#LOTML bpss bugged

25 messages · Page 1 of 1 (latest)

celest acorn
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When u enter boss fight at lotml story u get lagging then looding screen then u can't move. (the only thing you can is disconnect then back)

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BOSS*

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Even mobs fight story at lotml have same problem

celest acorn
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That now the 7th time

arctic hatch
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They need to rework the bosses we do not have gear like pc and even with crystals on the right bosses 1 shot and freezing toons in the beginning of the fight cannot be how it's supposed to work

tall summit
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U dont need good Gear, Just 10% of ur gear counts, 90% r from the engery system of the bosses.
And Most ppl i play with have better Gear than 80% of PC player
If a Boss 1shot u its from His Mechanik.

Ppl on console has cleared C6 Bosses at the 2nd day and maybe some have cleared c7 idk
@arctic hatch

celest acorn
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Again 2 times in a row

celest acorn
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I keep getting looding screen while moving with horse as well

tall summit
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R u playing on ps4 without SSD?

I have 0 loading screens on ps5 while moving

trim sage
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I got loading screen while sailing a lot .I am on ps5

celest acorn
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Im ps5

celest acorn
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Nice even blitz broke as well when getting looding screen WOOOW

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Again same thing

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I hope they fix that with next update

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Really pissed me off

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Blitz, grind, quests, all got same thing even if ur just walking GG

celest acorn
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At least i got a good picture for this lady cuz looding screen bug lol

main depot
hoary acorn
# main depot Depending on the difficulty level, your actual gear makes up less than 5% of the...

It’s not that they’re bugged, it’s just a performance issue, sadly. Framerate plays an important role in such games when it comes to damage and hit registration. The fact that we’re playing at 60+ FPS but with a crazy inconsistence, makes it obvious for us to create differences when comparing to PC, where they can play at 144+ without any stuttering.

Sadly, until we get an optimization patch for next gen console, we will always notice hit reg and dmg issues, as they are consistent when there is no stability in framerate, and they slowly decrease once your FPS starts to get higher and stable, until these issues finally disappear when you can play at 144+ FPS, which we will never get, but again, 120 would be really good anyway.

main depot
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It’s the same with the aoe fire in the dokkebi king fight too