#Issues with storage space increasing upon scene GLB replacement

1 messages · Page 1 of 1 (latest)

long ledge
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I have a Hubs EA subscription, and I notice that my used content MBs keeps increasing, despite the fact that I haven't added any new scenes to my account. I have only been replacing the GLB upload for a single scene using the "Replace Scene Model" upload option on the Projects page of Spoke. Is it possible that using this upload method doesn't actually replace the scene model, but somehow adds it onto all previously uploaded versions of the scene model? If so, can we look into a fix for this to prevent folks inadvertently exceeding the allotted storage space?

Also, what happens when the allotted storage space is exceeded? Will we be charged extra per month?

agile hollow
# long ledge I have a Hubs EA subscription, and I notice that my used content MBs keeps incre...

Hey @long ledge! Thanks for the reports on the asset storage. I have been tracking your questions in other channels, so thank you for posting in here as well.

Your hypothesis is correct, that "Replace Scene Model" does not delete the previous hosted asset. I am going to report this as a usability issue to the rest of the team. To be clear, are you experiencing this when using the Import from Blender method?

RE: storage space, the asset storage cap is not programmatically enforced for Early Access tiers (expect this feature when we move out of early access), but you may experience lower server stability when over the recommended cap. My understanding is that the server is configured for the lower storage limits

long ledge
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I see. Thanks for the response, Michael! And yes, I am observing the hosted asset replacement issue when using the Import from Blender method.