#Problem solved, uploaded successfully lol.
1 messages · Page 1 of 1 (latest)
The avatar is packed with particle live and animation and has 30 million polygons.
If Vrchats fails to evaluate my avatar, how can I make it succeed?
I saw this on the official site, but doesn't polygon limiter mean that one can break the polygon limit of one avatar?
vrchats validation most likely thinks the avatar is a crasher or the avatar bundle is broken, you can try uploading it again on a SEPARATE avatar id for higher chances of it working, other than that im not sure since the way their system works was never explained in detail.
Hell with that much on it it's definitely a potential crasher lol