#help me with my peepee function
1 messages · Page 1 of 1 (latest)
I think i just have something unchecked or something wrong with my script. My script is very basic and just says on key down particle system will Play() and on release it will Stop(). I've tried messing with the Stop Action but doesnt seem to work
also simulation space is world
same with collision type
i want the particles to remain where they were originally and not just snap to the new area where the player looks
@knotty hare
I shall try and help you through this
I'm not the best
So your having trouble with the particle placement or the script?
Hello?
So I think the problem is the object that the particle system is on
If you don't want it rotating when you do, then don't rotate the object
First off for the Stop()
Make sure it's actually being called so use some debugging.
Also when you use Stop() it will continue for the particle system duration then stop. If I am correct...
So just try turning that down.
Hope this helps
@lusty river the object is the player
the rotation is completely fine
as u can see in the video though, it looks like the particles just snap to wherever you looked when you press the key
instead of remaining in the air where they were before
like it just snaps to the new location
this is the script
it all works fine
its just that one visual thing i dont want so thats why im thinking its something i can just easily uncheck in the inspector maybe
but i dont know what it could be
im not sure how particlesystems entirely work because im new to unity
maybe if i want to fix this i'd have to create several instances of the same particle effect or something? i have no idea
Ok so i tweaked the 'start lifetime' to a very high value, and this worked
but it now stops the particles from happening permanently after you've used up all the 'max particles' i think
actually you know what this works
it resets it after a while
kinda like emptying a bladder
Lol
this is a happy mistake actually
So is everything fixed?
Or do you still have more problems?
fixed