#Gesture manager breaks whenever imported
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If you're using the latest release of Bloodborne, then import the one from Bloodborne's public asset list. I recently updated it and it's working fine.
Looks like you might just be using an older SDK because GestureManager can't find PhysBoneGrabHelper.
this is the one im using
What version of GestureManager are you importing?
The one in Bloodborne's public asset list is the latest pre-release and works fine.
Remove that one, then go to Bloodborne > Control Panel > Asset > Public and install the one from there, use the search bar to find it quicker.