#Teleport bug still exists
1 messages · Page 1 of 1 (latest)
Can you please figure out steps to reproduce this?
And maybe save file before teleport?
I'll try to reproduce it - a similar thing happened when I built a second cola network. I have a save, which directory would it be in?
C:\Users\yourusername\AppData\LocalLow\FLAZM\Train Valley World
If I change the secret ingredient factory loop signals to clockwise, it seemed fine, then when I changed it back to anti-clockwise it did it again. I also tried connecting the two loops in a different place but it made no difference.
Changing the dyes direction also made no difference
Could you please record a video, i'm not sure i'm clearly understood you
I also discovered it teleporting in the other direction too!
and it does a weird extra loop around I haven't seen before
Thanks, will investigate
Hi, I stumbled across the same issue - I'll attach all logs/saves and also here are two videos: 1st showing how I encountered it and 2nd showing me trying to avoid the explosion and finding that it's likely due to the teleporting train. 😄
1: https://www.youtube.com/watch?v=YKYCLcGL83I
2: https://www.youtube.com/watch?v=_yetHYte6-k
Thanks, will investigate
Happened twice to me on a campaign level, can't find a way to reproduce, but I wasn't using waypoint. Each time it happened was while reorganizing train routes.
The train had to go through a station to go to its destination, upon reaching the first station that was in its path it immediately teleported to the destination station. That destination already at a train there and ofc the train blew out of nowhere.
The paths was layed out properly with signals.