#The SDK is blank why?

1 messages · Page 1 of 1 (latest)

potent mica
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I imported it and now its just straight up blank im making a vrchat avatar for quest

rough dove
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Then the control panel should work again. Idk if it's a bug but that's how I usually just fix it and get it out of the way

potent mica
rough dove
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Yes.

potent mica
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All of it just to make sure lol

rough dove
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The whole sdk3a unity package

rough dove
potent mica
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K ill try it thank you

rough dove
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The sdk3a unity package

rough dove
potent mica
rough dove
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Yes

potent mica
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Its still blank some how

rough dove
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Oh that's odd

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What's your version of unity

potent mica
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I fixed it

rough dove
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Oh okay wait how did you fix it?

wicked sentinel
potent mica
# wicked sentinel how did u fix it?? this is happening to me too

So I use the vrchat creator companion I deleted the sdk avatar thing first then I loaded the project went to packages and then went to assets at the top of the screen and went to view packages and deleted the sdks and then restarted the project and imported bloodborne

wicked sentinel
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oh alr. i was actually trying to do that now, i dont use vcc tho

rough dove
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Oh yeah I just got into using vcc

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Usually I don't

wicked sentinel
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that’s why i don’t use it, i thought you couldn’t

rough dove
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But it's gonna be a bit iffy

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Imo

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I couldn't use bloodborne w/vrcfury.

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Since it messed up my transparent tex for quest.

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And I only used vrcfury for gogoloco

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So I used an outdated vers of gogo