#adventures
1 messages · Page 12 of 1
blue pet
Base blue, not +1?
it is completely random - rolled at guild day reset
base
Thanks mate!
for pets - you use pet depending on your team - there is no point using some random pet which doesn't match your setup
maybe, but I survived the second attempt, so we'll never know
that's the last node on adventure 11, plus I beat it, so I don't want to drop to 9 since 10 is just a pain
Cool... i take it back 😉
np, I've told people to do that before too, but even if I'm not really ready for it yet, 3-chesting 11 every once in a while (when the daily buffs are bad for me) is better than 4-chesting 9, as long as I'm reasonably consistent with 11
i dont look at it that way... i loo at the other 2 that joined.. i dont wanna mess up their portal with losing
the other 2 are good friends of mine (and both are way better, so I probably could've lost that node, lol)
All good 😉
Correct
Bc you have a bad tank
yeah! one of those would be nice:)
Your DD is also bad
Mine could use some work as well.
Create those items bruh
Get them equipped to Daredevil fr
I know. I prioritize OSH team above all else. Am challenged in other parts of the game but thats ok.
my teams here... good enough for 5th place today in grand arena
Just for that, I am abandoning my other hero plans and focusing on dd up to red+2
Simp
Astrid is going to be the tough one.
You know, I like how this Rowdy skin actually modifies the hand position for Daredevil. Holding a firecracker like this where all other skins carry a second gun.
Why is the corrupted Galahad of AD13-9 difficult to take down while he himself gets a bad name, Galabad? Except for the classic team of Yasmine, Jhu and Dorian, how can I gather another team to battle him?
dante, aurora, heidi - also good there
same goes for most stunners which you can manually trigger stun at proper moment
Which hero is patroned by Cain?
one used in a team... i just listed good heroes
dante and aurora usually shouldn't be in same team
another thing that can help is high armor
Corrupted Galahad gets boosts that regular Galahad does not.
just set cursor over "Boss" buff in top right corner to see how much he is buffed
But Corrupted Cleaver and Orion is easy to beat though boosted.
because cleaver is so useless that even this boost can't help him much
and orion has very heavy counters available
strongest counters to galahad are rng based which makes big difference with this buff
Is Corrupted Ginger easy to handle? I never hit her.
That's awfully chivalrous of you.
I leave the job to the player over 1 million power.
corrupted galahad is not too bad i use dante/jhu/neb/seb/martha
and just time the dante ultimates to stop gala's main ability
LoL 😅
i don't understand why heidi didn't destroy this adventure team https://www.hero-wars.com?replay_id=1713842006995857651
what are all these negative percents / crossed out?
those % numbers are energy gain...
crosed out ones are blocked by jorgen
my pet peeve is using adv9 pathing for 13-9...why did nexster change the node numbers...and is there a good resource with adv13 pathing w correct node numbers?
never seen any... i just use picture with paths and don't care about numbers
There are numbers?
yes
YEAH i use picture as well but when my co-horts ask me where they should go..its nice to give them the numbers in case they are looking at a different picture
in such case i just check what numbers are in adventure and write it... happens rarely enough so i didn't even bother saving this anywhere
so in adventures the mobs are max but do not include ascension whereas...max testing are max AND include ascension? do i have that right?
adventure 13s are a VERY old max before asgard and new artefacts.
max testing is max testing, there every new addition is added
AD 13 max teams r 600k....so missing a lot of things
and no red artifacts
yeah my teams were failing 70pct vs. max testing but when in the adventure i won 100pct of them 🙂 still it was a useful tool given that i could win a few matches vs. max to give me hope for beating the old max
doing 13-10
oof
which pet should I spend my cp on (and how)?
depends on your team and your goal:
1 - dante team = cain
2 - guild raid = oliver
3 - any other - axel
what about aurora team?
either axel as team pet or cain for aurora patronage
okay
@near radish I never used to see you #💬general but I see you a lot in various other channels, do you avoid it for some reason?
yes.. to much foreign language talks
no point sitting o channel i can't follow discussion
yeah, they do have separate language channels, but it does creep into general
everything there is foreign language for me
what is your native language?
or first language, I don't know which one is politically correct nowadays, lol
polish
ofc cain :))
left-side tho? it seems like a lot of cp before I can get him to +2
right side - patronage power... skill power is secondary thing
Depends on the pet.
nope... talk is precisely about cain
In that case, both sides are important.
right side already finished, debating about trying to get him to v2 and then doing rightside, or doing a different pet
insane fight adv 13
Insane?
What's Jorgen for? 🙂
he supresses energy gain. the opposing team had 4 buffs all 100pct incr to energy gain...also keeps the armor artifacts (corvus/luther) down
3 moves? Ouch
Amira isn't as strong in adventure as she is in pvp. So if you struggle there, you will struggle everywhere
this is node with hp or dmg buff but it is adv 12, so dante should clear it without any problems
sometimes i just can't find words... adv.13, node 25 - 100% physical dmg reduction:
and ofc this stupid pattern with only one mistake on middle allowed instead of 2
i think i should start adventure 3. 😁
you should convince your guildmates to do higher-level adventures so they get more rewards
Nah, start that 3.
start a 7 😂
7 people in active adventures 💀
u guys like the waiting game?
playing adventure deadlock on server 320 😁
if they read guild chat, yes, i could. 😂
Some are good players, some others are good buyers...
Everyone should do the highest AD they can beat with 4 chest on
lol
Some are not good at either of these things. A lotta bad buys out there.
Or like me....average player with low spending 🤣
3-chesting 11 is almost as good as 4 chesting adventure 10, and if anybody screws up even only 1 attack in adventure 10, you can't 4 chest it, which happens very frequently even when everybody has a team much above the min required.
Adventure 10 is a pain
yeah, I'm consistently doing 11 now, and have done 12 (tho only 3-chest)
Blue for the patronnage, but violet for the extra skill. Patronnage without the skill is a lot less powerful
You shouldn't do green path if you're not the strongest team. In adventure 11, it's weakest team on blue, and the two others on orange/green depending on circumstances. Sometime you may want to put the strongest team on orange to make sure you don't miss the 4 chests. If blue is really weak, you need a really strong green team than can beat #34 and the boss in one attack to take position 41 instead of blue.
oh great, my partners on 11 who are stronger than me told me that 12 was really hard, they didn't even get 3 chest, so I didn't try yet.
12 is a challenge at first, but you will find you quickly grow into it
ok, the guy who told me that has recently beat #34 in adventure 11 in one try even though it had Martha with a +100% attack buff for healers ! (and Ziri also) So I was thinking 12 had to be really hard. Maybe he was just unlucky on that day.
Yeah the daily buffs really matter as well as the 'static' buffs on various positions...
The routes we ran I got carried in 12, but one of my guildmates got to skippy-skippy and kept losing one battle because of the anti-nodes, so I had to cut in to take down the boss (with the heal tower still up), but it was pretty easy
what is so hard about about #34 in adv 11?
unbuffed enemies with no healer... just hp buff is nothing special with trash team combo
I could see some potential problems if you are punching above your weight.
Helios if you focus on crit heroes. Cleaver and Arachne if you don't have good stun mitigation. Ceit boosted Artemis could be powerful.
stormfury said 11
Very high health with the +150% on health. For the other bonus in adventure 11, you can just adapt your attacking team, use a physical damage team where there's 80% reduction on magic damage, use a magic damage team where there's 80% reduction on physical damage, avoid pure damage heros where there's 80% reduction on pure damage, but there there's no work around for this one, you need to deliver a lot of damage, the fight will be much longer and can time out before you've exhausted the health of the team you attack.
Then comes the issue that this time the team had martha as healer, so would recover a lot of health, with a 100% bonus on the strength of her tea party skill.
And also the team had ziri, which is amongst the heros with the highest health.
Of course this is beatable with the appropriate team, I just mean he is a good margin above the minimum level normally required to complete adventure 11, so when he told me he had major difficulties in adventure 12, that was a bit discouraging for me to attempt it.
12 resistance is a lot more pronounced than 11. It's way harder to brute force a 90% res than a 80% res
the entry level in 12 is also higher unless you have big whales carrying you
if your group is 3 ppl hanging around 500-600k it's kind of difficult. 1 member at 700-800k and 2 members at 400k probs have a better chance of 4-chest adv12
500-600k is okay with good counter and mix of mage + phy
it's not impossible, it's just difficult
because nobody can cover other routes should something bad happen
then accept 3 chests 😄
I remember facing a Corvus in that 150 health boosted node. Ouch.
I just use yas, pure damage kills them and blocks healing
In the skill description, the level of healing blocking of yas isn't very impressing. I know I tried to use that in chapter 14 of campaign to block the healing from the priests of Seymour but without much result. In the end, healing blocking from Celeste seemed much more efficient. But maybe my yasmine was just too weak.
she is always weak at later stages of game
Priest of Seymour heal beam is unmatched. It's stronger than Celeste + Marta combined.
Yasmine heal blocking isn't the highest, but it compounds. You just need to hit more. Do you use Yasmine as a tank?
With Priests, It was most efficient to just one hit them using a magic attack boosted or faceless copied Cornelius.
We're in the wrong section again...
priest of seymour healing is crazy, it will burn through most heal-blocking extremely fast, I used biscuit to counter him, and when he self-heals it is good to silence or stun him
as for countering martha's healing yas will pretty much full-block the healing, because martha's healing comes in smaller individual ticks
also, all you need is some weak aoe to nullify martha's group heal
back when i was weak i tend to bring biscuit team pet just for martha in adventure
back when i was weak, there was no biskuit 😂
great example how the pve game gets progressively easier
will they upgrad it
im asking them about that since 2 years.... never say never but i doubt it
They have suggested that they have no intention of doing so.
i mean its OK, if u do 13s daily, u get more material then u need to get 1 per per year to max
can i do adventure 11 if i only have 1 team that does physical damage and no way to do magic damage?
How much power?
this is the team is use (not sure if flags are included in adventures)
can also swap jhu with iris
but i've had better success with jhu over iris in other adventures
Without flags.
that should be enough to do 12s on marksmen buff days
oh cool
for 11, i never saw someone fail while over 400k power, even with MUCH worse heros
i started 11 around 320k or so 😉 i never failed an attack there
good to know, thanks
i think i started 12 around 430k
but that was before iris and before dante got that good... now it should be easier... if u have 2 guildmates at equal or higher strength, try 12 soon 😉
but there, one has to be quite flexible, bc the static buffs are 90% instead of 80 like in 11
so 12 is the first one where u have to really pay attention to static buffs
u want Neb to buff Dante, and Jhu is on the way....so i would use iris, but switch team pet to Axel so dante survives better.
if u have Jet, use Jet instead of Iris and Jhu
i am 500k with iris i probably should give it a try
ive seen some mad lad in 13 at 450k
but hes one of those who knew a LOT more about the game then i do... learned a lot from him
so the average player wont be able to do that... even slightly above average wont be enough
i think i started 13s on good buffs around 550k. for the average player i suggest 600k. for mindless spenders i suggest to just do 12s all the time
That sounds right for a meta team
Just have decent low-investment Controls subs or run Control team
he had Heidi and controls
first player i saw using heidi
Yeah that's what I was thinking
I saw Dusk using Heidi for a long time at this point, but I think maybe I alr knew about Heidi even then. Idk
january 2021?
Heidi has been good for a long time so I don't really remember the very first person I saw
I have no idea
ok lol
i think i did my first at 550k with good buffs also
and then consistently at 600k+(but id always make sure i did the best path for me)
can i beat adv 11 with this team?
110 resistance to 185 storm. Dorian is essential and a second healer. I'm surprised myself that everyone survives.
https://www.hero-wars.com?replay_id=1715280748330023875
I started ad12 when 400~450k with twins team, but depends on the buff too
I have twins too but Rufus just hard counter me with any variation i have --20k morrigan so won’t work
But then positions with pure damage reduction must be hard with heidi ?
Usually my reflex is just "I see Rufus, I use Dante tank".
I use that team quite a bit, but it doesn't work everytime. Well your Dante is sigificantly stronger than mine, so should be easier for you.
It's usually my goto choice against Rufus, and also frequently against control heros, and Kaira.
So with it you could have some issues with blue and orange path (solfor map), wich include in the path a position with 80% physical damage reduction.
But depending on the first artefact of sebastian, you might have enough pure damage for this not to be too much of an issue.
Green path should be ok usually, even though it includes positions 34, which is usually the most difficult of the map with a +150% health bonus. I don't know if this team can beat the boss in one try, but I doubt it since it's much easier with a good magic defense that you don't have here. Without a high magic defense, each attacks adds so much energy to the corrupted orion, he will ult non stop.
I still use twins with Morrigan....
I've seen a video on youtube, where the orion boss is beaten with a team quite similar to yours (lot of physical damage) , but the team includes keira which IMO helps a lot, because it's very visible in the video that keira silences the boss very frequently, blocking his ult.
Cain will be no use against that boss, as there's almost no physical damage to dodge, basically you need axel.
ez
Silence is nice vs Orion boss. Isaac, Thea, Keira... But also, Lian charm will stop the ult mid animation. Same with Galahad and Ginger. Or... At least, that is how I remember it.
Control lets you use phys or magic to kill them over time
Satori vs. Onion boss = win
Who has satori tho
@winter wave @violet cloak and prob some whales
Leyla quit I think, but she could kill Onion boss with Satori faster/better than I could with Isaac
need about 30k satori for adv 11 boss
a13-11 I believe
Idk if Leyla did a13 consistently tho
Why, hello there good sir! I happen to be one of these unicorns that decided to main Satori.
Wth
You're never active
Are your potatoes alright
Heh. How goes the battle?
School is trash
Eh.
Tell me something I don’t know. 😂
Are you still working with that guy you said you were travelling to earlier last year?
I’m working with a different potato farmer currently.
Damn what happened
I’ve been working with both over the years.
Are they both in the same state?
Did you quit HW?
Not sure if/when I’ll be going to the other, but I’m not yet.
Heh. Nope.
Do you have any hobbies??? Or just potat all day
Quit, no. Has my play been inconsistent as of the last couple months? Most certainly.
Damn are you balling with your friends at the bar then
Sure, I have other things that I do. Theological stuff, Risk, and a few other games(Idle Monster Frontier has been nice, although not the only one) have been a few of my more recent consistent non-work activities as of late. I’ve also been enjoying watching Psych with my family in the evenings.
Do you live with your family? I thought you moved out to live with the potat farmer
Friends? Bar? Nah mate. Never been interested much in alcohol, and even if I did desire some, I would have to acquire that by other means.
No friends? Why
When I’m there, yes. When I’m here I’ve been with family.
Can you rephrase
What is there and here
Also is Pysch not like a 60s show
I’m out of touch with most of my own generation. Overlap in interests tends not to be very commonplace. Frankly I don’t have a lot in common in terms of things to bond over with a lot of the people I know. I get along well enough with most people, but close with but few, and most of those I suspect are too busy for me anyhow given how things go at times.
Here is where I am now. There is where I worked last summer/fall.
Psych is a 2000s show.
Womp womp
Oh cool so you're with your family now
Good for you
That's what I said
That is the case at this current point in time, yes.
That’s a 40 year difference mate.
We used to have a Satori main in guild. I have no idea where he moved onto. A strong hero forsooth. Just not a cookie cutter Meta hero. Props
Always has been a fun one to make work.
Unlike those loopy Ginger mains...
why 11?
thats the max possible with her team maybe
I did 12 for like 40 times
After a few days, I was able to do 13 lol
I want to try 12, I try it from 3 months ago and I Lose, but I have Significant improvement in my team so maybe I can win...
It was really fun
if u have strong guildmates, 12 is much easier than 11
Sure my guildmates Majority in best players
Finally adv 12 is down
you have a +800k team, go and do 12
Hostelly I not try, I will.....
any ideas here? the team i used below failed...didn't kill anyone
3 buffed tanks and 1 buffed marksman ...adv 13-11
pure damage resist and 100pct damage increase
so why corvus? pure dmg resist makes him useless
in this case asta would be much better... another thing is dorian - not very useful for jhu with so many heroes between them
especially with axel tho will redirect all dmg from weak dorian and jorgen into other heroes
yeah dorian was to help jorgen survive...but he died to luther before he could ult
asto would be better
i would go either with asta/jhu/neb/seb/martha or aurora/neb/seb/martha
last one in second team either try polaris, or heidi for dodge bonus...
will try first team...heidi dodge bonus would be nice but he does all pure damage
buffed aurora for dd - just affraid a bit that chabba would eat her to fast...
what about aurora/jhu/neb/seb/martha....and would you put cain on aurora and oliver on seb since albus patron is weaker here (pure resist)
asto has 328k health and aurora 245k health
thank you! i put fenris on seb instead of albus..idk if it mattered much
800k is overkill for 12
that's why I said they should do 12, rather than keep beating 11
you needed neb buff for jhu+seb to kill thea, is all
otherwise you're just feeding the heals since jorgen curse doesnt get to her
800 is enough for probably 1 path on a13 maps tbh
gotta beat 12 first
i was doing 13s with less(i would make sure i started the map for a favourable path for my team)
dependin on the 800k team its probably a13 ready
probably, but I dunno if she's beaten 12 already, or enough times to get the bonus portal charges
probably not it would seem im just saying in terms of power level
her team was strictly osh team with no swap
13 may need some swaps - at least astaroth for nodes with chabba or iris
ive done adventure 12 90x and 13 30x
usually do 13-12 but recently been doing all 13s if good buffs... about 50pct right now 3 vs 4 chests (when jorgen is buffed auto win)
still some tricky nodes tho
680k main team
physical paths only
I do all 13s except 13-10 but my team is 1m with multiple swaps
I was doing all 13s at like 750-800 with no swaps before though
If you have strong friends 13s aren't too bad once you're 700k+
You just take the easiest path for you
Yeah I play 2 accounts and usually after I am done with AD13 (12 map), physical route just need 6-7 attacks with 15 moves
From @stark axle - had my guildmates carry me for my first a13 and then raided it 120 times. Good paths for a first a13
Similar as mine, except I couldn't wait for my right route guildmate to join me to clear buff so the mid route had to waste 2 moves and attack both route 😅
This is just the set of paths I used for my first a13
Obv if you use a magic team, mirror the map
And if you use pure, doesn't matter
I just got my guild master to use two of his accs doing the blue and black, and I did the red
damn didn't know this could be done. Seems quite easy. I have a 800k dante team still die on adv 13 as sometimes it has 100% phys resist
but how did you move from middle top left to mid straight? There's a fight in between them.
it always have 100% phys resist on some paths in adv 13...
you have paths drawn on map... if you mean this part:
you either fight this node between, or go trough empty one you cleared before
That doesn't take a lot of ressources !
I've tested since as I said I do have that team reasonably developed (total power is actully quite a bit above yours with a strong Axel) and actually I could kill the adventure 11 boss in one attack.
I must give you a warning though, Orion did 5 million damage which yes is a lot.
So how could my team survive this much damage (which matches the scenario I expectd) ?
The team actually didn't, only Jhu survived taking 3 million damage. So Orion did so many attacks he kept him constantly in his immortal rage state.
Why would you fight any 100% phys res squads if you use Dante? Just avoid the left side
But I think there's a bit too much randomness in that scenario to be reliable. If Jhu gets a salve of missiles just at the wrong moment, he will be killed.
No, Jhu's ult prevents him from dying
Jhu can't die when his White skill is active
A better strategy than Dante there would probably be Isaac though (if your Isaac is upgraded at all)
Isaac would use his White skill constantly due to Orion's damage and provide lots of AP with his arti weapon
one problem against orion boss barrage - orion stuns
Seb blocks those
stops blocking after death
I don't use that team usually to attack that boss. I did it because @still mesa said it was his team and wanted to know if he could reasonably do adventure 11. Yes very probably Isaac would be better.
Also you're right I've checked more carefully, Jhu's white skill was constantly activated mutiple time (usually 4 bars), so there was no risk he'd die between two activation.
Immediately after death, or just stops renewing the protection ? I didn't notice a single stun after his death.
Stops blocking after 15 uses
Seb Ode can stay up even after he dies
So that team will work only if like in my case Orion has little health left when the rest of the team dies.
As long as 🧅 doesn't do enough dmg to stun Jhu (and Jhu has high Health), then it's fine
The third skill stuns directly.
That's every once in a while, so Seb (even dead) should cover that
That paralysis is the reason I didn't suggest Jhu Dorian type situation
Maybe it's a stupid question, but for adventure 13, do you know which map you'll get before entering the adventure ?
yes
look through the image on the left that shows the boss in the adventure screen
whichever boss is shown in that will tell you the adventure map (galahad=9, ginger=10, orion=11, cleaver=12)
I actually thought all sides have 100% phys resistance on adv 13 no matter which side you choose
are the resistances different for each map like 13-11,13-12 etc. or same on all side?
it is always 100% but number of nodes and their location is different on each map
Left side is 100% phys res, right side is 100% magic res, and middle has all three types of res at 100%
I'm talking about a13-12 here
a13-12 has the same types of res in the same places as a12, at least generally
a13-11 has flipped sides compared to a11
it doesn't... 13-12 has more nodes with resists than 12
at least generally
I mean like the same types of res on the same sides
Whereas a13-11 switches top and bottom path types of res
13-12 has resist nodes near the entrance instead of in the middle of the route like 12. It matters for non-standard routes.
no guys it's the type of resist that matters. Like which path for physical team in 13-10,13-11 and 13-12
so in 13-12 it's right for physical team as left has physical resist
for physical team use bottom path 13-9, skip 13-10, use an alternate top path for 13-11, and use right side path for 13-12
green path for 13-9, this red path ive drawn for 13-11 and adv 12 just use one of the many right side paths
thanks a lot for this. But why skip 13-10? is it too hard?
it is same as normal 10 - no single mistake allowed and only 1 attempt on boss
there's also another tip for your adventures
once you complete the adventure and open your 4 boxes for the day dont leave the adventure
wait until the next day and then leave the adventure and then "raid" the adventure for 4 boxes for the next day
if you do this correctly you can actually just do 1 adventure per 3 days
day1 adventure+open boxes, day2 wait until after the day resets THEN leave adv and raid, day3 once your new day starts but dailies havent rolled over you can raid again
and dont bother with 13-10 as said above
yeah i know about the raid thing. But do it every second day. Like 3 boxes today, 4th tomm and then raid
Why do you avoid the position with pure damage resistance in 13-11 ? Shouldn't a good physical team win despite that ?
You have to hit a physically immune position if you go the 'normal' top path on 13-11
It's about avoiding that battle not any pure resist battle
that route is taking the pure res for 13-11. the other side have 1 phys res and 1 mag res.
though middle path is quite suboptimal
it is either do this one clockwise, or mirror it starting from second buff altar
I find it is better to do middle path in an outward pattern instead of an inward direction. This way, if you miss 2 attacks, the top or bottom player can take out those two remaining teams without losing any additional moves (2) where if you do the inward direction, if you fail Attacks, it becomes impossible to get 4 chests.
I always do middle path now(because I start the adv) but i go in the reverse direction
For.13-11
ok cleared adv 13 a few days ago (guild day 1 / quest day 1) collected chests and claimed quests. guild day 2 comes and goes then on guild day 3 I leave adventure and raid and claim quests from quest day 2 (guild day 3 / quest day 2) then before guild day 3 ends but after quests reset I raid again on guild day 3 to complete the quests for quest day 3. do i have this right?
1 - complete adventure, collect chests and exit adventure without closing it after guild day reset but before quest day reset
2 - wait until guild day reset, close adventure after guild day reset but before quest day reset, raid it first time
3 - wait until quest day reset, raid it second time after quest day reset but before guild day reset
Reason: Duplicated text
Anyone in server 274?
unlikly
ask in server chat or PM someone directly ingame
Ok
Is Lara Croft a game changer?
Eh
Other heroes have made bigger battle-related impacts
In terms of her unique expedition feature, that's a new thing that we might see in more heroes coming forward, altho I don't think Nexters has released an official comment about these traits
In terms of Nexters having a crossover with Tomb Raider, yeah kind of a game changer
They've always been silently plagiarizing with their hero names, but now they actually have permission and a contract 🥹
With which hero, Lara and Polaris, do my team have more synergy effect? My team: Aurora, Dante, Neb, Seb, Martha, Axel.
Aurora Dante doesn't work
I can't get your point. I want to level up 1 more hero and intend to choose from Lara and Polaris.
I'm saying neither works in your team bc your team needs other fixing
What is the problem of my team?
Aurora Dante, like I said
They work well individually, but not together
Only one of them can take Cain's patronage, but they both need it
Then drop Aurora for Rufus. The question of Lara and Polaris still exists.
Neither tbh
But Polaris is better for pvp
Lara might be better for progress, idk how big that abs arti boost is
ask your guildmates
crow is too low
#adventures are a team efford. u need 3 players to play it
30 smthn
not lvl 1
lvl 2 thooo
u have 1 guildmate and hes not even lvl 40?
ur almost lvl 70. u should be doing lvl 5+ or something
im strugglin at lvl 2 😭 😭 😭
whats your team? sounds like u did something wrong
^^
which is normal in the beginning, we all started somewhere
no, i meant your top 5 heros
besides the fact that a guild with fewer than 20 members is pointless
unless its the first day of the server ur on
been here since i started
but in that case, recruit the hell out of the top 10 hero power
just figured out how to do that lol
and when was that? 2 hours ago? if not, look for an active guild
my guild is active lol
i make it so
i consider something like this an 'active' guild....
315k per week minimum.. thats 45k per day or 1.5k per player on average
so low budgets do 1250, mid budgets do 1750
1250 is easily doable as vip1
ok, but even as vip0 u can easily do like 900 per day
if u dont do this, sure... but thats just ....
900 means 200 from missions
if u dont have time for that all of this is pointless anyway, as we try to optimize the subobtimal, but ur so subobtimal that any attempt to optimize is wasted time
if u want to stay vip0, fine.
but then just play the game, u wont get anywhere, this is heavily pay to win.
so its pointless to try to optimize
if u wanted to get somewhere, the most important thing would be to get into an active guild
i take art comms 😅
but if u want to stay in your dead guild instead, im just wasting my time
dang, brutal much?
guilds give u a lot of stuff for free
im just giving u facts.
what else should i say? do u prefer to be lied to?
i prefer to be told the truth nicely
keyword: nicely
i started nicely, but u didnt seem to understand it that way, so i got more direct
anyway, have a nice weekend 🙂
I'm VIP 0 and I've been doing 1750 for a long time, have to trade in recipes for green equipment, and some blue so I might get capped eventually, but havn't had issues so far
what should I do with regular items? trade them in for gold?
(not the ones I need ofc, but the ones you get from unintentional double-dipping)
usually white green and blue
nah, either keep them for later or trade for activity on days where it lifts the guild to a higher reward
but i only started trading once i had EVERY hero at least violet
to not wreck your great storm, u need your osh team beyond 900k before ur able to do that
bc the storm scales with total hero power, so u want to keep it as low as possible relative to your strongest heros (aka DO NEVER level something u dont need)
i traded in a lot and was almost running low on blue fragments (but still had a lot of greens). Although since pattern event became a thing, there was a lot of energy spending from me so i never lack things to trade in now
Interesting remark, however to get the 4 chests then another player than middle path will have to fail 0 attack while attacking much stronger positions. And you need to know early if it will be top or bottom.
This path also has the advantage that the top player can be very weak and to get 3 chests anyway if the middle path player pauses before the 2 last attacks and keeps ready to go remove a buff on the boss instead.
It's even possible to get 3 chests without a third player at all.
2-manning 11 is easy to do, and can still get 4 chest if you dont lose more than once.
you can't get 4 chests with 2 ppl in 11... need 3...
and up to 3 fails allowed if there is person who can kill boss with single attack
Honesty is nice, facts are crushing.
I see. You are not advocating that the middle route turns inward, but you are suggesting waiting at the bottom or top right hand side and removing the boss buff if the situation calls for it.
I always do middle route clockwise then bottom player can kill last fight if you fail one and u can still 4 box it
But I actually check the only relevant fight on middle path before I even start (the physical resist node)
But I'm strong enough that it never seems like a problem now anyway tbh
My physical resist team is Rufus/Heidi/iris/Dorian/ Seb or martha
when your teammates are decent then yea it is a little flexible
Seb if I need anti control Martha if not for just extra support
not to the level of 12 map but still.
I understand the confusion now. I didn't play adventure 13 yet. I thought the static bonus were the same for 13-11 as for 11, just stronger at 100%. I see now that their position and also number is quite modified. This makes things quite more difficult !
What does this buf I copied mean ? Magic damage +100 ?
all damage +100%
Well then, before Ascension and the artifact at level 130, and with less heros, not Iris etc., I can't imagine how difficutl adventure 13 must have been !
not so much harder
most ppl doesn't have level 130 artifacts and won't have them for long time
Even now, do they have a mechanism to never put Rufus in a position that has 100% physical damage reduction ?
Probably there some other cases where magic damage is the solution to get rid of the team, and if the position has 100% magic damage reduction it gets really hard. Or in reverse with physical damage.
enemies don't have pets anyways so a lot of things can be exploited there
i think that does happen. But you can still kill him with magic if you bring morrigan and can keep her alive.
something like corvus aidan on health node is demented too
but then again if you play map12, there are plenty of spare moves
Hum ? You will get a lot of skeleton, but you can't block Rufus from resurrecting ?
her 4th skill blocks resurrection
it main purpose of morrigan - blocking resurrection.. skeletons are not important at all
Oh my bad, the description wasn't clear enough for me, I thought he'd resurrect and you'd get his skeleton !
really? I have maxed aurora artifacts as a full f2p
use morrigan(violet) for that rufus situation
did you max whole team already?
no, but you could presumably get 130 artifact up reasonably fast with more red-artifact spending at lotgo
i managed to get 6 artifacts to 130 already... and 2 more in 110-120 range...
so yes, it is doable, but not a big gamechanger in adventures if you not spending enough to upgrade whole team already
guys which adventure do we have in 13 today?
13-9: Galahad
while ur not in an adventure, u can allways check. if u are and its not a good one (13-10), u can just raid instead
time to start saving CP for the next pet........
New pet coming? I have been using all of my chaos on Biscuit to get him to V3.
The black symbol on bottom left made some thinking.
#📢news message
That resembles Vex. Interesting.
A bit.
thanks I didn't know that
Nexters release new pet every year.....so i cant imagine this year any different
Can we get a Collaboration pet to go with Collaboration Lara Croft? Maybe a Jigglypuff?
Would be a fun pet... Puts everyone to sleep.
A pet that can only exclusively be used with Aurora.
She already has half a dozen patronages
Precisely.
Always keep the enemy guessing ... Like running a team of Dante, Aurora, Heidi, Nebula, Jet.
hmm a pokemon collab would cost too much
what franchise can lend their pets to HW do you think
Star trek? We could get the tribbles. Pikmen?
next collab discussion ?
For a pet.
Can't do Dogmeat since we already have Fenris. But there are other options.
a turtle
We could use an Ant.
yes, i can confirm: rufus on 100% phys damage ressitant squads does happen in adventure 13.
its safer to use heidi-morri tho.
rufus regenerates health with his ult if hit with magic damage. heidi is the only hero do deal pure damage without any conditions
Annoying never the less
been several weeks in adventure 12 where it stiffs me (no Chaos Particles)
🥚
The game knows what you need and is denying it to you.
You do 11 with this?
12 left way should be no problem at all for your team.
For more flexibility you just need a pure damage dealer in my opinion.
Do they look stronger than they are?
Do you have higher powered opponents? I do right way on 12 with Dante tank and Orion / Iris in the backline.
Do you fail because of
.... doing less damage
....dying
Hmm. So Amira isn't doing enough damage. Which heroes do you already have a bit developed?
single hero? i would say either dante or jhu
As she's doing spreaded damage to all opponents you need someone else targeting heroes one by one. Iris doesn't fit in your case. I really don't like her, but Yasmin seems to be the best and cheapest solution for me.
isn't it like you getting timeouts because of enemy controls?
How far away is Amira actually from killing opponents?
it would mean you are picking wrong paths or facing rufus
I know. But it should be massive, since all opponents are stunned.
You couldn't beat mage resist there and boss also is not really doable with these heros.
left or right - one of them is magic resist, other is physical damage resist and is done with magic or pure
But she's working in adv 11?
I really have no idea why she's doing nothing....
I have a guild mate using Amira as well (red, not overpowered) and she's working good.
this particular case your problem is rufus
you need either completely physical dmg focused team or morrigan to counter him
Do you have developed Cain?
Actually Dante tank would be the fastest, but you need to level Cain therefore.
Indeed.
Not really. He just supports the damage which is already there. And yes, with higher crit rate he helps a bit.
morrigan is direct counter to rufus
His Amira does not work.
Like normal one in arena.
Just purple.
she just need violet skill and stay alive until rufus dies first time... with morri in a team there is no res
Originally I had a question before starting to write here. It doesn't fit for the channel but I think you know the answer. How can I get access to the pinned messages if I am on mobile?
I see. And than?
Where?
Which path do you do and where does this fight where you timeout happen ? On the solfor left path, only the last position #11 with pure damage resistance should be an issue for you.
Did you increase your heros's first artefact as much as possible ? How much armor has Martha in her firt artefact here ? Her and Rufus first artefact should block the damage from astrid,
This team has a bit of an armor penetration issue, so almost all the damage from Jhu will come from his pure damage, so that on position 11 he won't be of much use.
For adventure 12 left path, I think you actually should have more magic damage, as you have the Magic penetration+Magic attack with Polaris and Amira, but as the other heros don't reinforce this, it might to be unsufficient. However whenever you have to fight Rufus with that all magic damage team, it will be an issue. How do you do if you have Rufus on the 90% physical damage reduction positions of the left path ?
Adventure 12 is the adventure where it becomes hard to get by without several teams option and not only 5 strong heros.
Morrigan would be the solution when you face Rufus + physical damage reduction.
It's also an issue for osh fights, did you develop the osh team ? We discuss here previously a team that's quite good for physical damage positions in adventures, reusing 4 of the osh fight heros, so not needing a lot of investement for many people, it's Dante - Jhu - Nebula - Sebastian - Martha.
Morrigan also brings armor penetration, so I think he would be very good for you in many cases. You can replace Rufus with him to make your team a lot more agressive and lower timeout risk. With a strong martha, you don't need rufus for your team to survive except if the opposing team is very strong on magic damage.
Right path has three position with magic resist that will disable your Amira. Jhu alone won't do the job.
One last remark, Polaris both reduces physical damage and increases magic damage. As you have Amira, probably the increase on Amira's damage is so strong you don't even notice the reduction on physical damage, but anywhere you need the physical damage, that will be an issue.
just add jhu to your rufus team for osh, his pure damage alone should make it worth it to keep him alive
10mil is arguably still freeload at your level, but getting that 10mil gets you extra rewards, so I would try to get at least that, even if you don't want to build a proper osh team
I thought Wyndia was pretty good?
😂
and the complaining about to much time has ended 🎉 😉
you working overtime and not getting paid?
go figure 😂
what type of personal project?
nice
demonistoxic is having a go at chili again
I moderately like computers, I do not like paint
just be more of a Jew- i mean jhu and buff him up you know
Starting from adventure 12 there are squads with unremovable and not ignorable really high (up to 100%) damage type resistance buffs or a 200% health increase. Check them out very thoroughly.
Together with the daily buffs and some hero combinations in the opponing squads can be a quite deadly combination.
For me at adv 11/12 i had to start adapting my attacking team to each of the defending squads. And make use of the daily buffs if you can. This can be very much fun.
If you keep failing an adventure level you probably better join the next lower one.
Maybe have a look at this adventure guide. i found some quite useful tips there: https://herowarsjpwebfb-com.translate.goog/adventure/?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en-chi&_x_tr_pto=wapp
I actually find the 250% bonus HP fights to be the hardest
Especially when paired with daily buffs that are good for that team
How do you rank Kayla, Mushy & Mushroom and Polaris for Adventure use in Tier S, A, B, C and D list?
F
Why so low rank for polaris? she can be effective control, expecially in adventure when you can choose who she freezes
obviously its a joke
polaris is devastating in the right team so is other heroes thats why they said that
i think 🤣
Kayla is D. What do you think about Yasmine and K'arkh?
karkh a bit outdated, yas strong early but fails miserably late game
I need to raise up a warrior. Some battles needs a warrior like today AD13.
i usually use arachne
almost always there are fights you can safely put her in a team and even profit from it... at relatively low power
What rate do you comment on Kayla?
never seen her useful
She always jump and kill my Orion at the back. I thought she was good and chose to level her few months ago.
What do think of Mushy & Mushroom and Julius as a tank?
very situational
Which one do you rank higher?
Kayla is D
none.. both are useful in few specific situations only
Mushy has a place in Clash of worlds. And I recently ran into a trouble team using Julius. But... They can be bested.
This is my Last Question. Listed below are heroes whose 1st artifact are magical defense: Maya, Cornelius, Thea, Phobos, Markus and Peppy. I want to choose one to level up. Which hero do you recommend?
What is your end game?
Thea is a strong healer, she begins to outshine Martha in many situations. Cornelius is part of the most End game Osh Meta that you can find... People hitting over 900m damage in guild raid. Maya is occasionally useful in a stun lock team to strip Sebastian ode and allow for Arachne to stun. Markus should stay low. I don't know if Peppy or Phobos have any specific reasons to level.
non of them really unless u have like 15 first artefacts already at max including jet and the old osh team besides isaac (DO NOT DO Cornelius #1, no matter how many u have)
but for cornelius against osh, his #1 artefact is a hinderance.. if its too big, u cant hit big numbers consistently (could even be impossible, im not sure)
but a big #1 corni artefact could lead to the whole team being nightmared. leave it at 100 or below for best results
I think the point is for the magic defense. I haven't used Cornelius in pvp so i don't expect it helps more than his other ability.
By the way, what is the level of Issac first artifact appropriate?
118 is max for cornelius team
How about Isaac 1st artifact level in old OSH team?
similar
Best not to go over 118 regardless.
If it gives the max amount of AP due to number of ults, then it should be the same for both teams no?
I built to 120 before someone figured it out.
This is why we need the abiliity to deactivate upgs without getting any resources back
Like Isaac arti weapon lvl 130 for pvp actually sounds fine
But not on Osh so we don't do it
My second artifact isn't maxed though... Maybe can compensate? Won't know until I try... Which I don't have plans for.
With Anira, Iris, Polaris... I don't have the resources for Cornelius
yeah, expecially if you didn't upgrade his ap through skin then maybe you'll be able to get away with it
u can allways do the maths
isaac 2 and 3 are best kept at 100/6 tho.
if ur still below that, good for u.
or if u dont have the AP skin for isaac, then it also still works
Pretty sure I maxed the Ap skin as soon as it was released.
Because... AP is good... Must have
Damn I maxed Isaac ring
But book is like 27 or something 🤣
should still work then
Facts
you can follow the same path (not the numbers, but looking at the map itself) but the nodes will be different for the resistances and health and damage boosts
np
Before opening AD look at the pic to see which map it is
Do you not have physical damage dealers? Seems odd to bring Lian against a 90% magic reduction team.
you play since over 2 years now. wheres your osh team?
https://www.hero-wars.com?replay_id=1717388390806404273
adventure 13, 100% pure res, with the osh team
yea, this is juiced up, but it also works at 900k in 13
54k attack isnt that much, yea...
but the speedup and martha help a lot, so it works.
how strong is your main team?
maybe just choose a path that suits u
thats what i do
i just start my own 13s and take a path i can do relatively comfortably
i do adv 12 with @stark axle team with no isaac till now so when should i try adv 13 ?
I like the adventure 12 buff right now. Pet skill power, no need to worry about silence, charm or stun... Just bring Khorus.
at 700k u should be doing 13s most of the time
i started doing them with good buffs around that power.
problem for u is, krista is quite useless in that team. replace her with isaac and ur good
luckily shes your weakest (or at least looks the weakest)
so maybe get isaac up and start doing 13s when he surpasses krista in power
another great option would be heidi, could also replace krista. there the same applys. start working on heidi asap and start doing 13s once heidi surpasses krista
thing is, u need isaac either way. but heidi is also great overall and the team should be doing a bit better in pvp with heidi instead of isaac
so depends on your long term focus
Hi @everyone
help me please
I have a problem with the Seymour boss in the adventure 15 campaign, what is the best squad you recommend, I will show you which characters I have the best
its #campaign
ok
but, best team is the old osh team
sorry
isaac-jhu-neb-seb-martha
come compain
ok
i started AD13 at 450K with good buffs....but sometimes lose to marksman teams or Lilith teams....
thanks for the advice friends i will try it when I am a little higher in power
how about Morrigan she gives armor penetration buff too, my server is filled with Rufus
i just use morrigan
with that team ?
i run twins....so on ur team, i replace Iris with lars and seb with morrigan if i see rufus
that great for attacking but won’t work for me as i have no other team to defend if i go all in twins
on defense Aurora-Celeste teams r not going to do well against any isaac teams. So u just have to assume u will lose pts. But i did use Aurora-seb-celeste-iris, with 5th hero Jhu or Heidi at times for defense, hoping less people attack me on arena
thanks for your insight desmo
lol np
now i just swap to amira teams on defense....aurora-celeste combo is just too easy for anyone
that is exactly what I have in mind if I have money
take ur time. mine is low spending account also
it is good that it is easier than it used to be in past to upgrade heroes
yeah....if u can get GoDs.....
but some items r just very annoying to make
i have at least 4 heroes all waiting for Creator of Worlds
by the way is there any counter to the amira hiedi Rufus team they are dominating my server
not in red 2 chest huh that lame
there r many.....but not with twins lol
Jhu teams work well against it
maybe dead heroes team will work
this team is not hard to make....4 of the 5 in osh team, and a weak Jorgen will work
i gave up using twins to beat amira teams....either use Jhu, or another amira team to beat it
thanks this team cost us the citadel today
we were going to be first but now we are third
if they dont use rufus, like Julius instead, then twins still work
this is wat i used today. But against Julius not Rufus or Asta
that was the team
hum they had dante? then twins might work
then charged dante secured the second time
Surprisingly we don’t have strong twins teams in my guild
which is not the case with any gold guild in server
the popular amira tank team might work against it also
i didnt use any flag....but i did current vs. max
twins work too
i tried jhu work like magic
there r many ways to beat Amira teams...also depends on what else is on the team
if that guy used Neb instead of Dante, then twins wont work. But good that he didnt
that damn Isaac is really cheating
he was the first reason for me to leave the game for a long time
the problem is there will not be a meta for long time when i reach high in power some new hero will show up that perfectly counters the meta
that why i don’t want to build meta as it all temporary
well hopefully by that time you will have more heroes leveled up to pivot
i will outsmart them by using dark star and chabba 
Heidi is a nasty boy. Nebula and Amira can crush. Kind of makes you want to join the Amira Armada.
no
show the video
i guess you missed some buff or something
How can Kayla make damage when she Ginger is immun to everything?
there, you missed a 140% resistance buff
kayla damages herself which is also displayed as 'damage dealt'
ur welcome.
make sure to remove towers first
on a side note, same applys to jhu
done but out of energy... I hope my guildmates are strong enough
adventures are a team efford, never try to do it on your own
stick to the routes and trust your guildmates to do the same
if u cant trust them, look for a better guild.
if u cant trust anyone, this is the wrong game for you - or it gets REALLY expensive to get anywhere in terms of progress
I´m guildmaster 😂😅
then kick people who dont stick to the routes even if told where to find them and how to use them
allways give them a chance, but if they wont listen, replace them
👍
In this fight (adv 11 boss) of another player of my guild, Jhu is quite high power at 109k, but still got stunned by boss orion, and so lost !
https://www.hero-wars.com?replay_id=1717553406221601059
Happens. Orion has an ability that stuns.
what did u expect when not using seb?
Or at least Khorus.
jhu can die no matter which control effect affects him. khorus does not help against orions 2nd skill (slow down)
and i think that was the case here. it does not show the stun- sign (the kinda vortex one)
also why use dante if u could just use isaac...
also makes no sense (even if isaac is only half the power, hes better here)
assuming a 140k dante.... as 70k isaac is easily enough for 13-11
maybe even lower
Ofc you have to use Seb
And btw 109k is not "quite high power"
70k Isaac I don't think so
But maybe for normal a11
about 100k with careful manual play for 13-11
That was in the meaning of a team for adventure 11.
I beat easily the Orion in adventure 11 with heros that are about 80k power.
Oh yeah well a11 is easy
11 can be done even if the strongest hero is around 70k and the rest below 60k
or total power around 320-380k, depending on how well u skilled
@stark axle i beat adv 13 today 🥳
Pog
from now on i am a pro 🙂
nitro emotes look great Ninja thanks
Best thing is, once you beat 13, you can just raid any adventure you want without actually playing them
stop spreading lies
Not a lie. My favorite part.
I am actually kind of surprised that this debuff stays on the boss for the entirety of the fight.
Once you reach adventures, you encounter these corrupted heroes. Cleaver, Ginger, Orion, Galahad and Heidi. You cannot get these skins.
where tf is heidi @frozen cargo ?
He's hiding.
lmao nice
so it heidi in #13?
no... it was just trolling
all the bosses are in 13 :D
#13 is basically the Faceless of adventures ;-)
adv13 uses modified maps from adventures 9, 10, 11 and 12... choden randomly every day
ye
nice progress, congrats 😄
now make it 5 violets🚀 (it will become faster as u progress as ur able to do higher levels of adventures 😉 )
Oh... I thought this was General... Misclick... Carry on
have an elmer tank on this one...my isaac dies before he can silece their team ...jhu misses elmer...and as he is about to attack the back...phobos paralyzes/kills jhu
isaac dies at 1:50. before a martha could heal... i could try oliver on isaac and sub out polaris for aiden but idk...also thought about swapping isaaac/polaris for arachne/aiden but not sure if they are strong enough. this is adventure 13
Welcome pro 🙂
polaris in a physical damage team... a bit strange move
i would either try osh team with isaac replaced by astaroth or something like asta/celeste/heidi/nebula with arachne or polaris
in first case you need to have a bit of luck for phobos to target sebastian
Honestly just go Jhu tank and use Heidi
why would u even use isaac here?
kai and phobos clearly arent the problem.
they look like one becasue of mage skill speed buff
mage for kai, mage and control for phobos
Who cares
quite annoying combo with 250% hp buff
Jhu tank ftw
who do you think the problem is then?
I find the 250 HP battles the hardest tbh
neu frame
his isaac dies in like 8 seconds, so thats due to basic attacks of elmir/daredevil mostly i guess
yea, especally with corvus
killed that node today with dante plus osh team on one move
when i face front line dodge (aurora) or buffed enemy (chabba) i use her. they cant dodge nor give dodge buff to team and chabba cant eat your tank. Then jhu works back to front so he gets full damage on 4 of 5 enemies by that time the fight is won even if it takes a bit longer to get the frozen person killed.
hows your aidan?
even small aidan could help here...
use the next artefact event to get his 2nd artefact up a bit, health is important for the shared health pool he gives
for stars there are no quests so if u have the ressources, best do it today
to like 4 stars for now
beyond that is quite expensive
jhu tank got em. thank you. I tried isc/aiden too but my aiden too weak.
Priority? Typically, don't. It is very circumstantial, you would want enough hp to survive a one shot, but not enough to slow hour ult. I still think Physical attack and armor penetration are more important than crit or other stats ... But I rarely use Jhu as tank.too easily stunned on front line.
need low hp to speed up his ult but low hp = easy stun from every hit exceeding 20% max hp he recieves
jhu tank...high strength (to avoid crits) and high health (forgo the 20pct stun) in either case should only be used on offense and not defense and only when the other team doesnt have any heros that can stun. bring seb with him. use him primarily when there is a back row threat on the other team
when i want a jhu tank but don't want him to die before he ults...sometimes will put a weak tank in front of him...weak tank dies quickly so jhu will ult before enemy DD...then its game over most of the time....avoid dodge teams like aurora and dante
Jhu is not a good defensive hero. Early game, he does well, but later game, he is countered fairly easily. Still strong on offense and vs boss types.
whenever u get mixed results when asking different people, take it slow lol.
some say do health, some say dont. both make valid points. so just take it slow and learn while ur doing it
Technically, Amira doesn't counter Jhu. Amira's ability to block crit Only works on Agility heroes. And jhu doesn't buff any other heroes so the strength hero debuff won't impact Jhu at all either.
only xp
hi
I should amend though, jhu does buff crit with his weapon artifact, any agility heroes on your team will gain crit from this and therefore be impacted by Amira.
so lets say seb gets crit from jhu...would a seb crit attack be cancelled entirely or would it just do normal damage
Zero damage. The Word that appears if a blind hero attacks will be there as well.
When buffed by Amira, agility heroes who possess the critical hit chance attribute gain ridiculously high critical hit chance, almost guaranteeing a critical. However, a critical hit from an agility hero will miss the target. When not buffed by Amira, the critical hits act normally. Agility heroes without critical strike chance attributes don't receive the Amira buff bonus critical hit chance. Heroes such as K'arkh and Keira. These heroes will strike normally.
Jhu, Yasmine, Lara Croft and Sebastian have arrifact weapons that give critical strike chance to your heroes.
Is that why my keira always beats amira so well?
Amira is really amazing ngl.
another thing that comes in handy there is that amira has an 8- second countdown in her ult. the more damage you deal against the opponents team in that period, the less damage amira does against you.
keira hits all opposing heros at once, so u get a good damage out constantly
that has allways been a weakness of keira generally, bc she used to (and still does) charge the opposig heros energy up with quite low, but constant damage. but here it helps
so if just using Morrigan vs enemy Rufus do I need to level any of her skills? or does a cheap morrigan at violet level do the trick
84k health
7 seconds I thought
max the violet skill
guaranteed to prevent resurrect then, otherwise you're playing with chance
oh ic its one of those..."level" skills. thanks!
never seen any difference depnding on level
only thing she needs to counter rufus resurrection is violet skill unlocked and being alive long enough for him to die
maybe it affects chances to summon skeleton, but doesn't matter for preventing resurrection
turns out you don't have to, apparently to spawn a skeleton the skill needs to be upgraded, but not to prevent resurrect
Oh thanks! Just saved me some GOLD!! much love
I have not levelled any skill and I can confirm that she works.
"the chance to summon a skeleton from a fallen enemy is lowered if the targets level is above x"
the main thing, sttoping resurrection isnt mentioned there and as such unaffected by the skill level.
You know when you begin an adventure for a specific reason then completely forget that you did that and complete it without bothering to do the one thing you came there to do?
you are not alone
Raid to do season quests is safer
It is, but can't raid after guild reset time, forced to do a live adventure. I can raid tomorrow.
it is why you never close adventure when you finish it
so you can close it after guild reset and get free raid ability for next day
adventure 13 is always fun fighting 300% energy gain and 100% dmg increase + 250 max hp xD aurora is on top and yes there was no tank buff at all
I enjoy using Aurora. She was not in my top 5 tanks for the longest time. But I wouldn't give her up now.
she 1 of the top 5 most offensive heroes aka spammers i love her 🤣
I must say it was a big risk bc with the 250% hp boost issac was immune to magic dmg and i relied on iris bc alvanor was alife still till seb ulted and ish knocked out alvanor 🙂
There is one fight in the Great Storm event with the Astrild dragon as opponent. If you use Aurora as a tank there with Cain as pet, she will bomb her way through the opponent. I think she ults 20x within 3 seconds.
😂
u r not alone
raid adventure
with the guild quests u can allway get a second portal charge per day and use it to raid
somethin ain't right
😂
2 ppl.. everybody got some random routes...
though it is still salvageable for 4 chests if this one glitched in top left corner is cleared
and even if not cleared, it is doable with strong enough player
the goal should be that the second kills the boss in 12
this is how it could look after 2 players. and we didnt even optimize for max positions, but for speed instead
8 positions left for player 3
That seems inefficient. Y'all are all over the place.
it is speed - first player uses all moves, second player uses all moves - 3 chests clear... last just does some cleanups - no waiting at all
But you end up in weird places. It seems inefficient.
You can get the job done without ending up in weird places.
cannot see anything weird - left goes from bottom to top, middle clears boss and som nodes on right after
i value speed and i value 4 boxes. i dont care about how it looks
bonus points if last player has it easy and everyone has room for errors
I usually kill 2 extra nodes using 2 players
But quite similar
yea, works perfectly if u play multiple accounts so that u dont need to wait
we left 9 (one on the left)
and they are further apart - but that does not matter as long as its only one
hi, one player always joins my adventure. And he doesnt do anything (ever for few days) till I leave adventure. I can create private adventures, but they are not available for other members e.g. on the beginning of next day. Is there any solution for such situation?
only solution is private adventure or kicking such player from a guild
in private adventure you can click on + sign in top left to invite players
yes, I click it, but I cannot invite players who are in the adventures. So if they come back, finish their adventures, they dont see my adventure till I invite them. anyway thanks for the answer.
I think developers should make other option than private adventure
most guilds just kicks such players
what is the route here bro
nope you should join a better guild...
What did you do to deserve this behavior? Why are they torturing you? Have you tried skipping a day and seeing if they follow you?
it is just one person. and he plays this way. he joins an adventure when there are 2 people, and come back after a few days. Then he finishes it. He never spoke and he doesnt answer when asked 🙂
Does this to others?
yes
Then petition the guild master to kick him to the curb. It is behavior unbecoming of a good guild.
if it is not like this it is not interesting
I usually skip the one by the buff alter and take out 15 and 23 instead.
@stark axle bro does both physical and magical buff help iris attacks
its damage buffs, so no
or what do u mean
the buffs allways do exactly what is written, there are no known bugs with them
so just read the ingame description and your question is answered, as im not sure what u want to know.
physical damage (not attack) buffs iris, and magic attack (but not damage) also buffs iris
*technically physical attack helps her basic attacks, but I don't know anyone who uses Iris for her basic attacks
so only magic needed
you don't need any buffs, but magic attack is probably the best buff for iris
ok thanks
Reason: Duplicated text
oi, mate
Why not just bring Khorus?
Just won 4 chests for the first time in adventure 12 ! 😄
But there was this strange fight against where I used Orion by mistake against his counter Satori. I won against all expectations since at 1'43'' Satori takes a lot of damage just a little after using his ult, I can't really understand where this damage comes from. Is that healing denied by Celeste ?
https://www.hero-wars.com?replay_id=1718917815716756074
there is no any big dmg...
but hero who really kills him is a combo aurora+axel+satori
this is precise moment when everything happened with some crucial parts of killer combo marked:
1 - not sure what are levels of your artifacts but with 2 MP buffs from orion enemies have most, if not all, magic defense removed
2 - axel's ult just cast has still full capacity when orion takes hit from satori and redirects big part of it to aurora = charges her violet skill couple times in quick succession
3 - reflected dmg plus aurora's ult... boom
Since it's a replay, you can check the artifact level by hovering over it. It's 23k MP, indeed without a MD artifact active they will take full damage. And the MD of Maya might protect my team a bit.
This moment is indeed what I was interested in, he takes 3 times 43910 damage, plus then 20580.
But he already took 43910 damage at 50 and 47 seconds.
So it's quite clearly Rainbow halo activated 3 times in very quick succession, when sending a lot of magic damage to Aurora you get it back strongly.
I still don't know where the 20580 is from, Aurora white skill damage appears a bit later at 28260
I get it now, tank Satori against Aurora is something that fails very badly.
especially when you remember satori deals magic dmg with his basic attack...
yo which ones of yall gained a brazillion skin stones and ascencion crystals from the new event bugs
can send some back to a homie in need?
No Way. I want to have that too
maybe nexters will roll them back, and i really hope they do
i agree this is obscene
I dont know. Is that enough to max every skin?
Be insane if they didnt
What were the bugs?
Like how did it happen
And why don't you spend it just for fun
bug was that some players got billions of points for nothing
Yes, this can happen. The person you attacked was defeated before you attacked them but after you found them. This happens occasionally.
Guys please, try to keep this channel at least somewhat related to adventures
satori is not effective against aurora because she reflects most of the damage back at the enemy heroes near her, and if she has her final ascension skill then it's even worse
today adv-13 is map 9
wtf a cow
Child of War. An orphan or child who has experienced extensive trauma caused by large scale and extended period of conflict.
wtf a cow
did they roll it back ?
If she doesn’t respond it means no 💀
who is chotoi top nhat? corrupted cleaver?
https://www.hero-wars.com?replay_id=1720589226349918168
That is kind of funny. Maybe it is a translation of your name into english.
hahaha, right. really strange, didnt happen before
hahaha
Nice. Now, we just need to figure out who Choti is.
Привет, какой пачкой лучше победить?
Пожалуйста, выберите свой флаг #✍get-roles
At 8 seconds, I really wondered if it wouldn't time out rather than win.
Did anyone try to use one man lian with a strong mara for adventure fights ?
Is it a workable strategy ? Maybe when there's a control bonus ?
you need very powerful lian and still can fail miserably because of daily or static buffs
lian solo or paired with baby dorian work pretty well in some fights but certain daily buffs or static +hp buffs for example can give enemies enough advantage to time out
Lian hits hard and fast when she is alone and the other team is charmed. Not quite the damage output of Dante or Aurora, but pretty good.
Lian is average at everything
I don't know if I would call her average. I feel like her magic damage is fairly low and pure damage is sub optimal. Only when Lian is the only one in the action economy, does her pure damage really shine. Pairing her with Fafnir is nice for her survivability, dorian too, but they cause the action economy to be diluted. Solo Lian just spams her abilities, cooldown be damned.
Lian Faf Albus with occasional baby Dorian can work in advs
But be careful of high dmg basic attacks
Hi guys, there is something I don't understand in my available portal uploads. All week I have been getting two and spending one, but my accumulated counter does not exceed three. He says it's maxed out.
but I see other companions who have 9 or 10 accumulated, and available to spend per raid.
I am doing something wrong?
yes
in general you get 1 charge daily until you reach their cap which is 3
if you have 3 accumulated - free daily regen stops, just like eneryg after reaching cap
They hold them in mailbox.
since they introduced guild prestige quests you can gt 1 charge daily from them, there are also some charges from gifts and certain quests
all charges obtained from other sources can be added indefinitely above a cap, though it will prevent getting this 1 free daily charge
guild prestige ones go to mail not if not collected but they have 3d timer - you need to claim them before they expire
but charges from other sources have no such timer
so they either stacked them and discarded chance for free daily charges or just collected several from mailbox/quest
OMG,I already said that something was not working correctly. It's downright convoluted. Thank you very much for the aclarations .
...
i had to travel to my grandparents who live in a deadzone and do some landscaping for then sorry
Don't enter an adventure when it's predictable something like this will happen.
Or enter adventure 11 and do your path completely (properly played with the first player doing the middle path, nobody has to wait for anyone else before playing)
They can do only one before being charmed, right ?
Baby Dorian better be really baby and killed asap or he'll be annoying.
Yeah
wouldnt have been a complete problem but when i entered a buff was blocking my path
Orion Totem