#pc-specs
1 messages · Page 66 of 1
for me satisfactory (another UE 5 game) runs WAAAAY smoother and just better with DX 12
That game has had time to cook, should've played it when it first came out (I did), you would've had the same complaints about that game as you do Stalker 2
Give Stalker 2 the same amount of time and you'll get the same thing
Stalker 2 is kinda diff
Stalker 2 is NO WHERE NEAR as bad as Cyberpunk was on launch
No, it's not
Its not Bugs that are braking the game. Its the Engine or how they set it up to run stalker. Thats more work for them to do and they can outright ignore that cus its not really "gamebreaking"
oh ok my braincells that have had 2 hours of sleep in this week overreacted
lol you're good , I wasn't tryna say Stalker is like Cyberpunk launch but just saying it's not really fair to compare performance of a game that's been out for a few years to a game that released last month
Cyberpunk had terrible performance on launch
well yeah, outside in the middle of nowhere stalker runs good as well
No it runs on my system 80FPS at best where i get in SC more.
Okay well stalker runs terrible compared to Indiana jones. Both new ue5 games. So what gives
Thought i had mostly bugs
Feels like they rushed stalker release or something
It was unplayable for a majority of people
CP2077 in its 2.x form with the expansion is a masterpiece. And that's coming from someone with 4 playthroughs, one of which as day 1 on release.
Like FPS?
Crashes constantly
I played it on PS4 and 5 and PC for the record
cyberpunk was especially bad on last gen
Yeah
Yea that i knew but i think stalker has much less of that and more of FPS problems
Indiana Jones is running a modified id Tech 7 engine called Motor.
The only reason I waited until now to purchase it is bc I heard it ran bad
i never really had many performance or crashing issues, mainly bugs
^ also this , it's not UE5
The game (cyberpunk) only got playable on the 1.2/1.3 version without crashes etc
Bro someone in here just said it was ue5 lmao
And yes, it runs beautifully. Can scale extrememly well in settings to low end cards.
yeah its idTech, and yes its great
Bodycam runs fairly well
Well except you have 8GB on 4060TI XD
Correct, basically what I'm saying is that Stalker launch is better than Cyberpunk launch imo, just that you shouldn't compare the performance of Cyberpunk 2.0+ now to Stalker 2 currently, it's not a fair comparison
wild how different the experience can be for different people, it was fine for me since day one in terms of crashes. Stalker 2 has been much worse in comparison
Just lower the shadows and texture streaming and you will be fine
Digital Foundry showed with the correct settings, it can run on 8GB cards with no problems. Its all in the settings.
Stalker 2 for me only crashed once when i had msi afterburner open and i walked into an anomaly
Yea but you also payed 400$ just to lower those settings
and runn 90+ FPS
I don’t think stalker has crashed for me at all. But it has dropped to 10 fps out of nowhere a few times and had to restart. Other than that it runs alright. Not really any stutters either
Textures on medium are totally fine tho
Shadows looks weird even on ultra
But with medium/high settings I don’t think I should ever be dropping into 30-45 fps in populated areas. Makes no sense. 60-80 everywhere else. And this is 1080p
Been saying for weeks but S2, while I completed it and enjoyed it, it just wasn't "done". This isn't a unique problem, unfortunately.
I did get a crash on Stalker 2 but i was OC my GPU so no problem from me
yeah
The entire are of lesser zone & garbage I think 90% of the anomaly areas you use detector at were bugged for me. Only after 10 hours I was able to finally get an artifact to spawn and not clip through the ground and disappear forever
I am just hoping that they get some performance in so that even in action the FPS dont fall under 60
once they fix all the story/gameplay bugs, i'm sure they'll focus on performance
this is the issue im having with stalker. game is fun but it crashes every 30 minutes
every 30 minutes is going to be something unique to your system compounded by the state of the game. Unfortunately I don't think a game update will fully help you if its that drastic. You'll have to figure out what's going on with your system, up to and including a full system wipe.
I full crashed maybe 3 times in 115 hours.
I think it's all the NPCs and possibly A-Life controlling them. I know in other games, you can control the amount of NPCs (Witcher 3 did this). It would be nice if GSC would do the same. Might help a lot of people who don't have top-of-the-line systems/CPUs.
You can in cp2077 too
You might experiment using "FSR 3.1"-option, it seems to work really well as of now (RTX 3090 + DLSS "Performance" enabled here)
No yea i played the game trough but i meant i am going to play it again when they got some FPS.
I’m heavily debating what I do with my OS/SSD come my 9800X3D upcoming Saturday.
Half tempted to nuke everything and start fresh, with another cutdown version of W10
Half tempted to see if W11 24H2 can be cut down enough to be satisfactory
I mean I don’t have a bad pc but nothing crazy. I5-13600kf + rtx 4060
1440p?
i think the meme is real and Unreal is ruining gaming
works fine for me bone stock 🤷♂️
I generally dislike the bells and whistles windows comes with, my current W10 install is very cut down and just runs on a local enforced administrator account as well.
Definitely gonna need to jump on 24H2 according to a few X3D folks, as apparently 23H2 hasn’t fixed the core scheduling issues completely despite MS stating that it should have
Yeah Its just not something I want to deal with. I like my Windows just work as expected. I just buy nice enough hardware to not be hindranced by it 🤣 That being said, you shouldn't have core scheduling issues with a single CCD chip, no?
Not so much the core scheduling being the issue with single CCD chips, but there was another issue that was holding Ryzen chips back by anywhere from 5-11%, which is nuts.
I still think it's bad optimization, especially with the NPCs. Hopefully, they can address it and fix it, or at least, let us control the number of NPCs like other games do.
Since you're a regular here, and seemingly strong on the insight of tech. I'm about a inch away from nuking my windows installation, but Microsoft is only offering 24h2 w11, and I'm kiiinda looking for opinions. I know it's effed but, apparently better when you do a fresh install. Any experience?
I'd also like any input from @agile harbor
If you’re gonna be on W11, 24H2 seems to be the way to go. I’m still looking around for specific issues that need resolving, but I’d you’d like I’ll give you a ping here if I find anything major
Hrm, I guess I'll just try 24h2 then. I'm genuinely happy with the previous iteration, but I got some issues I can't seem to deal with or can't be bothered fixing.
Same boat here, this version of W10 has served me really well for the past 2 years with minimal issues, and I’m reluctant to move over to W11, but alas
Can confirm 24H2 fixed performance issues on AM5
Hmmm... Any other issues? Not that I've had any performance issues on am5, actually been lucky enough to score slightly above the norm
Well at least the issue Ronin is referring too aka where there was about a 10% performance loss on the previous windows version 23H2
No other issues that I have or know of currently
https://youtu.be/JfQwWQBhoqE?si=UHIXJ4U7fDvcE01Z - here’s a video referring to it
Honestly, I'd take a 10% performance drop for a stable and solid experience. 7800x3d has plenty of performance even with a drop
This one in particular irks me, as nobody knew AM5 as a whole was being held back until AMD started knocking MS over the head, and lo and behold, 5-10% performance increase from a bloody windows update…
Yeah it’s actually crazy how long that was like that
5-10% from an update is diabolical, considering that’s nearly as much as a current day/future generational uplift
Yeah literally
Basically like buying a 9800x3d from a 7800x3d rn
But without the $480 price tag lol
Pretty much, and as my 9800X3D will be arriving this Saturday, I would like to see it being used to its full potential, not having 10% slouching in the corner somewhere because MS pulled another quick nap
You upgraded from a 7800x3d correct? You may like this video I have for you
13700K, but my 13700K will be going into my server rig, so I stop running servers and clients on the same machine🤣
Oh okay damn, I was gonna say it’s only about 11% avg performance increase compared to 7800X3D but for some reason in stalker 2 it has big gains at all resolutions
That’ll be nice for that though
I used to have a 12700k , I sold to a buddy tho, I was going to use it in a server build just like you though
9800X3D is an upgrade over my current chip regardless, maybe not one worth 630 bucks, but I have a server rig collecting dust at the moment because my 13700K handles both the server and client faster than my 5800X handles just the server
Heck a 5800x is no slouch
So that is worthwhile to me, my main rig gets a boost, and my server rig gets a massive uplift, which eases the load on my main rig
I mean 9800x3d is king for gaming, so still an upgrade over $630 intel chip lol
It definitely isn’t, but running a DCS and Space engineers server simultaneously is pretty hefty for an 8 core chip
True, my 13700K was only 310 however, but again, it’s a double win in my current situation as I get to upgrade both rigs by purchasing one chip
Yeah either way, win win
So well worth it to me, server machine can chug along 24/7 again
Oof
you can thank fornite for the state of the game 🙂
I have 3 systems on 24H2. I'm always an advovate for a fresh install if there is a reason to do one.
Have you stumbled upon any issues so far?
specific to 24H2? Nothing that I can really think of that's affected me, no.
There is this, which I've looked over. Nothing that really seems to have given me any trouble. https://learn.microsoft.com/en-us/windows/release-health/status-windows-11-24h2
abandon dlss return to monke
must.. not.. replace... 7800x3D with 9800x3d...
Yeah, specific to 24h2. Sooo many that suggest to stay the f away from the iteration and wait
I'm a pretty relaxed person, I don't really get all hot and bothered unless something is a real problem. My games play just fine, but I also have the hardware to let that happen.
Some people get really picky over little things.
did you guys get the ACPI bug with the new windows 11 update?
I'm kinda stuck on mediocre performance, at least gpu wise. Bleh... Still unsure on the jump
would need to be a little more specific
acpi bug, constant fan speeds, and acpi bug, on laptops making terrible fan curves on laptops on AC power
Sorry, I try to stay away from laptops as much as possible.
well, i do too, but i'm not going to walk away from a $500 laptop that can play this game.
I can't imagine a $500 laptop plays any modern AAA title well.
Except anything apple honestly
Say what you want about apple, but god damn their laptops, especially the airbooks are absolutely amazing.
well it was discounted from $999
You know, you're damn right. If I needed a laptop it would 100% be a Macbook Air.
i can play stalker on medium settings, with a $500 laptop and I'm Ok with that.
i've heard rumors that people who sell gaming laptops have a special level of hell
haven't been able to confirm it tho
@flint spoke the hell is windows 11
Eeeeh, some "gaming" laptops can be pretty decent. I mean, the biggest Asus have solid cooling, but they're not laptops anymore, but more like "movable".
the last time I owned a gaming laptop is was 2011 or so, some giant 17" Asus. I think I sold that thing after a couple of months after the various LAN's I brought it to. Back to wheeling in my tower, I hated it lol
thin is in 🙂
not sure, im still in 2024
i've re-imaged my laptop 5 times, because somehow the wifi driver stops delivering 1 Gbps
gosh I'm upset its the end of my playthrough (and I don't have a save before the point of no return) and I'm just discovering the Ultra+ mod
That + RenoDX is transformative
Excited for what this game will look like in 2-3 years
i tested ultra out and my performance was worse
i was like ok no thanks
rn im just using stalker 2 optimized base, and stole yert's reflection settings so reflections don't look like crap
its just the visual fixes for me
and the ability to ~~modify ~~ adjust on the fly with the F keys
I have to finish Indiana Jones (also an absolute banger for 2024), start Alan Wake 2 over again because i stopped playing it for some reason and the same for Horizon Forbidden West
Nope 1080p
Did you play space marine 2?
Definitely one of my favorites from 2024. Ghost of Tsushima, Helldivers 2, space marine 2, Stalker 2, Indiana jones, bodycam & black myth wukong (wukong I haven’t played a lot of yet but it’s fun) have all been notable games for me this year
Oh and can’t forget shadow of the erdtree (Elden ring dlc). It was better than most games I played
havent played alot, the words of KOtaku
A new bug
Let shader cache run. It fails, get the pop up error message then back to "press any key or button to continue". But no mouse or keyboard inputs are accepted by the game client
yep had that before, i thought it was related to me tab-ing out during shader warm-up lol
Been stable in game at least until later in the campaign the other day,where game put my weapons away, refused to let me take them out again, and started echoing the sounds
Then crashed after a half hour struggle with this .
I'm currently spending more time looking at the shading compile watercolour than much else
I didn't this time, but the pop up made it so I kinda did I guess
im officially soft lock from doing the main quest :((
this vote still...exists
When I look at the lighting int he world, since there's raytracing for the lighting, the lights always looks like they're pulsing subtly on the grasses and everywhere
thats why we need real ray tracing
its not IF the raytracing is real, it's just there ain't enough rays!
you're looking at very noisy raytracing beingf smoothed by advanced filters
as far as I understand
lumen is just noisy and horribly inacurrate especially the software version
their denoising algorithm is good, but the results of random raycasting is ineffective
that's part of the tech, for this stage, we need exceptionally good denoising.
what can we do rn to improve it? I'm running a 4080, is that not enough?
i wouldnt call a denoising algorithm "good" if it cant acount for 2 places flickering right next to each other
well it averges them temporally, that's why it slowly 'pulses' rather than flickering
or sploshy visuals and lighting
Yeah it feels like they were trying to push the tech too soon
Reason: Bad word usage
and if you look at real RT you can see that there are no inconsistent/sploshy visuals anywhere
that is a matter of massive rays cast over a long period of time. All raytracing looks like crap if you don't spend enough time watching it. BTW, what did the bot censor about my last message?
"BTW, what did the bot censor about my last message?" it will just cencor stuff randomly
especially if it contains a "bad word"
If you ever visit some VRChat worlds, sometimes the ambient occlusion baking is 'noisy', and you'll see the splotchy result of not enough rays for Ambient occlusions
not sure what bad word that was.
I love the way the world looks, mostly when the weather isn't "Seattle". It's pretty good
Stalker 2s world does look good....very good
So you know that ray casts are chosen, starting point, angle, magnitude randomly typically
one thing you could do... Use a predictable, seeded random number generator or universal distribution function that always places the rays int he same place.
not sure exactly how it works, but standing still, ideally you wouldn't see the shimmer.
only when you move positionally/rotationally
People are less apt to notice inconsistendies in their surroundings when they're in motion. That's why we stop and look around to get a sense for what's going on. It's hard to notice some kinds of subtle motion when you're moving a lot right.
So make the racasting change when the player moves, not when they stand basically still
The weakness of such a thing is that is, rays from raytracing miss a certain area of the screen regularly then it'll make a blind spot unless you move, it might look like hiding under a camoflage tarp where sunlight and shadow are checkered.
it does depend on the incosistency
that's why I say, it needs to be some kind of weighted statistical distribution
eg : you are more likely to notice flickering than blur
that's anothewr aspect of 3d editor-based raytracing. In Global Illumination you could adjust which light sources get which percentage of rays, and how many rays there are in the whole scene
I've seen algorithms have come about which do a decent job at estimating which light sources should get which rays, and optimizations
if you follow that Two Minute Papers guy on Youtube. Based onm everything, UE5 is using some impressive tech, but some of it feels 'too soon'. And as many have said, seems to force a specific implementation on users, or else it just isn't efficient
i dont think that UE 5s tech is too soon at all
But it's really not ok to use bad algorithms and just try and cover it up with the newer GPUs getting faster and faster
we have had RT hardware since 2018
well raytraced global illumination should not be normal yet, it's still too slow!
we need at least 10x that, if not more.
Whats so impressive about this halfbaked rt from eu5?
It looks way worse than alan wake 2 or cp77
i wanna take a look at the real RT mode of UE 5 and software/hardware lumen side by side
I watched a video from a guy who showed that one of their demo scenes with tons of lights was slower than advertised even on something like a 3090 or 4080
they showed some basic tweaks to optimize the scene.
for instance, using LODs, using some occlusion culling stuff, and limiting some light radii
This is main issue, EVERY ue showcase looks like alien tech demo, meanwhile in game it looks like trash
yes, this is patently false advertising. They don't outright state this will be your gaming experience, but the videos always look ideal, never having lag or stutter
hoooooooooollllddd up
wait a minute UE no longer has the "ray tracing" option when creating a project
XD
Only this bad looking lumen?
yeah i gues epic depracated regular RT
Sad day for gaming. Lumen, nanite or whatever they come up with, is years behind proper rt.
I was hoping for some built-in classic rasterizing solution
game engines always have been, there's constantly new algorithms coming out, and it seems to to a while before those things hit implementation
ppl vastly unaware of research being done, don't look there as often.
oh well i dont belive my 4 year old 1st gen RT RX 6600 card would have liked that very much😂🤣
it crashed lol
again😭
Well on my end, my main story quest is stalled at Visions of Truth because of some weird bug, and I don't have any way to jog the state machine or reset it 😐
aaaaaaaaaaaannnnnnnnnnnnddddddddddddd again
its crazy how unstable this thing is
UE ?
yeah really :>
maybe
Also Satisfactory is made in UE5 and it works well despite the thousands of items moving on a lot of conveyor belts
yeah that game is exceptionally well optimized
its also a great game (i think i have 700 hours)
A friend and I are on tier 4 of the tower stuff. I'm enjoying the rifle and jetpack and using tier 5 conveyors to assist in takeoff procedures
i built some hypertube launchers for myself
yeah I heard of them, forgot how they are supposed to work, since they don't seem to launch that fast
and a slightly oversized factory
thanks!
i also like decorating the insides :https://imgur.com/a/GolE39B
yeah looks liek it'd light up with blacklights
Your gpu driver?
im on adrenalin
No I meant what crashed
not the driver
I remember you yesterday had driver crash
Basically adrenalin software crashing is almost same as gpu driver crash
mostly irrelevant
It has happened few times for me on stalker 2
it does happen from time to time
How I notice is when the fps counter poofs as its driver side on adrenalin
But overall performance doesn't get hit
for me the game crashes and then it comes up
So I sometimes just reopen adrenalin software and it pops back in
Well I guess my PC is quite resilient on crashes overall lol
But that issue with 1.1.3 is honestly so annoying where they broke shader warmup
Like 1.0.1 to 1.1.2 I had no massive performance hits even with shader warmup
Suddenly my game freezes (hard locked, have to task manager end the game) during emission (in pripyat, if that matters). Anyone else have this? or know how to fix this? 4080 everything updated. etc.
would yall recommend using hte ingame FSR 3.1 or use Adrenaline settings with Anti Lag and Upscaling
I personally notice no major difference in FPS between using DLSS and FSR
FSR 3.1 in this case can mean both upscaling and framegen... which one ?
adrenalin settings = AMD driver = AMD card = no DLSS so no point
if you mean upscaling in game or via the driver i recomend the in game version (as it will look better) BUT anti lag should be ON as there is no downside to having it on
for hardware unboxed FSR gave less perf on their NVIDIA card then it did on their AMD card ( % diference wise) which is to be expected
That kind of difference is very minimal and hardly noticeable.
between FSR and DLSS yes
but TSR and XeSS generally perform quite a bit worse than FSR/DLSS
I wanted to ask why when I turn on DLS/frame generation, Stalker 2 starts to lag after some time, when it is turned off it works fine for me but the fps is lower and the picture is not very good, 4050 laptop and i5-12600H, I tried both with and without mods
At the same time, other games don't have this problem.
probably a memory leak caused by DL-FG
if you want to keep the FPS you get from it you could try FSR-FG (in the settings it might be called FSR 3.1) but it might still have the memory leak issue
So how do you fix the memory leak? The latest drivers are installed and Game Ready,or are there any mods to fix this? or wait for patches?
I haven't noticed this in other heavy games
IDK, the 4050 has 6Gigs of VRAM if i remember correctly which is really pushing it for this game.and im not sure whether or not the devs will be able to fix this issue. but it could also just be related to DL-FG specificly and not FG as a whole so it might be a good idea to try FSR FG.
probably because those games dont use as much VRAM as stalker 2
The problem disappears for a while when I go to the menu, wait a bit and can continue playing, it's a pity that I can't play normally
In any case, I'll keep looking for a solution for now.
try with FSR FG it might work a bit better (but im not garantee-ing that it will)
Well, I tried, everything is the same
oh ok
But when I turn on DLSS, I can play up to 2 hours without leaks
High/Medium
like the upscaling part?
that does make sense as its effectivly running the game at a lower resolution which reduces VRAM usage
Well, in my opinion, DLS has always been better frame generation , anyway thanks for the help, is 66 upscaling good?
That depends on the person
Does it look good enough for you?
if You think it looks good / acceptable yeah,but that is subjective
and DL-FG does look better on very fine detail than FSR-FG and anything that doesnt get motion vectoers
Framegen uses more vram when you turn it on so its already pushing your 6gbs
There is nothing you can do about it cause this game likes to eat vram like crazy for now
My game started to crash a lot after a few minutes, I solved it by disabling Windows hardware acceleration (and lost the DLSS FG), but using DLSS + FSR FG the game was much better.
it was more likelly DL-FG than HAGS
yeah maybe... anyway the game is much better now, I use DLSS for DLAA and FSR 3.1 for FG. Good thing we can use both together
Honestly weird how Nvidia can use AMD stuff while Intel and AMD can't use DLSS
Oh wait right because Nvidia is selfish
Its a common practice to lock away technology for your products. Adobe and other companies do it. Its more uncommon to see open source projects like AMD is doing
i see alot of people recomend FSR 3.1 but man it gives me crazy input lag when i use it
well input lag for my mouse anyways
If you are under 60fps the input lag gets worse. There will always be input lag just because of how it works
it feels alot better to me running 60fps capped on DLSS vs 110 frames with FSR 3.1
like its not even close that frame gen does not feel good. im not sure if there is something causing it to be messed up but it was borderline unplayable
Some people notice the lag more. I really only use fg for single player games since input lag issues aren't as much of a problem
yeah probably dont help im use to play FPS games an stuff so input lag feels so bad to me
but using DLSS an getting rid of mouse acceleration in feels pretty good
to be fair Intel wasnt in GPUs for a pretty long while and AMD didnt have any AI cores so even if NVIDIA wanted to they wouldnt have been able to bring it there
but there is NO chance NVIDIA would have done it either way
🤔 do you have Reflex ON ?
I think it's AMDs problem of rocm not making AMDs cores equal to cuda
and they werent gonna give their biggest selling point to the competition
Then you don't remember the debacle about PhysX in early 2010s
Late 2000s early 2010s
i dont think that is related. and the problem with ROCm is that it needs Linux
Nvidia bought it made it proprietary and then finally released when it was irrelevant
Alot of servers run Linux. Just alot of software and tools line pytorch use tensor cores and cuda which are different from AMDs version hard to get them to work the same.
this i dunno. im not even sure what reflex is tbh lemme figure that out
its in the settings
of stalker 2
shit nah im too hungover or something i know what that is lol
i have it off, i never use reflex
hmm ill try it an see. maybe itll help.i did not think about it tbh your the first to mention it
thanks for this. feels pretty decent. not as good as without framegen but the better FPS makes up for it, totally playable
yeah i heard from someone that whithout reflex it feels awfull
IDK who though
yeah it was pretty terrible lol
i spent two days trying to fix it not realizing it was the framegen causing it
and theres the crash
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff
Stalker2_Win64_Shipping
kernel32
ntdll
every 30ish minutes without fail
with FG On ?
with or without it this happens
but that crash specifically yes it was on
you know one day i verified the files an it found a few missing files, gonna verify again and if there are missing files this time as well, maybe it could be antivirus?
why would it be antivirus??
cant antivirus cometimes cause files to corrupt an go missing due to antivirus? if not what else would cause missing files? the crashes themselves?
well that didnt matter anyways all the files were good
my game have begun to crash when i scroll down in my inventory
i have 70 hours and this just begun happening today
i dont think so
id always been told that was a thing lol maybe im thinking of something wrong
i found out i have a corupted item but how do i remove it
when my game crashes every time i point my mouse on it
It is a thing
yeah i mean i may be speaking too soon but i allowed stalker to bypass the antivirus an it is going on50 minutes no crash
so fingers crossed it was that, had an emission an lots of big fights during that 50 minutes as well
Figure out if you can roll back save before you picked it up also report it to the developers with the steps how it happens when crashes
My crash report has crashed, at this point, I was even surprised
i feel this man 😂
lmao stalker 2 wont even start
had this issue an i sat an troubleshot for a while before fianlly get sick of my friend telling me to just restart my pc so i did an its worked since
i restarted it two times and now it works but with some shader thing
do you think NVIDIA is going to sell us on 8K again?
4
5
1
YES
i wish the game could hide crosshair when your gun is holstered
why is my character all of a sudden auto leaning when im peaking windows and shit up close
The leaning has always been automatic IIRC
im just noticing i guess 😂
game crashed once again anyways so imma just go on anomaly or metro till something is ficed or i get my new pc
Let's be honest, Cyberpunk 2077 took a long time to be well optimized... PC games are harder to optimize because they have so many different hardware... Unlike consoles, which always use the same hardware from the beginning to the end of their generation.
Cyberpunk worked on a 1030 at launch and didn't rely solely on a lighting system like Stalker. Stalker 2 is in a worse position with a game engine that many consider trash.
The game was called "cyberbug 2077" because it was so buggy and poorly optimized when it was released.
And Stalker 2 is even more so, it's that simple. You have day-one benchmarks of Cyberpunk; it performed much better
Dude, cyberpunk 2077 never ran well on a gtx 1030 😂
https://youtu.be/D0-eZKPN0-Y?si=m4m4L5E2ZHZGB-Z3
Nowadays FSR 3.1 can even save, but it is difficult
Besides the whole "it's hard to optimize the game on PC because of the number of GPUs," I don’t know, maybe creating LODs could be an option instead of relying on Nanite, which is only a quick fix.
This is what many people consider playable in Stalker 2; it's just that people judge differently depending on the context.
This is what the 1030 can handle in Stalker. I think it's easy to notice the performance difference
Look, it's already an exaggeration to want an entry-level card with almost 8 years of use and a measly 2GB of VRAM to run games from 2024... it's like wanting to run GTA 6 on a GTX 1050 with 4GB of VRAM.
It was simply a comparison to show how silly it is to compare the state of Stalker 2 with Cyberpunk. They have different starting points in terms of optimization, and clearly, one will have more issues
but, I agree with you that new releases are a disgrace in terms of optimization, seriously... this needs to stop.
It's going to happen more often: relying on a engine from a company that has never created a graphically realistic game on its own outside of Unreal Tournament (which looks terrible).
It's true, we can't help but notice that the Stalker 2 developers are in the middle of a war in Ukraine... and yet the game turned out pretty good, even with some bugs and poor optimization.
Games released on Unreal Engine are a disaster... thank goodness Rockstar created its own graphics engine, RAGE, look how beautiful and well optimized RDR2 is
Sorry, but abusing Nanite and Lumen, considering when Unreal Engine 5 was released, was a premeditated decision made long before the "war." Along with the fact that they started working on the DLCs from the beginning of development, and some other things, it all seems suspicious for me
Yes, I've been researching and it seems that UE 5.5 or UE 5.4 received an update that greatly improves gaming performance, Stalker 2 is UE 5.1 if I'm not mistaken, is it difficult to do this update?
It's not the panacea it seems to be; it's a lot of work. Sure, it's possible—they moved their whole game from Unreal 4 to 5—but to summarize, just changing the engine isn't enough. They have to work on it deeply, and not many studios do that after a game is released. They'll probably leave it in a middle ground.
😐 What a shame... we can only wait for future updates with performance improvements.
For me, using only Lumen was their biggest mistake. Even NVIDIA's RTX can do a better visual job while maintaining similar performance.
Not even games like Wukong aimed to use only Lumen, because its disadvantages in both performance and quality make it less suitable, at least for the consumer.
In many scenarios the "Enhanced" version seems better to me, in some it looks really bad, in scenarios that I found bad is that fog effect that makes the screen kind of white
I believe that the fact they didn't automate such important aspects led to Metro Exodus, despite having some visual drawbacks, still looking more pleasant and better than Stalker 2 almost all the time. (It's understandable, since they overuse Lumen even for fog and rain.)
This part for example I prefer the "original"
This is more due to the fact that the enhanced version was worked on top of an already established game; it wasn’t developed simultaneously (as far as I understand).
well At the end of the day, not everything is Unreal's fault. Games like Days Gone (using Unreal 4) or Tarkov (using Unity) show that great work by developers can overcome the weakest points of a game engine.
That being said, it would be nice if they stopped using Unreal just for the graphics. You can achieve even better graphical quality without relying so much on RTX, Lumen, etc.
Ten years ago, these technologies didn’t exist, and games didn’t automatically look bad.
I’d ki* for game engines to be in the state of id Tech 7.
This part, for example, Enhanced was much better (well, for me, of course)
Creating your own graphics engine doesn't seem like an easy task. Rockstar, for example, relied on third-party graphics engines until they ran into some problems and decided to create RAGE.
It was good to discuss these matters, but now I need to sleep, good night and a happy new year to you and your family.
good night and a happy new
Hello. I'm thinking about buying stalker 2, but idk if my PC will handle it. I have an i5-9400, GTX 1650 GDDR6 and 16GB Ram, do you guys think i will be able to play it, with at least 60 FPS?
Potentially on Low settings with your resolution set to 1080p but honestly the 1650 isn't even the issue there, it's your RAM. Min ram is 16gbs which leaves you 0 gbs of additional RAM if the game uses all 16gb. Can you play it? Yeah, can you hit 60FPS consistently? Probably not, at least not without some upgrades to your PC at the very least. Though honestly next to RAM your GPU is the biggest thing getting in the way, 4gb of VRAM is horrendous for any game made within the last 2 years at the least.
So what's the avg fps you think i can play it?
30FPS consistently probably, maybe peaks of 45 if you're lucky but I wouldn't count on it. But honestly getting 60FPS on that rig in any game released this year outside of some Remasters is gonna be rough even on low settings.
Ok, tysm 👍
NP, would suggest a major RAM upgrade though. 16gbs won't cut it these days, GPU needs an upgrade too but even if you do upgrade it the RAM would just hold you back no matter how many GPUS and CPUs you changed out.
ye, from what you said, i guess i'll have to save some money and buy a new pc
Would be the wise choice, or just slowly get the parts you need and and then dismantle yours but reuse the case for the new build.
ok, ty for your help
RAM isnt the problem here : my ENTIRE setup uses 13-15gb of RAM (and that is at the HIGH preset) while Stalker 2 is running the main issue is NOT the RAM its the GPU, it is equvilent to an RX 6400!!!! and comes with 4Gb of VRAM and is 31% slower than the RX 580 the minimum requirment card that struggles to get 30 on LOWEST settings WITH FSR PERFORMANCE at 1080p
and even if @serene meteor had a better GPU the CPU wouldnt be able to hit 60, im basing this of the fact that my R5 5600 G struggles to hit 60 outside settlements even though it is Waaaaaaaaaayyyyy faster than an I5 9400
and the 1650 has 4Gb of VRAM the RX 580 has 8Gb and the game W FSR P 1080p LOWEST settings wants to use 6Gb
16Gb is fine, if you arent running out of RAM then the amount of RAM you have wont hold you back
it is fine unless you have 100 chrome tabs open and if you do...stop being lazy,you dont need that many and you know it
There is a mod that makes the 1650 video card supported for stalker 2
🤔
that peaked my interest....can you link it?
Found our that The corruption came from
That I borrowed the game from my friends library and he had ultimate edition. Then I bought it myself but I bought only the base game. So it was the ultimate monolith weapons that corrupted the save
Guys... I'm here with Ryzen 7 5700X3D, Radeon 7800xt, 32gb 3600MHz, EVO ssd, 850W. And I cant play.... I played 25 hours(mostly compiling and trying to figure things out) and I had a crash now and then. but now it constantly crashes. not even a minute. No mater where I am or what is happening. It crashes on load, It crashes when npc's are spawning, when im walking here, when im shooting. I have experienced every kind of crash lol. I dont know what to do anymore. Clean instal. done, bios? done. gpu clean instal? done. everything.... Is it my problem from the pc?
have you tried a new save? do you have mods ? does it crash even in the menu ? have you verified your files ?
(i can only really throw random stuff at the wall and see what sticks as i have no idea whats causing it)
lol me too, just trying to find the secret. No mods. I dont know If I want to start a new save but will try it. maybe. No in the menu it doesn't crash. I have veryfied my files and did a clean install too
yeah i dont know like there is nothing i can think of for why your PC would have issues like this (like i see nothing alarming about your specs)
Had to hear it from someone... I believe the same. Its a fairly new build. month old. I have done stress testing and benchmarks and other things with heavy games had no crash or problems. Only with my favorite game
No, its surely not the computer, i assume it works flawless in any other task. Stalker 2 i just a mess, and for some it just goes to sh*t sadly.
That's one thing I find confusing. There are people, and streamers that play hours and hours without any problems... and with setups very close to mine and while doing multitasking. and there are people like us that we experiencing this kind of things. My knowledge in technical staff is poor.
to put it simply, its just real life RNG. I had a lot of issues in the beginning, and now its kinda more or less stable, while a buddy had the opposite experience. You're simply unlucky, and it isucks. I feel ya
Bad luck I can handle, Bad hardware I cant xD
Ah that's why so the game if you have your own standard but your save is from ultimate it corrupts
Sounds like problem I was running in but I wasn't crashing game went fully unplayable instead
Random freezes and insane lag your system is better than mine tho
Well I have Ryzen 7 5800x3d and 6800xt with 32gb 3200mhz
the 7800 XT isnt much if any better than the 6800 XT
It's like 5-10% better
as the 7800 XT has the same amount of cores as the 6800 NON XT
5700x3d and 5800x3d tho that's a bigger gap
Better silicon tho smaller die
yeah yours is faster
to be honest I had the 6800xt before and the 7800xt made a night to day difference for me in many games
I got 6800xt when saw a lot of reviews about 7k series and got it for like 400 euro so was a steal for me
better *architecture smaller die + less cores
If not mistaken it's also on smaller nm die of silicon node
it is
dont worry about nm, by the time we get retirement we will have optical boards
went from 7Nm to 5Nm on the GCD and 6Nm on the cache
I'm also on x470 motherboard tho
yeah doesnt matter to us only AMD
But a lot of tech people said 7k series are a bit underwhelming compared to 6k while 6k over 5k was huge gap
shouldnt change anything
X570 has pcie4.0 I don't
Not a huge change but still some
still shouldnt change a thing
It's like 5% difference lol
I'd say only solution is waiting for next patch or looking for gog version of 1.1.2
i think thats because the 7000 series has half the L3 cache
Don't want to talk about piracy but then again we have already bought the game
cant you change the version from steam preferences?
Only way on steam is convoluted depot download and paste it over current game
where did that come from ?????????????????????
Since steam doesn't let you go back an update
oh
Gog does but am not buying another ultimate edition on it
i see now ( i think you pinned the wrong comment)
Xbox definitely doesn't steam can do quite technical work around
Yes
I was able to go a bit back in the save before I got any ultimate gear and fix it
If you want I can explain the process how to do it on steam
That's good to hear
i'll figure it, thanks
I managed to get the proper shaders on my PC on 1.1.3 through some wild miracle so I don't need it
lets just hope RDNA 4 is gonna be better
i know there is that one leak everyone made a big fuss about
So far what I've heard AMD is backing out of cards like 7800 and 7900 class
but i dont trust that leak
I have it figured I'll just dm you
yeah they are backing out of the 9 class and they are calling the 8 class the 7 class
So hopefully the 7 class card at least will be in line with 6800 and 7800 at least on VRAM and overall performance
I wouldn't want a card with less than 16gb vram anymore
rumors that have been going around for years say that the highest end card is gonna perform like a 4080
the most recent "leak" (the one i dont trust) says its gonna be a bit better than a 7900 GRE
Most likely early engineer sample that doesn't work like later revision
I'm by profession software developer I know enough about how actual hardware is made as well
but what we do know is that the high end RDNA 4 cards will have a 256 bit bus and 16Gb of VRAM
the weird thing is in the leak it was called " RX 9070 XT "
even though at this point it shouldnt have that name
and thats why i dont trust it
I saw that one
Would be a bit weird to change the naming scheme now after like 5 generations of going the way it has
is only been 3 gens of this naming shceme
I mean 290 390 480 5800 6900 7900
feel like that would sound way too similar to nvidia's cards
Nah always has been this way just added 0
sure but just adding a 0 makes it way closer to nvidia's naming scheme
dunno why they'd change it at all
It's actually dating back to old 2000s ATi days
but the 580
Forgot that one
480 and 580 are not even on par with 290x lol
Only has more vram and far worse performance
what so the 290X is faster than those??
By far
Due to how much raw performance it had
And being GCN2.0 card
Thing is 580 is still just gcn
And all of improvements it got also went for gcn2
Where those gcn cards lacked behind is when amd went for rdna
before RDNA only the FURY X/NON X cards were faster than the 580
the 290x/390x were sloweer
580 lacked in processing cores only why it is faster is due to vram
290x was on 512 bit bus
no....the 580 has slower VRAM
pls take a look at this : https://www.techpowerup.com/gpu-specs/radeon-rx-580.c2938
and despite the FURY X having almost double the cores it is only 16% faster than the 580
Not really slower ram smaller bus tho
prolly cuz its on 28nm instead of 14
Only due to that but still while 580 was good card it didn't have as good performance in games as 290x in a lot of cases
well today its different
Obviously both cards aren't worth it really anymore
the 580 is faster by 12%
the 580 can still play most games at 1080p (excluding S2 and a lot of UE 5 games)
maybe not at ultra but it can
I mean I used 290x in 2ndary system till 2020
And still played most games at 1080p or even 1440p at 60fps
Where it lacked was on vram amount
Also I had 8gb variant
Not 4gb most of 390x was 8gb most of 290x were 4gb some 8gb
That very same techpowerup article doesn't even acknowledge when they have article like this https://www.techpowerup.com/gpu-specs/sapphire-vapor-x-r9-290x-8-gb.b2843
?
In the one you sent it says that 290x is max 4gb vram
But okay I wish I could play stalker 2 rn but am not in same home with my PC lmao
It sucks that its all ending.@coral token
What's ending?
Our love@coral token
For Stalker 2?
Nah its unchanged even with issues of 1.1.3 am just waiting for devs to see through the mess that 1.1.3 brought
This whole thing is in true character of the old x ray stalker anyway lmao
Except steam and other platforms force you now to update when in past it was voluntary
The forcing of updates on steam is brutal as hell.
I can even go back to 2000s dark days of ATi/AMD drivers and say not all is bad as long as you found the correct driver
I was running the same drivers for years with no issues lol
Pretty sure I'll figure out a way and make a list how to stop auto updates on steam
We need more vetting on these updates sadly before everyone updates. The 1.1.3 broke the game for many who had no issues before it
Like the PSI effects after Duga mission
Are you running any OCs?
which upscaler do you guys think this is ? : https://imgur.com/a/ATezGqo ( i just added the perf)
With so much ghosting, it could really be any of the ones we have in Stalker 2
Didn't have any issues with that tbh weirdly
Its basically a 50/50 cahnce to get it after the quest
it is one in Stalker 2 but in a condition which most people dont use it in
xess?
no
TSR
(4K ultraperf downsampled to 1080p trough AMD VSR)
Then again I only got to that quest at 1.0.1 since then haven't as that save corrupted on first patch update
yes
the issue appeared after 1.1.2
Started now 3rd save and haven't gotten that far
eh imma start a new safe. Sad that i wont finisch the game on my first safe
Many errors appeared after the last update, but to be completely honest, those who say they didn’t encounter any errors before the update either didn’t play enough or are turning a blind eye.
100%
yeah they borked this update
I wish I finished on my first one got to after killing Faust and already met Doc etc.
It was rushed; half of those thousands of errors weren’t fixed. I think it’s more about people’s perception of the update. They thought it was going to be a panacea, but in reality, it was just a hotfix like all the others.
Already had those. Glitch appeared on the mission with doc in that pod
(same situation) which is which ? https://imgur.com/a/Scwqz6D
and DLSS isnt present
I will only start playing this game when we get proper ray tracing
i know you want it but we are never gonna get it
We are gonna get it lol Lumen looks Like a schizophrenia episode
no we wont 100%
Everything is flickering, lighting not loading, even the rain and fog are made with Lumen, so if you move the camera quickly, they disappear and you see the void.
I seem to recall hardware RT being confirmed for eventual release
Its so bad i cant unsee it
what....where?
i have never seen it
Try it out, everyone can check it.
Interview. Not confirming, but its been discussed.
Slava Lukyanenka: We are going to have software ray tracing. As for hardware ray tracing, it's too early for us, but we are experimenting with that. We are trying to have it on the release date, but it is highly unlikely you will have it at launch. But NVIDIA DLSS will be there.
That was in August
There was evidence of what they say in the S.T.A.L.K.E.R. leak, so it's likely to be real.
I pray they use Nvidia's RTX, in Wukong you can really tell how superior it is without any loss in performance.
If its hardware RT it will of course support hardware acceleration with RT capable cards, that's the whole point
i havent found any fog after someone told me it was a thing or if i did i forgot about it
It tends to appear repeatedly in Cordon.
cordon????
lemme pull up a map
I mean I get that
Yes, they control the weather depending on your location. For example, when you meet ||Scar||, there will always be a storm. Generally, not always, but most days there is fog in Cordon, or at least that's what happened to me and two of my friends.
Good post
i think they mean Hardware lumen
which would be a big uplift for reflections and accuracy but not noise (i dont think so anyway)
out to cordon i go
As crazy as it is i would gladly pay for a ray tracing dlc
I started a new game the other night with Ultra Plus and ray reconstruction enabled and confirmed working. Its certainly made a difference in what I can tell so far.
As just a general denoiser
How did you enable it via commands?
im getting CPU limited at 30fps in Garbage WTH (unrelated)
Anyone know how to fix game freezing during emission? everything updated, 4090. No issues on my end.
No, just grabbed the DLL and put it where U+ says to put it. https://www.nexusmods.com/stalker2heartofchornobyl/mods/484
Not a hardware issue
i dont have an RTX card 😭
is that with AA disabled?
This a known issue then? all I could find was a month old bug related to a artifact (which I dont have)
https://imgur.com/a/1jxyjK9 "This is what happens when you even abuse lumen for the fog (it's without using AA)."
I don't think my game ever crashed in an emission. (115 hour playthrough)
it's not really crashing. the screen freezes (audio is still working. can hear the npcs, storm etc)
and it doesnt resolve?
Not even crashing is capable of.
Independently check both system RAM usage and VRAM usage while this is happening
PS : this never happened to me
sooo it never ends? Have you tried pressing the windows button and clicking back on the game? (just trhowing sometin at the wall to see if it sticks)
Wtf..
I've been running an engine tweak so I'll try that mod instead and compare
Unreal's automation is killing the soul of these games.
well... idk wtf is going on. I gave it a shot again and this time I closed the door (I was in a fishing hut during emission). Somehow that fixed it...
so the only problem is when not using AA ? like it shouldnt rely on Temporal stuff to look acceptable
like i honestly dont see as a big issue seeing as the game is already literally unplayable without TAA/FSR.....
So you would suggest adding Hardware RT now too?
No, I can do it again with AA. It always happens, and the lighting too, I just got lazy to turn it on.
It's a solution to the graphical issues presented by Lumen, not to the loss of the game's artistic direction. That’s irreversible at this point. Games like Days Gone (Unreal 4) and Tarkov (Unity) knew not to make this mistake.
Days gone graphics are way ahead of their time
many games from that era and before looked just as good, it's just that people forgot that photorealistic graphics can be achieved without Unreal.
That's weird I have had no issues also emissions look cool as hell finding a good spot where can watch it is 10/10 tbh
Unreal 4 is arguably better engine than Unreal 5 as it is far better optimised
And curiously, they decided to move to Unreal 5 for some reason
Well Unreal 5 is new with time probably will get better
And that's most likely why went for it even if now it means half of gamers need new PCs 
It's not a bad engine, it's just sinful. It provides tools that save time in optimization and development by automating processes, making companies repeat bad practices.
So less hands on engine so dev teams have more time to make their vision a reality than messing around with engine itself
I wouldn't say all bad practices but there always will be asset flips called games they have always existed
incorect, They make a quick fix so that no one complains too much, and save time and money on development.
I mean game dev industry is moving to this streamlining in few game engines as it means easier to get developers for that
However much we all might dislike that it's just how it all goes now
Nanite or Lumen are not the best technologies, they are simply the fastest at a price that we, the consumers, pay. They can complement Nanite with the creation of LODs, but if you're using Nanite in the first place to save time, why would anyone bother?
Did I say it's best? All I said is some of it is lazy asf and it's overall streamlining it too much honestly look at game devs who ditched their own engines that are relatively good last I recall recently CDPR ditched their own Red engine and also went for Unreal
Lol I had no shader issues before and I tried the ultra plus mod and now I can't compile them
Mods broke for me 1.1.3 shader compile tbh
Welp
It's why I have issue with 1.1.3
And even now with no mods full reinstall game crashes on shader warmup
Thankfully I did load in fully shaders so now I'll just turn them off
Yes, but I found it curious that you said they will have more time to make the developer's vision a reality. What vision exactly do developers have if they automate the process? And leaving aside that it's not sustainable, as we can already see.
Yeah I had no issues
You can force the PC player to change their computer, but not the console player to change their product.
That's on me for getting greedy lmao
i disagree, if UE 5 doesnt have lumen/nanite enabled it will run better than UE 4 IMO (judging from how ASE performs VS ASA)
Got through it this time
That's an if
That's the worst part, knowing that the engine is fully capable and very useful, but that the technologies corrupt developers and studios.
there are console commands that refrence it but in most games they dont work at all. but there certainly is a HW version of Lumen
So it's technically there but not there
like wukong
i havent found non lumen RT in base UE 5.5 so far
but i did find RT shadows without "Lumen" being attached to it
So it's just Epic devs developing UE engine being lazy
an there is also something refrencing "path tracing"
full path tracing, my beloved
i was blind https://imgur.com/a/VjizRUq
MegaLights looks nice
it gives a pretty good improvement from regular lumen when there are a lot of lights
It’s a system that is usually more useful for improving quality than for improving performance, unfortunately.
have you seen how much perf it can give over regular lumen?
Its implementation sounds like a good idea, but all the videos testing it show movements at 2 meters per second or pointing statically at a spot. No one will play like that.
It has many disadvantages if not used properly, and its implementation in S.T.A.L.K.E.R., contrary to what one might think, doesn't necessarily improve performance.
stalker is on 5.1 (IIRC) and it is CERTAINLY NOT on 5.5 which is currently the only version that supports it
so it isnt in stalker AT ALL
does that matter to performance?
https://imgur.com/a/L8EEJkP It has its disadvantages that nobody talks about, like everything in Unreal. People get excited until they try it themselves.
that image doesnt reveal anything...
and it also doesnt compare it to regular lumen
Tell me why in the MegaLights demo the character's legs are not visible, as a hint.
sooo thats from the megalights demo uploaded by epic games on youtube?
ah
If you want to implement it in a game with a lot of movement, like S.T.A.L.K.E.R., there is quite a bit of information discussing the complexity of its implementation. Apart from updating the engine.
Ah well
Unreal's new feature "MegaLights" is fully reliant on TAA to work at all, and by default uses the previous 12 frames to smooth itself out. Even in a best-case scenario
not surprising
it doesn't fix anything in that case. You’ll improve performance at the cost of more ghosting, which honestly, I’d rather play without lighting.
higly disagree about the ghosting part.... but i get that some people just cant tolerate that
i would be quite happy if UE could stop crashing for me.........
To be honest, we are not yet capable of using Lumen, and the price is so high that it doesn't make sense. Better graphic quality can be achieved with systems that have been with us for a decade, and even RTX does a better job.
Developers could step up and stop abusing Lumen; there's a reason we pay 60 euros.
what do you mean by "RTX" thats just branding and doesnt make sense in this context
Well yes, but I'm sure you understand what I mean anyway, brhu.
They have a new noise reduction algorithm , which I’m not sure that demo showcases.
Skip to 9:00 minutes
@uneven portal @tawny thicket
its just for reflections
Okay?
but it is cool
Isn’t that the point lol so reflections and shadows aren’t as noisy like they are now
Unless I’m missing something here
GI needs a new/better denoiser too
that has been the big problem with the denoiser
Yeah
Like if you go into SIRCCA building in Stalker, the floors look like ants are crawling on them basically
Lmao idk why I said Tarkov 🤣
that is from reflections and for that the new denoiser would of course help
Yeah
but that can already be fixed by : r.lumen.reflections.smoothbias=1 (in the engine.INI)
This is a new one, load up game. Compiling shaders screen loads up with a full bar instantly. Game hangs
Like, starts with 100 percent compiled
Doesn’t that just make surfaces look super shiny
Pretty sure ColesyM said that
Yea i would not turn the noiser full up
they get more shiny yes (the ones that get lumen reflections by default)... but it looks way better than vanilla IMO and also looks better than increasing the max roughness for lumen reflections
though it does look less realistic
But mega light for Stalker would be good addition
I woke up to a gift on steam from a friend. It was Hogwarts legacy. I installed and first thing I see is unreal engine logo…WHYYY ):
in most scenes it wouldnt do anything
wait that is on UE?
here is me ralizing it : https://www.google.com/search?client=firefox-b-d&q=what+engine+is+hogwarts+legacy+using
I would say thank goodness it isn’t 5 but I don’t think 4 is much better 🥲
thats why it constantly crashed on my VEGA 3 laptop:)
hmmm im wondering
Look up monster Hunter wilds beta gpu/cpu testing I can’t remember which YouTuber did it but dude it literally made monsters look like Minecraft or ps1 graphics when it ran out of vram lol
Dude Hogwarts legacy benchmark shows recommended settings for my system is low with dlss quality?? I have an i5-13600kf + 4060 desktop
😂 still better than what UE 4 / UE5 does (when running on DX 12)
Is this hogwarts game really that demanding? Low settings AND dlss quality recommended for me??
Recommended gpu is a 2060 no way I can only run low
nah you can run at least high settings
Yea 144p
and BTW both UE4 and 5 downgrade random textures when running in DX11 they only differ in this reegard when running DX12
IDK about that
Not at high textures
maybe, i dont remember how much VRAM it uses
Too much
Yeah Hogwarts is pretty demanding tbh
.
Even at 1080p I shouldn’t run high textures?
How much vram you have? 8GB?
I have it on high with dlss quality so far the opening cutscene has maintained 165 fps which I capped it to.
Yeah I have a 4060 so 8gb
I’m not using frame gen
Should be fine then, just keep an eye on vram
I got to first controllable part and checked vram. 5.8gb right now
this will not be maintained I warn you
I’m maintaining 120+ now
Probably will change once I get to populated areas or something. But as long as I get 60+ and game looks good I’m fine with it
First game I have ever played that has utilized less than 99% gpu & only 15-25% cpu
assuming that you are downgrading the graphics that won't last too long, especially in zalissia.
He's playing Hogwarts Legacy
Not Stalker 2
aaa is ok then
This isn't a good thing, and indicating its being limited elsewhere. With this title, just inefficiency.
A GPU not at 100% load is performance being wasted.
If at 1080p, even last generation CPU's w/ DDR4 can hold back this game.
It’s hovering around 99% but occasionally drops 90-95%. CPU hasn’t gone above 20% but most I have ever seen it go to is ~60% and that’s only in helldivers 2 & space marine 2
More often my cpu is 30-40% while gpu is 99%
then its perfectly normal
Well it drops more than I’d like. Not very consistent at all
Prepare for it. This game is not in a finished state performance wise.
Ah. Well, having played that launch and fired it up again earlier this week, its miles improved.
Especially after adding Ultra Plus
I was going to try to use Ray tracing since I am able to use ultra on cyberpunk (aside from path tracing) but idk if they have ever fixed it in hogwarts
Yeah Hogwarts runs a lot better now
and yeah idk where people get this idea that 99% GPU usage is a bad thing?
Thats what you want lol.
Its a common misunderstanding. Don't even get me started on the word "bottleneck" and how misunderstood that is.
Oh yeah I know lol
Oh i wasn’t saying 99% usage is bad I was meaning the opposite lol I dont want less than 99% 
"i can't have a CPU bottleneck because my CPU usage is only 50%"
if you knew how many times i've heard this...................
But in my case isn’t my gpu genuinely holding back my cpu? I plan to upgrade ram first then gpu sometime after 50 series releases. Hopefully
Yeah, just part of the massive misunderstanding
i wouldnt be waiting for the 50 series
im 100% positive NVIDIA is going to price the 5060 at 350€ a card that will have 8GB of VRAM
I’m not going to purchase 50 series. I was going to wait to see if better 40 series cards drop in price at all
I’d like to just have more than 8gb vram man
and also AMD WHAT THE ACTUAL F*CK :
"Unfortunately, this support is supposedly absent on the Navi 44, a budget RDNA 4 die that will power lower-end RX 9000 GPUs. The Navi 44 misses the hardware encoders completely, which makes them unsuitable for content creation and streamers. This is similar to what AMD did with its budget RDNA 2 GPUs, such as the RX 6500 XT and RX 6400. However, the Navi 44 is supposedly powering GPUs that are rumored to cost up to $349. So, removing the hardware encoders doesn't look too consumer-friendly." WCCFtech
NO hardware encoders for low end RDNA 4? AMD WHAT ARE YOU SMOKING
i do hope that the people that "leaked" this are full of sh*t
where is this from. wccftech but a recent article?
here is the full article : https://wccftech.com/amd-navi-48-gpu-to-bring-av1-b-frame-support/ (its recent)
I don't stay up with my AMD GPU core codenames. Which tier cards would be using Navi 44?
NAVI 44 will be low end-mid RDNA 4
and NAVI 48 will be mid-high end
Yeah I'm just trying to figure out how low end.
Cause if we're talking like RX6400 level cards, meh
some NAVI 44 cards will* cost 350€ (assuming the leaks are correct)
and they start at 130€
(€ = $)
How I wish to return to GPU prices of early 2010s
This lunacy that low end gpu is 300+ is absolutely wild
Do people not understand that the economy changes? It's the same as you not being to buy a house or a car for the same prices they were in 1980.
Expecting prices to stay the same is delusion
good to see the crashes stopped for me
shame nothing really changed with performance though
glad you got it fixed at least, no more crashes hopefully
Not even relatively same
i keep getting drops down to like 5-10 fps -- is there anyway to fix this? the game runs fine otherwise around 80-100fps with my settings. it seems to get worse when close to people, which is really annoying.
Increase from 400 in 2012 to now is 150 on top and that's not globally that's in US alone
Do you see cpu and gpu utilisation
Not saying they should stay same
But honestly the fact that world now is worse than late 2000s is saying a lot
And late 2000s was after one of worst economic crashes
gpu price wise nvidia is just cashing in
until they have real competition it's going to be like this
It's literally is Nvidia just raising prices since like 10 series
yup $$$
amd is stupid asfk
I always had the confidence that they would learn and create good competition, but seeing the prices of GPUs from both AMD and NVIDIA and what they actually offer, I think we’re all screwed.
And now AMD is following it as well
Sounds like more people are joining the GPU market arm has plans to make GPUs as well. Gonna be nice having more than 2 companies that are viable
Now there's 3 already and ARM already is making mobile phone GPUs so why not join Desktop and laptop segment
It seems like the old just Intel and AMD in CPUs is coming to end as well thanks to ARM and there's also eventually coming Quantum computers which will destroy current technologies
Quantum computers is not going to be for consumers for at least another decade or two
But when it comes it will destroy standard computing
i was gonna say it'll take way longer to reach consumers but i'd have said the same in the past too, and look where we are now
Even with current qubits quantum computers already dominate in limited amounts that exist basic computation
Honestly depends on how it is used. I see how it can be used for data centers but for consumers I feel like it will be alot longer just because of people learning how to create programs for it.
What I do know of it it's mostly going to work as standard computer but with far advanced kind of far efficient logical cores
They do multiple calculations at once and find the fastest route. It would be good in training AI not sure about gaming tho
Everything on even current computers does that
But your cpu does one instruction per clock
Quantum cpu does multiple
Yeah that's the difference. Also not sure if finding those routes would benefit gaming. Can see how it would help with processes like dlss or frame gen
The fact it has far more pipelines of operations is why it will put tradition pc in spot where 1950s computers are compared to now
Most likely in quantum computer you don't even need separate GPU etc. At most maybe ram and storage and power supply
Not sure exactly full capabilities of a qubit
It will most likely require a redo in how we program games
Not even physicists who work on them fully know all yet
Pretty sure GPUs will always exist. Just better to have dedicated hardware for graphics it just might use the same tech
But what they do know is that quantum computer can do far more than traditional computer
The limited factor is still how they need to be chilled to work effectively
If we find a way to make them more compact or not need to be chilled it will most likely be adopted into consumer. But otherwise it most likely won't be as successful as desktops were just because of size
Well that's the problem we currently have but considering we already do close to 0K overclocks
Yeah I hear you, I don't think the prices are great either for the record, but it is what it is.
People say vote with your wallet, which I mean sure, but there's plenty of people who will buy the shit anyway.
People don't always buy best bang for buck apple as an example. Its the sad reality
Yeah my point pretty much
I5 12400f, AS Rock Z690 Extreme Wifi, RTX 2080 (Upgrading to 3080 next month), 500gb M.2, 1.5TB SSD Storage, 2.5TB HDD Storage
That vote with your wallet mentality nowadays doesn't work because too many useful [insert] consumers
Yeah I agree it doesn't work either
Good example is how scalpers profited during covid
yeah that was something
But nowadays economics are a dumpster fire tbh
I remember a friend bought a 3070 I think for like $1,000+ or something crazy I can't remember
That was common price tbh
Some bought for even more
Yeah I feel like I remember seeing them go for around 1200-1300
Honestly I'd slap your friend to wake up in Chornobyl for that stupidity
Bro ikr
I feel COVID was the reason price increases became so bad because It proved the amount people will pay for the newest generation
Because your friend is reason GPU prices are what they are
I was chillin with a 6700k and GTX 970 at the time and waited to upgrade
Now I have a 7800x3D and 4090 lol
I just waited for next generation to drop to get a good GPU of last gen lmao
Yeap, thats smart too
Honestly only GPU I'd overpay and should have gotten was EVGA Kingpin 3090
Rip EVGA
And not even use it
I think Kingpin is working with PNY now
Rip best one
Yeah people were way too desperate for literally no reason
Evga designs for the 10 series we so good
everyone could've waited like 2 more years and we all would've been fine imo
EVGA designs always have been great and they were making arguably best Nvidia GPUs while also having really good customer record
Their 20 series looked meh but also good customer support
30 series kingpin man that card is looking great imho
they were the best, all my graphics were evga, because it was synonymous of quality price, they didn't tease you and their warranty was very good.
I'm mostly performance per $ person but still love EVGA
On their now old GPU market
I mean I can't say anything bad about Corsair really besides one failed AIO
And I didn't even care I tossed it and got massive chunk of air cooler
Corsair keyboards mice and headsets not the best but their customer support is top tier now if you get their PSUs man that side is top tier
My HX1200i is old and still has warranty lol
I had the 1 fan model of the 2060 and had temperatures hovering around 67 at high use, crazy.
That's impressive ngl
I mean my gpu doesn't hit over 60c at 99% util on stalker 2 lmao
.
I mean I liked that GTA V showed how much VRAM your settings will use
Wish that was industry standard with video games
I would like nvidia to release this great solution they had related to vram usage and texture compression, I still don't see it.
who wouldnt?
Even GTA 4 did, late 2000s
I wish Nvidia would stop gimping their GPUs just because they are ahead
I'm all for raw performance lmao
Might actually make sense to buy their overpriced GPUs if they actually truly pushed boundaries not gimping vram and bus size
Never really played 4 I was mostly on 3 VC and SA and then 5
And before that on the top down ones
Around time 4 was out I was busy in S.T.A.L.K.E.R
What is this poll lmao
what?
i think ive flip floped like 10x here
i thought it was like a mod that lets you use actual DLSS
You can tbh
HOW tell me how
(IK that in a couple weeks we are gonna have FSR 4)
(Thus I forked the project and also included an injector to disable Nvidia RTX GPU checking to make DLSS option available for any GPUs including Intel onboard GPUs LMAO.)
wait what!?
thats still not actual DLSS
well that was assuming AMD launches it at CES but i am 100% postive they will announce it there and that it will launch with RDNA 4
i figured out why TSR looked that bad
i had r.TSR.History.GrandReprojection set to 1
all upscalers suck; if devs (in general) would optimize their damn games better and Nvidia / AMD would focus on raster instead of gimmicks; we'd all be in a better place
to be honest its only really been NVIDIA comming up with "gimicks"
and since they are the "industry leader" guess what everyone else does?.. they're all at fault
...and then AMD is forced to follow or else they'll be considered "left behind" and "outdated"
yeah but at least they let everyone use it
not even sure why nvidia keeps making gaming GPU's at this point anyway.. spiting AMD / Intel? They make more money on AI than the Fed can even print
its brand recognition
I just gotta love the dynamic though...
NV invents G-Sync that only works with their gear --- AMD is like "I'll make that but it will work for everyone 😆 "
NV invents upscaling --- AMD is like "I'll make that but it will work for everyone 😆 "
I wonder what's next 😛
who needs brand recog when you've got single big companies like Broadcom about to build multiple 1mm GPU AI superclusters
You forgot PhysX lol
........
NV invents FG --- AMD is like "I'll make that but it will work for everyone 😆 because we are sooo consumer first:) "
still remember when they were pushing sales of actual PhysX add-in boards.. then they migrated the work to their GPU's after
and gameworks
NVIIIIIIIDIA : you want nice hair animations??? and you have an AMD card?? well guess what you can*!!!! .
at the cost of all your performance:) so you better.
sck it up kid and get a new and shiny GTX card so you can finally have good hair animations🙂😀😃😄
this kind of crap has been going on with technology in general forever though; the big corpos milk this stuff out a bit at a time to recoup and profit.. meanwhile Nvidia for example is probably 2 gens ahead of the upcoming 5xxx series in engineering
don't need to look far, just check out Intel.... held back progress and coasted purely on reputation for AGES
yeah, Intel was such a letdown after we broke the 1ghz barrier (i had hoped they were gonna keep pushing but then came the f'n cores)
I personally know at least one guy who can not even entertain the thought of buying anything else than Intel, no matter how cut back it is
in fairness they probably reached the point of diminishing returns 👀 further GHz comes at a price of lots of heat and power usage
the cores were a good idea IMO, it just took some time for the OS'es to catch up, and more importantly, games to catch up and start using them
we were firmly in the ages of 4-core CPUs when we still had single-threaded games released
might have gotten us to optoelectrics sooner.. PCIE gen 7 is rumored to be the first to use the tech, several years from now
might have, but then, how will they milk the current tech for all its worth? 😉
they exhausted the multicore path, now they're on the hybrid cores path, we have to wait until they exhaust this too 😦
tbh intel objectivly had better products until RYZEN
they did
and when ryzen landed, they had no answer ready for it 👀
None of these companies care about any single one of you.
i can to:)
You'll die and be replaced by the next person to buy their products.
yes sir we know that - can we have our laments still please? 😄
No
"the beatings will continue until morale improves"
I'm just being cynical, the conversations are fun
this is the only game in town so we are forced to play it, but we don't have to like it too
i just remembered this : "E cores = cinebench accelerators" some guy at some point
xess is dependent on Intel tech, but i have never and will never use TSR because theres absolutely 0 reason to
these uhhh exist
DLSS is better than FSR but its more memory intensive and dependent on nvidia
ooohhhhhh dont worry... they will add AI memory compression and gatekeep it to Blackwell
...for $2500
😂🤣😂🤣😂
NV would very much like to position itself as the Apple of the gaming world IMO
they already are


ya I think you're right actually
We can give them crap for pricing, but they are essentially at the top
they already have the fanbase of "enthusiasts" who don't really care how badly they are getting fvcked, they will line up to buy the latest with AI memory compression for $2500
they don't even grumble about the price, they see it as a badge of honor
I knew an old fella who had a great observation: "As long as there will be horseshit, there will be sparrows" 🙂
NV has these eye watering asking prices because they can
there's millions of gamers who only buy nvidia no matter what
absolutely
fsr 4 already would be nuts
No not really, amd tech is meh
Nvidia knows what its doing , especially AI. Thats why its so big in gaming especially now
Dlss4 will be available for 40 series, btw
how would you know that?
I have insider
sure
Hi, I'm seeking any help here for problem on my Stalker 2 gameplay
my gameplay just stuttering lag sometimes and became a problem when I can't even change weapons or healing when there's literally a Bloodsucker harrasing me outta nowhere
also stuttering exist when going to population place like Rostok
Lol you dont need to believe me. But i know whats true and what isnt
so the stuttering only happens in populated areas/settlements?
i just dont have faith in NVIDIA to not gatekeep DLSS 4 like they did with FG
it has to be good. and but i dont have faith in AMD to not gatekeep it from the 7000 series
thats a thats a no
maybe at like crazy low settings with crazy aggressive upscaling
I mean, is not Bad but for run a Game like stalker 2 would be a mess?
yes
even the strongest iGPUs struggle in this game
Can at least handle payday 2 on max settings?
im not sure
looked at some testing (note: the 5600 G W VEGA 7 is the most important as its the closest to the 5700 U ) : https://www.youtube.com/watch?v=k23_osVmXCU
to get a decent/playable experiance your looking at an RX 6600~ for GPU and an R5 5600 + 16Gb of RAM at least
does anyone know what fixes this crash? LowLevelFatalError [File:D:\STALKER2\s2editor\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 880] CurrentQueue.Device->GetDevice()->GetDeviceRemovedReason() failed at D:\STALKER2\s2editor\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:910 with error DXGI_ERROR_DEVICE_REMOVED
⬆️ #VoteNow
⬆️ #Vote
what specs?
I9 12900k 32gb of ram and a 3080ti
It consistently crashes every hour 30 - hour 40 minutes.
looking up the bug says possible causes are (unreal engine documentation) :
-Content errors
-GPU driver bugs
-Hardware problems, such as an overheating GPU
-VRAM exhaustion. Video memory is virtualized in Windows, so it is possible to allocate much more than what is available on the GPU
-Crashes from other apps
Yeah no easy fix…. I hope to troubleshoot more with my IT friend this weekend.
it is possible that your GPU is overheating-try monitoring GPU temps
I’ll try, no second monitor. I wouldn’t be surprised if some power saving function wasn’t allowing fans to spin up properly. Who knows.
you can use the NVIDIA overlay
But games like cyberpunk run fine with no overheats… anyway thank you for giving me some ideas. Time to go to bed.
well good night!
I'd do a clean driver install and then monitor temps as well
That's a graphic card failing message
If it starts happening outside stalker I'd probably reseat the card too
yes, like when I enter Slag Heap on Garbage, the stuttering increasing worse than going outside
what specs?
I know my pc specs are bare minimum, but really I just set it to Medium
Here's my pc spec:
Nvidia GeForce GTX 1660 TI
Ryzen 7 3700X 8-Core
16GB RAM
Windows 10
its above the minimum by 24%(the GPU) but the VRAM is rough...
this game loves to eat more than 6Gb and so the stuttering is because the game starts swapping VRAM into system RAM
the best you can do is to try and reduce VRAM usage/requirement by lowering settings or installing a few tweaks
But even if you do that you will still get some stuttering because of the UE 5 is
im amazed the game can run on your PC
I just read the minimum game's spec on Steam and it's says 16GB
really two things that my pc need an upgrades: RAM and GPU
16GB is tight for this game. With a normal amouny of programs and whatnot.
What kind of stupid question is this. We all know DLSS is the best. nvidias AI marketshare is higher than The entire share of intel and Amd COMBINED.
which do you think is more inteligent?
6
6
3
downgrading random textures
It really depends on the game most of the time, because DLSS only looks better than FSR in games that heavily rely on TAA. Otherwise, the result it delivers (in terms of quality, not performance) is practically the same. Just to let you know, I have a 4080/4070 Ti and an RX 6700.
People always focus on static images, but they should play it themselves and see how ghosting really affects the experience.
Absolutely