#bigger hit window

1 messages · Page 1 of 1 (latest)

strange lake
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I personally feel like the hit window is too tight. Makes it harder to play in a frustrating way

half escarp
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turn on drunk mode for a larger hit window

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otherwise, this is how big it's supposed to be.

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it isn't meant to be an easy game

strange lake
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Then its too big, i dont know its smaller then clone hero at least

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By a decent amount

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And gh3 by proxy

half escarp
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definitely smaller than CH and GH3

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CH is INSANELY loose

strange lake
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Well to me it feels to tight in this, making it feel unresponcive
i can fc a song in clone hero, then just lose so hard in fret smasher, i at least think an option should be added thats somewhere in between drunk mode and the default
cause drunk mode is too much

half escarp
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Fret Smasher isn't meant to be a piss game

strange lake
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Makes it feel worse by proxy though. Just giving feedback. Up to you to do anything with it

finite glen
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CH - 140ms
FS - 120ms

It's tighter but not by much. What you're most likely feeling is the lack of an infinite frontend meaning you MUST tap a hopo/tap note on time, you can't hold the fret early and have it auto hit like CH.

strange lake
strange lake
finite glen
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However you can toggle the infinite frontend on in the cheats to make it more like CH. At that point the difference is just 20ms between the 2 titles.

strange lake
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20ms is making a big deffirence for me then

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Ive spent about 2 hours messing with calibration lol

finite glen
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So if you're feeling a massive difference even at this point, your calibration is most likely not set correctly.

I recommend setting video to 0ms and your audio to the detected latency. Then add 5-10ms to the audio.

strange lake
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I went and played the same song in clone hero to make sure i wasnt just ass today

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Tried that, no matter what i do cant make it feel right, i feel like it might just be dropping my inputs sometimes

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Really dont know whats going on

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Theres notes i know i hit

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But games like

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Na

half escarp
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it could be since infinite front end isn't a thing

finite glen
strange lake
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Na it on

finite glen
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Are you using wireless headphones by any chance?

strange lake
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No

finite glen
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All wired?

strange lake
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Yep

finite glen
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Hmm

strange lake
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Ive done many things

finite glen
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Ok.. try adding another 10ms to the audio

strange lake
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Ive used the calibration you set

finite glen
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Unless

strange lake
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I used the tool

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Ive used my clone hero settings

finite glen
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Do you know if there's any delay with your inputs or with your monitor ?

strange lake
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None felt right

finite glen
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I recommend not using the tool as it has been proven to not produce reliable results based on overall feedback. Instead I recommend using the detect audio latency followed by further tinkering of your offsets.

strange lake
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Even tried using the settings i had in clone hero

finite glen
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Just keep adjusting them by very small values and see if you're getting any closer. Play with the hit window visible and the accuracy markers visible. If you see a + before the value, you're hitting on the frontend. If you see a - on the value, you're hitting on the backend (so late)

strange lake
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I hit 100% sometimes

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Then 20% other times

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Even when i dont adjust my timing

finite glen
strange lake
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Like sections where your pressing the same note on repete ill be hitting 100% then it will drop to missing

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Despite me not losing rythm

finite glen
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You either are 100% losing rhythm and not knowing (you can't be perfect, no one is perfect at keeping a absolute perfectly steady bpm), or the chart itself is not bpm mapped correctly. And accuracy changes like such would go unnoticed in ch due to the lenient window and the lack of markers.

Another possibility is maybe your brain switching between visuals and audio for timing your inputs. Happens to me sometimes and I can see my accuracy take a change in my average. But this sort of issue would also only be a problem in charts that are not synced / bpm mapped correctly.

strange lake
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Then in fret smasher its a mess

finite glen
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It may also be a simple issue of perhaps not being used to the note visuals. If that's the case, there's a WOR theme on the workshop.

strange lake
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Im using the guitar hero 3 one

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Which i also use on clone hero

half escarp
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We created the WOR one to be precisely accurate

strange lake
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Looks the same as the one i use on clone hero at a glance

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At least i cant tell the deffirence

half escarp
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maybe it would help if you reduced your highway length on FS

strange lake
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Stuff like that i dont think would affect my playing i did that on purpose, i can switch visuals all the time and it dosnt really effect how i play until i change note speed

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Ill just still with it i guess and see if things change

finite glen
half escarp
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CH = piss game

strange lake
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Not even just talking about clone hero, i can fc plenty of songs in gh3 aswell and cant do them in fret smasher

finite glen
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CH does well it what it sets out to do but as a competitive rhythm game, it has plenty of issues. Not saying we're perfect, there's certainly some quirks in our engine I'm still ironing out but don't take CH as the gold standard of how 5 fret games are played is what I'm trying to say.

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As for why you're struggling with FS, I am 100% positive it's a calibration issue. As I've seen this similar complaint come in every now and then but once the player finds that sweet spot, they're back in the game with new highscores.

strange lake
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Well ive been messing with it for about 3 hours now