#pc-specs
1 messages · Page 45 of 1
im tryed tsr but im gonna try it again when i next go on
I tbh noticed something weird, idk if it's based on "realistic balistic bullet hitting the target badly because of distance", but, shooting from 80-70m a target, seems that when you hit them, it doesn't make the same damage as if you were close enough, has anyone else noticed this? I think it's intended however
im stuck in the hole because the game wanted me to climb in there for a mission im just about to get UE editor to get myself out
I mean, it would make sense, but only if the target you’re shooting at is wearing body armor. Then, the bullet would be slowed down more quickly since it lost some of the momentum. But in a case where your target is not wearing body armor, it shouldn’t make a difference
Unless you’re shooting pallets, which would lose most of the momentum, if not all at 80m
The thing about AA options in this game is weird though. I can only use XESS. If I use any other AA, I get heavy ghosting
And XESS suffers from pixelated gun light refraction, which is not cool at all
No AA is nice, but hurts my eyes at 4k
noticed the same thing
That’s intended. Projectiles lose energy over time in flight, some a lot faster than other
what if I use a i9 9900k with a 4070super, what graphics may I approach with those specs, and of course 32gb of ram ddr4 3200mhz
rn I just want to play this game so bad, too much time waiting and my pc is not running it, I have to play it, at least next year. I will wait for you gsc, hoping that I could play this at high with a bit cheaper gpu. Love you all
The first base is quite horrible for your fps
Most likely vram issue
how you fix it?
im running a 4060 ti 32gb ram
i dont thinkl high settings should be an issue here
For what it's worth, my 3080 Ti, 32gb DDR4 RAM, and ryzen 5800X run 50-100 FPS at medium settings. DLSS on, no frame gen
Another day, another set of people with 8gb vram GPUs not understanding they dont have enough VRAM to play the game.
A friend with a 3080 Ti and an intel 14th gen CPU runs it on epic at like 80-100
I know it's not the same specs as yours but hopefully gives you some idea
Idk what cpu I can get, My motherboard is a Msi z370 a-pro the socket is 1151, and so I do not know how high should I go to make it run Stalker 2 in a enjoyable way, the I9 9900k is the highest cpu I can get, but to be honest I don't know if is it worth it or should I go for something cheaper
socket 1151 is 10 years old. its a dead platform. you gotta get a whole new pc
you should try it out yourself irl
Guess It'll take more than a year
any fixes for blue screen crashing when shader compilation on start
So what should I build, the moment I got my PC I forgot of looking for news of pc technology, I know I can only keep my m2, my two HDDs and my PSU of 750w 80 plus gold. So what's next step
RIP. sorry to hear that.
I tryna look it scenario in a good way, the I moment I'll be able to play it I'll find myself surrounded of mods idk hahhha
i liked my 9900k, but I had a mobo failure and that cpu isn't compatible with ddr5 boards; so i stepped up to 12th gen
just drop $1500 and get a pc that'll last the next 10 years
depends what your budget?
Personally, I would run a 4070 or 4080 with a newer ryzen an intel processor. but that would cost around $1600 for the pc at least
Ahem
https://youtu.be/M-2Scfj4FZk?si=MQz4GLcBM2X3aybe
Follow the build above for peak PC performance.
I'm up to go that expensive as I'm planning to buying everything step by step
It’s so slow😭
sadly its too old, its gonna be a big limitation ,but what you can do is maybe ... (5min later)
tried to made a budget for ya but that motherboard is BIG drawback, it doesnt even run with a i9 9900k which has less performance than my ryzen 5 5600g.
and im running a 3060 ti + ryzen 5 5600g currently my cpu is doing bottleneck for a 12% , not a big deal but given this information , you wouldnt be able to run even a 3060 + i9 9900k.
If you really want to keep that motherboard , you need to aim for RTX 2060 + i7 8700k.
And you could run the game with dlss low 1080p with some drops to 40fps on some towns or 1080p 80fps with frame gen.
I can’t even enjoy a cutscene…
game ask for top hardware to run, sadly, UE5.1 is not well optimized
real, the game crashes a lot around npc's for me
I’m on the opening cutscene
yea, so you need an ryzen 7800X3D + 4060
verify files on steam , maybe something is missing
Perhaps I need to accept it, start with a new MoBo... so Ryzen is bulling Intel nowadays?
yes, im not keeping up with the latest news on CPU but from what i heard ryzen still is cheaper and runs faster than intel
Well so, Ima do some research for my new PC in future
AMD is currently at a really weird price point, not sure how it is over in the US, but Intel chips barring Arrowlake are actually cheaper at the moment. And due to lack of proper 3D v-cache utilization, performing better too.
Hopefully that changes soon, both for the pricing of Ryzen chips and their performance in S2.
https://www.reddit.com/r/buildapc/comments/syu5tp/all_300_motherboard_feature_set_and_general_use/ follow this guide for motherboards, chose S, or A motherboards only. or regret it
lack of proper 3D v-cache utilization
how do you figure
my 9800x3d seems to do very well in stalker 2
Yes, but the 7800X3D is getting beaten by a 13600K. It shouldn’t The top 5 performers are predominantly Intel, 4/5, with the 9800X3D taking Number 1.
ryzen only runs faster than intel in certian performances. On average for gaming, you would want an intel processor bc it has faster single core speeds. If you were doing multi-core programs such as like video editing and stuff, it would run better. I run a Ryzen cpu, but I'm probably going to upgrade to an intel for my next set of upgrades
@runic shadow This really shouldn’t be happening.
lmao no way it gets the same performance. that is actually insane
Reason: Bad word usage
What kind of game is this, in the final battle my game keeps crashing at 5 fps
every single time!!!
from what it seems, ryzen is ahead for a little bit https://youtu.be/Zue30tcu0mY
your pc is probably struggling to render in all the npc's. NPC's in this game are really taxing on the system.
V4n: really? I didn't know that. very interesting
also across all the generation of both cpus, ryzen achieves better performance for the same price than intel.
1660ti, 5700x3d, 32gb ram
very true npcs tank my fps
where is that from
its because from what I've seen and heard from modders, NPC's are linked to the cpu very heavily. For whatever reason they just eat all of the cpu's performance and it is what essentially killed A-Life within the game
When everything is sold at MSRP, agreed.
Here in the EU currently, a 7800X3D will set you back anywhere from just over 500, to upwards of 650. Where as Intel chips of similar performance are nearly over 25% cheaper due to low demand and their latest “tomfoolery”
@runic shadow https://www.pcgameshardware.de/Stalker-2-Spiel-34596/Specials/Release-Test-Review-Steam-Benchmarks-Day-0-Patch-1459736/6/
it seems that 1660ti runs out of Vram in that part of the game, try shadow at low and lower the resolution a little bit using TSR and the graphical detail lower it to medium or high , so you solve that VRAM bottleneck
so is A life being broken causing it or just A life as a whole?
Lmao bought this cpu like 3-4 months ago in Germany for 350€
it's not the npcs. the scene itself doesn't have many npcs. the problem happens when you press the button on the monitors
Id be curious to see how these numbers change after the performance improvements of the first patch. Im doing benchmarks of my own for a side project, Ill be doing 5800x3d, 7800x3d, and 9800x3d. not entirely in the budget to look at intel atm though
it has to be something related to behavior system and npc actions.,,, which is not precisely a-life matter, alife more or less manages the macro part of the AI , while each individual npc manages the micro part of the AI (animations, dialogues, combat behavior, pathfinding in combat)
here it uses 4gb of 6gb of vram... please... say something that makes sense instead of blaming the hardware.
I'm honestly not 100% sure, but I think its because a bit of both. Its proably like a self destructive cycle, but that is just a theory. All I know is that the NPC's killed A-Life due to them just existing, which killed A-Life
I can always chuck in mine if you want more data, have several Intel systems still laying around, just need to swap out drives and clear/update drivers and firmware.
I expect the X3D chips to soar significantly if GSC picks up the ball on this. X3D chips are somehow underperforming by a significant margin.
Nvm just checked cpu prizes even the 9800x3d is above 600€ back when I ordered it. What's happening?lmao
well i was using a 1660 and i couldnt run the game , definetely could be either hardware + bad optimization
its definitely both for sure, the 1660 is just not enough for this game from what I've seen others who tried to run it
well I need consistent data is really the thing. clean install of windows, following methodologies etc. if you google ||comparebench|| youll see my project. I dont wanna advertise though
also you can easily blame memory leaks for poor performance the memory leaks seems to be very impacting i've seen people go from 60 fps to 20-30 just from playing the game for 30 mins what isnt long at all
When I bought my 13700K last year, the 7800X3D was 440, now it’s priced at 530 here. 13700K was 310.
Besides me doing more productivity than I do gaming, I just don’t see the necessity in spending that extra cash on an X3D chip for my particular scenario. Luckily that’s why we have plenty of choices in terms of hardware
bro, i'm playing at 70 fps without frame gen.. how is it not enough? 😂
70 fps with that videocard? 720p everything at low?
I have an NVME drive with a barebones copy of W10 specifically for data accumulation (For different purposes), I’ll see what I can do.
that is also true. even on my setup, at least every hourish the game just decides to become a slideshow, its really bad.
it could definitely be a combination of both things, again, I'm honestly just speculating
personal experience but 40-50 FPS is playable thats without frame gen memory leak just seems to kill my fps almost instantly though after loading the game
You might want to keep Process Lasso/Task manager open while you’re in the process of loading in, just to figure out exactly which type of memory leak it is
1080p, tsr 65% low
i had a 1660 using 1080p tsr 60% low and it never got close to 70fps in the wilderness , plus 10 hours optimizing the engine.ini
damn is your card overclocked? thats why then
yes
ah ok that would explain things yea
1660 ti is 30% faster with oc
as much as i wanna learn how to overclock i wanna get my self a test rig for it
do you undervolt at least? i stay away from overclocking just to be safe
honestly ive been recommended it but never actually tried it
undervolting is a miracle, less wattage use, less temp, better fps, better stability and completely 100% safe
i got one fan on my pc so better temps is a huge thing for me
not only, that , you also increase the gpu life span
msi afterburn and watch a simple guide of undervolting you wont regret it
luckily im building a new pc next year tryna get something with a 40 series and might go with amd cpu not sure yet though
good luck , bro
Thanks dude
im sure this has been asked a million times already, but is the frame drop in npc dense areas still an issue for many? i have a 2060, ryzen 7 5700x, and 32gb of ram and im still having issues with it
yup, it doesn't hit me as hard as it was, but it does still hit. sometimes for me even looking at an npc will crash the game
also upon a little bit of testing, the memory leak issues are seemingly V-Ram related, at least on my end anyways
It’s still an issue for everyone that doesn’t have a very high end CPU, not sure when they’re planning on releasing the optimization patches
which shouldn't be the case bc I'll go from a smooth 60-70fps to a whopping like 10
same here, i drop from like 10-8 when i avg around 60-70
im running the same gpu with with a i5 10400 f and have exactly the same problem
same here
i dont get it man, my friend has a lower end cpu + gpu than mine and he hasn't had the issue since 1.0.1, hopefully it'll happen soon bc i have been enjoying the game
is his overclocked by any chance?
on mine it drops to 5 fps and stays stuck at 5 fps... it only comes back if I reset/load the save again (sometimes it doesn't) and by restarting the game
1660ti (oc) 5700x3d 32gb ram
i have seen people recommending tsr for upscaling at 50 res and it might fix a memory leak from said people
yup same. thats the memory leak
your overclock might have something to do with it only thing i could think
The overclock makes the game crash more... but so far I don't see a problem, I can run at 70 fps and with frame gen up to 160 fps... the overclock has benefits and harms
If I use + 130mhz on the gpu core the game doesn't even open, it crashes on the loading screen
i was actually entirely wrong lmao he has a ryzen 9 5900x, and its overclocked with a 1660ti. i thought that his was worse than mine
apparently, my game is being CPU bound just by existing so that's pretty neat
5700x3d - 5900x have the same performace in games
damn ngl its just depressing to hear people getting okay frame rates on this game while im just stuck here at 40-50 without npcs or ai around me and with ai around its at like 20-30 fps
damn, what specs are you running?
try some mods at nexusmods
i dont have the x3d just the 5700x, i am debating if i should upgrade my gpu or cpu soon tho
2060 12gb with a i5 10400f and 16 of ddr4 ram
'STALKER 2 Anti-Stutter Mod and Massive FPS Boost' - nexusmods (Grok approved)
i've tried every mod and get simillar performace with most but i can give them another try maybe
damn, those specs aren't bad either
Try the 'peak' file
i know most modern games at like 120fps or more
I had the 2060 standard, but it only came with like iirc 8gb of VRAM and I was running it OC'd
isnt that the one that makes your game into a patato basically?
got mine as a hand me down from my brother
this mod is a cut above the potato, it doesn't make the game so ugly
peak file
dude thats so funny, I gave MY brother my old 2060
guessing i should move any other perf mod out of the mod folder before hand
i overheated my 1650 like a month before it so he saved me so much money
Yes, and undo any engine.ini tweaks if you’ve done those
dont got no engine.ini tweaks atm
Good to go then, never use more than one optimization mod/.ini file, they’ll conflict like mad and cause a whole host of unintended effects
i just realised i've played both xbox gp and steam version and never once have i had a engine.ini folder generated
maybe he disabled lumen , when disabled the game looks horrible but gives you like +50 fps
damn thats alot
alot of processing is happening with the lighting, alot of calculation for the lighting bouncing off materials into other materials
the game doesnt generate an engine.ini unless you do create it i think
i dont care too much about graphics as long as it doesnt look like a ps2 game i just want stable performance
i have seen people say it just generates but i think you have to force it too
it does looks bad, its looks really really bad, no lighting basically, interior look worst than a ps1 game
i guess it shows how much devs rely on UE5 Tools and such in modern game development
Might only be true for Steam version but that was the case for me
weird question how far into the game are you becuase im stuck in a place and want to see if theres anyway of getting out before i use the UE dev tools currently softlocked myself i think
the thing is , the lighting is already handle mostly by UE5 because thats the thing UE5 promotes, baked lightmap is for other engines, you can still do it but its alot of work for something that lumen does better althrough at the cost of massive performance difference. The problem with lumen and nanite its not the technology itself but the implementation , it needs tweaking , nanite calculates subpixel quality for 10% to 20% of the images that its not able to be render anyways, meaning it wastes quality for things that doesnt produce any values. Its not a bad thing UE5 has a bad image also because not every game is on the latest version , 5.4 handles CPU usage much better
ive seen a lot of people say 5.4 handles alot better
if UE5 increases the performance optimization in the near future, its bound to be the best engine for the next 5 years, its the only thing missing
thats something related to bugs, programming bugs mostlikely , the game is too dynamic and lots of validations are happening for many scenarios, like baldur gates 3 it was a complete mess day 1 , needed some patch to solve critical quest bugs
i've looked everywhere seem like im gonna have to resort to UE dev console mod
first time i've been softlocked my entire playthrough
sucks, im very early into the game , i started the playthough with 1660 i couldnt enjoy it, bought a new gpu and now im restarting the game to experience it correctly from 0
out of all places i stuck in a hole a big one
for my pc build next year gonna try see if i can get a 4070 on black friday for mid 400's ofc i have no money rn so couldnt do it if i wanted 😔
what you have right now ?
2060 its not bad but i need to future proof my pc to be honest with you im seeing a lot of modern games are starting to struggle
wait for the next generation to come on RTX 50 , i think its not too far away maybe february, then prices from RTX 40 will drop, people will sell them used too . then buy a RTX 40 series which most likely will keep up with RTX 50 for a small performance margin . profit. ?
honestly i dont know how much better gpus can get now lol seems like nvidia are really reaching
i really hope this mod doesnt get rid of acheivements
they dont , they go up in performance by 10% or 20%.
idk it still can go pretty far, we've still just really only hit the tip of the iceberg with performance. I'm sure in another 10 years things are gonna be even crazier
by the time i by the 4070 next year 50 series should drop meaning i can get it cheaper
and from a business point of view, if you are nvidia: why sell a card that doubles or triples the performance of your last generation when you can just sell a new gpu that only has a 20% performance improv?
because then you can make it 500% more expensive :3
i mean as if most of the 40 series arent overkill enough
i mean i dont know if i say its overkill for modern gaming standards considering performance in most games
then nobody will buy it but rich people, who represents 1% of the population or less , and AMD wins the market by stablishing a foothold across the whole gaming community
idk people still bought the 4090, and Nvida has plenty of cards on the market
prices are more of less relatives even for 4090, but if a company creates a super gpu with 500% performance diference to other gpus and sells it for 5000usd, nobody will buy it
i cant be the only one who has used UE dev tool to unsoftlock themselves right?
true not for 5k, but I'm sure if they priced it around 1.5k ppl would still buy it
nvidia make the bulk of their money on datacenter AI now.. they can just about give away GPUs and not even feel it.. or they could abandon the gaming market entirely for AI and crypto sales
need more real competition in the GPU space, especially now that AMD is backing down from high tier GPU's
not to mention , you will need a super CPU along with that super GPU just to not bottleneck it, so you also need a super powersuply and a super motherboard to handle that level of processing, and then you sell that rig for 30.000 usd
100% agreed, especially in the high performance areas. it would be really cool to have a rival for nvidia products. Although tbh I don't think that will happen anytime soon just due to Nvida having insane AI integration with their products
the other problem is TSMC is the only real place to fab
also very true
The opening cutscene ran for me in less than 30 fps and I’m on a 13600k and 7900xtx. Performance starts improving a lot from the moment you step foot into The Zone. It could have just been a bug from my end though, but I’m not sure.
gaming market will probably crash if studios keep pumping out unfinish crap. 1983 all over again, hopefully
Yes
Too big of an industry for this to happen. Gaming has only become more and more popular and there will be no decline in popularity. However, the quality of games is starting to drop. Most gamers don’t care though. Most people play old games. There are even people that wait 2 years before playing any new triple A game. We are in the minority here. Almost nobody plays UE5 games or any other type of graphically demanding games.
i certainly won't blindly buy anything with UE5 from now on, that's for sure (not until I have hardware that will run it native 4k no upscale min 120fps)
AAA will crash. Indies are cooking... only real innovation comes from them nowadays. Maybe sometime AAA will realize actual gameplay matters more than pretty graphics
That’s debatable, since loyalty is a big factor in sales. Sony could release a complete piece of crap rn, and more people will buy that than the total amount of people that bought Stalker 2 Heart of Chernobyl
true... stupidity knows no boundaries.
Wasn't that just proven untrue with the Concord situation
The thing is, it only leads to these companies not caring and releasing unfinished products
Concord was a copy of Overwatch. Even if you forced people into playing it, they would still get bored
I disagree. If they did a good job with it then people would play it forever, look how popular Overwatch was and for how long during the first installment
All it really takes is semi consistent content updates and a competitive nature to the game to keep it alive, another example being CSGO
i'm getting 2 fps stuttering so much after launching in the game wth?
"We gotta get it out NOWWWW! in time for Christmas!!1!" So they leave it unfinished, unoptimized and full of placeholder bullshit. Before long after that the check writers tell them to dump it in the bin of history.
I personally would still be playing Overwatch 1 with my friends if we hadn't already mentally checked out of Overwatch and could duo queue tank lol
specs?
rtx 2070, 8gb vram ryzen 7 2700 x 8 core 16 threads, 500 gb ssd, 2 tb hard, 16gb memory 2600 mhz, like almost 6 years old this machine
i can't speak for that CPU but the 2070 is gonna have a bad time.. this is how it runs on older gen hardware, sadly (i have a 2080ti and I gotta run it in a 1080p window locked to 60)
yeah i'd figured
Hey sorry to ask in here but do any of you all have a save file that is roughly mid story (Ad Astera per Aspera or somewhere similar)? I just lost about 30 hours of progress when my PC crashed lol
what happened to your saves?
Had one long 15hr session, when the game crashed, it wiped all saves from that session and gamepass didn't update them. When gamepass came back online it wiped over my local data
the game autosaves constantly
oof just read the gamepass thing... that's weird and sad 🇫 
I don't ahve a midgame save unfortunately... progressing very slowly since I quickly run out of patience having to reload the game every 15 minutes because it sinks to 5 fps
you have frame gen on?
Has there been any recognition by GSC so far of the 5 FPS death freeze? There's 100% some code bug that is pegging the GPU with low complexity tasks.
Yesnt, 100% gpu usage but low temperature is the gpu fallback that happens after vram miss allocation
Real
If only we could flush out vram
Noticed I don't get stutters almost at all (less than second) when all low and using stutters fix engine base. I can have quite stutter free with everything medium but hanging around bases causes them to appear in few minutes of running around, seems like vram gets full even if it's showing only 5,1gbjusage with 6Gb it's out of vram
what res you running at?
I think you can disable gpu fallback but I wouldn't tbh
But this is exactly what causes the fps to go single digit, unless unreal engine itself has some fallback
The cuda setting at Nvidia CP?
1080p laptop 5600h 32, 3060 6gb
Which Fullscreen setting is best for performance?
that's pretty good considering; hows fps?
saw a video of benchmark with 4070s same settings as me and dude was getting worse performance
I'd say exclusive but you can't alt tab then so I use borderless myself
new Intel GPU reveal in 5h
battlemage?
yeh
I hope that division isn't going to go anywhere now that the CEO is retiring
Will prob be up to whoever replaces him, yeh
Intel might take drastic steps to cut low/no profit programs
Yeah, they've already let a lot of people go.. 2000 or more folks now looking for work
As for battlemage itself, I am hoping for 16GB, $399, competing properly with 4060 ti
because they will prob end up at $300
I might actually end up buying battlemage cards if the leaks are true
Unless they pull some big surprise and compete with 4070 at $449
we have to wait until Jan 7th for official AMD and NVIDIA GPU news
nvidia 50series msrp's will be what influences me.. if they're gonna be greedy pigs then yeah, bailing out from team green
You are wondering if NVIDIA/AMD are gonna be greedy... 😁
cant believe i just fixed this starting shiet https://imgur.com/a/booLvub and all my stuttering just buying a new ssd
AMD probably not so much and they're ditching the high tier gpu space.. not as bad as moneybags nvidia with the billions they getting from AI
Yeh, they are both bad, NVIDIA is just far worse.
AMD will continue to price up to whatever they can get away with, with their lack of market share.
and then you take into account their purposely low inventories, scalpers worse than ticketmaster adding x2 to msrp.. f' that noise
and then everyone goes and buys 8GB 5060's because of it
at 40-60% more than they should rightfully cost still
/smh yeah.. 12-16gb vram should be the absolute minimum now
60 series should be 12, 70 should be 16, 80 should be 20, then who cares above that
I wonder if the top end 50 series will do any of that nvidia ACE stuff.. that noodle shop demo was honestly pretty cool
It would be nice in games like Cyberpunk
LowLevelFatalError [File:D:\STALKER2\s2editor\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 880] CurrentQueue.Device->GetDevice()->GetDeviceRemovedReason() failed at D:\STALKER2\s2editor\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:910 with error 887A0006
If anyone have this crash disable hardware aceleration on windows solve it
7800 XT coming today, can’t wait to be able to play this game at decent settings now
Morning all
I’m still shocked the rec specs say 32gb ram
IKR 
man the bloodsuckers really scare the hell outta you, i nearly needed clean pants
I don't know if this is the right channel.. but does Stalker 2 1080p look good or is it too blurry ?
Looks good
Thanks
Depends on the upscaling I think
Ryzen 7 5800X RTX 3070 is running fine but lots of stuttering maybe because im on 3440x1440p?
Not a spec nut tbh…
Might be vram
I got 32Gb DDR4 and 8 on the card
Definitely vram. I have a 3070 and at 1080 vram hovers over 7000MB
Maybe drop texture quality a bit to free up vram
are you running DLSS on performance with frame gen on? Im getting 90-100 on a 3060 ti ryzen 7 3700x
Might try that thanks trying to get a solid 60fps as I hate under that haha
Yes I am
maybe try the s.2 optimization mod from nexus, using it currently and I get frame drops in towns, but im getting good solid frames 90% of the time. Game also just has optimization thats kinda poor
running at 5120 x 1440p at high settings with dlss on quality the game is running 99% fine but the vram leaks is whats causing problems currently it seems to be happening around npcs
hello, i am experiencing frequent lag spikes which drop my fps to 0 for a few seconds, is this possible due to me having 16gb ram?
my specs:
5600x
3060 12gb
16gb ram
playing on 1440p high-medium settings
except the spikes, i run the game at around 75fps
Hello,
I play on Ryzen 5 7600 + RX 7900 XT + 32 GB RAM at 1440p. Game is running smoothly however I am encountering pretty frequent crashes (IRQL_NOT_LESS_OR_EQUAL, PC freeze and hard reset, restarting PC, etc.) is it most probably due to optimization and not yet released drivers from AMD or should I also look for the issue elsewhere?
If those lag spikes are near inhabitated areas I guess it is generating NPCs
those lags happen anywhere, not limited to settlements
Could upgrade the ram for sure, but I think you'd be better off by changing resolution to 1080
my monitor is 1440, i dont know how could i do that without the game going ugly and off-scaled :/
maybe lowering details or trying to render at 1080p instead of 1440p as proposed by @austere gorge
I get the same thing, game just freezes and everything stops for 5-10 seconds before getting back on track but i've got 96Gb of ram on my workstation so i don't think 16Gb of ram is to blame.
Lower details, make sure the DLSS is on Performance and FSR is on below that, Turn motion blur strength all the way off too
Could use dlss also on quality 1440p is 900p I believe
Which version of amd adrenalin you have
Verify file integrity just in case. Had the same issue
how can i change that? I am using Dlss upscaling on Performance or Balance, and frame generation is turned on
Latest one so 24.10.1
@austere gorge Already did that and also reinstalled PC so I am fully sure
Did you fully DDU any previous drivers also what PSU you have
indeed last time (after reinstalling PC) I also tried DDU in safe mode + drivers from AMD site once more
EVGA GOLD 1000W
@austere gorge totally random
It'll be in the graphics settings, just scroll through the detail and lower it as you feel.
@static fractal Is there anywhere specific that it's happening at or is completely random based on the actions you make? No other programs running at the same time?
arent DLSS and FSR mutually exclusive?
Check windows event viewer to see if an executable is causing it, if it isn’t being caused by an executable, faulty memory is also a possibility
Maybe try to monitor the performance
to nividia cards yes (I believe, could be wrong)
Typically, but this game has some really strange solutions. Dlss and AA Is under the same category/setting
It’s probably vram leaks again though
Also my SSD drive is pretty old and slow now, could that be the case?
My game drops to around 7 fps when it starts leaking memory
Do you have issues with other games or only this one? If there's issues with other games, def the ssd
how old is your PSU I mean I had EVGA Gold 1000W was specifically G1 version fail on me in past
Eeeh, not really unless it's actually faulty and acting up. Or you experience the same issues in other games
Btw , not a bad idea to keep up with firmware updates on your ssd regardless
Also check if you are cpu bottlenecked in stalker
Event Viewer is not my forte so I am not sure what to look for exactly or better say where to look for it 😄
@coral token so far no problem... it is +-2 years old G6 revision
Literally upgraded my cpu today because of this 
Everyone is, given the current state of optimisations. This suggestion needs a broader definition to make sense.
I had horrendous performance since I was cpu bottlenecked
additional info for the issue, when my fps drop to 0 so does the gpu and cpu usage, i dont know if it clears anything up
the ms latency is a killer in this, 60-70ms
Yes, ofc. But also my 7800x3d struggles in cities on this game. While it's not last gen, it runs circles around 95% of anything available on the marked in games.
Windows Event viewer > Windows logs > System and application, then check the description on anything that displays a red triangle/critical error message. Look for either a driver name or program executable.
I upgraded to a 5700x3d, was bottlenecking previously
Yeah, my point is that this game is so insanely taxing the term bottleneck is starting to become the norm.
Currently for me the only problem is the vram leaks
I'm assuming the latency making it look choppy is down to the game itself
If you are running with frame gen your base fps matters a lot
Without frame gen it's horrid
who allowed this video, oh my god xDD
What gpu do you have
4070 Super
We call it a bottleneck because the CPU gets so overloaded with calls that it ends up slowing down the main render thread, thus not allowing the GPU to be fully utilized in those instances. This has the same effect as a CPU bottleneck, despite it not actually being the CPU that’s bottlenecking the card.
I have a 4070ti you should be getting similar performance to me the game runs perfectly fine 
The Verge
Yes, that's why we need to be rather clear on what we mean by bottleneck in this context, considering everyone is currently bottlenecked, albeit by different levels.
I don’t have a x3d cpu btw I have a 5800x
Yeah but, what's your res/refresh rate?
I've seen a increasingly number of reports of x3ds having issues, so I'm suspecting this might be my case too. Really odd but
5120 x 1440p so almost 4k 240hz I’m running on high settings with dlss on quality and frame gen on
Jesus christ, on a 4070ti? That's wildly impressive.
Lemme try these settings, I'm at 1440p 165
It would be impressive if the game didn’t leak vram after playing for a while 
The lumen cache and spacing doesn't really care much about your resolution, so you always have that overhead before you scale up. That being said, all the screen space effects are incredibly heavy, so fps scales rapidly with screen res.
people if you play on steam make sure to make a backup folder of your game i nearly lost 50 hours
one of the errors
Windows cannot load the extensible counter DLL "C:\WINDOWS\system32\sysmain.dll" (Win32 error code The specified module could not be found.).
others shows mostly that secure boot is turned off
ah fair enough so not same version as what I had but I changed it back then for Corsair HX1200i the one with blue lettering and that PSU has been going strong since
Corsair is corsair ❤️
The compling shaders every launch 
You can vastly reduce the settings and gain 25-50fps, but the biggest difference I have seen is always with res/upscaling.
i.e this is config generator Very Low with FSR Quality
X3Ds are not performing as well as they should, whether this is due to a lack of proper 3D V-cache utilization is uncertain. But in CPU benchmarks for S2 specifically, the 7800X3D gets surpassed by the 13600K, and the 7950X3D gets surpassed by the 7700X…
I get 120 fps and latency of 76 :/ because of the latency it doesnt feel 120
what I've heard they cooperate with one japanese capacitor company for long time and older ones were made by them
oh wait not Japanese Taiwanese SuperFlower
Run PowerShell as admin
Type in : sfc /scannow and let it run, feel free to ping me with the results
but EVGA has been using them too
Yeh, you can just straight up buy Superflower Leadx
I have already tried that but I will try it once more I usually run 2 other commands (DISM) afterwards
@flat brook finished
Beginning system scan. This process will take some time.
Beginning verification phase of system scan.
Verification 100% complete.
Windows Resource Protection did not find any integrity violations.
I think this is their latest 1KW plat https://pcpartpicker.com/product/FVXV3C/super-flower-leadex-vii-platinum-pro-1000-w-80-platinum-certified-fully-modular-atx-power-supply-sf-1000f14xp
While low performance is one, I've seen (while anecdotal) a increase in issues/crashes/stuff like that with x3ds.
I have no issue with the latest x3D, I dont become CPU limited until much higher fps.
9800x3d I assume?
yeh
with framegen on, and nuking graphics settings or res stupidly low, get CPU bottlenecked between 350-500 fps, depending whats onscreen/nearby
To be fair, in mostly fighting the vram memory leak issue, and to some extent ram memory leak issue. Which is regardless of the rest of the bunch of issues
completely stripping graphics down here, CPU bottlenecked at 400 fps
https://i.imgur.com/6n9001n.jpeg
Crushing resolution down to 10% (i.e 144p), CPU bottlenecked at 500+
https://i.imgur.com/oirl5bO.jpeg
Why are you getting the fps that high when you fresh rate is much lower
I just uncapped to 999
not that it would ever go that high, hard limit seems to be around 550
but you can do 'potato' quality settings without stripping everything away: https://i.imgur.com/42V5AMq.jpeg
More potato at native 1440p https://i.imgur.com/e2Sun26.jpeg
in a settlment with potato: https://i.imgur.com/FfrQMMF.jpeg
Which windows you run?
Wait is this with lowest settings?
Its 2 levels lower than in-game Low.
Looking like OG stalker lol
Generator has presets for Potato, Very Low, Low, Epic so far.
Tonight I can have a go at, Medium, High, Very High, Ultra, Insane.
Vanilla gang ftw
I'd like to fiddle around with settings and optimize my game but I'm at a loss
'cause my go-to is to lower light and shadows and stuff like AO, but I really really like the lighting in this game.
What I find interesting on FSR NativeAA I get 100 fps on quality closer to 200 at 1440p all epic settings
all the graphics settings exposed there, that are hidden behind the ingame presets
so I feel like if I took out stuff like effects and illumination, which is what I usually do, it'll take away from the experience.
This happens when you have a fill rate limited GPU, so it scales fast with res.
It runs just fine on my 2060 super
I've already been fiddling way more than I feel comfortable with but it's been mostly just presets and supersampling, don't want to add individual settings to the mix
Other thing is frame time is usually 5-7ms at most seen it go to 15ms
15 would be a drop to 66fps
GPU is running 96-99% CPU 55-60%
You’ll still get light shafts. You can’t really make it worse as long as you keep global illumination on medium. However, shadows are a big problem. Environmental shadows set to medium render 2 feet in front of you, resulting in a lot of soft shadows in front of you that pop into sharp shadows as you get closer to them
1% lows are usually around 140 in hubs drops to 100 with some spikes below that
Windows 11 24H2
if you arent CPU limited you should be able to do 1080p, FSR Performance/UPerf at 300 fps 🙂
I'm on Windows 10 I refuse to get that bloatware 11 lol
Not that you would want to play like that of course.
My monitor is 1440p 29" 165hz
tbh I was also thinking of moving onto 10 once more cuz that 11 is not best not worst but not yet fully fixed 😄
If you enable the in game console (mod), you can set whatever screen percentage you want, and not be limited to FSR Q at 67%,
around 80% works well, or 77.77 if you want to res align
I average 10 fps less on Windows 11 in most games when my fps is above 150, with the exception of specially optimized games for Windows 11, like Alan Wake 2
"I use windows [version], I don't need that bloatware windows [version + 1]" - Every windows user, ever.
Just return to latest win 10 and ride or die with it till end times as its better
F10 for console (with mod)
r.screenpercentage 80
This has been true ever since Windows 98. Fr
I'd go back for 7 if my cpu would support it lmao
you cant set that in .ini, must do it in game.
But lack of DX12 is why I don't tbh
I stayed on 7, bypassed 8, 8.1 and 10, and turned my back on Windows when they pulled the plug on 7
10 compared to 8 and 8.1 is closer to 7 tbh
Consistently getting this when speaking to Borodin on the king of the hill quest:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000004
Nope, I stay on latest stable. I pay attention to the kernel speed improvements and learn how to make stripped installers and optimize.
how do you play s2, w10 is req
We are approaching the part where you buy the components but your OS maker effectively declares that it's not your PC but theirs
Is it true Windows 11 laptops don’t let you turn UEFI booting off in bios? Resulting in being unable to install old OSes? I believe that all desktop UEFI motherboards come with the option for Legacy mode and CSM support
some laptops BIOS are very locked down, yes
Desktop does need to check my win 11 laptop maybe can on it
I'm on linux, using a translation layer called VKD3D that makes linux understand DX12
Which Linux is actually good version?
Has anyone tried DLSS on AMD on S2? (DLSS-Enabler)
linux huh? why not steamOS in that case, you migh as well hop in as much game compatibility you can get
Haven't tried that now am curious can you dm it to me
I tried every option of the AA so far FSR been best
lmao have fun getting scammed by micro$$CAM charging you to take away features 🤣 🤣 🤣 ||I'm kidding||
Followed by TSR
SteamOS is Linux 🙂 in fact my system barely differs from genuine SreamOS
If they charged me more for 11, I wouldnt be on it 😄
Like I legit remember people saying 98 was a scam to fleece users and 95 was just fine
Win 11 actually did take away features
I did it normally. I can use DLAA and DLSS on my 7900xtx, because I also have a RTX 2060 Super as my second GPU. From my experience, it’s the same ghosting mess as on fsr, but the game does look a bit sharper when upscaling, and performance is 1-2 fps better with DLSS.
I just keep moving my windows Pro key along with my builds, now on 24H2 using same old key on new CPU, Mobo, RAM
I mean 95 98 if not mistaken NT and then XP followed by 7 and 10 have been better ones
they've been taking out features forever. 1.0 was feature complete and it's been downhill since.
it's like 40k, every new OS is just a pale imitation of is gloriuth forebearers
When are we gonna initiate rites to please machine God
I set up a laptop recently (no OS), put Win 11 Home on it, which obviously doesnt cost anything, expecting the Activate/Watermark, but it wasnt there. I t just activated. I wonder if that hardware had a key tied to it, even though it was sold with no OS.
If I recall win 11 home was given for free pro version isn't
If you connected with the same Microsoft account, it auto activates
Yep, stored in the BIOS
The c-consciousness could learn a thing or two from the Adeptus Mechanicus
no MS account
sigh I guess I'm paying off that quest.
pay2win for shame gsc
Just shoot the shit out of Varran lmao
or that
I went and killed all of them tbh
if anything, the humongous piles of medipacks and food you get from just playing easily translate into piles of coupons as well
Bro I went to NPP reactor side and got that cuirass exo me go gunfight pop exo on and they barely do anything to me lol
I might add in my own 'balanced' preset to the top list.. https://i.imgur.com/tPTABw9.png
Haven't even fully upgraded it to be able to run doesnt matter I run this duty set I bought other times as it's pretty good for minor scuffles
We have no join factions sadly yet
But I sense my stalker will remain a loner lmao since am pissing off almost everyone
I'd personally appreciate something based on medium that can keep the performance of medium but that is optimized to make it look better if that's a thing.
like ynow microing the individual settings so as to accentuate the stuff that makes it look better and dial down the stuff that isn't as important
There are endless discussions about this, which basically all boil down to "what do you prefer?"
Stability? Fedora
Bleeding edge? Arch
User friendly? Mint (this is misleading because these days all of them are user friendly, but Mint is the closest to the "Windows experience")
Gaming is priority? Try Garuda or Bazzite
my computer is holding out for dear life but at least I know on medium preset at most I'll have to switch dlss from quality to balanced if it gets a little hitchy
but the problem is that dlss often likes to just dump settings and suddenly the game looks like crap
You could try something inbetween, like FSR 63%
Better res than Balanced, but lower than Quality
I'm trying TSR at 80% and it works well so far but I know once I get in a town it's gonna tank in all likelihood
80% is still pretty high
yeah my rig can just handle no supersampling at 1440 outside of towns. Maybe not constant 60 but it can handle it pretty well
I'd say one that's good for productivity and gaming
I like TSR 'cause both quality and scaling are independent and manual. It just kinda sucks at the more performance oriented stuff, quality really takes a hit.
Yeh, TSR is very temporal, which means it settles into a stable image when not moving. However it is more prone to ghosting and grainy noise.
One thing I don't understand about FSR is why it sets it to 66%
is there any way to solve memory leaks?
because thats just the preset exposed.
Get the console mod and use r.screenpercentage and do 77
But it's not linear scaling from let's say 1440p to 1080p
66.66..7% is just the scale factor of 1.5
77 is 1.3
what memory leaks are you encountering? Are you getting an OoM crash?
no, after a while playing my fps goes to 5 or something very low, but there is no crash
If you want true 1080->1440, use 75
in settlements?
it happen on garbage and then it happen on Rookie village too
I mean I'd say upscale from true 1080 to the true 1440p would make more sense
GPU upgrade complete, let's hope the game is more playable
what are your specs and settings?
What you went from to what?
i play on high with the frame gen of amd, game runs nice but i have this issue after a while playing, 2080 super and 9900kf oc at 5ghz
or 1008 or 1152 - https://pacoup.com/2011/06/12/list-of-true-169-resolutions/
3060 to RX 7800 XT 16gb
Solid upgrade lad
FSR 3 kinda craps the bed sometimes. It could be that. I personally recommend lossless scaling if you're going to use framegen, but either way I disable it 'cause it will eventually tank my performance one way or the other
so 70% or 80%
Get 24.10.1 driver and should be good
I'm skeptical of it being a "memory leak". Usually with memory leaks you get eventual crashes, but in my experience framegen is quite wonky performance wise.
thanks horse 🫡
framegen has been rock solid for me, but I never run out of RAM or have stutters
Same here
it can be that if you get into a place where your rig can't keep up framegen will only make things worse. I mean my rig is just about there in terms of performance for this game.
Then new Zen 5 Epyc is a beast with 384 threads.
I have stutters but not as bad as before
My ram and vram are pretty much maxed tho but the game has been more solid for me since the updates
If your gpu after AA is not pushing good fps frame gen will hurt
By good at least 60fps base
At most I see vram at 11-13gb ram from 10-20gb
47+ fps at least to not get crazy input lag from my experience
Want to turn off shader compilation? First off, make sure you've compiled then at least once. Also, if your GPU drivers get updated or a new patch comes out, you need to turn it back on after the update/patch and recompile the shaders. Then you can turn if off again after that.
Basically, modify the Engine.ini file. Depending on what platform you are on, you'll need to find it. It's either in the Widows or WinGDK sub-directory of thwe "Stalker2" folder:
%LOCALAPPDATA%\Stalker2\Saved\Config\Windows
Game Pass via Xbox App:
%LOCALAPPDATA%\Stalker2\Saved\Config\WinGDK
Edit the Engine.ini file and add the following:
[SystemSettings] r.PSOWarmup.WarmupMaterials=0
That should do it. Again, if your GPU drivers get updated or a new patch is sent out, you need to re-enable compilation and launch the game. After that, you can disable it again.
never really see more than 9, but a bigger shader compile seems to eat up VRAM that it never properly releases. So a fresh game start after full shaders compile is a good idea.
Yup
Shader compile hurts tbh but even with it my PC does good lmao
Yeh, dont turn off warmup on a fresh install/not yet compiled. You will get shader compile stutter moving around the world.
the game seems to run on a pretty absurd overhead even in the main menu, from experience.
I remember that the last of us part 1 on pc had a 40 minutes shader compilation each time you opened the game
not quite a "leak" but certainly similar effect.
it wouldnt hurt to have that menu scene as a static image on lower VRAM systems..
could the shader warmup skip be the reason for lag spikes to 0fps on pc? i have compiled them previously already, but the environment seems to render pretty slowly
having to load shaders on the go would probably cause hitching, yes.
if something caused the previous cache to be invalid, yes. The compile will stall the render thread.
okay, i might try to remove the mod then, the compiling time didnt bother me that much anyways
Its unclear exactly which settings invalidate it, it doesnt seem to be 1:1 with the menu items that demand restart.
What's weird on 1.0 I had shader compile disappear itself didn't thinker with .ini lol
4060TI/4070/4060 + 5 3600 I know that the processor is a bit old, but it will work as an intermediate solution before upgrading to the 5700X3D?
It will struggle but yeah
one of the mod files for that in game console turns off shader warmup, I had to unpak it, take that line out, and repak it
I had a 5600x and had bottleneck, upgraded to a 5700x3d today
Can i play with Rtx 2080 and 9800x3d with balance settings without frame gen?
you will probably be able to play at medium with balanced dlss without framegen, yes.
It's better to upgrade the processor right away and then the gpu? I thought it was the opposite since it's more of a difference, but I'm not sure anymore.
Ive heard its more cpu intensive than gpu really
In its current state, S2 is extremely taxing on the CPU around NPC hubs. Meaning if you don’t want any framerate/frametime drops walking in and out of Rostok, you’re gonna need a pretty beefy CPU
@sage aurora I would recommend a couple performance mods but otherwise you should be fine:
https://www.nexusmods.com/stalker2heartofchornobyl/mods/7
https://www.nexusmods.com/stalker2heartofchornobyl/mods/9
On stk2 read the readme to correctly place all three files.
With these two you should be fine on medium at 1440p with balanced dlss
sounds like 60-70 fps
I don't actually have the amount for a 4070 gpu either, and the update from 2060 to 4060 doesn't make much sense on that I think the new processor makes more sense.
if you can get 80+ though, framegen may be worth it. At 150+ input lag is not that noticable.
whats your problem with frame gen
does the 3D help with performance around NPC hubs?
cuz i got a 5700x and still run into less than desirable performance
framegen feels a bit icky at 130fps or less
@high quarry if I get 80+ i will try then thank you
For me it's the latency, it's too high and 60fps feels like 30
but if you have 70+ fps before framege, def worth it IMO
with 4070ti i use framegen and got stable 120fps on 165hz display
But what's the latency?
epic native would only be 100fps for me, so no go.
is ok for me, i dont have any but i noticed the knife animation and hit got high latency
See mines around the 70ms mark, which feels so choppy
3060 12gb
5600X
16gb ram
could i run medium at 1440 without frame gen?
can you make a short video about it?
Run, yes. but I would guess around 50-60 fps with RAM issues.
60 would be enough for me, im just trying to get rid of lag spikes
Like what
Did u get the cpu already ?
Guys do you recomend any performance mode for stalker 2? With my r5 1600 af, rx 5700 and 32gb ram i only get 50-60 fps at low with fsr (performance) 1440p. 1080p isn't any better tho.
do you have some perfomamance mods installed?
where can i install the mods?
custom engine.ini worked for me, avrageing like 90 fps not on 2k with 2080 and 5950x
what about 1660ti?
no
Not worth it
I feel like 1660ti is not good enough, UE5 is not optimized tbh
I feel like even with performance mods you wont get any better framerate
Your cpu is too weak for the game
then what about steam deck?
Even worse than a 1660ti
Ive seen some videos and its runs quite badly on deck
then i cant play💀
sell the deck and buy like 20 series card Kappa
What about the other specs
My cpu sits on 35-40% usage all the time somehow
i will buy series s
same on 5950x, gpu is like 98% xD
I did some engine.ini adjustment so it utilized cpu more, gained like 10 fps maybe
can you send me a vide or something for it?
Check the ultimate engine from nexus mod for stalker 2
It worked for me
I can send you my engine.ini, try how that works.
I play with FSR and DLSS both on
I have amd card
amd has also dlss type of thing, not sure what its named 😄
yeah, FSR
Ye, just dont forget the change vram and stuff from the engine.ini according to your specs
so run FSR Frame gen and FSR with the mod, should help alot
atfirst Frame gen messed with my mouse acceleration, but mods fixed that
The mods made it a lot better for me too
I moded gameusersettings with ultimate engine, what mods now?
Any advice to reduce suttering all the time? I7 14700k RTX 4070 super 32 gb RAM, i try some performance mod but was not enough 😢
I think that should be enough tbf all the other mods basically change the same thing
Should i turn on framegen?
yes, this is the fps saver
have you tried Frame Generation?
I turned it of because before patch it made my game drop to 15fps and be stuck at that point
Yes and reduce stuttering not at all and give me input lag
is your mods folder called just "mods" or "~mods"
this: ~mods
I have worse setup and I can get solid 90+ with Engine.ini and one perf mode
on 1440p also
Can you tell me which engine.ini recommend to download?
Optimized Tweaks S.2 - Reduced Stutter Mouse Fix Improved Performance Lower Latency base version?
Ultimate engine tweak is what worked for me the best
im really confused currently. I dont have amazing specs and my AMD Adrenalin software is claiming im getting around 237 fps average
Thats great lol
and ive got my max frames limited to 150. so something is ..... odd
maybe amd performance better?
Are you using framegen? Framegen usually ignores the cap
r5 5600 (non x) 32 gig ram radeon 6900xt. And yeah ive got FSR on
if you struggle with low latency with dlss + frame generation like I did, enable nvidia reflex boost and set ingame sensitivity to 0. Works like a charm
that also yes!
interesting
It only limits the real framerate not the framegenerated one
that makes sense then
Also, Enable NV Reflex in control panel, set Vsync to fast, run borderless. I personally use DLAA + Frame generation with a 13700K and 4070Ti-S, haven’t had a stutter since the first time I did some small tweaks in Zalissya
any advice for nvidia users getting consistent crashes at quest cutscenes?
i believe the general consensus is its a skill issue?
80-90 fps now. Thx guys. I think about switching FSR to quality or even native now
Try quality first and tell us how it goes
Did you go to NVIDIA panel and under Manage 3D increase your Shader cache to at least 10?
About same i will say.
||i monolith base or idk what it is||
But Native is to much. I think i will just change settings to medium with fsr quailty
I run DlSS quality, it does not look bad or different
runs good but still some stuttering on agroprom, maybe is my pc idk, i have all drivers up to date
this is pretty much how I was running it getting around 100+ FPS but since one of the last two patches DLSS frame gen seems to be causing crashes
You should keep an eye on your hardware analytics with something like RivaTuner. There could be a whole host of reasons, like automatic turbo boost, thermal throttling etc
Damn, I’ve encountered only 1 memory leak so far in 90+ hours, but it wasn’t because of Frame gen, otherwise it should have happened a lot more.
It’s a shame how the game runs so inconsistent between setups.
yeah I had literally no problems for like 40 hours prior so it's odd
was just trying to test different configs for the last bit and frame gen seems to be the only common variable so will have to do without for now, 4080 Super and 9950X for context but DLSS Quality vs DLAA made no difference
I will check this, i7 14th is hot but i don't reach the tj max, is like 70-86 those are "normal" temps to this cpu, but i need improve extract air cooler fans, so maybe is something about turbo boost
i will check with hwmonitor while playing to see any red numbers
I would recommend locking your voltages at 1.35v for your P-cores, setting max short term boost wattage to 150W, and locking core ratio at 53/54x for all P-cores.
You could also try 1.3V for all P-cores, but every chip is different and that might not end up being stable for you. I can run at 1.25V with a core ratio of 58x just fine however, the gist is that you want clock speeds and voltages to be stable and consistent, not jumping around the place dictated by load.
Has anyone noticed performance drop after the latest patch compared to pre patch?
I will check this in gigabyte bios cuz i am pretty new in this topic
P core voltage is internal cpu vcore offset?
Use Intel XTU, gives you a clearer oversight and automatically reverts changes should they become unstable.
Offset goes into positive and negative based off the default voltage. I.E if default voltage is 1.35, setting offset to 0.05 will make it aim for 1.4V.
But, setting core ratio to 53/54x for all P-cores and a -0.05v offset for them is already more than enough to get them running at a consistent speed and voltage.
All this changes can be made with XTU right? Important: I have a b motherboard
Yes, considering your chip is unlocked, you should be able to set voltage offset to negative, core ratio to 53x and max short term wattage boost to 150W, even with a B690/790 motherboard
Core voltage offset is unable grey color cant change it
What about power draw and core ratio?
Core ratio yea is in 43x
Wow, that’s low. 43x? Not 53?
getting exception access violation now with new gpu installed, drivers and everything updated, it's happening while compiling the shaders first time around
Turbo boost short power is in 200w
Turbo boost power max 200w
Remember, the 8 cores on the left are your P cores, those are the ones you want at 53x. The ones on the right are your E-cores, they can stay at 42x
I see better now p core section have 55x and 56x and the e cores have 43x all
Bring that down to 150, I haven’t seen mine get pushed beyond 130W, even at 5.8GHz. The power draw and heat is not worth the negligible performance increase, and usually is detrimental during gaming sessions
Both?
Alright, that all checks out then. Not sure what else could be going on. Do an hour of testing with RivaTuner performance overlay, keep an eye on your CPU average core usage and clock speeds/temps
Short term and long term to 150W, yes.
Ok so p cores and e cores are ok?
Yes
Ok I change those voltages I will test
I see that core voltage can’t be change because undervolt protection is enabled and will prevent voltage from being set below the boot-time voltage, so is something in the bios
Thanks for the help Ronin I will test and let you know 🙏
anyone know how to fix exception access violation error on shader compilation after a fresh re install of the game
Wanna know how good my pc is to run this game:
Cpu: intel i5-13600kf
Gpu: 4060ti
Ram: 32gb
Yes, i mean you can run it, some medium maybe high settings
The game has performance issues for many people, but definetly you can play it
No update yet?
2 until now, nothing today yet
Ah cheers, I imagine my cpu is holding me back the most right?
Yeah, im still with gpu memory and usage leaks
I run the game with a 12600k and works good in medium/high
and any mod performance will help
I have been playing on high but feel like I may need an upgrade. Was wondering if I was to upgrade, what would you recommend?
i feel the same with the i5 12600k / 4070 super, i upgrade the cpu and work better
but in your case i think is worth to upgrade the gpu, of course depends of your money
Oh damn really?
your have a great pc but the reality of this kind of game are so much demanding bc ue5
i will keep your rig tbh and wait the game get optimized, save money
Yeah performance isn't great, I'm waiting for now
you can buy a m.2 storage, worth it, more faster process
Won't help the game tho, loading times yes
Exactly, the game is just thing of devs
Fair, I figured I did have a pretty good rig but just felt like maybe it was my rig. I'll see how these performance patches go and run from there
Hi guys NOW MY GAME CRASH EVERYTIME I PRESS "ESC" 🤣
Gotta wait for them patches yo
nothing more i can do xD
How does the game look on the xbox series x ?
Believe me, I've tried everything to reduce latency and increase fps, nothing really works, so I'm putting it down to the game itself
but i lamost make two parts from my keayboard
hey everyone! I have a laptop with 3060 6b vram (yeah i know...), AMD Ryzen 7 6800H and 16 gb of ram, putting more ram will mitigate memory leak or this leak is more about Vram? because besides leaks it runs fine surprisingly
30% of cpu usage playing stalker 2 is normal?
Im very very huge fan, but i have never EVER play so horible bronken game before
Technically, it would, if you were to move on the map at the speed of 800km an hour, and the game would load a lot more textures from the drive, onto the system memory, but this isn’t the case, so at most, you’re seeing the same performance as on SATA3. However, there is a bug that causes everything to load in low poly mode at the start of the game. It fixes itself after a couple of seconds though
Yeah I've seen that myself, but still
Total core usage? Yes. One thread usage? No
not sure let me check with rivatuenr
Like, if you were to track the usage of the first thread, it would be maxed out at 100% most likely
After the first thread gets maxed out, you’ll start noticing memory bottlenecks
This is where 3000MT RAM can be a pain to use
Mines a lot lower now since I upgraded to a 5700x3D
Yeah. The thing is, after 4 cores, games will barely touch the rest. UE5 Engine I believe will be pretty heavy and still touch on 8 cores, but only the first 4 will have normal usage, the rest will be slightly touched. The first thread should still be maxed out though, in the case that your GPU isn’t reaching 100% usage. From that point on, higher RAM speed will save you some extra frames.
This can remain true, as long as you’re not frying your CPU up with an RTX 4090 at 1080p res. At which point, you’d need 6000MT RAM to even utilize 50% of what the 4090 can offer
But at 1440p and 2160p, RAM speed literally barely makes a difference, since you’ll be GPU bound in most titles
I CANT EVE RESPAWN WITHOUT CRACH!!!!!!!
No
Hopefully they do more anti stutter fixes, game is terrible currently,
3070 @4k Ultra wide
Normally get around 80-100fps, but drop down to sub 10 frequently, either after death or new area
Reboot doesn't always fix it either
I noticed when it stutters CPU usage drops off a bunch
Tried so many mods and engine changes, no luck so far
3070 🙃 4K 😬
Main reason I upgraded from 3070 was it was far too limited for 1440p ultrawide, nevermind 4K ultrawide.
Any update on the error being fixed?
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
This comes up at launch on PC Game Pass version in Nvidia Geforce. Same error the whole time and can not even load into the game 😦
Never really have an issue tbh. As mentioned when it's not stuttering I'm on 80+ fps
It's just this stutter
Other people had the issue, I think the support was indicating it was something messed up with xbox game services or something.
How much did this upgrade help? I'm planning to do exactly this.
Not a great deal if I'm honest, I did it more for the bottleneck, and for other games too
Hmmmm ok. Will try to get this figured out. Would be nice to play on laptop as I'm away from PC
5600x had higher clock, but 5700x3D has 2 extra cores and the 3D cache, in most games it will be better.
The game is bugged and cooked. Not your RAM's fault.
What do you mean by not great deal? Did you see FPS gains in bases with lots of NPC's like Zalisya?
I mean that the game needs more optimizations etc, I did see an fps increase, but because of the high latency it still looked/felt choppy
It is possible though, if running out of RAM and paging to a slower disk its entirely feasible it could stall to 0
if you are running out of both RAM and VRAM, you are cooked, as the kids say.
Welcome to 5fps death freeze. Happens to a lot of us, even on top tier hardware. GSC has not recognized the issue yet.
and the cause is still not exactly known.
I have 4070 Super and for me the game is heavily CPU bottlenecked most of the time, I hardly see GPU utilization above 90% even with most settings on high. No framegen. But I wonder how much 5700x3d helps. V-Cache should help in most typical single-thread heavy games (which I assume this one is too), but also for multithreaded as well due to more cores. But in rare case when game is single-thread heavy but also utilizes CPU cache effectively, 5600x might be faster due to higher clocks. But my guess is these types of games are very rare.
The trend is, it happens quicker on lower VRAM and RAM systems.
Higher clocks isn't always best, it has 8 cores instead of 6
its due to memory leaks , it is in the current patch but still the issue persists
My guess is that it is mostly likely an UE bug related to lumen cache and its updates, especially with large lighting changes like fom indoor to outdoor.
I dont think its a leak. I think its some poorly written code thats doing unecessary calls to the GPU. VRAM does not rise or go over the limits when it happens (at least for me). Frequently I get it with over 1GB free VRAM... also ram is not an issue on my machine no even close.
never had it, but I always have 6-7GB VRAM left, and 12+GB sys RAM left.
I get this bug even when standing still (i.e. in theory no reason for huge visual changes to be suddenly calculated)
Btw, I never had any stuttering issues people are talking about, nor crashes (only once for 40+ hrs). 32 gigs of RAM, 12 gigs of VRAM. I did use an Ultimate Engine Tweak mod (recommend it above all others). And there are no leaks even after long play sessions (VRAM utilization is quite low, but I'm at 1080p DLAA).
I got an 5800x cpu with a 4070 super no need for an upgrade?
Anything that moves that can cause HLOD tree updates and lumen cache invalidates, doesnt have to be you.
If it was VRAM related I think people on 4090s wouldnt be having the exact same issue
The only thing I found about UE5 having a leak was the DLSS & FSR options being added. On the UE forums this was a thing for earlier UE5 but now? Could be back again. And it was pointed out it was more a DLSS thing than anything else.
Then its also poorly written code if its rendering and doing expensive calculations on things I cant see
Do we have an idea when the next patch is?
or it could be something silly, like a cascade of Niagara effects repeating over and over..
Other wise I've still had zero issues so I can't say what it would be, wish I could help. lol Might pop in that 4070 ti S and play for a while and see how it goes if I can re-produce it.
Reason: Bad word usage
I'm very convinced the 5 fps death freeze is bad code spamming the GPU with cheap calls.
I'm almost convincing myself to learn how to use nvidia nsight just to try and figure this out
flawless technical analysis
it does show on UE5 dev posts a vram leak can easily be caused with bad local variables and reference calls or some crap too. Using AMD though I've had no issue like this so I can't really look into anything happening.
5800x3d might be much better as the game currently very CPU limited unless you're playing at 4K DLAA and ultra settings with this card. But it's not a good value for an outdated AM4 platform. I wouldn't upgrade just for this one game if I were you, wait for optimization patches and/or mods.
lol I applaud intel for trying but they're just not a great option unless its still 1080p people are aiming for.
I have same gpu and i7 14700k and i have a lot un sttutering
5700x3d from everyones favourite bulk chinese etailer is where the value is at currently
was around £125 delivered on monday, so ebay resellers @ £140 will be seen. your local prices may vary etc
Maybe it's intel-specific? Try tweak mods on Nexus, they appear to fix stuttering for many people.
Still, its like a 4060 ti 16GB, for $250 retail, if that thing hits sales..
how much itll help btw, i suspect patches and bug fixes will help more, but in general the x3d will outperform the x chip in most games
For stuttering on intel its more than likely some P & E core crap going on for most. Go figure.
i try like 3 or 4 performance mods and help a little but anyways sometimes still stutering
maybe disabling e cores? i will see
Possibly, worth a shot. It shouldn't stutter due to the CPU though unless its jumping around like I mentioned to the wrong cores repeatedly.
@high quarry Your S2SG exe windows no likey.
The whole P & E core crap was reported before in UE5 and also Unity when they first dropped. It would default to E cores and lower clocks.
i think the game is new enough to know not to use them, but I turn the affinity off anyways because it helps me in deadlock :V
You'd think so but its untelling if its game code to blame or the engine its self.
.NET 8.0
Possible portable version coming soon?
turning affinity off in deadlock nets me 50 fps, just a solid 50 fps boost, it doesn't stutter with them on though, CS2 (another source 2 game) straight up doesnt use them if I don't them not to, stalker 2 I don't notice a difference tbh
I think this is the right one
https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-desktop-8.0.11-windows-x64-installer
Yeah, so I highly doubt it would be E core issues. But as I said always a possibility even with other systems when someone else is fine.
yeah I still turn affinity off just in case honestly, a bit of a pain I could set up a shortcut script but it's not a crap ton of effort to turn 4 cores off in task manager
For the most part the stutters are like I mentioned for days. I'd notice Nvidia likes to drop in power usage randomly A LOT in this game for some and then you'll see stutters. It'll go from full wattage to 90-110 ranges even lower at random then bounce back also aligning with utilization from 70-90s over and over a lot.
Thats because the gpu is flooded with low complexity calls
2 people with a 4090 showed me this happening on their end, I saw it on my wifes PC too. And all specs are within range with no issues to run the cards, so.
Thats what im talking about. There's some piece of really poorly optimized code pegging the GPU with useless, cheap, calls. The effect is the GPU getting spammed but its power draw falling because they are not complex calls
Well... idk if useless calls.. but many of cheap ones.
Given I'm on AMD I've not had this issue even once, power stays pegged at max and gpu usage is 97-100 full time for hours on end, works flawlessly. So its really only bothering Nvidia.
So new Intel B580 pretty much looks worth it under 2 conditions:
You can get a 12GB card.
The price is <= $250.
Indeed I dont recall hearing of this issue with amd gpus
Not had it either, 7800XT
my main issue is i have to turn my heating down when the gpu is pgged in the mid to high 90%s
Honestly it makes sense as to why too. They did state they were working on optimization the best they can, given that consoles are both AMD too, go figure. The Nvidia side needs more work.
Okay good to know but my cpu is like 50 percent in usage so I might think there is currently no real bottleneck, the next upgrade I will do is most likely to geht AM5
yeah same here, 50% cpu 90% gpu
So people would be better off with a 7800XT/7900 GRE than a 4060 ti / 4070 atm in this game?
anyone think upgrading from 32gb of ddr4 to ddr5 worth?
lol seems so, it'll probably remain this way unless they're going 4k. If they apparently optimize it more for console, theres the answer.
unless you on spesific intel, thats not possible
7800XT prices remain fair.
7900XT/7900XTX prices are still very high.
XT is still around 599 or so around here. XTX can be had for 699 if lucky but they're gone quickly. Still hovering around averages of 750+ though.
7900 GRE seems to depend where you are. Can be had for cheap, but not a lot of them in some places.
how fast is that ddr4?
That 8800XT rumor looks HAWT though! lol 45% increase in RT matching a 4080S and over all raster better than an XTX? Pfft. Doubtful but if so? Sheesh.
7900GRE is only 5% more than the 7800XT here, its a no brainer.
Just gotta hope they keep that 8800XT msrp at < 600
ddr4 3000 (PC4 24000)
If they do and thats what they call their "mid-range" as they claim? I'm all for mid range ahahah. I'll gladly get one.
hm, maybe if you get a newer cpu too I am not sure, all I know is that ddr5 has more latency but their speed makes up for it
i have a i7 12700k , you think i should upgrade cpu and ram then?
yeah 12th series is one of those in between I think can do either ddr4 or ddr5
my recent upgrade was i9-10900X + DDR4 3600 CL17 to i5-12600k + DDR5 5000 CL38, no idea if it's actually faster
in terms of gaming is upgrading from my cpu to an i9 worth?
2x16 6000 CL30 kits are very common now, so prices came down
12th gen officially only supports up to 4800 DDR5, you can use higher, but wont see a change honestly like you would Ryzen on AM4's platform or AM5 going from 4800 to 5600 scenarios.
but venture to 6400 and prices increase, and even more for 7200-8000
I paid like $400 for my DDR4 3600 CL17 😭 😭 in like 2018... during the ram shortage it was a really bad purchace
So CL30 is the sweet spot on DDR5?
depends on MT/s, and which CPU
4x8go now about 80€ the stick of 4400mhz b-die, so 160€
If On 12th gen theres really no need for DDR5 though so it'd kinda be a waste of money lol
in gaming there is not much to gain going from a i5 to a i9
so new mb, ram, and cpu? alright
Get a Ryzen 7th-9th, and 6400 is a bit of a lottery, but most can do 6000 CL30 just fine.
I should read up on AM5, then again an upgrade is not on the cards anytime soon.... The rain smells like bathroom renovation 👀 😢
my game is a crashing mess ,idkw but ive tried everything
Have you tried yelling at it?
im team red but never get my hopes up too much on release rumours. we al lremember vega still (and all the others). noones beating nvidia any time soon in performance
Same with 8000 in 2:1 mode, but the burden shift more to the motherboard
Depending on mobo I wouldn't get 4 sticks... In mine 2 is faster than 4, the manual even discouraged using 4 sticks
any body have any ideas how to fix it
have you tried microwaving your router?
anyone recommend an am5 cpu?
sure the best is 2x8 >4x8 >2x16 for ddr4, but it's lottery bin
Meh, for most DDR4 just go 2x16 3600 16-18.
If you get a b-die bin and can do CL14, fine, otherwise just do 16
Eh, not worried about beating another company lol its all about perf/dollar for me. Im not spending 1000's on a GPU. Mean while, 7900 XT here and playing games that DONT crash for me, perform well, and can do epic all day on just about anything while at the regular 4080's heels in most things at my resolution. Thats money saved and worth it!
So if AMD's 8800XT rumor is legit? Thats a steal if its again the right price.
I mean look at the XTX. It can be had for a regular price around 800 after tax mostly depending on the brand. Beating a 4080S and head to head with a 4090 at the price is GOLD!
yeah fair, im not actually a fanboy, just happened top pick up whatever was the best value performer for my budget at the time.usually an outgoing gen higher peforming card on discount. Still think £800 quid for a gpu is abhorrent though
just optimise engine/softs instead of pushing always expensive and power hungry pc components
xtx even beats 4090 in pure raster if theres no RT/compute in some games..
Open box deals are your best friend! lol always remember that.
Yep! Even the regular XT has in some RARE titles on SUPER RARE occasions lol oddly enough.
What's the recommended PSU to drive a XTX?
e.g in Tarkov id take a 7900XT over a 4070 super ti
Best CPU-s in 2024 if you interested https://www.youtube.com/watch?v=Zue30tcu0mY
bruh mfw a 4060 is equivilant to the 1080 ti in raster
1080 was a glorious card. the rtx tax since, and massive increase in pricing, less so
I went from a 1080 ti to a 2080 ti, doesn't feel like a massive upgrade LOL
because it wasnt
i asked a question in gsc ask and they still heavent replied it yet ,i asked about crashing constantly ,is anybody else going through this
I believe its 850-ish for most XTX models, other wise 750 for base I think. I know it was 650-750 for the XT variants. I went with 1000w Evga Gold lol Just to be safe, plus I had a 3090 before this so go figure.. damn thing sipped 500+ watt
I get some more FPS in my competitive game but that's it, I can maybe do very light RTX and DLSS stuf now
4060 is a low end GPU when segregating into 3 chips..
i had a 1070, then got a 3070, now i have a 4070S, all are very good cards
i also like Frame Gen, making high refresh rate gaming possible
fsr is open source
I still to this day believe Nv accidentally released a card too good, so good they were in trouble maintaining the drip feed of performance they usually do
Nothing else really uses AD107, the closest thing is laptop GPUs
they also believed the vega hype, and released a card to crush it, maybe? 😄 They quickly learned to never give us so much again.
Plausible! 😆
hey I can try hl2 rtx now with a 2080 ti :3
and had some work to do to override the bad taste the whole 970gtx with fake half a gig of ram drama
I could play quake rtx on my 1080ti at ludicrous low resolution
But generally just go for the 7900GRE if thats your price bracket, or wait to see what AMD/NVIDIA actually say on Jan 7th
then buy the last gen for massive discounts, and ignore the marketting hype for new products for the next 2 years
Best card that I had from Nvidia that I kept the longest was a GTX 260 Core 216. ❤️ lol I used to love Nvidia I swear. But those prices slowly became the "NOPE" of my gaming world. Last Nvidia card I had was a 3090 only because a guy wanted my 6950 for it for some reason, figured I'd try it out. Other wise I've had AMD since the 5700 launch, a 6800, 6950, and before that was a 1060 6gb, 770, 760, 660, 560, 260, 9800 gt, 9500gt, radeon 2400 HD, Radeon x1300 and so on.
bruh you STOLE that 3090 wtf
Yeah. 6750 xt, 7800 xt, & 7900GRE are best price/perf imo
Funny that they have nvidia sponsorship right?
lmao nah the 6950 beat that 3090 in TONS of things really.
oh nvm I was thinking the HD series cards 🤣
god no lmao But yeah the 6950 beat the 3090 in lots of games, until RT was involved. Then I traded the 3090 to a 7900 XT, the guy wanted Nvidia again go figure. And yet again, Gained more FPS and even better RT. Epic deal for me. RIP to the guy.
hahaha
Eh, ive seen plenty of people reporting the same VRAM and access violation crashes over on the EFP server with RX 6000 series cards, I don’t think the game differentiates between brand at this point
I've played that pretty well with both the 6950 and 7900 XT and never had issues like people claimed really. Its hard to tell what all people got going on, gotta remember, AMD is picky with people using card risers, extension cables and so on too. And LOTS use that kinda crap.
Different issue I believe
If I re-call the Vram issues were due to page files and actual ram related things.
It was like when I'd play icarus with the 6950 I had vram crashes for no reason until I realized it was the page file its self, I had it too low despite having 32gb of ram and so on. Didn't matter.
I believe not, they can’t stand in Rostok for longer than 20 minutes before they dip to 5-10 FPS.
That’s the hard thing about it, I haven’t experienced any of the GPU related issues Nvidia users have either, and I refuse to believe my prayers to the Monolith are the sole reason I’ve been spared.
o monolita pls gib 7900xtx
I'm telling you, the past year Nvidia has done nothing but release bs drivers. People say im being a fan boy but the proof is all over in steam discusions and reddit. People are literally fed up with their higher end cards just NOT doing it any more. The last few months I saw posts of losing upwards to 20 fps for 40 series on some titles thanks to driver updates alone.
Like I've been over here thinking.. WHAT are they doing? Its becoming a trend now. Almost like an apple move lmao "Hey, get a 50 series" winkwink
the enshittification of products; be they hardware or software, continues apace
All going as planned
Then again, I'm probably the most jaded fúcker on this green earth so don't mind me
jaded is my favourite tone of green, aye
Jade goes hard af ngl
Hmmmm
Maybe 'cynical' would be a better word here
Again I dont believe its a vram issue (talking about the 5fps death freeze). How are people with 4090s having the same problem. When I have it i still have 0.5-1.5GB free vram.
The crash and the drop to 5FPS might not be related. I never get crashes but always get the 5FPS death freeze. But who knows..
planned obsolecense is one hell of a drug
Lmao I have 7 (seven) perfectly working smartphones in my drawer because they're not getting security updates anymore.and they also can't be unlocked to be repurposed
Something a long the line of vram and how its swapped and worked within nvidias overhead driver side being corrupt or hanging
i guess you COULD use them, but whenever the old networks are offline you're fully effed. but iirc my 5g+ phone still uses 3g for calls smh
Imagine it comes out that it's been a nv driver issue all along and we were lambasting poor devs here
Oh I know its half the issue for sure, I'd say 80% driver 20% devs
As I said I've seen nothing but issues in several titles posted in steam discussion more than ever lately. Its a growing thing. I think its all due to them trying to update gf experience and their beta apps plus you know how they basically bundle their drivers all for the same card into one now vs how they did before needing a specific one.
You need to look at per-thread usage, total usage means nothing in this case. I'm pretty sure you are CPU bottlenecked.
when it will be functional FG on rtx 4060?🫣
for me its not even maxing out the threads either, the cpu bottle is so real ><
First game I’ve refunded on steam in 7 years. Performance is abysmal. Please fix this, I’m desperate to play it…
I got it from the seven seas... but have an internal promise to buy when im not a broke mf 😭 sorry ukraine
even then the performance keeps me from booting it up so I feel u @toxic cradle 😦
It’s literally unplayable
CPU bottlenecks come in all shapes and sizes, and you certainly won't always see 100% usage of the whole chip or even just one core. I see my GPU waiting on my 7800x3D in certain areas in this title, and in a number of other UE5 titles even at 4K. PresentMon makes this very easy to see in their frametime over GPU Busy graphs.
Should function just fine assuming you could maintain roughly 60fps without it on. Below that its never going to feel good.
I think it's cheesy even if you have enough fps
I don't care as long as it improves the experience. I can sit on my 118fps framerate cap now most when out in the zone. Settlements are a little different.
the input feels like im on GHB
Specs?
With the mouse smoothing adjustments and Reflex on, either its not bad or i am just not susceptible.
If input lag is a thing.. you're using FG below 60 fps really.
Framegen was marketed to me like "you don't need to be able to push 60fps, we'll insert new frames to bring it up to that level", am I misinterpreting what FG even is, or it failed its goal?
and i can feel the blurriness of the interpolated frames its literally like that crap they put on TVs
If you're below 60 with FG off, you're never going to have a good experience with it on.
6950XT was a total beast. It often beat the RTX 3090 TI in pure performance at 1440p especially. It was only losing a lot to raytracing. Even at 4k, crap was tight
I play at 90fps with FG off, with it on its still got a lot of input lag. I think frame gen is just a bad idea in practice.
framegen for not-input controlled rendered content I think would be cool
I hated it early on but now 80ish hours into the game, I've settled on my settings and just enjoying the game.
4K. Epic Preset, motion blur 0%, DLSS Quality, FG on Auto
Yep, this! And people say FG looks like crap but its mostly due to that alone. If they're below 60 and then try it with other things on you'll see ghosting and all that bs. If you're 60+ and use it it will pretty much be flawless with almost no input lag what so ever.
Like when I tried it with FG on and AFMF on for AMD I had 180+ and ZERO input delay, even frame times dropped too.
If I tried that on a 6600 XT? FAIL FAIL FAIL lmao
But why tf would we even need FG if we're above 60 anyway??
Because for some reason everyone wants 300+ FPS any more lol
Anything above 60 just feel better.
I personally dont care, I only used it to test and see how high it would go with it. I dont use it other wise, no need to.
Ffs
Apparently another one of those "solution seeking a problem" things
I can maintain 60-70 with it off but turning it on feels better so its as simple as that, for me.
May be different for you.
If a lot of people would actively use G-Sync and Freesync properly they wouldn't give a damn if it were 60-80s or so lol You wouldn't notice much at all. What most people don't know is JUST BECAUSE your monitor says its either, doesn't mean its active at all. Half the time you gotta enable it in the monitor its self. lol
Eh, as a GSync user since mid-2016 across 3 displays, I dunno about that.
then there is the issue if you get below a certain framerate that g-sync just doesn't operate at, iirc its 48 hz?
Also monitor may support it via DP but not HDMI, or vice versa, etc.
I mean for me, I use Freesync and AMD so its possibly different from my perspective lol
Depends on the display.
But yes there is often a minimum limit. Maximum too, simply the displays refresh rate.
"High refresh rate experience" nerds that wants 165hz on everygame they play
Also fg feels nice going from 45+ fps for singleplayer games but this game already has ton of input lag even without it
I global cap frames at 118fps to keep everythign inside my 120Hz GSync window. Not that this is relevant for this game LOL
Hadnt tried the WiFi adapter on this motherboard yet, seems to work.. https://www.speedtest.net/result/17087388146.png
Yeah I cap everything around 160 lol as for this game yeah no. Max I've seen with without FG and FSR was 80-90s with FG and still FSR off its like 110-120s, typically hovering around 100-108.
anyone else getting times where their GPU load goes to 100% and drops the frames anything between 10-25?
Hello Nvidia user! 🤣
A lot of people, this game kinda goes to shit with nvidia gpus for some reason
i thought we are past that goofy argument already but ig not 🤓
Its an observation, not an argument?
I'd honestly try other drivers, not many people have did so for some reason. 2 months ago was the drivers people would roll back to having these frame drops with Nvidia and UE5 that I found.
tried to rollback drivers and tried to DDU current drivers and install them back, but no difference so far
Its an actual fact lol AMD doesn't do that in this game for some reason. We're trying to find solutions but no luck for Nvidia folks atm.
Buildzoid is doing a 9800x3D OC Stream atm
Weird because nvidia was promoting this game too
and even added new drivers for stalker 2 release, crazy times we are living in
Amd still doesnt have drivers for stalker 2
any mad scientist play on old nvidia drivers?
Reason: Bad word usage
Every few hours or so this happens. I have to save and relaunch the game. (though GPU load is 100% when gaming normally, as it should be). VRAM is maxed out when this happens, iv'e noticed.
I'm still on the drivers from like 5 months ago and playing fine with no crashes or stutters, issues, etc lmao And AMD drivers were "CRAP" remember?
Oh how the turntables
I am curious if anyone is playing fine on old nv drivers and if they actually did anything
I am on 24.10.1 without issue
i really dont think that is very "healthy" for your GPU load to be 100% at all times :D
It's supposed to be 100% load gaming
So if my ryzen 7 5800x is bottleneck which should I get instead? Only way to get a real upgrade is to switch to am5 right?
It’s supposed to run at 99+% utilization when playing games
Must not be very familiar with PC's but if it wasn't, then you have performance left on the table and something is holding up the GPU. That's exactly how it should be.
Wanna save money? AM5 and a 7700X would give you a proper jump! Not even that costly.
Frame generation is basically taking two pictures and guessing the frames in between. Like bad animations that between key frames will just wierdly morph pictures. I really don't understand the hype around it too tbh.
I was dumb a couple months ago, I bought a new mb I wish I would knew earlier
probably none of the games are running at full gpu utilization that i play, at this moment stalker is running both 70% on CPU and 60ish on GPU
Unfortunate marketing to those that don't follow this stuff as a hobby. Shame on them, TBH. It has its uses for sure but only if certain conditions are met.
Then there's an issue. It shouldn't be 60ish on GPU at all in stalker.
I'd be curious to see your frametime / GPU Busy graph while playing. Its likely your GPU is being held up somewhere in the chain.
wow cpu is really struggling there
The performance is there to be used
We all know he’s being held back by his PSU. He needs atleast a 1600W brick, and its great future proofing until we move to wall socketed GPUs.
You definitely do not need 1600W lmao. 1000 max is perfectly fine
i wish i knew where, id understand it to be higher since im playing on older hardware, but getting 100% load on GPU just drops the frames to 15fps so id prefer it not to jump to 100% :D
He jesting
my pc uses ~650w total under full load xP

Whoops, sorry freedom stalker here

But yea... Looking forward to the day I need a cable thick as my thumb going from the GPU into an external PSU that I needed an electrician to wire into the house
380V 3 phase
https://www.youtube.com/watch?v=814y2OPLsX0
For those trying to help performance, this helped me a lot, it's at least playable to me now
after playing a while, it seems that CPU load is higher around 80% and for GPU its 75% which dont sound normal in a game like this. Im currently using 750w so is it time to upgrade that or start to investigate that issue from somewhere else?
yeah I got results and didnt destroy the visuals 😄, very good to know that some settings just affect visuals but not perf
Would your card (or any card) ramp down performance if there's not enough juice, or it'd just crash?
System specs?
your pc would just turn off I think
It just shows that CPU starts to bottleneck GPU. Remember GPU should stay at 100% usage if you don't limit your FPS.
The lower your res/upscaling, the more likely you are to hit a CPU bottleneck due to higher fps.
Its bottlenecking (prolly the cpu) cause this game is unoptomized
If it was something related to your power supply your pc would turn off
I cant hit a CPU bottleneck at any reasonable res. Always 100% GPU limited.
This doesn't sound anything like a PSU issue
Ryzen 5 5500, RTX 2060(both overclocked) , 32gb ram at 3600mhz and they are on 750w psu. CPU and GPU should be fine together without any bigger bottleneck between them
Temp wise both CPU is at 65c and GPU is at 80c
I remember when before first patch game capped my 48GB of ram 
Even better cpus get bottlenecked on this game, this game just trash most mid range cpus (and even high end cpus)
It should, but the R5 5500 isn't great. I always highly suggest (or did back when Zen4 was newer) to try to push towards 5600 as a minimum. Double the cache helps a lot in games.
Assuming this is 1080p?
yeah ive had this cpu few years now, im planning to upgrade both cpu and gpu in near future. 1080p at 280hz
I see minor CPU bottlenecking in towns/settlements with a 7800x3D playing at 4K so yeah, the game needs work.
Hasn't stopped me from enjoying it for 80 hours though.
I dont see one with 9800x3D until 300fps+
Also remeber if your 750w PSU wasn't enough it should just cut your power and restart PC. It doesn't lower your performance when it can't handle it.
yeah i think i checked few years back that 750w should be fine for those parts. Just wondering where the rest of the performance goes in different games
Measured how? As these chips aren't very different, and 300fps isn't achievable at 4K Epic anyway.
Only way is to lower res to get such high fps
on busy places thats 300fps, less busy is 400fps, and somewhere without much around like water is 500fps
More than plenty, for sure. Really isn't a PSU issue.
I dont think your pc even reaches 500 wtts lol
You have to go all the way down to something stupid like 144p to get 400fps+
mouse acceleration disable
win-key+r
%userprofile%\appdata\Local\Stalker2\Saved\Config\Windows```
locate input.ini paste in
[/script/engine.inputsettings]
RawMouseInputEnabled=Enabled
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False
Makes mouse X/Y movements the same speed
https://www.nexusmods.com/stalker2heartofchornobyl/mods/57?tab=description
both of this are basicly mandatory so the input does not feel like crap
if you can enable nvidia reflex
if you hitting around 60 fps try enabeling AMD´s Frame generation
you will get a very very slight input delay but it should smooth out frames and make it better overall.
Im just out of ideas where to start resolving the problem about cpu and gpu usage since i dont think my gpu has reached 100% in any games other than stalker and then it causes issues with the game
ive disabled smoothing already, FG is still like being on GHB lol
All said and done a Ryzen 5 5500 and a 2060 is going to struggle in this game in its current state. Maybe try the video suggested here. #pc-specs message @balmy dome
right now im averaging around 90-110 out of towns but in towns and settlements it gets unplayable
This game has lot of issues but your rig is also weak for this game
Lowering settings right down will get you 25-50 fps, but nothing nearly as much as lower res gets you.
yeah you need the Y/X fix too otherwise looking up down will be slower then looking left right wich makes aiming impossible at least for me.
and yeah if you do not hit around 60 fps without Frame generation then input delay will increase and can be annoying as hell
not sure wich gpu you have but try DLSS-quality or FSR-quality in combination with FSR Frame generation
or if this does not work for you try without Frame generation
i have that mod too, FG is just aids
The towns will hit the CPU hard. I can watch CPU usage as I walk towards the main starting town I can never remember how to spell climb from 30's out in the zone up to the 60's in usage.
underground is even worse than the settlements in my experience
it is iam on a 2080 in 1080p and i basicly have to use it as it makes the game way more smoother in terms of spikes and dips in this case its the first game where i can actualy life with amd´s FG on. alltough its not as repsonsive as without it.
in towns my gpu just hits 100% and fps goes below 30, otherwise out of towns i stay stable at 90-110fps with both cpu and gpu at around 65-80
9800x3D doesnt really go past 40%, mostly low 30%
but, single cores will hit 90% with lower res when hitting 220-250 fps
There is something else at play there with how the games setup. It would if the game was configured the same.
The towns eat all of your gpu's vram too
Yes, all 24GB of it.
vram is around 4gb in towns, so there is around 2gb to play with still
there must be something wrong with how the game draws the environment..... because underground its as if its rendering the overworld too and fps just tanks
VRAM does spike up a little, hit 7.7 on low graphics settings on the shevchenko https://i.imgur.com/FfrQMMF.jpeg (at native 1440)
Open world and underground run great for me, weird.
Same
im thinking about disabling and reverting the OC's both on cpu and gpu to see if it has a wierd issue how the game performs
open world runs the best but I swear underground is worse than settlement may be equal
underground?
yea tunnels and when I was in the sphere it was really bad
tunnels and undground complexes. You spend a lot of time in them lol
I would say give it a try and if it doesnt make it better just wait for a patch that adresses the optimization