#bigger hit window
1 messages · Page 1 of 1 (latest)
turn on drunk mode for a larger hit window
otherwise, this is how big it's supposed to be.
it isn't meant to be an easy game
Then its too big, i dont know its smaller then clone hero at least
By a decent amount
And gh3 by proxy
Well to me it feels to tight in this, making it feel unresponcive
i can fc a song in clone hero, then just lose so hard in fret smasher, i at least think an option should be added thats somewhere in between drunk mode and the default
cause drunk mode is too much
Makes it feel worse by proxy though. Just giving feedback. Up to you to do anything with it
CH - 140ms
FS - 120ms
It's tighter but not by much. What you're most likely feeling is the lack of an infinite frontend meaning you MUST tap a hopo/tap note on time, you can't hold the fret early and have it auto hit like CH.
wdym by proxy?
Na i enabled infinite front end
Means as a result
However you can toggle the infinite frontend on in the cheats to make it more like CH. At that point the difference is just 20ms between the 2 titles.
20ms is making a big deffirence for me then
Ive spent about 2 hours messing with calibration lol
So if you're feeling a massive difference even at this point, your calibration is most likely not set correctly.
I recommend setting video to 0ms and your audio to the detected latency. Then add 5-10ms to the audio.
I went and played the same song in clone hero to make sure i wasnt just ass today
Tried that, no matter what i do cant make it feel right, i feel like it might just be dropping my inputs sometimes
Really dont know whats going on
Theres notes i know i hit
But games like
Na
it could be since infinite front end isn't a thing
Then calibration may require further tinkering
Na it on
Are you using wireless headphones by any chance?
No
All wired?
Yep
Hmm
Ive done many things
Ok.. try adding another 10ms to the audio
Ive used the calibration you set
Unless
Do you know if there's any delay with your inputs or with your monitor ?
None felt right
I recommend not using the tool as it has been proven to not produce reliable results based on overall feedback. Instead I recommend using the detect audio latency followed by further tinkering of your offsets.
Tried that too
Even tried using the settings i had in clone hero
Just keep adjusting them by very small values and see if you're getting any closer. Play with the hit window visible and the accuracy markers visible. If you see a + before the value, you're hitting on the frontend. If you see a - on the value, you're hitting on the backend (so late)
Im already playing with that
I hit 100% sometimes
Then 20% other times
Even when i dont adjust my timing
I don't recommend using CH's settings as there could easily be a difference between the 2 game's audio libraries that can cause some pretty decent differences in how offsets should be calculated / used.
Like sections where your pressing the same note on repete ill be hitting 100% then it will drop to missing
Despite me not losing rythm
You either are 100% losing rhythm and not knowing (you can't be perfect, no one is perfect at keeping a absolute perfectly steady bpm), or the chart itself is not bpm mapped correctly. And accuracy changes like such would go unnoticed in ch due to the lenient window and the lack of markers.
Another possibility is maybe your brain switching between visuals and audio for timing your inputs. Happens to me sometimes and I can see my accuracy take a change in my average. But this sort of issue would also only be a problem in charts that are not synced / bpm mapped correctly.
I dont understand how i have no issue with the same exact song in clone hero though
Then in fret smasher its a mess
It may also be a simple issue of perhaps not being used to the note visuals. If that's the case, there's a WOR theme on the workshop.
The gh3 one on the workshop isn't the official one yet. We are still working on the final touches.
We created the WOR one to be precisely accurate
Looks the same as the one i use on clone hero at a glance
At least i cant tell the deffirence
maybe it would help if you reduced your highway length on FS
Stuff like that i dont think would affect my playing i did that on purpose, i can switch visuals all the time and it dosnt really effect how i play until i change note speed
Ill just still with it i guess and see if things change
Because CH is far too lenient in what it allows to pass as "correct". You can spam the strum bar between hopos and it won't cause an issue for example. There's all sorts of various quirks in the CH engine that players don't even notice so when you go to play on other engines, you feel like you had a skill drop.
https://youtu.be/fmpGZY5Z6IU
CH = piss game
Not even just talking about clone hero, i can fc plenty of songs in gh3 aswell and cant do them in fret smasher
CH does well it what it sets out to do but as a competitive rhythm game, it has plenty of issues. Not saying we're perfect, there's certainly some quirks in our engine I'm still ironing out but don't take CH as the gold standard of how 5 fret games are played is what I'm trying to say.
As for why you're struggling with FS, I am 100% positive it's a calibration issue. As I've seen this similar complaint come in every now and then but once the player finds that sweet spot, they're back in the game with new highscores.
Well ive been messing with it for about 3 hours now
