#Defensive Items

1 messages · Page 1 of 1 (latest)

cunning silo
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How do I know when it's best to pick Sterak, Death's Dance, Guardian Angel?
Specially Sterak vs Death's Dance, in case the opponent doesn't have antishield, how do I pick between them
And also, Shieldbow vs Bloodthirster on the likes of marksman or Yas/Yone

eternal halo
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Frozen heart against heavy ad champs that rely on atkspd, can be built on most champs

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thormail should only be built on tanks or semi tanks for damage/antiheal

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GA if you're playing a squishy and you can be easily one shotted or an engage champ

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Deaths dance if you're playing a brawler and enemies are heavy AD

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Steraks is in general a good item that can be built on most melee champs that's similar to GA

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Force of nature if you're playing bruiser/fighter/tank into heavy ap

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substitute for spirit visage if you have a lot of regen

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if you're a fighter go maw instead for the damage

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Zeke's if you're playing something like shyvana or vi and need to lock champs down

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Randuins only if enemies have 2 or more crit threats

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twinguard is in general a good item that can be built on most champs

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mantle of the 12th hour is a steraks substitute for tanks

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dawnshroud for higher damage for CC-heavy champs like rammus, leona etc

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reflector on fighter mages against heavy ad

tepid sand
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Abyssal Mask not mentioned

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It's over

eternal halo
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that too

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but after rework it's not as good as it once was

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oh and dead man's plate is good for roaming supporots or if you really need to mvspd

cunning silo
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thanks a lot i'll try to learn all this

red sluice
frank sphinx
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Don't build sterak, mantle of the twelfth hour is better

eternal halo
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it's champ dependent

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you wouldn't go mantle on most fighters who need the damage