#adventures
1 messages ยท Page 7 of 1
Thinking whether to start blowing some portals I have stockpiled or if I should wait till I clear 12 or 13
For reference, 120 raids on a13 got me this:
#๐ฌgeneral message
Thanks, so judging by this, it is better to just hold on to stockpile and only raid once adv 13 is cleared successfully
Idk man
Will be a long while more, I'm not even team lvl 130 haha - currently only doing 11 when buffs are right
You mean the possible loot for the 3 chests before boss is not 'max possible' too?
u can only do the pet raid IF u open all 4 boxes?
first chest can drop only pet potions and much lower amount, second and third cannot drop gems and other things are in lower numbers than boss - max was 75% if remember correctly my tests... they definitely can't reach those max numbers
Yes
Ok, thanks - so technically, when opened, the rewards difference among 11/12/13 won't be so big right?
adv13 is 310 particles, adv 12 is 258 - it makes adv13 drop 20% bigger than adv12
pet potions is 54% higher drops but those don't matter - there is already way to many of them at this level
proportions will be same for all chests so it is up to you to decide if 20% more cp than adv12 or 44% more than adv11 is big difference or not
just remember numbers required to upgrade gems
just found some older calculations and it seems max possible result is 574 particles in adv13 with statistical average about 180
now assuming single pet require 79450cp for charging gems and up to 5850 to buy those gems...
it makes min. 138, avg. 441 adventures 13 to completely charge gems on single pet...
or min. 166, avg. 529 adventures 12
fights are harder but path is way more simple sorry discord took me way back haha
my seb starrs eveerymatch with full energy
weird. it is double supprot buff day but still its weird
hm ai seb tto
why weird? just read seb's skills
hmmh can some support hero be dangerous with +100% phys and magic attack buff?
there are some support who are actually dps
but I guess I can counter that by using isaac nebula seb getting the buff
oh Amira is support, she can be a pain in the bum
or does that buff also work for secondary role?
but it is energy added at beginning of fight so bonus energy from daily buff apply
oh btw does adventure 10 boss killer need to be much stronger than usual to be able to kill it in one go?
going with solfors routes
we did it few days ago but had servers third strongest player being the hitman
yeah but you have 400k dante team and its overkill do you mean?
i didnt fight it but guild amtes did
for some bosses dante team aint so fast at killing as there are not many hits like yasmine instead can kill pretty fast
since boss has max dmg only 1% per hit
but i can ofcourse use jhu with my dante team, dante doesnt need nebula buff for that kind of boss as he will reach over 1% anyways
I remember that fight being easier than the other ones, just a feeling tho, also used dante + baby jhu
am still not 400k and doing adv11 boss in one go now
400k is overkill for 11 already if u know the bare minimum about the game
if u have literally no clue, then u can start doing 11s with that
answering to my own question, additional roles seem to indeed get buffed, Judge and Peppy owned my guildmates team with support attack buff
u need to watch out with elmir+AL if there is attack buffs for both warriors AND marksmen.. at least if they are together on a 100% damage boost field
lost to something like that once this year, bc i ignored them like i usually would
nice calculation
that guildie uses Albus as team pet.. with Yasmine I dont think that is very good choice
thanks 4 ur help
Oh for boss I could definately take it out with 1 attack if I go vs unbuffed, boss was at 15% health at 55s when I died vs +225% dmg
so seems its pretty easy boss
so last time guildie said it wont happen vs +90% dmg resist buff with his 850k power team... I'm pretty sure it would happen
my team is like 270k with that combination I used
great
Congrats ๐ฅน
That's not possible without buffs, if your Violet skill is over 50% (remember to factor in PA from patronage) then you only need Support energy buff. If your Violet skill is under 50% even with patronage, you also need a Support PA buff
is that including patronages?
albus increases attack which increases energy for seb.
so my guess is that albus pushes u over 50% and then the daily buff doubles that to 100%
Could also be that they have 100% Support enrgy gain and 100% PA/MA or whatever
i also got really good loot today ๐
not even close to yours, but the best in a long time
Yeah nice lol, most of my raids from the event were good
Lol, most of the raids from this event were good for me thankfully
yea was good for me as well, got ahead at least 3 weeks
Hello. Does the adventure 13 give really more chaos particle than adventure 12?
about 20% more
amount of times i've completed 13 lol, well a lot of raids
a lot more is needed lol
How many pets do you have maxed?
none fully, axel is the only v3, and his left side is only maxed
Nobody cares about his right side except magic users
im not that far
You use Isaac against Mages tho right? You have like 1 billion subs
@near radish
looks like wasted adventure though...
there are multiple ways to path you know
i did red path
somehow didn't know this one..
bc its wastes a lot of moves i guess
on the other hand first player unlocks all routes
still need a lot more to go
u need around 300-400 to finish one pet....assuming u r not working on any other ones
@everyone I opened 3 chest.
Should have followed the solfor guide
no guide can help if somebody doesn't move
You can still get the 4th chest
And also @here/@everyone don't work here
hello friends
can i check adv 12 what is the recommended team power?
i am currently at 510k using aurora karkh neb sebs martha
You may be able to complete the right-side path for Adv12 with that team
@cold axle use the solfors.com map if possible in order to avoid fighting the 250% Health squad
thanks bro, but to be safe what power do u recommend for the team overall?
i will start adv maybe following week, i try to improve to 550k first
@rose sequoia i waiting for next event to spend all my emeralds first
purchase 90k emeralds get back 59k and spend 150k to make use on both events
It depends on the power of your pets and mainly the power of your dmg dealer (K'arkh) and Tank
my karkh is around 85k cp with Fenris pet and axel as main team pet
i try not to sabo my other team members , cause they are usually at 650-700k cp
85k cp
What's cp? Usually it means Chaos Particles or illegal other stuff but what's it here?
Anyway I think 85k for main DD is a little low
sorry i mean power
Usually DD is around 100k or higher for a12
my understanding for cp for other game is combat power ๐
You can try it, but I recommend doing it on a day where the buffs are good for Warriors
alright i will improve more on my karkh
And whatever other roles K'arkh is
yeah my karkh is abit weak
Yeah that makes sense
cause his health is around 150k only
Well if your K'arkh is 85k but your team is 500k, that means your other heroes must be a little stronger. So that's not terrible
sometimes adv 11 will die too, dmg wise is fine with neb as support
yeah my sebs is around 100k
cause i improve more heroes on the osh side
How's your Isaac and Jhu?
jhu is around 60k
My Jhu is like 130k but he's my main DD
issac still 4stars i am in a relativity new server, using aurora as a alternative tank for osh now
nice bro
i am in servere 174 currently, roughly 3months in the game
Oh ok but how are you destroying the spheres then? Unless you're fighting low level
server'
yeah , our guild is currently killing the 140 osh with the big whales
my dmg still quite bad around 15m for 130 osh boss
i need get issac for the armour pen asap
so next event will focus more on artifacts and hero's equipment
depending on ur team adv 12 range can be below 400k to never
i use this path
whats ur team power bro
400k+
I'm not sure I understand this path
Seems like you're going forward and backtracking a lot
Strong omg
what is your team power?
Currently 508kk, but still doing adv 11
maybe need to grow my karkh more to be safe
you are better than me ๐
no bro, but my team sucks haha
Adv 12 Need 2 magic teams right ?
u can finish 12 easily but i cant
i have dante team some times i use corvus as tank
yeah for me my dd abit weak due to health
sometimes dante team will die easily then lose the battle
you mean magic teams for two paths?
if my opponent is heavy mage team then i use corvus as tank and issac
nice bro, but i am in s174, currently focus on 7 heroes only then karkh as the main dd
i guess i need to be 550-600k to be safe for my adv 12
tmr event will be a great help to spend and purchase emeralds
i am in s73
@odd steppe do u know whether if uncollected quest rewards will be sent to ur mail?
yep i think for 3 days only then this will disappear
not sure of this
alright i wanted to save for summer event
but i guess 30plus not a big issues, maybe i will just collect it
when summer fest is coming do you know?
i have saved these for summer fest and will get some from shop ๐
i have no ideas bro
should be end of jun
hopefully after the blackbeard legacy
this year dont even have rainy season too
vould be end of july
Yes
Dun waste CoW coins
thanks ๐
gwetting iris/amira is not a waste
Iris yes, Amira only if u r high end guild looking for top CoW spot. Otherwise GoD is still best for f2p or P2P players
I raided a13 120 times after I completed it the first time ๐คฃ
- GIFs don't work except in #๐off-topic
- See for yourself: #๐ฌgeneral message
how we have access to this shop?
That is the Clash of worlds shop.
You access that in a Silver or Gold league guild.
Clash of worlds are 3 day long guild wars that transcend server and league... You can be silver vs gold from servers 1 through 169.
Everyone in your guild can fight. 3 hero attacks and 2 titan attacks. Used heroes and titans are unavailable for additional attacks. So use heroes and titans only once per clash of worlds match.
You can select your defenders based off of your guild hero and tiran teams, but there are more attacks than defense teams so not everyone can have 3 hero and 2 titan defense teams.
You can also buy hero equipment upgrades like the one from champion season, or basically Rarity fair... But they get quite costly.
i can't speak english at all
I'm using google translate now
I don't think I'll be able to participate much, but thank you very much
#โget-roles message
ใกใคใณใใฃใณใใซใฎใกใคใณ่จ่ชใฏ่ฑ่ชใงใ๏ผ
ใใชใใฎ่จ่ชใใฃใณใใซใซใขใฏใปในใใใซใฏใใชใณใฏใใใฉใฃใฆใใฉใฐใๅๅฟใใใฆใใ ใใใ
than you so much!
My pets are pretty bad but sure
Just don't ask about my titans, they are extremely weak. Most powerful team is 200k and I'm trying to switch elements ๐
Yeah as you can see I'm working on Axel
After I finish his V2 skill side, I have to choose to either push through to V3 and finish V3 skill side as well... or I can focus on Albus patronage (and maybe skills) for a bit
Axel and Albus are definitely my top priorities right now, I'll have to ask Sayan and Tripz what I should do after I finish Axel's last skill stone for V2
Which is not that far away tbh
right now i am working on Axel too after promoting my Axel to V2 will finish skill side then i will work on cain
Very nice
on lvl 90 boss, what kind of hero we should use to attack it? i m lvl 90 as well but i need to fight 3 times to beat the boss
pet adv boss
now with reduced team exp requried it may be more important, but 25k satori - just level, skills and some eq was enough for adv.11 orion... it is not so much investment
another thing that such small satori is useless anywhere elese
Which are the best teams against adventure 13-10 boss (corrupted Ginger)? I opened map10 on error...
same as regular 10 - high armor or dodge and somethign that can break her ult
Who can gather a team for me to fight the opponent at #13 (+200% max Health) of AD 12?
- It depends on the heroes you have
- Is that 250% Health buff or only 200%
I have the first eight of the most popular heroes building a team of around 640K to 680K power. Static buff increases max Health by 200%. My partners, though with a team 100K more, always cannot take out this node at one battle.
but what "list of most popular heroes" are you using? though i never seen any...
this answer means nothing as nobody can even guess what heroes you mentioned
No formal list is announced who are the most popular. But I think you can guess them right: Aurora, Seb, Isaac, Celeste, Neb, Dante, Martha, Orion.
definitely couldn't guess as orion for example is nowhere close to most popular since isaac...
for this team probably isaac tank would be most effective though not sure if yours can survive this elmir here
i would set training battle - guild war or clash of worlds mode, defense team maxed, defense buff +200% hp, select heroes with no patronages, no team pet...
attack team curent power, set your heroes with patronages you have... if your isaac (with oliver patronage) can survive - isaac/nebula/sebastian, orion, martha should work
if not - you will need to try aurora tank
results will be ot exact as maxed defense is 164k heroes not 133k... but it is still closest you can get
What pets are you using? And which is better to level up my pet's color or number level. Chaos particles and pet potions are hard to get. My pets are all between blue and blue +1 and 60-81.
The list of top heroes could also include Heidi Iris Dorian Helios Amira Arachne Jorgen K'arkh etc... we don't know how noob or pro you are
first of all, get your main pets to violet asap, from blue to violet is by far the biggest jump in usability
the best team pet by a mile or two will be axel. some others have niches, but over 95% of all players in this discord dont know enough about the game to find them (would include myself there, im not top 5%)
rest depends on your team, but oli, albus, mara are good in most cases
The developer classified the game into 2 main categories: physical or magical damage. When you begin to play, you have to choose what category your team belongs to. I choose magical. The most important part of a team is damage dealer. You listed several heroes. They mostly are support or control heroes. Maybe they are useful but only in some ways. Now Orion is hard countered by Isaac, Satori, Jorgen, Rufus etc. That means magical teams decline. But if you still want to play magical team like AD 12 left branch. I think you still choose either Orion or Twins.
I would say it's actually 3 main catagories with the introduction of Iris and the presence of Heidi in the meta, along with things like Seb's pure dmg hijacking Crits.
Additionally, the heroes I listed include DDs (Heidi Iris Amira K'arkh), and the fact that it includes Supports/Controls doesn't make it less of a popular heroes list. You yourself listed Neb, Seb, and Isaac in your team.
I think magic teams are generally declining, but Orion/Twins/Satori/Lian unless I'm forgetting are the top picks probably
i usually cite GE on this topic
- = Player Requirements = -
Players interested in joining GE will need to meet the following requirements.
Have the following pets at the respective levels of build:
Fully Maxed: Albus, Axel
Patronage Power Maxed: Mara, Cain, Fenris, Oliver
Have the following heroes at the respective levels of build
Near/fully maxed: Isaac, Nebula, Aurora, Martha, Heidi, Dante, Sebastian, Jhu, Corvus, Iris, Celeste, Thea, Lian
Over 75k Power: Jet, Marcus, Rufus, Asta, Orion, Helios, Maya, Dorian, Morrigan, Archane, Jorgen
its an older recruitment post of them, so we have to add ish and faf
ish near maxed, faf at 75k+
thanks. Working on Axel to blue +2 with this new event.
Translation: please whale, but whale intelligently
that 75 must be 150 now ๐
75k is literally poop, a big guild wont recruit that
surely.
but for me, the important things here are the heros, not the numbers
26 heroes at least half at 150K and rest near 250K. add to this the titan power - i can only dream of such things and my credit card will tremble at the swiping i will have to do to get there
...
if u dont care about endgame COW, having 7-11 heros and a brain is enough
and to think everything below 150 isnt usable ... well then i would not have 3 usable heros
what level u need to be in pet adv when u can use chaos potion to BUY the pet stone?
which 7 to 11 heroes u suggest? (hey, promotion for 7-11 store ๐
26 heroes at least half at 150K and rest near 250K
If you mean putting heroes at 250k, that's not possible. Heroes don't get to 250k power, not even 200k power
i c
so with axel pet, oliver is NOT needed anymore? @rose sequoia
Definitely not... and ditch Galabad too
gala on my old team...and once i got my RIGHT heroes, gala will be ditched.
Show me your top heroes
Hi, if i leave an adventure after clearing a path and others come in to finish it, will i get the rewards for work done?
no.. rewards are only for ppl in adventure
yes all three players who have participated in the adventure and have not left it will be able to collect rewards
plus if you are only player and leave adventure - nobody other can join it anymore
read question again to avoid misleading answers - there is no rewards if he leave adventure
yes i read it - he has not mentioned if he left the adventure or not. that is why I mentioned in my reply the player should not have left the adventure
my guildmate deviated from the path and took some of my squads :/
but Adventure 10 sucks anyway so idrc
at team lvl 130 u should not be doing 10s anymore
11 is easier anyway, do that instead
i mean u should have over 400k power by now
what if it's 13 with a 10 map
its not, i know his guild
oh lol he switched guilds.. but its still mid bronze, while we at top silver dont even do 13-10 on the regular basis
13-10 has same flaws as regular 10 so it is better to raid previous day adventure or do 12 this day instead of it
yea.. i usually skip 13-10 days.. havent done a 12 since 8 months tho
When this becomes adventure 14? ๐คก
adventure 0
You get 100 action points but each team is maxed out with all ๐ฎ and boss buffs. Only drops CP
First time tried adv 12 and buffs were Marksmen attack +75% and Mage swiftness. I tried with my Dante against this team(#32) and there is that phys.dmg resist. Which heroes you would have chosen against this?
what do u have?
these are my strongest and we knew that we are way over our head but wanted to check adv12 in any case ๐
I went with Dante-Neb-Iris-Seb-Dorian... Aidan was giving me issues
if u have a proper cain it can work ๐ all u need for adv 12 is a very good DPS with some support and u have that (given your dante is not just empty color ranks)
if u still had a lot of trouble i guess the easiest would be to level celeste - where is she now, 40k? get her to 55 and u will be fine
core would be dante-seb-celeste-iris in that case, 5th depends on opponent
one problem is, that with those heros u cant really fit nebula in that well
yea, Dante is heavily invested and it's just that my heroes are not yet high enough. I was only wanting to check if my selection was ok against that team ๐
Celeste is exactly on that level
whats your total team power?
i think i started doing 12 around 500k
but i have seen guys around 450k in adventure 13s as well (winning it)
around 410k depending who is the 5th one
yeah and thanks for the inputs!! ๐
aah with thease heroes you can do adv 13 with suitable buffs
you shouldn't go phys resist path with physical team - just pick magic resist path
Win 100% or Lost 1000%?
Need strong Magic Damage team or Pure Damage team when the enemy station has Physical Damage resist... For Physical Damage resist, I usually use Aur/Mer, Seb/Alb, Neb/Cain, Fac/Mara, Mar/Oli//Alb...
Isa does physical damage, so he won't work; same with Dan and Kei...
You only need build Iris
I somehow managed to fail the adventure 0 and now it show this . How can I fix this thing
and go to adventure 1
?
Note : it's my alt account
giving me tough time... how to kill them with these buffs... any help
Isaac
osh team should work
i am practicing in GB... where many squads worked
but in real i lost thrice :S
no idea whats the reason
as long as u have a semi decent isaac, the rest of the team does not matter at all, bc 4 out of 5 are countered by isaac there
seb still helps to keep moving bc the defense team has some control effects
just don't get wrong feeling that isaac's silence is important... oliver patronage
dont do guild battles, do combat training and also take into account that pure damage does not work here
so iris heidi yas all wont really work
unless they are that big that u should not do 12 anymore but 13 instead
now with mojo dead and orion/faceless almost dead you need something for nebula.. but against fresh team even isaac/nebula/dorian combo with no other heroes should work well and better to avoid anything that goes in front of isaac
noted
I somehow managed to fail the adventure 0 on my alt and now it show this . How can I fix this thing pls?
i guess its a bug, report it to support via ingame
we are all just players like u, we cant help you with bugs
do it from ingame, not from discord
i did that but the bot didn't answer my question
i wil wait a month if needed
go to feedback -> others and u will have the chance to write free text in the bot
it will be send to a human
explain your problem there
ok done
another line gives me tough time with 0 on my face... any help?๐ฅธ toughest squad so far
You need another guildmate to take down the adjacent towers that are buffing that station...
lol the buffs are permanent ๐ @teal patio
@smoky mortar u need either magic or pure damage - celeste+iris would be enough, as celeste can also get your tank out of chabba again and as long as someone is healed he does not get hit by karkh
Iris i take with seb martha n dante but... again 0
iris alone wont do anything if the rest only does physical
u need celeste or some others with magical damage; heidi works as well bc he has pure damage thats independant of physical hits
what do u have?
once u could break that node with a physical team, u should not do 12s anymore, then its time to learn how this works and then do 13s - there u have 100% resistance nodes
so get ready to kill a 100% physically resistant rufus ๐
which can normally only die to physical attacks
what do u have?
i didnt ask what u dont have
also rufus is no help here anyway, u just need a plan AGAINST him once u do 13s
๐
here
Iris Ishmael Kayla Qingmao too on top
u have a lot of redundant heros which are very similar
thats why ur still not flexible while leveling way too many
i have 9 heros and im more flexible than u are with 18
i agree
pick a team of 6 and dont level anything else for say 6 months, then u wont have problems anymore
once thats done, u can do side missions
Maya Karkh Heidi n Fafnir are in list i am working rightnow
so whom you enlist to prefer
but i guess we have different goals lol
then it wount make sense if i tell u what to do, bc u wont follow it anyway.. then better look for someone with similar goals and make a plan ur able to follow - any plan will be good as long as u can follow it
6 heros - celeste, seb, iris +3
ONE of dante/ish, forget the other unless u pay like 400 USD per month every month
maybe faf
if u use ish, definitively faf, bc ish without faf is trash
but in that case maybe u dont need celeste
bc faf should also be able to keep iris alive
noted with thanks ๐
now shall i move with iris celes amira seb n martha?
will tht work
in combat its worked ...
what did u try in combat training?
maxed defense with no pets with current attack with patronage?
if that works, it will also work in adventures ๐ as 12 arent maxed, but close to it
max/max wont help u, ur too far off maxed state
i mean how strong is your amira? 55k?
yes 55+
the weakest i regularly use is at 95k and i still never use maxed tests bc they are misleading
i mean most maxed heros survive karkhs ult
a 55k amira wont
so u have to test if your axel can protect her or if u can kill that karkh fast enough
max test wont tell u that
well in that case dont do routes that dont suit your team
there the problem again is that u leveled too many redundant heros, so ur not flexible to switch, but ur also not able to overpower them
now i hold n waiting for other team mate
let see what can we do .. now m hang so ๐ฆ
this is my top 20 for reference ๐ less orange than u have
im doing 13s only since maybe 7 or 8 months now
perfect...
With ur team, u should not be running mage routes....
Level up Isaac meta team, add Dante in ur case, then Celeste Iris Heidi. I pref3r Aurora for tank, and leave everyone else for now
I am 2 yrs in, still not done with one of the outland boss....decided to not spend resources on Yasmine yet ๐คฃ
Over 600 AD13....twins r actually not bad for AD
twins arent bad if u know how to use them ^^
but for adventures, basically everything works .. i have a guy in my guild who uses galahad has his main DPS and he can do adventure 13s quite consistently
another example - well over 2 years:
started with keira team, transitioned to KNO... and then was well behind whales in guild so pretty much uselss in GW, so focused on Osh team...
aidan and kayla are result of winter event - had resources invested some, lilith is result of atempt to create tank for seymour before her rework... didn't make it in tima
iris and heidi - are upgraded right now with spare resources and i'm playing mainly with first 8 plus arachne and baby dorian
so total 12 heroes...
and for adventures just osh team plus orion, celeste, astaroth and sometimes arachne - 8-9 heores total give me all flexibility i need to clear almost any path in any adventure
upgrading so many heoes of same type just prevents you from progressing as none of them can reach required power
woah your team must rock that great storm fight isnt it?
usually can complete it
Wasn't my adventure
ngl i think he needs the stones from the adv and doesn't want to spend CP on them
i mean ur finally in top 6 bronze and over 2 years into the game... adventure 11 should be easy for everyone
hm, maybe help him with the math that hes better off doing 11 and then buying the stones from CP
its easy until nobody puts paths in the chat in time, leading to one person sacrificing the 3rd chest lol
if i would still farm stones, i might still be doing 8s, instead i only did 13s in the last 7 or 8 months
putting paths in chat means nothing when ppl don't read them
helpful advice... i will take care of it...
silly me i dont know which route is of what team mages meta physical warriors... how does one knew?
so here Orion is one i have to work on first ... also Heidi as a mate said above.
to kill Seymour what team you guys suggest?
you just check static buffs on paths - physical damage dealers shouldn't go paths with physical resist... same goes for magic damage - they won't work on paths with magic damage reduction
What are the powers of the heroes?
Has anyone tried this on adventure 12?
Small player: 8 -2 - 4 -7 - 16 - 7 - 4 - 2 - 1 - 9 - 3 - 6 - 10 - 22 - 31
Big player #1: 8 - 11 - 17 - 24- 23 - 32 - 23 - 24 - 14 - 26 - 25 - 34 (wait for big #3) - 29 - 35 - 36
Big player #2: 5 - 12 - 15 - 30 - 21 - 30 - 15 - 28 - 20 - 19 - 18 - 27
I started doing AD13 when my twins team was above 450k ish
i started AD13 around 500-550k with karkh
alas, I have had to deal with this several times
today's Adv 12 attempt:
bro ignored his side and jumped onto my path
In this case you should show the name of this person, if someone here get him in a guild, will be warned
okay, no way the next person to come in screws this up
unless they lose a bunch of battles, in which case that happens
I mean rn
My twins now is 900k+ ๐คฃ
pet SKILL color is MORE important than pet lvl, right? so i can have PURPLE pet but with 40 lvl and STILL be effective?
@outer zenith @stark axle
yea, color is the most important, but u need to be lvl 60 to reach violet
also pet potions will never be a problem if u spread them across the ones u need - i would get the 5 u want to use to lvl 60, and then focus on one or two u need most (usually axel + one of cain/oli, depending on your team)
lol even my top 5 is beyond 950k by now and im only vip5
one of my goals is to hit 1M with this team
will leave celeste at r+1 until i get that bc i have guildmates that claim they maxed everything in their teams but are below 1M power
Ok lol
above 900K, doesnt matter if u r at 900 or 1M...u can beat any team at those level
yea its just a milestone lol
also for osh it matters and i have 2 of them in my main team, so i keep working on them for osh battles
celeste and karkh havnt seen anything relevant in almost a year now
thank u! as a f2p, i want to be smart...and ur advice is GREAT! God bless u! ๐ ๐ฅฐ Blessings from Taiwan ๐น๐ผ โญ
what pet lvl needs to be for BLUE so u can add patronage?
u will get there! ๐ช
your welcome ๐
i like taiwan, with greetings from europe ^^
lvl 45 basically
nice! i like europe as well...so pretty! do u mind to share ur EXACT country? no is ok.
great!
Where r u in TW? U Chinese?
Upgrading pets add a lot of power to the team
I dun have 1M team either
Depends on ur main team. I run twins so I skipped few skins, and I stopped after getting them to red +2
Why did Chabba start the battle with unfull health bar?
Aidan, what did you give him?
Aidan bugs
haah
how u kill boss in adv?
depends on which boss
Which one is best?
Each are harder than the one before
I want to kill the easiest one, but also get the most reward
You get more rewards each level up you do... Keep in mind that there is rewards for beating each level Boss 'X' number of times too.
I will start the new adv. Maybe I can get Albus
Good luck!
My Little Mojo in adv13
all from hex passive? or he actually does something at this level
Am guessing he had a damage buff or energy gain to boost his dmg
depends on your team and skill
and a bit of luck with daily buffs... and ofc on other players in adventure
sometimes it is doable with 400k or less, some ppl cannot do anything with 800k teams
well the nodes around boss are brutal the have 50% dmg buff and 90% resist without right team it can be hard
exactly - 12 and later 13 are much more about proper team composition than just power
my guild does not have 2 strong enough magic teams so we dot play 12 yet
all on physicals lol
theres like 2 guyson miagc teams and one is probably to weak still
i tried it once to see how it would go .. i cna fight on normal nodes with my 400k .. but buffed ones nope
don't really need magic team - pure is more than enough
i dont have it either
i fight buffed with 450k
with dante against 90% phyas resist / :p
still doable if the rest is powerful and u know what u do
i use celeste against 100% magical resist all the time and isaac against 100% physical resist most times
Same, I use celeste AND aurora on Magic resist place....iris do enough pure damage to kill it
lol yea, forgot about aurora.. bc i dont even know if i ever did any adventure fight without her in over 2.5 years
my celeste is 60k not nenough i do advnturs with her not enough for 12 fine in 11
though it won't work in 13 with 100% dmg reduction
Hey anyone have adivc3e to adventure? I go there but can click on any area...
*cant
I feel that strong accounts get oftenly bad lot from adv13. So there is no particular drop rate but combined with account. Continously get stone from the last and 3x CP from chest is a dream.
if you mean tutorial one - you can clicck only things they point you to click
it just requires you to be strategic when picking your route or to have a sub or two with different damage types which you should have by the time you get to Adv 13
2 types are enough - it covers all resistances
depends, lots of heros with pure damage rely on physical hits (like jhu, seb, yas)
also iris alone wont kill anything if there is physical res, bc she cant convert anything to pure
yas loses efficiency but her pure dmg is independent from physical dmg in terms of resistance, jhu is mainly physical and his pure dmg scales with enemy actual hp so cannot kill... seb is actually a support... and iris is physical dmg by herself though she can deal direct pure dmg with last skill but it is low and rare
try attacking a 100% physical resistance node with them next time ur in a 13-12 and have moves left
its not working. i tried
out of those i have only jhu and seb upgraded
i found old screenshots of what we tested
i use iris daily, she only works because i also have celeste and aurora to hit the soul with magic. she would not work in a physical team
jhu green is working... yas poison also should according to skill description as she deals critical hits though pure dmg is resisted
and yes - soul can transfer only pure and magic becasue it also gets 100% phys resist
no physical hits means no crits, so no damage for yas and seb.
jhu is indeed working but not enough to kill anything like u said
so it doesn't check if hit was critical as wording suggest... it calculates dmg and then rolls if dmg is critical, not hit itself
no matter for seb because his skill just copies dmg dealt but important for yas
13 is easy with time.. we need 14
i suggested adventures 14, 15 and 16 already..
14 with maxed trees, 15 with maxed ascension on top of that, 16 with maxed patronage on top of that
yea, would only make sense if we get more chaos particles out of it
potions not really
i mean u need less than half a million to max a pet, so i have enough to max another 8 pets
Need eggs
I am having trouble with Orion in adv 11, using dante, seb, neb, asta, martha, axel. who could be sub in and replace who? how stong do they need to be too.
it is hard to tell not knowing your heroes... but 2 main counters to orion are isaac and satori
isaac needs to be quite strong but not sure how much exactly.. he also works much better with proper manual play and you will need him later on as he is part of osh meta team plus good defense against magic damage teams
satori on the other side is mostly useless elsewhere but he doesn't need much investment - just v+2 or v+3 with skills only should be enough
mine works at 80k for adv 11
I'm doing Adventure 5 (Siege of Strongford). I have one action point left. I can either defeat an enemy or activate an altar buff (checkpoint #13). It grants a bonus to the "team". Does "team" mean MY team of heroes? Or all heroes including heroes from OTHER PLAYERS that join the adventure?
only your team
also it seems you are doing it wrong
check https://hero-wars.fandom.com/wiki/Adventures for maps and recommended paths to clear adventures as there is not much place for random moves in higher adventures
Thank you. Coincidentally, I happened upon that same link just before coming here! My goal was to take out the maximum number of towers and in that I was successful. The third person should be able to still clear all enemy posts/checkpoints including two cracks at the boss and clear all but one checkpoint which I believe is still enough for maximum treasure, but yes, I'll try to use those to guide me in the future.
If I am defeated by an enemy in an adventure (e.g. the Boss) and a player who joined the adventure fights the same enemy (e.g. the Boss), is the Boss weakened (for him) the same way it would be for me if I were to fight again?
Yes
adventures are a team event, it does not matter who does what.
the only thing that matters is the total points, so u have to coordinate
the goal should be to get 4 boxes every time. if u cant do that u should do an easier level - but allways do the highest where u can get 4 boxes savely
should look like this in the long run, at 10 adventures per week on average
adventure 10 is the worst, just do 9 until ur strong enough for 11 and then do 10 once and raid for the quest
I did adventure 10 more than adventure 9. At that time, I and my guildmates thought adventure 10 is better than adventure 9 and 3 chests of adventure 10 is better than 4 chests of adventure 9.
that was fast up to 13 ๐ฎ
I only did adventure 13-12 for a long time, and do easy routes for mages. My whale guildmates did the hardest physics route with all +200% hitpoint node. My hardest node is 100% physic resist + 100% damage.
and I raid adventure 13-12 as much as possible
i started with karkh, but nowadays i can do all routes in all maps besides 13-10
I also avoided 13-10
well the 3 times on 13-10 i completed my route, but my bigger guildmates had problems
so i still avoid it
I have a pet ss question, what order would be best to raise to ab* (Cain is ab* already).
axel for arena team, albus for Seymour/osh team, that's my dilemma. Then there's Fenris for Jhu patron.
whats ur team
Osh is meta, Seymour is Jhu, Faceless, Dante, Martha, Asta. Arena Asta, Dante, Seb, Neb, Matha (Iris sub sometimes)
cain
and then albus/axel
i would go with axel if ur team has survivability issues against osh
Only upto 130 osh & doing 25mil with main team, surviving no issues.
and don't forget aobout oliver for osh team - his healing is quite important at high boss level
u can forget lvl 160 if oli is below 10k patronage
I don't think guild will be there any time soon
i see OKish results against 150 with close to maxed heros and 5k oli.. but low oli means ur dead against 160
when my guild first managed to beat lvl 150, i made a one-year-plan to beat lvl 160 lol
it takes a lot of time if u dont spend crazy amounts (and some in my guild are still spending a lot)
Up to 150 Osh isn't that bad. 160 is a different story
Mine do over 100m on the 150, and 2M on the 160
albus now at v+3 ๐
Good, now get that jumpscaring little ghost to V+3 as well....
will max albus' right side first
Hi, how do i tell the color of a path in adventures?
by looking at the colors on the paths, check out solfors.com
Oh, it's not on the game itself mate, they are on a diff site hold on
Go there and you will see Adventure Maps
the diff routes are color coded there
yes
had a 38-minute adventure 13 today lol
nice
Did Sanctuary's appearance change?
yes
๐คก
looks like adv 11
adv 11 should be easily doable even if your strongest was around 70k..
typical galahad moment that he failed with a 110k hero lol
and also where the F are his patronages?
He forgor ๐
At least put Merlin on Phobos lol
Need suggestions on beating this team. This is adventure 13. The enemy team has 50% cooldown buffs for mages and tanks as well as 250% health. I have this team and the rest of the Osh team.
let me check if i did it or a guildmate
i cant find it, which number was it?
#31
ok, found it, thanks. a guildmate does it
he has a strange team, corvus did the most damage for him
jhu might be an option for you, as the backline in the defense is quite weak
i would personally run dante cel jorgen
but don't think you can run that line up
I can swap Jhu for Fafnir. I can use Celeste. I saw Cleaver pulled Martha and she did very little healing,
yea, u had 2 problems here: martha not healing, and ishmael getting killed by iris quick
if u have dorian, that could work as well (put axel on him, let him be draged to the front, let him die there)
or u try jhu and try to get rid of iris quicker
i think i would do: aurora(oli)-ish-seb-faf/jhu-dorian(axel)
not sure with jhu/faf bc i dont know how well ishmael does in offense without fafnir
i mean for adventures at that strength it should be OK, otherwise hes much weaker than i thought
my karkh did OK at 110k strength in adventure 13s
Dorian is only 24k at purple +1. I don't know if he'd live long enough to help
stronger than mine (but your axel is weaker)
but he still does not die first hit, so should be OK
aura works even if hes dead
good thing is, its pet energy day, so axel will come with protection faster and more often
Alright, I will give it a try. I've never used Dorian outside of Osh minions.
i use him mainly in adventures to counter cleaver or in arena to counter twins
isaac seb iris + dorian is my go to for twins
ok, 28k by now
i usually use jhu, bc he also has built-in protection
my jhu is really small
after the first lars ult, its usually isaac and jhu against 2-4 of the twins team
barely 43k or something
for me its isaac + iris mostly
corvus also seems to work decently against twins if altar is up
for me its like this against almost maxed teams
i use basically same but with iris instead and much weaker
can't beat completely maxed yet but works on up to 900k
nice progress..
havnt seen a sub 1M twins team in over a year, they dont get into top 200
and im rarly outside top 150 even if i dont fight for over a day
i have seen 1M twins teams.... but they weren't trinity so much easier to deal with
haven't seen maxed trinity yet
we have like one twins-non trinity guy, hes over a million, but rarly top 200
if he is, hes easy target
he has martha, so there i use iris instead of jhu ofc
@proven birch how did it go?
Still running the simulator. I've been losing so far
not enough if both or mara is weak
instead could also use jorgen
thats easier to pull off and almost as effective
combine it with nebula and the enemy wont ult
thats... weak mara
yea, not helpful
This is the only team that has won in the simulator
Using the heroes I have built of course
this worked in my tests (combat testing on maxed)
Did you apply the 250% health to the enemy team and the cooldown reduction of 25%. It's 50% in adventure but Combat Training only lets you set 25%.
isaac does not really make sense there as the defense team does not use any meaningful magic
the only reason he helps in training is bc of maxed mara
do u have any hero that can pull heroes together leveled
No. Maya isn't strong enough yet.
this team got a 3:0 for me
just use jorgen ez
with enough rng this works
he has no dante
true
already suggested that ๐
and that works
Thanks everyone for your help. @stark axle you had the winning team for my heroes.
Finally
ur welcome
trade sebs? ๐คก
๐คทโโ๏ธ
trade ish-faf lol
Glady if you throw in some ๐ธ ๐
๐คก
better than me
I never really looked at Jorgen. That's impressive
yes baby jorgen rocks everywhere
What do I need to focus on to get him usable?
show me urs please
๐ฅ
ooof ๐ , just get him to violet an max his skills, except the leper (in case u build yas later on)
so 25k or so - that will be enough vs max teams without seb i think
Alright. I shall start by clicking the summon button!
They probably never change the team
They just equipped it for the first time, didn't like how the pets looked maybe, then never equipped more
Do you have interest in leveling up Thea after rework?
no... not unless you plan to invest fully including ascension, Celeste and Martha are better options imo
I think Thea becomes the best healer now.
I only agree if you plan to max her completely which is very expensive and will take a long time, or big money spend...
where is cleaver ;p cant see his hp bar ;p
More bugs since Thea update
one question regarding baily buffs in adventures - in case out team does not complete adventure and it carries forward to next day (due to someone being offline) does the daily buff change for this open adventure or remains the same?
The buffs for the adventure 'lock in' when it's opened... even if it takes a few days, they do not change.
When someone leave the server and you click watch on history log, then this player is cloned at the top pane and on the last location as well
Is there a reason? To me, she seems kinda ineffective still
Dante pushed him too far and bc of the fullscreen bugs, Cleaver is outside of what you can see unless you have fullscreen
i know
Hah! Nice glitch! ๐
Adventures where half of peeps just stand in starting Square and other people asking if they are gonna play? ๐
The rules could be better indeed.
That the amount of used moves would affect the rewards. If you waste moves, you get less rewards, but if you complete the adventure with minimum used moves, you would get better reward.
Now it is rather punishing, that if fail few moves, you might fail killing the boss, and losing chests.
Trying to optimize gearing up my pets and I'm wondering if it's better to do the adventures of which you need the items compared to the highest one you can do? Example: I still need plenty of stuff from adventure 1 while I can clear adventure 6, but not yet 7. The 70 particle cost for the adventure 1 items is pretty steep compared to what adventure 7 is giving me.
Always do highest adventure you can do for 4 chests.
But why though? Isn't it worse if I have to buy items for 70 particles if I can only clear adventure 6?
With bad luck you will not get the item you want, but wasted 10 charges. On higher adventure, you will get stones what you will need later on, and also many times more the cp. With better cp rewards you can buy the lvl stones. And on top of that all - you get many many more Pet exp potions.
Alright, makes sense. I figured it might be worth it since I still need a lot of everything the lower levels drop, but the secondary rewards such as pet exp potions are also a massive difference as you say. I'll keep clearing the higher levels. Too bad my Dante team isn't good against boss 7, so I'll have to keep training a bit ๐
Yeah it is nice to balance out what is more beneficial than the other. ๐
A good guide, which helps too to evaluate more optimal outcomes, is to remember, this is a long game, game of patience. So choices that do not reward right now, but later on, most likely are optimum choices. ๐
adv1 - possible cp drop from boss chest is 17-35
adv6 - 43-86 cp from boss chest
plus there are 2 more chests that can drop cp
as you can see if you lucky to get max cp drop - it makes this 70cp for gem less than difference between those 2 adventures drops
read his skills
only before he unlocks his green skill
you have Great Storm event for purchasing stones. I always buy them with planning for next levels for covering necessary stones for next 2 months (until next storm will appear)
Do it a bunch of times
Is there any idea when the next Great Storm event will be? I'll start saving up chaos particles so I can then buy the items there and then progress my pets a bit faster.
Very soon.
@glossy scroll but not during this weekend as Fearless is announced :/ very bad
O well, gives me more time to prep for a massive boost when it finally arrives. Thanks for the info!
Yep! Time to prepare! ๐
monday
Thanks! Was this announced somewhere? Can't seem to find any links with dates on them. Always good to get more sites with correct info ๐
not officially but its in the game data https://hero-wars-guide.web.app/schedule
Thanks, didn't realise HWG had datamined dates on it. Really helpful for planning
technically subject to change, but it's consistent withe usual date for that event
Wow, this was very useful link! ๐
hwg is the mvp
Btw, would it be good idea to prepare for event, by saving charges. Then complete adv with four chests then using raid twice to complete the q?
I mean its the same
the daily charge is enough to complete that task during the span of the event
as long as you get 4 chests
you can get 16 chests using only the daily charges
How good would a standard Dante team work for adventures? Dante nebula sebastian iris martha. You've probably guessed from my previous questions, but I'm a new-ish player (1.5m playing) and I'm switching over to a dante team for area since it double dips with osh for a great part. I'm currently able to clear adventure 7, but can't solo the boss yet and I'm wondering if I could keep using this team for the higher adventures too or if they need more specific lineups.
Would work very good.
until you reach lvl 130, dont level more than 5-6 heros at max. especally dante needs a lot of stuff to work
I switched to Dante team at lvl 60. Zero regrets. Works like a dream.
You need to max dodge glyph, then Dante can do some tanking. After that, focus on AP glyph. Level up all Dante artifacts, get that arti 1 to lvl 3, so you get 100% chance for buff.
In short, get big increase into dodge, then work other stats.
You will be very happy with Dante.
Yes, I've been pretty happy with my Dante team so far and I was mainly pooring resources into him and some extra resources into Corvus as an offensive tank. Currently working on getting dante up higher (account level 102 right now) and just daily pouring every quest I get into him. I was just wondering how well that dante team worked in adventures since I will also meet magic-based teams and he's not great into those.
get isaac later
or rufus
He is indeed next on my list since I'm also trying to get my osh team up ๐
Dante will offer lot of good progress to unlock lot of resources. ๐ it is easier to figure out what hero would be good addition, when you have pockets full of resources. ๐
only thing this team doesn't work well is physical dmg resist nodes in adv 13 and somewhat 12
Because I am defeated many times when she in in the enemy teams. Previously, I don't give a look on her.
maybe someone would like participate in daily typing rewards from A13? For example on GoogleSheet. Or already are there stats?
She's probably not the reason why you're losing
quite some cp today
yeah 13 hehe
Noice! Been skimpy rewards in terms of CP lately
niceee
Probably what ever you have as a team, just make your team stronger.
how do I beat the lvl 55 adventure boss? seems to be immune to all attacks
no such thing unles you atack buffed boss or something
Celeste, Jhu, Dorian
celeste with axel patronage as tank, nebula, martha or dorian as healer and some dd what goes behind celeste
actually osh team with celeste replacing isaac works well... though i use celeste, jhu, neb, orion, martha
this is example of fight against clever in adventure 13... with top eye (+300% dmg) still active, though very nice daily buffs - mage and support energy gain: https://www.hero-wars.com?replay_id=1688908548168435803
celeste used:
nexter is sick !!! - i play 15 adventures one by one , and any one bones chaos !!
I am assuming you are attacking a fully buffed boss.
probably, i just cleared a path and attacked him
just like I did with previous adventures
there are those towers that buff certain target... if boss gets over 100% dmg resistance from them - you can't damage it
normal strategy is to kill all towers buffing boss before attacking it
There are things called "Eyes of the Harbinger", which look like towers and buff the enemy teams, as well as the boss.
You HAVE to debuff the enemies and the boss if they are buffed, otherwise you will merely end up wasting your moves.
just clearing a path nearly wastes all my energies, so I guess I gotta wait for a guildmate to clear more towers?
Yeah, these things are a collective effort.
What exactly is your team level and what are your heroes like right now?
not exactly HAVE... but you need very overpowered team to break through defensive buff... offensive is easier but still not any team can whitstand it
That is why I emphasised the need to debuff.
55-60, astaroth, mushy and shroom, arachnid, thea, plant healing lady i forget the name and healing pet
violet rank
Proposal: Adventure' raid should also has bad luck protection (like in campaigns). In raid mode at least one chest will contains Particles. It can be implemented with only extra 10x button
Your fifth hero is Maya, and Oliver as a pet.....
Hmm....that probably means you are stuck on Adventure 3.
I would suggest trying to get either Yasmine or Dante on hand - they are excellent damage dealers.
Honestly, Orion there isn't that tough - you need multi-layered shielding to deal with his Total Destruction skill. Julius and Rufus can fend off his missiles, which Astaroth can't. And a strong damage dealer to take him out - which, I am afraid, Arachne isn't (her main job is to stun enemies).
You might also want to build Martha (best in-game healer, and a pretty good support as well) and eventually have her replace Thea.
So even with all that rework thea is still bad?
I don't have martha i think
https://www.hero-wars.com?replay_id=1689034977822756051
What is this that prevents all damage?
is written that 100% phys resist buff...
I see now.
The rework did improve Thea no doubt, but it still doesn't bring her anywhere close to Martha in terms of healing.
I wouldn't call her bad though.
thea was very good for endgame even before this..
but she was still quite weak if u cant max her ascension.. so now shes even more OP in endgame, and somewhat usable before that.. for low budget players, martha/celeste/dorian are still better tho
Hey, I have Cain and Axel at purple and all the rest at blue. My team is all about Dante Tank. What should I do next? Focus on other pets to purple or improve Cain or Axel to purple +3? Then who? Axel or Cain? Since i use Cain as patronage and Axel as main pet during fights
i would say oliver then albus to violet
No point now on improving Cain or Axel ?
it will take long time to max them and when you hit 130 you will need to start working on osh team which needs those 2
Ok thanks ! So Iโll keep them like that for now
And work on Oliver and Albus to purple
Thanks !
mine is vice versa - maxed in stars, but a lot left to be done with CP
go build dante ๐คก
go for it ๐
still busy with my top 9.. once thats more or less done, i go monkey, he fits better (if the meta didnt change by then)
๐
thats not a cat, its a dog i think
bark bark ๐
once i have agility crystals i might go either ish or dante.. so once nebula is done in ascension lol...
do dante
lets discuss that in a year lol.. might be meta changed again
if im still playing in a year lol
khark was big one
pre dante
and twins pre isaac
khark is stil good against most rnadom stuff tbh
but loses to dante too hard
yas was also before the undead, but they have been only 3 months apart
dont worry lol ๐
Isnโt fenris a dog?
haha
ik r
still not much of a difference as compared to pet rank
18 raids on #13. 3600 CP + 100 eggs. Cant prove that but I am sure that stronger account gets worse lot.
me with no abs star pets:
i started playing on an alt account, and i got to level 40, so i went to sancuary to do the tutorial adventure, but then i kinda wasted all my action points so i couln't finish it. i tried leaving the guild but nothing worked and it restarts the adventure and forces me to attack boss which i cant. what should i do?
can we ban certain clanmates from joining our adventure? ๐ก
Does Krista, Celeste or Judge (or this combo) have some skill that repeatedly stops fully charged Dante from launching his first skill? I just totally wrecked after 3 attempts against this combo and they still end up fully healed. lol
yes its easy
create a private one and invite specific people
am f2p so i think spending gems on pet eggs is just like unboxing hero chest so its useless am saving for summer fest
been saving since for the event and it came at the right time
Celeste and Satori basic attacks are magical. Not every mage' basic attack is magical. You can check it in Combat Training.
what do you mean by "stops dante from launching"? how does it look?
any hero that deal high enough dmg - i think it was over 20% of total hp - will stun enemy for short time - maybe just well timed stun? or some other hero used energy drain skill? to many options to guess, but none of those 3 heroes have any specific skill doing such thing
Krista could freeze Dante, Cel could stun, Jorgen if he's there could stop energy gain... show us a replay if you have one
Literally Dante's energy would reach full charge. He would jump in air to prepare for throwing the 4 spears, but then would immediately be back on ground, no spears thrown and no energy left.
Ok. I have found my recording. Will have to clip it to post here later, but it seems it is Judge's electric attack that is 'freezing' Dante mid-air and pulling him to the ground immobilized for a few seconds. Amazing that it timed so perfectly with Dante charging up to throw.
This is what I mean. Actually if you step through the video frames slowly you can see Dante did actually throw the first spear, hitting Krista, but then the other 3 spears are not thrown due to Judge hitting all opponents with his electric attack.
I'm only relatively new to the game but hadn't ever seen anyone mention Krista, Celeste, Judge as a powerful combo. Motivates me to level mine up and see what they can do. ๐
Note also that Celeste/Judge/Krista are 20 levels higher than my current heroes in that clip. So chance to 'stun' (and other Control effects) would be damn high if not 100%.
Today I was sure that will be good. But no, like always empty chests...
Yeah. Super stingy with giving Chaos Particles in Adventure chest. I have several Pets level 50+ that are still gray rank due to lack of Chaos Particles to charge the gems.
And the worst bit is you can buy 10 Chaos particles for Gold coins in Pet shop, but that is the daily limit. ๐คจ
I took full advantage of The Great Storm event to buy enough gems to get Oliver to violet rank and Axel to Green +1 , but now i still need a few thousand Chaos particles to charge them all. ๐คฃ
Am I 'fudged' when these heroes are all I have? This is a squad in adventure 13.
So I guess the question would be: are Jhu and Iris of any use here?
no
they deal physical dmg and there is 100% physical reduction
there is some chance for iris+helios combo as helios deals magical dmg
so I guess Astaroth-Nebula-Iris-Helios-Martha?
i would rather use seb instead of nebula - they both dont deal damage anyway, but with nebula u might get stunlocked
more like sebastian instead of nebula
also - i have no idea how is cleaver's performance at this level
a guildmate used this, u have the important heros as well
so it leaves asta-seb-iris-helios... and probably martha as this dorian may be to low to keep all of them alive long enough
and with 3 stun heroes you need seb alive
yea, dorian wont work, bc seb and asta wont deal damage
They're not a good combo, your team is just bad and even more ill-equipped to deal with them
I see. Well not going to get past this Adventure then until I get some other heroes who are good and level them up.
any help with those buffs, who can be best to choose?
corvus is a pain to deal with with health buff.. also theres a lot of control but no seb, so u need seb and could use control to counter them
i would suggest a hero with self-heals, like karkh or jhu
or u get a fast attacker u can use right next to dorian, like heidi or iris
thanks, i will chk my lineups
#1 QOL improvement in adventures needs to be allowing a person to see who is available and who is not BEFORE committing to starting an adventure, and allowing changes to the private or public status.
I get pretty fed up when I enter an adventure only to learn that it's been misplayed and I can't get a decent return from continuing. Without knowing the state of play this can happen.
Yes, as adventures are very strict, you can do only so few mistakes, it definitely would be better to have better tools in adventure party creation.
Under present conditions we join an adventure blind to its state of play. You're risking your portal charges and counting on the player being trustworthy of playing the adventure properly
Excactly.
Question on Adv 13, whilst I read that it's random daily, is it the same for everyone each day?
yes
and same for all servers
Thanks Debren. So naturally, 13-9 is what everyone aims for? There is no static buff nodes there right?
most ppl aims for 13-12
and avoids 13-10...
13-9 has some static nodes - phys resist on top, mag resist on bottom and pure resist on middle
13-9 allows 1 mistake on middle path and 1-2 on top and bottom
13-11 - up to 2 mistakes on middle and up to 2 mistakes on top/bottom depending on middle result
13-10 - 0 mistakes
13-12 - 7 or 8 mistakes and many options to modify routes
Ah yeah, adv 9 has 1 static buff each path. But adv 12 has like multiple of those
adv 13-9 has 2 on each path
but if you can kill 1 you can kill 4... not much difference
Ok, thanks Debren
avoid 10, the rest r not that bad
usually i just stay in an adventure after its finished
then i exit next day, if its 13-10, i just raid
like that i havnt done 12 or lower in maybe 9 months now
but only tried 13-10 twice or so
Thanks, sounds like a good strategy - so far I cannot do 12 reliably yet too, so 13 is a little too far away
I'm stuck on adventure 9: rufus keira jhu mojo daredevil for more for the last few weeks.
Any tips?
I have asta, andvari, dante, satori, celeste, faceless, and rufus a bit underleveled
to many heroes leveled up...
faceless - completely useless in any team with listed heroes
mojo - limited use... nothing outside outlans actually
daredevil - completely useless
keira - good, but with dante and jhu she is just obsolete... and uses resources needed for dante which is much better
satori - limited use, no synergy with physical team
astaroth, rufus, andvari - tanks when you need only one... or none with dante
so in conclusion, u have all heros seriously underleveled bc u leveled too many at the same time. focus on 5-6 at max, within them, prioritize your DPS (dante)
When do other players in an Adventure block you from moving through them and when do they not?
they never do, send a screenshot
my guess would be they stand on a buff u need to collect
In Adventure 4 (Fall of the Celestial City) I was #19 with 3 movement points left. Another player was stopped on #22 right below the Boss with no movement points left and I could not go through him to get to the boss so I circled back and defeated #20. A third player joined in and went through myself at #20 and then on to the defeat the boss thankfully.
so the untacken buff is blocking you, not the player
Ohhhhhh, gotcha! Yes, that's where they were, on a buff checkpoint!
Good to know, thanks so much!
give a screenshot from the game situation, thats not helping anyone. im not getting paid for this
I was on #19. The "blocking hero" was on #22. And then thankfully a third player joined in and was able to travel through both me and the player on #22 to defeat the boss.
Like you said, the player on #22 likely hadn't chosen the buff.
isnt #4 unlocked at team level 55?
why are u still there at such high levels?
I was invited to join.
that also does not matter at all
u need to take a buff, then u can keep going
Oh. Well, I guess I assumed the buff had been taken since there was a hero there and clicked directly on the boss.
well, sometimes guildmates invite me for 11s or 12s. i just tell them im not doing those bc i value CP. and then i offer them help to get there faster - as most of my guildmates are stronger than i am
I thought I tried clicking on the #22 as well, but maybe I didn't.
last time i did something other than 13 was like 9 or 10 months ago
it's a relief to know that fellow heroe's can't/don't block you in Adventures as that would make things much more complicated.
yea, its enough waiting for others already
Hehe!
but maybe it would even do something good, bc it would teach players not to use the same routes
as, if done right, in later adventures u never cross paths
I only do AD13 also
Can anyone tell me a good reason why the Oliver Pet has a huge Magic Penetration as a stat, even though he has utterly no need, as he only casts stuff on his team, and nothing on the enemy?
it comes from his stones - they just didnt introduce extra stones for defensive pets (same applys for axel) or those with pure damage (albus also do not need any penetration)
in the stones, left side is for team pet abilitys, right side is for patronage abilitys
um where do u get pet soul coins from?
They come much later in the game... Once you have a pet at Absolute Star, their soul stones are turned into Pet Soul Coins
ah
quite clever. has been doing the same but with lower adventures.
How does the adv 13 work? There is random versions of the map? how you can recognize what maps are what?
On the left picture, it shows the boss
I'm at adv8, have not seen what adv13 looks like. ๐
Adv 13 change everyday, from 9 to 12
how do you see the difference?
the boss in the picture
hm
do you mean the generic graphics on the left side of this picture, or is there some other picture?
go to adventure 11 and check if its same boss look
aah, clever! ๐
the view of 12 is the one most all players are doing in adv 13
good to know! ๐
this is not precise...
it is random map from set of 9-12
Is it possible to preview an Adventure someone has invited you to? On occasion I have been invited to "dead" adventures where a hero has failed very early on and the mission to kill the boss and/or or get 3+ chests is hopeless.
only way is to ask ppl in adventure
unfortunately no. this would be something really really sought feature.
Itโll take u some time before u r ready for 13 then
i know? ๐
New Record Aurora vs Ginger. https://www.hero-wars.com/?replay_id=1690020089842750798
Well, they don't call Aurora the 'Best Tank' without a reason
kinda all dodge heroes are Op but Aurora is even more cause her violet skill
petition to fix advneture so dante doenst push bosses behind screne so you can acctualy seee bosses hp ..
supported!!!
i believe there is this green hp bar undder boss icon at bottom of screen
Only in replays
The first time you fight, it's just normal
ginger won right?๐คก
its anoying to do a adventure with only very little things to move so you can't do it when everyones on there own one so you can't ask guild menbers to help
you can always see a list of all adventures running in guild so you can join one...
or just talk with others before running adventure and start when there are 2 others wiling to join
How do you leave an adventure you started after your action points are finished but with chests still remaining? Found the answer... Press the Log button in the bottom-left corner of the game screen and click Leave Adventure. Worth considering if you have a very poor start and don't want to drag another player into a doomed adventure.
learn the routes, they are all in the wiki
or at least learn how to find them, no need to remeber them if thats to hard for you
you can allways look them up
Yes, I 'm familiar with the routes, I was talking more about heroes not being strong enough for an adventure and having a poor start and not wanting other players to waste portal charges. Another reason you might want to leave an adventure is if you need 3 altar buffs for a daily quest and you deviate from the route creating a situation where all the chests cannot be opened. Hopefully if you leave an adventure you created and noone else joined, it doesn't show up as an adventure for other people to join.
@stark axle tyvm. Make sense
it doesnt
deviating from route for altars makes no sense... just complete adventure normally, then raid once or twice
Maybe they don't know that raids automatically count altars
dont do that. dont waste your time and your guildmates time
stick to the routes and raid the next day
just in case u dont believe one of us, believe the other 3 ๐
@outer furnace just to be clear, I can explain how adventure raids work.
- After clearing an adv with all 4 chests, you unlock the ability to instant raid it until the next guild reset. Guild resets for web are always at 2 a.m. UTC, and Facebook's are at either 5 or 6 a.m. UTC (I forget). This means if you end an adv with 4 chests at 1:59 a.m. UTC, you only get 1 minute of instant raid. If you end an adv with 4 chests at 2:01 a.m. UTC, you get 23 hours and 59 minutes of instant raid. It only applies for that adv, and raiding acts as if you completed the entire adv map by yourself.
- What does "completing the entire adv map" mean? It acts as if you went and defeated every tower, every squad, and collected 1 buff from every Altar of Power (without any lost heroes). In terms of rewards, this doesn't matter, but for quests, it's important. The quests will acknowledge that you defeated however many squads and towers are on the map, and also that you collected as many buffs from Altars of Power as there are Altars on the map. If the map has 1 Altar, raiding will give you 1 Altar in terms of season quests. If the map has 5 Altars, you'll get 5. So raiding works like that yeah
3: completing map for instant raid counts time you click this big green button "leave adventure"... you can complete adventure normally, collect chests and use X in upper right corner then ESC to leave adventure opened until next day - then just return to adventure, click this green button and enjoy raiding ability
Oh yeah I was gonna mention that, instant raid only triggers when you actually press "END the adventure." Not just exiting normally using the x buttons or escape key
this is so good tip. The only way to improve is, that you do not need to necessary complete the raid next day, you can wait for 3 portal charges to regen and then use 3x raid. That's many days you do not need to worry about adventures. : )
omg
not many - raid works only until next guild day reset, so you can use it to skip 1 or 2 days only if you want to complete daily quests...
no no, I have used it for many days.
you just do not leave the adventure until that day you want to use raid.
https://www.hero-wars.com?replay_id=1690390196498890776
Aurora Power at such low level Guys
Without even a Violet cain against a Buffed Boss!(Buff for Tanks that day)
On my alt acc
yes then you have time until first guild day reset to use it
if you want to complete daily quests for starting adventure or collecting chests you can use raid only 1 or 2 days depending on time zone
yes.
day0: 1 charge, u do adventure 4 chest, do not leave it 0 charge
day1:1 ch
day2:2ch
day3:3 charge, you leave the adv and do 3 instant raids.
and day 1 and day 2 you don't get daily quests completed...
yes, you skip them.
I have a physical damage team but I need magic damage to deal with the 90% and 100% resistance nodes in Adventure 12 and 13. I don't want to have to invest a lot purely for this purpose. Which heroes would be good?
My current top 20
I don't have Amira but the rest are level 1
i would say heidi or lian - you don't need magic dmg team... pure dmg will also work
Between Heidi and Lian, which one would you say needs less investment?
no idea - both need quite much.. i don't have any of them yet as my main team was kno before so i use orion.. but he needs to be very high to work well in 13
id say go heidi bc it works better on other game modes (osh mostly)
i use a 70k heidi in adventure 13 sometimes
but i also have a big fat celeste and a 100k iris
if you only need an alternative to switch mainly your damage element, aurora, arachne, maya, celeste, sebastian is a great team...
Go for lian
And boost ur mara
For gw/arena u can always do tank + ish + faf + lian + seb
Lian takes biscuit , faf mara
In cow , solo lian with mara can serve as an excellent atking team too
So overall cheaper
