Hear me out yuumi rework :change him to jungler, support and a mid laner.
Rework:
Q - Launches a light spear projectile in a straight line, blinding random spots on the target’s screen with light for 0.5/0.7/0.8/1.1 seconds.( when not attached to teamate or enemy) Gives a shield of 4/6/8/10 percent of the teamate’s maximum health while casting the skill attached to a teamate. While attached to an enemy and Q is casted, yuumi blinds the enemy for 1.2/1.4/1.6/1.9 seconds, disabling the blinded enemies minimap and reducing their field of vision by 25 percent.
W - Cannot move while casting and has a 2/1.8/1.6/1.4 seconds cast time. Dash in a direction, (dash distance increases the longer u hold the ability but u are unable to move until u release it and cast time is over)and leap onto the closest target. Auto aim priorities might change depending on role( jungler and mid targets opponents and support targets teamates )
Jumping onto a teamate gives teamate a shield of 5 percent of the teamate’s maximum health while reducing damage being done to attached teamate by 10 percent. HOWEVER, while attached, yuumi takes 5 percent of damage done to attached champion as well and is affected by immobilising effects on the attached champions such as stuns. U can jump off anytime which has no cast time but after jumping off, there is a cooldown of ur W spanning 11/9/7/5 seconds. Jumping onto an enemy results enemy taking 8 percent extra damage during the 3.5 seconds of duration while on the enemy. Every 2/1.7/1/0.8 seconds on the enemy results in yuumi scratching the currently attached to enemy and does small amounts of damage(other skills can be cast during this time and yuumi does not take any damage while on the enemy)and causes currently attached to opponent to flinch for 0.2 seconds, interrupting movement abilities such as Gwens E. However, instant movement abilities and spells are not affected flash and Zoe’s R.
This post continues in Yuumi rework 2 as there is word limit
