#SocketNetworking

1 messages · Page 1 of 1 (latest)

shut scroll
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This is an custom networking solution written in C# becuase I was bored. I also got help from a few friends along the way. The library includes Network Objects, Custom Packets, Remote Procedure Calls, Connection management, SSL and encryption as well as an extended interface. There are also custom wrappers to serialize Unity engine types. (this is in early testing and may or may not work, report issues please)

More information is available in the README.md

This is mostly written by me with help from friends so if its not up to professional spec im sorry 😭

https://github.com/BTELNYY/SocketNetworking

GitHub

A Networking Library supporting UDP and TCP. Supports RPC, Network Objects, Custom packets, etc - BTELNYY/SocketNetworking

misty vault
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Amazing man

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serene geyser
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nice work

shut scroll
shut scroll
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Planning on implementing streams as well as fixing threading issues