Roles at the top and found more channels. Posted the issue in the Screens and Videos channel. Such a weird issue.
DLSS bug. Select another upscaler. Or change motion blur level to at least 1 as a workaround.
Weird. Yeah, I switched to TSR and it clears up after a while but sometimes it just crops up again regardless. You say to ADD motionblur? Motionblur can fix it, how?
Dont know how or why because this never happened to me (I am on AMD) but I have seen reports of people using it as a workaround for this bug.
Using Ryzen 3900X and 2070 Super with over 32GB of RAM. The game has never run particularly well for me but I could at least play, lol
I mean proper use would be to fork it and mold it to their needs but no studio except CD Projekt wants to do that more or less.
Defeats whole purpose of "saving money"
I had no problem
Ark raiders look amazing with UE5 and being optimized
UE5 is good when it's used proprelly
Why would you optimize your game when you have mfg x6 and why bother making ok graphics when you can just put slop-ss5
Idk, but I will never use these technology for my projects X)
What I can confirm is that optimzation take a lot of time, and developers has the pressure of the investors and the company...the probleme is from the company who give only a short deadline to there developers... so they cut the optimization process to respect the deadline.
Investor want the game to be released has soon has possible
Investors dont care abt quality of product, only about profits
Basically making your own engine out of it.
That's why many indie games are better than game from big tech company 
Yep, thats why i play small indie games
Boomershooter ❤️ ❤️ ❤️
This is joke, cause games that i have recently played are deadlock and clash royale, but indie games are really thriving
Is it like doom 1-2, first wolfenstein etc?
Now some time after the DLSS 5 announcement, do you think it's revolutionary or just another scam.
7
15
2
No, it's another scam
yes ^^ newer games in this style are age of hell, phantom fury, project Warlock 2, boltgun, hellbound, Dusk, prodeus, HROT etc
Poettring shouldve been bullied out so far back its unreal
Id give my government a big F$CK YOU and run the OS i wanted to run anyway
devuan climb
Reason: Posted an invite
So you have any gpu driver issue with stalker on this setup?
Have 9070 and even without fsr it crashes
Sometimes it crashes and only reboot of the pc helps, otherwise the system is not responding
Win 11
9070 xt
I never really knew whether the problem was caused by the drivers or Windows 11 (or a combination of both). But since I switched to Linux end of January, I haven't had crash anymore.
And the framerate is more stable
If your nation passes a Law, that you need to Verify your age at the OS lvl, will you then move from the OS away to a one that doesnt need to verify?
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Yes, I dont want to give my age away.
Got it
Thank you 🤝
Check out the Seasonic PX 2200 PSU:
https://seasonic.com/atx3-prime-px-2200/
Music / Credits:
Outro:
1998 Beats - Strange Things
Paid content in this video:
- Seasonic Spot
Samples used in this video:
- Intel CPUs, RAM, Mainbo...
Intel is working out its things again.
I loved their announcement video 2 weeks prior.
So now they just need to announce a potent 16-P Core only CPU again...
i dont have any use of CPUs with E-Cores under heavy specialised Workload under some OperationSystems NOT beeing Win11 x.x So im limited to buget CPUs that hold just P Cores like 12400 or older P Core only Intel 11xxx or AMD 5xxx or 9xxx (latest still too expensive at the moment because DDR5.....).
And nooo, i dont have the money for xeons and threadripper/Epyc Systems 😛
for what? i mean in work it would be useful, but no game can work with more then 16 threads, so it wouldnt be useful. also its good that intel finally made something of value, they are starting to take on mid-range systems and its good, but as far as i know, their latest socket supports only ddr5
i think 12400 has 6p-cores and others are e-cores, so i guess it would be best choice, cause you have mobos with ddr4 for 12400 and ddr4 itself is cheaper
Yeah..i wrote..specialzed heavy workload (medical/physical researches)...not gaming already 😉 and some multithreading Tasks need to have the same type of cores paired or it will suffer, so you have to disable E-Cores on BIOS level...but what for i payed half of the money then?) xD
yes 12400T has 6P Cores as 6/0/0 Core CPU. but its buget CPU. i want a real powerful Desktop CPU from intel again xD Intel is less complicated on the initial side under 24/7 100% Load then AMD, so i just prefer them, but yeah, the AMDs just run too when you invest some work at the beginning. But thats all a bit too much offtopic for this channel so im doin a step back now from that ^^
well if you want a real powerful cou from intel then its something like i7-i9, but there still will be a headache with turning off e-cores
thats the majorproblem, yes
so i dont think there is a good cpu for you, cause it seems that intel does more in making different cores in one cpu, unfortunately for you
16P? I am sure its only 12P. Small amount of Ecores for gaming does help.
Intel can shove its ee cores where sun doesnt shine
But Powerusers need no E-Cores... ^^ They are forced to use AMD now or Xeons.
Sure for laptop it sounds neat but desktop waste of silicon that only looks good on cinebench
they should kill E-Cores like AMD and use the free TDP to put some more P Cores on the Die xD
(on desktop)
People complained about Intels power draw and Intel lost the plot thinking e cores were the solution.. Instead fixing their halfassed architect that still draws ridiculous amount on P cores
Caught pants down milking skylake
I mean E cores do have purpose for gaming laptops for example so it could function as actual laptop when not gaming
Thats not even true. Imagine what have done 12Pcore CPU for gaming. Probably not much. Getting those 4 extra cores for Productivity would also not helped Intel on it. They would have worse results. Its the thing that intel has massive Single core performance cuz their Pcores are so massive.
The best way to use it those cores is having Ecores with it there is no other way to make them better, except getting more cache in.
If you look at AMDs 7000 and intels 13/14th gen you see how dominant they are. The thing that beats them is X3D versions and that more only in gaming.
Hardly disagree that Ecores are useless, the alternative would been worse.
then they should bring back extreme Edition CPUs for Powerusers with P-Cores only ^^ so you can have your 285 Ultra/270Plus and we get a single model 290X or something xD everyones happy xD Perhaps its not the CPU that brings much money, but it brings some Users back from AMD who use 5xxx or 9xxx because this case ^^
X is also taken for the better IGPU in them
But in real life you cant do that since you cant have 100% Yield and get much less margine out of it.
Conspiracy theory: FSR 4 INT8 is not available officially because its actually owned by Sony for their PSSR
Nah they have int8 for RR and FG too.
And so far we dont have it on PS5 and doesnt look like its comming to it too
Sup guys, when I launch the game this error occurs: "DX12 RHI use is required by the project, but is not supported, or failed to choose a valid graphics adapter". I have GTX 760, and it supposed to support DX12. Is it possible to fix this?
Stalker 2 with a 760? im faster to draw you the screen on paper than this GPU on your monitor O.o and the low VRAM will prevent you from starting even the intro of it 😛
I played Half-Life Alyx with GTX 760, and had there about 100 FPS. Stalker 2 system requirements are very similar
BETRIEBSSYSTEM: Windows 10 x64 / Windows 11 x64
PROZESSOR: Intel Core i7-7700K / AMD Ryzen 5 1600X
ARBEITSSPEICHER: 16 GB RAM
GRAFIK: Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB / Intel Arc A750
SPEICHERPLATZ: 160 GB verfügbarer Speicherplatz
ZUSÄTZLICHE ANMERKUNGEN: Graphics Preset: LOW / Resolution: 1080p / Target FPS: 30. 16 GB Dual Channel RAM. SSD required. The listed specifications were evaluated using TSR and comparable technologies.
some requirements are just because the decs didnt have a slower card to test xD how much vam has die 760? max 4GB?
2
some graphic requirements are for the speed and some for the vram
and on stalker 2 you need both xD
even to play on 420x240 resolution?
i think i could run it if i bypass this dx12 check
hav fun with 1FPS
the amount of textures that will be loaded have to fit in somewhere...you cant play on 2GB...
even 4gb is not possible when i heared right, or just with major flaws
As far as i know, on Windows if there's no enough VRAM, game can use regular RAM to store textures. For example, I can play Counter-Strike 2 with my videocard, and when I type "sys_info" command into the developer console, it shows that 5 GB of VRAM is used
It is a feature of DirectX
ok you wont hear. Have fun, i tryed. stalker 2 is a high demanding game. Alyx you can now run on a gameboy..
I found a video someone runs Stalker 2 on GTX 950 with 2 GB VRAM: https://youtu.be/iLXNMOQ6tDQ
On 720p there is 30 fps
its not 30fps when you get into any fights thats why you just see it one time in the vid with slideshow xD just running around looking flowers is not the game. And he surely has the faster CPU/amount of ram to mess around with slow ram and so. What CPU youuu have?
i5-10400
why not play stalker1 in the same zone with 200FPS? ^^
Because I already played it
I completed them 100%
And now I want to play stalker 2. I would be happy to play even at 1 fps
i think its showing you mercy by not letting into the game
90yo with dimentia has more memory then this
i dont think you would. when there is not enough vram you will have seemingly random drops of performance to 5-10fps at best, that could last for a long while.
i dont care what my fps is, i can play with even 1 fps and 144p resolution
my brain can generate additional frames in my head since i started watching tiktok on my samsung galaxy note 2
it was fun to play quake1 clanwars in the 90s on my Amiga with 10FPS, while the others had fast Pentium 2 and so, i know what ya mean, but today..im not sure how to call it "fun" ^^
but back then it was just raw power of your computer, today you have technical limits on software, hardware, al kind of optimisaions that need additional power on other components and slow the overall perf down.
It doesnt support DX12 properly. So its not possible
As my memory serves it only supports DX12 on feature level 11_0
yes, but it is still dx 12
It is but its not all the features of DX12 that game requires
my laptop's integrated gpu supports dx 12 12_1 btw, i gonna check if stalker 2 runs there
Basically Microsoft and its genius naming scheme at play
i dont think that if it has ability to do something - you should do this
Not even worth playing tbh. At least imo. The story is just okay, the gameplay is average at best, the atmosphere is amazing if you can run at least medium settings but lower than that it looks horrible. Just my two cents
The legend of the zone cop i been playing is more fun
If only the map wasnt so small
animations are great
but i prefer soc face animations
Yeah that is true. NPCs do look pretty great
in so yes, they are always hungry. but in animations i meant gun animations, they do look great
I am kinda wondering if the int8 fsr4 model that leaked was never intended for desktop use, but instead maybe PSSR upgrade 🤔
this is my theory, AMD did the fp8 version, Sony did the the INT8 version. AMD actually doesnt have acces to the int8 version, and they tried to recreated whitout the concern of Sony, sony noticed that there was something leaked by AMD, and AMD stopped the work on int8
Uh...so AMD give free there technology to Sony ans sony do nothing to them ?
Probably Sony giving AMD R&D capacity for the FSR
FSR4 would prob not even exist if sony didnt want a Upscaler. Its prob just them putting engineers together to develop it for the PS5 P and just transfer all that to Radeon. They also did make RR and FG i8 too.
That all tho makes AMD make look even worse. Not being able to start something because of Radeon itself is bad.
anyone else tried using nvidia smooth motion instead of the in-game frame gen option? maybe i'm imagining things but it seems to perform better than the in-game option
in JPR AMD is gonna just keep going down and down
untill its at intels level
Nvidia FG or the FSR FG?
Has anyone else had problems playing the game with RTX 3050? The highest FPS I've hit is 45 but the lowest I've hit was 7 FPS. I'm also playing on the lowest graphic settings 😅
What cpu? But yeah the 3050 isnt enough to play this game at all
Unreal engine 5 magic
AMD Ryzen 5 5500. Once I get my taxes back though, I plan on upgrading
Makes sense then this game is super heavy on both cpu and gpu
Updates made it even harder to run on old cpus tho it made it more stable on stronger ones lol
Wack 🤣 I would've tried to make some optimizations so people with potatoes like mine could at least enjoy the game but I guess this is the price we pay for excellence.
They will update the engine later this year and that could make it more playable for older machines (if what people say its true) 😄
Which 3050 ?
Its probably a VRAM issue
it is enpugh and is not enough at the same time, honestly depends on what 3050 you have. for example on my laptop there is 3050 4gb, which sucks. but my friend has 3050 8gb and had no problems playing s2
A lot of people also have the 6gb 3050
Nuh uh. GSC is saying 6GB works with this game!
they also think that this is a playable experience
https://www.youtube.com/watch?v=gTtH-jAtHrg&t=422s
Calling Playable at a wide range I see. I guess thats the artist intent and acceptable for what the player should see.
It could be. Depends what model fg used in game
I think
How long till Intel surpasses AMD in market share based after JPR(GPUs) Current its Q4 2025 is: 5% AMD / 1% Intel
2
6
So never won
It’s safe to say it now makes sense why amd seemed so spooked
And why there future generations are shaping up to be absolutely cracked
Seems up to this point amd has been playing it somewhat safe not releasing products that are TOO good
Now that Intel has played there hand we will get to see what amd is cooking
Also big news in regards to memory pricing
Google has developed a memory compression algorithm for ai models reducing there memory requirement by 6x
Ram prices have already started to go down once the news broke
lol, the ddr5 32gb kit i bought in '23 was 139; today it's still 449
i was going to upgrade my rig to 64gb.. but fuuuuuck that
what would you guys suggest regarding a backup drive? was thinking of putting a WD red 8-10tb drive with a usb enclosure for some simple backup storage
i haven't bought a WD drive since the velociraptor days though.. don't really know where their quality stands these days
Doesnt matter too much but if you want to play it safe avoid SMR drives
hey respect my 28tb smr
If head goes on those its more or less impossible to repair and recover data
Never
thanks, basically just going to be a deep storage device.. putting the past 25yrs of shit i've saved into it and then it's going into a lockbox
btw when is UE 5.5 coming ?
Nobody knows. I even asked and 0 people answered. I guess nobody wants to talk about it anymore
i guess im never coming back to the game then 
:(
Probably with DLC ?
(I hope before)
My prediction is it will come alongside the upcoming DLC.
Processor 13th Gen Intel(R) Core(TM) i7-13620H
Video Card NVIDIA GeForce RTX 4060 Laptop GPU
RAM 32 GB DDR5
Last time i played was October 26 2025, in some cities i had stutter and fps drops while using dlss and trying frame gen on/off, has the game gotten better or it still hard on 8gb vram GPU ? (mind you i play lot of recent games without issue on High or Ultra even tho it's not a high end GPU)
2.0 maybee
like at the same thime whit the dlc on some month of the summer
the game hasn't been updated since December
so it's wont change that much
Reason: Posted an invite
Anyone know if i still need to use that -300mhz core offset for Stalker 2? Latest driver 9070xt
Which resolution and graphical settings? It's best to stick to 1080p on the 4060, also closing other apps that may be using VRAM can help
although it's not that much of an issue on a laptop as the iGPU should be responsible for light tasks.
i always play at 1080p, i don't remember the settings i was using but probably a mix of medium and high
oh, October. there hasn't been many updates since then
I think you can try setting Textures to medium, other than that I can't think of any issues resulting in frame drops
4060 should be good for 1080p high normally
S2 has some issues with frame drops on larger towns and regions and it's a known issue to this day, if a stable experience is important to you then maybe best to wait until engine update
the most intensive place for me was Slag Heap, with all it's NPCs and storms it was so laggy, everywhere else is mostly a good experience but since it's the base in the middle of the map i go back and forth there to sell and put things in storage.
A desktop 4060 is listed as a requirement for 1080p/Medium with upscaling. Laptop 4060 is slower, so settings would need to be turned down lower for smooth frames.
huh, I thought that was a typo at first but you weren't wrong, good point.
kinda funny how that was exactly the settings I was doing on a 3050 lol. technically works, long as you don't mind drops in the 30s and 40s.
just checked again and upscaling wasn't stated for 4060 however
https://support.stalker2.com/hc/en-us/articles/27929194969105-System-Requirements-Guide
Upscaling is noted for low and high, so it's a little weird that it's not mentioned for medium. I think they just missed that when making the page.
I would like it if gsc let me disable TAA or DLAA like in any patch before 1.6, dlss alone works a rudimentary antialiasing without tanking performance
I was able to play stably with a 2080ti and now you can’t even at 1080p without frame gen
All gsc has to do is let us disable TAA and DLAA, pls gcs give us that back pls
You can stab configs but since UE5 is so filled with temporal filtering when you do it you will take post processing with it
🚨 RAM prices are plummeting after OpenAi failed to fulfill its commitment to purchase 40% of World supply and terminated its $71 billion SKHynix promise. $MU

But I thought you were gonna buy 40 percent of all global memory production
What
yaaaaay
Jack got baited by fake news
This cannot be...
how dare you post fake news here
I wanted to be happy
DLSS and DLAA are the exact same tech
Dlaa is literally dlss at native resolution (so as an Antialiasing)
all the DLSS modes are anti ailiasing
and DLAA is one of those modes
nuh uh. you will not be happy. now go and pay another thousand for 8gb of memory so that jenson would buy himself a house made of leather jackets
just nvidia marketing figured they could tell normies that a yellow apple is a diferent fruit to a red apple
and its wroking lol
its all worth it
i mean, they didnt tell its another thing, its just dlss rather then just upscaling from lower resolution is making better picture from its native one
it shouldve been called DLSS native
maybe, but who cares?
DLAA is a dumb name too
DLSS ultra perf could also share that name
me when people cite "DLAA" as a reason to not buy AMD 
wait till they find out abt FSAA or FSR Native, or whatever
"but thats just FSR at native, DLAA is diferent tech to DLSS"
who cares
the people saying that do
ok
A lot of games don't let you use fsr native but they let you use DLAA 
well FSR didnt have a native mode untill 3.1
and when you forced native on 2.2 it completely broke
Less hopium for you
ill return when its over fr
Looks and sounds better then some muddy FSR Native
AMD should call it FAA
FidelityFX Anti Ailiasing
so much better than
FidelityFX Super Resolution Native AA mode
KILL ME
first it was "ray regeneration" then they killed FSR 4 and now this ? brhu
why would they rename it? anti-lag sounds cool and you somewhat understand what it does
latency reduction is more accurate tho :grrr:
Probably new manager making waves to look useful
jack hyuhn smh
DLSS and DLAA are two different things, dlss is upscaling taking making a native image with less pixels, DLAA is nvidias AI version of antialiasing, which is actually more demanding than FXAA or MSAA
The only reason gsc didn’t use traditional aa is because it would look awful with the current foliage
UE (5) needs temporal AA to look semi acceptable
But at 4k you don’t need aa
FXAA, SMAA, MSAA dont fulfill that
So why would I want a blur like taa when I could just play native 4k and that alone would remove jagged edges
You do
Theres more pixels for it to work with but you still need it
I was happy without taa at 1080p
It’s not necessary when you have more pixels to render especially with the performance you gain from it being disabled
Allowing it to be disabled would make the game more accessible to “lower” end gpus especially if there was a choice of foliage that could used for performance that and traditional dlss would make the game near accessible to multiple layers of gamers
Are you sure about that?
Yes it’s like saying at 8million pixels you need aa bc you notice something has stairs
Well im sorry to be the one to tell you this, but 4k does need aa
Idk I have 2020 visions and the slight edge on bf6 doesn’t bother me
If i remember it right - in 1.0 you could turn of taa, but ue5, as mentioned above, does need taa to work properly
Also, 4k is more demanding then, say, 2k+whatever aa(excluding ssaa)
Yeah it’s demanding but switching on aa immediately tanks frames then forcing you to use fg and dlss, and then you’re creating unnecessary heat from the gpu just to get stability
You do understand that 4k is harder for gpu to make then, say, 2k dlaa, right?
Yes but my point is people should have the freedom not to use it , just because I have 4080 and have plenty of head room doesn’t mean everyone else is as fortunate
Well we are bound by the shittiness of ue5. It simply needs taa to work, so no turning aa off for us in the ue5 games
Valve pls fix
So it’s entirely bc of nanite and lumen , thing is I had no flickering before 1.6
that wouldnt help lower end cards at all as foliage is NOT the only problem with no TAA in UE5
everything from shadows, to lighting to reflections requires TAA in UE5 to look acceptable
without AA enabled ? doubt
theres a very minor performance gain from going to no AA or TAA from DLSS at native (DLAA) or FSR AA
though that is determined by how much fps you were getting to begin with
like 2fps when getting 60fps without AA
and like 8fps when getting 120 without AA
quoting the DLSS programing guide:
Additionally, what is referred to as “DLAA” or Deep Learning Anti-Aliasing refers to when the input and
output render sizes are set to the same value (as in a scaling ratio of 1.0) regardless of the Optimal
Settings call. This is kept separate as it should be exposed under a different UI option in game. DLAA is
also a performance quality mode.
Even with 4K you needed AA
If talking about Stalker. This game is just 50% res on all the things all the time and still runs ass
BF6 is really good with high res and no AA. The game looks just sharp and has almost no Aliasing
Its more like 1/64th rez on a lot of things
Including lumen 
(Most games are 1/32.max some going as high as 1/16th)
My PC specs:
------------------
System Information
------------------
Operating System: Windows 11 Home 64-bit (10.0, Build 26200) (26100.ge_release.240331-1435)
Language: Lithuanian (Regional Setting: Lithuanian)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: B650M D3HP AX
BIOS: FA3 (type: UEFI)
Processor: AMD Ryzen 7 8700F 8-Core Processor (16 CPUs), ~4.1 - 5.0 GHz
Memory: 32768MB RAM
Available OS Memory: 32378MB RAM
Page File: 6110MB used, 28314MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
//...
---------------
Display Devices
---------------
Card name: NVIDIA GeForce RTX 5060 Ti
Manufacturer: NVIDIA
Chip type: NVIDIA GeForce RTX 5060 Ti
DAC type: Integrated RAMDAC
Display Memory: 32150 MB
Dedicated Memory: 15962 MB
Shared Memory: 16188 MB
Current Mode: 1920 x 1080 (32 bit) (144Hz)
HDR Support: Supported
//....
The game S.T.A.L.K.E.R. 2 Heart of Chernobyl screen is smooth: 60-90 fps
Game options: graphics - medium, DLSS - quality, resolution - 1920x1080, fov - 85.
I'm happy with the game despite rare crashes.
Seems like Nvidia is pushing x6 framegen and dynamic framegen on beta today
cant wait to see USM-MFG100X and get my honest 600fps
4090 performance at $549
New beta app for Nvidia also bring automatic shader compilation that rebuilds dx12 shader cache when system is idle after driver update
fascinating solution for pumping out far to many drivers that dont actually fix things 
Cool! So if I have a lot of games which do not actively play - my CPU will never idle. Is this "on" by default?
Default is off. You can manually make it compile all shaders if you want
Oh, not as anti-user as I expected
I’ve got a bit weaker specs and game works fine on highest with classic CPU bottlenecking at (mostly) rostok and (for some reason) while leaving Zalissya
RTX 5060, 32GB RAM, Ryzen 7600
I feel good with current game settings. - medium. I will check what will be when I set everything to highest.
Well... in Zaton area near Hydrodinamics laboratory my fps is now 69-75. It's when I changed graphics settings to epic.
Prior to it I had medium settings for graphics and it was 90-97 fps.
70 fps is fine for me.
So if you turn that on does it compile every game at once or one after another
One after another as far as I know. Does require that you have ran and compiled shaders atleast once for the game
Its not like full compilation just updates them after driver update
Does it take lot process or little?
There is option for system utilization from low - medium - high
How does it know it's idle? Just not in a game?
That i dont know
High core count CPUs might be helpful here.
excuse mua what in the actual f is this?
check the video
still waiting for chess 2
👆 
So i think like every modern gpu can now have fsr4 int8 auto upgrade. Similar to how 9000 series gets the Adrenalin upgrade toggle for fsr
And in like every game I believe since Opti can use dlss inputs to get fsr4
And it was not AMD that did that for 9000 7000 and 6000 + Nvidia. It was a community that made that. Absolute shame
Yo
i just bought a HDR monitor, but the option in the game is greyed out, i have the HDR active on windows settings so idk what could be graying out the setting in my game (other games recognize and use hdr)
Do you have HDR activated in your monitor menu's settings, some monitors have it toggled off by default
Yes, well its on "auto" there's only auto and off
what monitor u got?
Best bet would be to look up the same issue you have. Hopefully someone might have had the same issue as u and found a fix for it.
LG ultragear 1440p 120hz hdr
Lmao you were right
I just wrote "stalker 2 hdr grayed out" the first link was a reddit post, reddit post said, just put game in exclusive full screen lmao
And yes, that fixed it and allowed me to use hdr, ty
Lmao XD. When in doubt, reddit. As sad as that sounds.
Now I need to find the best settings for hdr, this is my first hdr display and I just bought it because there's some crazy screenshots and asked "mods" and "just hdr settings" as response
Some youtube vids would be your best bet for visuals tbh
Just put everything in ultra settings, add ssaa to stalker2 and put it on x8
whats ssaa?
super sampling anti-aliasing. basically you put it on x8 and the game will render picture in x8 the resolution you set. it is extremely demanding. but it doesnt have any kind of artifacts, cause you basically just render higher reslution of the game
also even at x8 1080p it would have awful performance
Yeah thanks for the sugestions, but what im trying to achieve is better and more natural colors using the new HDR
since ive seen people uploading screenshots with beautifull natural looking colors
well i only said that as a joke, so better not try doing that
maybe it has to do with, say, nvidia filters in-game
oh okay, ill give nvidia filters a try, tysm
also these filters would "take" some fps from you, so you may need to lower settings a bit, so that you will have a smooth gameplay. also as far as i heard - you better play at medium settings, cause there is not that big of a difference in mid to epic, then low to mid
oh is it? this is valuable info actually, i had high settings 1440p 120FPS and gpu usage 90% but i think it would be good to try, i dont like my gpu having that much stress
at least thats what i heard
ive just seen some comparison videos, visuals and performance comparisons between each graphics preset and the diference is not that much, but low to epic has also small fps difference
So ig im gonna stick with high settings since its best overall from what ive seen in the comparisons
it would still look horrible
cuz Sspatial AA has no concept of temporal consistency
and UE5 relies on that very heavily
ue5 issue ig
for example - metro 2033 redux was looking pretty solid with x2ssaa(or was it x3?) in 2k
even in portal 2 when i was playing with MSAA 8x i'd see unstable egdes all the time
spatial stuff just has no concept of consistency
Different era
yep. also on x4 ssaa id have abt 50-60fps in 2k
i just love ssaa cause the inly downside it has is performance. no artifacts, no bluring picture(that makes it soap-like or something, not sure if it translates well)
that's something that's always annoyed me.. not that it matters or anyone gives a shit..
OG msaa and transparency aa methods basically got tossed out the window with deferred rendering methods; which were developed as such to better support console hardware limitations being one of the main reasons
when supported I run my older dx9/opengl games with MSAA/SGSSAA
Yep, consoles(ps4 era) were bad in terms of performance
Hello, what could be causing the HUD (and the subtitles) to become blurry? It's not because of the radiation, I'm clean, and the game isn't lagging or anything its just the hud being blurry. I'm playing on linux 😟
I'm confirming you can run Stalker 2 at Medium settings w/ FSR 3.1 upscaling with Quality mode @ 1920x1080 with 50-60fps majority of the time, on a gtx 1070.
does anyone know when the last good major update was and like what was it more optimized
its really optimized right now compared to a year ago
provided you use some sort of upscaling for 10 series nvidia cards including 2060
i have a 1660ti
i last played dec 2025 and it was better but i was wondering if it changed at all since, maybe less bugs better ai since dec?
for fsr its still 3.1
No the last big update is the Patch 1.71 from December
The stories untold update seems to be getting only gameplay fix patches
At least from what I can read on the Steam page
Reason: Posted an invite
no newer versions are available for anyone that doesnt have RX 9000 anyway
You can use the FSR 4 leaked int8 and use it on nvidia and 6000/7000 series
technically works on Nvidia but it looks like ass and eats tons of performance. resolution switch is broken too
at least for my 3080. really just use DLSS if you have Nvidia
I have 7800XT
how well does it work for you? haven't checked benchmarks
Very good, I use it in almost every game, I use optiscaler client which install it proprelly.
In Stalker 2 is a night/day diff, with FSR 3 the hair have a lot of shimmering. With FSR 4.1 it is very stable.
With only a cost of few fps the quality is way better
Idk why amd still d'ont support it for RDNA 3 and 2 gpu, it's work very well...
nah it looks the same on nvidia and AMD
BUT if the input rez is slightly messed up (like 1281x721 instead of 1280x720) FSR 4 int8 **Will ** break
which is the issue i imagine you had
but yeah its really damn expensive on nvidia
i could sorta see a use on 16 series tho
Is it good to use it now? Because I used 7600 XT, I had some problems with it and I changed it under warranty to 9060 XT and I'm afraid to use the new FSR 4
and you`re right to be afraid. cause when you turn fsr4 there will appear some degenerate meme at 3 am and the only thing you will say is 67. you will be lobotomized. jokes aside - when i was playing on 9070xt - i did not notice any problems with fsr4, so just try to turn it on and if you dont have any problems - use it, if you do have problems - just turn it off and play like before
Your words started to bother me even more.
that is intended feature
Ahh..
You shouldn't be afraid because you got an Rx 9000 which support officialy FSR 4 on Stalker 2
just on click button in adrenaline software.
unlike us (Rx 7000 and 6000 and even some 5000 users) have to install it manually ( but now, Optiscaler client exist which install FSR4 automatically for older GPU correctly, one click button just like magic)
Even it's not "officially" supported on older gen, it's work like a dream compare to FSR 3
Do note that optiscaler client wasnt made by the devs of optiscaler itself
I know
Yeah i just feel the need to make sure others do too
but still good, it support FSR 4b and 4c
well the client it's just an app in C#~that install from the github source the Optiscaler official and the FSR4 int 8 version from the optiscaler client it self and install it on your game
instead of copy past yourself in your games
Only good with 4.1 over 3.1 and the best if you use DLSS input for it.
so you d'ont have to deal with folder and files
Optiscaler app. Does all that with 2 Klicks. Works as good as dlss swapper
yeah but do not support the int 8 version of FSR 4
It does.
oh really ?
new UI where you can choose your in8 version
Ancientgameplays has a video about it iirc
well it dosen't change that much compare the optiscaler client
Thats a scam site
ah yes
Theres also an optiscaler manager being made by someone pretty close to the optiscaler dev team
Although like the rest that is also vibecoded
I will still keep the optiscaler client which works like perfect for Int8 FSR4 injection